[INFO] cloning repository https://github.com/Galya777/templeRun
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Galya777/templeRun" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FGalya777%2FtempleRun", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 1025dbe69086b2fcda1bf478fcf131a0d393b860
[INFO] building Galya777/templeRun against master#eb171a227f9e5de5d376b6edb56b174bc8235fb3 for pr-149937
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FGalya777%2FtempleRun" "/workspace/builds/worker-1-tc1/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/Galya777/templeRun
[INFO] finished tweaking git repo https://github.com/Galya777/templeRun
[INFO] tweaked toml for git repo https://github.com/Galya777/templeRun written to /workspace/builds/worker-1-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/Galya777/templeRun on toolchain eb171a227f9e5de5d376b6edb56b174bc8235fb3
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+eb171a227f9e5de5d376b6edb56b174bc8235fb3" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/Galya777/templeRun already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+eb171a227f9e5de5d376b6edb56b174bc8235fb3" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] warning: unused import: `Context`
[INFO] [stdout]  --> src/main.rs:2:12
[INFO] [stdout]   |
[INFO] [stdout] 2 | use ggez::{Context, GameResult};
[INFO] [stdout]   |            ^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self`
[INFO] [stdout]  --> src/main.rs:3:19
[INFO] [stdout]   |
[INFO] [stdout] 3 | use ggez::event::{self};
[INFO] [stdout]   |                   ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Color` and `self`
[INFO] [stdout]  --> src/main.rs:4:22
[INFO] [stdout]   |
[INFO] [stdout] 4 | use ggez::graphics::{self, Color};
[INFO] [stdout]   |                      ^^^^  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `WindowMode`
[INFO] [stdout]  --> src/game_state.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | use ggez::conf::{Conf, WindowMode};
[INFO] [stdout]   |                        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::path`
[INFO] [stdout]  --> src/game_state.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use std::path;
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `TextSprite`
[INFO] [stdout]   --> src/game_state.rs:10:22
[INFO] [stdout]    |
[INFO] [stdout] 10 | use assets::{Assets, TextSprite};
[INFO] [stdout]    |                      ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Context` and `GameResult`
[INFO] [stdout]  --> src/player.rs:2:12
[INFO] [stdout]   |
[INFO] [stdout] 2 | use ggez::{Context, GameResult};
[INFO] [stdout]   |            ^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `SoundSource` and `self`
[INFO] [stdout]  --> src/assets.rs:1:19
[INFO] [stdout]   |
[INFO] [stdout] 1 | use ggez::audio::{self, SoundSource};
[INFO] [stdout]   |                   ^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `ggez::input::keyboard::is_key_pressed`: Use `ctx.keyboard.is_key_pressed` instead
[INFO] [stdout]   --> src/game_state.rs:75:22
[INFO] [stdout]    |
[INFO] [stdout] 75 |         if keyboard::is_key_pressed(_ctx, KeyCode::Space) {
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EventHandler`
[INFO] [stdout]  --> src/game_state.rs:3:25
[INFO] [stdout]   |
[INFO] [stdout] 3 | use ggez::event::{self, EventHandler};
[INFO] [stdout]   |                         ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Sprite`
[INFO] [stdout]  --> src/player.rs:5:29
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::assets::{Assets, Sprite};
[INFO] [stdout]   |                             ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rectangle`
[INFO] [stdout]   --> src/jumping_obstacle.rs:27:13
[INFO] [stdout]    |
[INFO] [stdout] 27 |         let rectangle = graphics::Mesh::new_rectangle(ctx, graphics::DrawMode::fill(), rectangle, color)?;
[INFO] [stdout]    |             ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rectangle`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rectangle`
[INFO] [stdout]   --> src/slidingObstacke.rs:30:13
[INFO] [stdout]    |
[INFO] [stdout] 30 |         let rectangle = graphics::Mesh::new_rectangle(ctx, graphics::DrawMode::fill(), rectangle, color)?;
[INFO] [stdout]    |             ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rectangle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `screen_width` and `screen_height` are never read
[INFO] [stdout]   --> src/game_state.rs:22:5
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct GameState {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 22 |     screen_width: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 23 |     screen_height: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `DESIRED_FPS` is never used
[INFO] [stdout]   --> src/game_state.rs:70:15
[INFO] [stdout]    |
[INFO] [stdout] 70 |         const DESIRED_FPS: u32 = 60;
[INFO] [stdout]    |               ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `is_laying_down`, `has_gun`, `has_magnet`, `has_backpack`, `has_shoes`, and `hit` are never read
[INFO] [stdout]   --> src/player.rs:20:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct Player {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 20 |     is_laying_down:bool,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 21 |     has_gun:bool, //Дали героят има оръжие
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 22 |     has_magnet:bool, //дали героят има магнит
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 23 |     has_backpack:bool, //дали героят има раница, с която лети
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 24 |     has_shoes:bool,//дали героят има обувки за скачане 
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 25 |     hit:bool,//дали е ударен
[INFO] [stdout]    |     ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Player` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SlidingObstacle` is never constructed
[INFO] [stdout]  --> src/slidingObstacke.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct SlidingObstacle {
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `update`, and `draw` are never used
[INFO] [stdout]   --> src/slidingObstacke.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl SlidingObstacle {
[INFO] [stdout]    | -------------------- associated items in this implementation
[INFO] [stdout] 15 |     pub fn new(x: f32, y: f32, width: f32, height: f32) -> SlidingObstacle {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn update(&mut self) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub fn draw(&self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: module `slidingObstacke` should have a snake case name
[INFO] [stdout]   --> src/main.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | mod slidingObstacke;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `sliding_obstacke`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 52s
[INFO] running `Command { std: "docker" "inspect" "925996906ac302b677ff0b21e5290e0f5f379c2a703f7e9a250b973b63cf7b92", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "925996906ac302b677ff0b21e5290e0f5f379c2a703f7e9a250b973b63cf7b92", kill_on_drop: false }`
[INFO] [stdout] 925996906ac302b677ff0b21e5290e0f5f379c2a703f7e9a250b973b63cf7b92
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+eb171a227f9e5de5d376b6edb56b174bc8235fb3" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 646b69036fa098a32352c207bf657bd10fda1f18e41a6745a4a9bff34518e464
[INFO] running `Command { std: "docker" "start" "-a" "646b69036fa098a32352c207bf657bd10fda1f18e41a6745a4a9bff34518e464", kill_on_drop: false }`
[INFO] [stderr]    Compiling templeRun v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `Context`
[INFO] [stdout]  --> src/main.rs:2:12
[INFO] [stdout]   |
[INFO] [stdout] 2 | use ggez::{Context, GameResult};
[INFO] [stdout]   |            ^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self`
[INFO] [stdout]  --> src/main.rs:3:19
[INFO] [stdout]   |
[INFO] [stdout] 3 | use ggez::event::{self};
[INFO] [stdout]   |                   ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Color` and `self`
[INFO] [stdout]  --> src/main.rs:4:22
[INFO] [stdout]   |
[INFO] [stdout] 4 | use ggez::graphics::{self, Color};
[INFO] [stdout]   |                      ^^^^  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `WindowMode`
[INFO] [stdout]  --> src/game_state.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | use ggez::conf::{Conf, WindowMode};
[INFO] [stdout]   |                        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::path`
[INFO] [stdout]  --> src/game_state.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use std::path;
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `TextSprite`
[INFO] [stdout]   --> src/game_state.rs:10:22
[INFO] [stdout]    |
[INFO] [stdout] 10 | use assets::{Assets, TextSprite};
[INFO] [stdout]    |                      ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Context` and `GameResult`
[INFO] [stdout]  --> src/player.rs:2:12
[INFO] [stdout]   |
[INFO] [stdout] 2 | use ggez::{Context, GameResult};
[INFO] [stdout]   |            ^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `SoundSource` and `self`
[INFO] [stdout]  --> src/assets.rs:1:19
[INFO] [stdout]   |
[INFO] [stdout] 1 | use ggez::audio::{self, SoundSource};
[INFO] [stdout]   |                   ^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `ggez::input::keyboard::is_key_pressed`: Use `ctx.keyboard.is_key_pressed` instead
[INFO] [stdout]   --> src/game_state.rs:75:22
[INFO] [stdout]    |
[INFO] [stdout] 75 |         if keyboard::is_key_pressed(_ctx, KeyCode::Space) {
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EventHandler`
[INFO] [stdout]  --> src/game_state.rs:3:25
[INFO] [stdout]   |
[INFO] [stdout] 3 | use ggez::event::{self, EventHandler};
[INFO] [stdout]   |                         ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Sprite`
[INFO] [stdout]  --> src/player.rs:5:29
[INFO] [stdout]   |
[INFO] [stdout] 5 | use crate::assets::{Assets, Sprite};
[INFO] [stdout]   |                             ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rectangle`
[INFO] [stdout]   --> src/jumping_obstacle.rs:27:13
[INFO] [stdout]    |
[INFO] [stdout] 27 |         let rectangle = graphics::Mesh::new_rectangle(ctx, graphics::DrawMode::fill(), rectangle, color)?;
[INFO] [stdout]    |             ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rectangle`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rectangle`
[INFO] [stdout]   --> src/slidingObstacke.rs:30:13
[INFO] [stdout]    |
[INFO] [stdout] 30 |         let rectangle = graphics::Mesh::new_rectangle(ctx, graphics::DrawMode::fill(), rectangle, color)?;
[INFO] [stdout]    |             ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_rectangle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `screen_width` and `screen_height` are never read
[INFO] [stdout]   --> src/game_state.rs:22:5
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct GameState {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 22 |     screen_width: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 23 |     screen_height: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `DESIRED_FPS` is never used
[INFO] [stdout]   --> src/game_state.rs:70:15
[INFO] [stdout]    |
[INFO] [stdout] 70 |         const DESIRED_FPS: u32 = 60;
[INFO] [stdout]    |               ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `is_laying_down`, `has_gun`, `has_magnet`, `has_backpack`, `has_shoes`, and `hit` are never read
[INFO] [stdout]   --> src/player.rs:20:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct Player {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 20 |     is_laying_down:bool,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 21 |     has_gun:bool, //Дали героят има оръжие
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 22 |     has_magnet:bool, //дали героят има магнит
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 23 |     has_backpack:bool, //дали героят има раница, с която лети
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 24 |     has_shoes:bool,//дали героят има обувки за скачане 
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 25 |     hit:bool,//дали е ударен
[INFO] [stdout]    |     ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Player` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SlidingObstacle` is never constructed
[INFO] [stdout]  --> src/slidingObstacke.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct SlidingObstacle {
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `update`, and `draw` are never used
[INFO] [stdout]   --> src/slidingObstacke.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl SlidingObstacle {
[INFO] [stdout]    | -------------------- associated items in this implementation
[INFO] [stdout] 15 |     pub fn new(x: f32, y: f32, width: f32, height: f32) -> SlidingObstacle {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn update(&mut self) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 26 |     pub fn draw(&self, ctx: &mut Context) -> GameResult {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: module `slidingObstacke` should have a snake case name
[INFO] [stdout]   --> src/main.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | mod slidingObstacke;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `sliding_obstacke`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 1.23s
[INFO] running `Command { std: "docker" "inspect" "646b69036fa098a32352c207bf657bd10fda1f18e41a6745a4a9bff34518e464", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "646b69036fa098a32352c207bf657bd10fda1f18e41a6745a4a9bff34518e464", kill_on_drop: false }`
[INFO] [stdout] 646b69036fa098a32352c207bf657bd10fda1f18e41a6745a4a9bff34518e464
