[INFO] cloning repository https://github.com/RobDavenport/fighting-frame [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/RobDavenport/fighting-frame" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FRobDavenport%2Ffighting-frame", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FRobDavenport%2Ffighting-frame'... 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[INFO] [stderr] Downloaded urlencoding v2.1.3 [INFO] [stderr] Downloaded ryu v1.0.19 [INFO] [stderr] Downloaded serde_derive v1.0.218 [INFO] [stderr] Downloaded itoa v1.0.14 [INFO] [stderr] Downloaded zune-jpeg v0.4.14 [INFO] [stderr] Downloaded bytemuck v1.21.0 [INFO] [stderr] Downloaded serde v1.0.218 [INFO] [stderr] Downloaded flate2 v1.0.35 [INFO] [stderr] Downloaded serde_json v1.0.139 [INFO] [stderr] Downloaded image v0.25.5 [INFO] [stderr] Downloaded glam v0.30.0 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+f5209000832c9d3bc29c91f4daef4ca9f28dc797" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 5b3f6f932cf9fd78318f8657d6904de9ae7565bd64064ecd4fa5bfe43165fe6d [INFO] running `Command { std: "docker" "start" "-a" "5b3f6f932cf9fd78318f8657d6904de9ae7565bd64064ecd4fa5bfe43165fe6d", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "5b3f6f932cf9fd78318f8657d6904de9ae7565bd64064ecd4fa5bfe43165fe6d", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "5b3f6f932cf9fd78318f8657d6904de9ae7565bd64064ecd4fa5bfe43165fe6d", kill_on_drop: false }` [INFO] [stdout] 5b3f6f932cf9fd78318f8657d6904de9ae7565bd64064ecd4fa5bfe43165fe6d [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+f5209000832c9d3bc29c91f4daef4ca9f28dc797" "build" "--frozen" "--message-format=json" "--target" "wasm32-wasip1", kill_on_drop: false }` [INFO] [stdout] 3297e1916b28af0ffa42dee5609ef64b318e4bb3c7eb41cda494c5f74c9e8b6c [INFO] running `Command { std: "docker" "start" "-a" "3297e1916b28af0ffa42dee5609ef64b318e4bb3c7eb41cda494c5f74c9e8b6c", kill_on_drop: false }` [INFO] [stderr] Compiling adler2 v2.0.0 [INFO] [stderr] Compiling serde v1.0.218 [INFO] [stderr] Compiling autocfg v1.4.0 [INFO] [stderr] Compiling serde_json v1.0.139 [INFO] [stderr] Compiling fdeflate v0.3.7 [INFO] [stderr] Compiling ryu v1.0.19 [INFO] [stderr] Compiling inflections v1.1.1 [INFO] [stderr] Compiling memchr v2.7.4 [INFO] [stderr] Compiling itoa v1.0.14 [INFO] [stderr] Compiling glam v0.30.0 [INFO] [stderr] Compiling bytemuck v1.21.0 [INFO] [stderr] Compiling zune-jpeg v0.4.14 [INFO] [stderr] Compiling serde_derive v1.0.218 [INFO] [stderr] Compiling urlencoding v2.1.3 [INFO] [stderr] Compiling base64 v0.13.1 [INFO] [stderr] Compiling miniz_oxide v0.8.5 [INFO] [stderr] Compiling gltf-derive v1.4.1 [INFO] [stderr] Compiling num-traits v0.2.19 [INFO] [stderr] Compiling flate2 v1.0.35 [INFO] [stderr] Compiling png v0.17.16 [INFO] [stderr] Compiling image v0.25.5 [INFO] [stderr] Compiling gltf-json v1.4.1 [INFO] [stderr] Compiling shared v0.1.0 (/opt/rustwide/workdir/shared) [INFO] [stderr] Compiling game v0.1.0 (/opt/rustwide/workdir/game) [INFO] [stdout] warning: unused imports: `CommandList`, `InputCommand`, and `Move` [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:3:13 [INFO] [stdout] | [INFO] [stdout] 3 | use super::{CommandList, DirectionInput, InputCommand, Move}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^^^^ ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `FrameCommandState` [INFO] [stdout] --> game/src/gameplay/match_state.rs:5:45 [INFO] [stdout] | [INFO] [stdout] 5 | use super::{CharacterState, CharacterStats, FrameCommandState, InputBuffer, InputState}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `collision_box::*` [INFO] [stdout] --> game/src/gameplay/mod.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 12 | pub use collision_box::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `match_state::*` [INFO] [stdout] --> game/src/gameplay/mod.rs:15:9 [INFO] [stdout] | [INFO] [stdout] 15 | pub use match_state::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `move_data::*` [INFO] [stdout] --> game/src/gameplay/mod.rs:16:9 [INFO] [stdout] | [INFO] [stdout] 16 | pub use move_data::*; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rect::*` [INFO] [stdout] --> game/src/gameplay/mod.rs:17:9 [INFO] [stdout] | [INFO] [stdout] 17 | pub use rect::*; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `character_mesh::*` [INFO] [stdout] --> game/src/graphics/mod.rs:5:9 [INFO] [stdout] | [INFO] [stdout] 5 | pub use character_mesh::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `AnimationData`, `AnimationKey`, and `Animations` [INFO] [stdout] --> game/src/db/character_definition.rs:3:16 [INFO] [stdout] | [INFO] [stdout] 3 | graphics::{AnimationData, AnimationKey, Animations}, [INFO] [stdout] | ^^^^^^^^^^^^^ ^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `p_value` [INFO] [stdout] --> game/src/lib.rs:89:9 [INFO] [stdout] | [INFO] [stdout] 89 | let p_value = STATE.with_borrow(|state| state.ticker) as f32 * 0.0005; [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_p_value` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `CharacterState` is never used [INFO] [stdout] --> game/src/gameplay/character_state.rs:3:10 [INFO] [stdout] | [INFO] [stdout] 3 | pub enum CharacterState { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CharacterStats` is never constructed [INFO] [stdout] --> game/src/gameplay/character_stats.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct CharacterStats { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new` is never used [INFO] [stdout] --> game/src/gameplay/character_stats.rs:10:12 [INFO] [stdout] | [INFO] [stdout] 9 | impl CharacterStats { [INFO] [stdout] | ------------------- associated function in this implementation [INFO] [stdout] 10 | pub fn new(definition: &'static CharacterDefinition) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CollisionBoxes` is never constructed [INFO] [stdout] --> game/src/gameplay/collision_box.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct CollisionBoxes { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `collides` is never used [INFO] [stdout] --> game/src/gameplay/collision_box.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 7 | impl CollisionBoxes { [INFO] [stdout] | ------------------- method in this implementation [INFO] [stdout] 8 | pub fn collides(&self, other: &CollisionBoxes) -> bool { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `moves` is never read [INFO] [stdout] --> game/src/gameplay/command_list.rs:2:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub struct CommandList { [INFO] [stdout] | ----------- field in this struct [INFO] [stdout] 2 | pub moves: &'static [Move], [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `get_move` is never used [INFO] [stdout] --> game/src/gameplay/command_list.rs:6:12 [INFO] [stdout] | [INFO] [stdout] 5 | impl CommandList { [INFO] [stdout] | ---------------- method in this implementation [INFO] [stdout] 6 | pub fn get_move(&self, input: InputCommand) -> Option<&Move> { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `from_notation` is never used [INFO] [stdout] --> game/src/gameplay/command_list.rs:99:18 [INFO] [stdout] | [INFO] [stdout] 98 | impl ButtonInput { [INFO] [stdout] | ---------------- associated function in this implementation [INFO] [stdout] 99 | pub const fn from_notation(input: &'static str) -> Self { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Super` is never constructed [INFO] [stdout] --> game/src/gameplay/command_list.rs:151:5 [INFO] [stdout] | [INFO] [stdout] 148 | pub enum MoveType { [INFO] [stdout] | -------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 151 | Super, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `command` and `move_type` are never read [INFO] [stdout] --> game/src/gameplay/command_list.rs:155:9 [INFO] [stdout] | [INFO] [stdout] 154 | pub struct Move { [INFO] [stdout] | ---- fields in this struct [INFO] [stdout] 155 | pub command: InputCommand, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] 156 | pub move_type: MoveType, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `INPUT_BUFFER_LENGTH` is never used [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:5:7 [INFO] [stdout] | [INFO] [stdout] 5 | const INPUT_BUFFER_LENGTH: usize = 32; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `FrameCommandState` is never constructed [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 8 | pub struct FrameCommandState { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new` is never used [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:14:12 [INFO] [stdout] | [INFO] [stdout] 13 | impl FrameCommandState { [INFO] [stdout] | ---------------------- associated function in this implementation [INFO] [stdout] 14 | pub fn new(state: InputState) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `InputState` is never constructed [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:23:12 [INFO] [stdout] | [INFO] [stdout] 23 | pub struct InputState { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `InputBuffer` is never constructed [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:31:12 [INFO] [stdout] | [INFO] [stdout] 31 | pub struct InputBuffer { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new`, `get_last_entry`, and `push` are never used [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:36:12 [INFO] [stdout] | [INFO] [stdout] 35 | impl InputBuffer { [INFO] [stdout] | ---------------- associated items in this implementation [INFO] [stdout] 36 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 42 | pub fn get_last_entry(&self) -> &FrameCommandState { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 46 | pub fn push(&mut self, input_state: InputState) { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `MatchState` is never constructed [INFO] [stdout] --> game/src/gameplay/match_state.rs:7:12 [INFO] [stdout] | [INFO] [stdout] 7 | pub struct MatchState { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PlayerGameState` is never constructed [INFO] [stdout] --> game/src/gameplay/match_state.rs:13:12 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct PlayerGameState { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `draw` is never used [INFO] [stdout] --> game/src/gameplay/match_state.rs:26:12 [INFO] [stdout] | [INFO] [stdout] 25 | impl PlayerGameState { [INFO] [stdout] | -------------------- method in this implementation [INFO] [stdout] 26 | pub fn draw(&self) { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `MatchResult` is never used [INFO] [stdout] --> game/src/gameplay/match_state.rs:31:10 [INFO] [stdout] | [INFO] [stdout] 31 | pub enum MatchResult { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `update`, `draw`, and `update_timer` are never used [INFO] [stdout] --> game/src/gameplay/match_state.rs:38:12 [INFO] [stdout] | [INFO] [stdout] 37 | impl MatchState { [INFO] [stdout] | --------------- methods in this implementation [INFO] [stdout] 38 | pub fn update(&mut self, p1_inputs: InputState, p2_inputs: InputState) -> Option { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 48 | pub fn draw(&self) { [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 58 | fn update_timer(&mut self) -> Option { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `MoveData` is never constructed [INFO] [stdout] --> game/src/gameplay/move_data.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct MoveData { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `get_total_frames` is never used [INFO] [stdout] --> game/src/gameplay/move_data.rs:9:12 [INFO] [stdout] | [INFO] [stdout] 8 | impl MoveData { [INFO] [stdout] | ------------- method in this implementation [INFO] [stdout] 9 | pub fn get_total_frames(&self) -> usize { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `CancelProperties` is never used [INFO] [stdout] --> game/src/gameplay/move_data.rs:14:10 [INFO] [stdout] | [INFO] [stdout] 14 | pub enum CancelProperties { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `AttackData` is never used [INFO] [stdout] --> game/src/gameplay/move_data.rs:19:10 [INFO] [stdout] | [INFO] [stdout] 19 | pub enum AttackData { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `ThrowData` is never used [INFO] [stdout] --> game/src/gameplay/move_data.rs:24:10 [INFO] [stdout] | [INFO] [stdout] 24 | pub enum ThrowData { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `StrikeData` is never constructed [INFO] [stdout] --> game/src/gameplay/move_data.rs:28:12 [INFO] [stdout] | [INFO] [stdout] 28 | pub struct StrikeData { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `HitKind` is never used [INFO] [stdout] --> game/src/gameplay/move_data.rs:38:10 [INFO] [stdout] | [INFO] [stdout] 38 | pub enum HitKind { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Hitboxes` is never constructed [INFO] [stdout] --> game/src/gameplay/move_data.rs:44:12 [INFO] [stdout] | [INFO] [stdout] 44 | pub struct Hitboxes { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Hurtboxes` is never constructed [INFO] [stdout] --> game/src/gameplay/move_data.rs:49:12 [INFO] [stdout] | [INFO] [stdout] 49 | pub struct Hurtboxes { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `FrameData` is never constructed [INFO] [stdout] --> game/src/gameplay/move_data.rs:53:12 [INFO] [stdout] | [INFO] [stdout] 53 | pub struct FrameData { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Rect` is never constructed [INFO] [stdout] --> game/src/gameplay/rect.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct Rect { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `collides` is never used [INFO] [stdout] --> game/src/gameplay/rect.rs:9:12 [INFO] [stdout] | [INFO] [stdout] 8 | impl Rect { [INFO] [stdout] | --------- method in this implementation [INFO] [stdout] 9 | pub fn collides(&self, other: &Rect) -> bool { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `MeshId` is never constructed [INFO] [stdout] --> game/src/graphics/mod.rs:7:12 [INFO] [stdout] | [INFO] [stdout] 7 | pub struct MeshId(pub usize); [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Animations` is never constructed [INFO] [stdout] --> game/src/graphics/animations.rs:5:12 [INFO] [stdout] | [INFO] [stdout] 5 | pub struct Animations { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `AnimationKey` is never used [INFO] [stdout] --> game/src/graphics/animations.rs:10:10 [INFO] [stdout] | [INFO] [stdout] 10 | pub enum AnimationKey { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `AnimationData` is never constructed [INFO] [stdout] --> game/src/graphics/animations.rs:25:12 [INFO] [stdout] | [INFO] [stdout] 25 | pub struct AnimationData { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Keyframe` is never constructed [INFO] [stdout] --> game/src/graphics/animations.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub struct Keyframe { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CharacterMesh` is never constructed [INFO] [stdout] --> game/src/graphics/character_mesh.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct CharacterMesh { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `name`, `max_hp`, `forward_walk_speed`, `backward_walk_speed`, and `command_list` are never read [INFO] [stdout] --> game/src/db/character_definition.rs:10:9 [INFO] [stdout] | [INFO] [stdout] 9 | pub struct CharacterDefinition { [INFO] [stdout] | ------------------- fields in this struct [INFO] [stdout] 10 | pub name: &'static str, [INFO] [stdout] | ^^^^ [INFO] [stdout] 11 | pub max_hp: usize, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 12 | pub forward_walk_speed: isize, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 13 | pub backward_walk_speed: isize, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 14 | [INFO] [stdout] 15 | pub command_list: &'static CommandList, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `name` is never read [INFO] [stdout] --> game/src/db/graphics.rs:14:9 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct AnimationData { [INFO] [stdout] | ------------- field in this struct [INFO] [stdout] 14 | pub name: &'static str, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Compiling gltf v1.4.1 [INFO] [stderr] Compiling exporter v0.1.0 (/opt/rustwide/workdir/exporter) [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 20.30s [INFO] running `Command { std: "docker" "inspect" "3297e1916b28af0ffa42dee5609ef64b318e4bb3c7eb41cda494c5f74c9e8b6c", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "3297e1916b28af0ffa42dee5609ef64b318e4bb3c7eb41cda494c5f74c9e8b6c", kill_on_drop: false }` [INFO] [stdout] 3297e1916b28af0ffa42dee5609ef64b318e4bb3c7eb41cda494c5f74c9e8b6c [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:845e597a41426bbf2703be69acdb67d10b6de511142d05cba7bbe119c898b2c7" "/opt/rustwide/cargo-home/bin/cargo" "+f5209000832c9d3bc29c91f4daef4ca9f28dc797" "test" "--frozen" "--no-run" "--message-format=json" "--target" "wasm32-wasip1", kill_on_drop: false }` [INFO] [stdout] 1f014310132be66e6dd601957e31851a906bd76e13071c89644040e1080f854e [INFO] running `Command { std: "docker" "start" "-a" "1f014310132be66e6dd601957e31851a906bd76e13071c89644040e1080f854e", kill_on_drop: false }` [INFO] [stderr] Compiling exporter v0.1.0 (/opt/rustwide/workdir/exporter) [INFO] [stderr] Compiling game v0.1.0 (/opt/rustwide/workdir/game) [INFO] [stderr] Compiling shared v0.1.0 (/opt/rustwide/workdir/shared) [INFO] [stdout] warning: unused imports: `CommandList`, `InputCommand`, and `Move` [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:3:13 [INFO] [stdout] | [INFO] [stdout] 3 | use super::{CommandList, DirectionInput, InputCommand, Move}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^^^^ ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `FrameCommandState` [INFO] [stdout] --> game/src/gameplay/match_state.rs:5:45 [INFO] [stdout] | [INFO] [stdout] 5 | use super::{CharacterState, CharacterStats, FrameCommandState, InputBuffer, InputState}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `collision_box::*` [INFO] [stdout] --> game/src/gameplay/mod.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 12 | pub use collision_box::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `match_state::*` [INFO] [stdout] --> game/src/gameplay/mod.rs:15:9 [INFO] [stdout] | [INFO] [stdout] 15 | pub use match_state::*; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `move_data::*` [INFO] [stdout] --> game/src/gameplay/mod.rs:16:9 [INFO] [stdout] | [INFO] [stdout] 16 | pub use move_data::*; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rect::*` [INFO] [stdout] --> game/src/gameplay/mod.rs:17:9 [INFO] [stdout] | [INFO] [stdout] 17 | pub use rect::*; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `character_mesh::*` [INFO] [stdout] --> game/src/graphics/mod.rs:5:9 [INFO] [stdout] | [INFO] [stdout] 5 | pub use character_mesh::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `AnimationData`, `AnimationKey`, and `Animations` [INFO] [stdout] --> game/src/db/character_definition.rs:3:16 [INFO] [stdout] | [INFO] [stdout] 3 | graphics::{AnimationData, AnimationKey, Animations}, [INFO] [stdout] | ^^^^^^^^^^^^^ ^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `p_value` [INFO] [stdout] --> game/src/lib.rs:89:9 [INFO] [stdout] | [INFO] [stdout] 89 | let p_value = STATE.with_borrow(|state| state.ticker) as f32 * 0.0005; [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_p_value` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `CharacterState` is never used [INFO] [stdout] --> game/src/gameplay/character_state.rs:3:10 [INFO] [stdout] | [INFO] [stdout] 3 | pub enum CharacterState { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CharacterStats` is never constructed [INFO] [stdout] --> game/src/gameplay/character_stats.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct CharacterStats { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new` is never used [INFO] [stdout] --> game/src/gameplay/character_stats.rs:10:12 [INFO] [stdout] | [INFO] [stdout] 9 | impl CharacterStats { [INFO] [stdout] | ------------------- associated function in this implementation [INFO] [stdout] 10 | pub fn new(definition: &'static CharacterDefinition) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CollisionBoxes` is never constructed [INFO] [stdout] --> game/src/gameplay/collision_box.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct CollisionBoxes { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `collides` is never used [INFO] [stdout] --> game/src/gameplay/collision_box.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 7 | impl CollisionBoxes { [INFO] [stdout] | ------------------- method in this implementation [INFO] [stdout] 8 | pub fn collides(&self, other: &CollisionBoxes) -> bool { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `moves` is never read [INFO] [stdout] --> game/src/gameplay/command_list.rs:2:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub struct CommandList { [INFO] [stdout] | ----------- field in this struct [INFO] [stdout] 2 | pub moves: &'static [Move], [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `get_move` is never used [INFO] [stdout] --> game/src/gameplay/command_list.rs:6:12 [INFO] [stdout] | [INFO] [stdout] 5 | impl CommandList { [INFO] [stdout] | ---------------- method in this implementation [INFO] [stdout] 6 | pub fn get_move(&self, input: InputCommand) -> Option<&Move> { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `from_notation` is never used [INFO] [stdout] --> game/src/gameplay/command_list.rs:99:18 [INFO] [stdout] | [INFO] [stdout] 98 | impl ButtonInput { [INFO] [stdout] | ---------------- associated function in this implementation [INFO] [stdout] 99 | pub const fn from_notation(input: &'static str) -> Self { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Super` is never constructed [INFO] [stdout] --> game/src/gameplay/command_list.rs:151:5 [INFO] [stdout] | [INFO] [stdout] 148 | pub enum MoveType { [INFO] [stdout] | -------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 151 | Super, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `command` and `move_type` are never read [INFO] [stdout] --> game/src/gameplay/command_list.rs:155:9 [INFO] [stdout] | [INFO] [stdout] 154 | pub struct Move { [INFO] [stdout] | ---- fields in this struct [INFO] [stdout] 155 | pub command: InputCommand, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] 156 | pub move_type: MoveType, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `INPUT_BUFFER_LENGTH` is never used [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:5:7 [INFO] [stdout] | [INFO] [stdout] 5 | const INPUT_BUFFER_LENGTH: usize = 32; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `FrameCommandState` is never constructed [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 8 | pub struct FrameCommandState { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new` is never used [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:14:12 [INFO] [stdout] | [INFO] [stdout] 13 | impl FrameCommandState { [INFO] [stdout] | ---------------------- associated function in this implementation [INFO] [stdout] 14 | pub fn new(state: InputState) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `InputState` is never constructed [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:23:12 [INFO] [stdout] | [INFO] [stdout] 23 | pub struct InputState { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `InputBuffer` is never constructed [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:31:12 [INFO] [stdout] | [INFO] [stdout] 31 | pub struct InputBuffer { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new`, `get_last_entry`, and `push` are never used [INFO] [stdout] --> game/src/gameplay/input_buffer.rs:36:12 [INFO] [stdout] | [INFO] [stdout] 35 | impl InputBuffer { [INFO] [stdout] | ---------------- associated items in this implementation [INFO] [stdout] 36 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 42 | pub fn get_last_entry(&self) -> &FrameCommandState { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 46 | pub fn push(&mut self, input_state: InputState) { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `MatchState` is never constructed [INFO] [stdout] --> game/src/gameplay/match_state.rs:7:12 [INFO] [stdout] | [INFO] [stdout] 7 | pub struct MatchState { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PlayerGameState` is never constructed [INFO] [stdout] --> game/src/gameplay/match_state.rs:13:12 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct PlayerGameState { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `draw` is never used [INFO] [stdout] --> game/src/gameplay/match_state.rs:26:12 [INFO] [stdout] | [INFO] [stdout] 25 | impl PlayerGameState { [INFO] [stdout] | -------------------- method in this implementation [INFO] [stdout] 26 | pub fn draw(&self) { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `MatchResult` is never used [INFO] [stdout] --> game/src/gameplay/match_state.rs:31:10 [INFO] [stdout] | [INFO] [stdout] 31 | pub enum MatchResult { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `update`, `draw`, and `update_timer` are never used [INFO] [stdout] --> game/src/gameplay/match_state.rs:38:12 [INFO] [stdout] | [INFO] [stdout] 37 | impl MatchState { [INFO] [stdout] | --------------- methods in this implementation [INFO] [stdout] 38 | pub fn update(&mut self, p1_inputs: InputState, p2_inputs: InputState) -> Option { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 48 | pub fn draw(&self) { [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 58 | fn update_timer(&mut self) -> Option { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `MoveData` is never constructed [INFO] [stdout] --> game/src/gameplay/move_data.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct MoveData { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `get_total_frames` is never used [INFO] [stdout] --> game/src/gameplay/move_data.rs:9:12 [INFO] [stdout] | [INFO] [stdout] 8 | impl MoveData { [INFO] [stdout] | ------------- method in this implementation [INFO] [stdout] 9 | pub fn get_total_frames(&self) -> usize { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `CancelProperties` is never used [INFO] [stdout] --> game/src/gameplay/move_data.rs:14:10 [INFO] [stdout] | [INFO] [stdout] 14 | pub enum CancelProperties { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `AttackData` is never used [INFO] [stdout] --> game/src/gameplay/move_data.rs:19:10 [INFO] [stdout] | [INFO] [stdout] 19 | pub enum AttackData { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `ThrowData` is never used [INFO] [stdout] --> game/src/gameplay/move_data.rs:24:10 [INFO] [stdout] | [INFO] [stdout] 24 | pub enum ThrowData { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `StrikeData` is never constructed [INFO] [stdout] --> game/src/gameplay/move_data.rs:28:12 [INFO] [stdout] | [INFO] [stdout] 28 | pub struct StrikeData { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `HitKind` is never used [INFO] [stdout] --> game/src/gameplay/move_data.rs:38:10 [INFO] [stdout] | [INFO] [stdout] 38 | pub enum HitKind { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Hitboxes` is never constructed [INFO] [stdout] --> game/src/gameplay/move_data.rs:44:12 [INFO] [stdout] | [INFO] [stdout] 44 | pub struct Hitboxes { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Hurtboxes` is never constructed [INFO] [stdout] --> game/src/gameplay/move_data.rs:49:12 [INFO] [stdout] | [INFO] [stdout] 49 | pub struct Hurtboxes { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `FrameData` is never constructed [INFO] [stdout] --> game/src/gameplay/move_data.rs:53:12 [INFO] [stdout] | [INFO] [stdout] 53 | pub struct FrameData { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Rect` is never constructed [INFO] [stdout] --> game/src/gameplay/rect.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct Rect { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `collides` is never used [INFO] [stdout] --> game/src/gameplay/rect.rs:9:12 [INFO] [stdout] | [INFO] [stdout] 8 | impl Rect { [INFO] [stdout] | --------- method in this implementation [INFO] [stdout] 9 | pub fn collides(&self, other: &Rect) -> bool { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `MeshId` is never constructed [INFO] [stdout] --> game/src/graphics/mod.rs:7:12 [INFO] [stdout] | [INFO] [stdout] 7 | pub struct MeshId(pub usize); [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Animations` is never constructed [INFO] [stdout] --> game/src/graphics/animations.rs:5:12 [INFO] [stdout] | [INFO] [stdout] 5 | pub struct Animations { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `AnimationKey` is never used [INFO] [stdout] --> game/src/graphics/animations.rs:10:10 [INFO] [stdout] | [INFO] [stdout] 10 | pub enum AnimationKey { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `AnimationData` is never constructed [INFO] [stdout] --> game/src/graphics/animations.rs:25:12 [INFO] [stdout] | [INFO] [stdout] 25 | pub struct AnimationData { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Keyframe` is never constructed [INFO] [stdout] --> game/src/graphics/animations.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub struct Keyframe { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CharacterMesh` is never constructed [INFO] [stdout] --> game/src/graphics/character_mesh.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct CharacterMesh { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `name`, `max_hp`, `forward_walk_speed`, `backward_walk_speed`, and `command_list` are never read [INFO] [stdout] --> game/src/db/character_definition.rs:10:9 [INFO] [stdout] | [INFO] [stdout] 9 | pub struct CharacterDefinition { [INFO] [stdout] | ------------------- fields in this struct [INFO] [stdout] 10 | pub name: &'static str, [INFO] [stdout] | ^^^^ [INFO] [stdout] 11 | pub max_hp: usize, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 12 | pub forward_walk_speed: isize, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 13 | pub backward_walk_speed: isize, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 14 | [INFO] [stdout] 15 | pub command_list: &'static CommandList, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `name` is never read [INFO] [stdout] --> game/src/db/graphics.rs:14:9 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct AnimationData { [INFO] [stdout] | ------------- field in this struct [INFO] [stdout] 14 | pub name: &'static str, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `test` profile [unoptimized + debuginfo] target(s) in 0.68s [INFO] running `Command { std: "docker" "inspect" "1f014310132be66e6dd601957e31851a906bd76e13071c89644040e1080f854e", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "1f014310132be66e6dd601957e31851a906bd76e13071c89644040e1080f854e", kill_on_drop: false }` [INFO] [stdout] 1f014310132be66e6dd601957e31851a906bd76e13071c89644040e1080f854e