[INFO] cloning repository https://github.com/SoxPopuli/bg-radar-linux
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/SoxPopuli/bg-radar-linux" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FSoxPopuli%2Fbg-radar-linux", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FSoxPopuli%2Fbg-radar-linux'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 4536e457a8eafb1fbdc021ca2e127ad9fa0bf6fb
[INFO] testing SoxPopuli/bg-radar-linux against try#bd7d74411512a3dd3b35d2f699c51dd2557c7e7e+cargoflags=-Zbuild-dir-new-layout for pr-149852-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FSoxPopuli%2Fbg-radar-linux" "/workspace/builds/worker-4-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-4-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/SoxPopuli/bg-radar-linux
[INFO] finished tweaking git repo https://github.com/SoxPopuli/bg-radar-linux
[INFO] tweaked toml for git repo https://github.com/SoxPopuli/bg-radar-linux written to /workspace/builds/worker-4-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/SoxPopuli/bg-radar-linux on toolchain bd7d74411512a3dd3b35d2f699c51dd2557c7e7e
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+bd7d74411512a3dd3b35d2f699c51dd2557c7e7e" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/SoxPopuli/bg-radar-linux already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+bd7d74411512a3dd3b35d2f699c51dd2557c7e7e" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:aa71247004a7fa38d13ec170f48f06cdedf5bc50b2a8645e56ed7e992e6fa513" "/opt/rustwide/cargo-home/bin/cargo" "+bd7d74411512a3dd3b35d2f699c51dd2557c7e7e" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 4d1025145f019294c5932221cc18254214e015db3147fb9002698d117f74dfb7
[INFO] running `Command { std: "docker" "start" "-a" "4d1025145f019294c5932221cc18254214e015db3147fb9002698d117f74dfb7", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "4d1025145f019294c5932221cc18254214e015db3147fb9002698d117f74dfb7", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "4d1025145f019294c5932221cc18254214e015db3147fb9002698d117f74dfb7", kill_on_drop: false }`
[INFO] [stdout] 4d1025145f019294c5932221cc18254214e015db3147fb9002698d117f74dfb7
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:aa71247004a7fa38d13ec170f48f06cdedf5bc50b2a8645e56ed7e992e6fa513" "/opt/rustwide/cargo-home/bin/cargo" "+bd7d74411512a3dd3b35d2f699c51dd2557c7e7e" "build" "--frozen" "--message-format=json" "-Zbuild-dir-new-layout", kill_on_drop: false }`
[INFO] [stdout] 047ae8ffb495a6ea902e583a48fba70f2b3575d4491bf610c6b5dad2ae27345f
[INFO] running `Command { std: "docker" "start" "-a" "047ae8ffb495a6ea902e583a48fba70f2b3575d4491bf610c6b5dad2ae27345f", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v1.0.97
[INFO] [stderr]    Compiling cfg-if v1.0.1
[INFO] [stderr]    Compiling libc v0.2.175
[INFO] [stderr]    Compiling memchr v2.7.5
[INFO] [stderr]    Compiling value-bag v1.11.1
[INFO] [stderr]    Compiling parking_lot_core v0.9.11
[INFO] [stderr]    Compiling zerocopy v0.8.26
[INFO] [stderr]    Compiling ttf-parser v0.25.1
[INFO] [stderr]    Compiling lock_api v0.4.13
[INFO] [stderr]    Compiling ahash v0.8.12
[INFO] [stderr]    Compiling bitflags v2.9.1
[INFO] [stderr]    Compiling ab_glyph_rasterizer v0.1.10
[INFO] [stderr]    Compiling memoffset v0.9.1
[INFO] [stderr]    Compiling profiling v1.0.17
[INFO] [stderr]    Compiling epaint_default_fonts v0.32.1
[INFO] [stderr]    Compiling xml-rs v0.8.27
[INFO] [stderr]    Compiling rustix v0.38.44
[INFO] [stderr]    Compiling log v0.4.27
[INFO] [stderr]    Compiling nohash-hasher v0.2.0
[INFO] [stderr]    Compiling anstyle-parse v0.2.7
[INFO] [stderr]    Compiling encoding_rs v0.8.35
[INFO] [stderr]    Compiling rust-utils v1.7.0 (https://github.com/SoxPopuli/rust-utils.git?tag=v1.8.0#f502b6ca)
[INFO] [stderr]    Compiling linux-raw-sys v0.4.15
[INFO] [stderr]    Compiling colorchoice v1.0.4
[INFO] [stderr]    Compiling anstyle v1.0.11
[INFO] [stderr]    Compiling gl_generator v0.14.0
[INFO] [stderr]    Compiling anstyle-query v1.1.4
[INFO] [stderr]    Compiling anstream v0.6.20
[INFO] [stderr]    Compiling jiff v0.2.15
[INFO] [stderr]    Compiling glow v0.16.0
[INFO] [stderr]    Compiling x11rb-protocol v0.13.1
[INFO] [stderr]    Compiling quote v1.0.40
[INFO] [stderr]    Compiling aho-corasick v1.1.3
[INFO] [stderr]    Compiling syn v2.0.105
[INFO] [stderr]    Compiling bg-radar-linux-overlay v0.1.0 (/opt/rustwide/workdir/overlay)
[INFO] [stderr]    Compiling parking_lot v0.12.4
[INFO] [stderr]    Compiling regex-automata v0.4.9
[INFO] [stderr]    Compiling bytemuck_derive v1.10.1
[INFO] [stderr]    Compiling owned_ttf_parser v0.25.1
[INFO] [stderr]    Compiling ab_glyph v0.2.31
[INFO] [stderr]    Compiling bytemuck v1.23.2
[INFO] [stderr]    Compiling emath v0.32.1
[INFO] [stderr]    Compiling ecolor v0.32.1
[INFO] [stderr]    Compiling epaint v0.32.1
[INFO] [stderr]    Compiling regex v1.11.1
[INFO] [stderr]    Compiling bg-radar-linux-core v0.1.0 (/opt/rustwide/workdir/core)
[INFO] [stderr]    Compiling env_filter v0.1.3
[INFO] [stderr]    Compiling env_logger v0.11.8
[INFO] [stderr]    Compiling x11rb v0.13.1
[INFO] [stdout] warning: function `read_array` is never used
[INFO] [stdout]   --> core/src/types.rs:62:4
[INFO] [stdout]    |
[INFO] [stdout] 62 | fn read_array<T>(
[INFO] [stdout]    |    ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling egui v0.32.1
[INFO] [stderr]    Compiling bg-radar-linux-tool v0.1.0 (/opt/rustwide/workdir/tool)
[INFO] [stderr]    Compiling egui_glow v0.32.1
[INFO] [stdout] warning: unused import: `egui::ClippedPrimitive`
[INFO] [stdout]   --> overlay/src/lib.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | use egui::ClippedPrimitive;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `egui_context`
[INFO] [stdout]   --> overlay/src/lib.rs:89:13
[INFO] [stdout]    |
[INFO] [stdout] 89 |         let egui_context = egui::Context::default();
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_egui_context`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `start_time`
[INFO] [stdout]   --> overlay/src/lib.rs:95:13
[INFO] [stdout]    |
[INFO] [stdout] 95 |         let start_time = SystemTime::now();
[INFO] [stdout]    |             ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_start_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `painter`
[INFO] [stdout]   --> overlay/src/lib.rs:97:13
[INFO] [stdout]    |
[INFO] [stdout] 97 |         let painter = egui_glow::Painter::new(glow_context.clone(), "", None, true)
[INFO] [stdout]    |             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_painter`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> overlay/src/lib.rs:271:9
[INFO] [stdout]     |
[INFO] [stdout] 271 |     let mut context_lock = CONTEXT.lock().unwrap_or_else(|e| {
[INFO] [stdout]     |         ----^^^^^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `x_connection`, `window_id`, and `event_collector` are never read
[INFO] [stdout]   --> overlay/src/lib.rs:61:5
[INFO] [stdout]    |
[INFO] [stdout] 54 | struct AppContext {
[INFO] [stdout]    |        ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 61 |     x_connection: x11rb::rust_connection::RustConnection,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 62 |     window_id: NonZeroU32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 63 |
[INFO] [stdout] 64 |     event_collector: xcb::EventCollector,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Gui` is never constructed
[INFO] [stdout]  --> overlay/src/gui.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Gui {}
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `run` is never used
[INFO] [stdout]  --> overlay/src/gui.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | impl Gui {
[INFO] [stdout]   | -------- associated function in this implementation
[INFO] [stdout] 5 |     pub fn run(ctx: &Context) {
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Geometry` is never constructed
[INFO] [stdout]   --> overlay/src/xcb.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct Geometry {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `window_geometry` is never used
[INFO] [stdout]   --> overlay/src/xcb.rs:28:8
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub fn window_geometry(conn: &RustConnection, window_id: NonZeroU32) -> Option<Geometry> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `event_receiver` is never read
[INFO] [stdout]   --> overlay/src/xcb.rs:75:5
[INFO] [stdout]    |
[INFO] [stdout] 72 | pub struct EventCollector {
[INFO] [stdout]    |            -------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 75 |     event_receiver: mpsc::Receiver<Event>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `take_events` is never used
[INFO] [stdout]    --> overlay/src/xcb.rs:152:12
[INFO] [stdout]     |
[INFO] [stdout]  77 | impl EventCollector {
[INFO] [stdout]     | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 152 |     pub fn take_events(&self) -> Vec<Event> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 43.09s
[INFO] running `Command { std: "docker" "inspect" "047ae8ffb495a6ea902e583a48fba70f2b3575d4491bf610c6b5dad2ae27345f", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "047ae8ffb495a6ea902e583a48fba70f2b3575d4491bf610c6b5dad2ae27345f", kill_on_drop: false }`
[INFO] [stdout] 047ae8ffb495a6ea902e583a48fba70f2b3575d4491bf610c6b5dad2ae27345f
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:aa71247004a7fa38d13ec170f48f06cdedf5bc50b2a8645e56ed7e992e6fa513" "/opt/rustwide/cargo-home/bin/cargo" "+bd7d74411512a3dd3b35d2f699c51dd2557c7e7e" "test" "--frozen" "--no-run" "--message-format=json" "-Zbuild-dir-new-layout", kill_on_drop: false }`
[INFO] [stdout] f857c1c3f77946ba7199b6799b624e3cda7f678cca1ad8d54a2f2e5ee90dbcda
[INFO] running `Command { std: "docker" "start" "-a" "f857c1c3f77946ba7199b6799b624e3cda7f678cca1ad8d54a2f2e5ee90dbcda", kill_on_drop: false }`
[INFO] [stderr]    Compiling jobserver v0.1.33
[INFO] [stderr]    Compiling rustix v1.0.8
[INFO] [stdout] warning: function `read_array` is never used
[INFO] [stdout]   --> core/src/types.rs:62:4
[INFO] [stdout]    |
[INFO] [stdout] 62 | fn read_array<T>(
[INFO] [stdout]    |    ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling linux-raw-sys v0.9.4
[INFO] [stderr]    Compiling zstd-safe v7.2.4
[INFO] [stderr]    Compiling filetime v0.2.25
[INFO] [stderr]    Compiling bg-radar-linux-tool v0.1.0 (/opt/rustwide/workdir/tool)
[INFO] [stdout] warning: unused import: `egui::ClippedPrimitive`
[INFO] [stdout]   --> overlay/src/lib.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | use egui::ClippedPrimitive;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `egui_context`
[INFO] [stdout]   --> overlay/src/lib.rs:89:13
[INFO] [stdout]    |
[INFO] [stdout] 89 |         let egui_context = egui::Context::default();
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_egui_context`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `start_time`
[INFO] [stdout]   --> overlay/src/lib.rs:95:13
[INFO] [stdout]    |
[INFO] [stdout] 95 |         let start_time = SystemTime::now();
[INFO] [stdout]    |             ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_start_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `painter`
[INFO] [stdout]   --> overlay/src/lib.rs:97:13
[INFO] [stdout]    |
[INFO] [stdout] 97 |         let painter = egui_glow::Painter::new(glow_context.clone(), "", None, true)
[INFO] [stdout]    |             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_painter`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> overlay/src/lib.rs:271:9
[INFO] [stdout]     |
[INFO] [stdout] 271 |     let mut context_lock = CONTEXT.lock().unwrap_or_else(|e| {
[INFO] [stdout]     |         ----^^^^^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `x_connection`, `window_id`, and `event_collector` are never read
[INFO] [stdout]   --> overlay/src/lib.rs:61:5
[INFO] [stdout]    |
[INFO] [stdout] 54 | struct AppContext {
[INFO] [stdout]    |        ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 61 |     x_connection: x11rb::rust_connection::RustConnection,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 62 |     window_id: NonZeroU32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 63 |
[INFO] [stdout] 64 |     event_collector: xcb::EventCollector,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Gui` is never constructed
[INFO] [stdout]  --> overlay/src/gui.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Gui {}
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `run` is never used
[INFO] [stdout]  --> overlay/src/gui.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | impl Gui {
[INFO] [stdout]   | -------- associated function in this implementation
[INFO] [stdout] 5 |     pub fn run(ctx: &Context) {
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Geometry` is never constructed
[INFO] [stdout]   --> overlay/src/xcb.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct Geometry {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `window_geometry` is never used
[INFO] [stdout]   --> overlay/src/xcb.rs:28:8
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub fn window_geometry(conn: &RustConnection, window_id: NonZeroU32) -> Option<Geometry> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `event_receiver` is never read
[INFO] [stdout]   --> overlay/src/xcb.rs:75:5
[INFO] [stdout]    |
[INFO] [stdout] 72 | pub struct EventCollector {
[INFO] [stdout]    |            -------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 75 |     event_receiver: mpsc::Receiver<Event>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `take_events` is never used
[INFO] [stdout]    --> overlay/src/xcb.rs:152:12
[INFO] [stdout]     |
[INFO] [stdout]  77 | impl EventCollector {
[INFO] [stdout]     | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 152 |     pub fn take_events(&self) -> Vec<Event> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling bg-radar-linux-overlay v0.1.0 (/opt/rustwide/workdir/overlay)
[INFO] [stderr]    Compiling cc v1.2.32
[INFO] [stdout] warning: unused import: `egui::ClippedPrimitive`
[INFO] [stdout]   --> overlay/src/lib.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | use egui::ClippedPrimitive;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling zstd-sys v2.0.15+zstd.1.5.7
[INFO] [stdout] warning: unused variable: `egui_context`
[INFO] [stdout]   --> overlay/src/lib.rs:89:13
[INFO] [stdout]    |
[INFO] [stdout] 89 |         let egui_context = egui::Context::default();
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_egui_context`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `start_time`
[INFO] [stdout]   --> overlay/src/lib.rs:95:13
[INFO] [stdout]    |
[INFO] [stdout] 95 |         let start_time = SystemTime::now();
[INFO] [stdout]    |             ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_start_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `painter`
[INFO] [stdout]   --> overlay/src/lib.rs:97:13
[INFO] [stdout]    |
[INFO] [stdout] 97 |         let painter = egui_glow::Painter::new(glow_context.clone(), "", None, true)
[INFO] [stdout]    |             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_painter`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> overlay/src/lib.rs:271:9
[INFO] [stdout]     |
[INFO] [stdout] 271 |     let mut context_lock = CONTEXT.lock().unwrap_or_else(|e| {
[INFO] [stdout]     |         ----^^^^^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `x_connection`, `window_id`, and `event_collector` are never read
[INFO] [stdout]   --> overlay/src/lib.rs:61:5
[INFO] [stdout]    |
[INFO] [stdout] 54 | struct AppContext {
[INFO] [stdout]    |        ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 61 |     x_connection: x11rb::rust_connection::RustConnection,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 62 |     window_id: NonZeroU32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 63 |
[INFO] [stdout] 64 |     event_collector: xcb::EventCollector,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Gui` is never constructed
[INFO] [stdout]  --> overlay/src/gui.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Gui {}
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `run` is never used
[INFO] [stdout]  --> overlay/src/gui.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | impl Gui {
[INFO] [stdout]   | -------- associated function in this implementation
[INFO] [stdout] 5 |     pub fn run(ctx: &Context) {
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Geometry` is never constructed
[INFO] [stdout]   --> overlay/src/xcb.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct Geometry {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `window_geometry` is never used
[INFO] [stdout]   --> overlay/src/xcb.rs:28:8
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub fn window_geometry(conn: &RustConnection, window_id: NonZeroU32) -> Option<Geometry> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `event_receiver` is never read
[INFO] [stdout]   --> overlay/src/xcb.rs:75:5
[INFO] [stdout]    |
[INFO] [stdout] 72 | pub struct EventCollector {
[INFO] [stdout]    |            -------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 75 |     event_receiver: mpsc::Receiver<Event>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `take_events` is never used
[INFO] [stdout]    --> overlay/src/xcb.rs:152:12
[INFO] [stdout]     |
[INFO] [stdout]  77 | impl EventCollector {
[INFO] [stdout]     | ------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 152 |     pub fn take_events(&self) -> Vec<Event> {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling xattr v1.5.1
[INFO] [stderr]    Compiling tar v0.4.44
[INFO] [stderr]    Compiling zstd v0.13.3
[INFO] [stderr]    Compiling bg-radar-linux-core v0.1.0 (/opt/rustwide/workdir/core)
[INFO] [stdout] warning: unused imports: `CGameObject` and `ids::classes::Class`
[INFO] [stdout]  --> core/src/tests/mod.rs:4:32
[INFO] [stdout]   |
[INFO] [stdout] 4 | ...Error, ids::classes::Class, process::{GameProcess, ProcessMemory}, remote_ptr::RemotePtr, types::{CGameAIBase, CGameObject, CGameS...
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^^                                                                                     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `read_array` is never used
[INFO] [stdout]   --> core/src/types.rs:62:4
[INFO] [stdout]    |
[INFO] [stdout] 62 | fn read_array<T>(
[INFO] [stdout]    |    ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `maps` is never read
[INFO] [stdout]   --> core/src/tests/mod.rs:69:5
[INFO] [stdout]    |
[INFO] [stdout] 66 | struct MockProcess {
[INFO] [stdout]    |        ----------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 69 |     maps: &'static str,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MockProcess` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 13.24s
[INFO] running `Command { std: "docker" "inspect" "f857c1c3f77946ba7199b6799b624e3cda7f678cca1ad8d54a2f2e5ee90dbcda", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f857c1c3f77946ba7199b6799b624e3cda7f678cca1ad8d54a2f2e5ee90dbcda", kill_on_drop: false }`
[INFO] [stdout] f857c1c3f77946ba7199b6799b624e3cda7f678cca1ad8d54a2f2e5ee90dbcda
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:aa71247004a7fa38d13ec170f48f06cdedf5bc50b2a8645e56ed7e992e6fa513" "/opt/rustwide/cargo-home/bin/cargo" "+bd7d74411512a3dd3b35d2f699c51dd2557c7e7e" "test" "--frozen" "-Zbuild-dir-new-layout", kill_on_drop: false }`
[INFO] [stdout] 0572a69b4fc9025e26f13ffdec584630d81d5b8a6e0ccf79afb2f382c69facab
[INFO] running `Command { std: "docker" "start" "-a" "0572a69b4fc9025e26f13ffdec584630d81d5b8a6e0ccf79afb2f382c69facab", kill_on_drop: false }`
[INFO] [stderr] warning: function `read_array` is never used
[INFO] [stderr]   --> core/src/types.rs:62:4
[INFO] [stderr]    |
[INFO] [stderr] 62 | fn read_array<T>(
[INFO] [stderr]    |    ^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: `bg-radar-linux-core` (lib) generated 1 warning
[INFO] [stderr] warning: unused imports: `CGameObject` and `ids::classes::Class`
[INFO] [stderr]  --> core/src/tests/mod.rs:4:32
[INFO] [stderr]   |
[INFO] [stderr] 4 | ...Error, ids::classes::Class, process::{GameProcess, ProcessMemory}, remote_ptr::RemotePtr, types::{CGameAIBase, CGameObject, CGameS...
[INFO] [stderr]   |           ^^^^^^^^^^^^^^^^^^^                                                                                     ^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: field `maps` is never read
[INFO] [stderr]   --> core/src/tests/mod.rs:69:5
[INFO] [stderr]    |
[INFO] [stderr] 66 | struct MockProcess {
[INFO] [stderr]    |        ----------- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 69 |     maps: &'static str,
[INFO] [stderr]    |     ^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `MockProcess` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: `bg-radar-linux-core` (lib test) generated 3 warnings (1 duplicate) (run `cargo fix --lib -p bg-radar-linux-core --tests` to apply 1 suggestion)
[INFO] [stderr] warning: unused import: `egui::ClippedPrimitive`
[INFO] [stderr]   --> overlay/src/lib.rs:11:5
[INFO] [stderr]    |
[INFO] [stderr] 11 | use egui::ClippedPrimitive;
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `egui_context`
[INFO] [stderr]   --> overlay/src/lib.rs:89:13
[INFO] [stderr]    |
[INFO] [stderr] 89 |         let egui_context = egui::Context::default();
[INFO] [stderr]    |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_egui_context`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `start_time`
[INFO] [stderr]   --> overlay/src/lib.rs:95:13
[INFO] [stderr]    |
[INFO] [stderr] 95 |         let start_time = SystemTime::now();
[INFO] [stderr]    |             ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_start_time`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `painter`
[INFO] [stderr]   --> overlay/src/lib.rs:97:13
[INFO] [stderr]    |
[INFO] [stderr] 97 |         let painter = egui_glow::Painter::new(glow_context.clone(), "", None, true)
[INFO] [stderr]    |             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_painter`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> overlay/src/lib.rs:271:9
[INFO] [stderr]     |
[INFO] [stderr] 271 |     let mut context_lock = CONTEXT.lock().unwrap_or_else(|e| {
[INFO] [stderr]     |         ----^^^^^^^^^^^^
[INFO] [stderr]     |         |
[INFO] [stderr]     |         help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: fields `x_connection`, `window_id`, and `event_collector` are never read
[INFO] [stderr]   --> overlay/src/lib.rs:61:5
[INFO] [stderr]    |
[INFO] [stderr] 54 | struct AppContext {
[INFO] [stderr]    |        ---------- fields in this struct
[INFO] [stderr] ...
[INFO] [stderr] 61 |     x_connection: x11rb::rust_connection::RustConnection,
[INFO] [stderr]    |     ^^^^^^^^^^^^
[INFO] [stderr] 62 |     window_id: NonZeroU32,
[INFO] [stderr]    |     ^^^^^^^^^
[INFO] [stderr] 63 |
[INFO] [stderr] 64 |     event_collector: xcb::EventCollector,
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: struct `Gui` is never constructed
[INFO] [stderr]  --> overlay/src/gui.rs:3:12
[INFO] [stderr]   |
[INFO] [stderr] 3 | pub struct Gui {}
[INFO] [stderr]   |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `run` is never used
[INFO] [stderr]  --> overlay/src/gui.rs:5:12
[INFO] [stderr]   |
[INFO] [stderr] 4 | impl Gui {
[INFO] [stderr]   | -------- associated function in this implementation
[INFO] [stderr] 5 |     pub fn run(ctx: &Context) {
[INFO] [stderr]   |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `Geometry` is never constructed
[INFO] [stderr]   --> overlay/src/xcb.rs:21:12
[INFO] [stderr]    |
[INFO] [stderr] 21 | pub struct Geometry {
[INFO] [stderr]    |            ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `window_geometry` is never used
[INFO] [stderr]   --> overlay/src/xcb.rs:28:8
[INFO] [stderr]    |
[INFO] [stderr] 28 | pub fn window_geometry(conn: &RustConnection, window_id: NonZeroU32) -> Option<Geometry> {
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `event_receiver` is never read
[INFO] [stderr]   --> overlay/src/xcb.rs:75:5
[INFO] [stderr]    |
[INFO] [stderr] 72 | pub struct EventCollector {
[INFO] [stderr]    |            -------------- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 75 |     event_receiver: mpsc::Receiver<Event>,
[INFO] [stderr]    |     ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `take_events` is never used
[INFO] [stderr]    --> overlay/src/xcb.rs:152:12
[INFO] [stderr]     |
[INFO] [stderr]  77 | impl EventCollector {
[INFO] [stderr]     | ------------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 152 |     pub fn take_events(&self) -> Vec<Event> {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: `bg-radar-linux-overlay` (lib) generated 12 warnings (run `cargo fix --lib -p bg-radar-linux-overlay` to apply 5 suggestions)
[INFO] [stderr] warning: `bg-radar-linux-overlay` (lib test) generated 12 warnings (12 duplicates)
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 0.16s
[INFO] [stderr]      Running unittests src/lib.rs (/opt/rustwide/target/debug/build/bg-radar-linux-core/d6420687b0c3c16a/deps/bg_radar_linux_core-d6420687b0c3c16a)
[INFO] [stdout] 
[INFO] [stdout] running 1 test
[INFO] [stdout] test tests::read_mem_test ... FAILED
[INFO] [stdout] 
[INFO] [stdout] failures:
[INFO] [stdout] 
[INFO] [stdout] ---- tests::read_mem_test stdout ----
[INFO] [stdout] 
[INFO] [stdout] thread 'tests::read_mem_test' (26) panicked at core/src/tests/mod.rs:167:5:
[INFO] [stdout] [
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 1100,
[INFO] [stdout]                         y: 782,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "RASAAD",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Monk,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131205073,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131205073,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ASAAD",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 8,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Rasaad",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 8,
[INFO] [stdout]                 ac: 5,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 10,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 13,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 16,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 16,
[INFO] [stdout]                 con: 14,
[INFO] [stdout]                 int: 11,
[INFO] [stdout]                 wis: 14,
[INFO] [stdout]                 chr: 14,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR4800",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Monk,
[INFO] [stdout]                 level: 1,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "RSBOOT",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 94,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 95,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatMovementModifierII,
[INFO] [stdout]                     target_type: PresetTarget,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SPCL812",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_ATTACK_MODE",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "RASAAD_FIRST_MEETING",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "KICKEDOUT",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_SKILL_MODE",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "RASAAD_ROMANCE_TIMER1",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1253653,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BD_JOINXP",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "RASAADEXERCISE",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 3,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "HASBEENINPARTY",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_INIT_NPC",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "RASAAD_STARTING_POSITION",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 1161,
[INFO] [stdout]                         y: 736,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "KAGAIN",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Dwarf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Fighter,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131270610,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulEvil,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131270610,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*AGAIN",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 15,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Kagain",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 15,
[INFO] [stdout]                 ac: 10,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 9,
[INFO] [stdout]                 save_vs_wands: 11,
[INFO] [stdout]                 save_vs_poly: 15,
[INFO] [stdout]                 save_vs_breath: 17,
[INFO] [stdout]                 save_vs_spell: 12,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 16,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 12,
[INFO] [stdout]                 con: 20,
[INFO] [stdout]                 int: 15,
[INFO] [stdout]                 wis: 11,
[INFO] [stdout]                 chr: 8,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR4800",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Fighter,
[INFO] [stdout]                 level: 1,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 109,
[INFO] [stdout]                     effect_modifier: 49,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM12",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 50,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM12",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 242,
[INFO] [stdout]                     effect_modifier: 52,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM12",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 21,
[INFO] [stdout]                     effect_modifier: 53,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM12",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 195,
[INFO] [stdout]                     effect_modifier: 48,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM12",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 92,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 100,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 103,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "KICKEDOUT",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_INIT_NPC",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BD_JOINXP",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "HASBEENINPARTY",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 408,
[INFO] [stdout]                         y: 306,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: None,
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Halfling,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             FighterThief,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131336147,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             NeutralEvil,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131336147,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ONTAR",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 9,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Montaron",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 9,
[INFO] [stdout]                 ac: 3,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: -1,
[INFO] [stdout]                 ac_slash_mod: -2,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 9,
[INFO] [stdout]                 save_vs_wands: 10,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 11,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 16,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 17,
[INFO] [stdout]                 con: 15,
[INFO] [stdout]                 int: 12,
[INFO] [stdout]                 wis: 13,
[INFO] [stdout]                 chr: 9,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR3353",
[INFO] [stdout]             class_levels: Double {
[INFO] [stdout]                 class_1: Fighter,
[INFO] [stdout]                 level_1: 1,
[INFO] [stdout]                 class_2: Thief,
[INFO] [stdout]                 level_2: 1,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 202,
[INFO] [stdout]                     effect_modifier: 49,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 202,
[INFO] [stdout]                     effect_modifier: 52,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 202,
[INFO] [stdout]                     effect_modifier: 53,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 28,
[INFO] [stdout]                     effect_modifier: 50,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 14,
[INFO] [stdout]                     effect_modifier: 48,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 91,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 92,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 7,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 8,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 92,
[INFO] [stdout]                     effect_modifier: 34,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 36,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -1,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 28,
[INFO] [stdout]                     effect_modifier: 37,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 30,
[INFO] [stdout]                     effect_modifier: 32,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 5,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H07",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 40,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H07",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 25,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H07",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 91,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "KICKEDOUT",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_SKILL_MODE",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_INIT_NPC",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BD_JOINXP",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "HASBEENINPARTY",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 392,
[INFO] [stdout]                         y: 330,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "xzar",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Mage,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131401684,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             ChaoticEvil,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131401684,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ZAR",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 4,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Xzar",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 4,
[INFO] [stdout]                 ac: 8,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 14,
[INFO] [stdout]                 save_vs_wands: 11,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 15,
[INFO] [stdout]                 save_vs_spell: 12,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 14,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 16,
[INFO] [stdout]                 con: 10,
[INFO] [stdout]                 int: 17,
[INFO] [stdout]                 wis: 16,
[INFO] [stdout]                 chr: 10,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR3353",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Mage,
[INFO] [stdout]                 level: 1,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 91,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SLNG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 99,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SLNG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatAttacksPerRoundModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 1,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SLNG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BULL01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 96,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_ATTACK_MODE",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_OFFENSIVE",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "KICKEDOUT",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_SKILL_MODE",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_INIT_NPC",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BD_JOINXP",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "HASBEENINPARTY",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_DEFENSIVE",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_ATTACK",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_SPECIAL",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 776,
[INFO] [stdout]                         y: 534,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "DEEDER",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Halfling,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             FighterThief,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131467221,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131467221,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*EDER",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 14,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 2,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Deder",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 14,
[INFO] [stdout]                 ac: 6,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 9,
[INFO] [stdout]                 save_vs_wands: 10,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 11,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 2,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 11,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 18,
[INFO] [stdout]                 con: 16,
[INFO] [stdout]                 int: 12,
[INFO] [stdout]                 wis: 13,
[INFO] [stdout]                 chr: 9,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "",
[INFO] [stdout]             class_levels: Double {
[INFO] [stdout]                 class_1: Fighter,
[INFO] [stdout]                 level_1: 1,
[INFO] [stdout]                 class_2: Thief,
[INFO] [stdout]                 level_2: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 91,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 105,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_INIT_SKILL",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_SKILL_MODE",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_INIT_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "HASBEENINPARTY",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 589,
[INFO] [stdout]                         y: 891,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: None,
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Elf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Mage,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131532758,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131532758,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ORDAI",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 10,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Mordaine",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 10,
[INFO] [stdout]                 ac: 7,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 14,
[INFO] [stdout]                 save_vs_wands: 11,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 15,
[INFO] [stdout]                 save_vs_spell: 12,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 11,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 17,
[INFO] [stdout]                 con: 16,
[INFO] [stdout]                 int: 18,
[INFO] [stdout]                 wis: 15,
[INFO] [stdout]                 chr: 12,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Mage,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 106,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BD_CAST",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 36828,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_INIT_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "HASBEENINPARTY",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 768,
[INFO] [stdout]                         y: 510,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "ARKANIS",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Dwarf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Fighter,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131598295,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             NeutralGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131598295,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*RKANI",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 29,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Arkanis",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 29,
[INFO] [stdout]                 ac: 10,
[INFO] [stdout]                 thac0: 19,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 9,
[INFO] [stdout]                 save_vs_wands: 11,
[INFO] [stdout]                 save_vs_poly: 15,
[INFO] [stdout]                 save_vs_breath: 17,
[INFO] [stdout]                 save_vs_spell: 12,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 18,
[INFO] [stdout]                 str_extra: 53,
[INFO] [stdout]                 dex: 12,
[INFO] [stdout]                 con: 19,
[INFO] [stdout]                 int: 15,
[INFO] [stdout]                 wis: 11,
[INFO] [stdout]                 chr: 8,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Fighter,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 92,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 104,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_INIT_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "HASBEENINPARTY",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 808,
[INFO] [stdout]                         y: 522,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: None,
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Cleric,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131663832,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131663832,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ANDER",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 15,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Canderous",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 15,
[INFO] [stdout]                 ac: 10,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 10,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 16,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 13,
[INFO] [stdout]                 con: 13,
[INFO] [stdout]                 int: 12,
[INFO] [stdout]                 wis: 18,
[INFO] [stdout]                 chr: 14,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Cleric,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 101,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BD_CAST",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 37076,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_INIT_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "HASBEENINPARTY",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BD_SUPPORT",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 36918,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 760,
[INFO] [stdout]                         y: 558,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "OSPREY",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             HalfElf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             ClericMage,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131729369,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131729369,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*SPREY",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 11,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 2,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Osprey",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 11,
[INFO] [stdout]                 ac: 10,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 10,
[INFO] [stdout]                 save_vs_wands: 11,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 15,
[INFO] [stdout]                 save_vs_spell: 12,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 2,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 16,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 9,
[INFO] [stdout]                 con: 13,
[INFO] [stdout]                 int: 15,
[INFO] [stdout]                 wis: 10,
[INFO] [stdout]                 chr: 6,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "",
[INFO] [stdout]             class_levels: Double {
[INFO] [stdout]                 class_1: Cleric,
[INFO] [stdout]                 level_1: 2,
[INFO] [stdout]                 class_2: Mage,
[INFO] [stdout]                 level_2: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 97,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BD_CAST",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 37018,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_INIT_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "BDAI_DISABLE_ITEMS",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "HASBEENINPARTY",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 3652,
[INFO] [stdout]                         y: 1472,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "KIVAN",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Elf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Ranger,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131794906,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             ChaoticGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131794906,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*IVAN",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 16,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Kivan",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 16,
[INFO] [stdout]                 ac: 4,
[INFO] [stdout]                 thac0: 19,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: -1,
[INFO] [stdout]                 ac_pierce_mod: -1,
[INFO] [stdout]                 ac_slash_mod: -2,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 14,
[INFO] [stdout]                 save_vs_wands: 16,
[INFO] [stdout]                 save_vs_poly: 15,
[INFO] [stdout]                 save_vs_breath: 17,
[INFO] [stdout]                 save_vs_spell: 17,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 18,
[INFO] [stdout]                 str_extra: 12,
[INFO] [stdout]                 dex: 17,
[INFO] [stdout]                 con: 14,
[INFO] [stdout]                 int: 10,
[INFO] [stdout]                 wis: 14,
[INFO] [stdout]                 chr: 8,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR3200",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Ranger,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 91,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 92,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 7,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 8,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 91,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HALB01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 205,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HALB01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HALB01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 99,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 104,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 114,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 759,
[INFO] [stdout]                         y: 764,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "alora",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Halfling,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Thief,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131860443,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             ChaoticGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131860443,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*LORA",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 14,
[INFO] [stdout]                 level1: 4,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Alora",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 14,
[INFO] [stdout]                 ac: 1,
[INFO] [stdout]                 thac0: 19,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: -1,
[INFO] [stdout]                 ac_pierce_mod: -1,
[INFO] [stdout]                 ac_slash_mod: -2,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 8,
[INFO] [stdout]                 save_vs_wands: 9,
[INFO] [stdout]                 save_vs_poly: 10,
[INFO] [stdout]                 save_vs_breath: 14,
[INFO] [stdout]                 save_vs_spell: 10,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 4,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 8,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 19,
[INFO] [stdout]                 con: 12,
[INFO] [stdout]                 int: 14,
[INFO] [stdout]                 wis: 7,
[INFO] [stdout]                 chr: 10,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR0130",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Thief,
[INFO] [stdout]                 level: 4,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 91,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 92,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 7,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 8,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatSaveVsDeathModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatSaveVsWandsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatSaveVsPetrificationOrPolymorphModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatSaveVsBreathWeaponsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatSaveVsSpellsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatStealthModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 10,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatFindTrapsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 10,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatPickPocketsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 10,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatHideInShadowsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 10,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatDetectIllusionModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 10,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatSetTrapsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 10,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatCumulativeLuckBonus,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC88",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "DAGG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 164,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "DAGG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 240,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "DAGG01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 96,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 105,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 114,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 2529,
[INFO] [stdout]                         y: 1442,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: None,
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Mage,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131925980,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131925980,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*YNAHE",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 4,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Dynaheir",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 6,
[INFO] [stdout]                 ac: 10,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 14,
[INFO] [stdout]                 save_vs_wands: 11,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 15,
[INFO] [stdout]                 save_vs_spell: 12,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 11,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 13,
[INFO] [stdout]                 con: 16,
[INFO] [stdout]                 int: 17,
[INFO] [stdout]                 wis: 15,
[INFO] [stdout]                 chr: 12,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR5100",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Mage,
[INFO] [stdout]                 level: 1,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 860,
[INFO] [stdout]                         y: 1723,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "yeslick",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Dwarf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             FighterCleric,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 131991517,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 131991517,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ESLIC",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 15,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 3,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Yeslick",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 29,
[INFO] [stdout]                 ac: 10,
[INFO] [stdout]                 thac0: 19,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 6,
[INFO] [stdout]                 save_vs_wands: 10,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 11,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 3,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 15,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 12,
[INFO] [stdout]                 con: 17,
[INFO] [stdout]                 int: 7,
[INFO] [stdout]                 wis: 16,
[INFO] [stdout]                 chr: 10,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR1804",
[INFO] [stdout]             class_levels: Double {
[INFO] [stdout]                 class_1: Fighter,
[INFO] [stdout]                 level_1: 2,
[INFO] [stdout]                 class_2: Cleric,
[INFO] [stdout]                 level_2: 3,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 97,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 1523,
[INFO] [stdout]                         y: 695,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "CORAN",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Elf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             FighterThief,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132057054,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             ChaoticGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132057054,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ORAN",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 27,
[INFO] [stdout]                 level1: 3,
[INFO] [stdout]                 level2: 3,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Coran",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 27,
[INFO] [stdout]                 ac: 4,
[INFO] [stdout]                 thac0: 18,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 2,
[INFO] [stdout]                 ac_pierce_mod: 2,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 2,
[INFO] [stdout]                 save_vs_death: 13,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 3,
[INFO] [stdout]                 level2: 3,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 14,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 20,
[INFO] [stdout]                 con: 12,
[INFO] [stdout]                 int: 14,
[INFO] [stdout]                 wis: 9,
[INFO] [stdout]                 chr: 16,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR2200",
[INFO] [stdout]             class_levels: Double {
[INFO] [stdout]                 class_1: Fighter,
[INFO] [stdout]                 level_1: 3,
[INFO] [stdout]                 class_2: Thief,
[INFO] [stdout]                 level_2: 3,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 23,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 30,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 8,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 90,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BOW03",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 95,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BOW03",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 209,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BOW03",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatAttacksPerRoundModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 1,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BOW03",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 90,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 3,
[INFO] [stdout]                     effect_modifier: 104,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 1572,
[INFO] [stdout]                         y: 3141,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "AJANTIS",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Paladin,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132122591,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132122591,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*JANTI",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 20,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Ajantis",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 20,
[INFO] [stdout]                 ac: 4,
[INFO] [stdout]                 thac0: 19,
[INFO] [stdout]                 ac_crush_mod: 2,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: -2,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 12,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 15,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 17,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 13,
[INFO] [stdout]                 con: 16,
[INFO] [stdout]                 int: 12,
[INFO] [stdout]                 wis: 13,
[INFO] [stdout]                 chr: 17,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR1400",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Paladin,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 102,
[INFO] [stdout]                     effect_modifier: 49,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM11",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 98,
[INFO] [stdout]                     effect_modifier: 50,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM11",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 102,
[INFO] [stdout]                     effect_modifier: 52,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM11",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 102,
[INFO] [stdout]                     effect_modifier: 53,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM11",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 226,
[INFO] [stdout]                     effect_modifier: 48,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM11",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 6,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 5,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 8,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 1,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ButtonDisableButton,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ButtonDisableButton,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 1,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 66,
[INFO] [stdout]                     effect_modifier: 34,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD03",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 215,
[INFO] [stdout]                     effect_modifier: 32,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD03",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 100,
[INFO] [stdout]                     effect_modifier: 37,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD03",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 94,
[INFO] [stdout]                     effect_modifier: 36,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD03",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD03",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 94,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 248,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 99,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 89,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 93,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 104,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 3448,
[INFO] [stdout]                         y: 2202,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "GARRICK",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Bard,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132188128,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             ChaoticNeutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132188128,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ARRIC",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 6,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Garrick",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 6,
[INFO] [stdout]                 ac: 6,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 2,
[INFO] [stdout]                 ac_pierce_mod: 2,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 13,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 14,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 16,
[INFO] [stdout]                 con: 9,
[INFO] [stdout]                 int: 13,
[INFO] [stdout]                 wis: 14,
[INFO] [stdout]                 chr: 15,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR3300",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Bard,
[INFO] [stdout]                 level: 1,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 23,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 30,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 8,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 5,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H07",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 40,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H07",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 25,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H07",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 91,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 103,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "CDNOREPEAT",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 3747,
[INFO] [stdout]                         y: 2389,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "SAFANA",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Thief,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132253665,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             ChaoticNeutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132253665,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*AFANA",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 9,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Safana",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 9,
[INFO] [stdout]                 ac: 5,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 2,
[INFO] [stdout]                 ac_pierce_mod: 2,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 13,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 13,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 17,
[INFO] [stdout]                 con: 10,
[INFO] [stdout]                 int: 16,
[INFO] [stdout]                 wis: 9,
[INFO] [stdout]                 chr: 17,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR3600",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Thief,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 23,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 30,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 8,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 202,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H48",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 100,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H48",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 217,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H48",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 95,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 106,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 646,
[INFO] [stdout]                         y: 2882,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "FALDORN",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Druid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132319202,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132319202,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ALDOR",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 16,
[INFO] [stdout]                 level1: 3,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Faldorn",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 16,
[INFO] [stdout]                 ac: 7,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 2,
[INFO] [stdout]                 ac_pierce_mod: 2,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 10,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 3,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 12,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 15,
[INFO] [stdout]                 con: 11,
[INFO] [stdout]                 int: 10,
[INFO] [stdout]                 wis: 16,
[INFO] [stdout]                 chr: 15,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR1600",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Druid,
[INFO] [stdout]                 level: 3,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 23,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 30,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 8,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 163,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BLUN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BLUN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 209,
[INFO] [stdout]                     effect_modifier: 18,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BLUN01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BLUN01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 115,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 106,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 3251,
[INFO] [stdout]                         y: 2884,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "BRANWEN",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Statue,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Cleric,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132384739,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132384739,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*RANWE",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Statue",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 17,
[INFO] [stdout]                 ac: 8,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 10,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 13,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 16,
[INFO] [stdout]                 con: 15,
[INFO] [stdout]                 int: 9,
[INFO] [stdout]                 wis: 16,
[INFO] [stdout]                 chr: 13,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR4900",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Cleric,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 97,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 483,
[INFO] [stdout]                         y: 803,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "QUAYLE",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Gnome,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             ClericMage,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132450276,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             ChaoticNeutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132450276,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*UAYLE",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 11,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 2,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Quayle",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 11,
[INFO] [stdout]                 ac: 8,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 10,
[INFO] [stdout]                 save_vs_wands: 8,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 15,
[INFO] [stdout]                 save_vs_spell: 9,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 2,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 8,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 16,
[INFO] [stdout]                 con: 11,
[INFO] [stdout]                 int: 17,
[INFO] [stdout]                 wis: 10,
[INFO] [stdout]                 chr: 6,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR0900",
[INFO] [stdout]             class_levels: Double {
[INFO] [stdout]                 class_1: Cleric,
[INFO] [stdout]                 level_1: 2,
[INFO] [stdout]                 class_2: Mage,
[INFO] [stdout]                 level_2: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 91,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SLNG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 99,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SLNG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatAttacksPerRoundModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 1,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SLNG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BULL01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 115,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 790,
[INFO] [stdout]                         y: 590,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "xan",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Elf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Mage,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132515813,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulNeutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132515813,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*AN",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 5,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Xan",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 7,
[INFO] [stdout]                 ac: 8,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 14,
[INFO] [stdout]                 save_vs_wands: 11,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 15,
[INFO] [stdout]                 save_vs_spell: 12,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 13,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 16,
[INFO] [stdout]                 con: 7,
[INFO] [stdout]                 int: 17,
[INFO] [stdout]                 wis: 14,
[INFO] [stdout]                 chr: 16,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR5405",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Mage,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 96,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 701,
[INFO] [stdout]                         y: 1262,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "SKIE",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Thief,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132581350,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132581350,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*KIE",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 22,
[INFO] [stdout]                 level1: 4,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Skie",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 22,
[INFO] [stdout]                 ac: 6,
[INFO] [stdout]                 thac0: 19,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 2,
[INFO] [stdout]                 save_vs_death: 13,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 4,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 11,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 18,
[INFO] [stdout]                 con: 15,
[INFO] [stdout]                 int: 15,
[INFO] [stdout]                 wis: 8,
[INFO] [stdout]                 chr: 13,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR0102",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Thief,
[INFO] [stdout]                 level: 4,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 237,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BOW05",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 95,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BOW05",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 13,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BOW05",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatAttacksPerRoundModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 1,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BOW05",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 91,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 105,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 106,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 3181,
[INFO] [stdout]                         y: 3493,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "ELDOTH",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Bard,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132646887,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             NeutralEvil,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132646887,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*LDOTH",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 15,
[INFO] [stdout]                 level1: 3,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Eldoth",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 15,
[INFO] [stdout]                 ac: 7,
[INFO] [stdout]                 thac0: 19,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: -1,
[INFO] [stdout]                 ac_pierce_mod: -1,
[INFO] [stdout]                 ac_slash_mod: -2,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 13,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 3,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 16,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 12,
[INFO] [stdout]                 con: 15,
[INFO] [stdout]                 int: 13,
[INFO] [stdout]                 wis: 10,
[INFO] [stdout]                 chr: 16,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR1600",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Bard,
[INFO] [stdout]                 level: 3,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 91,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 92,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 7,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 8,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 94,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H20",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 226,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H20",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 99,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H20",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 95,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 104,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 1445,
[INFO] [stdout]                         y: 1615,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "TIAX",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Gnome,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             ClericThief,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132712424,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             ChaoticEvil,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132712424,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*IAX",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 18,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 2,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Tiax",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 18,
[INFO] [stdout]                 ac: 6,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 2,
[INFO] [stdout]                 ac_pierce_mod: 2,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 10,
[INFO] [stdout]                 save_vs_wands: 10,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 11,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 2,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 9,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 16,
[INFO] [stdout]                 con: 16,
[INFO] [stdout]                 int: 10,
[INFO] [stdout]                 wis: 13,
[INFO] [stdout]                 chr: 9,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR1100",
[INFO] [stdout]             class_levels: Double {
[INFO] [stdout]                 class_1: Cleric,
[INFO] [stdout]                 level_1: 2,
[INFO] [stdout]                 class_2: Thief,
[INFO] [stdout]                 level_2: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 23,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 30,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 8,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "STAF01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "STAF01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 102,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 273,
[INFO] [stdout]                         y: 304,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: None,
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Fighter,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132777961,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             ChaoticEvil,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132777961,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*HARTE",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 17,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Shar-Teel",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 17,
[INFO] [stdout]                 ac: 4,
[INFO] [stdout]                 thac0: 19,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: -1,
[INFO] [stdout]                 ac_pierce_mod: -1,
[INFO] [stdout]                 ac_slash_mod: -2,
[INFO] [stdout]                 number_of_attacks: 2,
[INFO] [stdout]                 save_vs_death: 14,
[INFO] [stdout]                 save_vs_wands: 16,
[INFO] [stdout]                 save_vs_poly: 15,
[INFO] [stdout]                 save_vs_breath: 17,
[INFO] [stdout]                 save_vs_spell: 17,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 18,
[INFO] [stdout]                 str_extra: 58,
[INFO] [stdout]                 dex: 17,
[INFO] [stdout]                 con: 9,
[INFO] [stdout]                 int: 14,
[INFO] [stdout]                 wis: 7,
[INFO] [stdout]                 chr: 11,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR3500",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Fighter,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 202,
[INFO] [stdout]                     effect_modifier: 49,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 202,
[INFO] [stdout]                     effect_modifier: 52,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 202,
[INFO] [stdout]                     effect_modifier: 53,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 28,
[INFO] [stdout]                     effect_modifier: 50,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 14,
[INFO] [stdout]                     effect_modifier: 48,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "HELM01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 91,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 92,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 7,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 8,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: HPMinimumLimit,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MIHP1",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "DAGG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 164,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "DAGG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 240,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "DAGG01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 248,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 99,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW1H04",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 90,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 96,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 114,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 2825,
[INFO] [stdout]                         y: 2712,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "Edwin",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Mage,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132843498,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulEvil,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132843498,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*DWIN",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 6,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Edwin",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 6,
[INFO] [stdout]                 ac: 10,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 14,
[INFO] [stdout]                 save_vs_wands: 11,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 15,
[INFO] [stdout]                 save_vs_spell: 12,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 9,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 10,
[INFO] [stdout]                 con: 16,
[INFO] [stdout]                 int: 18,
[INFO] [stdout]                 wis: 9,
[INFO] [stdout]                 chr: 10,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Mage,
[INFO] [stdout]                 level: 1,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellWizardSpellSlotsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 1,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC89",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellWizardSpellSlotsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC89",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellWizardSpellSlotsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC89",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellWizardSpellSlotsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 8,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC89",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellWizardSpellSlotsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC89",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellWizardSpellSlotsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 32,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC89",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellWizardSpellSlotsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 64,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC89",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellWizardSpellSlotsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 128,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC89",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellWizardSpellSlotsModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 256,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MISC89",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "STAF01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "STAF01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 102,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 449,
[INFO] [stdout]                         y: 737,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "VICONIA",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Elf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Cleric,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132909035,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             NeutralEvil,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132909035,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ICONI",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 12,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Viconia",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 12,
[INFO] [stdout]                 ac: 3,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 3,
[INFO] [stdout]                 ac_pierce_mod: 2,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 10,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 16,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 50,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 10,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 19,
[INFO] [stdout]                 con: 8,
[INFO] [stdout]                 int: 16,
[INFO] [stdout]                 wis: 15,
[INFO] [stdout]                 chr: 14,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR2400",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Cleric,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 23,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 30,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 8,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -2,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 92,
[INFO] [stdout]                     effect_modifier: 34,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 36,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -1,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 28,
[INFO] [stdout]                     effect_modifier: 37,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 30,
[INFO] [stdout]                     effect_modifier: 32,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SHLD01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BLUN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BLUN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "BLUN04",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: GraphicsDisplaySpecialEffectIcon,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 63,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 101,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 536,
[INFO] [stdout]                         y: 960,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "OBE",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Mage,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 132974572,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulNeutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 132974572,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*BE",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 80,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Obe",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 80,
[INFO] [stdout]                 ac: -11,
[INFO] [stdout]                 thac0: 18,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 2,
[INFO] [stdout]                 save_vs_wands: 4,
[INFO] [stdout]                 save_vs_poly: 3,
[INFO] [stdout]                 save_vs_breath: 3,
[INFO] [stdout]                 save_vs_spell: 2,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 100,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 100,
[INFO] [stdout]                 resist_crushing: 100,
[INFO] [stdout]                 resist_piercing: 100,
[INFO] [stdout]                 resist_missile: 100,
[INFO] [stdout]                 level1: 2,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 9,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 15,
[INFO] [stdout]                 con: 12,
[INFO] [stdout]                 int: 16,
[INFO] [stdout]                 wis: 12,
[INFO] [stdout]                 chr: 14,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR2643",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Mage,
[INFO] [stdout]                 level: 2,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "TRAININGFIGHT",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "WANTTOTALK",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: -1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 471,
[INFO] [stdout]                         y: 453,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "ttbran",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Cleric,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 133040109,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 133040109,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*TBRAN",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 42,
[INFO] [stdout]                 level1: 12,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Branwen",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 42,
[INFO] [stdout]                 ac: 8,
[INFO] [stdout]                 thac0: 18,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 9,
[INFO] [stdout]                 save_vs_wands: 13,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 15,
[INFO] [stdout]                 save_vs_spell: 14,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 12,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 13,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 16,
[INFO] [stdout]                 con: 15,
[INFO] [stdout]                 int: 9,
[INFO] [stdout]                 wis: 16,
[INFO] [stdout]                 chr: 13,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "TU0016",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Cleric,
[INFO] [stdout]                 level: 12,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: HPMinimumLimit,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MONHP1",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "STAF01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "STAF01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 97,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 102,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 259,
[INFO] [stdout]                         y: 552,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "ttimoen",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             MageThief,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 133105646,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             NeutralGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 133105646,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*TIMOEN",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 60,
[INFO] [stdout]                 level1: 8,
[INFO] [stdout]                 level2: 6,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Imoen",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 60,
[INFO] [stdout]                 ac: 6,
[INFO] [stdout]                 thac0: 18,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 12,
[INFO] [stdout]                 save_vs_wands: 9,
[INFO] [stdout]                 save_vs_poly: 11,
[INFO] [stdout]                 save_vs_breath: 13,
[INFO] [stdout]                 save_vs_spell: 10,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 8,
[INFO] [stdout]                 level2: 6,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 9,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 18,
[INFO] [stdout]                 con: 16,
[INFO] [stdout]                 int: 17,
[INFO] [stdout]                 wis: 11,
[INFO] [stdout]                 chr: 16,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "TU0017",
[INFO] [stdout]             class_levels: Double {
[INFO] [stdout]                 class_1: Mage,
[INFO] [stdout]                 level_1: 8,
[INFO] [stdout]                 class_2: Thief,
[INFO] [stdout]                 level_2: 6,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: HPMinimumLimit,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MONHP1",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 5,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "TTSWORD5",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 40,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "TTSWORD5",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 25,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "TTSWORD5",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 90,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 91,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 102,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 105,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 115,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 665,
[INFO] [stdout]                         y: 552,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: None,
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             HalfElf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             FighterDruid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 133171183,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Female,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 133171183,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*TJAHIER",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 55,
[INFO] [stdout]                 level1: 5,
[INFO] [stdout]                 level2: 6,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Jaheira",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 55,
[INFO] [stdout]                 ac: 10,
[INFO] [stdout]                 thac0: 16,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 9,
[INFO] [stdout]                 save_vs_wands: 13,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 13,
[INFO] [stdout]                 save_vs_spell: 14,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 5,
[INFO] [stdout]                 level2: 6,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 15,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 14,
[INFO] [stdout]                 con: 17,
[INFO] [stdout]                 int: 10,
[INFO] [stdout]                 wis: 14,
[INFO] [stdout]                 chr: 15,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "TU0017",
[INFO] [stdout]             class_levels: Double {
[INFO] [stdout]                 class_1: Fighter,
[INFO] [stdout]                 level_1: 5,
[INFO] [stdout]                 class_2: Druid,
[INFO] [stdout]                 level_2: 6,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: HPMinimumLimit,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MONHP1",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "STAF01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "STAF01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 95,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 102,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 107,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 115,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 614,
[INFO] [stdout]                         y: 597,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "ttminsc",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Human,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Ranger,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 133236720,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             NeutralGood,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 133236720,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*TMINSC",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 52,
[INFO] [stdout]                 level1: 6,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Minsc",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 52,
[INFO] [stdout]                 ac: 6,
[INFO] [stdout]                 thac0: 15,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: -1,
[INFO] [stdout]                 ac_pierce_mod: -1,
[INFO] [stdout]                 ac_slash_mod: -2,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 11,
[INFO] [stdout]                 save_vs_wands: 13,
[INFO] [stdout]                 save_vs_poly: 12,
[INFO] [stdout]                 save_vs_breath: 13,
[INFO] [stdout]                 save_vs_spell: 14,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 6,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 18,
[INFO] [stdout]                 str_extra: 93,
[INFO] [stdout]                 dex: 15,
[INFO] [stdout]                 con: 15,
[INFO] [stdout]                 int: 8,
[INFO] [stdout]                 wis: 6,
[INFO] [stdout]                 chr: 9,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "TU0017",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Ranger,
[INFO] [stdout]                 level: 6,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 91,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 92,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 7,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 8,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "LEAT04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: HPMinimumLimit,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MONHP1",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 24,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "TTSWORD6",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "TTSWORD6",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 249,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "TTSWORD6",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 90,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 93,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 102,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 114,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 840,
[INFO] [stdout]                         y: 678,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "ttxan",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Elf,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Mage,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 133302257,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             LawfulNeutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 133302257,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*TXAN",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 24,
[INFO] [stdout]                 level1: 6,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Xan",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 24,
[INFO] [stdout]                 ac: 8,
[INFO] [stdout]                 thac0: 19,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 13,
[INFO] [stdout]                 save_vs_wands: 9,
[INFO] [stdout]                 save_vs_poly: 11,
[INFO] [stdout]                 save_vs_breath: 13,
[INFO] [stdout]                 save_vs_spell: 10,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 6,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 13,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 16,
[INFO] [stdout]                 con: 7,
[INFO] [stdout]                 int: 25,
[INFO] [stdout]                 wis: 14,
[INFO] [stdout]                 chr: 16,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "TU0016",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Mage,
[INFO] [stdout]                 level: 6,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: HPMinimumLimit,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "MONHP1",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 22,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "STAF01",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "STAF01",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 96,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 102,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 1120,
[INFO] [stdout]                         y: 720,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 0,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "DORN",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Humanoid,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             Halforc,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             Paladin,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 133367794,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             NeutralEvil,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 133367794,
[INFO] [stdout]                     can_be_seen: 0,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ORN",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 10,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Dorn",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 10,
[INFO] [stdout]                 ac: 2,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: -2,
[INFO] [stdout]                 ac_missile_mod: -1,
[INFO] [stdout]                 ac_pierce_mod: -1,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 12,
[INFO] [stdout]                 save_vs_wands: 14,
[INFO] [stdout]                 save_vs_poly: 13,
[INFO] [stdout]                 save_vs_breath: 15,
[INFO] [stdout]                 save_vs_spell: 15,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 0,
[INFO] [stdout]                 level3: 0,
[INFO] [stdout]                 str: 19,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 16,
[INFO] [stdout]                 con: 14,
[INFO] [stdout]                 int: 10,
[INFO] [stdout]                 wis: 15,
[INFO] [stdout]                 chr: 16,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR2301",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: Paladin,
[INFO] [stdout]                 level: 1,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 5,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 94,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 27,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 4,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 4,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 1,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatACVsDamageTypeModifier,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 2,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ButtonDisableButton,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ButtonDisableButton,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 1,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: DisableSpellCastingAbilities,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "CHAN04",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "OHDSW2",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellEffectCastSpellOnCondition,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 12,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW2HD1",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "OHDSW1",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellEffectCastSpellOnCondition,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 0,
[INFO] [stdout]                     effect_modifier: 12,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW2HD1",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 176,
[INFO] [stdout]                     effect_modifier: 20,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW2HD1",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 64,
[INFO] [stdout]                     effect_modifier: 21,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW2HD1",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: ColourSetCharacterColoursByPalette,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: 20,
[INFO] [stdout]                     effect_modifier: 16,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: WhileEquipped,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "SW2HD1",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]             timed_effects: [
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 93,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: StatProficiencyModifier,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 2,
[INFO] [stdout]                     effect_modifier: 111,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "OHDSW2",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "",
[INFO] [stdout]                     effect_id: SpellProtectionFromSpell,
[INFO] [stdout]                     target_type: Self_,
[INFO] [stdout]                     effect_amount: -1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: Permanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "OHDSW3",
[INFO] [stdout]                 },
[INFO] [stdout]                 CGameEffect {
[INFO] [stdout]                     version: "",
[INFO] [stdout]                     res: "",
[INFO] [stdout]                     res_2: "",
[INFO] [stdout]                     res_3: "",
[INFO] [stdout]                     script_name: "OHDSW3",
[INFO] [stdout]                     effect_id: ScriptStoreLocalVariable,
[INFO] [stdout]                     target_type: None,
[INFO] [stdout]                     effect_amount: 1,
[INFO] [stdout]                     effect_modifier: 0,
[INFO] [stdout]                     duration: 0,
[INFO] [stdout]                     duration_type: InstantPermanent,
[INFO] [stdout]                     spell_level: 0,
[INFO] [stdout]                     source_res: "",
[INFO] [stdout]                 },
[INFO] [stdout]             ],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 396,
[INFO] [stdout]                         y: 202,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 2,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "None",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Animal,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             NoRace,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             NoClass,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 133564405,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 133564405,
[INFO] [stdout]                     can_be_seen: 8,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ULTUR",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 1,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Vulture",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 1,
[INFO] [stdout]                 ac: 10,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 20,
[INFO] [stdout]                 save_vs_wands: 20,
[INFO] [stdout]                 save_vs_poly: 20,
[INFO] [stdout]                 save_vs_breath: 20,
[INFO] [stdout]                 save_vs_spell: 20,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]                 str: 9,
[INFO] [stdout]                 str_extra: 0,
[INFO] [stdout]                 dex: 9,
[INFO] [stdout]                 con: 9,
[INFO] [stdout]                 int: 9,
[INFO] [stdout]                 wis: 9,
[INFO] [stdout]                 chr: 9,
[INFO] [stdout]             },
[INFO] [stdout]             current_area: "AR4600",
[INFO] [stdout]             class_levels: Single {
[INFO] [stdout]                 class: NoClass,
[INFO] [stdout]                 level: 1,
[INFO] [stdout]             },
[INFO] [stdout]             equipped_effects: [],
[INFO] [stdout]             timed_effects: [],
[INFO] [stdout]         },
[INFO] [stdout]     ),
[INFO] [stdout]     Some(
[INFO] [stdout]         CGameSprite {
[INFO] [stdout]             base: CGameAIBase {
[INFO] [stdout]                 object: CGameObject {
[INFO] [stdout]                     object_type: Sprite,
[INFO] [stdout]                     pos: CPoint {
[INFO] [stdout]                         x: 589,
[INFO] [stdout]                         y: 487,
[INFO] [stdout]                     },
[INFO] [stdout]                     pos_z: 0,
[INFO] [stdout]                     list_type: 2,
[INFO] [stdout]                     type_ai: CAIObjectType {
[INFO] [stdout]                         name: Some(
[INFO] [stdout]                             "None",
[INFO] [stdout]                         ),
[INFO] [stdout]                         enemy_ally: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                         general: Found(
[INFO] [stdout]                             Animal,
[INFO] [stdout]                         ),
[INFO] [stdout]                         race: Found(
[INFO] [stdout]                             NoRace,
[INFO] [stdout]                         ),
[INFO] [stdout]                         class: Found(
[INFO] [stdout]                             NoClass,
[INFO] [stdout]                         ),
[INFO] [stdout]                         instance: 133629942,
[INFO] [stdout]                         special_case: [
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                             0,
[INFO] [stdout]                         ],
[INFO] [stdout]                         specifics: 0,
[INFO] [stdout]                         gender: Found(
[INFO] [stdout]                             Male,
[INFO] [stdout]                         ),
[INFO] [stdout]                         alignment: Found(
[INFO] [stdout]                             Neutral,
[INFO] [stdout]                         ),
[INFO] [stdout]                     },
[INFO] [stdout]                     id: 133629942,
[INFO] [stdout]                     can_be_seen: 8,
[INFO] [stdout]                 },
[INFO] [stdout]             },
[INFO] [stdout]             res_ref: "*ULTUR",
[INFO] [stdout]             base_stats: CCreatureFileHeader {
[INFO] [stdout]                 hp: 1,
[INFO] [stdout]                 level1: 1,
[INFO] [stdout]                 level2: 1,
[INFO] [stdout]                 level3: 1,
[INFO] [stdout]             },
[INFO] [stdout]             name: "Vulture",
[INFO] [stdout]             derived_stats: CDerivedStats {
[INFO] [stdout]                 max_hp: 1,
[INFO] [stdout]                 ac: 10,
[INFO] [stdout]                 thac0: 20,
[INFO] [stdout]                 ac_crush_mod: 0,
[INFO] [stdout]                 ac_missile_mod: 0,
[INFO] [stdout]                 ac_pierce_mod: 0,
[INFO] [stdout]                 ac_slash_mod: 0,
[INFO] [stdout]                 number_of_attacks: 1,
[INFO] [stdout]                 save_vs_death: 20,
[INFO] [stdout]                 save_vs_wands: 20,
[INFO] [stdout]                 save_vs_poly: 20,
[INFO] [stdout]                 save_vs_breath: 20,
[INFO] [stdout]                 save_vs_spell: 20,
[INFO] [stdout]                 resist_fire: 0,
[INFO] [stdout]                 resist_cold: 0,
[INFO] [stdout]                 resist_electricity: 0,
[INFO] [stdout]                 resist_acid: 0,
[INFO] [stdout]                 resist_magic: 0,
[INFO] [stdout]                 resist_magic_fire: 0,
[INFO] [stdout]                 resist_magic_cold: 0,
[INFO] [stdout]                 resist_slashing: 0,
[INFO] [stdout]                 resist_crushing: 0,
[INFO] [stdout]                 resist_piercing: 0,
[INFO] [stdout]                 resist_missile: 0,
[INFO] [stdout]                 level1: 1,
[WARN] too many lines in the log, truncating it
