[INFO] cloning repository https://github.com/sybrid1982/maze
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/sybrid1982/maze" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsybrid1982%2Fmaze", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsybrid1982%2Fmaze'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 3e5931982966010864ec3d440554c44e7a3146f7
[INFO] checking sybrid1982/maze against try#d83b14207998f47b18a34e930157ac0d7c18b16e for pr-149137
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsybrid1982%2Fmaze" "/workspace/builds/worker-3-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/sybrid1982/maze
[INFO] finished tweaking git repo https://github.com/sybrid1982/maze
[INFO] tweaked toml for git repo https://github.com/sybrid1982/maze written to /workspace/builds/worker-3-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/sybrid1982/maze on toolchain d83b14207998f47b18a34e930157ac0d7c18b16e
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+d83b14207998f47b18a34e930157ac0d7c18b16e" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/sybrid1982/maze already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+d83b14207998f47b18a34e930157ac0d7c18b16e" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr] warning: unused manifest key: feature
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:94a0c148923f5b2b52a63ef0eeb1882ad339ab61bce784c8077cbe41c61feb6c" "/opt/rustwide/cargo-home/bin/cargo" "+d83b14207998f47b18a34e930157ac0d7c18b16e" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] c620fd9afa8bc931dfe6532ebf47b89c8aff6ccfd12f8e68449a70580bbd0070
[INFO] running `Command { std: "docker" "start" "-a" "c620fd9afa8bc931dfe6532ebf47b89c8aff6ccfd12f8e68449a70580bbd0070", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "c620fd9afa8bc931dfe6532ebf47b89c8aff6ccfd12f8e68449a70580bbd0070", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "c620fd9afa8bc931dfe6532ebf47b89c8aff6ccfd12f8e68449a70580bbd0070", kill_on_drop: false }`
[INFO] [stdout] c620fd9afa8bc931dfe6532ebf47b89c8aff6ccfd12f8e68449a70580bbd0070
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:94a0c148923f5b2b52a63ef0eeb1882ad339ab61bce784c8077cbe41c61feb6c" "/opt/rustwide/cargo-home/bin/cargo" "+d83b14207998f47b18a34e930157ac0d7c18b16e" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 37bf363e283e756724555f0e8b574def8fae585f07c740d042ef73355e58e0e0
[INFO] running `Command { std: "docker" "start" "-a" "37bf363e283e756724555f0e8b574def8fae585f07c740d042ef73355e58e0e0", kill_on_drop: false }`
[INFO] [stderr] warning: unused manifest key: feature
[INFO] [stderr]    Compiling proc-macro2 v1.0.86
[INFO] [stderr]    Compiling unicode-ident v1.0.13
[INFO] [stderr]     Checking cfg-if v1.0.0
[INFO] [stderr]    Compiling libc v0.2.158
[INFO] [stderr]    Compiling serde v1.0.210
[INFO] [stderr]     Checking once_cell v1.19.0
[INFO] [stderr]    Compiling autocfg v1.3.0
[INFO] [stderr]     Checking byteorder v1.5.0
[INFO] [stderr]    Compiling version_check v0.9.5
[INFO] [stderr]     Checking pin-project-lite v0.2.14
[INFO] [stderr]    Compiling thiserror v1.0.63
[INFO] [stderr]    Compiling hashbrown v0.14.5
[INFO] [stderr]    Compiling equivalent v1.0.1
[INFO] [stderr]    Compiling winnow v0.6.18
[INFO] [stderr]     Checking allocator-api2 v0.2.18
[INFO] [stderr]    Compiling toml_datetime v0.6.8
[INFO] [stderr]     Checking smallvec v1.13.2
[INFO] [stderr]    Compiling crossbeam-utils v0.8.20
[INFO] [stderr]     Checking parking v2.2.1
[INFO] [stderr]     Checking tracing-core v0.1.32
[INFO] [stderr]     Checking arrayvec v0.7.6
[INFO] [stderr]     Checking futures-core v0.3.30
[INFO] [stderr]     Checking thread_local v1.1.8
[INFO] [stderr]     Checking fastrand v2.1.1
[INFO] [stderr]    Compiling typeid v1.0.2
[INFO] [stderr]     Checking futures-io v0.3.30
[INFO] [stderr]     Checking smol_str v0.2.2
[INFO] [stderr]    Compiling indexmap v2.5.0
[INFO] [stderr]     Checking web-time v1.1.0
[INFO] [stderr]     Checking async-task v4.7.1
[INFO] [stderr]     Checking fixedbitset v0.4.2
[INFO] [stderr]     Checking downcast-rs v1.2.1
[INFO] [stderr]     Checking bevy_ptr v0.14.2
[INFO] [stderr]     Checking futures-lite v2.3.0
[INFO] [stderr]     Checking log v0.4.22
[INFO] [stderr]     Checking nonmax v0.5.5
[INFO] [stderr]     Checking fixedbitset v0.5.7
[INFO] [stderr]     Checking libloading v0.8.5
[INFO] [stderr]    Compiling parking_lot_core v0.9.10
[INFO] [stderr]     Checking scopeguard v1.2.0
[INFO] [stderr]     Checking memchr v2.7.4
[INFO] [stderr]    Compiling pkg-config v0.3.30
[INFO] [stderr]    Compiling cfg_aliases v0.1.1
[INFO] [stderr]     Checking bitflags v1.3.2
[INFO] [stderr]     Checking raw-window-handle v0.6.2
[INFO] [stderr]     Checking regex-syntax v0.8.4
[INFO] [stderr]    Compiling shlex v1.3.0
[INFO] [stderr]     Checking unicode-width v0.1.14
[INFO] [stderr]     Checking bit-vec v0.6.3
[INFO] [stderr]     Checking termcolor v1.4.1
[INFO] [stderr]     Checking concurrent-queue v2.5.0
[INFO] [stderr]     Checking bit-set v0.5.3
[INFO] [stderr]     Checking codespan-reporting v0.11.1
[INFO] [stderr]     Checking crossbeam-channel v0.5.13
[INFO] [stderr]    Compiling cc v1.1.21
[INFO] [stderr]     Checking adler2 v2.0.0
[INFO] [stderr]    Compiling ash v0.37.3+1.3.251
[INFO] [stderr]     Checking unicode-xid v0.2.6
[INFO] [stderr]     Checking rustc-hash v1.1.0
[INFO] [stderr]    Compiling khronos-egl v6.0.0
[INFO] [stderr]     Checking atomic-waker v1.1.2
[INFO] [stderr]     Checking simd-adler32 v0.3.7
[INFO] [stderr]    Compiling quote v1.0.37
[INFO] [stderr]    Compiling slab v0.4.9
[INFO] [stderr]     Checking event-listener v5.3.1
[INFO] [stderr]    Compiling num-traits v0.2.19
[INFO] [stderr]    Compiling ahash v0.8.11
[INFO] [stderr]    Compiling lock_api v0.4.12
[INFO] [stderr]    Compiling syn v2.0.77
[INFO] [stderr]    Compiling getrandom v0.2.15
[INFO] [stderr]     Checking async-executor v1.13.1
[INFO] [stderr]     Checking event-listener-strategy v0.5.2
[INFO] [stderr]     Checking aho-corasick v1.1.3
[INFO] [stderr]    Compiling uuid v1.10.0
[INFO] [stderr]     Checking hexf-parse v0.2.1
[INFO] [stderr]     Checking async-channel v2.3.1
[INFO] [stderr]     Checking piper v0.2.4
[INFO] [stderr]     Checking miniz_oxide v0.8.0
[INFO] [stderr]    Compiling wgpu-hal v0.21.1
[INFO] [stderr]     Checking libloading v0.7.4
[INFO] [stderr]     Checking bevy_tasks v0.14.2
[INFO] [stderr]     Checking crc32fast v1.4.2
[INFO] [stderr]     Checking adler v1.0.2
[INFO] [stderr]     Checking accesskit v0.14.0
[INFO] [stderr]     Checking miniz_oxide v0.7.4
[INFO] [stderr]     Checking flate2 v1.0.33
[INFO] [stderr]     Checking blocking v1.6.1
[INFO] [stderr]    Compiling toml_edit v0.22.21
[INFO] [stderr]     Checking rand_core v0.6.4
[INFO] [stderr]     Checking async-lock v3.4.0
[INFO] [stderr]     Checking fdeflate v0.3.4
[INFO] [stderr]    Compiling wgpu-core v0.21.1
[INFO] [stderr]    Compiling litrs v0.4.1
[INFO] [stderr]     Checking parking_lot v0.12.3
[INFO] [stderr]     Checking event-listener v2.5.3
[INFO] [stderr]     Checking static_assertions v1.1.0
[INFO] [stderr]     Checking glow v0.13.1
[INFO] [stderr]     Checking arrayref v0.3.9
[INFO] [stderr]     Checking renderdoc-sys v1.1.0
[INFO] [stderr]     Checking base64 v0.21.7
[INFO] [stderr]     Checking constant_time_eq v0.3.1
[INFO] [stderr]     Checking profiling v1.0.15
[INFO] [stderr]     Checking async-broadcast v0.5.1
[INFO] [stderr]    Compiling wgpu v0.20.1
[INFO] [stderr]     Checking const_panic v0.2.9
[INFO] [stderr]     Checking png v0.17.13
[INFO] [stderr]     Checking byteorder-lite v0.1.0
[INFO] [stderr]     Checking const_soft_float v0.1.4
[INFO] [stderr]     Checking regex-automata v0.4.7
[INFO] [stderr]     Checking twox-hash v1.6.3
[INFO] [stderr]     Checking sysinfo v0.30.13
[INFO] [stderr]     Checking async-fs v2.1.2
[INFO] [stderr]    Compiling cfg_aliases v0.2.1
[INFO] [stderr]     Checking constgebra v0.1.4
[INFO] [stderr]     Checking const-fnv1a-hash v1.1.0
[INFO] [stderr]     Checking data-encoding v2.6.0
[INFO] [stderr]     Checking ruzstd v0.7.2
[INFO] [stderr]     Checking ktx2 v0.3.0
[INFO] [stderr]    Compiling rustix v0.38.37
[INFO] [stderr]     Checking tinyvec_macros v0.1.1
[INFO] [stderr]     Checking linux-raw-sys v0.4.14
[INFO] [stderr]     Checking tinyvec v1.8.0
[INFO] [stderr]     Checking lazy_static v1.5.0
[INFO] [stderr]     Checking ttf-parser v0.24.1
[INFO] [stderr]     Checking radsort v0.1.1
[INFO] [stderr]     Checking regex-syntax v0.6.29
[INFO] [stderr]     Checking percent-encoding v2.3.1
[INFO] [stderr]    Compiling alsa-sys v0.3.1
[INFO] [stderr]     Checking overload v0.1.1
[INFO] [stderr]     Checking ab_glyph_rasterizer v0.1.8
[INFO] [stderr]     Checking nu-ansi-term v0.46.0
[INFO] [stderr]    Compiling libudev-sys v0.1.4
[INFO] [stderr]    Compiling x11-dl v2.21.0
[INFO] [stderr]     Checking sharded-slab v0.1.7
[INFO] [stderr]    Compiling nix v0.29.0
[INFO] [stderr]    Compiling document-features v0.2.10
[INFO] [stderr]     Checking euclid v0.22.11
[INFO] [stderr]     Checking tracing-log v0.2.0
[INFO] [stderr]     Checking as-raw-xcb-connection v1.0.1
[INFO] [stderr]     Checking x11rb-protocol v0.13.1
[INFO] [stderr]     Checking svg_fmt v0.4.3
[INFO] [stderr]    Compiling serde_json v1.0.128
[INFO] [stderr]     Checking guillotiere v0.6.2
[INFO] [stderr]    Compiling winit v0.30.5
[INFO] [stderr]     Checking approx v0.5.1
[INFO] [stderr]     Checking inotify-sys v0.1.5
[INFO] [stderr]    Compiling slotmap v1.0.7
[INFO] [stderr]     Checking regex v1.10.6
[INFO] [stderr]     Checking dlib v0.5.2
[INFO] [stderr]     Checking regex-automata v0.1.10
[INFO] [stderr]     Checking rectangle-pack v0.4.2
[INFO] [stderr]     Checking xkeysym v0.2.1
[INFO] [stderr]    Compiling cpal v0.15.3
[INFO] [stderr]    Compiling inflections v1.1.1
[INFO] [stderr]     Checking itoa v1.0.11
[INFO] [stderr]     Checking ryu v1.0.18
[INFO] [stderr]     Checking inotify v0.10.2
[INFO] [stderr]     Checking ogg v0.8.0
[INFO] [stderr]     Checking vec_map v0.8.2
[INFO] [stderr]     Checking cursor-icon v1.1.0
[INFO] [stderr]     Checking dpi v0.1.1
[INFO] [stderr]    Compiling gilrs v0.10.10
[INFO] [stderr]     Checking dasp_sample v0.11.0
[INFO] [stderr]     Checking xi-unicode v0.3.0
[INFO] [stderr]     Checking lewton v0.10.2
[INFO] [stderr]     Checking matchers v0.1.0
[INFO] [stderr]     Checking fnv v1.0.7
[INFO] [stderr]     Checking grid v0.14.0
[INFO] [stderr]     Checking unicode-normalization v0.1.24
[INFO] [stderr]     Checking unicode-bidi v0.3.15
[INFO] [stderr]     Checking base64 v0.22.1
[INFO] [stderr]     Checking form_urlencoded v1.2.1
[INFO] [stderr]     Checking nohash-hasher v0.2.0
[INFO] [stderr]    Compiling bevy_egui v0.29.0
[INFO] [stderr]     Checking home v0.5.9
[INFO] [stderr]     Checking color_quant v1.1.0
[INFO] [stderr]     Checking taffy v0.5.2
[INFO] [stderr]     Checking fuzzy-matcher v0.3.7
[INFO] [stderr]     Checking pretty-type-name v1.0.1
[INFO] [stderr]     Checking idna v0.5.0
[INFO] [stderr]    Compiling blake3 v1.5.4
[INFO] [stderr]    Compiling bevy_macro_utils v0.14.2
[INFO] [stderr]    Compiling encase_derive_impl v0.8.0
[INFO] [stderr]     Checking owned_ttf_parser v0.24.0
[INFO] [stderr]     Checking url v2.5.2
[INFO] [stderr]     Checking ab_glyph v0.2.28
[INFO] [stderr]     Checking glyph_brush_layout v0.2.4
[INFO] [stderr]     Checking webbrowser v1.0.2
[INFO] [stderr]    Compiling serde_derive v1.0.210
[INFO] [stderr]    Compiling zerocopy-derive v0.7.35
[INFO] [stderr]    Compiling bytemuck_derive v1.7.1
[INFO] [stderr]    Compiling thiserror-impl v1.0.63
[INFO] [stderr]    Compiling tracing-attributes v0.1.27
[INFO] [stderr]    Compiling bevy_utils_proc_macros v0.14.2
[INFO] [stderr]    Compiling bevy_reflect_derive v0.14.2
[INFO] [stderr]    Compiling bevy_ecs_macros v0.14.2
[INFO] [stderr]    Compiling bevy_derive v0.14.2
[INFO] [stderr]    Compiling bevy_asset_macros v0.14.2
[INFO] [stderr]    Compiling encase_derive v0.8.0
[INFO] [stderr]    Compiling bevy_encase_derive v0.14.2
[INFO] [stderr]    Compiling bevy_render_macros v0.14.2
[INFO] [stderr]    Compiling gltf-derive v1.4.1
[INFO] [stderr]    Compiling bevy_state_macros v0.14.2
[INFO] [stderr]    Compiling bevy_gizmos_macros v0.14.2
[INFO] [stderr]    Compiling bevy-inspector-egui-derive v0.26.0
[INFO] [stderr]     Checking zerocopy v0.7.35
[INFO] [stderr]     Checking ppv-lite86 v0.2.20
[INFO] [stderr]     Checking rand_chacha v0.3.1
[INFO] [stderr]     Checking rand v0.8.5
[INFO] [stderr]     Checking tracing v0.1.40
[INFO] [stderr]     Checking bytemuck v1.18.0
[INFO] [stderr]     Checking tracing-subscriber v0.3.18
[INFO] [stderr]     Checking image v0.25.2
[INFO] [stderr]     Checking emath v0.28.1
[INFO] [stderr]     Checking image v0.24.9
[INFO] [stderr]     Checking ecolor v0.28.1
[INFO] [stderr]     Checking epaint v0.28.1
[INFO] [stderr]     Checking egui v0.28.1
[INFO] [stderr]     Checking bitflags v2.6.0
[INFO] [stderr]     Checking glam v0.27.0
[INFO] [stderr]     Checking erased-serde v0.4.5
[INFO] [stderr]     Checking spirv v0.3.0+sdk-1.3.268.0
[INFO] [stderr]     Checking gpu-alloc-types v0.3.0
[INFO] [stderr]     Checking wgpu-types v0.20.0
[INFO] [stderr]     Checking gpu-descriptor-types v0.2.0
[INFO] [stderr]     Checking ron v0.8.1
[INFO] [stderr]     Checking xkbcommon-dl v0.4.2
[INFO] [stderr]     Checking alsa v0.9.1
[INFO] [stderr]     Checking gpu-alloc v0.6.0
[INFO] [stderr]     Checking gilrs-core v0.5.15
[INFO] [stderr]     Checking bevy_utils v0.14.2
[INFO] [stderr]     Checking gpu-descriptor v0.3.0
[INFO] [stderr]     Checking gltf-json v1.4.1
[INFO] [stderr]     Checking petgraph v0.6.5
[INFO] [stderr]     Checking naga v0.20.0
[INFO] [stderr]     Checking rodio v0.18.1
[INFO] [stderr]     Checking bevy_reflect v0.14.2
[INFO] [stderr]     Checking encase v0.8.0
[INFO] [stderr]     Checking hexasphere v12.0.0
[INFO] [stderr]     Checking bevy_mikktspace v0.14.2
[INFO] [stderr]     Checking gltf v1.4.1
[INFO] [stderr]     Checking x11rb v0.13.1
[INFO] [stderr]     Checking polling v3.7.3
[INFO] [stderr]     Checking calloop v0.13.0
[INFO] [stderr]     Checking arboard v3.4.1
[INFO] [stderr]     Checking bevy_ecs v0.14.2
[INFO] [stderr]     Checking bevy_math v0.14.2
[INFO] [stderr]     Checking accesskit_winit v0.20.4
[INFO] [stderr]     Checking naga_oil v0.14.0
[INFO] [stderr]     Checking bevy_color v0.14.3
[INFO] [stderr]     Checking bevy_app v0.14.2
[INFO] [stderr]     Checking bevy_core v0.14.2
[INFO] [stderr]     Checking bevy_time v0.14.2
[INFO] [stderr]     Checking bevy_a11y v0.14.2
[INFO] [stderr]     Checking bevy_asset v0.14.2
[INFO] [stderr]     Checking bevy_log v0.14.2
[INFO] [stderr]     Checking bevy_input v0.14.2
[INFO] [stderr]     Checking bevy_window v0.14.2
[INFO] [stderr]     Checking bevy_hierarchy v0.14.2
[INFO] [stderr]     Checking bevy_diagnostic v0.14.2
[INFO] [stderr]     Checking bevy_transform v0.14.2
[INFO] [stderr]     Checking bevy_state v0.14.2
[INFO] [stderr]     Checking bevy_gilrs v0.14.2
[INFO] [stderr]     Checking bevy_winit v0.14.2
[INFO] [stderr]     Checking bevy_audio v0.14.2
[INFO] [stderr]     Checking bevy_render v0.14.2
[INFO] [stderr]     Checking bevy_core_pipeline v0.14.2
[INFO] [stderr]     Checking bevy_scene v0.14.2
[INFO] [stderr]     Checking bevy_animation v0.14.2
[INFO] [stderr]     Checking bevy_sprite v0.14.2
[INFO] [stderr]     Checking bevy_pbr v0.14.2
[INFO] [stderr]     Checking bevy_text v0.14.2
[INFO] [stderr]     Checking bevy_ui v0.14.2
[INFO] [stderr]     Checking bevy_gizmos v0.14.2
[INFO] [stderr]     Checking bevy_gltf v0.14.2
[INFO] [stderr]     Checking bevy_internal v0.14.2
[INFO] [stderr]     Checking bevy v0.14.2
[INFO] [stderr]     Checking bevy-inspector-egui v0.26.0
[INFO] [stderr]     Checking maze v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `reflect::TypeRegistry`
[INFO] [stdout]  --> src/main.rs:1:24
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{prelude::*, reflect::TypeRegistry, render::{camera::Viewport, mesh::skinning::{SkinnedMesh, SkinnedMeshInverseBindposes}, ...
[INFO] [stdout]   |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `player::LogicalPlayer` and `player_events::PlayerCellChangeEvent`
[INFO] [stdout]  --> src/maze/maze_cell.rs:7:30
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::{consts, player::{player::LogicalPlayer, player_events::PlayerCellChangeEvent}, position::{MazePosition, Position}, random...
[INFO] [stdout]   |                              ^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `maze_door::MazeDoor`
[INFO] [stdout]  --> src/maze/maze_cell.rs:9:86
[INFO] [stdout]   |
[INFO] [stdout] 9 | use super::{maze_cell_edge::{EdgeType, MazeCellEdge}, maze_direction::MazeDirection, maze_door::MazeDoor, maze_room::RoomAssets};
[INFO] [stdout]   |                                                                                      ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ecs::observer::TriggerTargets`
[INFO] [stdout]  --> src/maze/maze_cell_edge.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{ecs::observer::TriggerTargets, prelude::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around `if` condition
[INFO] [stdout]   --> src/maze/maze_cell_edge.rs:54:12
[INFO] [stdout]    |
[INFO] [stdout] 54 |         if (self.edge_type == EdgeType::Doorway || self.edge_type == EdgeType::InverseDoorway) // && self.is_open {
[INFO] [stdout]    |            ^                                                                                 ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 54 -         if (self.edge_type == EdgeType::Doorway || self.edge_type == EdgeType::InverseDoorway) // && self.is_open {
[INFO] [stdout] 54 +         if self.edge_type == EdgeType::Doorway || self.edge_type == EdgeType::InverseDoorway  // && self.is_open {
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::f32::consts::FRAC_PI_2`
[INFO] [stdout]  --> src/maze/maze_door.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::f32::consts::FRAC_PI_2;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::ops::Index`
[INFO] [stdout]  --> src/maze/room_links.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::ops::Index;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `reflect::TypeRegistry`
[INFO] [stdout]  --> src/main.rs:1:24
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{prelude::*, reflect::TypeRegistry, render::{camera::Viewport, mesh::skinning::{SkinnedMesh, SkinnedMeshInverseBindposes}, ...
[INFO] [stdout]   |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `player::LogicalPlayer` and `player_events::PlayerCellChangeEvent`
[INFO] [stdout]  --> src/maze/maze_cell.rs:7:30
[INFO] [stdout]   |
[INFO] [stdout] 7 | use crate::{consts, player::{player::LogicalPlayer, player_events::PlayerCellChangeEvent}, position::{MazePosition, Position}, random...
[INFO] [stdout]   |                              ^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `maze_door::MazeDoor`
[INFO] [stdout]  --> src/maze/maze_cell.rs:9:86
[INFO] [stdout]   |
[INFO] [stdout] 9 | use super::{maze_cell_edge::{EdgeType, MazeCellEdge}, maze_direction::MazeDirection, maze_door::MazeDoor, maze_room::RoomAssets};
[INFO] [stdout]   |                                                                                      ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ecs::observer::TriggerTargets`
[INFO] [stdout]  --> src/maze/maze_cell_edge.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | use bevy::{ecs::observer::TriggerTargets, prelude::*};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around `if` condition
[INFO] [stdout]   --> src/maze/maze_cell_edge.rs:54:12
[INFO] [stdout]    |
[INFO] [stdout] 54 |         if (self.edge_type == EdgeType::Doorway || self.edge_type == EdgeType::InverseDoorway) // && self.is_open {
[INFO] [stdout]    |            ^                                                                                 ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 54 -         if (self.edge_type == EdgeType::Doorway || self.edge_type == EdgeType::InverseDoorway) // && self.is_open {
[INFO] [stdout] 54 +         if self.edge_type == EdgeType::Doorway || self.edge_type == EdgeType::InverseDoorway  // && self.is_open {
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::f32::consts::FRAC_PI_2`
[INFO] [stdout]  --> src/maze/maze_door.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::f32::consts::FRAC_PI_2;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::ops::Index`
[INFO] [stdout]  --> src/maze/room_links.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::ops::Index;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `position`
[INFO] [stdout]   --> src/maze/room_links.rs:46:21
[INFO] [stdout]    |
[INFO] [stdout] 46 |     pub fn add_link(position: Position, direction: MazeDirection) {
[INFO] [stdout]    |                     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_position`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `direction`
[INFO] [stdout]   --> src/maze/room_links.rs:46:41
[INFO] [stdout]    |
[INFO] [stdout] 46 |     pub fn add_link(position: Position, direction: MazeDirection) {
[INFO] [stdout]    |                                         ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_direction`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/maze/room_links.rs:60:13
[INFO] [stdout]    |
[INFO] [stdout] 60 |         let mut open = vec![starting_room];
[INFO] [stdout]    |             ----^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/maze/room_links.rs:61:13
[INFO] [stdout]    |
[INFO] [stdout] 61 |         let mut closed: Vec<(usize, usize)> = vec![];
[INFO] [stdout]    |             ----^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/maze/room_links.rs:62:13
[INFO] [stdout]    |
[INFO] [stdout] 62 |         let mut path: Vec<usize> = vec![];
[INFO] [stdout]    |             ----^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/maze/room_links.rs:63:13
[INFO] [stdout]    |
[INFO] [stdout] 63 |         let mut path_found = false;
[INFO] [stdout]    |             ----^^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ending_room`
[INFO] [stdout]   --> src/maze/room_links.rs:55:56
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub fn find_room_path(&self, starting_room: usize, ending_room: usize) -> Vec<usize> {
[INFO] [stdout]    |                                                        ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ending_room`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `closed`
[INFO] [stdout]   --> src/maze/room_links.rs:61:13
[INFO] [stdout]    |
[INFO] [stdout] 61 |         let mut closed: Vec<(usize, usize)> = vec![];
[INFO] [stdout]    |             ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_closed`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `position`
[INFO] [stdout]   --> src/maze/room_links.rs:46:21
[INFO] [stdout]    |
[INFO] [stdout] 46 |     pub fn add_link(position: Position, direction: MazeDirection) {
[INFO] [stdout]    |                     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_position`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `direction`
[INFO] [stdout]   --> src/maze/room_links.rs:46:41
[INFO] [stdout]    |
[INFO] [stdout] 46 |     pub fn add_link(position: Position, direction: MazeDirection) {
[INFO] [stdout]    |                                         ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_direction`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/maze/room_links.rs:60:13
[INFO] [stdout]    |
[INFO] [stdout] 60 |         let mut open = vec![starting_room];
[INFO] [stdout]    |             ----^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/maze/room_links.rs:61:13
[INFO] [stdout]    |
[INFO] [stdout] 61 |         let mut closed: Vec<(usize, usize)> = vec![];
[INFO] [stdout]    |             ----^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/maze/room_links.rs:62:13
[INFO] [stdout]    |
[INFO] [stdout] 62 |         let mut path: Vec<usize> = vec![];
[INFO] [stdout]    |             ----^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/maze/room_links.rs:63:13
[INFO] [stdout]    |
[INFO] [stdout] 63 |         let mut path_found = false;
[INFO] [stdout]    |             ----^^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ending_room`
[INFO] [stdout]   --> src/maze/room_links.rs:55:56
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub fn find_room_path(&self, starting_room: usize, ending_room: usize) -> Vec<usize> {
[INFO] [stdout]    |                                                        ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_ending_room`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `closed`
[INFO] [stdout]   --> src/maze/room_links.rs:61:13
[INFO] [stdout]    |
[INFO] [stdout] 61 |         let mut closed: Vec<(usize, usize)> = vec![];
[INFO] [stdout]    |             ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_closed`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `number_of_collisions` is assigned to, but never used
[INFO] [stdout]    --> src/physics/collider.rs:147:9
[INFO] [stdout]     |
[INFO] [stdout] 147 |     let mut number_of_collisions = 0;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_number_of_collisions` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `number_of_collisions` is never read
[INFO] [stdout]    --> src/physics/collider.rs:164:13
[INFO] [stdout]     |
[INFO] [stdout] 164 |             number_of_collisions += 1;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/monster/monster.rs:89:10
[INFO] [stdout]    |
[INFO] [stdout] 89 |     for (mut agent_transform, mut agent_velocity, goal) in agents.iter_mut() {
[INFO] [stdout]    |          ----^^^^^^^^^^^^^^^
[INFO] [stdout]    |          |
[INFO] [stdout]    |          help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `e`
[INFO] [stdout]    --> src/main.rs:214:9
[INFO] [stdout]     |
[INFO] [stdout] 214 |     for e in event.read() {
[INFO] [stdout]     |         ^ help: if this is intentional, prefix it with an underscore: `_e`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:241:13
[INFO] [stdout]     |
[INFO] [stdout] 241 |         let mut inverse_bindpose = inverse_bindposes[0]; // `0` probably won't work in all cases
[INFO] [stdout]     |             ----^^^^^^^^^^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `name`
[INFO] [stdout]    --> src/main.rs:236:10
[INFO] [stdout]     |
[INFO] [stdout] 236 |     for (name, skinned_mesh, mut aabb) in query.iter_mut() {
[INFO] [stdout]     |          ^^^^ help: if this is intentional, prefix it with an underscore: `_name`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameStartSet` is never constructed
[INFO] [stdout]   --> src/main.rs:35:8
[INFO] [stdout]    |
[INFO] [stdout] 35 | struct GameStartSet;
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameRunSet` is never constructed
[INFO] [stdout]   --> src/main.rs:38:8
[INFO] [stdout]    |
[INFO] [stdout] 38 | struct GameRunSet;
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_room_index`, `get_entity`, and `get_edge` are never used
[INFO] [stdout]    --> src/maze/maze_cell.rs:45:12
[INFO] [stdout]     |
[INFO] [stdout]  21 | impl MazeCell {
[INFO] [stdout]     | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  45 |     pub fn set_room_index(&mut self, room_index: usize) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 179 |     pub fn get_entity(&self) -> Entity {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 183 |     pub fn get_edge(&mut self, maze_direction: &MazeDirection) -> &mut Option<MazeCellEdge> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `painting` is never read
[INFO] [stdout]   --> src/maze/maze_cell_edge.rs:20:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub struct MazeCellEdge {
[INFO] [stdout]    |            ------------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 20 |     painting: Option<Painting>,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MazeCellEdge` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_passable` is never used
[INFO] [stdout]   --> src/maze/maze_cell_edge.rs:53:12
[INFO] [stdout]    |
[INFO] [stdout] 28 | impl MazeCellEdge {
[INFO] [stdout]    | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 53 |     pub fn is_passable(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Square`, `LongHorizontal`, and `Portrait` are never constructed
[INFO] [stdout]   --> src/maze/paintings.rs:9:5
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub enum PaintingType {
[INFO] [stdout]    |          ------------ variants in this enum
[INFO] [stdout]  9 |     Square,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 10 |     LongHorizontal,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 11 |     Portrait
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `PaintingType` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `get_dimensions`, `get_painting_type_from_index`, and `get_random_painting_type` are never used
[INFO] [stdout]   --> src/maze/paintings.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl PaintingType {
[INFO] [stdout]    | ----------------- associated items in this implementation
[INFO] [stdout] 15 |     pub fn get_dimensions(&self) -> Vec2 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub fn get_painting_type_from_index(index: u32) -> PaintingType {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn get_random_painting_type(rand: &mut ResMut<Random>) -> PaintingType {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Red`, `Yellow`, and `Blue` are never constructed
[INFO] [stdout]   --> src/maze/paintings.rs:38:5
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub enum PaintingColor {
[INFO] [stdout]    |          ------------- variants in this enum
[INFO] [stdout] 38 |     Red,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 39 |     Yellow,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 40 |     Blue
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `PaintingColor` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `get_color`, `get_painting_color_from_index`, and `get_random_painting_color` are never used
[INFO] [stdout]   --> src/maze/paintings.rs:44:12
[INFO] [stdout]    |
[INFO] [stdout] 43 | impl PaintingColor {
[INFO] [stdout]    | ------------------ associated items in this implementation
[INFO] [stdout] 44 |     pub fn get_color(&self) -> Color {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn get_painting_color_from_index(index: u32) -> PaintingColor {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn get_random_painting_color(rand: &mut ResMut<Random>) -> PaintingColor {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `painting_type`, `painting_color`, and `is_north_west` are never read
[INFO] [stdout]   --> src/maze/paintings.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub struct Painting {
[INFO] [stdout]    |            -------- fields in this struct
[INFO] [stdout] 65 |     painting_type: PaintingType,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 66 |     painting_color: PaintingColor,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 67 |     is_north_west: bool
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Painting` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `get_painting` and `generate_random_painting` are never used
[INFO] [stdout]   --> src/maze/paintings.rs:71:12
[INFO] [stdout]    |
[INFO] [stdout] 70 | impl Painting {
[INFO] [stdout]    | ------------- associated items in this implementation
[INFO] [stdout] 71 |     pub fn get_painting(&self, meshes: &mut ResMut<'_, Assets<Mesh>>, materials: &mut ResMut<'_, Assets<StandardMaterial>>) -> PbrBu...
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 81 |     pub fn generate_random_painting(rand: &mut ResMut<Random>) -> Option<Painting> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_door_open` is never used
[INFO] [stdout]   --> src/maze/maze_door.rs:86:12
[INFO] [stdout]    |
[INFO] [stdout] 35 | impl MazeDoor {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 86 |     pub fn is_door_open(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]   --> src/maze/maze_room.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct MazeRoomSettings {
[INFO] [stdout]    |            ---------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 14 |     name: String
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MazeRoomSettings` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_room_by_position` is never used
[INFO] [stdout]    --> src/maze/maze_room.rs:123:12
[INFO] [stdout]     |
[INFO] [stdout]  57 | impl MazeRooms {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 123 |     pub fn get_room_by_position(&mut self, position: Position) -> Option<&MazeRoom> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `RoomPosition` is never constructed
[INFO] [stdout]  --> src/maze/room_links.rs:9:8
[INFO] [stdout]   |
[INFO] [stdout] 9 | struct RoomPosition {
[INFO] [stdout]   |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `RoomLink` is never constructed
[INFO] [stdout]   --> src/maze/room_links.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct RoomLink {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `has_room_number`, `is_open`, and `open_link` are never used
[INFO] [stdout]   --> src/maze/room_links.rs:21:8
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl RoomLink {
[INFO] [stdout]    | ------------- methods in this implementation
[INFO] [stdout] 21 |     fn has_room_number(&self, room_number: usize) -> bool {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |     fn is_open(&self) -> bool {
[INFO] [stdout]    |        ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 29 |     fn open_link(&mut self) {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `RoomLinks` is never constructed
[INFO] [stdout]   --> src/maze/room_links.rs:35:12
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct RoomLinks {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `add_link`, `get_room_links`, and `find_room_path` are never used
[INFO] [stdout]   --> src/maze/room_links.rs:40:12
[INFO] [stdout]    |
[INFO] [stdout] 39 | impl RoomLinks {
[INFO] [stdout]    | -------------- associated items in this implementation
[INFO] [stdout] 40 |     pub fn new () -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn add_link(position: Position, direction: MazeDirection) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn get_room_links(&self, room_number: usize) -> Vec<&RoomLink> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 55 |     pub fn find_room_path(&self, starting_room: usize, ending_room: usize) -> Vec<usize> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_estimated_distance` is never used
[INFO] [stdout]   --> src/maze/room_links.rs:74:4
[INFO] [stdout]    |
[INFO] [stdout] 74 | fn get_estimated_distance(start: RoomLink, goal: Position) -> usize {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PROBABILITY_PAINTING` is never used
[INFO] [stdout]   --> src/consts.rs:22:11
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub const PROBABILITY_PAINTING: f32 = 0.25;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PAINTING_THICKNESS` is never used
[INFO] [stdout]   --> src/consts.rs:23:11
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub const PAINTING_THICKNESS: f32 = 0.2;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ColliderPlugin` is never constructed
[INFO] [stdout]   --> src/physics/collider.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct ColliderPlugin;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `CollisionEvent` is never constructed
[INFO] [stdout]   --> src/physics/collider.rs:25:12
[INFO] [stdout]    |
[INFO] [stdout] 25 | pub struct CollisionEvent;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VelocityPlugin` is never constructed
[INFO] [stdout]   --> src/physics/velocity.rs:23:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct VelocityPlugin;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `LoadingScreen` and `MainMenu` are never constructed
[INFO] [stdout]  --> src/game_states.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub enum GameState {
[INFO] [stdout]   |          --------- variants in this enum
[INFO] [stdout] 5 |     LoadingScreen,
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 6 |     LoadingAssets,
[INFO] [stdout] 7 |     MainMenu,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `apply_render_layers_to_children` is never used
[INFO] [stdout]   --> src/apply_render_layers_to_children.rs:10:8
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub fn apply_render_layers_to_children(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `load_png` is never used
[INFO] [stdout]   --> src/assets.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout]  5 | impl Assets {
[INFO] [stdout]    | ----------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 13 |     pub fn load_png(file_path: String, asset_server: AssetServer) -> Handle<Image>
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `iter` is never used
[INFO] [stdout]   --> src/grid/grid.rs:35:12
[INFO] [stdout]    |
[INFO] [stdout] 34 | impl<T> Grid<T> {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] 35 |     pub fn iter(&self) -> impl Iterator<Item = (Entity, GridLocation)> + '_ {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `remove_from_grid` is never used
[INFO] [stdout]   --> src/grid/grid.rs:50:4
[INFO] [stdout]    |
[INFO] [stdout] 50 | fn remove_from_grid<T: Component>(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `add_to_grid` is never used
[INFO] [stdout]   --> src/grid/grid.rs:67:4
[INFO] [stdout]    |
[INFO] [stdout] 67 | fn add_to_grid<T: Component>(
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GridPlugin` is never constructed
[INFO] [stdout]   --> src/grid/grid.rs:92:12
[INFO] [stdout]    |
[INFO] [stdout] 92 | pub struct GridPlugin<T> {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `occupied` is never used
[INFO] [stdout]    --> src/grid/grid.rs:123:12
[INFO] [stdout]     |
[INFO] [stdout] 122 | impl<T> Grid<T> {
[INFO] [stdout]     | --------------- method in this implementation
[INFO] [stdout] 123 |     pub fn occupied(&self, location: &GridLocation) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DirtyGridEvent` is never constructed
[INFO] [stdout]  --> src/grid/dirty_grid_event.rs:8:12
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub struct DirtyGridEvent<T>(pub GridLocation, pub PhantomData<T>);
[INFO] [stdout]   |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PathfindingNode` is never constructed
[INFO] [stdout]  --> src/pathfinding_node.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub struct PathfindingNode<'a, T> {
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]  --> src/pathfinding_node.rs:9:12
[INFO] [stdout]   |
[INFO] [stdout] 8 | impl <'a, T> PathfindingNode<'a, T> {
[INFO] [stdout]   | ----------------------------------- associated function in this implementation
[INFO] [stdout] 9 |     pub fn new(
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `number_of_collisions` is assigned to, but never used
[INFO] [stdout]    --> src/physics/collider.rs:147:9
[INFO] [stdout]     |
[INFO] [stdout] 147 |     let mut number_of_collisions = 0;
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_number_of_collisions` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `number_of_collisions` is never read
[INFO] [stdout]    --> src/physics/collider.rs:164:13
[INFO] [stdout]     |
[INFO] [stdout] 164 |             number_of_collisions += 1;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/monster/monster.rs:89:10
[INFO] [stdout]    |
[INFO] [stdout] 89 |     for (mut agent_transform, mut agent_velocity, goal) in agents.iter_mut() {
[INFO] [stdout]    |          ----^^^^^^^^^^^^^^^
[INFO] [stdout]    |          |
[INFO] [stdout]    |          help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `e`
[INFO] [stdout]    --> src/main.rs:214:9
[INFO] [stdout]     |
[INFO] [stdout] 214 |     for e in event.read() {
[INFO] [stdout]     |         ^ help: if this is intentional, prefix it with an underscore: `_e`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:241:13
[INFO] [stdout]     |
[INFO] [stdout] 241 |         let mut inverse_bindpose = inverse_bindposes[0]; // `0` probably won't work in all cases
[INFO] [stdout]     |             ----^^^^^^^^^^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `name`
[INFO] [stdout]    --> src/main.rs:236:10
[INFO] [stdout]     |
[INFO] [stdout] 236 |     for (name, skinned_mesh, mut aabb) in query.iter_mut() {
[INFO] [stdout]     |          ^^^^ help: if this is intentional, prefix it with an underscore: `_name`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameStartSet` is never constructed
[INFO] [stdout]   --> src/main.rs:35:8
[INFO] [stdout]    |
[INFO] [stdout] 35 | struct GameStartSet;
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameRunSet` is never constructed
[INFO] [stdout]   --> src/main.rs:38:8
[INFO] [stdout]    |
[INFO] [stdout] 38 | struct GameRunSet;
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_room_index`, `get_entity`, and `get_edge` are never used
[INFO] [stdout]    --> src/maze/maze_cell.rs:45:12
[INFO] [stdout]     |
[INFO] [stdout]  21 | impl MazeCell {
[INFO] [stdout]     | ------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  45 |     pub fn set_room_index(&mut self, room_index: usize) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 179 |     pub fn get_entity(&self) -> Entity {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 183 |     pub fn get_edge(&mut self, maze_direction: &MazeDirection) -> &mut Option<MazeCellEdge> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `painting` is never read
[INFO] [stdout]   --> src/maze/maze_cell_edge.rs:20:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub struct MazeCellEdge {
[INFO] [stdout]    |            ------------ field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 20 |     painting: Option<Painting>,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MazeCellEdge` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_passable` is never used
[INFO] [stdout]   --> src/maze/maze_cell_edge.rs:53:12
[INFO] [stdout]    |
[INFO] [stdout] 28 | impl MazeCellEdge {
[INFO] [stdout]    | ----------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 53 |     pub fn is_passable(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Square`, `LongHorizontal`, and `Portrait` are never constructed
[INFO] [stdout]   --> src/maze/paintings.rs:9:5
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub enum PaintingType {
[INFO] [stdout]    |          ------------ variants in this enum
[INFO] [stdout]  9 |     Square,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 10 |     LongHorizontal,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 11 |     Portrait
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `PaintingType` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `get_dimensions`, `get_painting_type_from_index`, and `get_random_painting_type` are never used
[INFO] [stdout]   --> src/maze/paintings.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl PaintingType {
[INFO] [stdout]    | ----------------- associated items in this implementation
[INFO] [stdout] 15 |     pub fn get_dimensions(&self) -> Vec2 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub fn get_painting_type_from_index(index: u32) -> PaintingType {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn get_random_painting_type(rand: &mut ResMut<Random>) -> PaintingType {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Red`, `Yellow`, and `Blue` are never constructed
[INFO] [stdout]   --> src/maze/paintings.rs:38:5
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub enum PaintingColor {
[INFO] [stdout]    |          ------------- variants in this enum
[INFO] [stdout] 38 |     Red,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 39 |     Yellow,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 40 |     Blue
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `PaintingColor` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `get_color`, `get_painting_color_from_index`, and `get_random_painting_color` are never used
[INFO] [stdout]   --> src/maze/paintings.rs:44:12
[INFO] [stdout]    |
[INFO] [stdout] 43 | impl PaintingColor {
[INFO] [stdout]    | ------------------ associated items in this implementation
[INFO] [stdout] 44 |     pub fn get_color(&self) -> Color {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn get_painting_color_from_index(index: u32) -> PaintingColor {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn get_random_painting_color(rand: &mut ResMut<Random>) -> PaintingColor {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `painting_type`, `painting_color`, and `is_north_west` are never read
[INFO] [stdout]   --> src/maze/paintings.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub struct Painting {
[INFO] [stdout]    |            -------- fields in this struct
[INFO] [stdout] 65 |     painting_type: PaintingType,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 66 |     painting_color: PaintingColor,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] 67 |     is_north_west: bool
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Painting` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `get_painting` and `generate_random_painting` are never used
[INFO] [stdout]   --> src/maze/paintings.rs:71:12
[INFO] [stdout]    |
[INFO] [stdout] 70 | impl Painting {
[INFO] [stdout]    | ------------- associated items in this implementation
[INFO] [stdout] 71 |     pub fn get_painting(&self, meshes: &mut ResMut<'_, Assets<Mesh>>, materials: &mut ResMut<'_, Assets<StandardMaterial>>) -> PbrBu...
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 81 |     pub fn generate_random_painting(rand: &mut ResMut<Random>) -> Option<Painting> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_door_open` is never used
[INFO] [stdout]   --> src/maze/maze_door.rs:86:12
[INFO] [stdout]    |
[INFO] [stdout] 35 | impl MazeDoor {
[INFO] [stdout]    | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 86 |     pub fn is_door_open(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]   --> src/maze/maze_room.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct MazeRoomSettings {
[INFO] [stdout]    |            ---------------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 14 |     name: String
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MazeRoomSettings` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_room_by_position` is never used
[INFO] [stdout]    --> src/maze/maze_room.rs:123:12
[INFO] [stdout]     |
[INFO] [stdout]  57 | impl MazeRooms {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 123 |     pub fn get_room_by_position(&mut self, position: Position) -> Option<&MazeRoom> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `RoomPosition` is never constructed
[INFO] [stdout]  --> src/maze/room_links.rs:9:8
[INFO] [stdout]   |
[INFO] [stdout] 9 | struct RoomPosition {
[INFO] [stdout]   |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `RoomLink` is never constructed
[INFO] [stdout]   --> src/maze/room_links.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct RoomLink {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `has_room_number`, `is_open`, and `open_link` are never used
[INFO] [stdout]   --> src/maze/room_links.rs:21:8
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl RoomLink {
[INFO] [stdout]    | ------------- methods in this implementation
[INFO] [stdout] 21 |     fn has_room_number(&self, room_number: usize) -> bool {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |     fn is_open(&self) -> bool {
[INFO] [stdout]    |        ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 29 |     fn open_link(&mut self) {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `RoomLinks` is never constructed
[INFO] [stdout]   --> src/maze/room_links.rs:35:12
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct RoomLinks {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `add_link`, `get_room_links`, and `find_room_path` are never used
[INFO] [stdout]   --> src/maze/room_links.rs:40:12
[INFO] [stdout]    |
[INFO] [stdout] 39 | impl RoomLinks {
[INFO] [stdout]    | -------------- associated items in this implementation
[INFO] [stdout] 40 |     pub fn new () -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn add_link(position: Position, direction: MazeDirection) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn get_room_links(&self, room_number: usize) -> Vec<&RoomLink> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 55 |     pub fn find_room_path(&self, starting_room: usize, ending_room: usize) -> Vec<usize> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `get_estimated_distance` is never used
[INFO] [stdout]   --> src/maze/room_links.rs:74:4
[INFO] [stdout]    |
[INFO] [stdout] 74 | fn get_estimated_distance(start: RoomLink, goal: Position) -> usize {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PROBABILITY_PAINTING` is never used
[INFO] [stdout]   --> src/consts.rs:22:11
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub const PROBABILITY_PAINTING: f32 = 0.25;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PAINTING_THICKNESS` is never used
[INFO] [stdout]   --> src/consts.rs:23:11
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub const PAINTING_THICKNESS: f32 = 0.2;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ColliderPlugin` is never constructed
[INFO] [stdout]   --> src/physics/collider.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct ColliderPlugin;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `CollisionEvent` is never constructed
[INFO] [stdout]   --> src/physics/collider.rs:25:12
[INFO] [stdout]    |
[INFO] [stdout] 25 | pub struct CollisionEvent;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VelocityPlugin` is never constructed
[INFO] [stdout]   --> src/physics/velocity.rs:23:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct VelocityPlugin;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `LoadingScreen` and `MainMenu` are never constructed
[INFO] [stdout]  --> src/game_states.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub enum GameState {
[INFO] [stdout]   |          --------- variants in this enum
[INFO] [stdout] 5 |     LoadingScreen,
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 6 |     LoadingAssets,
[INFO] [stdout] 7 |     MainMenu,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `GameState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `apply_render_layers_to_children` is never used
[INFO] [stdout]   --> src/apply_render_layers_to_children.rs:10:8
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub fn apply_render_layers_to_children(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `load_png` is never used
[INFO] [stdout]   --> src/assets.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout]  5 | impl Assets {
[INFO] [stdout]    | ----------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 13 |     pub fn load_png(file_path: String, asset_server: AssetServer) -> Handle<Image>
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `iter` is never used
[INFO] [stdout]   --> src/grid/grid.rs:35:12
[INFO] [stdout]    |
[INFO] [stdout] 34 | impl<T> Grid<T> {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] 35 |     pub fn iter(&self) -> impl Iterator<Item = (Entity, GridLocation)> + '_ {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `remove_from_grid` is never used
[INFO] [stdout]   --> src/grid/grid.rs:50:4
[INFO] [stdout]    |
[INFO] [stdout] 50 | fn remove_from_grid<T: Component>(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `add_to_grid` is never used
[INFO] [stdout]   --> src/grid/grid.rs:67:4
[INFO] [stdout]    |
[INFO] [stdout] 67 | fn add_to_grid<T: Component>(
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GridPlugin` is never constructed
[INFO] [stdout]   --> src/grid/grid.rs:92:12
[INFO] [stdout]    |
[INFO] [stdout] 92 | pub struct GridPlugin<T> {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `occupied` is never used
[INFO] [stdout]    --> src/grid/grid.rs:123:12
[INFO] [stdout]     |
[INFO] [stdout] 122 | impl<T> Grid<T> {
[INFO] [stdout]     | --------------- method in this implementation
[INFO] [stdout] 123 |     pub fn occupied(&self, location: &GridLocation) -> bool {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DirtyGridEvent` is never constructed
[INFO] [stdout]  --> src/grid/dirty_grid_event.rs:8:12
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub struct DirtyGridEvent<T>(pub GridLocation, pub PhantomData<T>);
[INFO] [stdout]   |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PathfindingNode` is never constructed
[INFO] [stdout]  --> src/pathfinding_node.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub struct PathfindingNode<'a, T> {
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]  --> src/pathfinding_node.rs:9:12
[INFO] [stdout]   |
[INFO] [stdout] 8 | impl <'a, T> PathfindingNode<'a, T> {
[INFO] [stdout]   | ----------------------------------- associated function in this implementation
[INFO] [stdout] 9 |     pub fn new(
[INFO] [stdout]   |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 3m 58s
[INFO] running `Command { std: "docker" "inspect" "37bf363e283e756724555f0e8b574def8fae585f07c740d042ef73355e58e0e0", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "37bf363e283e756724555f0e8b574def8fae585f07c740d042ef73355e58e0e0", kill_on_drop: false }`
[INFO] [stdout] 37bf363e283e756724555f0e8b574def8fae585f07c740d042ef73355e58e0e0
