[INFO] cloning repository https://github.com/maschmi/seccardgamecli [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/maschmi/seccardgamecli" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmaschmi%2Fseccardgamecli", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmaschmi%2Fseccardgamecli'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] e4e122953c8f2793405497dadc676999e08417f2 [INFO] checking maschmi/seccardgamecli against try#ddcf048784667508cd676fef4667f88ae15628a3 for pr-148271 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmaschmi%2Fseccardgamecli" "/workspace/builds/worker-2-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-2-tc2/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/maschmi/seccardgamecli [INFO] finished tweaking git repo https://github.com/maschmi/seccardgamecli [INFO] tweaked toml for git repo https://github.com/maschmi/seccardgamecli written to /workspace/builds/worker-2-tc2/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/maschmi/seccardgamecli on toolchain ddcf048784667508cd676fef4667f88ae15628a3 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+ddcf048784667508cd676fef4667f88ae15628a3" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/maschmi/seccardgamecli already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+ddcf048784667508cd676fef4667f88ae15628a3" "fetch" 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c56edabfc659be4107c5046ec20c4617c3bf898c0d6912980e0b4ecc2a89e820 [INFO] running `Command { std: "docker" "start" "-a" "c56edabfc659be4107c5046ec20c4617c3bf898c0d6912980e0b4ecc2a89e820", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "c56edabfc659be4107c5046ec20c4617c3bf898c0d6912980e0b4ecc2a89e820", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "c56edabfc659be4107c5046ec20c4617c3bf898c0d6912980e0b4ecc2a89e820", kill_on_drop: false }` [INFO] [stdout] c56edabfc659be4107c5046ec20c4617c3bf898c0d6912980e0b4ecc2a89e820 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+ddcf048784667508cd676fef4667f88ae15628a3" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 57d74326389f226dee1de05c6dd37771906daa5e435bc28a2cfec64f4fa59d91 [INFO] running `Command { std: "docker" "start" "-a" "57d74326389f226dee1de05c6dd37771906daa5e435bc28a2cfec64f4fa59d91", kill_on_drop: false }` [INFO] [stderr] Compiling proc-macro2 v1.0.95 [INFO] [stderr] Compiling unicode-ident v1.0.18 [INFO] [stderr] 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v0.3.31 [INFO] [stderr] Checking url v2.5.4 [INFO] [stderr] Compiling quickcheck_macros v1.1.0 [INFO] [stderr] Checking webbrowser v1.0.5 [INFO] [stderr] Checking egui-winit v0.28.1 [INFO] [stderr] Checking eframe v0.28.1 [INFO] [stderr] Checking fake v2.10.0 [INFO] [stderr] Checking futures-executor v0.3.31 [INFO] [stderr] Checking futures v0.3.31 [INFO] [stderr] Checking flexi_logger v0.29.8 [INFO] [stderr] Checking game_lib v0.7.0 (/opt/rustwide/workdir/game_lib) [INFO] [stderr] Checking game_ui v0.4.1 (/opt/rustwide/workdir/gui) [INFO] [stderr] Checking rstest v0.22.0 [INFO] [stdout] warning: multiple fields are never read [INFO] [stdout] --> game_lib/src/world/game.rs:414:9 [INFO] [stdout] | [INFO] [stdout] 413 | struct TestDeck { [INFO] [stdout] | -------- fields in this struct [INFO] [stdout] 414 | first_card: Card, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] 415 | second_card: Card, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] 416 | third_card: Card, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] 417 | fourth_card: Card, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] 418 | fifth_card: Card, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] 419 | sixth_card: Card, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] 420 | seventh_card: Card, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `TestDeck` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_1_NOP` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/calculate_board.rs:156:8 [INFO] [stdout] | [INFO] [stdout] 156 | fn calculate_fix_modifier_of_non_modifying_effect( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_1_nop` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` (part of `#[warn(nonstandard_style)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_2_Immediate` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/calculate_board.rs:156:8 [INFO] [stdout] | [INFO] [stdout] 156 | fn calculate_fix_modifier_of_non_modifying_effect( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_2_immediate` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_3_AttackSurface` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/calculate_board.rs:156:8 [INFO] [stdout] | [INFO] [stdout] 156 | fn calculate_fix_modifier_of_non_modifying_effect( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_3_attack_surface` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_4_Incident` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/calculate_board.rs:156:8 [INFO] [stdout] | [INFO] [stdout] 156 | fn calculate_fix_modifier_of_non_modifying_effect( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_4_incident` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_5_Other` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/calculate_board.rs:156:8 [INFO] [stdout] | [INFO] [stdout] 156 | fn calculate_fix_modifier_of_non_modifying_effect( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_5_other` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_1_LuckyCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_attack.rs:195:8 [INFO] [stdout] | [INFO] [stdout] 195 | fn update_attack_cards_does_not_affect_other_cards(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_1_lucky_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_2_EventCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_attack.rs:195:8 [INFO] [stdout] | [INFO] [stdout] 195 | fn update_attack_cards_does_not_affect_other_cards(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_2_event_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_3_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_attack.rs:195:8 [INFO] [stdout] | [INFO] [stdout] 195 | fn update_attack_cards_does_not_affect_other_cards(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_3_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_4_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_attack.rs:195:8 [INFO] [stdout] | [INFO] [stdout] 195 | fn update_attack_cards_does_not_affect_other_cards(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_4_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_1_LuckyCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_attack.rs:273:8 [INFO] [stdout] | [INFO] [stdout] 273 | fn manually_close_attack_card_closes_card_returns_error_for_wrong_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_1_lucky_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_2_EventCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_attack.rs:273:8 [INFO] [stdout] | [INFO] [stdout] 273 | fn manually_close_attack_card_closes_card_returns_error_for_wrong_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_2_event_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_3_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_attack.rs:273:8 [INFO] [stdout] | [INFO] [stdout] 273 | fn manually_close_attack_card_closes_card_returns_error_for_wrong_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_3_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_4_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_attack.rs:273:8 [INFO] [stdout] | [INFO] [stdout] 273 | fn manually_close_attack_card_closes_card_returns_error_for_wrong_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_4_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_1_LuckyCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_oopsie.rs:153:8 [INFO] [stdout] | [INFO] [stdout] 153 | fn close_oopsie_card_returns_wrong_card_type_if_card_id_is_not_for_oopsie(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_1_lucky_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_2_EventCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_oopsie.rs:153:8 [INFO] [stdout] | [INFO] [stdout] 153 | fn close_oopsie_card_returns_wrong_card_type_if_card_id_is_not_for_oopsie(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_2_event_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_3_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_oopsie.rs:153:8 [INFO] [stdout] | [INFO] [stdout] 153 | fn close_oopsie_card_returns_wrong_card_type_if_card_id_is_not_for_oopsie(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_3_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_4_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_oopsie.rs:153:8 [INFO] [stdout] | [INFO] [stdout] 153 | fn close_oopsie_card_returns_wrong_card_type_if_card_id_is_not_for_oopsie(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_4_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_1_AttackCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/use_lucky_card.rs:148:8 [INFO] [stdout] | [INFO] [stdout] 148 | fn activate_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_1_attack_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_2_EventCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/use_lucky_card.rs:148:8 [INFO] [stdout] | [INFO] [stdout] 148 | fn activate_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_2_event_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_3_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/use_lucky_card.rs:148:8 [INFO] [stdout] | [INFO] [stdout] 148 | fn activate_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_3_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_4_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/use_lucky_card.rs:148:8 [INFO] [stdout] | [INFO] [stdout] 148 | fn activate_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_4_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_1_AttackCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/use_lucky_card.rs:250:8 [INFO] [stdout] | [INFO] [stdout] 250 | fn deactivate_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_1_attack_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_2_EventCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/use_lucky_card.rs:250:8 [INFO] [stdout] | [INFO] [stdout] 250 | fn deactivate_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_2_event_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_3_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/use_lucky_card.rs:250:8 [INFO] [stdout] | [INFO] [stdout] 250 | fn deactivate_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_3_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_4_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/use_lucky_card.rs:250:8 [INFO] [stdout] | [INFO] [stdout] 250 | fn deactivate_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_4_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_1_LuckyCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_event.rs:77:8 [INFO] [stdout] | [INFO] [stdout] 77 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_1_lucky_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_2_AttackCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_event.rs:77:8 [INFO] [stdout] | [INFO] [stdout] 77 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_2_attack_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_3_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_event.rs:77:8 [INFO] [stdout] | [INFO] [stdout] 77 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_3_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_4_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_event.rs:77:8 [INFO] [stdout] | [INFO] [stdout] 77 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_4_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_1_EventCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_lucky.rs:80:8 [INFO] [stdout] | [INFO] [stdout] 80 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_1_event_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_2_AttackCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_lucky.rs:80:8 [INFO] [stdout] | [INFO] [stdout] 80 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_2_attack_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_3_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_lucky.rs:80:8 [INFO] [stdout] | [INFO] [stdout] 80 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_3_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_4_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_lucky.rs:80:8 [INFO] [stdout] | [INFO] [stdout] 80 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_4_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_1_LuckyCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_evaluation.rs:75:8 [INFO] [stdout] | [INFO] [stdout] 75 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_1_lucky_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_2_AttackCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_evaluation.rs:75:8 [INFO] [stdout] | [INFO] [stdout] 75 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_2_attack_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_3_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_evaluation.rs:75:8 [INFO] [stdout] | [INFO] [stdout] 75 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_3_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `case_4_OopsieCard` should have a snake case name [INFO] [stdout] --> game_lib/src/world/actions/close_evaluation.rs:75:8 [INFO] [stdout] | [INFO] [stdout] 75 | fn try_close_wrong_card_type(#[case] card: Card) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `case_4_oopsie_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Checking git2 v0.19.0 [INFO] [stderr] Checking seccardgame v0.7.1 (/opt/rustwide/workdir/seccardgame) [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 9m 53s [INFO] running `Command { std: "docker" "inspect" "57d74326389f226dee1de05c6dd37771906daa5e435bc28a2cfec64f4fa59d91", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "57d74326389f226dee1de05c6dd37771906daa5e435bc28a2cfec64f4fa59d91", kill_on_drop: false }` [INFO] [stdout] 57d74326389f226dee1de05c6dd37771906daa5e435bc28a2cfec64f4fa59d91