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[INFO] [stdout] warning: unused import: `tinyvec::Array`
[INFO] [stdout]  --> src/utils.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use tinyvec::Array;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `tinyvec::Array`
[INFO] [stdout]  --> src/utils.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use tinyvec::Array;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `push_1` found for struct `StackVec4<A>` in the current scope
[INFO] [stdout]   --> benches/stackvec4.rs:18:17
[INFO] [stdout]    |
[INFO] [stdout] 18 |             vec.push_1(black_box(1));
[INFO] [stdout]    |                 ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: there is a method `push_` with a similar name
[INFO] [stdout]    |
[INFO] [stdout] 18 -             vec.push_1(black_box(1));
[INFO] [stdout] 18 +             vec.push_(black_box(1));
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `result`
[INFO] [stdout]   --> src/solver_2.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 |     result,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `card::Hand`
[INFO] [stdout]   --> src/solver_2.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 |     card::Hand,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `tinyvec::Array`
[INFO] [stdout]  --> src/utils.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use tinyvec::Array;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `push_1` found for struct `StackVec4<A>` in the current scope
[INFO] [stdout]   --> benches/stackvec4.rs:19:17
[INFO] [stdout]    |
[INFO] [stdout] 19 |             vec.push_1(black_box(2));
[INFO] [stdout]    |                 ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: there is a method `push_` with a similar name
[INFO] [stdout]    |
[INFO] [stdout] 19 -             vec.push_1(black_box(2));
[INFO] [stdout] 19 +             vec.push_(black_box(2));
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `push_1` found for struct `StackVec4<A>` in the current scope
[INFO] [stdout]   --> benches/stackvec4.rs:20:17
[INFO] [stdout]    |
[INFO] [stdout] 20 |             vec.push_1(black_box(3));
[INFO] [stdout]    |                 ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: there is a method `push_` with a similar name
[INFO] [stdout]    |
[INFO] [stdout] 20 -             vec.push_1(black_box(3));
[INFO] [stdout] 20 +             vec.push_(black_box(3));
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `push_1` found for struct `StackVec4<A>` in the current scope
[INFO] [stdout]   --> benches/stackvec4.rs:21:17
[INFO] [stdout]    |
[INFO] [stdout] 21 |             vec.push_1(black_box(4));
[INFO] [stdout]    |                 ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: there is a method `push_` with a similar name
[INFO] [stdout]    |
[INFO] [stdout] 21 -             vec.push_1(black_box(4));
[INFO] [stdout] 21 +             vec.push_(black_box(4));
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] For more information about this error, try `rustc --explain E0599`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `urban_recreation_rust` (bench "stackvec4") due to 4 previous errors
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] warning: use of deprecated associated function `chrono::NaiveDateTime::from_timestamp`: use `DateTime::from_timestamp` instead
[INFO] [stdout]    --> src/card.rs:225:24
[INFO] [stdout]     |
[INFO] [stdout] 225 |         NaiveDateTime::from_timestamp(self.release_date as i64, 0)
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `result`
[INFO] [stdout]   --> src/solver_2.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 |     result,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `chrono::NaiveDateTime::from_timestamp`: use `DateTime::from_timestamp` instead
[INFO] [stdout]    --> src/card.rs:225:24
[INFO] [stdout]     |
[INFO] [stdout] 225 |         NaiveDateTime::from_timestamp(self.release_date as i64, 0)
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `battled`
[INFO] [stdout]    --> src/main.rs:112:13
[INFO] [stdout]     |
[INFO] [stdout] 112 |         let battled = game.select(index, pillz, fury);
[INFO] [stdout]     |             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_battled`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `opp_pillz_used` and `events` are never read
[INFO] [stdout]    --> src/battle.rs:200:9
[INFO] [stdout]     |
[INFO] [stdout] 190 | pub struct BattleData<'a> {
[INFO] [stdout]     |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub opp_pillz_used: u8,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^
[INFO] [stdout] 201 |     pub events: &'a RefCell<&'a mut Events>,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Recover` is never used
[INFO] [stdout]    --> src/modifiers.rs:113:10
[INFO] [stdout]     |
[INFO] [stdout] 113 | pub enum Recover {
[INFO] [stdout]     |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `GameResult` is never used
[INFO] [stdout]   --> src/solver_2.rs:25:10
[INFO] [stdout]    |
[INFO] [stdout] 25 | pub enum GameResult {
[INFO] [stdout]    |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `SelectionResult` is never used
[INFO] [stdout]   --> src/solver_2.rs:32:10
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub enum SelectionResult {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `selection` is never used
[INFO] [stdout]   --> src/solver_2.rs:39:12
[INFO] [stdout]    |
[INFO] [stdout] 38 | impl SelectionResult {
[INFO] [stdout]    | -------------------- method in this implementation
[INFO] [stdout] 39 |     pub fn selection(&self) -> &Selection {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `toggle_print` is never used
[INFO] [stdout]   --> src/solver_2.rs:68:8
[INFO] [stdout]    |
[INFO] [stdout] 68 | pub fn toggle_print() {
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Solver` is never constructed
[INFO] [stdout]   --> src/solver_2.rs:77:12
[INFO] [stdout]    |
[INFO] [stdout] 77 | pub struct Solver {}
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated functions are never used
[INFO] [stdout]    --> src/solver_2.rs:80:12
[INFO] [stdout]     |
[INFO] [stdout]  79 | impl Solver {
[INFO] [stdout]     | ----------- associated functions in this implementation
[INFO] [stdout]  80 |     pub fn middle(game: &Game) {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 107 |     fn print_count(pillz: u8, fury: bool, wins: u8, draws: u8, losses: u8) {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     fn middle_second(game: &Game) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 210 |     fn middle_second_par(game: &Game) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     fn middle_first(game: &Game) {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 369 |     fn middle_first_par(game: &Game) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 453 |     pub fn solve(game: &Game) -> SelectionResult {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 478 |     pub fn solve_second(game: &Game) -> SelectionResult {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 560 |     pub fn solve_first(game: &Game) -> SelectionResult {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `ResultsTree` is never used
[INFO] [stdout]    --> src/solver_2.rs:652:10
[INFO] [stdout]     |
[INFO] [stdout] 652 | pub enum ResultsTree {
[INFO] [stdout]     |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `print`, `print_with_depth`, `get_score`, and `get_best_moves` are never used
[INFO] [stdout]    --> src/solver_2.rs:660:12
[INFO] [stdout]     |
[INFO] [stdout] 659 | impl ResultsTree {
[INFO] [stdout]     | ---------------- associated items in this implementation
[INFO] [stdout] 660 |     pub fn print(&self) {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 664 |     fn print_with_depth(&self, depth: usize) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 742 |     fn get_score(&self) -> (i8, f32) {
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 760 |     fn get_best_moves(map: &HashMap<Selection, ResultsTree>) -> (Vec<Selection>, i8, f32) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Solver2` is never constructed
[INFO] [stdout]    --> src/solver_2.rs:791:12
[INFO] [stdout]     |
[INFO] [stdout] 791 | pub struct Solver2;
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `fill_tree` and `fill_tree_abab` are never used
[INFO] [stdout]    --> src/solver_2.rs:796:12
[INFO] [stdout]     |
[INFO] [stdout] 793 | impl Solver2 {
[INFO] [stdout]     | ------------ associated functions in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 796 |     pub fn fill_tree(game: &Game) -> HashMap<Selection, ResultsTree> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 832 |     pub fn fill_tree_abab(game: &Game) -> HashMap<Selection, ResultsTree> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `split_shift_range` is never used
[INFO] [stdout]     --> src/solver_2.rs:1155:4
[INFO] [stdout]      |
[INFO] [stdout] 1155 | fn split_shift_range(n: u8) -> Iter<'static, (u8, bool)> {
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `split_range` is never used
[INFO] [stdout]     --> src/solver_2.rs:1165:4
[INFO] [stdout]      |
[INFO] [stdout] 1165 | fn split_range(n: u8) -> Iter<'static, (u8, bool)> {
[INFO] [stdout]      |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `shift_false_range` is never used
[INFO] [stdout]     --> src/solver_2.rs:1179:4
[INFO] [stdout]      |
[INFO] [stdout] 1179 | fn shift_false_range(n: u8, round: u8) -> Iter<'static, (u8, bool)> {
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/card.rs:690:24
[INFO] [stdout]     |
[INFO] [stdout] 690 |     pub fn to_handcell(&mut self) -> HandCell {
[INFO] [stdout]     |                        ^^^^^^^^^     ^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                        |
[INFO] [stdout]     |                        the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 690 |     pub fn to_handcell(&mut self) -> HandCell<'_> {
[INFO] [stdout]     |                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/game.rs:653:13
[INFO] [stdout]     |
[INFO] [stdout] 653 |             BATTLE_COUNT.fetch_add(1, Ordering::Relaxed);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: `#[warn(static_mut_refs)]` (part of `#[warn(rust_2024_compatibility)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> src/solver.rs:66:37
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let battle_count = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) };
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> src/solver.rs:81:37
[INFO] [stdout]    |
[INFO] [stdout] 81 |         let battles: u32 = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) } - battle_count;
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/solver.rs:439:37
[INFO] [stdout]     |
[INFO] [stdout] 439 |         let battle_count = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) };
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/solver.rs:450:32
[INFO] [stdout]     |
[INFO] [stdout] 450 |         let battles = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) } - battle_count;
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> src/solver_2.rs:81:37
[INFO] [stdout]    |
[INFO] [stdout] 81 |         let battle_count = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) };
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> src/solver_2.rs:96:37
[INFO] [stdout]    |
[INFO] [stdout] 96 |         let battles: u32 = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) } - battle_count;
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/solver_2.rs:454:37
[INFO] [stdout]     |
[INFO] [stdout] 454 |         let battle_count = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) };
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/solver_2.rs:465:32
[INFO] [stdout]     |
[INFO] [stdout] 465 |         let battles = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) } - battle_count;
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `tinyvec::Array`
[INFO] [stdout]  --> src/utils.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use tinyvec::Array;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `battled`
[INFO] [stdout]    --> src/main.rs:112:13
[INFO] [stdout]     |
[INFO] [stdout] 112 |         let battled = game.select(index, pillz, fury);
[INFO] [stdout]     |             ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_battled`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `opp_pillz_used` and `events` are never read
[INFO] [stdout]    --> src/battle.rs:200:9
[INFO] [stdout]     |
[INFO] [stdout] 190 | pub struct BattleData<'a> {
[INFO] [stdout]     |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub opp_pillz_used: u8,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^
[INFO] [stdout] 201 |     pub events: &'a RefCell<&'a mut Events>,
[INFO] [stdout]     |         ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Recover` is never used
[INFO] [stdout]    --> src/modifiers.rs:113:10
[INFO] [stdout]     |
[INFO] [stdout] 113 | pub enum Recover {
[INFO] [stdout]     |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `selection` is never used
[INFO] [stdout]   --> src/solver_2.rs:39:12
[INFO] [stdout]    |
[INFO] [stdout] 38 | impl SelectionResult {
[INFO] [stdout]    | -------------------- method in this implementation
[INFO] [stdout] 39 |     pub fn selection(&self) -> &Selection {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `middle`, `print_count`, `middle_second`, `middle_second_par`, `middle_first`, and `middle_first_par` are never used
[INFO] [stdout]    --> src/solver_2.rs:80:12
[INFO] [stdout]     |
[INFO] [stdout]  79 | impl Solver {
[INFO] [stdout]     | ----------- associated functions in this implementation
[INFO] [stdout]  80 |     pub fn middle(game: &Game) {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 107 |     fn print_count(pillz: u8, fury: bool, wins: u8, draws: u8, losses: u8) {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 134 |     fn middle_second(game: &Game) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 210 |     fn middle_second_par(game: &Game) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 295 |     fn middle_first(game: &Game) {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 369 |     fn middle_first_par(game: &Game) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `fill_tree` is never used
[INFO] [stdout]    --> src/solver_2.rs:796:12
[INFO] [stdout]     |
[INFO] [stdout] 793 | impl Solver2 {
[INFO] [stdout]     | ------------ associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 796 |     pub fn fill_tree(game: &Game) -> HashMap<Selection, ResultsTree> {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `split_range` is never used
[INFO] [stdout]     --> src/solver_2.rs:1165:4
[INFO] [stdout]      |
[INFO] [stdout] 1165 | fn split_range(n: u8) -> Iter<'static, (u8, bool)> {
[INFO] [stdout]      |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `shift_false_range` is never used
[INFO] [stdout]     --> src/solver_2.rs:1179:4
[INFO] [stdout]      |
[INFO] [stdout] 1179 | fn shift_false_range(n: u8, round: u8) -> Iter<'static, (u8, bool)> {
[INFO] [stdout]      |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/card.rs:690:24
[INFO] [stdout]     |
[INFO] [stdout] 690 |     pub fn to_handcell(&mut self) -> HandCell {
[INFO] [stdout]     |                        ^^^^^^^^^     ^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                        |
[INFO] [stdout]     |                        the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 690 |     pub fn to_handcell(&mut self) -> HandCell<'_> {
[INFO] [stdout]     |                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/game.rs:653:13
[INFO] [stdout]     |
[INFO] [stdout] 653 |             BATTLE_COUNT.fetch_add(1, Ordering::Relaxed);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: `#[warn(static_mut_refs)]` (part of `#[warn(rust_2024_compatibility)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> src/solver.rs:66:37
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let battle_count = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) };
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> src/solver.rs:81:37
[INFO] [stdout]    |
[INFO] [stdout] 81 |         let battles: u32 = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) } - battle_count;
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/solver.rs:439:37
[INFO] [stdout]     |
[INFO] [stdout] 439 |         let battle_count = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) };
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/solver.rs:450:32
[INFO] [stdout]     |
[INFO] [stdout] 450 |         let battles = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) } - battle_count;
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> src/solver_2.rs:81:37
[INFO] [stdout]    |
[INFO] [stdout] 81 |         let battle_count = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) };
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]   --> src/solver_2.rs:96:37
[INFO] [stdout]    |
[INFO] [stdout] 96 |         let battles: u32 = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) } - battle_count;
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/solver_2.rs:454:37
[INFO] [stdout]     |
[INFO] [stdout] 454 |         let battle_count = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) };
[INFO] [stdout]     |                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/solver_2.rs:465:32
[INFO] [stdout]     |
[INFO] [stdout] 465 |         let battles = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) } - battle_count;
[INFO] [stdout]     |                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/solver_2.rs:971:33
[INFO] [stdout]     |
[INFO] [stdout] 971 |     let battle_count = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) };
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/solver_2.rs:977:28
[INFO] [stdout]     |
[INFO] [stdout] 977 |     let battles = unsafe { BATTLE_COUNT.load(Ordering::Relaxed) } - battle_count;
[INFO] [stdout]     |                            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "e3699e35bdf564b2d20e10a08425a89b673c00d153deacea405e0f0dee5be16d", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "e3699e35bdf564b2d20e10a08425a89b673c00d153deacea405e0f0dee5be16d", kill_on_drop: false }`
[INFO] [stdout] e3699e35bdf564b2d20e10a08425a89b673c00d153deacea405e0f0dee5be16d
