[INFO] cloning repository https://github.com/ColleusMXO/extreme_fantasia_vanilla [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/ColleusMXO/extreme_fantasia_vanilla" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FColleusMXO%2Fextreme_fantasia_vanilla", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FColleusMXO%2Fextreme_fantasia_vanilla'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 5a1293e430b034a4df174f4abe2ab16c0e22e886 [INFO] checking ColleusMXO/extreme_fantasia_vanilla against try#b4c55082edd8dec08ce8af276d7054d9c4db20c4 for pr-147984 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FColleusMXO%2Fextreme_fantasia_vanilla" "/workspace/builds/worker-1-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc2/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/ColleusMXO/extreme_fantasia_vanilla [INFO] finished tweaking git repo https://github.com/ColleusMXO/extreme_fantasia_vanilla [INFO] tweaked toml for git repo https://github.com/ColleusMXO/extreme_fantasia_vanilla written to /workspace/builds/worker-1-tc2/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/ColleusMXO/extreme_fantasia_vanilla on toolchain b4c55082edd8dec08ce8af276d7054d9c4db20c4 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b4c55082edd8dec08ce8af276d7054d9c4db20c4" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/ColleusMXO/extreme_fantasia_vanilla already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b4c55082edd8dec08ce8af276d7054d9c4db20c4" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+b4c55082edd8dec08ce8af276d7054d9c4db20c4" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] b09d0e57bb778154e0a6b8ad34e2656d49d6280ace66954efc058c3e63571da4 [INFO] running `Command { std: "docker" "start" "-a" "b09d0e57bb778154e0a6b8ad34e2656d49d6280ace66954efc058c3e63571da4", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "b09d0e57bb778154e0a6b8ad34e2656d49d6280ace66954efc058c3e63571da4", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "b09d0e57bb778154e0a6b8ad34e2656d49d6280ace66954efc058c3e63571da4", kill_on_drop: false }` [INFO] [stdout] b09d0e57bb778154e0a6b8ad34e2656d49d6280ace66954efc058c3e63571da4 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+b4c55082edd8dec08ce8af276d7054d9c4db20c4" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 6cd4d32e287487a1c792f177831b1675b137a322490f98ae78ccaa5272ac4084 [INFO] running `Command { std: "docker" "start" "-a" "6cd4d32e287487a1c792f177831b1675b137a322490f98ae78ccaa5272ac4084", kill_on_drop: false }` [INFO] [stderr] Compiling syn v2.0.100 [INFO] [stderr] Compiling libc v0.2.171 [INFO] [stderr] Compiling winnow v0.7.4 [INFO] [stderr] Compiling indexmap v2.8.0 [INFO] [stderr] Checking smallvec v1.14.0 [INFO] [stderr] Compiling crunchy v0.2.3 [INFO] [stderr] Compiling once_cell v1.21.1 [INFO] [stderr] Compiling ahash v0.8.11 [INFO] [stderr] Checking event-listener v5.4.0 [INFO] [stderr] Compiling typeid v1.0.3 [INFO] [stderr] Checking futures-lite v2.6.0 [INFO] [stderr] Compiling nix v0.29.0 [INFO] [stderr] Checking fixedbitset v0.4.2 [INFO] [stderr] Checking bevy_ptr v0.15.3 [INFO] [stderr] Compiling tiny-keccak v2.0.2 [INFO] [stderr] Checking disqualified v1.0.0 [INFO] [stderr] Checking fixedbitset v0.5.7 [INFO] [stderr] Compiling lock_api v0.4.12 [INFO] [stderr] Checking itertools v0.13.0 [INFO] [stderr] Compiling naga v23.1.0 [INFO] [stderr] Compiling cc v1.2.16 [INFO] [stderr] Checking tinyvec v1.9.0 [INFO] [stderr] Compiling wgpu-hal v23.0.1 [INFO] [stderr] Compiling wgpu-core v23.0.1 [INFO] [stderr] 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[stdout] warning: unused import: `crate::game::play::main_phase::event::*` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::game::play::main_phase::event::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `state::commands` and `text::cosmic_text::rustybuzz::Face` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:3:24 [INFO] [stdout] | [INFO] [stdout] 3 | use bevy::{prelude::*, state::commands, text::cosmic_text::rustybuzz::Face}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `event::*` and `self` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:9:9 [INFO] [stdout] | [INFO] [stdout] 9 | self, [INFO] [stdout] | ^^^^ [INFO] [stdout] 10 | main_phase::{ [INFO] [stdout] 11 | event::*, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::prelude::*` [INFO] [stdout] --> src/game/play/main_phase/event.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::game::play::main_phase::event::*` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::game::play::main_phase::event::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `systems::*` [INFO] [stdout] --> src/game/play/main_phase/mod.rs:10:28 [INFO] [stdout] | [INFO] [stdout] 10 | use battle::{BattlePlugin, systems::*}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `systems::*` [INFO] [stdout] --> src/game/play/main_phase/mod.rs:11:32 [INFO] [stdout] | [INFO] [stdout] 11 | use cardplay::{CardPlayPlugin, systems::*}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `event::*` [INFO] [stdout] --> src/game/play/main_phase/mod.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | use event::*; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::prelude::*` [INFO] [stdout] --> src/game/play/first_energy/mod.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `state::commands` [INFO] [stdout] --> src/game/play/first_energy/systems.rs:3:24 [INFO] [stdout] | [INFO] [stdout] 3 | use bevy::{prelude::*, state::commands}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::resource::*` [INFO] [stdout] --> src/game/play/systems.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use super::resource::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::game::loading::resource::*` [INFO] [stdout] --> src/game/play/systems.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::game::loading::resource::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::game::set_up::resource::*` [INFO] [stdout] --> src/game/play/systems.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::game::set_up::resource::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Write` [INFO] [stdout] --> src/game/play/systems.rs:7:21 [INFO] [stdout] | [INFO] [stdout] 7 | use std::io::{self, Write}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self` [INFO] [stdout] --> src/game/play/turn_end/systems.rs:3:25 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::game::play::{self, Controller, PlayState, resource::TurnPlayer}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::game::set_up::resource::*` [INFO] [stdout] --> src/game/play/turn_start/systems.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::game::set_up::resource::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Rethink` [INFO] [stdout] --> src/game/play/withdraw_phase/mod.rs:3:44 [INFO] [stdout] | [INFO] [stdout] 3 | CheckCondition, PickFighterToWithdraw, Rethink, Withdraw, WithdrawFinish, WithdrawManagement, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::prelude::*` [INFO] [stdout] --> src/game/play/x_phase/resource.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpinCondition` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:8:71 [INFO] [stdout] | [INFO] [stdout] 8 | Card, FaceCondition, FirstEnergy, Location, Player1, Player2, SpinCondition, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ecs::entity` [INFO] [stdout] --> src/game/play/x_phase/event.rs:1:12 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::{ecs::entity, prelude::*}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::ops::Mul` [INFO] [stdout] --> src/game/set_up/systems.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use std::ops::Mul; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Controller` [INFO] [stdout] --> src/game/set_up/mod.rs:10:19 [INFO] [stdout] | [INFO] [stdout] 10 | use super::play::{Controller, set_up_phase::event::GameOver}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `turn_end::TurnEndPlugin` [INFO] [stdout] --> src/game/mod.rs:11:12 [INFO] [stdout] | [INFO] [stdout] 11 | use play::{turn_end::TurnEndPlugin, PlayPlugin}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game::loading::systems::setup_deck` [INFO] [stdout] --> src/main.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use game::loading::systems::setup_deck; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game::play::PlayState` [INFO] [stdout] --> src/main.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use game::play::PlayState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `loading::LoadingPlugin` [INFO] [stdout] --> src/main.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | use game::{GamePlugin, loading::LoadingPlugin}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::game::play::main_phase::event::*` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | use crate::game::play::main_phase::event::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `state::commands` and `text::cosmic_text::rustybuzz::Face` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:3:24 [INFO] [stdout] | [INFO] [stdout] 3 | use bevy::{prelude::*, state::commands, text::cosmic_text::rustybuzz::Face}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `event::*` and `self` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:9:9 [INFO] [stdout] | [INFO] [stdout] 9 | self, [INFO] [stdout] | ^^^^ [INFO] [stdout] 10 | main_phase::{ [INFO] [stdout] 11 | event::*, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::prelude::*` [INFO] [stdout] --> src/game/play/main_phase/event.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::game::play::main_phase::event::*` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::game::play::main_phase::event::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `systems::*` [INFO] [stdout] --> src/game/play/main_phase/mod.rs:10:28 [INFO] [stdout] | [INFO] [stdout] 10 | use battle::{BattlePlugin, systems::*}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `systems::*` [INFO] [stdout] --> src/game/play/main_phase/mod.rs:11:32 [INFO] [stdout] | [INFO] [stdout] 11 | use cardplay::{CardPlayPlugin, systems::*}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `event::*` [INFO] [stdout] --> src/game/play/main_phase/mod.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | use event::*; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::prelude::*` [INFO] [stdout] --> src/game/play/first_energy/mod.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `state::commands` [INFO] [stdout] --> src/game/play/first_energy/systems.rs:3:24 [INFO] [stdout] | [INFO] [stdout] 3 | use bevy::{prelude::*, state::commands}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::resource::*` [INFO] [stdout] --> src/game/play/systems.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use super::resource::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::game::loading::resource::*` [INFO] [stdout] --> src/game/play/systems.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::game::loading::resource::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::game::set_up::resource::*` [INFO] [stdout] --> src/game/play/systems.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::game::set_up::resource::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Write` [INFO] [stdout] --> src/game/play/systems.rs:7:21 [INFO] [stdout] | [INFO] [stdout] 7 | use std::io::{self, Write}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `self` [INFO] [stdout] --> src/game/play/turn_end/systems.rs:3:25 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::game::play::{self, Controller, PlayState, resource::TurnPlayer}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::game::set_up::resource::*` [INFO] [stdout] --> src/game/play/turn_start/systems.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::game::set_up::resource::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Rethink` [INFO] [stdout] --> src/game/play/withdraw_phase/mod.rs:3:44 [INFO] [stdout] | [INFO] [stdout] 3 | CheckCondition, PickFighterToWithdraw, Rethink, Withdraw, WithdrawFinish, WithdrawManagement, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::prelude::*` [INFO] [stdout] --> src/game/play/x_phase/resource.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SpinCondition` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:8:71 [INFO] [stdout] | [INFO] [stdout] 8 | Card, FaceCondition, FirstEnergy, Location, Player1, Player2, SpinCondition, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ecs::entity` [INFO] [stdout] --> src/game/play/x_phase/event.rs:1:12 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::{ecs::entity, prelude::*}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::ops::Mul` [INFO] [stdout] --> src/game/set_up/systems.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use std::ops::Mul; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Controller` [INFO] [stdout] --> src/game/set_up/mod.rs:10:19 [INFO] [stdout] | [INFO] [stdout] 10 | use super::play::{Controller, set_up_phase::event::GameOver}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `turn_end::TurnEndPlugin` [INFO] [stdout] --> src/game/mod.rs:11:12 [INFO] [stdout] | [INFO] [stdout] 11 | use play::{turn_end::TurnEndPlugin, PlayPlugin}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game::loading::systems::setup_deck` [INFO] [stdout] --> src/main.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use game::loading::systems::setup_deck; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game::play::PlayState` [INFO] [stdout] --> src/main.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use game::play::PlayState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `loading::LoadingPlugin` [INFO] [stdout] --> src/main.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | use game::{GamePlugin, loading::LoadingPlugin}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::reflect::Set` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use bevy::reflect::Set; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:92:9 [INFO] [stdout] | [INFO] [stdout] 92 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:114:9 [INFO] [stdout] | [INFO] [stdout] 114 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:136:9 [INFO] [stdout] | [INFO] [stdout] 136 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:158:9 [INFO] [stdout] | [INFO] [stdout] 158 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:180:9 [INFO] [stdout] | [INFO] [stdout] 180 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:202:9 [INFO] [stdout] | [INFO] [stdout] 202 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:224:9 [INFO] [stdout] | [INFO] [stdout] 224 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:246:9 [INFO] [stdout] | [INFO] [stdout] 246 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:268:9 [INFO] [stdout] | [INFO] [stdout] 268 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:290:9 [INFO] [stdout] | [INFO] [stdout] 290 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:312:9 [INFO] [stdout] | [INFO] [stdout] 312 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:333:9 [INFO] [stdout] | [INFO] [stdout] 333 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:355:9 [INFO] [stdout] | [INFO] [stdout] 355 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:377:9 [INFO] [stdout] | [INFO] [stdout] 377 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:399:9 [INFO] [stdout] | [INFO] [stdout] 399 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:417:9 [INFO] [stdout] | [INFO] [stdout] 417 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:435:9 [INFO] [stdout] | [INFO] [stdout] 435 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:453:9 [INFO] [stdout] | [INFO] [stdout] 453 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:471:9 [INFO] [stdout] | [INFO] [stdout] 471 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:489:9 [INFO] [stdout] | [INFO] [stdout] 489 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/loading/systems.rs:520:18 [INFO] [stdout] | [INFO] [stdout] 520 | for (entity, card, location, face_condition) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/loading/systems.rs:537:18 [INFO] [stdout] | [INFO] [stdout] 537 | for (entity, card, location, face_condition) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:548:9 [INFO] [stdout] | [INFO] [stdout] 548 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:569:9 [INFO] [stdout] | [INFO] [stdout] 569 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:590:9 [INFO] [stdout] | [INFO] [stdout] 590 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:611:9 [INFO] [stdout] | [INFO] [stdout] 611 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:632:9 [INFO] [stdout] | [INFO] [stdout] 632 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:652:9 [INFO] [stdout] | [INFO] [stdout] 652 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:674:9 [INFO] [stdout] | [INFO] [stdout] 674 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:694:9 [INFO] [stdout] | [INFO] [stdout] 694 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:715:9 [INFO] [stdout] | [INFO] [stdout] 715 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:736:9 [INFO] [stdout] | [INFO] [stdout] 736 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:758:9 [INFO] [stdout] | [INFO] [stdout] 758 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:780:9 [INFO] [stdout] | [INFO] [stdout] 780 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:802:9 [INFO] [stdout] | [INFO] [stdout] 802 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:824:9 [INFO] [stdout] | [INFO] [stdout] 824 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:846:9 [INFO] [stdout] | [INFO] [stdout] 846 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:868:9 [INFO] [stdout] | [INFO] [stdout] 868 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:886:9 [INFO] [stdout] | [INFO] [stdout] 886 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:904:9 [INFO] [stdout] | [INFO] [stdout] 904 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:922:9 [INFO] [stdout] | [INFO] [stdout] 922 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:940:9 [INFO] [stdout] | [INFO] [stdout] 940 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:958:9 [INFO] [stdout] | [INFO] [stdout] 958 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:19:9 [INFO] [stdout] | [INFO] [stdout] 19 | for event in attack_start_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:170:5 [INFO] [stdout] | [INFO] [stdout] 170 | mut being_attacked_event_writer: EventWriter, [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `being_attacked_event_writer` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:170:5 [INFO] [stdout] | [INFO] [stdout] 170 | mut being_attacked_event_writer: EventWriter, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_being_attacked_event_writer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:267:5 [INFO] [stdout] | [INFO] [stdout] 267 | mut being_attacked_event_writer: EventWriter, [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `being_attacked_event_writer` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:267:5 [INFO] [stdout] | [INFO] [stdout] 267 | mut being_attacked_event_writer: EventWriter, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_being_attacked_event_writer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:368:13 [INFO] [stdout] | [INFO] [stdout] 368 | let mut has_respin = false; [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `has_respin` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:368:13 [INFO] [stdout] | [INFO] [stdout] 368 | let mut has_respin = false; [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_has_respin` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:453:13 [INFO] [stdout] | [INFO] [stdout] 453 | let mut has_respin = false; [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `has_respin` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:453:13 [INFO] [stdout] | [INFO] [stdout] 453 | let mut has_respin = false; [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_has_respin` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:543:5 [INFO] [stdout] | [INFO] [stdout] 543 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:543:5 [INFO] [stdout] | [INFO] [stdout] 543 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `attacker_card` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:833:24 [INFO] [stdout] | [INFO] [stdout] 833 | Ok((_, attacker_card, attacker_fighter)), [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_attacker_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `attacked_card` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:834:24 [INFO] [stdout] | [INFO] [stdout] 834 | Ok((_, attacked_card, attacked_fighter)), [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_attacked_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:23:9 [INFO] [stdout] | [INFO] [stdout] 23 | for event in play_start_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:38:9 [INFO] [stdout] | [INFO] [stdout] 38 | for event in select_hand_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `fighter_option` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:85:37 [INFO] [stdout] | [INFO] [stdout] 85 | if let Ok((_, card, fighter_option, tactics_option)) = [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fighter_option` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:140:9 [INFO] [stdout] | [INFO] [stdout] 140 | for event in select_hand_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `fighter_option` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:186:37 [INFO] [stdout] | [INFO] [stdout] 186 | if let Ok((_, card, fighter_option, tactics_option)) = [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fighter_option` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `fighter` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:241:25 [INFO] [stdout] | [INFO] [stdout] 241 | if let Some(fighter) = fighter_option { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fighter` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:547:41 [INFO] [stdout] | [INFO] [stdout] 547 | let energy: u32 = if let Ok((_, card, _, tactics)) = query.get(event.played_card_id) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:721:41 [INFO] [stdout] | [INFO] [stdout] 721 | let energy: u32 = if let Ok((_, card, _, tactics)) = query.get(event.played_card_id) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1007:9 [INFO] [stdout] | [INFO] [stdout] 1007 | for event in play_fighter_finish_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1016:9 [INFO] [stdout] | [INFO] [stdout] 1016 | for event in play_tactics_finish_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1052:26 [INFO] [stdout] | [INFO] [stdout] 1052 | for (index, (entity, card)) in high_energy_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1083:26 [INFO] [stdout] | [INFO] [stdout] 1083 | for (index, (entity, card)) in available_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1136:34 [INFO] [stdout] | [INFO] [stdout] 1136 | for (index, (entity, card)) in high_energy_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `total_energy_for_penalty` is never read [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1069:29 [INFO] [stdout] | [INFO] [stdout] 1069 | ... total_energy_for_penalty += card.energy; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1216:26 [INFO] [stdout] | [INFO] [stdout] 1216 | for (index, (entity, card)) in high_energy_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1247:26 [INFO] [stdout] | [INFO] [stdout] 1247 | for (index, (entity, card)) in available_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1300:34 [INFO] [stdout] | [INFO] [stdout] 1300 | for (index, (entity, card)) in high_energy_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `total_energy_for_penalty` is never read [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1233:29 [INFO] [stdout] | [INFO] [stdout] 1233 | ... total_energy_for_penalty += card.energy; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::reflect::Set` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use bevy::reflect::Set; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:39:22 [INFO] [stdout] | [INFO] [stdout] 39 | for (entity, card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:59:22 [INFO] [stdout] | [INFO] [stdout] 59 | for (entity, card, location) in query_opponent.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:135:22 [INFO] [stdout] | [INFO] [stdout] 135 | for (entity, card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:155:22 [INFO] [stdout] | [INFO] [stdout] 155 | for (entity, card, location) in query_opponent.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:226:9 [INFO] [stdout] | [INFO] [stdout] 226 | for event in continue_main_phase_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:265:9 [INFO] [stdout] | [INFO] [stdout] 265 | for event in main_phase_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:92:9 [INFO] [stdout] | [INFO] [stdout] 92 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:114:9 [INFO] [stdout] | [INFO] [stdout] 114 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:136:9 [INFO] [stdout] | [INFO] [stdout] 136 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:158:9 [INFO] [stdout] | [INFO] [stdout] 158 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:180:9 [INFO] [stdout] | [INFO] [stdout] 180 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:202:9 [INFO] [stdout] | [INFO] [stdout] 202 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:224:9 [INFO] [stdout] | [INFO] [stdout] 224 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:246:9 [INFO] [stdout] | [INFO] [stdout] 246 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:268:9 [INFO] [stdout] | [INFO] [stdout] 268 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:290:9 [INFO] [stdout] | [INFO] [stdout] 290 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:312:9 [INFO] [stdout] | [INFO] [stdout] 312 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:333:9 [INFO] [stdout] | [INFO] [stdout] 333 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:355:9 [INFO] [stdout] | [INFO] [stdout] 355 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:377:9 [INFO] [stdout] | [INFO] [stdout] 377 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:399:9 [INFO] [stdout] | [INFO] [stdout] 399 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:417:9 [INFO] [stdout] | [INFO] [stdout] 417 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:435:9 [INFO] [stdout] | [INFO] [stdout] 435 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:453:9 [INFO] [stdout] | [INFO] [stdout] 453 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:471:9 [INFO] [stdout] | [INFO] [stdout] 471 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:489:9 [INFO] [stdout] | [INFO] [stdout] 489 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/loading/systems.rs:520:18 [INFO] [stdout] | [INFO] [stdout] 520 | for (entity, card, location, face_condition) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/loading/systems.rs:537:18 [INFO] [stdout] | [INFO] [stdout] 537 | for (entity, card, location, face_condition) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:548:9 [INFO] [stdout] | [INFO] [stdout] 548 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:569:9 [INFO] [stdout] | [INFO] [stdout] 569 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:590:9 [INFO] [stdout] | [INFO] [stdout] 590 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:611:9 [INFO] [stdout] | [INFO] [stdout] 611 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:632:9 [INFO] [stdout] | [INFO] [stdout] 632 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:652:9 [INFO] [stdout] | [INFO] [stdout] 652 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:674:9 [INFO] [stdout] | [INFO] [stdout] 674 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:694:9 [INFO] [stdout] | [INFO] [stdout] 694 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:715:9 [INFO] [stdout] | [INFO] [stdout] 715 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:736:9 [INFO] [stdout] | [INFO] [stdout] 736 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:758:9 [INFO] [stdout] | [INFO] [stdout] 758 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:780:9 [INFO] [stdout] | [INFO] [stdout] 780 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:802:9 [INFO] [stdout] | [INFO] [stdout] 802 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:824:9 [INFO] [stdout] | [INFO] [stdout] 824 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:846:9 [INFO] [stdout] | [INFO] [stdout] 846 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:868:9 [INFO] [stdout] | [INFO] [stdout] 868 | for n in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:886:9 [INFO] [stdout] | [INFO] [stdout] 886 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:904:9 [INFO] [stdout] | [INFO] [stdout] 904 | for n in 0..1 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:922:9 [INFO] [stdout] | [INFO] [stdout] 922 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:940:9 [INFO] [stdout] | [INFO] [stdout] 940 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/loading/systems.rs:958:9 [INFO] [stdout] | [INFO] [stdout] 958 | for n in 0..2 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:28:9 [INFO] [stdout] | [INFO] [stdout] 28 | for event in set_up_draw_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:69:9 [INFO] [stdout] | [INFO] [stdout] 69 | for event in set_up_draw_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:19:9 [INFO] [stdout] | [INFO] [stdout] 19 | for event in attack_start_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:108:9 [INFO] [stdout] | [INFO] [stdout] 108 | for event in respin_fzone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:139:9 [INFO] [stdout] | [INFO] [stdout] 139 | for event in respin_fzone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:166:9 [INFO] [stdout] | [INFO] [stdout] 166 | for event in respin_szone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:186:9 [INFO] [stdout] | [INFO] [stdout] 186 | for event in respin_szone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:170:5 [INFO] [stdout] | [INFO] [stdout] 170 | mut being_attacked_event_writer: EventWriter, [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `being_attacked_event_writer` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:170:5 [INFO] [stdout] | [INFO] [stdout] 170 | mut being_attacked_event_writer: EventWriter, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_being_attacked_event_writer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:267:5 [INFO] [stdout] | [INFO] [stdout] 267 | mut being_attacked_event_writer: EventWriter, [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `being_attacked_event_writer` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:267:5 [INFO] [stdout] | [INFO] [stdout] 267 | mut being_attacked_event_writer: EventWriter, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_being_attacked_event_writer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/play/first_energy/systems.rs:29:25 [INFO] [stdout] | [INFO] [stdout] 29 | for n in 0..x{ [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:368:13 [INFO] [stdout] | [INFO] [stdout] 368 | let mut has_respin = false; [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `has_respin` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:368:13 [INFO] [stdout] | [INFO] [stdout] 368 | let mut has_respin = false; [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_has_respin` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:453:13 [INFO] [stdout] | [INFO] [stdout] 453 | let mut has_respin = false; [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `has_respin` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:453:13 [INFO] [stdout] | [INFO] [stdout] 453 | let mut has_respin = false; [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_has_respin` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:543:5 [INFO] [stdout] | [INFO] [stdout] 543 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:543:5 [INFO] [stdout] | [INFO] [stdout] 543 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:17:10 [INFO] [stdout] | [INFO] [stdout] 17 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `attacker_card` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:833:24 [INFO] [stdout] | [INFO] [stdout] 833 | Ok((_, attacker_card, attacker_fighter)), [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_attacker_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `attacked_card` [INFO] [stdout] --> src/game/play/main_phase/battle/systems.rs:834:24 [INFO] [stdout] | [INFO] [stdout] 834 | Ok((_, attacked_card, attacked_fighter)), [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_attacked_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:31:10 [INFO] [stdout] | [INFO] [stdout] 31 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:54:9 [INFO] [stdout] | [INFO] [stdout] 54 | for event in check_condition_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:55:14 [INFO] [stdout] | [INFO] [stdout] 55 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:62:14 [INFO] [stdout] | [INFO] [stdout] 62 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:79:9 [INFO] [stdout] | [INFO] [stdout] 79 | for event in check_condition_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:80:14 [INFO] [stdout] | [INFO] [stdout] 80 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:87:14 [INFO] [stdout] | [INFO] [stdout] 87 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:120:9 [INFO] [stdout] | [INFO] [stdout] 120 | for event in withdraw_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:163:9 [INFO] [stdout] | [INFO] [stdout] 163 | for event in withdraw_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:206:9 [INFO] [stdout] | [INFO] [stdout] 206 | for event in pick_fighter_to_withdraw_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:270:9 [INFO] [stdout] | [INFO] [stdout] 270 | for event in pick_fighter_to_withdraw_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `location` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:351:26 [INFO] [stdout] | [INFO] [stdout] 351 | if let Ok((card, location)) = query.get(event.id) { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_location` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `location` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:404:26 [INFO] [stdout] | [INFO] [stdout] 404 | if let Ok((card, location)) = query.get(event.id) { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_location` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/x_phase/systems.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 24 | mut in_xzone_card: ResMut, [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `query` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:23:5 [INFO] [stdout] | [INFO] [stdout] 23 | query: Query<(Entity, &Card, &Location, &FaceCondition), With>, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_query` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:28:9 [INFO] [stdout] | [INFO] [stdout] 28 | for event in list_facedown_cards_in_xzone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/x_phase/systems.rs:38:5 [INFO] [stdout] | [INFO] [stdout] 38 | mut in_xzone_card: ResMut, [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `query` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:37:5 [INFO] [stdout] | [INFO] [stdout] 37 | query: Query<(Entity, &Card, &Location, &FaceCondition), With>, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_query` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:42:9 [INFO] [stdout] | [INFO] [stdout] 42 | for event in list_facedown_cards_in_xzone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:57:9 [INFO] [stdout] | [INFO] [stdout] 57 | for event in x_phase_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:93:9 [INFO] [stdout] | [INFO] [stdout] 93 | for event in x_phase_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/x_phase/systems.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:145:20 [INFO] [stdout] | [INFO] [stdout] 145 | if let Ok((entity, card)) = query.get(event.first_energy_id) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/x_phase/systems.rs:154:5 [INFO] [stdout] | [INFO] [stdout] 154 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:154:5 [INFO] [stdout] | [INFO] [stdout] 154 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:159:20 [INFO] [stdout] | [INFO] [stdout] 159 | if let Ok((entity, card)) = query.get(event.first_energy_id) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:27:9 [INFO] [stdout] | [INFO] [stdout] 27 | for event in mulligan_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:86:9 [INFO] [stdout] | [INFO] [stdout] 86 | for event in mulligan_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/set_up/systems.rs:88:14 [INFO] [stdout] | [INFO] [stdout] 88 | for (entity, card, location) in query.iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:126:9 [INFO] [stdout] | [INFO] [stdout] 126 | for event in mulligan_opponent_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:170:9 [INFO] [stdout] | [INFO] [stdout] 170 | for event in mulligan_management_opponent_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/set_up/systems.rs:171:14 [INFO] [stdout] | [INFO] [stdout] 171 | for (entity, card, location) in query.iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/set_up/systems.rs:205:5 [INFO] [stdout] | [INFO] [stdout] 205 | mut mulligan_counter: ResMut, [INFO] [stdout] | ----^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/set_up/systems.rs:206:5 [INFO] [stdout] | [INFO] [stdout] 206 | mut mulligan_counter_opponent: ResMut, [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:215:9 [INFO] [stdout] | [INFO] [stdout] 215 | for event in mulligan_penalty_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:265:9 [INFO] [stdout] | [INFO] [stdout] 265 | for event in mulligan_finish_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `location` [INFO] [stdout] --> src/game/set_up/systems.rs:308:28 [INFO] [stdout] | [INFO] [stdout] 308 | for (entity, card, location) in query_first_energy.iter() { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_location` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `location` [INFO] [stdout] --> src/game/set_up/systems.rs:377:24 [INFO] [stdout] | [INFO] [stdout] 377 | for (entity, card, location) in query.iter() { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_location` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:23:9 [INFO] [stdout] | [INFO] [stdout] 23 | for event in play_start_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:38:9 [INFO] [stdout] | [INFO] [stdout] 38 | for event in select_hand_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `fighter_option` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:85:37 [INFO] [stdout] | [INFO] [stdout] 85 | if let Ok((_, card, fighter_option, tactics_option)) = [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fighter_option` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:140:9 [INFO] [stdout] | [INFO] [stdout] 140 | for event in select_hand_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `fighter_option` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:186:37 [INFO] [stdout] | [INFO] [stdout] 186 | if let Ok((_, card, fighter_option, tactics_option)) = [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fighter_option` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `fighter` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:241:25 [INFO] [stdout] | [INFO] [stdout] 241 | if let Some(fighter) = fighter_option { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fighter` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `attacker_id` is never read [INFO] [stdout] --> src/game/play/main_phase/battle/event.rs:41:9 [INFO] [stdout] | [INFO] [stdout] 40 | pub struct BattleTacticsWin{ [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] 41 | pub attacker_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `winner_id` is never read [INFO] [stdout] --> src/game/play/main_phase/battle/event.rs:46:9 [INFO] [stdout] | [INFO] [stdout] 45 | pub struct BattleFighterWin{ [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] 46 | pub winner_id: Entity, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `destroyed_tactics_id` is never read [INFO] [stdout] --> src/game/play/main_phase/battle/event.rs:51:9 [INFO] [stdout] | [INFO] [stdout] 50 | pub struct DestroyedTactics{ [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] 51 | pub destroyed_tactics_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `destroyed_fighter_id` is never read [INFO] [stdout] --> src/game/play/main_phase/battle/event.rs:56:9 [INFO] [stdout] | [INFO] [stdout] 55 | pub struct DestroyedFighter{ [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] 56 | pub destroyed_fighter_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `attacked_card_id` is never read [INFO] [stdout] --> src/game/play/main_phase/battle/event.rs:62:9 [INFO] [stdout] | [INFO] [stdout] 60 | pub struct ChooseWithdrawOrGY{ [INFO] [stdout] | ------------------ field in this struct [INFO] [stdout] 61 | pub attacker_id: Entity, [INFO] [stdout] 62 | pub attacked_card_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `played_card_id` is never read [INFO] [stdout] --> src/game/play/main_phase/cardplay/event.rs:29:9 [INFO] [stdout] | [INFO] [stdout] 28 | pub struct PlayFighterFinish { [INFO] [stdout] | ----------------- field in this struct [INFO] [stdout] 29 | pub played_card_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `played_card_id` is never read [INFO] [stdout] --> src/game/play/main_phase/cardplay/event.rs:34:9 [INFO] [stdout] | [INFO] [stdout] 33 | pub struct PlayTacticsFinish { [INFO] [stdout] | ----------------- field in this struct [INFO] [stdout] 34 | pub played_card_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `spin_cards_list` and `penalty_card_list` are never read [INFO] [stdout] --> src/game/play/main_phase/cardplay/event.rs:51:9 [INFO] [stdout] | [INFO] [stdout] 49 | pub struct PlayTacticsWithPenaltyFromHand { [INFO] [stdout] | ------------------------------ fields in this struct [INFO] [stdout] 50 | pub played_card_id: Entity, [INFO] [stdout] 51 | pub spin_cards_list: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] 52 | pub penalty_card_list: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `automatically_move_to_withdraw_state` is never used [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:198:8 [INFO] [stdout] | [INFO] [stdout] 198 | pub fn automatically_move_to_withdraw_state(mut next_state: ResMut>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `yuukannoenazi` is never used [INFO] [stdout] --> src/game/play/first_energy/systems.rs:11:4 [INFO] [stdout] | [INFO] [stdout] 11 | fn yuukannoenazi( [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `choose_entities_from_facedown_xzone` is never used [INFO] [stdout] --> src/game/play/first_energy/systems.rs:44:4 [INFO] [stdout] | [INFO] [stdout] 44 | fn choose_entities_from_facedown_xzone(facedown_cards: &Res) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `choose_entity_from_facedown_xzone` is never used [INFO] [stdout] --> src/game/play/first_energy/systems.rs:98:4 [INFO] [stdout] | [INFO] [stdout] 98 | fn choose_entity_from_facedown_xzone(facedown_cards: Res) -> Entity { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `sum_energy_in_szone` is never used [INFO] [stdout] --> src/game/play/systems.rs:9:4 [INFO] [stdout] | [INFO] [stdout] 9 | fn sum_energy_in_szone(query: Query<(&Card, &Location)>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `select_a_card_in_hand` is never used [INFO] [stdout] --> src/game/play/systems.rs:19:4 [INFO] [stdout] | [INFO] [stdout] 19 | fn select_a_card_in_hand(query: Query<(Entity, &Card, &Location)>, mut commands: Commands) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `check_fzone_condition` is never used [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:12:8 [INFO] [stdout] | [INFO] [stdout] 12 | pub fn check_fzone_condition( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `check_xzone_condition` is never used [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:26:8 [INFO] [stdout] | [INFO] [stdout] 26 | pub fn check_xzone_condition( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `write_think_event` is never used [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:40:8 [INFO] [stdout] | [INFO] [stdout] 40 | pub fn write_think_event(mut rethink_event_writer: EventWriter) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `id` is never read [INFO] [stdout] --> src/game/play/withdraw_phase/event.rs:10:9 [INFO] [stdout] | [INFO] [stdout] 9 | pub struct WithdrawFinish { [INFO] [stdout] | -------------- field in this struct [INFO] [stdout] 10 | pub id: Entity, [INFO] [stdout] | ^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Rethink` is never constructed [INFO] [stdout] --> src/game/play/withdraw_phase/event.rs:17:12 [INFO] [stdout] | [INFO] [stdout] 17 | pub struct Rethink; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CheckSzoneCondition` is never constructed [INFO] [stdout] --> src/game/play/withdraw_phase/event.rs:26:12 [INFO] [stdout] | [INFO] [stdout] 26 | pub struct CheckSzoneCondition; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `select_a_facedown_card` is never used [INFO] [stdout] --> src/game/play/x_phase/systems.rs:166:8 [INFO] [stdout] | [INFO] [stdout] 166 | pub fn select_a_facedown_card(in_xzone_card: ResMut) -> Entity { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `check_last_hand` is never used [INFO] [stdout] --> src/game/set_up/systems.rs:318:8 [INFO] [stdout] | [INFO] [stdout] 318 | pub fn check_last_hand( [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `choose_first` is never used [INFO] [stdout] --> src/game/set_up/systems.rs:332:8 [INFO] [stdout] | [INFO] [stdout] 332 | pub fn choose_first( [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `automatically_move_to_over_state` is never used [INFO] [stdout] --> src/game/set_up/systems.rs:358:8 [INFO] [stdout] | [INFO] [stdout] 358 | pub fn automatically_move_to_over_state(mut next_state: ResMut>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `automatically_move_to_play_state` is never used [INFO] [stdout] --> src/game/set_up/systems.rs:363:8 [INFO] [stdout] | [INFO] [stdout] 363 | pub fn automatically_move_to_play_state( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `first_energy_open` is never used [INFO] [stdout] --> src/game/set_up/systems.rs:372:8 [INFO] [stdout] | [INFO] [stdout] 372 | pub fn first_energy_open( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:547:41 [INFO] [stdout] | [INFO] [stdout] 547 | let energy: u32 = if let Ok((_, card, _, tactics)) = query.get(event.played_card_id) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:721:41 [INFO] [stdout] | [INFO] [stdout] 721 | let energy: u32 = if let Ok((_, card, _, tactics)) = query.get(event.played_card_id) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1007:9 [INFO] [stdout] | [INFO] [stdout] 1007 | for event in play_fighter_finish_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1016:9 [INFO] [stdout] | [INFO] [stdout] 1016 | for event in play_tactics_finish_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1052:26 [INFO] [stdout] | [INFO] [stdout] 1052 | for (index, (entity, card)) in high_energy_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1083:26 [INFO] [stdout] | [INFO] [stdout] 1083 | for (index, (entity, card)) in available_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1136:34 [INFO] [stdout] | [INFO] [stdout] 1136 | for (index, (entity, card)) in high_energy_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `total_energy_for_penalty` is never read [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1069:29 [INFO] [stdout] | [INFO] [stdout] 1069 | ... total_energy_for_penalty += card.energy; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1216:26 [INFO] [stdout] | [INFO] [stdout] 1216 | for (index, (entity, card)) in high_energy_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1247:26 [INFO] [stdout] | [INFO] [stdout] 1247 | for (index, (entity, card)) in available_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1300:34 [INFO] [stdout] | [INFO] [stdout] 1300 | for (index, (entity, card)) in high_energy_cards.iter().enumerate() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `total_energy_for_penalty` is never read [INFO] [stdout] --> src/game/play/main_phase/cardplay/systems.rs:1233:29 [INFO] [stdout] | [INFO] [stdout] 1233 | ... total_energy_for_penalty += card.energy; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:39:22 [INFO] [stdout] | [INFO] [stdout] 39 | for (entity, card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:59:22 [INFO] [stdout] | [INFO] [stdout] 59 | for (entity, card, location) in query_opponent.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:135:22 [INFO] [stdout] | [INFO] [stdout] 135 | for (entity, card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:155:22 [INFO] [stdout] | [INFO] [stdout] 155 | for (entity, card, location) in query_opponent.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:226:9 [INFO] [stdout] | [INFO] [stdout] 226 | for event in continue_main_phase_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/main_phase/free/systems.rs:265:9 [INFO] [stdout] | [INFO] [stdout] 265 | for event in main_phase_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:28:9 [INFO] [stdout] | [INFO] [stdout] 28 | for event in set_up_draw_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:69:9 [INFO] [stdout] | [INFO] [stdout] 69 | for event in set_up_draw_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:108:9 [INFO] [stdout] | [INFO] [stdout] 108 | for event in respin_fzone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:139:9 [INFO] [stdout] | [INFO] [stdout] 139 | for event in respin_fzone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:166:9 [INFO] [stdout] | [INFO] [stdout] 166 | for event in respin_szone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:186:9 [INFO] [stdout] | [INFO] [stdout] 186 | for event in respin_szone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `n` [INFO] [stdout] --> src/game/play/first_energy/systems.rs:29:25 [INFO] [stdout] | [INFO] [stdout] 29 | for n in 0..x{ [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:17:10 [INFO] [stdout] | [INFO] [stdout] 17 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:31:10 [INFO] [stdout] | [INFO] [stdout] 31 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:54:9 [INFO] [stdout] | [INFO] [stdout] 54 | for event in check_condition_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:55:14 [INFO] [stdout] | [INFO] [stdout] 55 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:62:14 [INFO] [stdout] | [INFO] [stdout] 62 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:79:9 [INFO] [stdout] | [INFO] [stdout] 79 | for event in check_condition_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:80:14 [INFO] [stdout] | [INFO] [stdout] 80 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `card` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:87:14 [INFO] [stdout] | [INFO] [stdout] 87 | for (card, location) in query.iter() { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_card` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:120:9 [INFO] [stdout] | [INFO] [stdout] 120 | for event in withdraw_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:163:9 [INFO] [stdout] | [INFO] [stdout] 163 | for event in withdraw_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:206:9 [INFO] [stdout] | [INFO] [stdout] 206 | for event in pick_fighter_to_withdraw_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:270:9 [INFO] [stdout] | [INFO] [stdout] 270 | for event in pick_fighter_to_withdraw_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `location` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:351:26 [INFO] [stdout] | [INFO] [stdout] 351 | if let Ok((card, location)) = query.get(event.id) { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_location` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `location` [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:404:26 [INFO] [stdout] | [INFO] [stdout] 404 | if let Ok((card, location)) = query.get(event.id) { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_location` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/x_phase/systems.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 24 | mut in_xzone_card: ResMut, [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `query` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:23:5 [INFO] [stdout] | [INFO] [stdout] 23 | query: Query<(Entity, &Card, &Location, &FaceCondition), With>, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_query` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:28:9 [INFO] [stdout] | [INFO] [stdout] 28 | for event in list_facedown_cards_in_xzone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/x_phase/systems.rs:38:5 [INFO] [stdout] | [INFO] [stdout] 38 | mut in_xzone_card: ResMut, [INFO] [stdout] | ----^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `query` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:37:5 [INFO] [stdout] | [INFO] [stdout] 37 | query: Query<(Entity, &Card, &Location, &FaceCondition), With>, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_query` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:42:9 [INFO] [stdout] | [INFO] [stdout] 42 | for event in list_facedown_cards_in_xzone_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:57:9 [INFO] [stdout] | [INFO] [stdout] 57 | for event in x_phase_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:93:9 [INFO] [stdout] | [INFO] [stdout] 93 | for event in x_phase_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/x_phase/systems.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:145:20 [INFO] [stdout] | [INFO] [stdout] 145 | if let Ok((entity, card)) = query.get(event.first_energy_id) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/play/x_phase/systems.rs:154:5 [INFO] [stdout] | [INFO] [stdout] 154 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:154:5 [INFO] [stdout] | [INFO] [stdout] 154 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/play/x_phase/systems.rs:159:20 [INFO] [stdout] | [INFO] [stdout] 159 | if let Ok((entity, card)) = query.get(event.first_energy_id) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:27:9 [INFO] [stdout] | [INFO] [stdout] 27 | for event in mulligan_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:86:9 [INFO] [stdout] | [INFO] [stdout] 86 | for event in mulligan_management_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/set_up/systems.rs:88:14 [INFO] [stdout] | [INFO] [stdout] 88 | for (entity, card, location) in query.iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:126:9 [INFO] [stdout] | [INFO] [stdout] 126 | for event in mulligan_opponent_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:170:9 [INFO] [stdout] | [INFO] [stdout] 170 | for event in mulligan_management_opponent_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> src/game/set_up/systems.rs:171:14 [INFO] [stdout] | [INFO] [stdout] 171 | for (entity, card, location) in query.iter() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/set_up/systems.rs:205:5 [INFO] [stdout] | [INFO] [stdout] 205 | mut mulligan_counter: ResMut, [INFO] [stdout] | ----^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/set_up/systems.rs:206:5 [INFO] [stdout] | [INFO] [stdout] 206 | mut mulligan_counter_opponent: ResMut, [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:215:9 [INFO] [stdout] | [INFO] [stdout] 215 | for event in mulligan_penalty_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `event` [INFO] [stdout] --> src/game/set_up/systems.rs:265:9 [INFO] [stdout] | [INFO] [stdout] 265 | for event in mulligan_finish_event_reader.read() { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `location` [INFO] [stdout] --> src/game/set_up/systems.rs:308:28 [INFO] [stdout] | [INFO] [stdout] 308 | for (entity, card, location) in query_first_energy.iter() { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_location` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `location` [INFO] [stdout] --> src/game/set_up/systems.rs:377:24 [INFO] [stdout] | [INFO] [stdout] 377 | for (entity, card, location) in query.iter() { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_location` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `attacker_id` is never read [INFO] [stdout] --> src/game/play/main_phase/battle/event.rs:41:9 [INFO] [stdout] | [INFO] [stdout] 40 | pub struct BattleTacticsWin{ [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] 41 | pub attacker_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `winner_id` is never read [INFO] [stdout] --> src/game/play/main_phase/battle/event.rs:46:9 [INFO] [stdout] | [INFO] [stdout] 45 | pub struct BattleFighterWin{ [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] 46 | pub winner_id: Entity, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `destroyed_tactics_id` is never read [INFO] [stdout] --> src/game/play/main_phase/battle/event.rs:51:9 [INFO] [stdout] | [INFO] [stdout] 50 | pub struct DestroyedTactics{ [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] 51 | pub destroyed_tactics_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `destroyed_fighter_id` is never read [INFO] [stdout] --> src/game/play/main_phase/battle/event.rs:56:9 [INFO] [stdout] | [INFO] [stdout] 55 | pub struct DestroyedFighter{ [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] 56 | pub destroyed_fighter_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `attacked_card_id` is never read [INFO] [stdout] --> src/game/play/main_phase/battle/event.rs:62:9 [INFO] [stdout] | [INFO] [stdout] 60 | pub struct ChooseWithdrawOrGY{ [INFO] [stdout] | ------------------ field in this struct [INFO] [stdout] 61 | pub attacker_id: Entity, [INFO] [stdout] 62 | pub attacked_card_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `played_card_id` is never read [INFO] [stdout] --> src/game/play/main_phase/cardplay/event.rs:29:9 [INFO] [stdout] | [INFO] [stdout] 28 | pub struct PlayFighterFinish { [INFO] [stdout] | ----------------- field in this struct [INFO] [stdout] 29 | pub played_card_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `played_card_id` is never read [INFO] [stdout] --> src/game/play/main_phase/cardplay/event.rs:34:9 [INFO] [stdout] | [INFO] [stdout] 33 | pub struct PlayTacticsFinish { [INFO] [stdout] | ----------------- field in this struct [INFO] [stdout] 34 | pub played_card_id: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `spin_cards_list` and `penalty_card_list` are never read [INFO] [stdout] --> src/game/play/main_phase/cardplay/event.rs:51:9 [INFO] [stdout] | [INFO] [stdout] 49 | pub struct PlayTacticsWithPenaltyFromHand { [INFO] [stdout] | ------------------------------ fields in this struct [INFO] [stdout] 50 | pub played_card_id: Entity, [INFO] [stdout] 51 | pub spin_cards_list: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] 52 | pub penalty_card_list: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `automatically_move_to_withdraw_state` is never used [INFO] [stdout] --> src/game/play/set_up_phase/systems.rs:198:8 [INFO] [stdout] | [INFO] [stdout] 198 | pub fn automatically_move_to_withdraw_state(mut next_state: ResMut>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `yuukannoenazi` is never used [INFO] [stdout] --> src/game/play/first_energy/systems.rs:11:4 [INFO] [stdout] | [INFO] [stdout] 11 | fn yuukannoenazi( [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `choose_entities_from_facedown_xzone` is never used [INFO] [stdout] --> src/game/play/first_energy/systems.rs:44:4 [INFO] [stdout] | [INFO] [stdout] 44 | fn choose_entities_from_facedown_xzone(facedown_cards: &Res) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `choose_entity_from_facedown_xzone` is never used [INFO] [stdout] --> src/game/play/first_energy/systems.rs:98:4 [INFO] [stdout] | [INFO] [stdout] 98 | fn choose_entity_from_facedown_xzone(facedown_cards: Res) -> Entity { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `sum_energy_in_szone` is never used [INFO] [stdout] --> src/game/play/systems.rs:9:4 [INFO] [stdout] | [INFO] [stdout] 9 | fn sum_energy_in_szone(query: Query<(&Card, &Location)>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `select_a_card_in_hand` is never used [INFO] [stdout] --> src/game/play/systems.rs:19:4 [INFO] [stdout] | [INFO] [stdout] 19 | fn select_a_card_in_hand(query: Query<(Entity, &Card, &Location)>, mut commands: Commands) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `check_fzone_condition` is never used [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:12:8 [INFO] [stdout] | [INFO] [stdout] 12 | pub fn check_fzone_condition( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `check_xzone_condition` is never used [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:26:8 [INFO] [stdout] | [INFO] [stdout] 26 | pub fn check_xzone_condition( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `write_think_event` is never used [INFO] [stdout] --> src/game/play/withdraw_phase/systems.rs:40:8 [INFO] [stdout] | [INFO] [stdout] 40 | pub fn write_think_event(mut rethink_event_writer: EventWriter) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `id` is never read [INFO] [stdout] --> src/game/play/withdraw_phase/event.rs:10:9 [INFO] [stdout] | [INFO] [stdout] 9 | pub struct WithdrawFinish { [INFO] [stdout] | -------------- field in this struct [INFO] [stdout] 10 | pub id: Entity, [INFO] [stdout] | ^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Rethink` is never constructed [INFO] [stdout] --> src/game/play/withdraw_phase/event.rs:17:12 [INFO] [stdout] | [INFO] [stdout] 17 | pub struct Rethink; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `CheckSzoneCondition` is never constructed [INFO] [stdout] --> src/game/play/withdraw_phase/event.rs:26:12 [INFO] [stdout] | [INFO] [stdout] 26 | pub struct CheckSzoneCondition; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `select_a_facedown_card` is never used [INFO] [stdout] --> src/game/play/x_phase/systems.rs:166:8 [INFO] [stdout] | [INFO] [stdout] 166 | pub fn select_a_facedown_card(in_xzone_card: ResMut) -> Entity { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `check_last_hand` is never used [INFO] [stdout] --> src/game/set_up/systems.rs:318:8 [INFO] [stdout] | [INFO] [stdout] 318 | pub fn check_last_hand( [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `choose_first` is never used [INFO] [stdout] --> src/game/set_up/systems.rs:332:8 [INFO] [stdout] | [INFO] [stdout] 332 | pub fn choose_first( [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `automatically_move_to_over_state` is never used [INFO] [stdout] --> src/game/set_up/systems.rs:358:8 [INFO] [stdout] | [INFO] [stdout] 358 | pub fn automatically_move_to_over_state(mut next_state: ResMut>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `automatically_move_to_play_state` is never used [INFO] [stdout] --> src/game/set_up/systems.rs:363:8 [INFO] [stdout] | [INFO] [stdout] 363 | pub fn automatically_move_to_play_state( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `first_energy_open` is never used [INFO] [stdout] --> src/game/set_up/systems.rs:372:8 [INFO] [stdout] | [INFO] [stdout] 372 | pub fn first_energy_open( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 35s [INFO] running `Command { std: "docker" "inspect" "6cd4d32e287487a1c792f177831b1675b137a322490f98ae78ccaa5272ac4084", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "6cd4d32e287487a1c792f177831b1675b137a322490f98ae78ccaa5272ac4084", kill_on_drop: false }` [INFO] [stdout] 6cd4d32e287487a1c792f177831b1675b137a322490f98ae78ccaa5272ac4084