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[INFO] [stdout] warning: function `new_input` is never used
[INFO] [stdout]   --> src/bot/mod.rs:10:8
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub fn new_input(board: &Board) -> Tensor<f64, 3> {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_edge` is never used
[INFO] [stdout]    --> src/state.rs:163:8
[INFO] [stdout]     |
[INFO] [stdout] 115 | impl Board {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 163 |     fn is_edge(&self, position: Position) -> bool {
[INFO] [stdout]     |        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `representation`, `tiles`, `size`, and `turn_count` are never used
[INFO] [stdout]    --> src/state.rs:645:12
[INFO] [stdout]     |
[INFO] [stdout] 341 | impl GameState {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 645 |     pub fn representation(&self) -> easy_ml::tensors::Tensor<f64, 3> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 649 |     pub fn tiles(&self) -> Vec<Tile> {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 653 |     pub fn size(&self) -> (u8, u8) {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 665 |     pub fn turn_count(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `new_input` is never used
[INFO] [stdout]   --> src/bot/mod.rs:10:8
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub fn new_input(board: &Board) -> Tensor<f64, 3> {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: static `STARTING_DEPTH` is never used
[INFO] [stdout]  --> src/bot/minmax/mod.rs:6:8
[INFO] [stdout]   |
[INFO] [stdout] 6 | static STARTING_DEPTH: u8 = 3;
[INFO] [stdout]   |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `min_max_play` is never used
[INFO] [stdout]  --> src/bot/minmax/mod.rs:8:8
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub fn min_max_play(game_state: &GameState) -> Option<Play> {
[INFO] [stdout]   |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Heuristic` is never constructed
[INFO] [stdout]    --> src/bot/minmax/mod.rs:112:8
[INFO] [stdout]     |
[INFO] [stdout] 112 | struct Heuristic(i8);
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `MinMaxPlayer` is never used
[INFO] [stdout]    --> src/bot/minmax/mod.rs:115:6
[INFO] [stdout]     |
[INFO] [stdout] 115 | enum MinMaxPlayer {
[INFO] [stdout]     |      ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `next` is never used
[INFO] [stdout]    --> src/bot/minmax/mod.rs:123:8
[INFO] [stdout]     |
[INFO] [stdout] 122 | impl MinMaxPlayer {
[INFO] [stdout]     | ----------------- method in this implementation
[INFO] [stdout] 123 |     fn next(self) -> MinMaxPlayer {
[INFO] [stdout]     |        ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `min_max` is never used
[INFO] [stdout]    --> src/bot/minmax/mod.rs:134:4
[INFO] [stdout]     |
[INFO] [stdout] 134 | fn min_max(
[INFO] [stdout]     |    ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_edge` is never used
[INFO] [stdout]    --> src/state.rs:163:8
[INFO] [stdout]     |
[INFO] [stdout] 115 | impl Board {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 163 |     fn is_edge(&self, position: Position) -> bool {
[INFO] [stdout]     |        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `from_setup` is never used
[INFO] [stdout]    --> src/state.rs:248:12
[INFO] [stdout]     |
[INFO] [stdout] 213 | impl GameState {
[INFO] [stdout]     | -------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 248 |     pub fn from_setup(
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/state.rs:645:12
[INFO] [stdout]     |
[INFO] [stdout] 341 | impl GameState {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 645 |     pub fn representation(&self) -> easy_ml::tensors::Tensor<f64, 3> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 649 |     pub fn tiles(&self) -> Vec<Tile> {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 653 |     pub fn size(&self) -> (u8, u8) {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 657 |     pub fn turn(&self) -> Player {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 661 |     pub fn dead(&self) -> &Vec<Piece> {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 665 |     pub fn turn_count(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 669 |     pub fn king_position(&self) -> Position {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `new_input` is never used
[INFO] [stdout]   --> src/bot/mod.rs:10:8
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub fn new_input(board: &Board) -> Tensor<f64, 3> {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_edge` is never used
[INFO] [stdout]    --> src/state.rs:163:8
[INFO] [stdout]     |
[INFO] [stdout] 115 | impl Board {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 163 |     fn is_edge(&self, position: Position) -> bool {
[INFO] [stdout]     |        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `representation` is never used
[INFO] [stdout]    --> src/state.rs:645:12
[INFO] [stdout]     |
[INFO] [stdout] 341 | impl GameState {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 645 |     pub fn representation(&self) -> easy_ml::tensors::Tensor<f64, 3> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `new_input` is never used
[INFO] [stdout]   --> src/bot/mod.rs:10:8
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub fn new_input(board: &Board) -> Tensor<f64, 3> {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `is_edge` is never used
[INFO] [stdout]    --> src/state.rs:163:8
[INFO] [stdout]     |
[INFO] [stdout] 115 | impl Board {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 163 |     fn is_edge(&self, position: Position) -> bool {
[INFO] [stdout]     |        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `from_setup` is never used
[INFO] [stdout]    --> src/state.rs:248:12
[INFO] [stdout]     |
[INFO] [stdout] 213 | impl GameState {
[INFO] [stdout]     | -------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 248 |     pub fn from_setup(
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `representation` is never used
[INFO] [stdout]    --> src/state.rs:645:12
[INFO] [stdout]     |
[INFO] [stdout] 341 | impl GameState {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 645 |     pub fn representation(&self) -> easy_ml::tensors::Tensor<f64, 3> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 14s
[INFO] running `Command { std: "docker" "inspect" "4005604e2599e4aefa6afc521962285570ecde4cffd854ff792f85e70d138e0d", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "4005604e2599e4aefa6afc521962285570ecde4cffd854ff792f85e70d138e0d", kill_on_drop: false }`
[INFO] [stdout] 4005604e2599e4aefa6afc521962285570ecde4cffd854ff792f85e70d138e0d
