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[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/world/debug.rs:241:29
[INFO] [stdout]     |
[INFO] [stdout] 241 |                   fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> {
[INFO] [stdout]     |                               ^^^^^^^^^                         ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]    ::: game/src/game/building/house.rs:176:1
[INFO] [stdout]     |
[INFO] [stdout] 176 | / game_object_debug_options! {
[INFO] [stdout] 177 | |     HouseDebug,
[INFO] [stdout] ...   |
[INFO] [stdout] 190 | |     freeze_tax_generation: bool,
[INFO] [stdout] 191 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout]     = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |                 fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> {
[INFO] [stdout]     |                                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/world/debug.rs:241:29
[INFO] [stdout]     |
[INFO] [stdout] 241 |                   fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> {
[INFO] [stdout]     |                               ^^^^^^^^^                         ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]    ::: game/src/game/building/producer.rs:110:1
[INFO] [stdout]     |
[INFO] [stdout] 110 | / game_object_debug_options! {
[INFO] [stdout] 111 | |     ProducerDebug,
[INFO] [stdout] ...   |
[INFO] [stdout] 120 | |     freeze_storage_fetching: bool,
[INFO] [stdout] 121 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |                 fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> {
[INFO] [stdout]     |                                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/world/debug.rs:241:29
[INFO] [stdout]     |
[INFO] [stdout] 241 |                   fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> {
[INFO] [stdout]     |                               ^^^^^^^^^                         ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]    ::: game/src/game/building/service.rs:107:1
[INFO] [stdout]     |
[INFO] [stdout] 107 | / game_object_debug_options! {
[INFO] [stdout] 108 | |     ServiceDebug,
[INFO] [stdout] ...   |
[INFO] [stdout] 114 | |     freeze_patrol: bool,
[INFO] [stdout] 115 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |                 fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> {
[INFO] [stdout]     |                                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/world/debug.rs:241:29
[INFO] [stdout]     |
[INFO] [stdout] 241 |                   fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> {
[INFO] [stdout]     |                               ^^^^^^^^^                         ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]    ::: game/src/game/building/storage.rs:81:1
[INFO] [stdout]     |
[INFO] [stdout]  81 | / game_object_debug_options! {
[INFO] [stdout]  82 | |     StorageDebug,
[INFO] [stdout]  83 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |                 fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> {
[INFO] [stdout]     |                                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/sim/mod.rs:385:22
[INFO] [stdout]     |
[INFO] [stdout] 385 |     pub fn find_path(&self,
[INFO] [stdout]     |                      ^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 389 |                      -> SearchResult {
[INFO] [stdout]     |                         ^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 389 |                      -> SearchResult<'_> {
[INFO] [stdout]     |                                     ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/sim/mod.rs:398:31
[INFO] [stdout]     |
[INFO] [stdout] 398 |     pub fn find_paths<Filter>(&self,
[INFO] [stdout]     |                               ^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 404 |                               -> SearchResult
[INFO] [stdout]     |                                  ^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 404 |                               -> SearchResult<'_>
[INFO] [stdout]     |                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/sim/mod.rs:417:35
[INFO] [stdout]     |
[INFO] [stdout] 417 |     pub fn find_waypoints<Filter>(&self,
[INFO] [stdout]     |                                   ^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 423 |                                   -> SearchResult
[INFO] [stdout]     |                                      ^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 423 |                                   -> SearchResult<'_>
[INFO] [stdout]     |                                                  ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/sim/mod.rs:436:30
[INFO] [stdout]     |
[INFO] [stdout] 436 |     pub fn find_path_to_node(&self,
[INFO] [stdout]     |                              ^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 441 |                              -> SearchResult {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 441 |                              -> SearchResult<'_> {
[INFO] [stdout]     |                                             ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/world/debug.rs:241:29
[INFO] [stdout]     |
[INFO] [stdout] 241 |                   fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> {
[INFO] [stdout]     |                               ^^^^^^^^^                         ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]    ::: game/src/game/unit/mod.rs:50:1
[INFO] [stdout]     |
[INFO] [stdout]  50 | / game_object_debug_options! {
[INFO] [stdout]  51 | |     UnitDebug,
[INFO] [stdout]  52 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |                 fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> {
[INFO] [stdout]     |                                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> game/src/game/world/debug.rs:89:17
[INFO] [stdout]    |
[INFO] [stdout] 89 |     fn get_vars(&mut self) -> SmallVec<[GameObjectDebugVar; 16]>;
[INFO] [stdout]    |                 ^^^^^^^^^               ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                 |
[INFO] [stdout]    |                 the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 89 |     fn get_vars(&mut self) -> SmallVec<[GameObjectDebugVar<'_>; 16]>;
[INFO] [stdout]    |                                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/world/debug.rs:241:29
[INFO] [stdout]     |
[INFO] [stdout] 241 |                   fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> {
[INFO] [stdout]     |                               ^^^^^^^^^                         ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]    ::: game/src/game/building/house.rs:176:1
[INFO] [stdout]     |
[INFO] [stdout] 176 | / game_object_debug_options! {
[INFO] [stdout] 177 | |     HouseDebug,
[INFO] [stdout] ...   |
[INFO] [stdout] 190 | |     freeze_tax_generation: bool,
[INFO] [stdout] 191 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout]     = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |                 fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> {
[INFO] [stdout]     |                                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/world/debug.rs:241:29
[INFO] [stdout]     |
[INFO] [stdout] 241 |                   fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> {
[INFO] [stdout]     |                               ^^^^^^^^^                         ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]    ::: game/src/game/building/producer.rs:110:1
[INFO] [stdout]     |
[INFO] [stdout] 110 | / game_object_debug_options! {
[INFO] [stdout] 111 | |     ProducerDebug,
[INFO] [stdout] ...   |
[INFO] [stdout] 120 | |     freeze_storage_fetching: bool,
[INFO] [stdout] 121 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |                 fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> {
[INFO] [stdout]     |                                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/world/debug.rs:241:29
[INFO] [stdout]     |
[INFO] [stdout] 241 |                   fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> {
[INFO] [stdout]     |                               ^^^^^^^^^                         ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]    ::: game/src/game/building/service.rs:107:1
[INFO] [stdout]     |
[INFO] [stdout] 107 | / game_object_debug_options! {
[INFO] [stdout] 108 | |     ServiceDebug,
[INFO] [stdout] ...   |
[INFO] [stdout] 114 | |     freeze_patrol: bool,
[INFO] [stdout] 115 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |                 fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> {
[INFO] [stdout]     |                                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/world/debug.rs:241:29
[INFO] [stdout]     |
[INFO] [stdout] 241 |                   fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> {
[INFO] [stdout]     |                               ^^^^^^^^^                         ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]    ::: game/src/game/building/storage.rs:81:1
[INFO] [stdout]     |
[INFO] [stdout]  81 | / game_object_debug_options! {
[INFO] [stdout]  82 | |     StorageDebug,
[INFO] [stdout]  83 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |                 fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> {
[INFO] [stdout]     |                                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/sim/mod.rs:385:22
[INFO] [stdout]     |
[INFO] [stdout] 385 |     pub fn find_path(&self,
[INFO] [stdout]     |                      ^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 389 |                      -> SearchResult {
[INFO] [stdout]     |                         ^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 389 |                      -> SearchResult<'_> {
[INFO] [stdout]     |                                     ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/sim/mod.rs:398:31
[INFO] [stdout]     |
[INFO] [stdout] 398 |     pub fn find_paths<Filter>(&self,
[INFO] [stdout]     |                               ^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 404 |                               -> SearchResult
[INFO] [stdout]     |                                  ^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 404 |                               -> SearchResult<'_>
[INFO] [stdout]     |                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/sim/mod.rs:417:35
[INFO] [stdout]     |
[INFO] [stdout] 417 |     pub fn find_waypoints<Filter>(&self,
[INFO] [stdout]     |                                   ^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 423 |                                   -> SearchResult
[INFO] [stdout]     |                                      ^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 423 |                                   -> SearchResult<'_>
[INFO] [stdout]     |                                                  ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/sim/mod.rs:436:30
[INFO] [stdout]     |
[INFO] [stdout] 436 |     pub fn find_path_to_node(&self,
[INFO] [stdout]     |                              ^^^^^ the lifetime is elided here
[INFO] [stdout] ...
[INFO] [stdout] 441 |                              -> SearchResult {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 441 |                              -> SearchResult<'_> {
[INFO] [stdout]     |                                             ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> game/src/game/world/debug.rs:241:29
[INFO] [stdout]     |
[INFO] [stdout] 241 |                   fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> {
[INFO] [stdout]     |                               ^^^^^^^^^                         ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                               |
[INFO] [stdout]     |                               the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]    ::: game/src/game/unit/mod.rs:50:1
[INFO] [stdout]     |
[INFO] [stdout]  50 | / game_object_debug_options! {
[INFO] [stdout]  51 | |     UnitDebug,
[INFO] [stdout]  52 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |                 fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> {
[INFO] [stdout]     |                                                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> game/src/game/world/debug.rs:89:17
[INFO] [stdout]    |
[INFO] [stdout] 89 |     fn get_vars(&mut self) -> SmallVec<[GameObjectDebugVar; 16]>;
[INFO] [stdout]    |                 ^^^^^^^^^               ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |                 |
[INFO] [stdout]    |                 the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 89 |     fn get_vars(&mut self) -> SmallVec<[GameObjectDebugVar<'_>; 16]>;
[INFO] [stdout]    |                                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 57.56s
[INFO] running `Command { std: "docker" "inspect" "d9059c97cfc2c737c117956d4008e6dc34bc9d7c5340a59c2f69b36d112d3cf3", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "d9059c97cfc2c737c117956d4008e6dc34bc9d7c5340a59c2f69b36d112d3cf3", kill_on_drop: false }`
[INFO] [stdout] d9059c97cfc2c737c117956d4008e6dc34bc9d7c5340a59c2f69b36d112d3cf3
