[INFO] cloning repository https://github.com/chenjiafa9/game_cc [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/chenjiafa9/game_cc" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fchenjiafa9%2Fgame_cc", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fchenjiafa9%2Fgame_cc'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 86670bdd0b5d5bef8e13e5c8208241a6860b3c17 [INFO] checking chenjiafa9/game_cc against master#779e19d8baa3e3625bd4fc5c85cbb2ad47b43155 for pr-147589-1 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fchenjiafa9%2Fgame_cc" "/workspace/builds/worker-0-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-0-tc1/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/chenjiafa9/game_cc [INFO] finished tweaking git repo https://github.com/chenjiafa9/game_cc [INFO] tweaked toml for git repo https://github.com/chenjiafa9/game_cc written to /workspace/builds/worker-0-tc1/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/chenjiafa9/game_cc on toolchain 779e19d8baa3e3625bd4fc5c85cbb2ad47b43155 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+779e19d8baa3e3625bd4fc5c85cbb2ad47b43155" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/chenjiafa9/game_cc already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+779e19d8baa3e3625bd4fc5c85cbb2ad47b43155" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Updating crates.io index [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded simba v0.9.0 [INFO] [stderr] Downloaded avian_derive v0.2.2 [INFO] [stderr] Downloaded bevy_heavy v0.1.0 [INFO] [stderr] Downloaded bevy_dev_tools v0.15.2 [INFO] [stderr] Downloaded bevy_transform_interpolation v0.1.0 [INFO] [stderr] Downloaded bevy_third_person_camera v0.2.0 [INFO] [stderr] Downloaded wide v0.7.32 [INFO] [stderr] Downloaded parry3d v0.17.5 [INFO] [stderr] Downloaded parry3d-f64 v0.17.5 [INFO] [stderr] Downloaded avian3d v0.2.1 [INFO] [stderr] Downloaded nalgebra v0.33.2 [INFO] [stderr] Downloaded spade v2.12.1 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+779e19d8baa3e3625bd4fc5c85cbb2ad47b43155" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 385391f8f9a98619e63aefaa7ac3db6a6e1682e7051cf04420f3d1eb9ab2497e [INFO] running `Command { std: "docker" "start" "-a" "385391f8f9a98619e63aefaa7ac3db6a6e1682e7051cf04420f3d1eb9ab2497e", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "385391f8f9a98619e63aefaa7ac3db6a6e1682e7051cf04420f3d1eb9ab2497e", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "385391f8f9a98619e63aefaa7ac3db6a6e1682e7051cf04420f3d1eb9ab2497e", kill_on_drop: false }` [INFO] [stdout] 385391f8f9a98619e63aefaa7ac3db6a6e1682e7051cf04420f3d1eb9ab2497e [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+779e19d8baa3e3625bd4fc5c85cbb2ad47b43155" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 643b7355baa397d0da8f0d0b36e6b7bb472b4358ad3f0ebde101e7de7df6cdf3 [INFO] running `Command { std: "docker" "start" "-a" "643b7355baa397d0da8f0d0b36e6b7bb472b4358ad3f0ebde101e7de7df6cdf3", kill_on_drop: false }` [INFO] [stderr] Compiling bevy_macro_utils v0.15.2 [INFO] [stderr] Checking rand v0.8.5 [INFO] [stderr] Compiling num-traits v0.2.19 [INFO] [stderr] Checking uuid v1.12.1 [INFO] [stderr] Compiling bevy_utils_proc_macros v0.15.2 [INFO] [stderr] Checking derive_more v1.0.0 [INFO] [stderr] Checking bevy_ptr v0.15.2 [INFO] [stderr] Checking bevy_tasks v0.15.2 [INFO] [stderr] Checking ash v0.38.0+1.3.281 [INFO] [stderr] Checking naga_oil v0.16.0 [INFO] [stderr] Compiling bevy_ecs_macros v0.15.2 [INFO] [stderr] Checking bevy_utils v0.15.2 [INFO] [stderr] Compiling bevy_derive v0.15.2 [INFO] [stderr] Compiling bevy_reflect_derive v0.15.2 [INFO] [stderr] Compiling bevy_asset_macros v0.15.2 [INFO] [stderr] Checking glam v0.29.2 [INFO] [stderr] Checking rand_distr v0.4.3 [INFO] [stderr] Checking image v0.25.5 [INFO] [stderr] Compiling bevy_encase_derive v0.15.2 [INFO] [stderr] Compiling bevy_render_macros v0.15.2 [INFO] [stderr] Checking euclid v0.22.11 [INFO] [stderr] Checking rayon v1.10.0 [INFO] [stderr] Checking skrifa v0.22.3 [INFO] [stderr] Checking guillotiere v0.6.2 [INFO] [stderr] Checking rustybuzz v0.14.1 [INFO] [stderr] Checking fontdb v0.16.2 [INFO] [stderr] Checking polling v3.7.4 [INFO] [stderr] Checking approx v0.5.1 [INFO] [stderr] Checking rangemap v1.5.1 [INFO] [stderr] Checking x11rb v0.13.1 [INFO] [stderr] Compiling cpal v0.15.3 [INFO] [stderr] Checking calloop v0.13.0 [INFO] [stderr] Checking xkbcommon-dl v0.4.2 [INFO] [stderr] Checking inotify v0.11.0 [INFO] [stderr] Compiling winit v0.30.5 [INFO] [stderr] Checking alsa v0.9.1 [INFO] [stderr] Checking libudev-sys v0.1.4 [INFO] [stderr] Checking 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Checking bevy_mikktspace v0.15.2 [INFO] [stderr] Checking hexasphere v15.0.0 [INFO] [stderr] Checking num-rational v0.4.2 [INFO] [stderr] Checking cosmic-text v0.12.1 [INFO] [stderr] Compiling nalgebra-macros v0.2.2 [INFO] [stderr] Checking spade v2.12.1 [INFO] [stderr] Compiling proc-macro-error2 v2.0.1 [INFO] [stderr] Checking gltf v1.4.1 [INFO] [stderr] Checking simba v0.9.0 [INFO] [stderr] Checking rstar v0.12.2 [INFO] [stderr] Checking ordered-float v4.6.0 [INFO] [stderr] Checking ena v0.14.3 [INFO] [stderr] Compiling num-derive v0.4.2 [INFO] [stderr] Checking rustc-hash v2.1.1 [INFO] [stderr] Compiling avian_derive v0.2.2 [INFO] [stderr] Checking fxhash v0.2.1 [INFO] [stderr] Checking accesskit_winit v0.23.1 [INFO] [stderr] Checking bevy_ecs v0.15.2 [INFO] [stderr] Checking bevy_math v0.15.2 [INFO] [stderr] Checking wgpu-hal v23.0.1 [INFO] [stderr] Checking nalgebra v0.33.2 [INFO] [stderr] Checking wgpu-core v23.0.1 [INFO] [stderr] Checking bevy_color v0.15.3 [INFO] [stderr] Checking bevy_heavy v0.1.0 [INFO] [stderr] Checking bevy_app v0.15.2 [INFO] [stderr] Checking bevy_core v0.15.2 [INFO] [stderr] Checking bevy_asset v0.15.2 [INFO] [stderr] Checking bevy_a11y v0.15.2 [INFO] [stderr] Checking bevy_time v0.15.2 [INFO] [stderr] Checking bevy_log v0.15.2 [INFO] [stderr] Checking bevy_hierarchy v0.15.2 [INFO] [stderr] Checking bevy_input v0.15.2 [INFO] [stderr] Checking bevy_diagnostic v0.15.2 [INFO] [stderr] Checking bevy_transform v0.15.2 [INFO] [stderr] Checking bevy_state v0.15.2 [INFO] [stderr] Checking parry3d v0.17.5 [INFO] [stderr] Checking wgpu v23.0.1 [INFO] [stderr] Checking bevy_window v0.15.2 [INFO] [stderr] Checking bevy_gilrs v0.15.2 [INFO] [stderr] Checking bevy_image v0.15.2 [INFO] [stderr] Checking bevy_audio v0.15.2 [INFO] [stderr] Checking bevy_mesh v0.15.2 [INFO] [stderr] Checking bevy_winit v0.15.2 [INFO] [stderr] Checking bevy_render v0.15.2 [INFO] [stderr] Checking bevy_core_pipeline v0.15.2 [INFO] [stderr] Checking bevy_picking v0.15.2 [INFO] [stderr] Checking bevy_animation v0.15.2 [INFO] [stderr] Checking bevy_scene v0.15.2 [INFO] [stderr] Checking bevy_sprite v0.15.2 [INFO] [stderr] Checking bevy_pbr v0.15.2 [INFO] [stderr] Checking bevy_text v0.15.2 [INFO] [stderr] Checking bevy_ui v0.15.2 [INFO] [stderr] Checking bevy_gizmos v0.15.2 [INFO] [stderr] Checking bevy_gltf v0.15.2 [INFO] [stderr] Checking bevy_dev_tools v0.15.2 [INFO] [stderr] Checking bevy_internal v0.15.2 [INFO] [stderr] Checking bevy v0.15.2 [INFO] [stderr] Checking bevy_transform_interpolation v0.1.0 [INFO] [stderr] Checking bevy_third_person_camera v0.2.0 [INFO] [stderr] Checking avian3d v0.2.1 [INFO] [stderr] Checking game1 v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `std::time::Duration` [INFO] [stdout] --> src/animation_load.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::time::Duration; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::utils::HashMap` [INFO] [stdout] --> src/game_system/task_point.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use bevy::utils::HashMap; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around type [INFO] [stdout] --> src/game_system/task_point.rs:179:21 [INFO] [stdout] | [INFO] [stdout] 179 | mut text: Query<(&mut Text), With>, [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 179 - mut text: Query<(&mut Text), With>, [INFO] [stdout] 179 + mut text: Query<&mut Text, With>, [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `NpcState` [INFO] [stdout] --> src/game_system/npc.rs:10:28 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::state::{InGame, NpcState}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around method argument [INFO] [stdout] --> src/game_system/npc.rs:18:42 [INFO] [stdout] | [INFO] [stdout] 18 | app.add_systems(OnEnter(InGame), (spawn_npc)) [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 18 - app.add_systems(OnEnter(InGame), (spawn_npc)) [INFO] [stdout] 18 + app.add_systems(OnEnter(InGame), spawn_npc ) [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `asset::RenderAssetUsages`, `math::VectorSpace`, and `render::mesh::MeshAabb` [INFO] [stdout] --> src/game_system/shoot.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | asset::RenderAssetUsages, color::palettes::css::RED, math::VectorSpace, prelude::*, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ [INFO] [stdout] 4 | render::mesh::MeshAabb, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::default` [INFO] [stdout] --> src/state.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::default; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::render::camera` [INFO] [stdout] --> src/ui/main_ui.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use bevy::render::camera; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::time::Duration` [INFO] [stdout] --> src/animation_load.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::time::Duration; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::utils::HashMap` [INFO] [stdout] --> src/game_system/task_point.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use bevy::utils::HashMap; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around type [INFO] [stdout] --> src/game_system/task_point.rs:179:21 [INFO] [stdout] | [INFO] [stdout] 179 | mut text: Query<(&mut Text), With>, [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 179 - mut text: Query<(&mut Text), With>, [INFO] [stdout] 179 + mut text: Query<&mut Text, With>, [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `NpcState` [INFO] [stdout] --> src/game_system/npc.rs:10:28 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::state::{InGame, NpcState}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around method argument [INFO] [stdout] --> src/game_system/npc.rs:18:42 [INFO] [stdout] | [INFO] [stdout] 18 | app.add_systems(OnEnter(InGame), (spawn_npc)) [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 18 - app.add_systems(OnEnter(InGame), (spawn_npc)) [INFO] [stdout] 18 + app.add_systems(OnEnter(InGame), spawn_npc ) [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `asset::RenderAssetUsages`, `math::VectorSpace`, and `render::mesh::MeshAabb` [INFO] [stdout] --> src/game_system/shoot.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | asset::RenderAssetUsages, color::palettes::css::RED, math::VectorSpace, prelude::*, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^ [INFO] [stdout] 4 | render::mesh::MeshAabb, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::default` [INFO] [stdout] --> src/state.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::default; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::render::camera` [INFO] [stdout] --> src/ui/main_ui.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use bevy::render::camera; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game_system/npc.rs:140:21 [INFO] [stdout] | [INFO] [stdout] 140 | for (transform, mut npc) in query.iter_mut() { [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `targets` [INFO] [stdout] --> src/game_system/shoot.rs:70:5 [INFO] [stdout] | [INFO] [stdout] 70 | targets: Query, With)>>, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_targets` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `shape` [INFO] [stdout] --> src/game_system/shoot.rs:144:13 [INFO] [stdout] | [INFO] [stdout] 144 | let shape = Collider::cuboid(1.0, 0.5, 1.0); [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_shape` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game_system/shoot.rs:198:5 [INFO] [stdout] | [INFO] [stdout] 198 | mut meshes: ResMut>, [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `meshes` [INFO] [stdout] --> src/game_system/shoot.rs:198:5 [INFO] [stdout] | [INFO] [stdout] 198 | mut meshes: ResMut>, [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game_system/npc.rs:140:21 [INFO] [stdout] | [INFO] [stdout] 140 | for (transform, mut npc) in query.iter_mut() { [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/ui/main_ui.rs:210:5 [INFO] [stdout] | [INFO] [stdout] 210 | mut query: Query<(Entity, &mut Camera2d)>, [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `completed` is never read [INFO] [stdout] --> src/game_system/task_point.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 18 | pub struct TaskPoint { [INFO] [stdout] | --------- field in this struct [INFO] [stdout] 19 | index: usize, //任务点id [INFO] [stdout] 20 | completed: bool, //是否完成 [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `TaskIndicator` is never constructed [INFO] [stdout] --> src/game_system/task_point.rs:25:8 [INFO] [stdout] | [INFO] [stdout] 25 | struct TaskIndicator { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Map` is never constructed [INFO] [stdout] --> src/game_system/astar.rs:6:12 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct Map { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `max` is never read [INFO] [stdout] --> src/game_system/shoot.rs:36:9 [INFO] [stdout] | [INFO] [stdout] 34 | pub struct Health { [INFO] [stdout] | ------ field in this struct [INFO] [stdout] 35 | pub current: f32, [INFO] [stdout] 36 | pub max: f32, [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `speed` and `direction` are never read [INFO] [stdout] --> src/game_system/shoot.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 49 | struct Bullet { [INFO] [stdout] | ------ fields in this struct [INFO] [stdout] 50 | speed: f32, [INFO] [stdout] | ^^^^^ [INFO] [stdout] 51 | damage: f32, [INFO] [stdout] 52 | direction: Vec3, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Load`, `Quit`, and `About` are never constructed [INFO] [stdout] --> src/state.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 7 | pub enum AppState { [INFO] [stdout] | -------- variants in this enum [INFO] [stdout] ... [INFO] [stdout] 10 | Load, [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 13 | Quit, [INFO] [stdout] | ^^^^ [INFO] [stdout] 14 | About, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `AppState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `IsPaused` is never used [INFO] [stdout] --> src/state.rs:19:10 [INFO] [stdout] | [INFO] [stdout] 19 | pub enum IsPaused { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Running` is never constructed [INFO] [stdout] --> src/state.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 46 | pub enum RoleState { [INFO] [stdout] | --------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 51 | Running, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `RoleState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `GameAssetsLoad` is never used [INFO] [stdout] --> src/state.rs:71:10 [INFO] [stdout] | [INFO] [stdout] 71 | pub enum GameAssetsLoad { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `NpcState` is never used [INFO] [stdout] --> src/state.rs:82:10 [INFO] [stdout] | [INFO] [stdout] 82 | pub enum NpcState { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `SetingMode` is never used [INFO] [stdout] --> src/ui/seting.rs:5:10 [INFO] [stdout] | [INFO] [stdout] 5 | pub enum SetingMode { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `set_root_mode` is never read [INFO] [stdout] --> src/ui/seting.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 20 | pub struct SettingMode { [INFO] [stdout] | ----------- field in this struct [INFO] [stdout] 21 | set_root_mode: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `SettingMode` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Map` is never constructed [INFO] [stdout] --> src/assets_load.rs:4:12 [INFO] [stdout] | [INFO] [stdout] 4 | pub struct Map {} [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `roleanimations` and `animationgraph` are never read [INFO] [stdout] --> src/assets_load.rs:40:9 [INFO] [stdout] | [INFO] [stdout] 38 | pub struct RoleAssets { [INFO] [stdout] | ---------- fields in this struct [INFO] [stdout] 39 | pub rolescene: Handle, [INFO] [stdout] 40 | pub roleanimations: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 41 | pub animationgraph: Handle, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `RoleAssets` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `targets` [INFO] [stdout] --> src/game_system/shoot.rs:70:5 [INFO] [stdout] | [INFO] [stdout] 70 | targets: Query, With)>>, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_targets` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `shape` [INFO] [stdout] --> src/game_system/shoot.rs:144:13 [INFO] [stdout] | [INFO] [stdout] 144 | let shape = Collider::cuboid(1.0, 0.5, 1.0); [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_shape` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game_system/shoot.rs:198:5 [INFO] [stdout] | [INFO] [stdout] 198 | mut meshes: ResMut>, [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `meshes` [INFO] [stdout] --> src/game_system/shoot.rs:198:5 [INFO] [stdout] | [INFO] [stdout] 198 | mut meshes: ResMut>, [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/ui/main_ui.rs:210:5 [INFO] [stdout] | [INFO] [stdout] 210 | mut query: Query<(Entity, &mut Camera2d)>, [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `completed` is never read [INFO] [stdout] --> src/game_system/task_point.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 18 | pub struct TaskPoint { [INFO] [stdout] | --------- field in this struct [INFO] [stdout] 19 | index: usize, //任务点id [INFO] [stdout] 20 | completed: bool, //是否完成 [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `TaskIndicator` is never constructed [INFO] [stdout] --> src/game_system/task_point.rs:25:8 [INFO] [stdout] | [INFO] [stdout] 25 | struct TaskIndicator { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Map` is never constructed [INFO] [stdout] --> src/game_system/astar.rs:6:12 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct Map { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `max` is never read [INFO] [stdout] --> src/game_system/shoot.rs:36:9 [INFO] [stdout] | [INFO] [stdout] 34 | pub struct Health { [INFO] [stdout] | ------ field in this struct [INFO] [stdout] 35 | pub current: f32, [INFO] [stdout] 36 | pub max: f32, [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `speed` and `direction` are never read [INFO] [stdout] --> src/game_system/shoot.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 49 | struct Bullet { [INFO] [stdout] | ------ fields in this struct [INFO] [stdout] 50 | speed: f32, [INFO] [stdout] | ^^^^^ [INFO] [stdout] 51 | damage: f32, [INFO] [stdout] 52 | direction: Vec3, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Load`, `Quit`, and `About` are never constructed [INFO] [stdout] --> src/state.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 7 | pub enum AppState { [INFO] [stdout] | -------- variants in this enum [INFO] [stdout] ... [INFO] [stdout] 10 | Load, [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 13 | Quit, [INFO] [stdout] | ^^^^ [INFO] [stdout] 14 | About, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `AppState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `IsPaused` is never used [INFO] [stdout] --> src/state.rs:19:10 [INFO] [stdout] | [INFO] [stdout] 19 | pub enum IsPaused { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Running` is never constructed [INFO] [stdout] --> src/state.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 46 | pub enum RoleState { [INFO] [stdout] | --------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 51 | Running, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `RoleState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `GameAssetsLoad` is never used [INFO] [stdout] --> src/state.rs:71:10 [INFO] [stdout] | [INFO] [stdout] 71 | pub enum GameAssetsLoad { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `NpcState` is never used [INFO] [stdout] --> src/state.rs:82:10 [INFO] [stdout] | [INFO] [stdout] 82 | pub enum NpcState { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `SetingMode` is never used [INFO] [stdout] --> src/ui/seting.rs:5:10 [INFO] [stdout] | [INFO] [stdout] 5 | pub enum SetingMode { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `set_root_mode` is never read [INFO] [stdout] --> src/ui/seting.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 20 | pub struct SettingMode { [INFO] [stdout] | ----------- field in this struct [INFO] [stdout] 21 | set_root_mode: Entity, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `SettingMode` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Map` is never constructed [INFO] [stdout] --> src/assets_load.rs:4:12 [INFO] [stdout] | [INFO] [stdout] 4 | pub struct Map {} [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `roleanimations` and `animationgraph` are never read [INFO] [stdout] --> src/assets_load.rs:40:9 [INFO] [stdout] | [INFO] [stdout] 38 | pub struct RoleAssets { [INFO] [stdout] | ---------- fields in this struct [INFO] [stdout] 39 | pub rolescene: Handle, [INFO] [stdout] 40 | pub roleanimations: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 41 | pub animationgraph: Handle, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `RoleAssets` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 3m 20s [INFO] running `Command { std: "docker" "inspect" "643b7355baa397d0da8f0d0b36e6b7bb472b4358ad3f0ebde101e7de7df6cdf3", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "643b7355baa397d0da8f0d0b36e6b7bb472b4358ad3f0ebde101e7de7df6cdf3", kill_on_drop: false }` [INFO] [stdout] 643b7355baa397d0da8f0d0b36e6b7bb472b4358ad3f0ebde101e7de7df6cdf3