[INFO] cloning repository https://github.com/DaveeGaming/summer-jam2024
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/DaveeGaming/summer-jam2024" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDaveeGaming%2Fsummer-jam2024", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDaveeGaming%2Fsummer-jam2024'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 681a75fe4698b8244494fa88635ead41460a6caa
[INFO] checking DaveeGaming/summer-jam2024 against try#438eb4c1a1c3841523d7f672601e8adbe04cff28 for pr-147589-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDaveeGaming%2Fsummer-jam2024" "/workspace/builds/worker-7-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc2/source'...
[INFO] [stderr] done.
[INFO] removed /workspace/builds/worker-7-tc2/source/.cargo/config.toml
[INFO] started tweaking git repo https://github.com/DaveeGaming/summer-jam2024
[INFO] finished tweaking git repo https://github.com/DaveeGaming/summer-jam2024
[INFO] tweaked toml for git repo https://github.com/DaveeGaming/summer-jam2024 written to /workspace/builds/worker-7-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/DaveeGaming/summer-jam2024 on toolchain 438eb4c1a1c3841523d7f672601e8adbe04cff28
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+438eb4c1a1c3841523d7f672601e8adbe04cff28" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/DaveeGaming/summer-jam2024 already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+438eb4c1a1c3841523d7f672601e8adbe04cff28" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+438eb4c1a1c3841523d7f672601e8adbe04cff28" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 23e7bd9e5c2012b6d0e1a3430d7e72a9af842b904e68595df949f03d503efe8b
[INFO] running `Command { std: "docker" "start" "-a" "23e7bd9e5c2012b6d0e1a3430d7e72a9af842b904e68595df949f03d503efe8b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "23e7bd9e5c2012b6d0e1a3430d7e72a9af842b904e68595df949f03d503efe8b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "23e7bd9e5c2012b6d0e1a3430d7e72a9af842b904e68595df949f03d503efe8b", kill_on_drop: false }`
[INFO] [stdout] 23e7bd9e5c2012b6d0e1a3430d7e72a9af842b904e68595df949f03d503efe8b
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+438eb4c1a1c3841523d7f672601e8adbe04cff28" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] f5e0381656184c4dcab8390087692c5ac460e842498f862318140a7d5ace0d4c
[INFO] running `Command { std: "docker" "start" "-a" "f5e0381656184c4dcab8390087692c5ac460e842498f862318140a7d5ace0d4c", kill_on_drop: false }`
[INFO] [stderr]    Compiling quad-alsa-sys v0.3.2
[INFO] [stderr]    Compiling slotmap v1.0.7
[INFO] [stderr]    Compiling miniquad v0.4.4
[INFO] [stderr]    Compiling quad-snd v0.2.8
[INFO] [stderr]    Compiling num-traits v0.2.19
[INFO] [stderr]     Checking miniz_oxide v0.7.4
[INFO] [stderr]     Checking ogg v0.7.1
[INFO] [stderr]     Checking dasp_frame v0.11.0
[INFO] [stderr]     Checking hound v3.5.1
[INFO] [stderr]     Checking ttf-parser v0.15.2
[INFO] [stderr]    Compiling nanoserde-derive v0.1.22
[INFO] [stderr]     Checking ahash v0.8.11
[INFO] [stderr]     Checking bytemuck v1.16.1
[INFO] [stderr]     Checking smallvec v0.6.14
[INFO] [stderr]    Compiling macroquad_macro v0.1.8
[INFO] [stderr]     Checking glam v0.27.0
[INFO] [stderr]     Checking quad-rand v0.2.1
[INFO] [stderr]     Checking bumpalo v3.16.0
[INFO] [stderr]     Checking hashbrown v0.13.2
[INFO] [stderr]     Checking lewton v0.9.4
[INFO] [stderr]     Checking flate2 v1.0.30
[INFO] [stderr]     Checking png v0.17.13
[INFO] [stderr]     Checking nanoserde v0.1.37
[INFO] [stderr]     Checking fontdue v0.7.3
[INFO] [stderr]     Checking audrey v0.3.0
[INFO] [stderr]     Checking quad-storage v0.1.3
[INFO] [stderr]     Checking image v0.24.9
[INFO] [stderr]     Checking macroquad v0.4.10
[INFO] [stderr]     Checking summer-jam2024 v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] error: couldn't read `src/..\assets\FatPixelFont.ttf`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:43:46
[INFO] [stdout]    |
[INFO] [stdout] 43 |         let font = load_ttf_font_from_bytes( include_bytes!("..\\assets\\FatPixelFont.ttf") );
[INFO] [stdout]    |                                              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\upgrade_frame.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:50:62
[INFO] [stdout]    |
[INFO] [stdout] 50 |             upgrade_frame: Texture2D::from_file_with_format( include_bytes!("..\\assets\\upgrade_frame.png"), None),
[INFO] [stdout]    |                                                              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\upgrade_frame2.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:51:63
[INFO] [stdout]    |
[INFO] [stdout] 51 |             upgrade_frame2: Texture2D::from_file_with_format( include_bytes!("..\\assets\\upgrade_frame2.png"), None),
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\upgrade_frame3.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:52:63
[INFO] [stdout]    |
[INFO] [stdout] 52 |             upgrade_frame3: Texture2D::from_file_with_format( include_bytes!("..\\assets\\upgrade_frame3.png"), None),
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\upgrade_frame4.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:53:63
[INFO] [stdout]    |
[INFO] [stdout] 53 |             upgrade_frame4: Texture2D::from_file_with_format( include_bytes!("..\\assets\\upgrade_frame4.png"), None),
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\upgrade_frame5.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:54:63
[INFO] [stdout]    |
[INFO] [stdout] 54 |             upgrade_frame5: Texture2D::from_file_with_format( include_bytes!("..\\assets\\upgrade_frame5.png"), None),
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\controls_finish.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:55:57
[INFO] [stdout]    |
[INFO] [stdout] 55 |             controls: Texture2D::from_file_with_format( include_bytes!("..\\assets\\controls_finish.png"), None),
[INFO] [stdout]    |                                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\maxhp.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:56:54
[INFO] [stdout]    |
[INFO] [stdout] 56 |             maxhp: Texture2D::from_file_with_format( include_bytes!("..\\assets\\maxhp.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\projectile.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:57:59
[INFO] [stdout]    |
[INFO] [stdout] 57 |             projectile: Texture2D::from_file_with_format( include_bytes!("..\\assets\\projectile.png"), None),
[INFO] [stdout]    |                                                           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\bg1.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:58:52
[INFO] [stdout]    |
[INFO] [stdout] 58 |             bg1: Texture2D::from_file_with_format( include_bytes!("..\\assets\\bg1.png"), None),
[INFO] [stdout]    |                                                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\garry.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:59:54
[INFO] [stdout]    |
[INFO] [stdout] 59 |             garry: Texture2D::from_file_with_format( include_bytes!("..\\assets\\garry.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\reroll.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:60:55
[INFO] [stdout]    |
[INFO] [stdout] 60 |             reroll: Texture2D::from_file_with_format( include_bytes!("..\\assets\\reroll.png"), None),
[INFO] [stdout]    |                                                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\skip.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:61:53
[INFO] [stdout]    |
[INFO] [stdout] 61 |             skip: Texture2D::from_file_with_format( include_bytes!("..\\assets\\skip.png"), None),
[INFO] [stdout]    |                                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\bobbobbob.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:62:58
[INFO] [stdout]    |
[INFO] [stdout] 62 |             bobbobbob: Texture2D::from_file_with_format( include_bytes!("..\\assets\\bobbobbob.png"), None),
[INFO] [stdout]    |                                                          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\john.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:63:53
[INFO] [stdout]    |
[INFO] [stdout] 63 |             john: Texture2D::from_file_with_format( include_bytes!("..\\assets\\john.png"), None),
[INFO] [stdout]    |                                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\hp_bar.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:64:54
[INFO] [stdout]    |
[INFO] [stdout] 64 |             hpbar: Texture2D::from_file_with_format( include_bytes!("..\\assets\\hp_bar.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\border.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:65:55
[INFO] [stdout]    |
[INFO] [stdout] 65 |             border: Texture2D::from_file_with_format( include_bytes!("..\\assets\\border.png"), None),
[INFO] [stdout]    |                                                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\mark.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:66:53
[INFO] [stdout]    |
[INFO] [stdout] 66 |             mark: Texture2D::from_file_with_format( include_bytes!("..\\assets\\mark.png"), None),
[INFO] [stdout]    |                                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\locked.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:67:55
[INFO] [stdout]    |
[INFO] [stdout] 67 |             locked: Texture2D::from_file_with_format( include_bytes!("..\\assets\\locked.png"), None),
[INFO] [stdout]    |                                                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\size.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:68:53
[INFO] [stdout]    |
[INFO] [stdout] 68 |             size: Texture2D::from_file_with_format( include_bytes!("..\\assets\\size.png"), None),
[INFO] [stdout]    |                                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\slowdmg.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:69:56
[INFO] [stdout]    |
[INFO] [stdout] 69 |             slowdmg: Texture2D::from_file_with_format( include_bytes!("..\\assets\\slowdmg.png"), None),
[INFO] [stdout]    |                                                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\speed.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:70:54
[INFO] [stdout]    |
[INFO] [stdout] 70 |             speed: Texture2D::from_file_with_format( include_bytes!("..\\assets\\speed.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\tower.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:71:54
[INFO] [stdout]    |
[INFO] [stdout] 71 |             tower: Texture2D::from_file_with_format( include_bytes!("..\\assets\\tower.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\menu1.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:72:54
[INFO] [stdout]    |
[INFO] [stdout] 72 |             menu1: Texture2D::from_file_with_format( include_bytes!("..\\assets\\menu1.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\menu2.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:73:54
[INFO] [stdout]    |
[INFO] [stdout] 73 |             menu2: Texture2D::from_file_with_format( include_bytes!("..\\assets\\menu2.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\shooter.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:74:56
[INFO] [stdout]    |
[INFO] [stdout] 74 |             shooter: Texture2D::from_file_with_format( include_bytes!("..\\assets\\shooter.png"), None),
[INFO] [stdout]    |                                                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\medium_boss.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:75:47
[INFO] [stdout]    |
[INFO] [stdout] 75 |             play_song: load_sound_from_bytes( include_bytes!("..\\assets\\medium_boss.wav") ).await.unwrap(),
[INFO] [stdout]    |                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\little_slime.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:76:47
[INFO] [stdout]    |
[INFO] [stdout] 76 |             menu_song: load_sound_from_bytes( include_bytes!("..\\assets\\little_slime.wav") ).await.unwrap(),
[INFO] [stdout]    |                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\menu.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:77:49
[INFO] [stdout]    |
[INFO] [stdout] 77 |             menu_switch: load_sound_from_bytes( include_bytes!("..\\assets\\menu.wav") ).await.unwrap(),
[INFO] [stdout]    |                                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\shoot.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:78:43
[INFO] [stdout]    |
[INFO] [stdout] 78 |             shoot: load_sound_from_bytes( include_bytes!("..\\assets\\shoot.wav") ).await.unwrap(),
[INFO] [stdout]    |                                           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\hit.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:79:41
[INFO] [stdout]    |
[INFO] [stdout] 79 |             hit: load_sound_from_bytes( include_bytes!("..\\assets\\hit.wav") ).await.unwrap(),
[INFO] [stdout]    |                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\dead.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:80:42
[INFO] [stdout]    |
[INFO] [stdout] 80 |             dead: load_sound_from_bytes( include_bytes!("..\\assets\\dead.wav") ).await.unwrap(),
[INFO] [stdout]    |                                          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `macroquad::audio::*`
[INFO] [stdout]  --> src/collection.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use macroquad::audio::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\FatPixelFont.ttf`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:43:46
[INFO] [stdout]    |
[INFO] [stdout] 43 |         let font = load_ttf_font_from_bytes( include_bytes!("..\\assets\\FatPixelFont.ttf") );
[INFO] [stdout]    |                                              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\upgrade_frame.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:50:62
[INFO] [stdout]    |
[INFO] [stdout] 50 |             upgrade_frame: Texture2D::from_file_with_format( include_bytes!("..\\assets\\upgrade_frame.png"), None),
[INFO] [stdout]    |                                                              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\upgrade_frame2.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:51:63
[INFO] [stdout]    |
[INFO] [stdout] 51 |             upgrade_frame2: Texture2D::from_file_with_format( include_bytes!("..\\assets\\upgrade_frame2.png"), None),
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\upgrade_frame3.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:52:63
[INFO] [stdout]    |
[INFO] [stdout] 52 |             upgrade_frame3: Texture2D::from_file_with_format( include_bytes!("..\\assets\\upgrade_frame3.png"), None),
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\upgrade_frame4.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:53:63
[INFO] [stdout]    |
[INFO] [stdout] 53 |             upgrade_frame4: Texture2D::from_file_with_format( include_bytes!("..\\assets\\upgrade_frame4.png"), None),
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\upgrade_frame5.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:54:63
[INFO] [stdout]    |
[INFO] [stdout] 54 |             upgrade_frame5: Texture2D::from_file_with_format( include_bytes!("..\\assets\\upgrade_frame5.png"), None),
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\controls_finish.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:55:57
[INFO] [stdout]    |
[INFO] [stdout] 55 |             controls: Texture2D::from_file_with_format( include_bytes!("..\\assets\\controls_finish.png"), None),
[INFO] [stdout]    |                                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\maxhp.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:56:54
[INFO] [stdout]    |
[INFO] [stdout] 56 |             maxhp: Texture2D::from_file_with_format( include_bytes!("..\\assets\\maxhp.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\projectile.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:57:59
[INFO] [stdout]    |
[INFO] [stdout] 57 |             projectile: Texture2D::from_file_with_format( include_bytes!("..\\assets\\projectile.png"), None),
[INFO] [stdout]    |                                                           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\bg1.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:58:52
[INFO] [stdout]    |
[INFO] [stdout] 58 |             bg1: Texture2D::from_file_with_format( include_bytes!("..\\assets\\bg1.png"), None),
[INFO] [stdout]    |                                                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\garry.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:59:54
[INFO] [stdout]    |
[INFO] [stdout] 59 |             garry: Texture2D::from_file_with_format( include_bytes!("..\\assets\\garry.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\reroll.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:60:55
[INFO] [stdout]    |
[INFO] [stdout] 60 |             reroll: Texture2D::from_file_with_format( include_bytes!("..\\assets\\reroll.png"), None),
[INFO] [stdout]    |                                                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\skip.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:61:53
[INFO] [stdout]    |
[INFO] [stdout] 61 |             skip: Texture2D::from_file_with_format( include_bytes!("..\\assets\\skip.png"), None),
[INFO] [stdout]    |                                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\bobbobbob.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:62:58
[INFO] [stdout]    |
[INFO] [stdout] 62 |             bobbobbob: Texture2D::from_file_with_format( include_bytes!("..\\assets\\bobbobbob.png"), None),
[INFO] [stdout]    |                                                          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\john.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:63:53
[INFO] [stdout]    |
[INFO] [stdout] 63 |             john: Texture2D::from_file_with_format( include_bytes!("..\\assets\\john.png"), None),
[INFO] [stdout]    |                                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\hp_bar.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:64:54
[INFO] [stdout]    |
[INFO] [stdout] 64 |             hpbar: Texture2D::from_file_with_format( include_bytes!("..\\assets\\hp_bar.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\border.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:65:55
[INFO] [stdout]    |
[INFO] [stdout] 65 |             border: Texture2D::from_file_with_format( include_bytes!("..\\assets\\border.png"), None),
[INFO] [stdout]    |                                                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\mark.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:66:53
[INFO] [stdout]    |
[INFO] [stdout] 66 |             mark: Texture2D::from_file_with_format( include_bytes!("..\\assets\\mark.png"), None),
[INFO] [stdout]    |                                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\locked.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:67:55
[INFO] [stdout]    |
[INFO] [stdout] 67 |             locked: Texture2D::from_file_with_format( include_bytes!("..\\assets\\locked.png"), None),
[INFO] [stdout]    |                                                       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\size.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:68:53
[INFO] [stdout]    |
[INFO] [stdout] 68 |             size: Texture2D::from_file_with_format( include_bytes!("..\\assets\\size.png"), None),
[INFO] [stdout]    |                                                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\slowdmg.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:69:56
[INFO] [stdout]    |
[INFO] [stdout] 69 |             slowdmg: Texture2D::from_file_with_format( include_bytes!("..\\assets\\slowdmg.png"), None),
[INFO] [stdout]    |                                                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\speed.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:70:54
[INFO] [stdout]    |
[INFO] [stdout] 70 |             speed: Texture2D::from_file_with_format( include_bytes!("..\\assets\\speed.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\tower.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:71:54
[INFO] [stdout]    |
[INFO] [stdout] 71 |             tower: Texture2D::from_file_with_format( include_bytes!("..\\assets\\tower.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\menu1.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:72:54
[INFO] [stdout]    |
[INFO] [stdout] 72 |             menu1: Texture2D::from_file_with_format( include_bytes!("..\\assets\\menu1.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\menu2.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:73:54
[INFO] [stdout]    |
[INFO] [stdout] 73 |             menu2: Texture2D::from_file_with_format( include_bytes!("..\\assets\\menu2.png"), None),
[INFO] [stdout]    |                                                      ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\shooter.png`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:74:56
[INFO] [stdout]    |
[INFO] [stdout] 74 |             shooter: Texture2D::from_file_with_format( include_bytes!("..\\assets\\shooter.png"), None),
[INFO] [stdout]    |                                                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\medium_boss.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:75:47
[INFO] [stdout]    |
[INFO] [stdout] 75 |             play_song: load_sound_from_bytes( include_bytes!("..\\assets\\medium_boss.wav") ).await.unwrap(),
[INFO] [stdout]    |                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\little_slime.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:76:47
[INFO] [stdout]    |
[INFO] [stdout] 76 |             menu_song: load_sound_from_bytes( include_bytes!("..\\assets\\little_slime.wav") ).await.unwrap(),
[INFO] [stdout]    |                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\menu.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:77:49
[INFO] [stdout]    |
[INFO] [stdout] 77 |             menu_switch: load_sound_from_bytes( include_bytes!("..\\assets\\menu.wav") ).await.unwrap(),
[INFO] [stdout]    |                                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\shoot.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:78:43
[INFO] [stdout]    |
[INFO] [stdout] 78 |             shoot: load_sound_from_bytes( include_bytes!("..\\assets\\shoot.wav") ).await.unwrap(),
[INFO] [stdout]    |                                           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\hit.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:79:41
[INFO] [stdout]    |
[INFO] [stdout] 79 |             hit: load_sound_from_bytes( include_bytes!("..\\assets\\hit.wav") ).await.unwrap(),
[INFO] [stdout]    |                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `src/..\assets\dead.wav`: No such file or directory (os error 2)
[INFO] [stdout]   --> src/assets.rs:80:42
[INFO] [stdout]    |
[INFO] [stdout] 80 |             dead: load_sound_from_bytes( include_bytes!("..\\assets\\dead.wav") ).await.unwrap(),
[INFO] [stdout]    |                                          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `macroquad::audio::*`
[INFO] [stdout]  --> src/collection.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use macroquad::audio::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `summer-jam2024` (bin "summer-jam2024" test) due to 32 previous errors; 9 warnings emitted
[INFO] [stdout] warning: unused variable: `offset`
[INFO] [stdout]    --> src/player.rs:101:13
[INFO] [stdout]     |
[INFO] [stdout] 101 |         let offset = 20.0;
[INFO] [stdout]     |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_offset`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] warning: unused variable: `scale`
[INFO] [stdout]    --> src/player.rs:102:13
[INFO] [stdout]     |
[INFO] [stdout] 102 |         let scale = 3.0;
[INFO] [stdout]     |             ^^^^^ help: if this is intentional, prefix it with an underscore: `_scale`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `interact`
[INFO] [stdout]   --> src/collection.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 12 |         let interact = is_key_pressed(KeyCode::Space) || is_key_pressed(KeyCode::Enter);
[INFO] [stdout]    |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_interact`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `e`
[INFO] [stdout]   --> src/collection.rs:85:25
[INFO] [stdout]    |
[INFO] [stdout] 85 |                     let e = self.enemy_list[i];
[INFO] [stdout]    |                         ^ help: if this is intentional, prefix it with an underscore: `_e`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `up`
[INFO] [stdout]   --> src/characters.rs:46:13
[INFO] [stdout]    |
[INFO] [stdout] 46 |         let up = is_key_pressed(KeyCode::W) || is_key_pressed(KeyCode::Up);
[INFO] [stdout]    |             ^^ help: if this is intentional, prefix it with an underscore: `_up`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `down`
[INFO] [stdout]   --> src/characters.rs:47:13
[INFO] [stdout]    |
[INFO] [stdout] 47 |         let down = is_key_pressed(KeyCode::S) || is_key_pressed(KeyCode::Down);
[INFO] [stdout]    |             ^^^^ help: if this is intentional, prefix it with an underscore: `_down`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `color` is assigned to, but never used
[INFO] [stdout]   --> src/upgrade.rs:97:13
[INFO] [stdout]    |
[INFO] [stdout] 97 |         let mut color = match self.color_state {
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: consider using `_color` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `color` is never read
[INFO] [stdout]    --> src/upgrade.rs:101:9
[INFO] [stdout]     |
[INFO] [stdout] 101 |         color.a = 0.3;
[INFO] [stdout]     |         ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `offset`
[INFO] [stdout]    --> src/player.rs:101:13
[INFO] [stdout]     |
[INFO] [stdout] 101 |         let offset = 20.0;
[INFO] [stdout]     |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_offset`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `scale`
[INFO] [stdout]    --> src/player.rs:102:13
[INFO] [stdout]     |
[INFO] [stdout] 102 |         let scale = 3.0;
[INFO] [stdout]     |             ^^^^^ help: if this is intentional, prefix it with an underscore: `_scale`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `interact`
[INFO] [stdout]   --> src/collection.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 12 |         let interact = is_key_pressed(KeyCode::Space) || is_key_pressed(KeyCode::Enter);
[INFO] [stdout]    |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_interact`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `e`
[INFO] [stdout]   --> src/collection.rs:85:25
[INFO] [stdout]    |
[INFO] [stdout] 85 |                     let e = self.enemy_list[i];
[INFO] [stdout]    |                         ^ help: if this is intentional, prefix it with an underscore: `_e`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `up`
[INFO] [stdout]   --> src/characters.rs:46:13
[INFO] [stdout]    |
[INFO] [stdout] 46 |         let up = is_key_pressed(KeyCode::W) || is_key_pressed(KeyCode::Up);
[INFO] [stdout]    |             ^^ help: if this is intentional, prefix it with an underscore: `_up`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `down`
[INFO] [stdout]   --> src/characters.rs:47:13
[INFO] [stdout]    |
[INFO] [stdout] 47 |         let down = is_key_pressed(KeyCode::S) || is_key_pressed(KeyCode::Down);
[INFO] [stdout]    |             ^^^^ help: if this is intentional, prefix it with an underscore: `_down`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `color` is assigned to, but never used
[INFO] [stdout]   --> src/upgrade.rs:97:13
[INFO] [stdout]    |
[INFO] [stdout] 97 |         let mut color = match self.color_state {
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: consider using `_color` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `color` is never read
[INFO] [stdout]    --> src/upgrade.rs:101:9
[INFO] [stdout]     |
[INFO] [stdout] 101 |         color.a = 0.3;
[INFO] [stdout]     |         ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `summer-jam2024` (bin "summer-jam2024") due to 32 previous errors; 9 warnings emitted
[INFO] running `Command { std: "docker" "inspect" "f5e0381656184c4dcab8390087692c5ac460e842498f862318140a7d5ace0d4c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f5e0381656184c4dcab8390087692c5ac460e842498f862318140a7d5ace0d4c", kill_on_drop: false }`
[INFO] [stdout] f5e0381656184c4dcab8390087692c5ac460e842498f862318140a7d5ace0d4c
