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[INFO] checking 0xkonsti/falling_sand against try#0de49ae9e81f9a1e7df6f0783824ce94ed18e8a9 for pr-147185
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2F0xkonsti%2Ffalling_sand" "/workspace/builds/worker-5-tc2/source", kill_on_drop: false }`
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[INFO] [stdout] warning: unused imports: `camera::Camera2D` and `transform::Transform`
[INFO] [stdout]  --> src/graphics/material.rs:1:38
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::graphics::{ShaderUniform, camera::Camera2D, shader::Shader, transform::Transform};
[INFO] [stdout]   |                                      ^^^^^^^^^^^^^^^^                  ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `glam::UVec2`
[INFO] [stdout]  --> src/graphics/window.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use glam::UVec2;
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `TRANSFORM_UNIFORM`
[INFO] [stdout]   --> src/graphics/mod.rs:11:50
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub use material::{Material, PROJECTION_UNIFORM, TRANSFORM_UNIFORM};
[INFO] [stdout]    |                                                  ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `positions_from_vec3s`
[INFO] [stdout]   --> src/graphics/mod.rs:14:49
[INFO] [stdout]    |
[INFO] [stdout] 14 |     attribute::{AttributeType, VertexAttribute, positions_from_vec3s},
[INFO] [stdout]    |                                                 ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Samples` and `WindowMode`
[INFO] [stdout]   --> src/graphics/mod.rs:20:18
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub use window::{Samples, Window, WindowConfig, WindowMode};
[INFO] [stdout]    |                  ^^^^^^^                        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `glam::Vec3`
[INFO] [stdout]  --> src/sandbox/brush.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use glam::Vec3;
[INFO] [stdout]   |     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Color`, `InstanceData`, `Instance`, `Transform`, and `sandbox::GRID_SIZE`
[INFO] [stdout]  --> src/sandbox/brush.rs:6:16
[INFO] [stdout]   |
[INFO] [stdout] 6 |     graphics::{Color, Instance, InstanceData, Transform},
[INFO] [stdout]   |                ^^^^^  ^^^^^^^^  ^^^^^^^^^^^^  ^^^^^^^^^
[INFO] [stdout] 7 |     sandbox::{CellKind, Sandbox, sandbox::GRID_SIZE},
[INFO] [stdout]   |                                  ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `camera::Camera2D` and `transform::Transform`
[INFO] [stdout]  --> src/graphics/material.rs:1:38
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::graphics::{ShaderUniform, camera::Camera2D, shader::Shader, transform::Transform};
[INFO] [stdout]   |                                      ^^^^^^^^^^^^^^^^                  ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `glam::UVec2`
[INFO] [stdout]  --> src/graphics/window.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use glam::UVec2;
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `TRANSFORM_UNIFORM`
[INFO] [stdout]   --> src/graphics/mod.rs:11:50
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub use material::{Material, PROJECTION_UNIFORM, TRANSFORM_UNIFORM};
[INFO] [stdout]    |                                                  ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `positions_from_vec3s`
[INFO] [stdout]   --> src/graphics/mod.rs:14:49
[INFO] [stdout]    |
[INFO] [stdout] 14 |     attribute::{AttributeType, VertexAttribute, positions_from_vec3s},
[INFO] [stdout]    |                                                 ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Samples` and `WindowMode`
[INFO] [stdout]   --> src/graphics/mod.rs:20:18
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub use window::{Samples, Window, WindowConfig, WindowMode};
[INFO] [stdout]    |                  ^^^^^^^                        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `glam::Vec3`
[INFO] [stdout]  --> src/sandbox/brush.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use glam::Vec3;
[INFO] [stdout]   |     ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Color`, `InstanceData`, `Instance`, `Transform`, and `sandbox::GRID_SIZE`
[INFO] [stdout]  --> src/sandbox/brush.rs:6:16
[INFO] [stdout]   |
[INFO] [stdout] 6 |     graphics::{Color, Instance, InstanceData, Transform},
[INFO] [stdout]   |                ^^^^^  ^^^^^^^^  ^^^^^^^^^^^^  ^^^^^^^^^
[INFO] [stdout] 7 |     sandbox::{CellKind, Sandbox, sandbox::GRID_SIZE},
[INFO] [stdout]   |                                  ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/graphics/camera.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl Camera2D {
[INFO] [stdout]    | ------------- associated items in this implementation
[INFO] [stdout] 15 |     pub fn new(transform: Transform, zoom: f32, viewport: Vec2, near: f32, far: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn move_by(&mut self, delta: Vec2) {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub fn move_vertically(&mut self, delta: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn move_horizontally(&mut self, delta: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn with_transform(mut self, transform: Transform) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn with_zoom(mut self, zoom: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn with_viewport(mut self, viewport: Vec2) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `BLACK`, `BLUE`, `GREEN`, `RED`, and `rgb_u8` are never used
[INFO] [stdout]   --> src/graphics/color.rs:12:15
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl Color {
[INFO] [stdout]    | ---------- associated items in this implementation
[INFO] [stdout] 12 |     pub const BLACK: Self = Self::hex(0x000000FF);
[INFO] [stdout]    |               ^^^^^
[INFO] [stdout] 13 |     pub const BLUE: Self = Self::hex(0x0000FFFF);
[INFO] [stdout]    |               ^^^^
[INFO] [stdout] 14 |     pub const DEEP_DARK_BLUE: Self = Self::hex(0x10101AFF);
[INFO] [stdout] 15 |     pub const GREEN: Self = Self::hex(0x00FF00FF);
[INFO] [stdout]    |               ^^^^^
[INFO] [stdout] 16 |     pub const RED: Self = Self::hex(0xFF0000FF);
[INFO] [stdout]    |               ^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub const fn rgb_u8(r: u8, g: u8, b: u8) -> Self {
[INFO] [stdout]    |                  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `TRANSFORM_UNIFORM` is never used
[INFO] [stdout]  --> src/graphics/material.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub const TRANSFORM_UNIFORM: &str = "uModel";
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `build` and `draw` are never used
[INFO] [stdout]    --> src/graphics/mesh.rs:73:12
[INFO] [stdout]     |
[INFO] [stdout]  29 | impl Mesh {
[INFO] [stdout]     | --------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  73 |     pub fn build(mut self) -> Mesh {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn draw(&self) {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `positions_from_vec3s` is never used
[INFO] [stdout]  --> src/graphics/mesh/attribute.rs:9:8
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub fn positions_from_vec3s<T: IntoIterator<Item = Vec3>>(positions: T) -> Vec<f32> {
[INFO] [stdout]   |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `update_instance` is never used
[INFO] [stdout]    --> src/graphics/mesh/instance.rs:101:12
[INFO] [stdout]     |
[INFO] [stdout]  52 | impl Instance {
[INFO] [stdout]     | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 101 |     pub fn update_instance(&mut self, index: usize, instance: InstanceData) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `RingBufferInstance` is never constructed
[INFO] [stdout]    --> src/graphics/mesh/instance.rs:323:12
[INFO] [stdout]     |
[INFO] [stdout] 323 | pub struct RingBufferInstance {}
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StorageBufferInstance` is never constructed
[INFO] [stdout]    --> src/graphics/mesh/instance.rs:326:12
[INFO] [stdout]     |
[INFO] [stdout] 326 | pub struct StorageBufferInstance {}
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]   --> src/graphics/shader.rs:8:5
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub enum ShaderUniform {
[INFO] [stdout]    |          ------------- variants in this enum
[INFO] [stdout]  8 |     Float(f32),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]  9 |     Int(i32),
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 10 |     UInt(u32),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 11 |     Bool(bool),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 12 |
[INFO] [stdout] 13 |     Vec2([f32; 2]),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 14 |     Vec3([f32; 3]),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 15 |     Vec4([f32; 4]),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 16 |
[INFO] [stdout] 17 |     IVec2([i32; 2]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 18 |     IVec3([i32; 3]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 19 |     IVec4([i32; 4]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 20 |
[INFO] [stdout] 21 |     UVec2([u32; 2]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 22 |     UVec3([u32; 3]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 23 |     UVec4([u32; 4]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 24 |
[INFO] [stdout] 25 |     BVec2([bool; 2]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 26 |     BVec3([bool; 3]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 27 |     BVec4([bool; 4]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 28 |
[INFO] [stdout] 29 |     Mat2([f32; 4]),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 30 |     Mat3([f32; 9]),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |     Texture(u32),
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ShaderUniform` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/graphics/transform.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | impl Transform {
[INFO] [stdout]    | -------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 13 |     pub fn new(translation: Vec3, rotation: Quat, scale: Vec3) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 21 |     pub fn from_rotation(rotation: Quat) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |     pub fn from_scale(scale: Vec3) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 29 |     pub fn with_translation(mut self, translation: Vec3) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 34 |     pub fn with_rotation(mut self, rotation: Quat) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn set_translation(&mut self, translation: Vec3) -> &mut Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn set_rotation(&mut self, rotation: Quat) -> &mut Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 59 |     pub fn rotate(&mut self, rotation: Quat) -> &mut Self {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn rotate_around(&mut self, axis: Vec3, angle: f32) -> &mut Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub fn set_scale(&mut self, scale: Vec3) -> &mut Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 75 |     pub fn scale(&mut self, scale: Vec3) -> &mut Self {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Fullscreen` is never constructed
[INFO] [stdout]    --> src/graphics/window.rs:130:5
[INFO] [stdout]     |
[INFO] [stdout] 128 | pub enum WindowMode {
[INFO] [stdout]     |          ---------- variant in this enum
[INFO] [stdout] 129 |     Windowed,
[INFO] [stdout] 130 |     Fullscreen,
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `WindowMode` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `X2`, `X4`, `X8`, and `X16` are never constructed
[INFO] [stdout]    --> src/graphics/window.rs:137:5
[INFO] [stdout]     |
[INFO] [stdout] 134 | pub enum Samples {
[INFO] [stdout]     |          ------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 137 |     X2,
[INFO] [stdout]     |     ^^
[INFO] [stdout] 138 |     X4,
[INFO] [stdout]     |     ^^
[INFO] [stdout] 139 |     X8,
[INFO] [stdout]     |     ^^
[INFO] [stdout] 140 |     X16,
[INFO] [stdout]     |     ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Samples` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `raw_value` is never used
[INFO] [stdout]    --> src/graphics/window.rs:154:12
[INFO] [stdout]     |
[INFO] [stdout] 143 | impl Samples {
[INFO] [stdout]     | ------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 154 |     pub fn raw_value(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `with_width`, `with_height`, `with_size`, `with_resizable`, `with_samples`, and `with_mode` are never used
[INFO] [stdout]    --> src/graphics/window.rs:178:12
[INFO] [stdout]     |
[INFO] [stdout] 177 | impl<'a> WindowConfig<'a> {
[INFO] [stdout]     | ------------------------- methods in this implementation
[INFO] [stdout] 178 |     pub fn with_width(mut self, width: u32) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 183 |     pub fn with_height(mut self, height: u32) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn with_size(mut self, size: impl Into<(u32, u32)>) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn with_resizable(mut self, resizable: bool) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 210 |     pub fn with_samples(mut self, samples: Samples) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 215 |     pub fn with_mode(mut self, mode: WindowMode) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/graphics/camera.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl Camera2D {
[INFO] [stdout]    | ------------- associated items in this implementation
[INFO] [stdout] 15 |     pub fn new(transform: Transform, zoom: f32, viewport: Vec2, near: f32, far: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn move_by(&mut self, delta: Vec2) {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub fn move_vertically(&mut self, delta: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn move_horizontally(&mut self, delta: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn with_transform(mut self, transform: Transform) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn with_zoom(mut self, zoom: f32) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn with_viewport(mut self, viewport: Vec2) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `BLACK`, `BLUE`, `GREEN`, `RED`, and `rgb_u8` are never used
[INFO] [stdout]   --> src/graphics/color.rs:12:15
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl Color {
[INFO] [stdout]    | ---------- associated items in this implementation
[INFO] [stdout] 12 |     pub const BLACK: Self = Self::hex(0x000000FF);
[INFO] [stdout]    |               ^^^^^
[INFO] [stdout] 13 |     pub const BLUE: Self = Self::hex(0x0000FFFF);
[INFO] [stdout]    |               ^^^^
[INFO] [stdout] 14 |     pub const DEEP_DARK_BLUE: Self = Self::hex(0x10101AFF);
[INFO] [stdout] 15 |     pub const GREEN: Self = Self::hex(0x00FF00FF);
[INFO] [stdout]    |               ^^^^^
[INFO] [stdout] 16 |     pub const RED: Self = Self::hex(0xFF0000FF);
[INFO] [stdout]    |               ^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub const fn rgb_u8(r: u8, g: u8, b: u8) -> Self {
[INFO] [stdout]    |                  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `TRANSFORM_UNIFORM` is never used
[INFO] [stdout]  --> src/graphics/material.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub const TRANSFORM_UNIFORM: &str = "uModel";
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `build` and `draw` are never used
[INFO] [stdout]    --> src/graphics/mesh.rs:73:12
[INFO] [stdout]     |
[INFO] [stdout]  29 | impl Mesh {
[INFO] [stdout]     | --------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  73 |     pub fn build(mut self) -> Mesh {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 143 |     pub fn draw(&self) {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `positions_from_vec3s` is never used
[INFO] [stdout]  --> src/graphics/mesh/attribute.rs:9:8
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub fn positions_from_vec3s<T: IntoIterator<Item = Vec3>>(positions: T) -> Vec<f32> {
[INFO] [stdout]   |        ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `update_instance` is never used
[INFO] [stdout]    --> src/graphics/mesh/instance.rs:101:12
[INFO] [stdout]     |
[INFO] [stdout]  52 | impl Instance {
[INFO] [stdout]     | ------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 101 |     pub fn update_instance(&mut self, index: usize, instance: InstanceData) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 28.65s
[INFO] [stdout] warning: struct `RingBufferInstance` is never constructed
[INFO] [stdout]    --> src/graphics/mesh/instance.rs:323:12
[INFO] [stdout]     |
[INFO] [stdout] 323 | pub struct RingBufferInstance {}
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StorageBufferInstance` is never constructed
[INFO] [stdout]    --> src/graphics/mesh/instance.rs:326:12
[INFO] [stdout]     |
[INFO] [stdout] 326 | pub struct StorageBufferInstance {}
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]   --> src/graphics/shader.rs:8:5
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub enum ShaderUniform {
[INFO] [stdout]    |          ------------- variants in this enum
[INFO] [stdout]  8 |     Float(f32),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]  9 |     Int(i32),
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 10 |     UInt(u32),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 11 |     Bool(bool),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 12 |
[INFO] [stdout] 13 |     Vec2([f32; 2]),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 14 |     Vec3([f32; 3]),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 15 |     Vec4([f32; 4]),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 16 |
[INFO] [stdout] 17 |     IVec2([i32; 2]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 18 |     IVec3([i32; 3]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 19 |     IVec4([i32; 4]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 20 |
[INFO] [stdout] 21 |     UVec2([u32; 2]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 22 |     UVec3([u32; 3]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 23 |     UVec4([u32; 4]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 24 |
[INFO] [stdout] 25 |     BVec2([bool; 2]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 26 |     BVec3([bool; 3]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 27 |     BVec4([bool; 4]),
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 28 |
[INFO] [stdout] 29 |     Mat2([f32; 4]),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 30 |     Mat3([f32; 9]),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |     Texture(u32),
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ShaderUniform` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/graphics/transform.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | impl Transform {
[INFO] [stdout]    | -------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 13 |     pub fn new(translation: Vec3, rotation: Quat, scale: Vec3) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 21 |     pub fn from_rotation(rotation: Quat) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |     pub fn from_scale(scale: Vec3) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 29 |     pub fn with_translation(mut self, translation: Vec3) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 34 |     pub fn with_rotation(mut self, rotation: Quat) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn set_translation(&mut self, translation: Vec3) -> &mut Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn set_rotation(&mut self, rotation: Quat) -> &mut Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 59 |     pub fn rotate(&mut self, rotation: Quat) -> &mut Self {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn rotate_around(&mut self, axis: Vec3, angle: f32) -> &mut Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub fn set_scale(&mut self, scale: Vec3) -> &mut Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 75 |     pub fn scale(&mut self, scale: Vec3) -> &mut Self {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Fullscreen` is never constructed
[INFO] [stdout]    --> src/graphics/window.rs:130:5
[INFO] [stdout]     |
[INFO] [stdout] 128 | pub enum WindowMode {
[INFO] [stdout]     |          ---------- variant in this enum
[INFO] [stdout] 129 |     Windowed,
[INFO] [stdout] 130 |     Fullscreen,
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `WindowMode` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `X2`, `X4`, `X8`, and `X16` are never constructed
[INFO] [stdout]    --> src/graphics/window.rs:137:5
[INFO] [stdout]     |
[INFO] [stdout] 134 | pub enum Samples {
[INFO] [stdout]     |          ------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 137 |     X2,
[INFO] [stdout]     |     ^^
[INFO] [stdout] 138 |     X4,
[INFO] [stdout]     |     ^^
[INFO] [stdout] 139 |     X8,
[INFO] [stdout]     |     ^^
[INFO] [stdout] 140 |     X16,
[INFO] [stdout]     |     ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Samples` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `raw_value` is never used
[INFO] [stdout]    --> src/graphics/window.rs:154:12
[INFO] [stdout]     |
[INFO] [stdout] 143 | impl Samples {
[INFO] [stdout]     | ------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 154 |     pub fn raw_value(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `with_width`, `with_height`, `with_size`, `with_resizable`, `with_samples`, and `with_mode` are never used
[INFO] [stdout]    --> src/graphics/window.rs:178:12
[INFO] [stdout]     |
[INFO] [stdout] 177 | impl<'a> WindowConfig<'a> {
[INFO] [stdout]     | ------------------------- methods in this implementation
[INFO] [stdout] 178 |     pub fn with_width(mut self, width: u32) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 183 |     pub fn with_height(mut self, height: u32) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn with_size(mut self, size: impl Into<(u32, u32)>) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn with_resizable(mut self, resizable: bool) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 210 |     pub fn with_samples(mut self, samples: Samples) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 215 |     pub fn with_mode(mut self, mode: WindowMode) -> Self {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "2a42c2a9b12cf255dc45904cf7c1762b65cb420396afdcddb7da95994a218a9c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "2a42c2a9b12cf255dc45904cf7c1762b65cb420396afdcddb7da95994a218a9c", kill_on_drop: false }`
[INFO] [stdout] 2a42c2a9b12cf255dc45904cf7c1762b65cb420396afdcddb7da95994a218a9c
