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[INFO] [stdout] d3e175d50d39b05fe14d4a1bebaa248cc1a71b71
[INFO] checking redsponge-jams/HoldTheLineGame against master#377656d3dd3f9c23a9c8713e163f4365a5261a84 for pr-146470-4
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fredsponge-jams%2FHoldTheLineGame" "/workspace/builds/worker-6-tc1/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/redsponge-jams/HoldTheLineGame
[INFO] finished tweaking git repo https://github.com/redsponge-jams/HoldTheLineGame
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[INFO] [stdout] warning: unused import: `atlas::TextureAtlas`
[INFO] [stdout]  --> game/src/main.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 |     atlas::TextureAtlas,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `atlas::TextureAtlas`
[INFO] [stdout]  --> game/src/main.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 |     atlas::TextureAtlas,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Red`, `Orange`, `Yellow`, `Green`, and `Violet` are never constructed
[INFO] [stdout]    --> game/src/main.rs:222:5
[INFO] [stdout]     |
[INFO] [stdout] 221 | enum StationType {
[INFO] [stdout]     |      ----------- variants in this enum
[INFO] [stdout] 222 |     Red,
[INFO] [stdout]     |     ^^^
[INFO] [stdout] 223 |     Orange,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 224 |     Yellow,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 225 |     Green,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 226 |     Violet,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `StationType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `stations` is never read
[INFO] [stdout]    --> game/src/main.rs:231:5
[INFO] [stdout]     |
[INFO] [stdout] 230 | struct GameNode {
[INFO] [stdout]     |        -------- field in this struct
[INFO] [stdout] 231 |     stations: Vec<StationType>,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `GameNode` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> game/src/main.rs:242:19
[INFO] [stdout]     |
[INFO] [stdout] 242 |     Transitioning(NodePos, NodePos),
[INFO] [stdout]     |     ------------- ^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     field in this variant
[INFO] [stdout]     |
[INFO] [stdout]     = note: `BusPos` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
[INFO] [stdout]     |
[INFO] [stdout] 242 -     Transitioning(NodePos, NodePos),
[INFO] [stdout] 242 +     Transitioning((), NodePos),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Once` and `PingPong` are never constructed
[INFO] [stdout]  --> game/src/animation.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub enum AnimationMode {
[INFO] [stdout]   |          ------------- variants in this enum
[INFO] [stdout] 2 |     Once,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout] 3 |     Loop,
[INFO] [stdout] 4 |     PingPong,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Linear` is never constructed
[INFO] [stdout]  --> game/src/interpolation.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct Linear;
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Loop` is never constructed
[INFO] [stdout]  --> game/src/timer.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub enum TimerMode {
[INFO] [stdout]   |          --------- variant in this enum
[INFO] [stdout] 2 |     Once,
[INFO] [stdout] 3 |     Loop,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `elapsed_time` is never used
[INFO] [stdout]   --> game/src/timer.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Timer {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn elapsed_time(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Red`, `Orange`, `Yellow`, `Green`, and `Violet` are never constructed
[INFO] [stdout]    --> game/src/main.rs:222:5
[INFO] [stdout]     |
[INFO] [stdout] 221 | enum StationType {
[INFO] [stdout]     |      ----------- variants in this enum
[INFO] [stdout] 222 |     Red,
[INFO] [stdout]     |     ^^^
[INFO] [stdout] 223 |     Orange,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 224 |     Yellow,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 225 |     Green,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 226 |     Violet,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `StationType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `stations` is never read
[INFO] [stdout]    --> game/src/main.rs:231:5
[INFO] [stdout]     |
[INFO] [stdout] 230 | struct GameNode {
[INFO] [stdout]     |        -------- field in this struct
[INFO] [stdout] 231 |     stations: Vec<StationType>,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `GameNode` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> game/src/main.rs:242:19
[INFO] [stdout]     |
[INFO] [stdout] 242 |     Transitioning(NodePos, NodePos),
[INFO] [stdout]     |     ------------- ^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     field in this variant
[INFO] [stdout]     |
[INFO] [stdout]     = note: `BusPos` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
[INFO] [stdout]     |
[INFO] [stdout] 242 -     Transitioning(NodePos, NodePos),
[INFO] [stdout] 242 +     Transitioning((), NodePos),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Once` and `PingPong` are never constructed
[INFO] [stdout]  --> game/src/animation.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub enum AnimationMode {
[INFO] [stdout]   |          ------------- variants in this enum
[INFO] [stdout] 2 |     Once,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout] 3 |     Loop,
[INFO] [stdout] 4 |     PingPong,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Linear` is never constructed
[INFO] [stdout]  --> game/src/interpolation.rs:5:12
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct Linear;
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Loop` is never constructed
[INFO] [stdout]  --> game/src/timer.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub enum TimerMode {
[INFO] [stdout]   |          --------- variant in this enum
[INFO] [stdout] 2 |     Once,
[INFO] [stdout] 3 |     Loop,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `elapsed_time` is never used
[INFO] [stdout]   --> game/src/timer.rs:36:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Timer {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 36 |     pub fn elapsed_time(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 40.20s
[INFO] running `Command { std: "docker" "inspect" "da5442c44c5d55ffcde65f4b3465dceed3f1ee27f721649d14aaa6bc8c80bc7e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "da5442c44c5d55ffcde65f4b3465dceed3f1ee27f721649d14aaa6bc8c80bc7e", kill_on_drop: false }`
[INFO] [stdout] da5442c44c5d55ffcde65f4b3465dceed3f1ee27f721649d14aaa6bc8c80bc7e
