[INFO] cloning repository https://github.com/CorentinVaillant/Enchanted-Factory-Quest
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[INFO] building CorentinVaillant/Enchanted-Factory-Quest against master#c7f6aa2869acdbf014d094c6e427e554e160b6db for pr-146237-2
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FCorentinVaillant%2FEnchanted-Factory-Quest" "/workspace/builds/worker-4-tc1/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/CorentinVaillant/Enchanted-Factory-Quest
[INFO] finished tweaking git repo https://github.com/CorentinVaillant/Enchanted-Factory-Quest
[INFO] tweaked toml for git repo https://github.com/CorentinVaillant/Enchanted-Factory-Quest written to /workspace/builds/worker-4-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/CorentinVaillant/Enchanted-Factory-Quest on toolchain c7f6aa2869acdbf014d094c6e427e554e160b6db
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c7f6aa2869acdbf014d094c6e427e554e160b6db" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
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[INFO] [stderr]    Compiling my_glium_util v0.1.0 (https://github.com/CorentinVaillant/my_glium_utils.git#f015828e)
[INFO] [stderr]    Compiling my_game_test v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `shader_struct::*`
[INFO] [stdout]  --> src/shaders/mod.rs:3:9
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use shader_struct::*;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `target`
[INFO] [stdout]   --> src/game/sprite.rs:15:19
[INFO] [stdout]    |
[INFO] [stdout] 15 |     fn draw(&self,target: &mut glium::Frame, display: &dyn Facade, window:glium::winit::window::Window) {
[INFO] [stdout]    |                   ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `display`
[INFO] [stdout]   --> src/game/sprite.rs:15:46
[INFO] [stdout]    |
[INFO] [stdout] 15 |     fn draw(&self,target: &mut glium::Frame, display: &dyn Facade, window:glium::winit::window::Window) {
[INFO] [stdout]    |                                              ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_display`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]   --> src/game/sprite.rs:15:68
[INFO] [stdout]    |
[INFO] [stdout] 15 |     fn draw(&self,target: &mut glium::Frame, display: &dyn Facade, window:glium::winit::window::Window) {
[INFO] [stdout]    |                                                                    ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UIndex` is never used
[INFO] [stdout]  --> src/support/types.rs:1:10
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub type UIndex = u32;
[INFO] [stdout]   |          ^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `CoordFloat` is never used
[INFO] [stdout]  --> src/support/types.rs:2:10
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub type CoordFloat = f32;
[INFO] [stdout]   |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Game` is never constructed
[INFO] [stdout]  --> src/game/mod.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct Game{
[INFO] [stdout]   |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Scene` is never constructed
[INFO] [stdout]  --> src/game/scene.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub struct Scene{
[INFO] [stdout]   |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Sprite` is never constructed
[INFO] [stdout]  --> src/game/sprite.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct Sprite{
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_v_buffer` and `get_i_buffer` are never used
[INFO] [stdout]   --> src/game/sprite.rs:21:8
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl Sprite{
[INFO] [stdout]    | ----------- methods in this implementation
[INFO] [stdout] 21 |     fn get_v_buffer(&self,display: &dyn Facade)->Result<VertexBuffer<Vertex>, glium::vertex::BufferCreationError>{
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     fn get_i_buffer(&self, display: &dyn Facade)->Result<IndexBuffer<UIndex>, glium::index::BufferCreationError>{
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Vertex` is never constructed
[INFO] [stdout]  --> src/engine/vertex.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Vertex{
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `from_2d_pos` and `from_pos` are never used
[INFO] [stdout]   --> src/engine/vertex.rs:11:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | impl Vertex {
[INFO] [stdout]    | ----------- associated functions in this implementation
[INFO] [stdout] 11 |     pub fn from_2d_pos(pos:[f32;2],z:f32)->Self{
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 15 |     pub fn from_pos<P: Into<[f32;4]>>(pos:P)->Self{
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `Drawable` is never used
[INFO] [stdout]  --> src/engine/drawable.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub trait Drawable{
[INFO] [stdout]   |           ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Shader` is never constructed
[INFO] [stdout]  --> src/shaders/shader_struct.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Shader{
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `ShaderSrc` is never used
[INFO] [stdout]  --> src/shaders/shader_struct.rs:7:6
[INFO] [stdout]   |
[INFO] [stdout] 7 | enum ShaderSrc{
[INFO] [stdout]   |      ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `VERTEX_SHAD` is never used
[INFO] [stdout]  --> src/shaders/mod.rs:6:15
[INFO] [stdout]   |
[INFO] [stdout] 6 |     pub const VERTEX_SHAD:&str = include_str!("./shader_src/sprite.vert");
[INFO] [stdout]   |               ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FRAG_SHAD` is never used
[INFO] [stdout]  --> src/shaders/mod.rs:7:15
[INFO] [stdout]   |
[INFO] [stdout] 7 |     pub const FRAG_SHAD  :&str = include_str!("./shader_src/sprite.frag");
[INFO] [stdout]   |               ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 23s
[INFO] running `Command { std: "docker" "inspect" "7be195350cea684679bfd3b1388cc33316ffc1871de23679d5eaa0dbad5b4bb0", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "7be195350cea684679bfd3b1388cc33316ffc1871de23679d5eaa0dbad5b4bb0", kill_on_drop: false }`
[INFO] [stdout] 7be195350cea684679bfd3b1388cc33316ffc1871de23679d5eaa0dbad5b4bb0
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+c7f6aa2869acdbf014d094c6e427e554e160b6db" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 51fab12ae103e7f5d9e95f6e6a2f2bb121276f1c647753b2d0bf48dd832fb36e
[INFO] running `Command { std: "docker" "start" "-a" "51fab12ae103e7f5d9e95f6e6a2f2bb121276f1c647753b2d0bf48dd832fb36e", kill_on_drop: false }`
[INFO] [stderr]    Compiling my_game_test v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `shader_struct::*`
[INFO] [stdout]  --> src/shaders/mod.rs:3:9
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use shader_struct::*;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `target`
[INFO] [stdout]   --> src/game/sprite.rs:15:19
[INFO] [stdout]    |
[INFO] [stdout] 15 |     fn draw(&self,target: &mut glium::Frame, display: &dyn Facade, window:glium::winit::window::Window) {
[INFO] [stdout]    |                   ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `display`
[INFO] [stdout]   --> src/game/sprite.rs:15:46
[INFO] [stdout]    |
[INFO] [stdout] 15 |     fn draw(&self,target: &mut glium::Frame, display: &dyn Facade, window:glium::winit::window::Window) {
[INFO] [stdout]    |                                              ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_display`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window`
[INFO] [stdout]   --> src/game/sprite.rs:15:68
[INFO] [stdout]    |
[INFO] [stdout] 15 |     fn draw(&self,target: &mut glium::Frame, display: &dyn Facade, window:glium::winit::window::Window) {
[INFO] [stdout]    |                                                                    ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UIndex` is never used
[INFO] [stdout]  --> src/support/types.rs:1:10
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub type UIndex = u32;
[INFO] [stdout]   |          ^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `CoordFloat` is never used
[INFO] [stdout]  --> src/support/types.rs:2:10
[INFO] [stdout]   |
[INFO] [stdout] 2 | pub type CoordFloat = f32;
[INFO] [stdout]   |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Game` is never constructed
[INFO] [stdout]  --> src/game/mod.rs:6:12
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct Game{
[INFO] [stdout]   |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Scene` is never constructed
[INFO] [stdout]  --> src/game/scene.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub struct Scene{
[INFO] [stdout]   |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Sprite` is never constructed
[INFO] [stdout]  --> src/game/sprite.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct Sprite{
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_v_buffer` and `get_i_buffer` are never used
[INFO] [stdout]   --> src/game/sprite.rs:21:8
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl Sprite{
[INFO] [stdout]    | ----------- methods in this implementation
[INFO] [stdout] 21 |     fn get_v_buffer(&self,display: &dyn Facade)->Result<VertexBuffer<Vertex>, glium::vertex::BufferCreationError>{
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     fn get_i_buffer(&self, display: &dyn Facade)->Result<IndexBuffer<UIndex>, glium::index::BufferCreationError>{
[INFO] [stdout]    |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Vertex` is never constructed
[INFO] [stdout]  --> src/engine/vertex.rs:4:12
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct Vertex{
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `from_2d_pos` and `from_pos` are never used
[INFO] [stdout]   --> src/engine/vertex.rs:11:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | impl Vertex {
[INFO] [stdout]    | ----------- associated functions in this implementation
[INFO] [stdout] 11 |     pub fn from_2d_pos(pos:[f32;2],z:f32)->Self{
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 15 |     pub fn from_pos<P: Into<[f32;4]>>(pos:P)->Self{
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `Drawable` is never used
[INFO] [stdout]  --> src/engine/drawable.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub trait Drawable{
[INFO] [stdout]   |           ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Shader` is never constructed
[INFO] [stdout]  --> src/shaders/shader_struct.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct Shader{
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `ShaderSrc` is never used
[INFO] [stdout]  --> src/shaders/shader_struct.rs:7:6
[INFO] [stdout]   |
[INFO] [stdout] 7 | enum ShaderSrc{
[INFO] [stdout]   |      ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `VERTEX_SHAD` is never used
[INFO] [stdout]  --> src/shaders/mod.rs:6:15
[INFO] [stdout]   |
[INFO] [stdout] 6 |     pub const VERTEX_SHAD:&str = include_str!("./shader_src/sprite.vert");
[INFO] [stdout]   |               ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FRAG_SHAD` is never used
[INFO] [stdout]  --> src/shaders/mod.rs:7:15
[INFO] [stdout]   |
[INFO] [stdout] 7 |     pub const FRAG_SHAD  :&str = include_str!("./shader_src/sprite.frag");
[INFO] [stdout]   |               ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 0.92s
[INFO] running `Command { std: "docker" "inspect" "51fab12ae103e7f5d9e95f6e6a2f2bb121276f1c647753b2d0bf48dd832fb36e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "51fab12ae103e7f5d9e95f6e6a2f2bb121276f1c647753b2d0bf48dd832fb36e", kill_on_drop: false }`
[INFO] [stdout] 51fab12ae103e7f5d9e95f6e6a2f2bb121276f1c647753b2d0bf48dd832fb36e
