[INFO] cloning repository https://github.com/mmheroes/mmheroes [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/mmheroes/mmheroes" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmmheroes%2Fmmheroes", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmmheroes%2Fmmheroes'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 2b044cf3b511ff851323f1c28e228992ba4b31fa [INFO] building mmheroes/mmheroes against try#d79d87d4c0f7f0d0785ad6e493cf8cf718ed89a6 for pr-146237-1 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fmmheroes%2Fmmheroes" "/workspace/builds/worker-3-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc2/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/mmheroes/mmheroes [INFO] finished tweaking git repo https://github.com/mmheroes/mmheroes [INFO] tweaked toml for git repo https://github.com/mmheroes/mmheroes written to /workspace/builds/worker-3-tc2/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/mmheroes/mmheroes on toolchain d79d87d4c0f7f0d0785ad6e493cf8cf718ed89a6 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+d79d87d4c0f7f0d0785ad6e493cf8cf718ed89a6" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/mmheroes/mmheroes already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+d79d87d4c0f7f0d0785ad6e493cf8cf718ed89a6" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+d79d87d4c0f7f0d0785ad6e493cf8cf718ed89a6" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] c0b9899dafa93884622f778e5c4be4fc20cf290f838c51800607fff83f16d1c2 [INFO] running `Command { std: "docker" "start" "-a" "c0b9899dafa93884622f778e5c4be4fc20cf290f838c51800607fff83f16d1c2", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "c0b9899dafa93884622f778e5c4be4fc20cf290f838c51800607fff83f16d1c2", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "c0b9899dafa93884622f778e5c4be4fc20cf290f838c51800607fff83f16d1c2", kill_on_drop: false }` [INFO] [stdout] c0b9899dafa93884622f778e5c4be4fc20cf290f838c51800607fff83f16d1c2 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+d79d87d4c0f7f0d0785ad6e493cf8cf718ed89a6" "build" "--frozen" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] d53a1bce0783690c9ecc2d2bbc0b236403288b30c7cbd3f3c16e51d4424d8e76 [INFO] running `Command { std: "docker" "start" "-a" "d53a1bce0783690c9ecc2d2bbc0b236403288b30c7cbd3f3c16e51d4424d8e76", kill_on_drop: false }` [INFO] [stderr] Compiling proc-macro2 v1.0.86 [INFO] [stderr] Compiling unicode-ident v1.0.13 [INFO] [stderr] Compiling libc v0.2.159 [INFO] [stderr] Compiling rustversion v1.0.18 [INFO] [stderr] Compiling pkg-config v0.3.24 [INFO] [stderr] Compiling cc v1.0.72 [INFO] [stderr] Compiling log v0.4.14 [INFO] [stderr] Compiling option-ext v0.2.0 [INFO] [stderr] Compiling ncurses v5.101.0 [INFO] [stderr] Compiling quote v1.0.37 [INFO] [stderr] Compiling dirs-sys v0.4.1 [INFO] [stderr] Compiling directories v5.0.1 [INFO] [stderr] Compiling syn v2.0.77 [INFO] [stderr] Compiling pancurses v0.17.0 [INFO] [stderr] Compiling strum_macros v0.26.4 [INFO] [stderr] Compiling bitfield-struct v0.9.3 [INFO] [stderr] Compiling strum v0.26.3 [INFO] [stderr] Compiling mmheroes-core v0.1.0 (/opt/rustwide/workdir/mmheroes-core-rs) [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/src/logic/mod.rs:258:29 [INFO] [stdout] | [INFO] [stdout] 258 | pub fn observable_state(&self) -> Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 258 | pub fn observable_state(&self) -> Ref<'_, ObservableGameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Compiling mmheroes v0.1.0 (/opt/rustwide/workdir/mmheroes-rs) [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 10.37s [INFO] running `Command { std: "docker" "inspect" "d53a1bce0783690c9ecc2d2bbc0b236403288b30c7cbd3f3c16e51d4424d8e76", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "d53a1bce0783690c9ecc2d2bbc0b236403288b30c7cbd3f3c16e51d4424d8e76", kill_on_drop: false }` [INFO] [stdout] d53a1bce0783690c9ecc2d2bbc0b236403288b30c7cbd3f3c16e51d4424d8e76 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+d79d87d4c0f7f0d0785ad6e493cf8cf718ed89a6" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] d74048c9fd61cfdcfd4133768c1c7c81e6357f8b017760292e1169f5d41ae015 [INFO] running `Command { std: "docker" "start" "-a" "d74048c9fd61cfdcfd4133768c1c7c81e6357f8b017760292e1169f5d41ae015", kill_on_drop: false }` [INFO] [stderr] Compiling assert_matches v1.5.0 [INFO] [stderr] Compiling mmheroes v0.1.0 (/opt/rustwide/workdir/mmheroes-rs) [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/src/logic/mod.rs:258:29 [INFO] [stdout] | [INFO] [stdout] 258 | pub fn observable_state(&self) -> Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 258 | pub fn observable_state(&self) -> Ref<'_, ObservableGameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Compiling mmheroes-core v0.1.0 (/opt/rustwide/workdir/mmheroes-core-rs) [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/corner_cases.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/studying.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | initialize_game!((1641333345581, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/pasha.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/cafe.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/studying.rs:99:5 [INFO] [stdout] | [INFO] [stdout] 99 | initialize_game!((1641336778475, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/sasha.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/studying.rs:153:5 [INFO] [stdout] | [INFO] [stdout] 153 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/pasha.rs:167:5 [INFO] [stdout] | [INFO] [stdout] 167 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/corner_cases.rs:45:5 [INFO] [stdout] | [INFO] [stdout] 45 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/corner_cases.rs:105:5 [INFO] [stdout] | [INFO] [stdout] 105 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/corner_cases.rs:237:5 [INFO] [stdout] | [INFO] [stdout] 237 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/corner_cases.rs:254:5 [INFO] [stdout] | [INFO] [stdout] 254 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/corner_cases.rs:271:5 [INFO] [stdout] | [INFO] [stdout] 271 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/grisha.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/corner_cases.rs:361:5 [INFO] [stdout] | [INFO] [stdout] 361 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/cafe.rs:289:5 [INFO] [stdout] | [INFO] [stdout] 289 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/cafe.rs:351:5 [INFO] [stdout] | [INFO] [stdout] 351 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/cafe.rs:412:5 [INFO] [stdout] | [INFO] [stdout] 412 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/grisha.rs:987:5 [INFO] [stdout] | [INFO] [stdout] 987 | initialize_game!((1, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/cafe.rs:510:5 [INFO] [stdout] | [INFO] [stdout] 510 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/cafe.rs:563:5 [INFO] [stdout] | [INFO] [stdout] 563 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/cafe.rs:833:5 [INFO] [stdout] | [INFO] [stdout] 833 | initialize_game!((7, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/terkom.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/computer_class.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | initialize_game!((0, GameMode::God) => state, game_ui); [INFO] [stdout] | ------------------------------------------------------ in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/nil.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | initialize_game!((1732930458130, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/computer_class.rs:291:5 [INFO] [stdout] | [INFO] [stdout] 291 | initialize_game!((0, GameMode::God) => state, game_ui); [INFO] [stdout] | ------------------------------------------------------ in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/computer_class.rs:472:5 [INFO] [stdout] | [INFO] [stdout] 472 | initialize_game!((2, GameMode::God) => state, game_ui); [INFO] [stdout] | ------------------------------------------------------ in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:124:5 [INFO] [stdout] | [INFO] [stdout] 124 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:184:5 [INFO] [stdout] | [INFO] [stdout] 184 | initialize_game!((7, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:230:5 [INFO] [stdout] | [INFO] [stdout] 230 | initialize_game!((5, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:273:5 [INFO] [stdout] | [INFO] [stdout] 273 | initialize_game!((4, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:319:5 [INFO] [stdout] | [INFO] [stdout] 319 | initialize_game!((2, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:365:5 [INFO] [stdout] | [INFO] [stdout] 365 | initialize_game!((1, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/computer_class.rs:709:5 [INFO] [stdout] | [INFO] [stdout] 709 | initialize_game!((2, GameMode::God) => state, game_ui); [INFO] [stdout] | ------------------------------------------------------ in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:406:5 [INFO] [stdout] | [INFO] [stdout] 406 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:453:5 [INFO] [stdout] | [INFO] [stdout] 453 | initialize_game!((2, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:560:5 [INFO] [stdout] | [INFO] [stdout] 560 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:732:5 [INFO] [stdout] | [INFO] [stdout] 732 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:935:5 [INFO] [stdout] | [INFO] [stdout] 935 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/dorm.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:1132:5 [INFO] [stdout] | [INFO] [stdout] 1132 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:37:5 [INFO] [stdout] | [INFO] [stdout] 37 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:1312:5 [INFO] [stdout] | [INFO] [stdout] 1312 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:103:5 [INFO] [stdout] | [INFO] [stdout] 103 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:130:5 [INFO] [stdout] | [INFO] [stdout] 130 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:196:5 [INFO] [stdout] | [INFO] [stdout] 196 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:266:5 [INFO] [stdout] | [INFO] [stdout] 266 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:347:5 [INFO] [stdout] | [INFO] [stdout] 347 | initialize_game!((1, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:428:5 [INFO] [stdout] | [INFO] [stdout] 428 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:1509:5 [INFO] [stdout] | [INFO] [stdout] 1509 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:523:5 [INFO] [stdout] | [INFO] [stdout] 523 | initialize_game!((1, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:1565:5 [INFO] [stdout] | [INFO] [stdout] 1565 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/exams.rs:1713:5 [INFO] [stdout] | [INFO] [stdout] 1713 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:627:5 [INFO] [stdout] | [INFO] [stdout] 627 | initialize_game!((2, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:721:5 [INFO] [stdout] | [INFO] [stdout] 721 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:843:5 [INFO] [stdout] | [INFO] [stdout] 843 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:930:5 [INFO] [stdout] | [INFO] [stdout] 930 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:991:5 [INFO] [stdout] | [INFO] [stdout] 991 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1075:5 [INFO] [stdout] | [INFO] [stdout] 1075 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/dorm.rs:92:5 [INFO] [stdout] | [INFO] [stdout] 92 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1159:5 [INFO] [stdout] | [INFO] [stdout] 1159 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1234:5 [INFO] [stdout] | [INFO] [stdout] 1234 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/dorm.rs:175:5 [INFO] [stdout] | [INFO] [stdout] 175 | initialize_game!((1, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1341:5 [INFO] [stdout] | [INFO] [stdout] 1341 | initialize_game!((1, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1448:5 [INFO] [stdout] | [INFO] [stdout] 1448 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1504:5 [INFO] [stdout] | [INFO] [stdout] 1504 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1663:5 [INFO] [stdout] | [INFO] [stdout] 1663 | initialize_game!((1, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1728:5 [INFO] [stdout] | [INFO] [stdout] 1728 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1781:5 [INFO] [stdout] | [INFO] [stdout] 1781 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1834:5 [INFO] [stdout] | [INFO] [stdout] 1834 | initialize_game!((1, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/dorm.rs:271:5 [INFO] [stdout] | [INFO] [stdout] 271 | initialize_game!((1, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1923:5 [INFO] [stdout] | [INFO] [stdout] 1923 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/traveling.rs:1978:5 [INFO] [stdout] | [INFO] [stdout] 1978 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/dorm.rs:354:5 [INFO] [stdout] | [INFO] [stdout] 354 | initialize_game!((3, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/dorm.rs:437:5 [INFO] [stdout] | [INFO] [stdout] 437 | initialize_game!((3, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/dorm.rs:520:5 [INFO] [stdout] | [INFO] [stdout] 520 | initialize_game!((4, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/dorm.rs:603:5 [INFO] [stdout] | [INFO] [stdout] 603 | initialize_game!((4, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/kuzmenko.rs:31:5 [INFO] [stdout] | [INFO] [stdout] 31 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/kolya.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] error: could not compile `mmheroes-core` (test "grisha"); 4 warnings emitted [INFO] [stderr] [INFO] [stderr] Caused by: [INFO] [stderr] process didn't exit successfully: `/opt/rustwide/rustup-home/toolchains/d79d87d4c0f7f0d0785ad6e493cf8cf718ed89a6/bin/rustc --crate-name grisha --edition=2021 mmheroes-core-rs/tests/grisha.rs --error-format=json --json=diagnostic-rendered-ansi,artifacts,future-incompat --emit=dep-info,link -C embed-bitcode=no -C debuginfo=2 --test --cfg 'feature="default"' --cfg 'feature="std"' --check-cfg 'cfg(docsrs,test)' --check-cfg 'cfg(feature, values("default", "std"))' -C metadata=112158f17cb16676 -C extra-filename=-28f93d7dd5cb15ad --out-dir /opt/rustwide/target/debug/deps -L dependency=/opt/rustwide/target/debug/deps --extern assert_matches=/opt/rustwide/target/debug/deps/libassert_matches-58327a20575d53ab.rlib --extern bitfield_struct=/opt/rustwide/target/debug/deps/libbitfield_struct-a9203c36110af0d6.so --extern mmheroes_core=/opt/rustwide/target/debug/deps/libmmheroes_core-48fb3a632fac846d.rlib --extern strum=/opt/rustwide/target/debug/deps/libstrum-51af16aef30afe03.rlib --cap-lints=forbid` (signal: 9, SIGKILL: kill) [INFO] [stderr] warning: build failed, waiting for other jobs to finish... [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/kolya.rs:108:5 [INFO] [stdout] | [INFO] [stdout] 108 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/kolya.rs:361:5 [INFO] [stdout] | [INFO] [stdout] 361 | initialize_game!((0, GameMode::SelectInitialParameters) => state, game_ui); [INFO] [stdout] | -------------------------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/kolya.rs:221:5 [INFO] [stdout] | [INFO] [stdout] 221 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/kolya.rs:440:5 [INFO] [stdout] | [INFO] [stdout] 440 | initialize_game!((5, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | let mut game = mmheroes_core::logic::create_game($seed, $state); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] ::: mmheroes-core-rs/tests/mausoleum.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | initialize_game!((0, GameMode::Normal) => state, game_ui); [INFO] [stdout] | --------------------------------------------------------- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] = note: this warning originates in the macro `initialize_game` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:144:19 [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref; [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 144 | fn game_state(&self) -> core::cell::Ref<'_, GameState>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/tests/common.rs:148:19 [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 148 | fn game_state(&self) -> core::cell::Ref<'_, GameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] error: could not compile `mmheroes-core` (test "kuzmenko"); 3 warnings emitted [INFO] [stderr] [INFO] [stderr] Caused by: [INFO] [stderr] process didn't exit successfully: `/opt/rustwide/rustup-home/toolchains/d79d87d4c0f7f0d0785ad6e493cf8cf718ed89a6/bin/rustc --crate-name kuzmenko --edition=2021 mmheroes-core-rs/tests/kuzmenko.rs --error-format=json --json=diagnostic-rendered-ansi,artifacts,future-incompat --emit=dep-info,link -C embed-bitcode=no -C debuginfo=2 --test --cfg 'feature="default"' --cfg 'feature="std"' --check-cfg 'cfg(docsrs,test)' --check-cfg 'cfg(feature, values("default", "std"))' -C metadata=f401e9c0504a0440 -C extra-filename=-915f28bb907edb0f --out-dir /opt/rustwide/target/debug/deps -L dependency=/opt/rustwide/target/debug/deps --extern assert_matches=/opt/rustwide/target/debug/deps/libassert_matches-58327a20575d53ab.rlib --extern bitfield_struct=/opt/rustwide/target/debug/deps/libbitfield_struct-a9203c36110af0d6.so --extern mmheroes_core=/opt/rustwide/target/debug/deps/libmmheroes_core-48fb3a632fac846d.rlib --extern strum=/opt/rustwide/target/debug/deps/libstrum-51af16aef30afe03.rlib --cap-lints=forbid` (signal: 9, SIGKILL: kill) [INFO] [stderr] error: could not compile `mmheroes-core` (test "traveling"); 28 warnings emitted [INFO] [stderr] [INFO] [stderr] Caused by: [INFO] [stderr] process didn't exit successfully: `/opt/rustwide/rustup-home/toolchains/d79d87d4c0f7f0d0785ad6e493cf8cf718ed89a6/bin/rustc --crate-name traveling --edition=2021 mmheroes-core-rs/tests/traveling.rs --error-format=json --json=diagnostic-rendered-ansi,artifacts,future-incompat --emit=dep-info,link -C embed-bitcode=no -C debuginfo=2 --test --cfg 'feature="default"' --cfg 'feature="std"' --check-cfg 'cfg(docsrs,test)' --check-cfg 'cfg(feature, values("default", "std"))' -C metadata=067df44152f78aa2 -C extra-filename=-08f4a7bd1966b7d1 --out-dir /opt/rustwide/target/debug/deps -L dependency=/opt/rustwide/target/debug/deps --extern assert_matches=/opt/rustwide/target/debug/deps/libassert_matches-58327a20575d53ab.rlib --extern bitfield_struct=/opt/rustwide/target/debug/deps/libbitfield_struct-a9203c36110af0d6.so --extern mmheroes_core=/opt/rustwide/target/debug/deps/libmmheroes_core-48fb3a632fac846d.rlib --extern strum=/opt/rustwide/target/debug/deps/libstrum-51af16aef30afe03.rlib --cap-lints=forbid` (signal: 9, SIGKILL: kill) [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/src/util/async_support.rs:169:13 [INFO] [stdout] | [INFO] [stdout] 169 | let mut executor = PromptingExecutor::new( [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> mmheroes-core-rs/src/util/async_support.rs:242:13 [INFO] [stdout] | [INFO] [stdout] 242 | let mut executor = [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> mmheroes-core-rs/src/logic/mod.rs:258:29 [INFO] [stdout] | [INFO] [stdout] 258 | pub fn observable_state(&self) -> Ref { [INFO] [stdout] | ^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 258 | pub fn observable_state(&self) -> Ref<'_, ObservableGameState> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "d74048c9fd61cfdcfd4133768c1c7c81e6357f8b017760292e1169f5d41ae015", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "d74048c9fd61cfdcfd4133768c1c7c81e6357f8b017760292e1169f5d41ae015", kill_on_drop: false }` [INFO] [stdout] d74048c9fd61cfdcfd4133768c1c7c81e6357f8b017760292e1169f5d41ae015