[INFO] cloning repository https://github.com/glampert/rust-citysim [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/glampert/rust-citysim" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fglampert%2Frust-citysim", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fglampert%2Frust-citysim'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 8de767d2bf5d06057819b8a8f031d58fbfbce28a [INFO] checking glampert/rust-citysim against try#2b43d8e161cfe46fae25518efb124c3c1d0fa392 for pr-145604 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fglampert%2Frust-citysim" "/workspace/builds/worker-6-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc2/source'... [INFO] [stderr] done. 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"--message-format=json", kill_on_drop: false }` [INFO] [stdout] e1c792ea335954614da2c9c8c8d41335fb773d2e5634733bb8c01bbe8a15c692 [INFO] running `Command { std: "docker" "start" "-a" "e1c792ea335954614da2c9c8c8d41335fb773d2e5634733bb8c01bbe8a15c692", kill_on_drop: false }` [INFO] [stderr] Compiling proc-macro2 v1.0.101 [INFO] [stderr] Compiling unicode-ident v1.0.18 [INFO] [stderr] Checking cfg-if v1.0.3 [INFO] [stderr] Compiling autocfg v1.5.0 [INFO] [stderr] Compiling libc v0.2.175 [INFO] [stderr] Compiling serde v1.0.219 [INFO] [stderr] Compiling shlex v1.3.0 [INFO] [stderr] Compiling crossbeam-utils v0.8.21 [INFO] [stderr] Compiling khronos_api v3.1.0 [INFO] [stderr] Checking simd-adler32 v0.3.7 [INFO] [stderr] Compiling rayon-core v1.13.0 [INFO] [stderr] Compiling xml-rs v0.8.27 [INFO] [stderr] Compiling log v0.4.27 [INFO] [stderr] Compiling anyhow v1.0.99 [INFO] [stderr] Checking adler2 v2.0.1 [INFO] [stderr] Checking either v1.15.0 [INFO] [stderr] Checking memchr v2.7.5 [INFO] 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(/opt/rustwide/workdir/game) [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/debug/inspector.rs:48:17 [INFO] [stdout] | [INFO] [stdout] 48 | fn try_tile(&self) -> Option<&Tile> { [INFO] [stdout] | ^^^^^ ----- [INFO] [stdout] | | || [INFO] [stdout] | | |the same lifetime is hidden here [INFO] [stdout] | | the same lifetime is elided here [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 48 | fn try_tile(&self) -> Option<&Tile<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/debug/inspector.rs:197:30 [INFO] [stdout] | [INFO] [stdout] 197 | fn try_get_selected_tile(&self) -> Option<&Tile> { [INFO] [stdout] | ^^^^^ ----- [INFO] [stdout] | | || [INFO] [stdout] | | |the same lifetime is hidden here [INFO] [stdout] | | the same lifetime is elided here [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 197 | fn try_get_selected_tile(&self) -> Option<&Tile<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:252:29 [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> { [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] ::: game/src/game/building/producer.rs:81:1 [INFO] [stdout] | [INFO] [stdout] 81 | / game_object_debug_options! { [INFO] [stdout] 82 | | ProducerDebug, [INFO] [stdout] ... | [INFO] [stdout] 91 | | freeze_storage_fetching: bool, [INFO] [stdout] 92 | | } [INFO] [stdout] | |_- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:252:29 [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> { [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] ::: game/src/game/building/storage.rs:64:1 [INFO] [stdout] | [INFO] [stdout] 64 | / game_object_debug_options! { [INFO] [stdout] 65 | | StorageDebug, [INFO] [stdout] 66 | | } [INFO] [stdout] | |_- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:252:29 [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> { [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] ::: game/src/game/building/service.rs:73:1 [INFO] [stdout] | [INFO] [stdout] 73 | / game_object_debug_options! { [INFO] [stdout] 74 | | ServiceDebug, [INFO] [stdout] ... | [INFO] [stdout] 80 | | freeze_patrol: bool, [INFO] [stdout] 81 | | } [INFO] [stdout] | |_- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:252:29 [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> { [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] ::: game/src/game/building/house.rs:92:1 [INFO] [stdout] | [INFO] [stdout] 92 | / game_object_debug_options! { [INFO] [stdout] 93 | | HouseDebug, [INFO] [stdout] ... | [INFO] [stdout] 100 | | freeze_upgrade_update: bool, [INFO] [stdout] 101 | | } [INFO] [stdout] | |_- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/mod.rs:453:22 [INFO] [stdout] | [INFO] [stdout] 453 | pub fn find_path(&self, [INFO] [stdout] | ^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 456 | goal: Cell) -> SearchResult { [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 456 | goal: Cell) -> SearchResult<'_> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/mod.rs:466:31 [INFO] [stdout] | [INFO] [stdout] 466 | pub fn find_paths(&self, [INFO] [stdout] | ^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 471 | goal: Cell) -> SearchResult [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 471 | goal: Cell) -> SearchResult<'_> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/mod.rs:485:35 [INFO] [stdout] | [INFO] [stdout] 485 | pub fn find_waypoints(&self, [INFO] [stdout] | ^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 490 | max_distance: i32) -> SearchResult [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 490 | max_distance: i32) -> SearchResult<'_> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/mod.rs:503:38 [INFO] [stdout] | [INFO] [stdout] 503 | pub fn find_nearest_buildings(&self, [INFO] [stdout] | ^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 508 | visitor_fn: F) -> Option<(&Building, &Path)> [INFO] [stdout] | --------- ----- the same lifetime is elided here [INFO] [stdout] | || [INFO] [stdout] | |the same lifetime is hidden here [INFO] [stdout] | the same lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 508 | visitor_fn: F) -> Option<(&Building<'_>, &Path)> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:112:17 [INFO] [stdout] | [INFO] [stdout] 112 | fn get_vars(&mut self) -> SmallVec<[GameObjectDebugVar; 16]>; [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 112 | fn get_vars(&mut self) -> SmallVec<[GameObjectDebugVar<'_>; 16]>; [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:252:29 [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> { [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] ::: game/src/game/unit/mod.rs:48:1 [INFO] [stdout] | [INFO] [stdout] 48 | / game_object_debug_options! { [INFO] [stdout] 49 | | UnitDebug, [INFO] [stdout] 50 | | } [INFO] [stdout] | |_- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/pathfind/mod.rs:557:22 [INFO] [stdout] | [INFO] [stdout] 557 | pub fn find_path(&mut self, [INFO] [stdout] | ^^^^^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 562 | goal: Node) -> SearchResult { [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 562 | goal: Node) -> SearchResult<'_> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/pathfind/mod.rs:603:31 [INFO] [stdout] | [INFO] [stdout] 603 | pub fn find_paths(&mut self, [INFO] [stdout] | ^^^^^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 610 | goal: Node) -> SearchResult [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 610 | goal: Node) -> SearchResult<'_> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/pathfind/mod.rs:678:35 [INFO] [stdout] | [INFO] [stdout] 678 | pub fn find_waypoints(&mut self, [INFO] [stdout] | ^^^^^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 685 | max_distance: i32) -> SearchResult [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 685 | max_distance: i32) -> SearchResult<'_> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/pathfind/mod.rs:768:35 [INFO] [stdout] | [INFO] [stdout] 768 | pub fn find_buildings(&mut self, [INFO] [stdout] | ^^^^^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 775 | max_distance: i32) -> SearchResult [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 775 | max_distance: i32) -> SearchResult<'_> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/pathfind/mod.rs:901:25 [INFO] [stdout] | [INFO] [stdout] 901 | fn reconstruct_path(&mut self, start: Node, goal: Node) -> SearchResult { [INFO] [stdout] | ^^^^^^^^^ the lifetime is elided here ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 901 | fn reconstruct_path(&mut self, start: Node, goal: Node) -> SearchResult<'_> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/debug/inspector.rs:48:17 [INFO] [stdout] | [INFO] [stdout] 48 | fn try_tile(&self) -> Option<&Tile> { [INFO] [stdout] | ^^^^^ ----- [INFO] [stdout] | | || [INFO] [stdout] | | |the same lifetime is hidden here [INFO] [stdout] | | the same lifetime is elided here [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 48 | fn try_tile(&self) -> Option<&Tile<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/debug/inspector.rs:197:30 [INFO] [stdout] | [INFO] [stdout] 197 | fn try_get_selected_tile(&self) -> Option<&Tile> { [INFO] [stdout] | ^^^^^ ----- [INFO] [stdout] | | || [INFO] [stdout] | | |the same lifetime is hidden here [INFO] [stdout] | | the same lifetime is elided here [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 197 | fn try_get_selected_tile(&self) -> Option<&Tile<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:252:29 [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> { [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] ::: game/src/game/building/producer.rs:81:1 [INFO] [stdout] | [INFO] [stdout] 81 | / game_object_debug_options! { [INFO] [stdout] 82 | | ProducerDebug, [INFO] [stdout] ... | [INFO] [stdout] 91 | | freeze_storage_fetching: bool, [INFO] [stdout] 92 | | } [INFO] [stdout] | |_- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:252:29 [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> { [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] ::: game/src/game/building/storage.rs:64:1 [INFO] [stdout] | [INFO] [stdout] 64 | / game_object_debug_options! { [INFO] [stdout] 65 | | StorageDebug, [INFO] [stdout] 66 | | } [INFO] [stdout] | |_- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:252:29 [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> { [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] ::: game/src/game/building/service.rs:73:1 [INFO] [stdout] | [INFO] [stdout] 73 | / game_object_debug_options! { [INFO] [stdout] 74 | | ServiceDebug, [INFO] [stdout] ... | [INFO] [stdout] 80 | | freeze_patrol: bool, [INFO] [stdout] 81 | | } [INFO] [stdout] | |_- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:252:29 [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> { [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] ::: game/src/game/building/house.rs:92:1 [INFO] [stdout] | [INFO] [stdout] 92 | / game_object_debug_options! { [INFO] [stdout] 93 | | HouseDebug, [INFO] [stdout] ... | [INFO] [stdout] 100 | | freeze_upgrade_update: bool, [INFO] [stdout] 101 | | } [INFO] [stdout] | |_- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/mod.rs:453:22 [INFO] [stdout] | [INFO] [stdout] 453 | pub fn find_path(&self, [INFO] [stdout] | ^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 456 | goal: Cell) -> SearchResult { [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 456 | goal: Cell) -> SearchResult<'_> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/mod.rs:466:31 [INFO] [stdout] | [INFO] [stdout] 466 | pub fn find_paths(&self, [INFO] [stdout] | ^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 471 | goal: Cell) -> SearchResult [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 471 | goal: Cell) -> SearchResult<'_> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/mod.rs:485:35 [INFO] [stdout] | [INFO] [stdout] 485 | pub fn find_waypoints(&self, [INFO] [stdout] | ^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 490 | max_distance: i32) -> SearchResult [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 490 | max_distance: i32) -> SearchResult<'_> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/mod.rs:503:38 [INFO] [stdout] | [INFO] [stdout] 503 | pub fn find_nearest_buildings(&self, [INFO] [stdout] | ^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 508 | visitor_fn: F) -> Option<(&Building, &Path)> [INFO] [stdout] | --------- ----- the same lifetime is elided here [INFO] [stdout] | || [INFO] [stdout] | |the same lifetime is hidden here [INFO] [stdout] | the same lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 508 | visitor_fn: F) -> Option<(&Building<'_>, &Path)> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:112:17 [INFO] [stdout] | [INFO] [stdout] 112 | fn get_vars(&mut self) -> SmallVec<[GameObjectDebugVar; 16]>; [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 112 | fn get_vars(&mut self) -> SmallVec<[GameObjectDebugVar<'_>; 16]>; [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/game/sim/debug.rs:252:29 [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar; 16]> { [INFO] [stdout] | ^^^^^^^^^ ------------------ the same lifetime is hidden here [INFO] [stdout] | | [INFO] [stdout] | the lifetime is elided here [INFO] [stdout] | [INFO] [stdout] ::: game/src/game/unit/mod.rs:48:1 [INFO] [stdout] | [INFO] [stdout] 48 | / game_object_debug_options! { [INFO] [stdout] 49 | | UnitDebug, [INFO] [stdout] 50 | | } [INFO] [stdout] | |_- in this macro invocation [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] = note: this warning originates in the macro `game_object_debug_options` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 252 | fn get_vars(&mut self) -> smallvec::SmallVec<[GameObjectDebugVar<'_>; 16]> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/pathfind/mod.rs:557:22 [INFO] [stdout] | [INFO] [stdout] 557 | pub fn find_path(&mut self, [INFO] [stdout] | ^^^^^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 562 | goal: Node) -> SearchResult { [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 562 | goal: Node) -> SearchResult<'_> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/pathfind/mod.rs:603:31 [INFO] [stdout] | [INFO] [stdout] 603 | pub fn find_paths(&mut self, [INFO] [stdout] | ^^^^^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 610 | goal: Node) -> SearchResult [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 610 | goal: Node) -> SearchResult<'_> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/pathfind/mod.rs:678:35 [INFO] [stdout] | [INFO] [stdout] 678 | pub fn find_waypoints(&mut self, [INFO] [stdout] | ^^^^^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 685 | max_distance: i32) -> SearchResult [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 685 | max_distance: i32) -> SearchResult<'_> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/pathfind/mod.rs:768:35 [INFO] [stdout] | [INFO] [stdout] 768 | pub fn find_buildings(&mut self, [INFO] [stdout] | ^^^^^^^^^ the lifetime is elided here [INFO] [stdout] ... [INFO] [stdout] 775 | max_distance: i32) -> SearchResult [INFO] [stdout] | ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 775 | max_distance: i32) -> SearchResult<'_> [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing [INFO] [stdout] --> game/src/pathfind/mod.rs:901:25 [INFO] [stdout] | [INFO] [stdout] 901 | fn reconstruct_path(&mut self, start: Node, goal: Node) -> SearchResult { [INFO] [stdout] | ^^^^^^^^^ the lifetime is elided here ------------ the same lifetime is hidden here [INFO] [stdout] | [INFO] [stdout] = help: the same lifetime is referred to in inconsistent ways, making the signature confusing [INFO] [stdout] help: use `'_` for type paths [INFO] [stdout] | [INFO] [stdout] 901 | fn reconstruct_path(&mut self, start: Node, goal: Node) -> SearchResult<'_> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 04s [INFO] running `Command { std: "docker" "inspect" "e1c792ea335954614da2c9c8c8d41335fb773d2e5634733bb8c01bbe8a15c692", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "e1c792ea335954614da2c9c8c8d41335fb773d2e5634733bb8c01bbe8a15c692", kill_on_drop: false }` [INFO] [stdout] e1c792ea335954614da2c9c8c8d41335fb773d2e5634733bb8c01bbe8a15c692