[INFO] cloning repository https://github.com/ongsalt/raylib-shit
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/ongsalt/raylib-shit" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fongsalt%2Fraylib-shit", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fongsalt%2Fraylib-shit'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 201bccc1e593997fa232320a08dbd8ca8d98242a
[INFO] checking ongsalt/raylib-shit against master#350d0ef0ec0493e6d21cfb265cb8211a0e74d766 for pr-145342
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fongsalt%2Fraylib-shit" "/workspace/builds/worker-5-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/ongsalt/raylib-shit
[INFO] finished tweaking git repo https://github.com/ongsalt/raylib-shit
[INFO] tweaked toml for git repo https://github.com/ongsalt/raylib-shit written to /workspace/builds/worker-5-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/ongsalt/raylib-shit on toolchain 350d0ef0ec0493e6d21cfb265cb8211a0e74d766
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/ongsalt/raylib-shit already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
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[INFO] [stdout] a768ea4eaaec1ecbd87f13722c0968be90976711000d23c0d5e590a68d739bd9
[INFO] running `Command { std: "docker" "start" "-a" "a768ea4eaaec1ecbd87f13722c0968be90976711000d23c0d5e590a68d739bd9", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "a768ea4eaaec1ecbd87f13722c0968be90976711000d23c0d5e590a68d739bd9", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "a768ea4eaaec1ecbd87f13722c0968be90976711000d23c0d5e590a68d739bd9", kill_on_drop: false }`
[INFO] [stdout] a768ea4eaaec1ecbd87f13722c0968be90976711000d23c0d5e590a68d739bd9
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:7ad1b28ee6f5f7f699f6cf7015098d6ccdd96d6f2d78dd06228f5b4c9faf309c" "/opt/rustwide/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 5445b0979554dfb0d59d619a06feb5b2ce7e21a7d379a770783d9697fd6cf4ef
[INFO] running `Command { std: "docker" "start" "-a" "5445b0979554dfb0d59d619a06feb5b2ce7e21a7d379a770783d9697fd6cf4ef", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v1.0.86
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[INFO] [stderr]    Compiling unicode-ident v1.0.13
[INFO] [stderr]    Compiling glob v0.3.1
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[INFO] [stderr]    Compiling libloading v0.8.5
[INFO] [stderr]    Compiling quote v1.0.37
[INFO] [stderr]    Compiling nom v7.1.3
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[INFO] [stderr]    Compiling bindgen v0.69.4
[INFO] [stderr]    Compiling home v0.5.9
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[INFO] [stderr]     Checking hibitset v0.6.4
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[INFO] [stderr]    Compiling specs-derive v0.4.1
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[INFO] [stderr]     Checking ppv-lite86 v0.2.20
[INFO] [stderr]     Checking rand_chacha v0.3.1
[INFO] [stderr]     Checking rand v0.8.5
[INFO] [stderr]    Compiling raylib-sys v5.0.2
[INFO] [stderr]     Checking raylib v5.0.2
[INFO] [stderr]     Checking raylib-shit v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `std::rc::Rc`
[INFO] [stdout]  --> src/main.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use std::rc::Rc;
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ui::UIResources`
[INFO] [stdout]   --> src/main.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use ui::UIResources;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `LauncherFactory` and `self`
[INFO] [stdout]   --> src/game/player.rs:13:16
[INFO] [stdout]    |
[INFO] [stdout] 13 |     launcher::{self, Launcher, LauncherFactory},
[INFO] [stdout]    |                ^^^^            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::iter::zip`
[INFO] [stdout]  --> src/game/spawning.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::iter::zip;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `f32::consts::PI` and `rc::Rc`
[INFO] [stdout]  --> src/ui/scenes/home.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{f32::consts::PI, rc::Rc};
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `UIResources`
[INFO] [stdout]  --> src/ui/scenes/home.rs:9:16
[INFO] [stdout]   |
[INFO] [stdout] 9 |         Scene, UIResources,
[INFO] [stdout]   |                ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::rc::Rc`
[INFO] [stdout]  --> src/main.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use std::rc::Rc;
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ui::UIResources`
[INFO] [stdout]   --> src/main.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | use ui::UIResources;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `LauncherFactory` and `self`
[INFO] [stdout]   --> src/game/player.rs:13:16
[INFO] [stdout]    |
[INFO] [stdout] 13 |     launcher::{self, Launcher, LauncherFactory},
[INFO] [stdout]    |                ^^^^            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::iter::zip`
[INFO] [stdout]  --> src/game/spawning.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::iter::zip;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `f32::consts::PI` and `rc::Rc`
[INFO] [stdout]  --> src/ui/scenes/home.rs:1:11
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::{f32::consts::PI, rc::Rc};
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `UIResources`
[INFO] [stdout]  --> src/ui/scenes/home.rs:9:16
[INFO] [stdout]   |
[INFO] [stdout] 9 |         Scene, UIResources,
[INFO] [stdout]   |                ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Updatable`
[INFO] [stdout]  --> src/game/scene.rs:7:89
[INFO] [stdout]   |
[INFO] [stdout] 7 |         input_handler::poll_movement, texture_registry::TextureRegistry, Drawable, Map, Updatable,
[INFO] [stdout]   |                                                                                         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `camera`
[INFO] [stdout]    --> src/core/sprite.rs:120:60
[INFO] [stdout]     |
[INFO] [stdout] 120 |     fn draw(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {
[INFO] [stdout]     |                                                            ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `d`
[INFO] [stdout]   --> src/core/traits.rs:12:26
[INFO] [stdout]    |
[INFO] [stdout] 12 |     fn draw_bound(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {}
[INFO] [stdout]    |                          ^ help: if this is intentional, prefix it with an underscore: `_d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `camera`
[INFO] [stdout]   --> src/core/traits.rs:12:66
[INFO] [stdout]    |
[INFO] [stdout] 12 |     fn draw_bound(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {}
[INFO] [stdout]    |                                                                  ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `bullet`
[INFO] [stdout]   --> src/game/enemy.rs:89:31
[INFO] [stdout]    |
[INFO] [stdout] 89 |     pub fn get_hit(&mut self, bullet: &mut Bullet) {}
[INFO] [stdout]    |                               ^^^^^^ help: if this is intentional, prefix it with an underscore: `_bullet`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `d`
[INFO] [stdout]   --> src/game/collectible.rs:40:20
[INFO] [stdout]    |
[INFO] [stdout] 40 |     fn draw(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {
[INFO] [stdout]    |                    ^ help: if this is intentional, prefix it with an underscore: `_d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `camera`
[INFO] [stdout]   --> src/game/collectible.rs:40:60
[INFO] [stdout]    |
[INFO] [stdout] 40 |     fn draw(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {
[INFO] [stdout]    |                                                            ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dead`
[INFO] [stdout]    --> src/game/scene.rs:140:17
[INFO] [stdout]     |
[INFO] [stdout] 140 |             let dead = self.enemies.remove(index);
[INFO] [stdout]     |                 ^^^^ help: if this is intentional, prefix it with an underscore: `_dead`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rl`
[INFO] [stdout]    --> src/game/scene.rs:146:25
[INFO] [stdout]     |
[INFO] [stdout] 146 |     fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]     |                         ^^ help: if this is intentional, prefix it with an underscore: `_rl`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `thread`
[INFO] [stdout]    --> src/game/scene.rs:146:48
[INFO] [stdout]     |
[INFO] [stdout] 146 |     fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]     |                                                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `scale`
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:44:28
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid<f32> {
[INFO] [stdout]    |                            ^^^^^ help: if this is intentional, prefix it with an underscore: `_scale`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rl`
[INFO] [stdout]   --> src/ui/scenes/home.rs:51:25
[INFO] [stdout]    |
[INFO] [stdout] 51 |     fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]    |                         ^^ help: if this is intentional, prefix it with an underscore: `_rl`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `thread`
[INFO] [stdout]   --> src/ui/scenes/home.rs:51:48
[INFO] [stdout]    |
[INFO] [stdout] 51 |     fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]    |                                                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `displacement` is never read
[INFO] [stdout]    --> src/ui/animation/spring.rs:154:17
[INFO] [stdout]     |
[INFO] [stdout] 154 |         let mut displacement = 0.;
[INFO] [stdout]     |                 ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `current_velocity` is never read
[INFO] [stdout]    --> src/ui/animation/spring.rs:155:17
[INFO] [stdout]     |
[INFO] [stdout] 155 |         let mut current_velocity = 0.;
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rl`
[INFO] [stdout]   --> src/ui/mod.rs:12:23
[INFO] [stdout]    |
[INFO] [stdout] 12 |     fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]    |                       ^^ help: if this is intentional, prefix it with an underscore: `_rl`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `thread`
[INFO] [stdout]   --> src/ui/mod.rs:12:46
[INFO] [stdout]    |
[INFO] [stdout] 12 |     fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]    |                                              ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `target`
[INFO] [stdout]   --> src/main.rs:30:13
[INFO] [stdout]    |
[INFO] [stdout] 30 |     let mut target = rl.load_render_texture(&thread, 720, 560).unwrap();
[INFO] [stdout]    |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 30 |     let mut target = rl.load_render_texture(&thread, 720, 560).unwrap();
[INFO] [stdout]    |         ----^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `Grid<f32>` is more private than the item `create_perlin_noise`
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:44:1
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid<f32> {
[INFO] [stdout]    | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ function `create_perlin_noise` is reachable at visibility `pub(in crate::game::map_generation)`
[INFO] [stdout]    |
[INFO] [stdout] note: but type `Grid<f32>` is only usable at visibility `pub(self)`
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:5:1
[INFO] [stdout]    |
[INFO] [stdout]  5 | struct Grid<T> where T: Copy {
[INFO] [stdout]    | ^^^^^^^^^^^^^^
[INFO] [stdout]    = note: `#[warn(private_interfaces)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Interpolator` is never used
[INFO] [stdout]  --> src/core/interpolator.rs:1:10
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub type Interpolator = fn(fraction: f32) -> f32;
[INFO] [stdout]   |          ^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CUBIC_EASE_OUT` is never used
[INFO] [stdout]  --> src/core/interpolator.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub const CUBIC_EASE_OUT: Interpolator = |fraction| 1. - (1. - fraction).powi(3);
[INFO] [stdout]   |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `draw_bound`, `position`, `scale`, `rotation`, and `frame_rate` are never used
[INFO] [stdout]    --> src/core/sprite.rs:46:12
[INFO] [stdout]     |
[INFO] [stdout]  22 | impl Sprite {
[INFO] [stdout]     | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  46 |     pub fn draw_bound(&self, d: &mut RaylibMode2D<RaylibDrawHandle>) {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  86 |     pub fn position(&self) -> Vector2 {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  98 |     pub fn scale(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 106 |     pub fn rotation(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 114 |     pub fn frame_rate(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Stage` is never constructed
[INFO] [stdout]  --> src/core/stage.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub struct Stage {
[INFO] [stdout]   |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `remove`, `has`, and `flush` are never used
[INFO] [stdout]   --> src/core/texture_registry.rs:52:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | impl TextureRegistry {
[INFO] [stdout]    | -------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn remove(&mut self, id: &str) -> Option<Rc<Texture2D>> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 56 |     pub fn has(&self, id: &str) -> bool {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 65 |     pub fn flush(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `Updatable` is never used
[INFO] [stdout]  --> src/core/traits.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub trait Updatable {
[INFO] [stdout]   |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `draw_bound` is never used
[INFO] [stdout]   --> src/core/traits.rs:12:8
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub trait Drawable {
[INFO] [stdout]    |           -------- method in this trait
[INFO] [stdout] ...
[INFO] [stdout] 12 |     fn draw_bound(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {}
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Ready`, `Dying`, and `Died` are never constructed
[INFO] [stdout]   --> src/game/enemy.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub enum EnemyState {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] 13 |     Ready, // ready to be use
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 14 |     Alive,
[INFO] [stdout] 15 |     Dying, // playing dead animation
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 16 |     Died,  // can be reuse later
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `should_render` is never used
[INFO] [stdout]   --> src/game/enemy.rs:20:8
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl EnemyState {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] 20 |     fn should_render(&self) -> bool {
[INFO] [stdout]    |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `kind` and `state` are never read
[INFO] [stdout]   --> src/game/enemy.rs:32:9
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub struct Enemy {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] 32 |     pub kind: &'static str,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     state: EnemyState,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `draw_hitbox` and `get_hit` are never used
[INFO] [stdout]   --> src/game/enemy.rs:80:12
[INFO] [stdout]    |
[INFO] [stdout] 44 | impl Enemy {
[INFO] [stdout]    | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 80 |     pub fn draw_hitbox(&self, d: &mut RaylibMode2D<RaylibDrawHandle>) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 89 |     pub fn get_hit(&mut self, bullet: &mut Bullet) {}
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PLAYER_SIZE` is never used
[INFO] [stdout]   --> src/game/player.rs:16:11
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub const PLAYER_SIZE: f32 = 80.0;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SCREEN_EDGE_PADDING` is never used
[INFO] [stdout]   --> src/game/player.rs:17:11
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub const SCREEN_EDGE_PADDING: f32 = 20.0;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CAMERA_PADDING` is never used
[INFO] [stdout]   --> src/game/player.rs:18:11
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub const CAMERA_PADDING: f32 = PLAYER_SIZE / 2.0 + SCREEN_EDGE_PADDING;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `hp`, `mp`, `exp`, and `items` are never read
[INFO] [stdout]   --> src/game/player.rs:20:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct Player {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 20 |     hp: f32,
[INFO] [stdout]    |     ^^
[INFO] [stdout] 21 |     mp: f32,
[INFO] [stdout]    |     ^^
[INFO] [stdout] 22 |     exp: f32,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |     items: Vec<&'static Item>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `hp`, `mp`, `exp`, and `level` are never used
[INFO] [stdout]    --> src/game/player.rs:110:12
[INFO] [stdout]     |
[INFO] [stdout]  30 | impl Player {
[INFO] [stdout]     | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 110 |     pub fn hp(&self) -> f32 {
[INFO] [stdout]     |            ^^
[INFO] [stdout] ...
[INFO] [stdout] 114 |     pub fn mp(&self) -> f32 {
[INFO] [stdout]     |            ^^
[INFO] [stdout] ...
[INFO] [stdout] 118 |     pub fn exp(&self) -> f32 {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 122 |     pub fn level(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `position` is never read
[INFO] [stdout]  --> src/game/collectible.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct DroppedCollectible {
[INFO] [stdout]   |            ------------------ field in this struct
[INFO] [stdout] 7 |     collectible: Collectible,
[INFO] [stdout] 8 |     position: Vector2,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `merge` is never used
[INFO] [stdout]   --> src/game/collectible.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl DroppedCollectible {
[INFO] [stdout]    | ----------------------- method in this implementation
[INFO] [stdout] 12 |     pub fn merge(&mut self, other: &DroppedCollectible) -> Option<DroppedCollectible> {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Item`, `Heal`, and `Exp` are never constructed
[INFO] [stdout]   --> src/game/collectible.rs:34:5
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub enum Collectible {
[INFO] [stdout]    |          ----------- variants in this enum
[INFO] [stdout] 34 |     Item(&'static Item),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 35 |     Heal(&'static Heal),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 36 |     Exp(u32),
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `texture_id`, `buff`, and `name` are never read
[INFO] [stdout]   --> src/game/collectible.rs:57:5
[INFO] [stdout]    |
[INFO] [stdout] 56 | pub struct Item {
[INFO] [stdout]    |            ---- fields in this struct
[INFO] [stdout] 57 |     texture_id: String,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 58 |     buff: Vec<Buff>,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 59 |     name: String
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `texture_id` and `amount` are never read
[INFO] [stdout]   --> src/game/collectible.rs:63:5
[INFO] [stdout]    |
[INFO] [stdout] 62 | pub struct Heal {
[INFO] [stdout]    |            ---- fields in this struct
[INFO] [stdout] 63 |     texture_id: String,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 64 |     amount: u32,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `angular_velocity` and `effects` are never read
[INFO] [stdout]   --> src/game/bullet.rs:73:5
[INFO] [stdout]    |
[INFO] [stdout] 66 | pub struct Bullet {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 73 |     angular_velocity: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 74 |     pub effects: Vec<StatusEffect>,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Bullet` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `is_auto` is never read
[INFO] [stdout]   --> src/game/launcher.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct Launcher {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 12 |     is_auto: bool,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `render_texture` and `collectibles` are never read
[INFO] [stdout]   --> src/game/scene.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct GameScene {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 17 |     render_texture: RenderTexture2D,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     collectibles: Vec<DroppedCollectible>,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Grid` is never constructed
[INFO] [stdout]  --> src/game/map_generation/perlin_noise.rs:5:8
[INFO] [stdout]   |
[INFO] [stdout] 5 | struct Grid<T> where T: Copy {
[INFO] [stdout]   |        ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `at`, `set`, `width`, and `height` are never used
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl<T> Grid<T> where T: Copy {
[INFO] [stdout]    | ----------------------------- associated items in this implementation
[INFO] [stdout] 12 |     pub fn new(width: usize, height: usize) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 22 |     pub fn at(&self, x: usize, y: usize) -> T {
[INFO] [stdout]    |            ^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn set(&mut self, x: usize, y: usize, value: T) {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn width(&self) -> usize {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 35 |     pub fn height(&self) -> usize {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_perlin_noise` is never used
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:44:8
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid<f32> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `interpolate` is never used
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:56:4
[INFO] [stdout]    |
[INFO] [stdout] 56 | fn interpolate(start: f32, end: f32, progess: f32) -> f32 {
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Spawner` is never used
[INFO] [stdout]   --> src/game/spawning.rs:11:10
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub type Spawner = fn(&mut Vec<Enemy>, &mut RaylibHandle, &RaylibThread, &mut TextureRegistry);
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `reset` and `render_texture` are never used
[INFO] [stdout]   --> src/ui/mod.rs:11:8
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub trait Scene {
[INFO] [stdout]    |           ----- methods in this trait
[INFO] [stdout] 10 |     fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread);
[INFO] [stdout] 11 |     fn reset(&mut self) {}
[INFO] [stdout]    |        ^^^^^
[INFO] [stdout] 12 |     fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout] 13 |     fn render_texture(&self) -> &RenderTexture2D;
[INFO] [stdout]    |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `UIResources` is never constructed
[INFO] [stdout]   --> src/ui/mod.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct UIResources {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/ui/mod.rs:29:12
[INFO] [stdout]    |
[INFO] [stdout] 28 | impl UIResources {
[INFO] [stdout]    | ---------------- associated function in this implementation
[INFO] [stdout] 29 |     pub fn new(rl: &mut RaylibHandle, thread: &RaylibThread) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `blur_radius`, `box_blur_shader`, and `blur_radius_location` are never read
[INFO] [stdout]   --> src/ui/scenes/home.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct HomeScene {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 18 |     blur_radius: SpringAnimator,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 19 |     box_blur_shader: Shader,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 20 |     blur_radius_location: i32
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `hp` and `mp` are never read
[INFO] [stdout]  --> src/ui/overlays/hud.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct HudOverlay {
[INFO] [stdout]   |            ---------- fields in this struct
[INFO] [stdout] 6 |     hp: f32,
[INFO] [stdout]   |     ^^
[INFO] [stdout] 7 |     mp: f32
[INFO] [stdout]   |     ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `update` is never used
[INFO] [stdout]   --> src/ui/overlays/hud.rs:18:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | impl HudOverlay {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 18 |     pub fn update(&mut self, player: &Player) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `font` and `font_header` are never read
[INFO] [stdout]   --> src/ui/overlays/popup.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct TestPopup {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 20 |     should_show: bool,
[INFO] [stdout] 21 |     font: Font,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 22 |     font_header: Font,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `ValueAnimator` is never used
[INFO] [stdout]  --> src/ui/animation/mod.rs:5:11
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub trait ValueAnimator {
[INFO] [stdout]   |           ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `animate_by`, `is_animating`, and `target` are never used
[INFO] [stdout]   --> src/ui/animation/spring.rs:82:12
[INFO] [stdout]    |
[INFO] [stdout] 37 | impl SpringAnimator {
[INFO] [stdout]    | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 82 |     pub fn animate_by(&mut self, offset: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 86 |     pub fn is_animating(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 90 |     pub fn target(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `stiffness` is never used
[INFO] [stdout]    --> src/ui/animation/spring.rs:127:8
[INFO] [stdout]     |
[INFO] [stdout] 113 | impl SpringSimulation {
[INFO] [stdout]     | --------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 127 |     fn stiffness(&self) -> f32 {
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/ui/animation/spring.rs:123:9
[INFO] [stdout]     |
[INFO] [stdout] 123 |         self.set_stiffness(spec.stiffness);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]     = note: `#[warn(unused_must_use)]` on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 123 |         let _ = self.set_stiffness(spec.stiffness);
[INFO] [stdout]     |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Updatable`
[INFO] [stdout]  --> src/game/scene.rs:7:89
[INFO] [stdout]   |
[INFO] [stdout] 7 |         input_handler::poll_movement, texture_registry::TextureRegistry, Drawable, Map, Updatable,
[INFO] [stdout]   |                                                                                         ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `camera`
[INFO] [stdout]    --> src/core/sprite.rs:120:60
[INFO] [stdout]     |
[INFO] [stdout] 120 |     fn draw(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {
[INFO] [stdout]     |                                                            ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `d`
[INFO] [stdout]   --> src/core/traits.rs:12:26
[INFO] [stdout]    |
[INFO] [stdout] 12 |     fn draw_bound(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {}
[INFO] [stdout]    |                          ^ help: if this is intentional, prefix it with an underscore: `_d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `camera`
[INFO] [stdout]   --> src/core/traits.rs:12:66
[INFO] [stdout]    |
[INFO] [stdout] 12 |     fn draw_bound(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {}
[INFO] [stdout]    |                                                                  ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `bullet`
[INFO] [stdout]   --> src/game/enemy.rs:89:31
[INFO] [stdout]    |
[INFO] [stdout] 89 |     pub fn get_hit(&mut self, bullet: &mut Bullet) {}
[INFO] [stdout]    |                               ^^^^^^ help: if this is intentional, prefix it with an underscore: `_bullet`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `d`
[INFO] [stdout]   --> src/game/collectible.rs:40:20
[INFO] [stdout]    |
[INFO] [stdout] 40 |     fn draw(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {
[INFO] [stdout]    |                    ^ help: if this is intentional, prefix it with an underscore: `_d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `camera`
[INFO] [stdout]   --> src/game/collectible.rs:40:60
[INFO] [stdout]    |
[INFO] [stdout] 40 |     fn draw(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {
[INFO] [stdout]    |                                                            ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dead`
[INFO] [stdout]    --> src/game/scene.rs:140:17
[INFO] [stdout]     |
[INFO] [stdout] 140 |             let dead = self.enemies.remove(index);
[INFO] [stdout]     |                 ^^^^ help: if this is intentional, prefix it with an underscore: `_dead`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rl`
[INFO] [stdout]    --> src/game/scene.rs:146:25
[INFO] [stdout]     |
[INFO] [stdout] 146 |     fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]     |                         ^^ help: if this is intentional, prefix it with an underscore: `_rl`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `thread`
[INFO] [stdout]    --> src/game/scene.rs:146:48
[INFO] [stdout]     |
[INFO] [stdout] 146 |     fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]     |                                                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `scale`
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:44:28
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid<f32> {
[INFO] [stdout]    |                            ^^^^^ help: if this is intentional, prefix it with an underscore: `_scale`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rl`
[INFO] [stdout]   --> src/ui/scenes/home.rs:51:25
[INFO] [stdout]    |
[INFO] [stdout] 51 |     fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]    |                         ^^ help: if this is intentional, prefix it with an underscore: `_rl`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `thread`
[INFO] [stdout]   --> src/ui/scenes/home.rs:51:48
[INFO] [stdout]    |
[INFO] [stdout] 51 |     fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]    |                                                ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `displacement` is never read
[INFO] [stdout]    --> src/ui/animation/spring.rs:154:17
[INFO] [stdout]     |
[INFO] [stdout] 154 |         let mut displacement = 0.;
[INFO] [stdout]     |                 ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `current_velocity` is never read
[INFO] [stdout]    --> src/ui/animation/spring.rs:155:17
[INFO] [stdout]     |
[INFO] [stdout] 155 |         let mut current_velocity = 0.;
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `rl`
[INFO] [stdout]   --> src/ui/mod.rs:12:23
[INFO] [stdout]    |
[INFO] [stdout] 12 |     fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]    |                       ^^ help: if this is intentional, prefix it with an underscore: `_rl`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `thread`
[INFO] [stdout]   --> src/ui/mod.rs:12:46
[INFO] [stdout]    |
[INFO] [stdout] 12 |     fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout]    |                                              ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `target`
[INFO] [stdout]   --> src/main.rs:30:13
[INFO] [stdout]    |
[INFO] [stdout] 30 |     let mut target = rl.load_render_texture(&thread, 720, 560).unwrap();
[INFO] [stdout]    |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:30:9
[INFO] [stdout]    |
[INFO] [stdout] 30 |     let mut target = rl.load_render_texture(&thread, 720, 560).unwrap();
[INFO] [stdout]    |         ----^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type `Grid<f32>` is more private than the item `create_perlin_noise`
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:44:1
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid<f32> {
[INFO] [stdout]    | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ function `create_perlin_noise` is reachable at visibility `pub(in crate::game::map_generation)`
[INFO] [stdout]    |
[INFO] [stdout] note: but type `Grid<f32>` is only usable at visibility `pub(self)`
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:5:1
[INFO] [stdout]    |
[INFO] [stdout]  5 | struct Grid<T> where T: Copy {
[INFO] [stdout]    | ^^^^^^^^^^^^^^
[INFO] [stdout]    = note: `#[warn(private_interfaces)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Interpolator` is never used
[INFO] [stdout]  --> src/core/interpolator.rs:1:10
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub type Interpolator = fn(fraction: f32) -> f32;
[INFO] [stdout]   |          ^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CUBIC_EASE_OUT` is never used
[INFO] [stdout]  --> src/core/interpolator.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub const CUBIC_EASE_OUT: Interpolator = |fraction| 1. - (1. - fraction).powi(3);
[INFO] [stdout]   |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `draw_bound`, `position`, `scale`, `rotation`, and `frame_rate` are never used
[INFO] [stdout]    --> src/core/sprite.rs:46:12
[INFO] [stdout]     |
[INFO] [stdout]  22 | impl Sprite {
[INFO] [stdout]     | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout]  46 |     pub fn draw_bound(&self, d: &mut RaylibMode2D<RaylibDrawHandle>) {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  86 |     pub fn position(&self) -> Vector2 {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  98 |     pub fn scale(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 106 |     pub fn rotation(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 114 |     pub fn frame_rate(&self) -> u32 {
[INFO] [stdout]     |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Stage` is never constructed
[INFO] [stdout]  --> src/core/stage.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub struct Stage {
[INFO] [stdout]   |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `remove`, `has`, and `flush` are never used
[INFO] [stdout]   --> src/core/texture_registry.rs:52:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | impl TextureRegistry {
[INFO] [stdout]    | -------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn remove(&mut self, id: &str) -> Option<Rc<Texture2D>> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 56 |     pub fn has(&self, id: &str) -> bool {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 65 |     pub fn flush(&mut self) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `Updatable` is never used
[INFO] [stdout]  --> src/core/traits.rs:3:11
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub trait Updatable {
[INFO] [stdout]   |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `draw_bound` is never used
[INFO] [stdout]   --> src/core/traits.rs:12:8
[INFO] [stdout]    |
[INFO] [stdout]  7 | pub trait Drawable {
[INFO] [stdout]    |           -------- method in this trait
[INFO] [stdout] ...
[INFO] [stdout] 12 |     fn draw_bound(&self, d: &mut RaylibMode2D<RaylibDrawHandle>, camera: &Camera2D) {}
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Ready`, `Dying`, and `Died` are never constructed
[INFO] [stdout]   --> src/game/enemy.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub enum EnemyState {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] 13 |     Ready, // ready to be use
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 14 |     Alive,
[INFO] [stdout] 15 |     Dying, // playing dead animation
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 16 |     Died,  // can be reuse later
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `should_render` is never used
[INFO] [stdout]   --> src/game/enemy.rs:20:8
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl EnemyState {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] 20 |     fn should_render(&self) -> bool {
[INFO] [stdout]    |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `kind` and `state` are never read
[INFO] [stdout]   --> src/game/enemy.rs:32:9
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub struct Enemy {
[INFO] [stdout]    |            ----- fields in this struct
[INFO] [stdout] 32 |     pub kind: &'static str,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     state: EnemyState,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `draw_hitbox` and `get_hit` are never used
[INFO] [stdout]   --> src/game/enemy.rs:80:12
[INFO] [stdout]    |
[INFO] [stdout] 44 | impl Enemy {
[INFO] [stdout]    | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 80 |     pub fn draw_hitbox(&self, d: &mut RaylibMode2D<RaylibDrawHandle>) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 89 |     pub fn get_hit(&mut self, bullet: &mut Bullet) {}
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `PLAYER_SIZE` is never used
[INFO] [stdout]   --> src/game/player.rs:16:11
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub const PLAYER_SIZE: f32 = 80.0;
[INFO] [stdout]    |           ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SCREEN_EDGE_PADDING` is never used
[INFO] [stdout]   --> src/game/player.rs:17:11
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub const SCREEN_EDGE_PADDING: f32 = 20.0;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `CAMERA_PADDING` is never used
[INFO] [stdout]   --> src/game/player.rs:18:11
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub const CAMERA_PADDING: f32 = PLAYER_SIZE / 2.0 + SCREEN_EDGE_PADDING;
[INFO] [stdout]    |           ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `hp`, `mp`, `exp`, and `items` are never read
[INFO] [stdout]   --> src/game/player.rs:20:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct Player {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 20 |     hp: f32,
[INFO] [stdout]    |     ^^
[INFO] [stdout] 21 |     mp: f32,
[INFO] [stdout]    |     ^^
[INFO] [stdout] 22 |     exp: f32,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |     items: Vec<&'static Item>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `hp`, `mp`, `exp`, and `level` are never used
[INFO] [stdout]    --> src/game/player.rs:110:12
[INFO] [stdout]     |
[INFO] [stdout]  30 | impl Player {
[INFO] [stdout]     | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 110 |     pub fn hp(&self) -> f32 {
[INFO] [stdout]     |            ^^
[INFO] [stdout] ...
[INFO] [stdout] 114 |     pub fn mp(&self) -> f32 {
[INFO] [stdout]     |            ^^
[INFO] [stdout] ...
[INFO] [stdout] 118 |     pub fn exp(&self) -> f32 {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 122 |     pub fn level(&self) -> i32 {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `position` is never read
[INFO] [stdout]  --> src/game/collectible.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | pub struct DroppedCollectible {
[INFO] [stdout]   |            ------------------ field in this struct
[INFO] [stdout] 7 |     collectible: Collectible,
[INFO] [stdout] 8 |     position: Vector2,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `merge` is never used
[INFO] [stdout]   --> src/game/collectible.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl DroppedCollectible {
[INFO] [stdout]    | ----------------------- method in this implementation
[INFO] [stdout] 12 |     pub fn merge(&mut self, other: &DroppedCollectible) -> Option<DroppedCollectible> {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Item`, `Heal`, and `Exp` are never constructed
[INFO] [stdout]   --> src/game/collectible.rs:34:5
[INFO] [stdout]    |
[INFO] [stdout] 33 | pub enum Collectible {
[INFO] [stdout]    |          ----------- variants in this enum
[INFO] [stdout] 34 |     Item(&'static Item),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 35 |     Heal(&'static Heal),
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 36 |     Exp(u32),
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `texture_id`, `buff`, and `name` are never read
[INFO] [stdout]   --> src/game/collectible.rs:57:5
[INFO] [stdout]    |
[INFO] [stdout] 56 | pub struct Item {
[INFO] [stdout]    |            ---- fields in this struct
[INFO] [stdout] 57 |     texture_id: String,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 58 |     buff: Vec<Buff>,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 59 |     name: String
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `texture_id` and `amount` are never read
[INFO] [stdout]   --> src/game/collectible.rs:63:5
[INFO] [stdout]    |
[INFO] [stdout] 62 | pub struct Heal {
[INFO] [stdout]    |            ---- fields in this struct
[INFO] [stdout] 63 |     texture_id: String,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 64 |     amount: u32,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `angular_velocity` and `effects` are never read
[INFO] [stdout]   --> src/game/bullet.rs:73:5
[INFO] [stdout]    |
[INFO] [stdout] 66 | pub struct Bullet {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 73 |     angular_velocity: f32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 74 |     pub effects: Vec<StatusEffect>,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Bullet` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `is_auto` is never read
[INFO] [stdout]   --> src/game/launcher.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct Launcher {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 12 |     is_auto: bool,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `render_texture` and `collectibles` are never read
[INFO] [stdout]   --> src/game/scene.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub struct GameScene {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 17 |     render_texture: RenderTexture2D,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     collectibles: Vec<DroppedCollectible>,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Grid` is never constructed
[INFO] [stdout]  --> src/game/map_generation/perlin_noise.rs:5:8
[INFO] [stdout]   |
[INFO] [stdout] 5 | struct Grid<T> where T: Copy {
[INFO] [stdout]   |        ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `at`, `set`, `width`, and `height` are never used
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl<T> Grid<T> where T: Copy {
[INFO] [stdout]    | ----------------------------- associated items in this implementation
[INFO] [stdout] 12 |     pub fn new(width: usize, height: usize) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 22 |     pub fn at(&self, x: usize, y: usize) -> T {
[INFO] [stdout]    |            ^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn set(&mut self, x: usize, y: usize, value: T) {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn width(&self) -> usize {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 35 |     pub fn height(&self) -> usize {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_perlin_noise` is never used
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:44:8
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid<f32> {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `interpolate` is never used
[INFO] [stdout]   --> src/game/map_generation/perlin_noise.rs:56:4
[INFO] [stdout]    |
[INFO] [stdout] 56 | fn interpolate(start: f32, end: f32, progess: f32) -> f32 {
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Spawner` is never used
[INFO] [stdout]   --> src/game/spawning.rs:11:10
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub type Spawner = fn(&mut Vec<Enemy>, &mut RaylibHandle, &RaylibThread, &mut TextureRegistry);
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `reset` and `render_texture` are never used
[INFO] [stdout]   --> src/ui/mod.rs:11:8
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub trait Scene {
[INFO] [stdout]    |           ----- methods in this trait
[INFO] [stdout] 10 |     fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread);
[INFO] [stdout] 11 |     fn reset(&mut self) {}
[INFO] [stdout]    |        ^^^^^
[INFO] [stdout] 12 |     fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {}
[INFO] [stdout] 13 |     fn render_texture(&self) -> &RenderTexture2D;
[INFO] [stdout]    |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `UIResources` is never constructed
[INFO] [stdout]   --> src/ui/mod.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct UIResources {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/ui/mod.rs:29:12
[INFO] [stdout]    |
[INFO] [stdout] 28 | impl UIResources {
[INFO] [stdout]    | ---------------- associated function in this implementation
[INFO] [stdout] 29 |     pub fn new(rl: &mut RaylibHandle, thread: &RaylibThread) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `blur_radius`, `box_blur_shader`, and `blur_radius_location` are never read
[INFO] [stdout]   --> src/ui/scenes/home.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct HomeScene {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 18 |     blur_radius: SpringAnimator,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 19 |     box_blur_shader: Shader,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout] 20 |     blur_radius_location: i32
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `hp` and `mp` are never read
[INFO] [stdout]  --> src/ui/overlays/hud.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct HudOverlay {
[INFO] [stdout]   |            ---------- fields in this struct
[INFO] [stdout] 6 |     hp: f32,
[INFO] [stdout]   |     ^^
[INFO] [stdout] 7 |     mp: f32
[INFO] [stdout]   |     ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `update` is never used
[INFO] [stdout]   --> src/ui/overlays/hud.rs:18:12
[INFO] [stdout]    |
[INFO] [stdout] 10 | impl HudOverlay {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 18 |     pub fn update(&mut self, player: &Player) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `font` and `font_header` are never read
[INFO] [stdout]   --> src/ui/overlays/popup.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct TestPopup {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 20 |     should_show: bool,
[INFO] [stdout] 21 |     font: Font,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 22 |     font_header: Font,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `ValueAnimator` is never used
[INFO] [stdout]  --> src/ui/animation/mod.rs:5:11
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub trait ValueAnimator {
[INFO] [stdout]   |           ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `animate_by`, `is_animating`, and `target` are never used
[INFO] [stdout]   --> src/ui/animation/spring.rs:82:12
[INFO] [stdout]    |
[INFO] [stdout] 37 | impl SpringAnimator {
[INFO] [stdout]    | ------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 82 |     pub fn animate_by(&mut self, offset: f32) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 86 |     pub fn is_animating(&self) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 90 |     pub fn target(&self) -> f32 {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `stiffness` is never used
[INFO] [stdout]    --> src/ui/animation/spring.rs:127:8
[INFO] [stdout]     |
[INFO] [stdout] 113 | impl SpringSimulation {
[INFO] [stdout]     | --------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 127 |     fn stiffness(&self) -> f32 {
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/ui/animation/spring.rs:123:9
[INFO] [stdout]     |
[INFO] [stdout] 123 |         self.set_stiffness(spec.stiffness);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]     = note: `#[warn(unused_must_use)]` on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 123 |         let _ = self.set_stiffness(spec.stiffness);
[INFO] [stdout]     |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 13s
[INFO] running `Command { std: "docker" "inspect" "5445b0979554dfb0d59d619a06feb5b2ce7e21a7d379a770783d9697fd6cf4ef", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "5445b0979554dfb0d59d619a06feb5b2ce7e21a7d379a770783d9697fd6cf4ef", kill_on_drop: false }`
[INFO] [stdout] 5445b0979554dfb0d59d619a06feb5b2ce7e21a7d379a770783d9697fd6cf4ef
