[INFO] cloning repository https://github.com/ni2scmn/battlesnake_exploration
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/ni2scmn/battlesnake_exploration" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fni2scmn%2Fbattlesnake_exploration", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
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[INFO] checking ni2scmn/battlesnake_exploration against master#350d0ef0ec0493e6d21cfb265cb8211a0e74d766 for pr-145342
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fni2scmn%2Fbattlesnake_exploration" "/workspace/builds/worker-2-tc1/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] removed /workspace/builds/worker-2-tc1/source/.cargo/config.toml
[INFO] started tweaking git repo https://github.com/ni2scmn/battlesnake_exploration
[INFO] finished tweaking git repo https://github.com/ni2scmn/battlesnake_exploration
[INFO] tweaked toml for git repo https://github.com/ni2scmn/battlesnake_exploration written to /workspace/builds/worker-2-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/ni2scmn/battlesnake_exploration on toolchain 350d0ef0ec0493e6d21cfb265cb8211a0e74d766
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/ni2scmn/battlesnake_exploration already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/strategy.rs:112:25
[INFO] [stdout]     |
[INFO] [stdout] 112 |     fn make_move(&self, game: &Game, board: &Board, snake: &Battlesnake) -> Move {
[INFO] [stdout]     |                         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/main.rs:25:17
[INFO] [stdout]    |
[INFO] [stdout] 25 | fn handle_start(game_state: Json<GameState>) -> Status {
[INFO] [stdout]    |                 ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/main.rs:44:21
[INFO] [stdout]    |
[INFO] [stdout] 44 | fn handle_game_over(game_state: Json<GameState>) -> Status {
[INFO] [stdout]    |                     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_distance_ref` and `get_predecessor_ref` are never used
[INFO] [stdout]   --> src/pathfinding.rs:20:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl DijkResult {
[INFO] [stdout]    | --------------- methods in this implementation
[INFO] [stdout] 20 |     pub fn get_distance_ref(&self) -> &HashMap<Coord, u32> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn get_predecessor_ref(&self) -> &HashMap<Coord, Coord> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `manhatten_distance` is never used
[INFO] [stdout]   --> src/pathfinding.rs:81:4
[INFO] [stdout]    |
[INFO] [stdout] 81 | fn manhatten_distance(pos: Coord, targets: Vec<Coord>) -> Vec<u32> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game`
[INFO] [stdout]    --> src/strategy.rs:112:25
[INFO] [stdout]     |
[INFO] [stdout] 112 |     fn make_move(&self, game: &Game, board: &Board, snake: &Battlesnake) -> Move {
[INFO] [stdout]     |                         ^^^^ help: if this is intentional, prefix it with an underscore: `_game`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/main.rs:25:17
[INFO] [stdout]    |
[INFO] [stdout] 25 | fn handle_start(game_state: Json<GameState>) -> Status {
[INFO] [stdout]    |                 ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_state`
[INFO] [stdout]   --> src/main.rs:44:21
[INFO] [stdout]    |
[INFO] [stdout] 44 | fn handle_game_over(game_state: Json<GameState>) -> Status {
[INFO] [stdout]    |                     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_predecessor_ref` is never used
[INFO] [stdout]   --> src/pathfinding.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl DijkResult {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn get_predecessor_ref(&self) -> &HashMap<Coord, Coord> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 44s
[INFO] running `Command { std: "docker" "inspect" "56f5b6de9a3749ebba5d46afc3c97c60b65f625b4b6552670a85006a7cc594fb", kill_on_drop: false }`
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[INFO] [stdout] 56f5b6de9a3749ebba5d46afc3c97c60b65f625b4b6552670a85006a7cc594fb
