[INFO] fetching crate rsbuf 1.0.3... [INFO] checking rsbuf-1.0.3 against master#350d0ef0ec0493e6d21cfb265cb8211a0e74d766 for pr-145342-1 [INFO] extracting crate rsbuf 1.0.3 into /workspace/builds/worker-1-tc1/source [INFO] started tweaking crates.io crate rsbuf 1.0.3 [INFO] finished tweaking crates.io crate rsbuf 1.0.3 [INFO] tweaked toml for crates.io crate rsbuf 1.0.3 written to /workspace/builds/worker-1-tc1/source/Cargo.toml [INFO] validating manifest of crates.io crate rsbuf 1.0.3 on toolchain 350d0ef0ec0493e6d21cfb265cb8211a0e74d766 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "generate-lockfile" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Updating crates.io index [INFO] [stderr] Locking 115 packages to latest compatible versions [INFO] [stderr] Adding criterion v0.5.1 (available: v0.7.0) [INFO] [stderr] Adding getrandom v0.2.16 (available: v0.3.3) [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] warning: only one of `license` or `license-file` is necessary [INFO] [stderr] `license` should be used if the package license can be expressed with a standard SPDX expression. [INFO] [stderr] `license-file` should be used if the package uses a non-standard license. [INFO] [stderr] See https://doc.rust-lang.org/cargo/reference/manifest.html#the-license-and-license-file-fields for more information. [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:7ad1b28ee6f5f7f699f6cf7015098d6ccdd96d6f2d78dd06228f5b4c9faf309c" "/opt/rustwide/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] a10994d4dcfdcb26c60f9087e30d4bdb0ad7620c6f6a5d73a1699da3007149a5 [INFO] running `Command { std: "docker" "start" "-a" "a10994d4dcfdcb26c60f9087e30d4bdb0ad7620c6f6a5d73a1699da3007149a5", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "a10994d4dcfdcb26c60f9087e30d4bdb0ad7620c6f6a5d73a1699da3007149a5", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "a10994d4dcfdcb26c60f9087e30d4bdb0ad7620c6f6a5d73a1699da3007149a5", kill_on_drop: false }` [INFO] [stdout] a10994d4dcfdcb26c60f9087e30d4bdb0ad7620c6f6a5d73a1699da3007149a5 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:7ad1b28ee6f5f7f699f6cf7015098d6ccdd96d6f2d78dd06228f5b4c9faf309c" "/opt/rustwide/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] ec90e978f52c74a8371285b9c0bf23f5bba39ef3eb271c4ba24a63b0bf23d0a1 [INFO] running `Command { std: "docker" "start" "-a" "ec90e978f52c74a8371285b9c0bf23f5bba39ef3eb271c4ba24a63b0bf23d0a1", kill_on_drop: false }` [INFO] [stderr] warning: only one of `license` or `license-file` is necessary [INFO] [stderr] `license` should be used if the package license can be expressed with a standard SPDX expression. [INFO] [stderr] `license-file` should be used if the package uses a non-standard license. [INFO] [stderr] See https://doc.rust-lang.org/cargo/reference/manifest.html#the-license-and-license-file-fields for more information. [INFO] [stderr] Compiling proc-macro2 v1.0.101 [INFO] [stderr] Compiling unicode-ident v1.0.18 [INFO] [stderr] Checking cfg-if v1.0.3 [INFO] [stderr] Compiling libc v0.2.175 [INFO] [stderr] Compiling libm v0.2.15 [INFO] [stderr] Compiling autocfg v1.5.0 [INFO] [stderr] Compiling zerocopy v0.8.26 [INFO] [stderr] Compiling typenum v1.18.0 [INFO] [stderr] Checking const-oid v0.9.6 [INFO] [stderr] Compiling version_check v0.9.5 [INFO] [stderr] Compiling wasm-bindgen-shared v0.2.100 [INFO] [stderr] Checking base64ct v1.8.0 [INFO] [stderr] Checking zeroize v1.8.1 [INFO] [stderr] Compiling crossbeam-utils v0.8.21 [INFO] [stderr] Compiling serde v1.0.219 [INFO] [stderr] Compiling bumpalo v3.19.0 [INFO] [stderr] Compiling log v0.4.27 [INFO] [stderr] Checking pem-rfc7468 v0.7.0 [INFO] [stderr] Checking spin v0.9.8 [INFO] [stderr] Compiling serde_json v1.0.143 [INFO] [stderr] Checking either v1.15.0 [INFO] [stderr] Compiling num-bigint-dig v0.8.4 [INFO] [stderr] Compiling rayon-core v1.13.0 [INFO] [stderr] Compiling rustversion v1.0.22 [INFO] [stderr] Checking der v0.7.10 [INFO] [stderr] Checking lazy_static v1.5.0 [INFO] [stderr] Checking half v2.6.0 [INFO] [stderr] Compiling num-traits v0.2.19 [INFO] [stderr] Checking once_cell v1.21.3 [INFO] [stderr] Checking plotters-backend v0.3.7 [INFO] [stderr] Checking ryu v1.0.20 [INFO] [stderr] Checking ciborium-io v0.2.2 [INFO] [stderr] Checking regex-syntax v0.8.6 [INFO] [stderr] Checking itoa v1.0.15 [INFO] [stderr] Checking anstyle v1.0.11 [INFO] [stderr] Checking smallvec v1.15.1 [INFO] [stderr] Checking clap_lex v0.7.5 [INFO] [stderr] Compiling wasm-bindgen v0.2.100 [INFO] [stderr] Checking byteorder v1.5.0 [INFO] [stderr] Compiling generic-array v0.14.7 [INFO] [stderr] Checking memchr v2.7.5 [INFO] [stderr] Checking itertools v0.10.5 [INFO] [stderr] Checking ciborium-ll v0.2.2 [INFO] [stderr] Checking base64 v0.22.1 [INFO] [stderr] Checking plotters-svg v0.3.7 [INFO] [stderr] Checking cast v0.3.0 [INFO] [stderr] Checking crossbeam-epoch v0.9.18 [INFO] [stderr] Checking clap_builder v4.5.44 [INFO] [stderr] Checking same-file v1.0.6 [INFO] [stderr] Checking subtle v2.6.1 [INFO] [stderr] Checking walkdir v2.5.0 [INFO] [stderr] Checking anes v0.1.6 [INFO] [stderr] Compiling quote v1.0.40 [INFO] [stderr] Checking oorandom v11.1.5 [INFO] [stderr] Checking pem v3.0.5 [INFO] [stderr] Checking crossbeam-deque v0.8.6 [INFO] [stderr] Checking getrandom v0.2.16 [INFO] [stderr] Checking is-terminal v0.4.16 [INFO] [stderr] Checking rand_core v0.6.4 [INFO] [stderr] Compiling syn v2.0.106 [INFO] [stderr] Checking rayon v1.11.0 [INFO] [stderr] Checking regex-automata v0.4.10 [INFO] [stderr] Checking spki v0.7.3 [INFO] [stderr] Checking clap v4.5.45 [INFO] [stderr] Checking pkcs8 v0.10.2 [INFO] [stderr] Checking pkcs1 v0.7.5 [INFO] [stderr] Checking criterion-plot v0.5.0 [INFO] [stderr] Checking num-integer v0.1.46 [INFO] [stderr] Checking plotters v0.3.7 [INFO] [stderr] Checking num-iter v0.1.45 [INFO] [stderr] Checking num-bigint v0.4.6 [INFO] [stderr] Checking crypto-common v0.1.6 [INFO] [stderr] Checking ppv-lite86 v0.2.21 [INFO] [stderr] Checking digest v0.10.7 [INFO] [stderr] Checking signature v2.2.0 [INFO] [stderr] Checking rand_chacha v0.3.1 [INFO] [stderr] Checking rand v0.8.5 [INFO] [stderr] Checking regex v1.11.2 [INFO] [stderr] Compiling wasm-bindgen-backend v0.2.100 [INFO] [stderr] Checking rsa v0.9.8 [INFO] [stderr] Compiling serde_derive v1.0.219 [INFO] [stderr] Compiling wasm-bindgen-macro-support v0.2.100 [INFO] [stderr] Compiling wasm-bindgen-macro v0.2.100 [INFO] [stderr] Checking rsbuf v1.0.3 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:36:16 [INFO] [stdout] | [INFO] [stdout] 36 | #[wasm_bindgen(method, js_name = computePlayer)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:154:16 [INFO] [stdout] | [INFO] [stdout] 154 | #[wasm_bindgen(method, js_name = playerInfo)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:178:16 [INFO] [stdout] | [INFO] [stdout] 178 | #[wasm_bindgen(method, js_name = addPlayer)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:186:16 [INFO] [stdout] | [INFO] [stdout] 186 | #[wasm_bindgen(method, js_name = removePlayer)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:198:16 [INFO] [stdout] | [INFO] [stdout] 198 | #[wasm_bindgen(method, js_name = hasPlayer)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:206:16 [INFO] [stdout] | [INFO] [stdout] 206 | #[wasm_bindgen(method, js_name = computeNpc)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:275:16 [INFO] [stdout] | [INFO] [stdout] 275 | #[wasm_bindgen(method, js_name = npcInfo)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:288:16 [INFO] [stdout] | [INFO] [stdout] 288 | #[wasm_bindgen(method, js_name = addNpc)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:296:16 [INFO] [stdout] | [INFO] [stdout] 296 | #[wasm_bindgen(method, js_name = removeNpc)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:305:16 [INFO] [stdout] | [INFO] [stdout] 305 | #[wasm_bindgen(method, js_name = hasNpc)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:313:16 [INFO] [stdout] | [INFO] [stdout] 313 | #[wasm_bindgen(method, js_name = cleanup)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:330:16 [INFO] [stdout] | [INFO] [stdout] 330 | #[wasm_bindgen(method, js_name = cleanupPlayerBuildArea)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `num_traits::real::Real` [INFO] [stdout] --> src/coord.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use num_traits::real::Real; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/renderer.rs:229:65 [INFO] [stdout] | [INFO] [stdout] 229 | fn write_block(&self, buf: &mut Packet, messages: &Vec, id: i32) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/renderer.rs:434:65 [INFO] [stdout] | [INFO] [stdout] 434 | fn write_block(&self, buf: &mut Packet, messages: &Vec, id: i32) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: irrefutable `if let` pattern [INFO] [stdout] --> src/info.rs:112:16 [INFO] [stdout] | [INFO] [stdout] 112 | if let pid = unsafe { *player.build.players.as_ptr().add(index) } { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this pattern will always match, so the `if let` is useless [INFO] [stdout] = help: consider replacing the `if let` with a `let` [INFO] [stdout] = note: `#[warn(irrefutable_let_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: irrefutable `if let` pattern [INFO] [stdout] --> src/info.rs:488:16 [INFO] [stdout] | [INFO] [stdout] 488 | if let nid = unsafe { *player.build.npcs.as_ptr().add(index) } { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this pattern will always match, so the `if let` is useless [INFO] [stdout] = help: consider replacing the `if let` with a `let` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/info.rs:689:9 [INFO] [stdout] | [INFO] [stdout] 689 | mut masks: u32, [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:85:33 [INFO] [stdout] | [INFO] [stdout] 85 | if let Some(Some(player)) = PLAYERS.get_mut(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] = note: `#[warn(static_mut_refs)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:115:13 [INFO] [stdout] | [INFO] [stdout] 115 | &ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 115 | let _ = &ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:115:14 [INFO] [stdout] | [INFO] [stdout] 115 | &ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:116:13 [INFO] [stdout] | [INFO] [stdout] 116 | &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_player(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 116 | let _ = &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_player(pid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:116:14 [INFO] [stdout] | [INFO] [stdout] 116 | &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_player(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:149:9 [INFO] [stdout] | [INFO] [stdout] 149 | &PLAYER_RENDERER.compute_info(&player); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 149 | let _ = &PLAYER_RENDERER.compute_info(&player); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:149:10 [INFO] [stdout] | [INFO] [stdout] 149 | &PLAYER_RENDERER.compute_info(&player); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:150:9 [INFO] [stdout] | [INFO] [stdout] 150 | &PLAYER_GRID.entry(player.coord.coord).or_insert_with(HashSet::new).insert(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 150 | let _ = &PLAYER_GRID.entry(player.coord.coord).or_insert_with(HashSet::new).insert(pid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:150:10 [INFO] [stdout] | [INFO] [stdout] 150 | &PLAYER_GRID.entry(player.coord.coord).or_insert_with(HashSet::new).insert(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:160:41 [INFO] [stdout] | [INFO] [stdout] 160 | if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:161:16 [INFO] [stdout] | [INFO] [stdout] 161 | return PLAYER_INFO.encode( [INFO] [stdout] | ________________^ [INFO] [stdout] 162 | | tick, [INFO] [stdout] 163 | | pos, [INFO] [stdout] 164 | | &mut PLAYER_RENDERER, [INFO] [stdout] ... | [INFO] [stdout] 171 | | rebuild, [INFO] [stdout] 172 | | ); [INFO] [stdout] | |_________^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:164:13 [INFO] [stdout] | [INFO] [stdout] 164 | &mut PLAYER_RENDERER, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] help: use `&raw mut` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 164 | &raw mut PLAYER_RENDERER, [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a shared reference to mutable static [INFO] [stdout] --> src/lib.rs:165:13 [INFO] [stdout] | [INFO] [stdout] 165 | &PLAYERS, [INFO] [stdout] | ^^^^^^^^ shared reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives [INFO] [stdout] help: use `&raw const` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 165 | &raw const PLAYERS, [INFO] [stdout] | +++++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:166:13 [INFO] [stdout] | [INFO] [stdout] 166 | &mut ZONE_MAP, [INFO] [stdout] | ^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] help: use `&raw mut` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 166 | &raw mut ZONE_MAP, [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a shared reference to mutable static [INFO] [stdout] --> src/lib.rs:167:13 [INFO] [stdout] | [INFO] [stdout] 167 | &PLAYER_GRID, [INFO] [stdout] | ^^^^^^^^^^^^ shared reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives [INFO] [stdout] help: use `&raw const` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 167 | &raw const PLAYER_GRID, [INFO] [stdout] | +++++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:183:6 [INFO] [stdout] | [INFO] [stdout] 183 | *PLAYERS.as_mut_ptr().add(pid as usize) = Some(Player::new(pid)); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:191:5 [INFO] [stdout] | [INFO] [stdout] 191 | &PLAYER_RENDERER.removePermanent(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 191 | let _ = &PLAYER_RENDERER.removePermanent(pid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:191:6 [INFO] [stdout] | [INFO] [stdout] 191 | &PLAYER_RENDERER.removePermanent(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:192:33 [INFO] [stdout] | [INFO] [stdout] 192 | if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:195:6 [INFO] [stdout] | [INFO] [stdout] 195 | *PLAYERS.as_mut_ptr().add(pid as usize) = None; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:200:33 [INFO] [stdout] | [INFO] [stdout] 200 | if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:239:30 [INFO] [stdout] | [INFO] [stdout] 239 | if let Some(Some(npc)) = NPCS.get_mut(nid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:243:13 [INFO] [stdout] | [INFO] [stdout] 243 | &ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 243 | let _ = &ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:243:14 [INFO] [stdout] | [INFO] [stdout] 243 | &ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:244:13 [INFO] [stdout] | [INFO] [stdout] 244 | &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_npc(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 244 | let _ = &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_npc(nid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:244:14 [INFO] [stdout] | [INFO] [stdout] 244 | &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_npc(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:271:9 [INFO] [stdout] | [INFO] [stdout] 271 | &NPC_RENDERER.compute_info(&npc); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 271 | let _ = &NPC_RENDERER.compute_info(&npc); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:271:10 [INFO] [stdout] | [INFO] [stdout] 271 | &NPC_RENDERER.compute_info(&npc); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:281:41 [INFO] [stdout] | [INFO] [stdout] 281 | if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:282:16 [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:282:43 [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] help: use `&raw mut` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &raw mut NPC_RENDERER, &NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a shared reference to mutable static [INFO] [stdout] --> src/lib.rs:282:62 [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | ^^^^^ shared reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives [INFO] [stdout] help: use `&raw const` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &raw const NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | +++++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:282:69 [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | ^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] help: use `&raw mut` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &NPCS, &raw mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:293:6 [INFO] [stdout] | [INFO] [stdout] 293 | *NPCS.as_mut_ptr().add(nid as usize) = Some(Npc::new(nid, ntype)); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:301:5 [INFO] [stdout] | [INFO] [stdout] 301 | &NPC_RENDERER.removePermanent(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 301 | let _ = &NPC_RENDERER.removePermanent(nid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:301:6 [INFO] [stdout] | [INFO] [stdout] 301 | &NPC_RENDERER.removePermanent(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:302:6 [INFO] [stdout] | [INFO] [stdout] 302 | *NPCS.as_mut_ptr().add(nid as usize) = None; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:307:33 [INFO] [stdout] | [INFO] [stdout] 307 | if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:315:5 [INFO] [stdout] | [INFO] [stdout] 315 | &PLAYER_GRID.clear(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 315 | let _ = &PLAYER_GRID.clear(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:315:6 [INFO] [stdout] | [INFO] [stdout] 315 | &PLAYER_GRID.clear(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:316:5 [INFO] [stdout] | [INFO] [stdout] 316 | &PLAYER_RENDERER.removeTemporary(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 316 | let _ = &PLAYER_RENDERER.removeTemporary(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:316:6 [INFO] [stdout] | [INFO] [stdout] 316 | &PLAYER_RENDERER.removeTemporary(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:317:5 [INFO] [stdout] | [INFO] [stdout] 317 | &NPC_RENDERER.removeTemporary(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 317 | let _ = &NPC_RENDERER.removeTemporary(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:317:6 [INFO] [stdout] | [INFO] [stdout] 317 | &NPC_RENDERER.removeTemporary(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:318:19 [INFO] [stdout] | [INFO] [stdout] 318 | for player in PLAYERS.iter_mut() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:323:16 [INFO] [stdout] | [INFO] [stdout] 323 | for npc in NPCS.iter_mut() { [INFO] [stdout] | ^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:335:33 [INFO] [stdout] | [INFO] [stdout] 335 | if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Checking ciborium v0.2.2 [INFO] [stderr] Checking tinytemplate v1.2.1 [INFO] [stderr] Checking criterion v0.5.1 [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:36:16 [INFO] [stdout] | [INFO] [stdout] 36 | #[wasm_bindgen(method, js_name = computePlayer)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:154:16 [INFO] [stdout] | [INFO] [stdout] 154 | #[wasm_bindgen(method, js_name = playerInfo)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:178:16 [INFO] [stdout] | [INFO] [stdout] 178 | #[wasm_bindgen(method, js_name = addPlayer)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:186:16 [INFO] [stdout] | [INFO] [stdout] 186 | #[wasm_bindgen(method, js_name = removePlayer)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:198:16 [INFO] [stdout] | [INFO] [stdout] 198 | #[wasm_bindgen(method, js_name = hasPlayer)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:206:16 [INFO] [stdout] | [INFO] [stdout] 206 | #[wasm_bindgen(method, js_name = computeNpc)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:275:16 [INFO] [stdout] | [INFO] [stdout] 275 | #[wasm_bindgen(method, js_name = npcInfo)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:288:16 [INFO] [stdout] | [INFO] [stdout] 288 | #[wasm_bindgen(method, js_name = addNpc)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:296:16 [INFO] [stdout] | [INFO] [stdout] 296 | #[wasm_bindgen(method, js_name = removeNpc)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:305:16 [INFO] [stdout] | [INFO] [stdout] 305 | #[wasm_bindgen(method, js_name = hasNpc)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:313:16 [INFO] [stdout] | [INFO] [stdout] 313 | #[wasm_bindgen(method, js_name = cleanup)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `method` [INFO] [stdout] --> src/lib.rs:330:16 [INFO] [stdout] | [INFO] [stdout] 330 | #[wasm_bindgen(method, js_name = cleanupPlayerBuildArea)] [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_method` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `num_traits::real::Real` [INFO] [stdout] --> src/coord.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use num_traits::real::Real; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/renderer.rs:229:65 [INFO] [stdout] | [INFO] [stdout] 229 | fn write_block(&self, buf: &mut Packet, messages: &Vec, id: i32) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/renderer.rs:434:65 [INFO] [stdout] | [INFO] [stdout] 434 | fn write_block(&self, buf: &mut Packet, messages: &Vec, id: i32) { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: irrefutable `if let` pattern [INFO] [stdout] --> src/info.rs:112:16 [INFO] [stdout] | [INFO] [stdout] 112 | if let pid = unsafe { *player.build.players.as_ptr().add(index) } { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this pattern will always match, so the `if let` is useless [INFO] [stdout] = help: consider replacing the `if let` with a `let` [INFO] [stdout] = note: `#[warn(irrefutable_let_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: irrefutable `if let` pattern [INFO] [stdout] --> src/info.rs:488:16 [INFO] [stdout] | [INFO] [stdout] 488 | if let nid = unsafe { *player.build.npcs.as_ptr().add(index) } { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this pattern will always match, so the `if let` is useless [INFO] [stdout] = help: consider replacing the `if let` with a `let` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/info.rs:689:9 [INFO] [stdout] | [INFO] [stdout] 689 | mut masks: u32, [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:85:33 [INFO] [stdout] | [INFO] [stdout] 85 | if let Some(Some(player)) = PLAYERS.get_mut(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] = note: `#[warn(static_mut_refs)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:115:13 [INFO] [stdout] | [INFO] [stdout] 115 | &ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 115 | let _ = &ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:115:14 [INFO] [stdout] | [INFO] [stdout] 115 | &ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:116:13 [INFO] [stdout] | [INFO] [stdout] 116 | &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_player(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 116 | let _ = &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_player(pid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:116:14 [INFO] [stdout] | [INFO] [stdout] 116 | &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_player(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:149:9 [INFO] [stdout] | [INFO] [stdout] 149 | &PLAYER_RENDERER.compute_info(&player); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 149 | let _ = &PLAYER_RENDERER.compute_info(&player); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:149:10 [INFO] [stdout] | [INFO] [stdout] 149 | &PLAYER_RENDERER.compute_info(&player); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:150:9 [INFO] [stdout] | [INFO] [stdout] 150 | &PLAYER_GRID.entry(player.coord.coord).or_insert_with(HashSet::new).insert(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 150 | let _ = &PLAYER_GRID.entry(player.coord.coord).or_insert_with(HashSet::new).insert(pid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:150:10 [INFO] [stdout] | [INFO] [stdout] 150 | &PLAYER_GRID.entry(player.coord.coord).or_insert_with(HashSet::new).insert(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:160:41 [INFO] [stdout] | [INFO] [stdout] 160 | if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:161:16 [INFO] [stdout] | [INFO] [stdout] 161 | return PLAYER_INFO.encode( [INFO] [stdout] | ________________^ [INFO] [stdout] 162 | | tick, [INFO] [stdout] 163 | | pos, [INFO] [stdout] 164 | | &mut PLAYER_RENDERER, [INFO] [stdout] ... | [INFO] [stdout] 171 | | rebuild, [INFO] [stdout] 172 | | ); [INFO] [stdout] | |_________^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:164:13 [INFO] [stdout] | [INFO] [stdout] 164 | &mut PLAYER_RENDERER, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] help: use `&raw mut` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 164 | &raw mut PLAYER_RENDERER, [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a shared reference to mutable static [INFO] [stdout] --> src/lib.rs:165:13 [INFO] [stdout] | [INFO] [stdout] 165 | &PLAYERS, [INFO] [stdout] | ^^^^^^^^ shared reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives [INFO] [stdout] help: use `&raw const` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 165 | &raw const PLAYERS, [INFO] [stdout] | +++++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:166:13 [INFO] [stdout] | [INFO] [stdout] 166 | &mut ZONE_MAP, [INFO] [stdout] | ^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] help: use `&raw mut` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 166 | &raw mut ZONE_MAP, [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a shared reference to mutable static [INFO] [stdout] --> src/lib.rs:167:13 [INFO] [stdout] | [INFO] [stdout] 167 | &PLAYER_GRID, [INFO] [stdout] | ^^^^^^^^^^^^ shared reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives [INFO] [stdout] help: use `&raw const` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 167 | &raw const PLAYER_GRID, [INFO] [stdout] | +++++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:183:6 [INFO] [stdout] | [INFO] [stdout] 183 | *PLAYERS.as_mut_ptr().add(pid as usize) = Some(Player::new(pid)); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:191:5 [INFO] [stdout] | [INFO] [stdout] 191 | &PLAYER_RENDERER.removePermanent(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 191 | let _ = &PLAYER_RENDERER.removePermanent(pid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:191:6 [INFO] [stdout] | [INFO] [stdout] 191 | &PLAYER_RENDERER.removePermanent(pid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:192:33 [INFO] [stdout] | [INFO] [stdout] 192 | if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:195:6 [INFO] [stdout] | [INFO] [stdout] 195 | *PLAYERS.as_mut_ptr().add(pid as usize) = None; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:200:33 [INFO] [stdout] | [INFO] [stdout] 200 | if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:239:30 [INFO] [stdout] | [INFO] [stdout] 239 | if let Some(Some(npc)) = NPCS.get_mut(nid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:243:13 [INFO] [stdout] | [INFO] [stdout] 243 | &ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 243 | let _ = &ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:243:14 [INFO] [stdout] | [INFO] [stdout] 243 | &ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:244:13 [INFO] [stdout] | [INFO] [stdout] 244 | &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_npc(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 244 | let _ = &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_npc(nid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:244:14 [INFO] [stdout] | [INFO] [stdout] 244 | &ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_npc(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:271:9 [INFO] [stdout] | [INFO] [stdout] 271 | &NPC_RENDERER.compute_info(&npc); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 271 | let _ = &NPC_RENDERER.compute_info(&npc); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:271:10 [INFO] [stdout] | [INFO] [stdout] 271 | &NPC_RENDERER.compute_info(&npc); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:281:41 [INFO] [stdout] | [INFO] [stdout] 281 | if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:282:16 [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:282:43 [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] help: use `&raw mut` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &raw mut NPC_RENDERER, &NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a shared reference to mutable static [INFO] [stdout] --> src/lib.rs:282:62 [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | ^^^^^ shared reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives [INFO] [stdout] help: use `&raw const` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &raw const NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | +++++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:282:69 [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &NPCS, &mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | ^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] help: use `&raw mut` instead to create a raw pointer [INFO] [stdout] | [INFO] [stdout] 282 | return NPC_INFO.encode(tick, pos, &mut NPC_RENDERER, &NPCS, &raw mut ZONE_MAP, player, dx, dz, rebuild); [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:293:6 [INFO] [stdout] | [INFO] [stdout] 293 | *NPCS.as_mut_ptr().add(nid as usize) = Some(Npc::new(nid, ntype)); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:301:5 [INFO] [stdout] | [INFO] [stdout] 301 | &NPC_RENDERER.removePermanent(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 301 | let _ = &NPC_RENDERER.removePermanent(nid); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:301:6 [INFO] [stdout] | [INFO] [stdout] 301 | &NPC_RENDERER.removePermanent(nid); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:302:6 [INFO] [stdout] | [INFO] [stdout] 302 | *NPCS.as_mut_ptr().add(nid as usize) = None; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:307:33 [INFO] [stdout] | [INFO] [stdout] 307 | if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:315:5 [INFO] [stdout] | [INFO] [stdout] 315 | &PLAYER_GRID.clear(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 315 | let _ = &PLAYER_GRID.clear(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:315:6 [INFO] [stdout] | [INFO] [stdout] 315 | &PLAYER_GRID.clear(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:316:5 [INFO] [stdout] | [INFO] [stdout] 316 | &PLAYER_RENDERER.removeTemporary(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 316 | let _ = &PLAYER_RENDERER.removeTemporary(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:316:6 [INFO] [stdout] | [INFO] [stdout] 316 | &PLAYER_RENDERER.removeTemporary(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused borrow that must be used [INFO] [stdout] --> src/lib.rs:317:5 [INFO] [stdout] | [INFO] [stdout] 317 | &NPC_RENDERER.removeTemporary(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the borrow produces a value [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 317 | let _ = &NPC_RENDERER.removeTemporary(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:317:6 [INFO] [stdout] | [INFO] [stdout] 317 | &NPC_RENDERER.removeTemporary(); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:318:19 [INFO] [stdout] | [INFO] [stdout] 318 | for player in PLAYERS.iter_mut() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:323:16 [INFO] [stdout] | [INFO] [stdout] 323 | for npc in NPCS.iter_mut() { [INFO] [stdout] | ^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: creating a mutable reference to mutable static [INFO] [stdout] --> src/lib.rs:335:33 [INFO] [stdout] | [INFO] [stdout] 335 | if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static [INFO] [stdout] | [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 29.20s [INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: num-bigint-dig v0.8.4 [INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1` [INFO] running `Command { std: "docker" "inspect" "ec90e978f52c74a8371285b9c0bf23f5bba39ef3eb271c4ba24a63b0bf23d0a1", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "ec90e978f52c74a8371285b9c0bf23f5bba39ef3eb271c4ba24a63b0bf23d0a1", kill_on_drop: false }` [INFO] [stdout] ec90e978f52c74a8371285b9c0bf23f5bba39ef3eb271c4ba24a63b0bf23d0a1