[INFO] cloning repository https://github.com/peogway/rust_game_cmd [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/peogway/rust_game_cmd" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeogway%2Frust_game_cmd", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeogway%2Frust_game_cmd'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 630e3c2c8c17e28060f9fea4d9fb6e6b7951e354 [INFO] checking peogway/rust_game_cmd against master#350d0ef0ec0493e6d21cfb265cb8211a0e74d766 for pr-145342-1 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeogway%2Frust_game_cmd" "/workspace/builds/worker-5-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc1/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/peogway/rust_game_cmd [INFO] finished tweaking git repo https://github.com/peogway/rust_game_cmd [INFO] tweaked toml for git repo https://github.com/peogway/rust_game_cmd written to /workspace/builds/worker-5-tc1/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/peogway/rust_game_cmd on toolchain 350d0ef0ec0493e6d21cfb265cb8211a0e74d766 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/peogway/rust_game_cmd already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:7ad1b28ee6f5f7f699f6cf7015098d6ccdd96d6f2d78dd06228f5b4c9faf309c" "/opt/rustwide/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 652040ccd6800e4dea1a068f67c4a31d0212ee4c5ca462ebd7d1b0385280fca3 [INFO] running `Command { std: "docker" "start" "-a" "652040ccd6800e4dea1a068f67c4a31d0212ee4c5ca462ebd7d1b0385280fca3", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "652040ccd6800e4dea1a068f67c4a31d0212ee4c5ca462ebd7d1b0385280fca3", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "652040ccd6800e4dea1a068f67c4a31d0212ee4c5ca462ebd7d1b0385280fca3", kill_on_drop: false }` [INFO] [stdout] 652040ccd6800e4dea1a068f67c4a31d0212ee4c5ca462ebd7d1b0385280fca3 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:7ad1b28ee6f5f7f699f6cf7015098d6ccdd96d6f2d78dd06228f5b4c9faf309c" "/opt/rustwide/cargo-home/bin/cargo" "+350d0ef0ec0493e6d21cfb265cb8211a0e74d766" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 5ae114970ca74218704935d42531cbf7459d154a35c1eb4f4c6bc720a755f642 [INFO] running `Command { std: "docker" "start" "-a" "5ae114970ca74218704935d42531cbf7459d154a35c1eb4f4c6bc720a755f642", kill_on_drop: false }` [INFO] [stderr] Compiling libc v0.2.174 [INFO] [stderr] Compiling zerocopy v0.8.26 [INFO] [stderr] Compiling getrandom v0.3.3 [INFO] [stderr] Checking cfg-if v1.0.1 [INFO] [stderr] Checking rand_core v0.9.3 [INFO] [stderr] Checking ppv-lite86 v0.2.21 [INFO] [stderr] Checking rand_chacha v0.9.0 [INFO] [stderr] Checking rand v0.9.1 [INFO] [stderr] Checking project v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/main.rs:72:48 [INFO] [stdout] | [INFO] [stdout] 72 | ... let monster_damage = rand::thread_rng().gen_range(5..=15) + 10 * diff_multi as i32; // Monster damage based on difficulty [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/main.rs:139:37 [INFO] [stdout] | [INFO] [stdout] 139 | let num = rand::thread_rng().gen_range(1..=4); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/game/Game.rs:154:22 [INFO] [stdout] | [INFO] [stdout] 154 | let item = rand::thread_rng().gen_range(1..=7); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/game/Game.rs:155:22 [INFO] [stdout] | [INFO] [stdout] 155 | let coin = rand::thread_rng().gen_range(20..=30); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/gear/Items.rs:32:29 [INFO] [stdout] | [INFO] [stdout] 32 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/monster/Bosses.rs:21:29 [INFO] [stdout] | [INFO] [stdout] 21 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/main.rs:72:48 [INFO] [stdout] | [INFO] [stdout] 72 | ... let monster_damage = rand::thread_rng().gen_range(5..=15) + 10 * diff_multi as i32; // Monster damage based on difficulty [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/main.rs:139:37 [INFO] [stdout] | [INFO] [stdout] 139 | let num = rand::thread_rng().gen_range(1..=4); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/game/Game.rs:154:22 [INFO] [stdout] | [INFO] [stdout] 154 | let item = rand::thread_rng().gen_range(1..=7); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/game/Game.rs:155:22 [INFO] [stdout] | [INFO] [stdout] 155 | let coin = rand::thread_rng().gen_range(20..=30); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/gear/Items.rs:32:29 [INFO] [stdout] | [INFO] [stdout] 32 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `rand::thread_rng`: Renamed to `rng` [INFO] [stdout] --> src/monster/Bosses.rs:21:29 [INFO] [stdout] | [INFO] [stdout] 21 | let mut rng = rand::thread_rng(); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/game/Game.rs:154:35 [INFO] [stdout] | [INFO] [stdout] 154 | let item = rand::thread_rng().gen_range(1..=7); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/game/Game.rs:155:35 [INFO] [stdout] | [INFO] [stdout] 155 | let coin = rand::thread_rng().gen_range(20..=30); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/gear/Items.rs:33:25 [INFO] [stdout] | [INFO] [stdout] 33 | let index = rng.gen_range(0..self.items.len()); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/game/Game.rs:154:35 [INFO] [stdout] | [INFO] [stdout] 154 | let item = rand::thread_rng().gen_range(1..=7); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/game/Game.rs:155:35 [INFO] [stdout] | [INFO] [stdout] 155 | let coin = rand::thread_rng().gen_range(20..=30); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/monster/Bosses.rs:22:25 [INFO] [stdout] | [INFO] [stdout] 22 | let index = rng.gen_range(0..self.bosses.len()); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/main.rs:72:61 [INFO] [stdout] | [INFO] [stdout] 72 | ... let monster_damage = rand::thread_rng().gen_range(5..=15) + 10 * diff_multi as i32; // Monster damage based on difficulty [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/main.rs:139:50 [INFO] [stdout] | [INFO] [stdout] 139 | let num = rand::thread_rng().gen_range(1..=4); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `option` [INFO] [stdout] --> src/game/Game.rs:34:9 [INFO] [stdout] | [INFO] [stdout] 34 | let option = match input.trim().to_lowercase().as_str() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_option` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/gear/Items.rs:33:25 [INFO] [stdout] | [INFO] [stdout] 33 | let index = rng.gen_range(0..self.items.len()); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/monster/Bosses.rs:22:25 [INFO] [stdout] | [INFO] [stdout] 22 | let index = rng.gen_range(0..self.bosses.len()); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `diff_multi` [INFO] [stdout] --> src/game/Game.rs:184:58 [INFO] [stdout] | [INFO] [stdout] 184 | pub fn player_turn(player: &mut Player, boss: &mut Boss, diff_multi: f32, stage: u8){ [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_diff_multi` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `stage` [INFO] [stdout] --> src/game/Game.rs:184:75 [INFO] [stdout] | [INFO] [stdout] 184 | pub fn player_turn(player: &mut Player, boss: &mut Boss, diff_multi: f32, stage: u8){ [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_stage` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/main.rs:72:61 [INFO] [stdout] | [INFO] [stdout] 72 | ... let monster_damage = rand::thread_rng().gen_range(5..=15) + 10 * diff_multi as i32; // Monster damage based on difficulty [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated method `rand::Rng::gen_range`: Renamed to `random_range` [INFO] [stdout] --> src/main.rs:139:50 [INFO] [stdout] | [INFO] [stdout] 139 | let num = rand::thread_rng().gen_range(1..=4); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/Game.rs:399:13 [INFO] [stdout] | [INFO] [stdout] 399 | let mut character_choice: u8 = match input.trim().parse() { [INFO] [stdout] | ----^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/Game.rs:406:13 [INFO] [stdout] | [INFO] [stdout] 406 | let mut player = match character_choice { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `option` [INFO] [stdout] --> src/game/Game.rs:34:9 [INFO] [stdout] | [INFO] [stdout] 34 | let option = match input.trim().to_lowercase().as_str() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_option` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `diff_multi` [INFO] [stdout] --> src/game/Game.rs:184:58 [INFO] [stdout] | [INFO] [stdout] 184 | pub fn player_turn(player: &mut Player, boss: &mut Boss, diff_multi: f32, stage: u8){ [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_diff_multi` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `stage` [INFO] [stdout] --> src/game/Game.rs:184:75 [INFO] [stdout] | [INFO] [stdout] 184 | pub fn player_turn(player: &mut Player, boss: &mut Boss, diff_multi: f32, stage: u8){ [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_stage` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/Game.rs:399:13 [INFO] [stdout] | [INFO] [stdout] 399 | let mut character_choice: u8 = match input.trim().parse() { [INFO] [stdout] | ----^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Game` should have a snake case name [INFO] [stdout] --> src/game/mod.rs:1:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub mod Game; [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `game` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game/Game.rs:406:13 [INFO] [stdout] | [INFO] [stdout] 406 | let mut player = match character_choice { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Player` should have a snake case name [INFO] [stdout] --> src/player/mod.rs:1:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub mod Player; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Items` should have a snake case name [INFO] [stdout] --> src/gear/mod.rs:1:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub mod Items; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `items` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Item` should have a snake case name [INFO] [stdout] --> src/gear/mod.rs:2:9 [INFO] [stdout] | [INFO] [stdout] 2 | pub mod Item; [INFO] [stdout] | ^^^^ help: convert the identifier to snake case (notice the capitalization): `item` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Boss` should have a snake case name [INFO] [stdout] --> src/monster/mod.rs:1:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub mod Boss; [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `boss` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Bosses` should have a snake case name [INFO] [stdout] --> src/monster/mod.rs:2:9 [INFO] [stdout] | [INFO] [stdout] 2 | pub mod Bosses; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `bosses` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Game` should have a snake case name [INFO] [stdout] --> src/game/mod.rs:1:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub mod Game; [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `game` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Player` should have a snake case name [INFO] [stdout] --> src/player/mod.rs:1:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub mod Player; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Items` should have a snake case name [INFO] [stdout] --> src/gear/mod.rs:1:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub mod Items; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `items` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Item` should have a snake case name [INFO] [stdout] --> src/gear/mod.rs:2:9 [INFO] [stdout] | [INFO] [stdout] 2 | pub mod Item; [INFO] [stdout] | ^^^^ help: convert the identifier to snake case (notice the capitalization): `item` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Boss` should have a snake case name [INFO] [stdout] --> src/monster/mod.rs:1:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub mod Boss; [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `boss` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `Bosses` should have a snake case name [INFO] [stdout] --> src/monster/mod.rs:2:9 [INFO] [stdout] | [INFO] [stdout] 2 | pub mod Bosses; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `bosses` [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 5.21s [INFO] running `Command { std: "docker" "inspect" "5ae114970ca74218704935d42531cbf7459d154a35c1eb4f4c6bc720a755f642", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "5ae114970ca74218704935d42531cbf7459d154a35c1eb4f4c6bc720a755f642", kill_on_drop: false }` [INFO] [stdout] 5ae114970ca74218704935d42531cbf7459d154a35c1eb4f4c6bc720a755f642