[INFO] cloning repository https://github.com/YagirProtect/Rust-Asteroids [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/YagirProtect/Rust-Asteroids" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FYagirProtect%2FRust-Asteroids", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FYagirProtect%2FRust-Asteroids'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] ed4ae35d14bcee797e5ffb3453a187e70f88679d [INFO] checking YagirProtect/Rust-Asteroids against try#fa4dd1f19bfeb3fd235dc7f1406c42404436bef5 for pr-145108-2 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FYagirProtect%2FRust-Asteroids" "/workspace/builds/worker-0-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-0-tc2/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/YagirProtect/Rust-Asteroids [INFO] finished tweaking git repo https://github.com/YagirProtect/Rust-Asteroids [INFO] tweaked toml for git repo https://github.com/YagirProtect/Rust-Asteroids written to /workspace/builds/worker-0-tc2/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/YagirProtect/Rust-Asteroids on toolchain fa4dd1f19bfeb3fd235dc7f1406c42404436bef5 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+fa4dd1f19bfeb3fd235dc7f1406c42404436bef5" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/YagirProtect/Rust-Asteroids already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+fa4dd1f19bfeb3fd235dc7f1406c42404436bef5" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:61361fe0aef631f17e9d025a70c5a647956f8c671dd02950a60ad3f5cc5526d7" "/opt/rustwide/cargo-home/bin/cargo" "+fa4dd1f19bfeb3fd235dc7f1406c42404436bef5" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 8a7060bd6806891f67950dde262608cad752645baf3f664f54006c5515be20ce [INFO] running `Command { std: "docker" "start" "-a" "8a7060bd6806891f67950dde262608cad752645baf3f664f54006c5515be20ce", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "8a7060bd6806891f67950dde262608cad752645baf3f664f54006c5515be20ce", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "8a7060bd6806891f67950dde262608cad752645baf3f664f54006c5515be20ce", kill_on_drop: false }` [INFO] [stdout] 8a7060bd6806891f67950dde262608cad752645baf3f664f54006c5515be20ce [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:61361fe0aef631f17e9d025a70c5a647956f8c671dd02950a60ad3f5cc5526d7" "/opt/rustwide/cargo-home/bin/cargo" "+fa4dd1f19bfeb3fd235dc7f1406c42404436bef5" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 1921d3f92ba197e1efac06a7a530b11726953484be448239405f1489ce031a50 [INFO] running `Command { std: "docker" "start" "-a" "1921d3f92ba197e1efac06a7a530b11726953484be448239405f1489ce031a50", kill_on_drop: false }` [INFO] [stderr] Compiling proc-macro2 v1.0.104 [INFO] [stderr] Compiling libc v0.2.179 [INFO] [stderr] Compiling find-msvc-tools v0.1.6 [INFO] [stderr] Compiling rustix v1.1.3 [INFO] [stderr] Compiling wayland-sys v0.31.8 [INFO] [stderr] Compiling wayland-client v0.31.12 [INFO] [stderr] Compiling quick-xml v0.38.4 [INFO] [stderr] Checking indexmap v2.12.1 [INFO] [stderr] Checking tracing v0.1.44 [INFO] [stderr] Compiling wgpu-hal v0.19.5 [INFO] [stderr] Checking futures-util v0.3.31 [INFO] [stderr] Compiling wgpu-core v0.19.4 [INFO] [stderr] Checking wgpu-types v0.19.2 [INFO] [stderr] Compiling alsa-sys v0.3.1 [INFO] [stderr] Compiling native-tls v0.2.14 [INFO] [stderr] Checking core2 v0.4.0 [INFO] [stderr] Compiling wgpu v0.19.4 [INFO] [stderr] Compiling winit v0.29.15 [INFO] [stderr] Compiling cc v1.2.51 [INFO] [stderr] Compiling smithay-client-toolkit v0.20.0 [INFO] [stderr] Compiling zmij v1.0.9 [INFO] [stderr] Checking bitstream-io v4.9.0 [INFO] [stderr] Checking xkbcommon-dl v0.4.2 [INFO] [stderr] Checking raw-window-handle v0.5.2 [INFO] [stderr] Compiling cpal v0.16.0 [INFO] [stderr] Compiling getrandom v0.4.0-rc.0 [INFO] [stderr] Checking extended v0.1.0 [INFO] [stderr] Checking rand_core v0.10.0-rc-3 [INFO] [stderr] Compiling vek v0.17.2 [INFO] [stderr] Checking home v0.5.12 [INFO] [stderr] Checking web-time v0.2.4 [INFO] [stderr] Checking type-map v0.5.1 [INFO] [stderr] Compiling document-features v0.2.12 [INFO] [stderr] Checking chacha20 v0.10.0-rc.6 [INFO] [stderr] Checking rustls-pki-types v1.13.2 [INFO] [stderr] Checking approx v0.5.1 [INFO] [stderr] Checking serde_json v1.0.148 [INFO] [stderr] Compiling quote v1.0.42 [INFO] [stderr] Compiling wayland-backend v0.3.12 [INFO] [stderr] Compiling openssl-sys v0.9.111 [INFO] [stderr] Compiling syn v2.0.112 [INFO] [stderr] Compiling wayland-scanner v0.31.8 [INFO] [stderr] Compiling simd_helpers v0.1.0 [INFO] [stderr] Compiling openssl v0.10.75 [INFO] [stderr] Checking getrandom v0.3.4 [INFO] [stderr] Checking mio v1.1.1 [INFO] [stderr] Checking parking_lot_core v0.9.12 [INFO] [stderr] Checking socket2 v0.6.1 [INFO] [stderr] Checking memmap2 v0.9.9 [INFO] [stderr] Checking khronos-egl v6.0.0 [INFO] [stderr] Checking x11-dl v2.21.0 [INFO] [stderr] Checking parking_lot v0.12.5 [INFO] [stderr] Checking rand v0.10.0-rc.6 [INFO] [stderr] Checking alsa v0.9.1 [INFO] [stderr] Checking tokio v1.49.0 [INFO] [stderr] Compiling synstructure v0.13.2 [INFO] [stderr] Checking polling v3.11.0 [INFO] [stderr] Checking gethostname v1.1.0 [INFO] [stderr] Checking x11rb v0.13.2 [INFO] [stderr] Checking calloop v0.14.3 [INFO] [stderr] Checking tokio-util v0.7.18 [INFO] [stderr] Checking tower v0.5.2 [INFO] [stderr] Compiling bytemuck_derive v1.10.2 [INFO] [stderr] Compiling zerocopy-derive v0.8.31 [INFO] [stderr] Compiling zerofrom-derive v0.1.6 [INFO] [stderr] Compiling yoke-derive v0.8.1 [INFO] [stderr] Compiling zerovec-derive v0.11.2 [INFO] [stderr] Compiling thiserror-impl v1.0.69 [INFO] [stderr] Compiling displaydoc v0.2.5 [INFO] [stderr] Compiling profiling-procmacros v1.0.17 [INFO] [stderr] 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Checking zerofrom v0.1.6 [INFO] [stderr] Checking av-scenechange v0.14.1 [INFO] [stderr] Checking yoke v0.8.1 [INFO] [stderr] Checking symphonia-core v0.5.5 [INFO] [stderr] Checking tiny-skia-path v0.11.4 [INFO] [stderr] Checking ecolor v0.27.2 [INFO] [stderr] Checking emath v0.27.2 [INFO] [stderr] Checking safe_arch v0.7.4 [INFO] [stderr] Checking qoi v0.4.1 [INFO] [stderr] Checking wayland-protocols v0.31.2 [INFO] [stderr] Checking zerovec v0.11.5 [INFO] [stderr] Checking zerotrie v0.2.3 [INFO] [stderr] Checking wayland-cursor v0.31.12 [INFO] [stderr] Checking wayland-protocols v0.32.10 [INFO] [stderr] Checking calloop-wayland-source v0.2.0 [INFO] [stderr] Checking calloop-wayland-source v0.4.1 [INFO] [stderr] Checking rav1e v0.8.1 [INFO] [stderr] Checking wide v0.7.33 [INFO] [stderr] Checking tiny-skia v0.11.4 [INFO] [stderr] Checking tinystr v0.8.2 [INFO] [stderr] Checking potential_utf v0.1.4 [INFO] [stderr] Checking icu_collections v2.1.1 [INFO] [stderr] Checking icu_locale_core v2.1.1 [INFO] [stderr] Checking symphonia-metadata v0.5.5 [INFO] [stderr] Checking symphonia-codec-aac v0.5.5 [INFO] [stderr] Checking symphonia-codec-pcm v0.5.5 [INFO] [stderr] Checking serde v1.0.228 [INFO] [stderr] Checking symphonia-utils-xiph v0.5.5 [INFO] [stderr] Checking symphonia-format-riff v0.5.5 [INFO] [stderr] Checking symphonia-bundle-mp3 v0.5.5 [INFO] [stderr] Checking symphonia-codec-vorbis v0.5.5 [INFO] [stderr] Checking symphonia-format-ogg v0.5.5 [INFO] [stderr] Checking symphonia-bundle-flac v0.5.5 [INFO] [stderr] Checking symphonia-format-isomp4 v0.5.5 [INFO] [stderr] Checking icu_provider v2.1.1 [INFO] [stderr] Checking ahash v0.8.12 [INFO] [stderr] Checking half v2.7.1 [INFO] [stderr] Checking icu_properties v2.1.2 [INFO] [stderr] Checking icu_normalizer v2.1.1 [INFO] [stderr] Checking tokio-native-tls v0.3.1 [INFO] [stderr] Checking ultraviolet v0.9.2 [INFO] [stderr] Checking hashbrown v0.14.5 [INFO] [stderr] Checking epaint v0.27.2 [INFO] [stderr] Checking serde_urlencoded v0.7.1 [INFO] [stderr] Checking exr v1.74.0 [INFO] [stderr] Checking tiff v0.10.3 [INFO] [stderr] Checking hyper v1.8.1 [INFO] [stderr] Checking symphonia v0.5.5 [INFO] [stderr] Checking rodio v0.21.1 [INFO] [stderr] Checking gpu-descriptor v0.2.4 [INFO] [stderr] Checking egui v0.27.2 [INFO] [stderr] Checking idna_adapter v1.2.1 [INFO] [stderr] Checking hyper-util v0.1.19 [INFO] [stderr] Checking idna v1.1.0 [INFO] [stderr] Checking url v2.5.8 [INFO] [stderr] Checking webbrowser v0.8.15 [INFO] [stderr] Checking wayland-protocols-wlr v0.2.0 [INFO] [stderr] Checking wayland-protocols-plasma v0.2.0 [INFO] [stderr] Checking hyper-tls v0.6.0 [INFO] [stderr] Checking reqwest v0.13.1 [INFO] [stderr] Checking smithay-client-toolkit v0.18.1 [INFO] [stderr] Checking ravif v0.12.0 [INFO] [stderr] Checking image v0.25.9 [INFO] [stderr] Checking wayland-protocols-misc v0.3.10 [INFO] [stderr] Checking wayland-protocols-experimental v20250721.0.1 [INFO] [stderr] Checking wayland-protocols-wlr v0.3.10 [INFO] [stderr] Checking sctk-adwaita v0.8.3 [INFO] [stderr] Checking smithay-clipboard v0.7.3 [INFO] [stderr] Checking egui-winit v0.27.2 [INFO] [stderr] Checking egui-wgpu v0.27.2 [INFO] [stderr] Checking pixels v0.15.0 [INFO] [stderr] Checking ASTEROIDS v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_meshes_asset_processor.rs:23:24 [INFO] [stdout] | [INFO] [stdout] 23 | if (ext.to_str().unwrap() == self.get_extension()){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 23 - if (ext.to_str().unwrap() == self.get_extension()){ [INFO] [stdout] 23 + if ext.to_str().unwrap() == self.get_extension() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_meshes_asset_processor.rs:25:28 [INFO] [stdout] | [INFO] [stdout] 25 | if (mesh.read_file(file.clone())){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 25 - if (mesh.read_file(file.clone())){ [INFO] [stdout] 25 + if mesh.read_file(file.clone()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Path` [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:2:17 [INFO] [stdout] | [INFO] [stdout] 2 | use std::path::{Path, PathBuf}; [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vek::Vec2` [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use vek::Vec2; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::mesh_lib::c_mesh::Mesh` [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::mesh_lib::c_mesh::Mesh; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:26:24 [INFO] [stdout] | [INFO] [stdout] 26 | if (ext.to_str().unwrap() == self.get_extension()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 26 - if (ext.to_str().unwrap() == self.get_extension()) { [INFO] [stdout] 26 + if ext.to_str().unwrap() == self.get_extension() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:28:28 [INFO] [stdout] | [INFO] [stdout] 28 | if (config.read_file(file.clone())) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 28 - if (config.read_file(file.clone())) { [INFO] [stdout] 28 + if config.read_file(file.clone()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:38:12 [INFO] [stdout] | [INFO] [stdout] 38 | if (data.len() == 0) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 38 - if (data.len() == 0) { [INFO] [stdout] 38 + if data.len() == 0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_sprite_asset_processor.rs:23:24 [INFO] [stdout] | [INFO] [stdout] 23 | if (ext.to_str().unwrap() == self.get_extension()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 23 - if (ext.to_str().unwrap() == self.get_extension()) { [INFO] [stdout] 23 + if ext.to_str().unwrap() == self.get_extension() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vec4` [INFO] [stdout] --> src/transform_lib/c_transform.rs:1:17 [INFO] [stdout] | [INFO] [stdout] 1 | use vek::{Vec2, Vec4}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/transform_lib/c_transform.rs:49:12 [INFO] [stdout] | [INFO] [stdout] 49 | if (p.x < self.bounds.min.x){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 49 - if (p.x < self.bounds.min.x){ [INFO] [stdout] 49 + if p.x < self.bounds.min.x { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/transform_lib/c_transform.rs:52:12 [INFO] [stdout] | [INFO] [stdout] 52 | if (p.x > self.bounds.max.x){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 52 - if (p.x > self.bounds.max.x){ [INFO] [stdout] 52 + if p.x > self.bounds.max.x { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/transform_lib/c_transform.rs:56:12 [INFO] [stdout] | [INFO] [stdout] 56 | if (p.y < self.bounds.min.y){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 56 - if (p.y < self.bounds.min.y){ [INFO] [stdout] 56 + if p.y < self.bounds.min.y { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/transform_lib/c_transform.rs:59:12 [INFO] [stdout] | [INFO] [stdout] 59 | if (p.y > self.bounds.max.y){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 59 - if (p.y > self.bounds.max.y){ [INFO] [stdout] 59 + if p.y > self.bounds.max.y { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:76:12 [INFO] [stdout] | [INFO] [stdout] 76 | if (self.is_god_mode){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 76 - if (self.is_god_mode){ [INFO] [stdout] 76 + if self.is_god_mode { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:78:16 [INFO] [stdout] | [INFO] [stdout] 78 | if (sin > 0.5){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 78 - if (sin > 0.5){ [INFO] [stdout] 78 + if sin > 0.5 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:101:12 [INFO] [stdout] | [INFO] [stdout] 101 | if (self.is_god_mode) {return}; [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 101 - if (self.is_god_mode) {return}; [INFO] [stdout] 101 + if self.is_god_mode {return}; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:102:12 [INFO] [stdout] | [INFO] [stdout] 102 | if (layer == ColLayer::BulletEnemy || layer == ColLayer::Asteroid || layer == ColLayer::Enemy){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 102 - if (layer == ColLayer::BulletEnemy || layer == ColLayer::Asteroid || layer == ColLayer::Enemy){ [INFO] [stdout] 102 + if layer == ColLayer::BulletEnemy || layer == ColLayer::Asteroid || layer == ColLayer::Enemy { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:122:12 [INFO] [stdout] | [INFO] [stdout] 122 | if (self.is_hitted){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 122 - if (self.is_hitted){ [INFO] [stdout] 122 + if self.is_hitted { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:137:12 [INFO] [stdout] | [INFO] [stdout] 137 | if (self.is_god_mode){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 137 - if (self.is_god_mode){ [INFO] [stdout] 137 + if self.is_god_mode { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:139:16 [INFO] [stdout] | [INFO] [stdout] 139 | if (self.god_mode_time > 5.0){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 139 - if (self.god_mode_time > 5.0){ [INFO] [stdout] 139 + if self.god_mode_time > 5.0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:163:16 [INFO] [stdout] | [INFO] [stdout] 163 | if (fly_backward){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 163 - if (fly_backward){ [INFO] [stdout] 163 + if fly_backward { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:194:12 [INFO] [stdout] | [INFO] [stdout] 194 | if (input.get_fire()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 194 - if (input.get_fire()) { [INFO] [stdout] 194 + if input.get_fire() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:195:16 [INFO] [stdout] | [INFO] [stdout] 195 | if (self.shoot_time >= self.shoot_cooldown) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 195 - if (self.shoot_time >= self.shoot_cooldown) { [INFO] [stdout] 195 + if self.shoot_time >= self.shoot_cooldown { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_input.rs:93:12 [INFO] [stdout] | [INFO] [stdout] 93 | if (self.is_key_down(KeyCode::KeyA) || self.is_key_down(KeyCode::ArrowLeft)) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 93 - if (self.is_key_down(KeyCode::KeyA) || self.is_key_down(KeyCode::ArrowLeft)) { [INFO] [stdout] 93 + if self.is_key_down(KeyCode::KeyA) || self.is_key_down(KeyCode::ArrowLeft) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_input.rs:96:12 [INFO] [stdout] | [INFO] [stdout] 96 | if (self.is_key_down(KeyCode::KeyD) || self.is_key_down(KeyCode::ArrowRight)) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 96 - if (self.is_key_down(KeyCode::KeyD) || self.is_key_down(KeyCode::ArrowRight)) { [INFO] [stdout] 96 + if self.is_key_down(KeyCode::KeyD) || self.is_key_down(KeyCode::ArrowRight) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_input.rs:99:12 [INFO] [stdout] | [INFO] [stdout] 99 | if (self.is_key_down(KeyCode::KeyW) || self.is_key_down(KeyCode::ArrowUp)) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 99 - if (self.is_key_down(KeyCode::KeyW) || self.is_key_down(KeyCode::ArrowUp)) { [INFO] [stdout] 99 + if self.is_key_down(KeyCode::KeyW) || self.is_key_down(KeyCode::ArrowUp) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_input.rs:102:12 [INFO] [stdout] | [INFO] [stdout] 102 | if (self.is_key_down(KeyCode::Space)) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 102 - if (self.is_key_down(KeyCode::Space)) { [INFO] [stdout] 102 + if self.is_key_down(KeyCode::Space) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Frame`, `Rect`, and `Ui` [INFO] [stdout] --> src/classes/c_scene_menu.rs:8:21 [INFO] [stdout] | [INFO] [stdout] 8 | use egui::{Context, Frame, Rect, Ui}; [INFO] [stdout] | ^^^^^ ^^^^ ^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused doc comment [INFO] [stdout] --> src/classes/c_app_handler.rs:125:29 [INFO] [stdout] | [INFO] [stdout] 125 | ... ///LOGIC [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 126 | ... input.update(dt); [INFO] [stdout] | ---------------- rustdoc does not generate documentation for expressions [INFO] [stdout] | [INFO] [stdout] = help: use `//` for a plain comment [INFO] [stdout] = note: `#[warn(unused_doc_comments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_app_handler.rs:127:32 [INFO] [stdout] | [INFO] [stdout] 127 | ... if (!game.update_game(dt, &egui_state.egui_ctx(), &input)) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 127 - if (!game.update_game(dt, &egui_state.egui_ctx(), &input)) { [INFO] [stdout] 127 + if !game.update_game(dt, &egui_state.egui_ctx(), &input) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vec2` [INFO] [stdout] --> src/classes/c_scene_game.rs:2:12 [INFO] [stdout] | [INFO] [stdout] 2 | use egui::{vec2, Align, Context, Layout}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rng` [INFO] [stdout] --> src/classes/c_scene_game.rs:4:12 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::{rng, Rng}; [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:73:16 [INFO] [stdout] | [INFO] [stdout] 73 | if (dist >= asteroid_radius) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 73 - if (dist >= asteroid_radius) { [INFO] [stdout] 73 + if dist >= asteroid_radius { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:132:12 [INFO] [stdout] | [INFO] [stdout] 132 | if (self.enemy_timer >= 20.0){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 132 - if (self.enemy_timer >= 20.0){ [INFO] [stdout] 132 + if self.enemy_timer >= 20.0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:144:20 [INFO] [stdout] | [INFO] [stdout] 144 | if (entity.get_position().distance(random_pos) < min_dist){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 144 - if (entity.get_position().distance(random_pos) < min_dist){ [INFO] [stdout] 144 + if entity.get_position().distance(random_pos) < min_dist { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:150:16 [INFO] [stdout] | [INFO] [stdout] 150 | if (is_can_spawn) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 150 - if (is_can_spawn) { [INFO] [stdout] 150 + if is_can_spawn { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:260:24 [INFO] [stdout] | [INFO] [stdout] 260 | if (min_scale< 0.15) {continue}; [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 260 - if (min_scale< 0.15) {continue}; [INFO] [stdout] 260 + if min_scale< 0.15 {continue}; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:275:24 [INFO] [stdout] | [INFO] [stdout] 275 | if (self.player_healths <= 0) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 275 - if (self.player_healths <= 0) { [INFO] [stdout] 275 + if self.player_healths <= 0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:284:24 [INFO] [stdout] | [INFO] [stdout] 284 | if (*layer == ColLayer::BulletPlayer){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 284 - if (*layer == ColLayer::BulletPlayer){ [INFO] [stdout] 284 + if *layer == ColLayer::BulletPlayer { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:294:12 [INFO] [stdout] | [INFO] [stdout] 294 | if (self.asteroids_ids.len() == 0){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 294 - if (self.asteroids_ids.len() == 0){ [INFO] [stdout] 294 + if self.asteroids_ids.len() == 0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:359:36 [INFO] [stdout] | [INFO] [stdout] 359 | ... if (resp.changed()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 359 - if (resp.changed()) { [INFO] [stdout] 359 + if resp.changed() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/bullet_entity.rs:62:12 [INFO] [stdout] | [INFO] [stdout] 62 | if (self.timer > 0.5){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 62 - if (self.timer > 0.5){ [INFO] [stdout] 62 + if self.timer > 0.5 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_asteroid_entity.rs:65:12 [INFO] [stdout] | [INFO] [stdout] 65 | if (layer == ColLayer::BulletPlayer || layer == ColLayer::BulletEnemy) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 65 - if (layer == ColLayer::BulletPlayer || layer == ColLayer::BulletEnemy) { [INFO] [stdout] 65 + if layer == ColLayer::BulletPlayer || layer == ColLayer::BulletEnemy { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_asteroid_entity.rs:78:12 [INFO] [stdout] | [INFO] [stdout] 78 | if (self.is_need_destroy) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 78 - if (self.is_need_destroy) { [INFO] [stdout] 78 + if self.is_need_destroy { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::classes::c_player_entity::PlayerEntity` [INFO] [stdout] --> src/classes/c_enemy_entity.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::classes::c_player_entity::PlayerEntity; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_enemy_entity.rs:93:12 [INFO] [stdout] | [INFO] [stdout] 93 | if (layer == ColLayer::BulletPlayer || layer == ColLayer::Asteroid) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 93 - if (layer == ColLayer::BulletPlayer || layer == ColLayer::Asteroid) { [INFO] [stdout] 93 + if layer == ColLayer::BulletPlayer || layer == ColLayer::Asteroid { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_enemy_entity.rs:107:12 [INFO] [stdout] | [INFO] [stdout] 107 | if (self.destroy) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 107 - if (self.destroy) { [INFO] [stdout] 107 + if self.destroy { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_enemy_entity.rs:124:12 [INFO] [stdout] | [INFO] [stdout] 124 | if (self.shoot_time >= self.shoot_cooldown){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 124 - if (self.shoot_time >= self.shoot_cooldown){ [INFO] [stdout] 124 + if self.shoot_time >= self.shoot_cooldown { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::rc::Rc` [INFO] [stdout] --> src/classes/c_scene_test.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::rc::Rc; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Align`, `Context`, `Layout`, and `vec2` [INFO] [stdout] --> src/classes/c_scene_test.rs:2:12 [INFO] [stdout] | [INFO] [stdout] 2 | use egui::{vec2, Align, Context, Layout}; [INFO] [stdout] | ^^^^ ^^^^^ ^^^^^^^ ^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::ThreadRng` [INFO] [stdout] --> src/classes/c_scene_test.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use rand::prelude::ThreadRng; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::Rng` [INFO] [stdout] --> src/classes/c_scene_test.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::Rng; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::classes::c_asteroid_entity::AsteroidEntity` [INFO] [stdout] --> src/classes/c_scene_test.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::classes::c_asteroid_entity::AsteroidEntity; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::classes::c_player_entity::PlayerEntity` [INFO] [stdout] --> src/classes/c_scene_test.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::classes::c_player_entity::PlayerEntity; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::seq::IteratorRandom` [INFO] [stdout] --> src/classes/c_scene_test.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use rand::seq::IteratorRandom; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::mesh_lib::c_mesh::Mesh` [INFO] [stdout] --> src/classes/c_scene_test.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use crate::mesh_lib::c_mesh::Mesh; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `ui_button`, `ui_draw_icon`, `ui_get_card_rect`, `ui_title_rect`, and `ui_transparent_frame` [INFO] [stdout] --> src/classes/c_scene_test.rs:17:36 [INFO] [stdout] | [INFO] [stdout] 17 | use crate::render_lib::f_drawers::{ui_button, ui_draw_icon, ui_get_card_rect, ui_title_rect, ui_transparent_frame}; [INFO] [stdout] | ^^^^^^^^^ ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::scenes_lib::e_scene_event::SceneEvent` [INFO] [stdout] --> src/classes/c_scene_test.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | use crate::scenes_lib::e_scene_event::SceneEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::scenes_lib::e_scene_switch::SceneSwitch` [INFO] [stdout] --> src/classes/c_scene_test.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | use crate::scenes_lib::e_scene_switch::SceneSwitch; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::scenes_lib::e_sceneid::SceneId` [INFO] [stdout] --> src/classes/c_scene_test.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | use crate::scenes_lib::e_sceneid::SceneId; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::sprite_lib::c_sprite::SpriteTex` [INFO] [stdout] --> src/classes/c_scene_test.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | use crate::sprite_lib::c_sprite::SpriteTex; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::web_lib::c_web_client::WebClient` [INFO] [stdout] --> src/classes/c_scene_test.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | use crate::web_lib::c_web_client::WebClient; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: if this is a test module, consider adding a `#[cfg(test)]` to the containing module [INFO] [stdout] --> src/classes/mod.rs:11:1 [INFO] [stdout] | [INFO] [stdout] 11 | mod c_scene_test; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::classes::bullet_entity::BulletEntity` [INFO] [stdout] --> src/classes/c_debris_entity.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::classes::bullet_entity::BulletEntity; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_debris_entity.rs:65:12 [INFO] [stdout] | [INFO] [stdout] 65 | if (self.timer > 1.5){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 65 - if (self.timer > 1.5){ [INFO] [stdout] 65 + if self.timer > 1.5 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rodio::OutputStream` [INFO] [stdout] --> src/classes/c_audio_context.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use rodio::OutputStream; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `egui::vec2` [INFO] [stdout] --> src/render_lib/t_screen_data.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use egui::vec2; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around function argument [INFO] [stdout] --> src/render_lib/t_screen_data.rs:15:29 [INFO] [stdout] | [INFO] [stdout] 15 | buffer: vec![0; (width * height)] [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 15 - buffer: vec![0; (width * height)] [INFO] [stdout] 15 + buffer: vec![0; width * height ] [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/render_lib/t_drawable.rs:14:12 [INFO] [stdout] | [INFO] [stdout] 14 | if (!mesh.is_filled()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 14 - if (!mesh.is_filled()) { [INFO] [stdout] 14 + if !mesh.is_filled() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/scenes_lib/t_scene.rs:84:16 [INFO] [stdout] | [INFO] [stdout] 84 | if (val.get_entity_id() == entity_id){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 84 - if (val.get_entity_id() == entity_id){ [INFO] [stdout] 84 + if val.get_entity_id() == entity_id { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::HashMap` [INFO] [stdout] --> src/collisions_lib/col_solver.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::collections::HashMap; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::collisions_lib::e_col_layers::ColLayer` [INFO] [stdout] --> src/collisions_lib/col_solver.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::collisions_lib::e_col_layers::ColLayer; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/collisions_lib/col_solver.rs:27:16 [INFO] [stdout] | [INFO] [stdout] 27 | if (entity2.get_entity_id() != entity1.get_entity_id()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 27 - if (entity2.get_entity_id() != entity1.get_entity_id()) { [INFO] [stdout] 27 + if entity2.get_entity_id() != entity1.get_entity_id() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/collisions_lib/col_solver.rs:28:20 [INFO] [stdout] | [INFO] [stdout] 28 | if (entity1.can_collide() && entity2.can_collide()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 28 - if (entity1.can_collide() && entity2.can_collide()) { [INFO] [stdout] 28 + if entity1.can_collide() && entity2.can_collide() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/collisions_lib/col_solver.rs:33:24 [INFO] [stdout] | [INFO] [stdout] 33 | if (COLLISION_TABLE[layer1.idx()][layer2.idx()]) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 33 - if (COLLISION_TABLE[layer1.idx()][layer2.idx()]) { [INFO] [stdout] 33 + if COLLISION_TABLE[layer1.idx()][layer2.idx()] { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/collisions_lib/col_solver.rs:38:28 [INFO] [stdout] | [INFO] [stdout] 38 | if (col_mesh_1.is_some() && col_mesh_2.is_some()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 38 - if (col_mesh_1.is_some() && col_mesh_2.is_some()) { [INFO] [stdout] 38 + if col_mesh_1.is_some() && col_mesh_2.is_some() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ImageResult` [INFO] [stdout] --> src/sprite_lib/c_sprite.rs:2:13 [INFO] [stdout] | [INFO] [stdout] 2 | use image::{ImageResult, RgbaImage}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vek::Vec2` [INFO] [stdout] --> src/sprite_lib/c_sprite.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use vek::Vec2; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::mesh_lib::c_mesh::Mesh` [INFO] [stdout] --> src/sprite_lib/c_sprite.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::mesh_lib::c_mesh::Mesh; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/sprite_lib/c_sprite.rs:50:12 [INFO] [stdout] | [INFO] [stdout] 50 | if (self.gui_texture.is_none()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 50 - if (self.gui_texture.is_none()) { [INFO] [stdout] 50 + if self.gui_texture.is_none() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::cmp::PartialEq` [INFO] [stdout] --> src/web_lib/c_web_client.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::cmp::PartialEq; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_meshes_asset_processor.rs:23:24 [INFO] [stdout] | [INFO] [stdout] 23 | if (ext.to_str().unwrap() == self.get_extension()){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 23 - if (ext.to_str().unwrap() == self.get_extension()){ [INFO] [stdout] 23 + if ext.to_str().unwrap() == self.get_extension() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_meshes_asset_processor.rs:25:28 [INFO] [stdout] | [INFO] [stdout] 25 | if (mesh.read_file(file.clone())){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 25 - if (mesh.read_file(file.clone())){ [INFO] [stdout] 25 + if mesh.read_file(file.clone()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Path` [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:2:17 [INFO] [stdout] | [INFO] [stdout] 2 | use std::path::{Path, PathBuf}; [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vek::Vec2` [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use vek::Vec2; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::mesh_lib::c_mesh::Mesh` [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use crate::mesh_lib::c_mesh::Mesh; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:26:24 [INFO] [stdout] | [INFO] [stdout] 26 | if (ext.to_str().unwrap() == self.get_extension()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 26 - if (ext.to_str().unwrap() == self.get_extension()) { [INFO] [stdout] 26 + if ext.to_str().unwrap() == self.get_extension() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:28:28 [INFO] [stdout] | [INFO] [stdout] 28 | if (config.read_file(file.clone())) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 28 - if (config.read_file(file.clone())) { [INFO] [stdout] 28 + if config.read_file(file.clone()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:38:12 [INFO] [stdout] | [INFO] [stdout] 38 | if (data.len() == 0) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 38 - if (data.len() == 0) { [INFO] [stdout] 38 + if data.len() == 0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/assetsdb_lib/loaders/c_sprite_asset_processor.rs:23:24 [INFO] [stdout] | [INFO] [stdout] 23 | if (ext.to_str().unwrap() == self.get_extension()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 23 - if (ext.to_str().unwrap() == self.get_extension()) { [INFO] [stdout] 23 + if ext.to_str().unwrap() == self.get_extension() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Vec4` [INFO] [stdout] --> src/transform_lib/c_transform.rs:1:17 [INFO] [stdout] | [INFO] [stdout] 1 | use vek::{Vec2, Vec4}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/transform_lib/c_transform.rs:49:12 [INFO] [stdout] | [INFO] [stdout] 49 | if (p.x < self.bounds.min.x){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 49 - if (p.x < self.bounds.min.x){ [INFO] [stdout] 49 + if p.x < self.bounds.min.x { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/transform_lib/c_transform.rs:52:12 [INFO] [stdout] | [INFO] [stdout] 52 | if (p.x > self.bounds.max.x){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 52 - if (p.x > self.bounds.max.x){ [INFO] [stdout] 52 + if p.x > self.bounds.max.x { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/transform_lib/c_transform.rs:56:12 [INFO] [stdout] | [INFO] [stdout] 56 | if (p.y < self.bounds.min.y){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 56 - if (p.y < self.bounds.min.y){ [INFO] [stdout] 56 + if p.y < self.bounds.min.y { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/transform_lib/c_transform.rs:59:12 [INFO] [stdout] | [INFO] [stdout] 59 | if (p.y > self.bounds.max.y){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 59 - if (p.y > self.bounds.max.y){ [INFO] [stdout] 59 + if p.y > self.bounds.max.y { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:76:12 [INFO] [stdout] | [INFO] [stdout] 76 | if (self.is_god_mode){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 76 - if (self.is_god_mode){ [INFO] [stdout] 76 + if self.is_god_mode { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:78:16 [INFO] [stdout] | [INFO] [stdout] 78 | if (sin > 0.5){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 78 - if (sin > 0.5){ [INFO] [stdout] 78 + if sin > 0.5 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:101:12 [INFO] [stdout] | [INFO] [stdout] 101 | if (self.is_god_mode) {return}; [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 101 - if (self.is_god_mode) {return}; [INFO] [stdout] 101 + if self.is_god_mode {return}; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:102:12 [INFO] [stdout] | [INFO] [stdout] 102 | if (layer == ColLayer::BulletEnemy || layer == ColLayer::Asteroid || layer == ColLayer::Enemy){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 102 - if (layer == ColLayer::BulletEnemy || layer == ColLayer::Asteroid || layer == ColLayer::Enemy){ [INFO] [stdout] 102 + if layer == ColLayer::BulletEnemy || layer == ColLayer::Asteroid || layer == ColLayer::Enemy { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:122:12 [INFO] [stdout] | [INFO] [stdout] 122 | if (self.is_hitted){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 122 - if (self.is_hitted){ [INFO] [stdout] 122 + if self.is_hitted { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:137:12 [INFO] [stdout] | [INFO] [stdout] 137 | if (self.is_god_mode){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 137 - if (self.is_god_mode){ [INFO] [stdout] 137 + if self.is_god_mode { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:139:16 [INFO] [stdout] | [INFO] [stdout] 139 | if (self.god_mode_time > 5.0){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 139 - if (self.god_mode_time > 5.0){ [INFO] [stdout] 139 + if self.god_mode_time > 5.0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:163:16 [INFO] [stdout] | [INFO] [stdout] 163 | if (fly_backward){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 163 - if (fly_backward){ [INFO] [stdout] 163 + if fly_backward { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:194:12 [INFO] [stdout] | [INFO] [stdout] 194 | if (input.get_fire()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 194 - if (input.get_fire()) { [INFO] [stdout] 194 + if input.get_fire() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_player_entity.rs:195:16 [INFO] [stdout] | [INFO] [stdout] 195 | if (self.shoot_time >= self.shoot_cooldown) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 195 - if (self.shoot_time >= self.shoot_cooldown) { [INFO] [stdout] 195 + if self.shoot_time >= self.shoot_cooldown { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_input.rs:93:12 [INFO] [stdout] | [INFO] [stdout] 93 | if (self.is_key_down(KeyCode::KeyA) || self.is_key_down(KeyCode::ArrowLeft)) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 93 - if (self.is_key_down(KeyCode::KeyA) || self.is_key_down(KeyCode::ArrowLeft)) { [INFO] [stdout] 93 + if self.is_key_down(KeyCode::KeyA) || self.is_key_down(KeyCode::ArrowLeft) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_input.rs:96:12 [INFO] [stdout] | [INFO] [stdout] 96 | if (self.is_key_down(KeyCode::KeyD) || self.is_key_down(KeyCode::ArrowRight)) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 96 - if (self.is_key_down(KeyCode::KeyD) || self.is_key_down(KeyCode::ArrowRight)) { [INFO] [stdout] 96 + if self.is_key_down(KeyCode::KeyD) || self.is_key_down(KeyCode::ArrowRight) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_input.rs:99:12 [INFO] [stdout] | [INFO] [stdout] 99 | if (self.is_key_down(KeyCode::KeyW) || self.is_key_down(KeyCode::ArrowUp)) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 99 - if (self.is_key_down(KeyCode::KeyW) || self.is_key_down(KeyCode::ArrowUp)) { [INFO] [stdout] 99 + if self.is_key_down(KeyCode::KeyW) || self.is_key_down(KeyCode::ArrowUp) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_input.rs:102:12 [INFO] [stdout] | [INFO] [stdout] 102 | if (self.is_key_down(KeyCode::Space)) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 102 - if (self.is_key_down(KeyCode::Space)) { [INFO] [stdout] 102 + if self.is_key_down(KeyCode::Space) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Frame`, `Rect`, and `Ui` [INFO] [stdout] --> src/classes/c_scene_menu.rs:8:21 [INFO] [stdout] | [INFO] [stdout] 8 | use egui::{Context, Frame, Rect, Ui}; [INFO] [stdout] | ^^^^^ ^^^^ ^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused doc comment [INFO] [stdout] --> src/classes/c_app_handler.rs:125:29 [INFO] [stdout] | [INFO] [stdout] 125 | ... ///LOGIC [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 126 | ... input.update(dt); [INFO] [stdout] | ---------------- rustdoc does not generate documentation for expressions [INFO] [stdout] | [INFO] [stdout] = help: use `//` for a plain comment [INFO] [stdout] = note: `#[warn(unused_doc_comments)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_app_handler.rs:127:32 [INFO] [stdout] | [INFO] [stdout] 127 | ... if (!game.update_game(dt, &egui_state.egui_ctx(), &input)) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 127 - if (!game.update_game(dt, &egui_state.egui_ctx(), &input)) { [INFO] [stdout] 127 + if !game.update_game(dt, &egui_state.egui_ctx(), &input) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vec2` [INFO] [stdout] --> src/classes/c_scene_game.rs:2:12 [INFO] [stdout] | [INFO] [stdout] 2 | use egui::{vec2, Align, Context, Layout}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rng` [INFO] [stdout] --> src/classes/c_scene_game.rs:4:12 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::{rng, Rng}; [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:73:16 [INFO] [stdout] | [INFO] [stdout] 73 | if (dist >= asteroid_radius) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 73 - if (dist >= asteroid_radius) { [INFO] [stdout] 73 + if dist >= asteroid_radius { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:132:12 [INFO] [stdout] | [INFO] [stdout] 132 | if (self.enemy_timer >= 20.0){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 132 - if (self.enemy_timer >= 20.0){ [INFO] [stdout] 132 + if self.enemy_timer >= 20.0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:144:20 [INFO] [stdout] | [INFO] [stdout] 144 | if (entity.get_position().distance(random_pos) < min_dist){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 144 - if (entity.get_position().distance(random_pos) < min_dist){ [INFO] [stdout] 144 + if entity.get_position().distance(random_pos) < min_dist { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:150:16 [INFO] [stdout] | [INFO] [stdout] 150 | if (is_can_spawn) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 150 - if (is_can_spawn) { [INFO] [stdout] 150 + if is_can_spawn { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:260:24 [INFO] [stdout] | [INFO] [stdout] 260 | if (min_scale< 0.15) {continue}; [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 260 - if (min_scale< 0.15) {continue}; [INFO] [stdout] 260 + if min_scale< 0.15 {continue}; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:275:24 [INFO] [stdout] | [INFO] [stdout] 275 | if (self.player_healths <= 0) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 275 - if (self.player_healths <= 0) { [INFO] [stdout] 275 + if self.player_healths <= 0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:284:24 [INFO] [stdout] | [INFO] [stdout] 284 | if (*layer == ColLayer::BulletPlayer){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 284 - if (*layer == ColLayer::BulletPlayer){ [INFO] [stdout] 284 + if *layer == ColLayer::BulletPlayer { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:294:12 [INFO] [stdout] | [INFO] [stdout] 294 | if (self.asteroids_ids.len() == 0){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 294 - if (self.asteroids_ids.len() == 0){ [INFO] [stdout] 294 + if self.asteroids_ids.len() == 0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_scene_game.rs:359:36 [INFO] [stdout] | [INFO] [stdout] 359 | ... if (resp.changed()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 359 - if (resp.changed()) { [INFO] [stdout] 359 + if resp.changed() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/bullet_entity.rs:62:12 [INFO] [stdout] | [INFO] [stdout] 62 | if (self.timer > 0.5){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 62 - if (self.timer > 0.5){ [INFO] [stdout] 62 + if self.timer > 0.5 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_asteroid_entity.rs:65:12 [INFO] [stdout] | [INFO] [stdout] 65 | if (layer == ColLayer::BulletPlayer || layer == ColLayer::BulletEnemy) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 65 - if (layer == ColLayer::BulletPlayer || layer == ColLayer::BulletEnemy) { [INFO] [stdout] 65 + if layer == ColLayer::BulletPlayer || layer == ColLayer::BulletEnemy { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_asteroid_entity.rs:78:12 [INFO] [stdout] | [INFO] [stdout] 78 | if (self.is_need_destroy) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 78 - if (self.is_need_destroy) { [INFO] [stdout] 78 + if self.is_need_destroy { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::classes::c_player_entity::PlayerEntity` [INFO] [stdout] --> src/classes/c_enemy_entity.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::classes::c_player_entity::PlayerEntity; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_enemy_entity.rs:93:12 [INFO] [stdout] | [INFO] [stdout] 93 | if (layer == ColLayer::BulletPlayer || layer == ColLayer::Asteroid) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 93 - if (layer == ColLayer::BulletPlayer || layer == ColLayer::Asteroid) { [INFO] [stdout] 93 + if layer == ColLayer::BulletPlayer || layer == ColLayer::Asteroid { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_enemy_entity.rs:107:12 [INFO] [stdout] | [INFO] [stdout] 107 | if (self.destroy) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 107 - if (self.destroy) { [INFO] [stdout] 107 + if self.destroy { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_enemy_entity.rs:124:12 [INFO] [stdout] | [INFO] [stdout] 124 | if (self.shoot_time >= self.shoot_cooldown){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 124 - if (self.shoot_time >= self.shoot_cooldown){ [INFO] [stdout] 124 + if self.shoot_time >= self.shoot_cooldown { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::rc::Rc` [INFO] [stdout] --> src/classes/c_scene_test.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::rc::Rc; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Align`, `Context`, `Layout`, and `vec2` [INFO] [stdout] --> src/classes/c_scene_test.rs:2:12 [INFO] [stdout] | [INFO] [stdout] 2 | use egui::{vec2, Align, Context, Layout}; [INFO] [stdout] | ^^^^ ^^^^^ ^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude::ThreadRng` [INFO] [stdout] --> src/classes/c_scene_test.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use rand::prelude::ThreadRng; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::Rng` [INFO] [stdout] --> src/classes/c_scene_test.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::Rng; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::classes::c_asteroid_entity::AsteroidEntity` [INFO] [stdout] --> src/classes/c_scene_test.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::classes::c_asteroid_entity::AsteroidEntity; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::classes::c_player_entity::PlayerEntity` [INFO] [stdout] --> src/classes/c_scene_test.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::classes::c_player_entity::PlayerEntity; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::seq::IteratorRandom` [INFO] [stdout] --> src/classes/c_scene_test.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use rand::seq::IteratorRandom; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::mesh_lib::c_mesh::Mesh` [INFO] [stdout] --> src/classes/c_scene_test.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use crate::mesh_lib::c_mesh::Mesh; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `ui_button`, `ui_draw_icon`, `ui_get_card_rect`, `ui_title_rect`, and `ui_transparent_frame` [INFO] [stdout] --> src/classes/c_scene_test.rs:17:36 [INFO] [stdout] | [INFO] [stdout] 17 | use crate::render_lib::f_drawers::{ui_button, ui_draw_icon, ui_get_card_rect, ui_title_rect, ui_transparent_frame}; [INFO] [stdout] | ^^^^^^^^^ ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::scenes_lib::e_scene_event::SceneEvent` [INFO] [stdout] --> src/classes/c_scene_test.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | use crate::scenes_lib::e_scene_event::SceneEvent; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::scenes_lib::e_scene_switch::SceneSwitch` [INFO] [stdout] --> src/classes/c_scene_test.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | use crate::scenes_lib::e_scene_switch::SceneSwitch; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::scenes_lib::e_sceneid::SceneId` [INFO] [stdout] --> src/classes/c_scene_test.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | use crate::scenes_lib::e_sceneid::SceneId; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::sprite_lib::c_sprite::SpriteTex` [INFO] [stdout] --> src/classes/c_scene_test.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | use crate::sprite_lib::c_sprite::SpriteTex; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::web_lib::c_web_client::WebClient` [INFO] [stdout] --> src/classes/c_scene_test.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | use crate::web_lib::c_web_client::WebClient; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::classes::bullet_entity::BulletEntity` [INFO] [stdout] --> src/classes/c_debris_entity.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::classes::bullet_entity::BulletEntity; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/classes/c_debris_entity.rs:65:12 [INFO] [stdout] | [INFO] [stdout] 65 | if (self.timer > 1.5){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 65 - if (self.timer > 1.5){ [INFO] [stdout] 65 + if self.timer > 1.5 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rodio::OutputStream` [INFO] [stdout] --> src/classes/c_audio_context.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use rodio::OutputStream; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `egui::vec2` [INFO] [stdout] --> src/render_lib/t_screen_data.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use egui::vec2; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around function argument [INFO] [stdout] --> src/render_lib/t_screen_data.rs:15:29 [INFO] [stdout] | [INFO] [stdout] 15 | buffer: vec![0; (width * height)] [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 15 - buffer: vec![0; (width * height)] [INFO] [stdout] 15 + buffer: vec![0; width * height ] [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/render_lib/t_drawable.rs:14:12 [INFO] [stdout] | [INFO] [stdout] 14 | if (!mesh.is_filled()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 14 - if (!mesh.is_filled()) { [INFO] [stdout] 14 + if !mesh.is_filled() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/scenes_lib/t_scene.rs:84:16 [INFO] [stdout] | [INFO] [stdout] 84 | if (val.get_entity_id() == entity_id){ [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 84 - if (val.get_entity_id() == entity_id){ [INFO] [stdout] 84 + if val.get_entity_id() == entity_id { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::collections::HashMap` [INFO] [stdout] --> src/collisions_lib/col_solver.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::collections::HashMap; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::collisions_lib::e_col_layers::ColLayer` [INFO] [stdout] --> src/collisions_lib/col_solver.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::collisions_lib::e_col_layers::ColLayer; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/collisions_lib/col_solver.rs:27:16 [INFO] [stdout] | [INFO] [stdout] 27 | if (entity2.get_entity_id() != entity1.get_entity_id()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 27 - if (entity2.get_entity_id() != entity1.get_entity_id()) { [INFO] [stdout] 27 + if entity2.get_entity_id() != entity1.get_entity_id() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/collisions_lib/col_solver.rs:28:20 [INFO] [stdout] | [INFO] [stdout] 28 | if (entity1.can_collide() && entity2.can_collide()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 28 - if (entity1.can_collide() && entity2.can_collide()) { [INFO] [stdout] 28 + if entity1.can_collide() && entity2.can_collide() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/collisions_lib/col_solver.rs:33:24 [INFO] [stdout] | [INFO] [stdout] 33 | if (COLLISION_TABLE[layer1.idx()][layer2.idx()]) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 33 - if (COLLISION_TABLE[layer1.idx()][layer2.idx()]) { [INFO] [stdout] 33 + if COLLISION_TABLE[layer1.idx()][layer2.idx()] { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/collisions_lib/col_solver.rs:38:28 [INFO] [stdout] | [INFO] [stdout] 38 | if (col_mesh_1.is_some() && col_mesh_2.is_some()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 38 - if (col_mesh_1.is_some() && col_mesh_2.is_some()) { [INFO] [stdout] 38 + if col_mesh_1.is_some() && col_mesh_2.is_some() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ImageResult` [INFO] [stdout] --> src/sprite_lib/c_sprite.rs:2:13 [INFO] [stdout] | [INFO] [stdout] 2 | use image::{ImageResult, RgbaImage}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vek::Vec2` [INFO] [stdout] --> src/sprite_lib/c_sprite.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use vek::Vec2; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::mesh_lib::c_mesh::Mesh` [INFO] [stdout] --> src/sprite_lib/c_sprite.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::mesh_lib::c_mesh::Mesh; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> src/sprite_lib/c_sprite.rs:50:12 [INFO] [stdout] | [INFO] [stdout] 50 | if (self.gui_texture.is_none()) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 50 - if (self.gui_texture.is_none()) { [INFO] [stdout] 50 + if self.gui_texture.is_none() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::cmp::PartialEq` [INFO] [stdout] --> src/web_lib/c_web_client.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::cmp::PartialEq; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:9:13 [INFO] [stdout] | [INFO] [stdout] 9 | let mut assets = HashMap::new(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `files` [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:8:31 [INFO] [stdout] | [INFO] [stdout] 8 | fn load_all_assets(&self, files: &Vec) -> HashMap{ [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_files` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:14:13 [INFO] [stdout] | [INFO] [stdout] 14 | let mut assets = HashMap::new(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `files` [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:13:35 [INFO] [stdout] | [INFO] [stdout] 13 | fn load_dynamic_assets(&self, files: &Vec, context: &Context) -> HashMap { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_files` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `context` [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:13:57 [INFO] [stdout] | [INFO] [stdout] 13 | fn load_dynamic_assets(&self, files: &Vec, context: &Context) -> HashMap { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_context` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:39:17 [INFO] [stdout] | [INFO] [stdout] 39 | let mut config = Config::default(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/assetsdb_lib/t_file_writable.rs:14:13 [INFO] [stdout] | [INFO] [stdout] 14 | let data = match serde_json::to_writer(w, self){ [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/classes/c_scene_menu.rs:31:32 [INFO] [stdout] | [INFO] [stdout] 31 | fn create_scene(&mut self, config: &Config, screen: &Screen, assets_db: &AssetsDB) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `screen` [INFO] [stdout] --> src/classes/c_scene_menu.rs:31:49 [INFO] [stdout] | [INFO] [stdout] 31 | fn create_scene(&mut self, config: &Config, screen: &Screen, assets_db: &AssetsDB) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_screen` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/c_scene_menu.rs:31:66 [INFO] [stdout] | [INFO] [stdout] 31 | fn create_scene(&mut self, config: &Config, screen: &Screen, assets_db: &AssetsDB) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `consumed` [INFO] [stdout] --> src/classes/c_app_handler.rs:89:21 [INFO] [stdout] | [INFO] [stdout] 89 | let consumed = egui_state.on_window_event(&window, event).consumed; [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_consumed` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/classes/c_scene_game.rs:118:13 [INFO] [stdout] | [INFO] [stdout] 118 | let mut enemy = EnemyEntity::new( [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/c_scene_game.rs:158:69 [INFO] [stdout] | [INFO] [stdout] 158 | pub fn spawn_debris(&mut self, pos: Vec2, config: &Config, assets_db: &AssetsDB){ [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/classes/c_scene_game.rs:166:13 [INFO] [stdout] | [INFO] [stdout] 166 | for i in 0..count { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/classes/c_scene_game.rs:194:13 [INFO] [stdout] | [INFO] [stdout] 194 | let mut player = PlayerEntity::new( [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/classes/c_scene_game.rs:266:25 [INFO] [stdout] | [INFO] [stdout] 266 | for i in 0..count { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `title_rect` [INFO] [stdout] --> src/classes/c_scene_game.rs:335:33 [INFO] [stdout] | [INFO] [stdout] 335 | let (avail, title_rect) = ui_title_rect(ui); [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_title_rect` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `delta_time` [INFO] [stdout] --> src/classes/t_entity.rs:15:26 [INFO] [stdout] | [INFO] [stdout] 15 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_delta_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/classes/t_entity.rs:15:43 [INFO] [stdout] | [INFO] [stdout] 15 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/classes/t_entity.rs:15:58 [INFO] [stdout] | [INFO] [stdout] 15 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/t_entity.rs:15:75 [INFO] [stdout] | [INFO] [stdout] 15 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `layer` [INFO] [stdout] --> src/classes/bullet_entity.rs:41:32 [INFO] [stdout] | [INFO] [stdout] 41 | fn on_collision(&mut self, layer: ColLayer) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_layer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/classes/bullet_entity.rs:55:43 [INFO] [stdout] | [INFO] [stdout] 55 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/classes/bullet_entity.rs:55:58 [INFO] [stdout] | [INFO] [stdout] 55 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/bullet_entity.rs:55:75 [INFO] [stdout] | [INFO] [stdout] 55 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/classes/c_asteroid_entity.rs:72:43 [INFO] [stdout] | [INFO] [stdout] 72 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/classes/c_asteroid_entity.rs:72:58 [INFO] [stdout] | [INFO] [stdout] 72 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/c_asteroid_entity.rs:72:75 [INFO] [stdout] | [INFO] [stdout] 72 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/classes/c_enemy_entity.rs:116:13 [INFO] [stdout] | [INFO] [stdout] 116 | let mut dir = Vec2::new(self.x_dir as f32, self.global_time.sin()).normalized(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/classes/c_enemy_entity.rs:103:43 [INFO] [stdout] | [INFO] [stdout] 103 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/classes/c_scene_test.rs:34:13 [INFO] [stdout] | [INFO] [stdout] 34 | let mut enemy = EnemyEntity::new( [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/classes/c_debris_entity.rs:56:43 [INFO] [stdout] | [INFO] [stdout] 56 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/classes/c_debris_entity.rs:56:58 [INFO] [stdout] | [INFO] [stdout] 56 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/c_debris_entity.rs:56:75 [INFO] [stdout] | [INFO] [stdout] 56 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:9:13 [INFO] [stdout] | [INFO] [stdout] 9 | let mut assets = HashMap::new(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `files` [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:8:31 [INFO] [stdout] | [INFO] [stdout] 8 | fn load_all_assets(&self, files: &Vec) -> HashMap{ [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_files` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:14:13 [INFO] [stdout] | [INFO] [stdout] 14 | let mut assets = HashMap::new(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `files` [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:13:35 [INFO] [stdout] | [INFO] [stdout] 13 | fn load_dynamic_assets(&self, files: &Vec, context: &Context) -> HashMap { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_files` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `context` [INFO] [stdout] --> src/assetsdb_lib/loaders/t_asset_loader.rs:13:57 [INFO] [stdout] | [INFO] [stdout] 13 | fn load_dynamic_assets(&self, files: &Vec, context: &Context) -> HashMap { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_context` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/assetsdb_lib/loaders/c_config_asset_processor.rs:39:17 [INFO] [stdout] | [INFO] [stdout] 39 | let mut config = Config::default(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/assetsdb_lib/t_file_writable.rs:14:13 [INFO] [stdout] | [INFO] [stdout] 14 | let data = match serde_json::to_writer(w, self){ [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `screen` [INFO] [stdout] --> src/render_lib/t_drawable.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | fn draw(&mut self, screen: &mut Screen) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_screen` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `a` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:48:41 [INFO] [stdout] | [INFO] [stdout] 48 | SceneEvent::Collision { a, b } => { [INFO] [stdout] | ^ help: try ignoring the field: `a: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `b` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:48:44 [INFO] [stdout] | [INFO] [stdout] 48 | SceneEvent::Collision { a, b } => { [INFO] [stdout] | ^ help: try ignoring the field: `b: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `scene_event` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:55:39 [INFO] [stdout] | [INFO] [stdout] 55 | fn custom_events_solve(&mut self, scene_event: &Vec, config: &Config, assets_db: &AssetsDB, delta_time: f32) { [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_scene_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:55:70 [INFO] [stdout] | [INFO] [stdout] 55 | fn custom_events_solve(&mut self, scene_event: &Vec, config: &Config, assets_db: &AssetsDB, delta_time: f32) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:55:87 [INFO] [stdout] | [INFO] [stdout] 55 | fn custom_events_solve(&mut self, scene_event: &Vec, config: &Config, assets_db: &AssetsDB, delta_time: f32) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `delta_time` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:55:109 [INFO] [stdout] | [INFO] [stdout] 55 | fn custom_events_solve(&mut self, scene_event: &Vec, config: &Config, assets_db: &AssetsDB, delta_time: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_delta_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `layer` [INFO] [stdout] --> src/collisions_lib/t_collision.rs:17:32 [INFO] [stdout] | [INFO] [stdout] 17 | fn on_collision(&mut self, layer: ColLayer) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_layer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/classes/c_scene_menu.rs:31:32 [INFO] [stdout] | [INFO] [stdout] 31 | fn create_scene(&mut self, config: &Config, screen: &Screen, assets_db: &AssetsDB) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `screen` [INFO] [stdout] --> src/classes/c_scene_menu.rs:31:49 [INFO] [stdout] | [INFO] [stdout] 31 | fn create_scene(&mut self, config: &Config, screen: &Screen, assets_db: &AssetsDB) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_screen` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/c_scene_menu.rs:31:66 [INFO] [stdout] | [INFO] [stdout] 31 | fn create_scene(&mut self, config: &Config, screen: &Screen, assets_db: &AssetsDB) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `get_name` is never used [INFO] [stdout] --> src/mesh_lib/c_mesh.rs:56:12 [INFO] [stdout] | [INFO] [stdout] 50 | impl Mesh { [INFO] [stdout] | --------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 56 | pub fn get_name(&self) -> &String { &self.name } [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `get_asset` and `get_all_assets_by_type` are never used [INFO] [stdout] --> src/assetsdb_lib/c_assets_db.rs:118:12 [INFO] [stdout] | [INFO] [stdout] 30 | impl AssetsDB { [INFO] [stdout] | ------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 118 | pub fn get_asset(&self, path: &str) -> Option<&T> { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 146 | pub fn get_all_assets_by_type(&self) -> Option> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/assetsdb_lib/json_utils.rs:8:8 [INFO] [stdout] | [INFO] [stdout] 8 | Io(std::io::Error), [INFO] [stdout] | -- ^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `ReadJsonError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 8 - Io(std::io::Error), [INFO] [stdout] 8 + Io(()), [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/assetsdb_lib/json_utils.rs:9:10 [INFO] [stdout] | [INFO] [stdout] 9 | Json(serde_json::Error), [INFO] [stdout] | ---- ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `ReadJsonError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 9 - Json(serde_json::Error), [INFO] [stdout] 9 + Json(()), [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new` is never used [INFO] [stdout] --> src/config_lib/c_config.rs:24:12 [INFO] [stdout] | [INFO] [stdout] 23 | impl Config{ [INFO] [stdout] | ----------- associated function in this implementation [INFO] [stdout] 24 | pub fn new(window_size: Vec2) -> Config{ [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `rotate_to` is never used [INFO] [stdout] --> src/transform_lib/c_transform.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 25 | impl Transform { [INFO] [stdout] | -------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 30 | pub fn rotate_to(&mut self, z: f32) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `inverse_transform_point` is never used [INFO] [stdout] --> src/transform_lib/c_transform.rs:108:12 [INFO] [stdout] | [INFO] [stdout] 67 | impl Transform { [INFO] [stdout] | -------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 108 | pub fn inverse_transform_point(&self, world: Vec2) -> Vec2 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `get_assets_db` and `get_current_scene` are never used [INFO] [stdout] --> src/classes/c_game.rs:97:12 [INFO] [stdout] | [INFO] [stdout] 20 | impl Game { [INFO] [stdout] | --------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 97 | pub fn get_assets_db(&self) -> &AssetsDB { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 105 | pub fn get_current_scene(&self) -> &Box { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `enabled_renderer` is never used [INFO] [stdout] --> src/render_lib/t_drawable.rs:8:8 [INFO] [stdout] | [INFO] [stdout] 6 | pub trait Drawable{ [INFO] [stdout] | -------- method in this trait [INFO] [stdout] 7 | [INFO] [stdout] 8 | fn enabled_renderer(&self) -> bool {true} [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Test` is never constructed [INFO] [stdout] --> src/scenes_lib/e_sceneid.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 2 | pub enum SceneId { [INFO] [stdout] | ------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 5 | Test [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `SceneId` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `get_scene_name` is never used [INFO] [stdout] --> src/scenes_lib/t_scene.rs:14:8 [INFO] [stdout] | [INFO] [stdout] 11 | pub trait Scene { [INFO] [stdout] | ----- method in this trait [INFO] [stdout] ... [INFO] [stdout] 14 | fn get_scene_name(&self) -> String; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `None` is never constructed [INFO] [stdout] --> src/scenes_lib/e_scene_event.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 5 | pub enum SceneEvent{ [INFO] [stdout] | ---------- variant in this enum [INFO] [stdout] 6 | None, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `consumed` [INFO] [stdout] --> src/classes/c_app_handler.rs:89:21 [INFO] [stdout] | [INFO] [stdout] 89 | let consumed = egui_state.on_window_event(&window, event).consumed; [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_consumed` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/classes/c_scene_game.rs:118:13 [INFO] [stdout] | [INFO] [stdout] 118 | let mut enemy = EnemyEntity::new( [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/c_scene_game.rs:158:69 [INFO] [stdout] | [INFO] [stdout] 158 | pub fn spawn_debris(&mut self, pos: Vec2, config: &Config, assets_db: &AssetsDB){ [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/classes/c_scene_game.rs:166:13 [INFO] [stdout] | [INFO] [stdout] 166 | for i in 0..count { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/classes/c_scene_game.rs:194:13 [INFO] [stdout] | [INFO] [stdout] 194 | let mut player = PlayerEntity::new( [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/classes/c_scene_game.rs:266:25 [INFO] [stdout] | [INFO] [stdout] 266 | for i in 0..count { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `title_rect` [INFO] [stdout] --> src/classes/c_scene_game.rs:335:33 [INFO] [stdout] | [INFO] [stdout] 335 | let (avail, title_rect) = ui_title_rect(ui); [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_title_rect` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `delta_time` [INFO] [stdout] --> src/classes/t_entity.rs:15:26 [INFO] [stdout] | [INFO] [stdout] 15 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_delta_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/classes/t_entity.rs:15:43 [INFO] [stdout] | [INFO] [stdout] 15 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/classes/t_entity.rs:15:58 [INFO] [stdout] | [INFO] [stdout] 15 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/t_entity.rs:15:75 [INFO] [stdout] | [INFO] [stdout] 15 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `layer` [INFO] [stdout] --> src/classes/bullet_entity.rs:41:32 [INFO] [stdout] | [INFO] [stdout] 41 | fn on_collision(&mut self, layer: ColLayer) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_layer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/classes/bullet_entity.rs:55:43 [INFO] [stdout] | [INFO] [stdout] 55 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/classes/bullet_entity.rs:55:58 [INFO] [stdout] | [INFO] [stdout] 55 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/bullet_entity.rs:55:75 [INFO] [stdout] | [INFO] [stdout] 55 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/classes/c_asteroid_entity.rs:72:43 [INFO] [stdout] | [INFO] [stdout] 72 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/classes/c_asteroid_entity.rs:72:58 [INFO] [stdout] | [INFO] [stdout] 72 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/c_asteroid_entity.rs:72:75 [INFO] [stdout] | [INFO] [stdout] 72 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/classes/c_enemy_entity.rs:116:13 [INFO] [stdout] | [INFO] [stdout] 116 | let mut dir = Vec2::new(self.x_dir as f32, self.global_time.sin()).normalized(); [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/classes/c_enemy_entity.rs:103:43 [INFO] [stdout] | [INFO] [stdout] 103 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/classes/c_scene_test.rs:34:13 [INFO] [stdout] | [INFO] [stdout] 34 | let mut enemy = EnemyEntity::new( [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `input` [INFO] [stdout] --> src/classes/c_debris_entity.rs:56:43 [INFO] [stdout] | [INFO] [stdout] 56 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/classes/c_debris_entity.rs:56:58 [INFO] [stdout] | [INFO] [stdout] 56 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/classes/c_debris_entity.rs:56:75 [INFO] [stdout] | [INFO] [stdout] 56 | fn update(&mut self, delta_time: f32, input: &Input, config: &Config, assets_db: &AssetsDB) -> Vec { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `screen` [INFO] [stdout] --> src/render_lib/t_drawable.rs:10:24 [INFO] [stdout] | [INFO] [stdout] 10 | fn draw(&mut self, screen: &mut Screen) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_screen` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `a` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:48:41 [INFO] [stdout] | [INFO] [stdout] 48 | SceneEvent::Collision { a, b } => { [INFO] [stdout] | ^ help: try ignoring the field: `a: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `b` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:48:44 [INFO] [stdout] | [INFO] [stdout] 48 | SceneEvent::Collision { a, b } => { [INFO] [stdout] | ^ help: try ignoring the field: `b: _` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `scene_event` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:55:39 [INFO] [stdout] | [INFO] [stdout] 55 | fn custom_events_solve(&mut self, scene_event: &Vec, config: &Config, assets_db: &AssetsDB, delta_time: f32) { [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_scene_event` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:55:70 [INFO] [stdout] | [INFO] [stdout] 55 | fn custom_events_solve(&mut self, scene_event: &Vec, config: &Config, assets_db: &AssetsDB, delta_time: f32) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `assets_db` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:55:87 [INFO] [stdout] | [INFO] [stdout] 55 | fn custom_events_solve(&mut self, scene_event: &Vec, config: &Config, assets_db: &AssetsDB, delta_time: f32) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_assets_db` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `delta_time` [INFO] [stdout] --> src/scenes_lib/t_scene.rs:55:109 [INFO] [stdout] | [INFO] [stdout] 55 | fn custom_events_solve(&mut self, scene_event: &Vec, config: &Config, assets_db: &AssetsDB, delta_time: f32) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_delta_time` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `layer` [INFO] [stdout] --> src/collisions_lib/t_collision.rs:17:32 [INFO] [stdout] | [INFO] [stdout] 17 | fn on_collision(&mut self, layer: ColLayer) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_layer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `get_name` is never used [INFO] [stdout] --> src/mesh_lib/c_mesh.rs:56:12 [INFO] [stdout] | [INFO] [stdout] 50 | impl Mesh { [INFO] [stdout] | --------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 56 | pub fn get_name(&self) -> &String { &self.name } [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `get_asset` and `get_all_assets_by_type` are never used [INFO] [stdout] --> src/assetsdb_lib/c_assets_db.rs:118:12 [INFO] [stdout] | [INFO] [stdout] 30 | impl AssetsDB { [INFO] [stdout] | ------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 118 | pub fn get_asset(&self, path: &str) -> Option<&T> { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 146 | pub fn get_all_assets_by_type(&self) -> Option> { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/assetsdb_lib/json_utils.rs:8:8 [INFO] [stdout] | [INFO] [stdout] 8 | Io(std::io::Error), [INFO] [stdout] | -- ^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `ReadJsonError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 8 - Io(std::io::Error), [INFO] [stdout] 8 + Io(()), [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/assetsdb_lib/json_utils.rs:9:10 [INFO] [stdout] | [INFO] [stdout] 9 | Json(serde_json::Error), [INFO] [stdout] | ---- ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `ReadJsonError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 9 - Json(serde_json::Error), [INFO] [stdout] 9 + Json(()), [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new` is never used [INFO] [stdout] --> src/config_lib/c_config.rs:24:12 [INFO] [stdout] | [INFO] [stdout] 23 | impl Config{ [INFO] [stdout] | ----------- associated function in this implementation [INFO] [stdout] 24 | pub fn new(window_size: Vec2) -> Config{ [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `rotate_to` is never used [INFO] [stdout] --> src/transform_lib/c_transform.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 25 | impl Transform { [INFO] [stdout] | -------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 30 | pub fn rotate_to(&mut self, z: f32) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `inverse_transform_point` is never used [INFO] [stdout] --> src/transform_lib/c_transform.rs:108:12 [INFO] [stdout] | [INFO] [stdout] 67 | impl Transform { [INFO] [stdout] | -------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 108 | pub fn inverse_transform_point(&self, world: Vec2) -> Vec2 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `get_assets_db` and `get_current_scene` are never used [INFO] [stdout] --> src/classes/c_game.rs:97:12 [INFO] [stdout] | [INFO] [stdout] 20 | impl Game { [INFO] [stdout] | --------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 97 | pub fn get_assets_db(&self) -> &AssetsDB { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 105 | pub fn get_current_scene(&self) -> &Box { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `enabled_renderer` is never used [INFO] [stdout] --> src/render_lib/t_drawable.rs:8:8 [INFO] [stdout] | [INFO] [stdout] 6 | pub trait Drawable{ [INFO] [stdout] | -------- method in this trait [INFO] [stdout] 7 | [INFO] [stdout] 8 | fn enabled_renderer(&self) -> bool {true} [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Test` is never constructed [INFO] [stdout] --> src/scenes_lib/e_sceneid.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 2 | pub enum SceneId { [INFO] [stdout] | ------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 5 | Test [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `SceneId` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `get_scene_name` is never used [INFO] [stdout] --> src/scenes_lib/t_scene.rs:14:8 [INFO] [stdout] | [INFO] [stdout] 11 | pub trait Scene { [INFO] [stdout] | ----- method in this trait [INFO] [stdout] ... [INFO] [stdout] 14 | fn get_scene_name(&self) -> String; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `None` is never constructed [INFO] [stdout] --> src/scenes_lib/e_scene_event.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 5 | pub enum SceneEvent{ [INFO] [stdout] | ---------- variant in this enum [INFO] [stdout] 6 | None, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 32s [INFO] running `Command { std: "docker" "inspect" "1921d3f92ba197e1efac06a7a530b11726953484be448239405f1489ce031a50", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "1921d3f92ba197e1efac06a7a530b11726953484be448239405f1489ce031a50", kill_on_drop: false }` [INFO] [stdout] 1921d3f92ba197e1efac06a7a530b11726953484be448239405f1489ce031a50