[INFO] cloning repository https://github.com/azennto/thunder_book_rust
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/azennto/thunder_book_rust" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fazennto%2Fthunder_book_rust", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fazennto%2Fthunder_book_rust'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 9393f516d9844b1374162558671c7049da9f1948
[INFO] checking azennto/thunder_book_rust against master#32cd9114712a24010b0583624dc52ac302194128 for pr-143717
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fazennto%2Fthunder_book_rust" "/workspace/builds/worker-3-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/azennto/thunder_book_rust
[INFO] finished tweaking git repo https://github.com/azennto/thunder_book_rust
[INFO] tweaked toml for git repo https://github.com/azennto/thunder_book_rust written to /workspace/builds/worker-3-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/azennto/thunder_book_rust on toolchain 32cd9114712a24010b0583624dc52ac302194128
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+32cd9114712a24010b0583624dc52ac302194128" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/azennto/thunder_book_rust already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+32cd9114712a24010b0583624dc52ac302194128" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:90999bfc7ae267e83380e433d8e61a7c072ca6729e92edbae886d3423b3a6f4c" "/opt/rustwide/cargo-home/bin/cargo" "+32cd9114712a24010b0583624dc52ac302194128" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 20913050d735a02666c20c6e33d29dc1ce35704c1e7bad993a3e6f5ae2a8821b
[INFO] running `Command { std: "docker" "start" "-a" "20913050d735a02666c20c6e33d29dc1ce35704c1e7bad993a3e6f5ae2a8821b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "20913050d735a02666c20c6e33d29dc1ce35704c1e7bad993a3e6f5ae2a8821b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "20913050d735a02666c20c6e33d29dc1ce35704c1e7bad993a3e6f5ae2a8821b", kill_on_drop: false }`
[INFO] [stdout] 20913050d735a02666c20c6e33d29dc1ce35704c1e7bad993a3e6f5ae2a8821b
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:90999bfc7ae267e83380e433d8e61a7c072ca6729e92edbae886d3423b3a6f4c" "/opt/rustwide/cargo-home/bin/cargo" "+32cd9114712a24010b0583624dc52ac302194128" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 01ca3de76562fc09fb06f3fb6d559b04fdaeff487b94bcbc4dd4eee23111adb5
[INFO] running `Command { std: "docker" "start" "-a" "01ca3de76562fc09fb06f3fb6d559b04fdaeff487b94bcbc4dd4eee23111adb5", kill_on_drop: false }`
[INFO] [stderr]    Compiling libc v0.2.147
[INFO] [stderr]     Checking cfg-if v1.0.0
[INFO] [stderr]     Checking ppv-lite86 v0.2.17
[INFO] [stderr]     Checking getrandom v0.2.10
[INFO] [stderr]     Checking rand_core v0.6.4
[INFO] [stderr]     Checking rand_chacha v0.3.1
[INFO] [stderr]     Checking rand v0.8.5
[INFO] [stderr]     Checking number_collect_maze v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/number_collect_maze.rs:206:9
[INFO] [stdout]     |
[INFO] [stdout] 206 |     let mut time_keeper = TimeKeeper::new(time_threshold);
[INFO] [stdout]     |         ----^^^^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `cnt`
[INFO] [stdout]    --> src/number_collect_maze.rs:253:9
[INFO] [stdout]     |
[INFO] [stdout] 253 |     for cnt in 0..beam_number {
[INFO] [stdout]     |         ^^^ help: if this is intentional, prefix it with an underscore: `_cnt`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]    --> src/number_collect_maze.rs:255:17
[INFO] [stdout]     |
[INFO] [stdout] 255 |             for i in 0..beam_width {
[INFO] [stdout]     |                 ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]    --> src/number_collect_maze.rs:292:17
[INFO] [stdout]     |
[INFO] [stdout] 292 |             for i in 0..beam_width {
[INFO] [stdout]     |                 ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/number_collect_maze.rs:206:9
[INFO] [stdout]     |
[INFO] [stdout] 206 |     let mut time_keeper = TimeKeeper::new(time_threshold);
[INFO] [stdout]     |         ----^^^^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `cnt`
[INFO] [stdout]    --> src/number_collect_maze.rs:253:9
[INFO] [stdout]     |
[INFO] [stdout] 253 |     for cnt in 0..beam_number {
[INFO] [stdout]     |         ^^^ help: if this is intentional, prefix it with an underscore: `_cnt`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/number_collect_maze.rs:287:9
[INFO] [stdout]     |
[INFO] [stdout] 287 |     let mut time_keeper = TimeKeeper::new(time_threshold);
[INFO] [stdout]     |         ----^^^^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]    --> src/number_collect_maze.rs:255:17
[INFO] [stdout]     |
[INFO] [stdout] 255 |             for i in 0..beam_width {
[INFO] [stdout]     |                 ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `INF` is never used
[INFO] [stdout]   --> src/number_collect_maze.rs:11:7
[INFO] [stdout]    |
[INFO] [stdout] 11 | const INF: ScoreType = 1e9 as isize;
[INFO] [stdout]    |       ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `toString` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:105:8
[INFO] [stdout]     |
[INFO] [stdout] 47  | impl MazeState {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 105 |     fn toString(&self) {
[INFO] [stdout]     |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `randomAction` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:146:4
[INFO] [stdout]     |
[INFO] [stdout] 146 | fn randomAction(state: &MazeState) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `greedyAction` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:152:4
[INFO] [stdout]     |
[INFO] [stdout] 152 | fn greedyAction(state: &MazeState) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `beamSearchAction` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:168:4
[INFO] [stdout]     |
[INFO] [stdout] 168 | fn beamSearchAction(state: &MazeState, beam_width: usize, beam_depth: usize) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `beamSearchActionWithTimeThreshold` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:201:4
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn beamSearchActionWithTimeThreshold(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `chokudaiSearchAction` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:245:4
[INFO] [stdout]     |
[INFO] [stdout] 245 | fn chokudaiSearchAction(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `playGame` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:321:4
[INFO] [stdout]     |
[INFO] [stdout] 321 | fn playGame(seed: Option<u64>) -> usize {
[INFO] [stdout]     |    ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `i`
[INFO] [stdout]    --> src/number_collect_maze.rs:292:17
[INFO] [stdout]     |
[INFO] [stdout] 292 |             for i in 0..beam_width {
[INFO] [stdout]     |                 ^ help: if this is intentional, prefix it with an underscore: `_i`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated constant `dx` should have an upper case name
[INFO] [stdout]   --> src/number_collect_maze.rs:48:11
[INFO] [stdout]    |
[INFO] [stdout] 48 |     const dx: [isize; 4] = [1, -1, 0, 0];
[INFO] [stdout]    |           ^^ help: convert the identifier to upper case: `DX`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_upper_case_globals)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated constant `dy` should have an upper case name
[INFO] [stdout]   --> src/number_collect_maze.rs:49:11
[INFO] [stdout]    |
[INFO] [stdout] 49 |     const dy: [isize; 4] = [0, 0, 1, -1];
[INFO] [stdout]    |           ^^ help: convert the identifier to upper case: `DY`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `isDone` should have a snake case name
[INFO] [stdout]   --> src/number_collect_maze.rs:78:8
[INFO] [stdout]    |
[INFO] [stdout] 78 |     fn isDone(&self) -> bool {
[INFO] [stdout]    |        ^^^^^^ help: convert the identifier to snake case: `is_done`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `legalActions` should have a snake case name
[INFO] [stdout]   --> src/number_collect_maze.rs:94:8
[INFO] [stdout]    |
[INFO] [stdout] 94 |     fn legalActions(&self) -> Vec<usize> {
[INFO] [stdout]    |        ^^^^^^^^^^^^ help: convert the identifier to snake case: `legal_actions`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `toString` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:105:8
[INFO] [stdout]     |
[INFO] [stdout] 105 |     fn toString(&self) {
[INFO] [stdout]     |        ^^^^^^^^ help: convert the identifier to snake case: `to_string`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `evaluateScore` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:121:8
[INFO] [stdout]     |
[INFO] [stdout] 121 |     fn evaluateScore(&mut self) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^ help: convert the identifier to snake case: `evaluate_score`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `isTimeOver` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:140:8
[INFO] [stdout]     |
[INFO] [stdout] 140 |     fn isTimeOver(&self) -> bool {
[INFO] [stdout]     |        ^^^^^^^^^^ help: convert the identifier to snake case: `is_time_over`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `randomAction` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:146:4
[INFO] [stdout]     |
[INFO] [stdout] 146 | fn randomAction(state: &MazeState) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^ help: convert the identifier to snake case: `random_action`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `greedyAction` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:152:4
[INFO] [stdout]     |
[INFO] [stdout] 152 | fn greedyAction(state: &MazeState) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^ help: convert the identifier to snake case: `greedy_action`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `beamSearchAction` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:168:4
[INFO] [stdout]     |
[INFO] [stdout] 168 | fn beamSearchAction(state: &MazeState, beam_width: usize, beam_depth: usize) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `beam_search_action`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `beamSearchActionWithTimeThreshold` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:201:4
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn beamSearchActionWithTimeThreshold(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `beam_search_action_with_time_threshold`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `chokudaiSearchAction` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:245:4
[INFO] [stdout]     |
[INFO] [stdout] 245 | fn chokudaiSearchAction(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `chokudai_search_action`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `chokudaiSearchActionWithThreshold` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:281:4
[INFO] [stdout]     |
[INFO] [stdout] 281 | fn chokudaiSearchActionWithThreshold(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `chokudai_search_action_with_threshold`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `playGame` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:321:4
[INFO] [stdout]     |
[INFO] [stdout] 321 | fn playGame(seed: Option<u64>) -> usize {
[INFO] [stdout]     |    ^^^^^^^^ help: convert the identifier to snake case: `play_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `testAiScore` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:332:4
[INFO] [stdout]     |
[INFO] [stdout] 332 | fn testAiScore(game_number: usize) -> f64 {
[INFO] [stdout]     |    ^^^^^^^^^^^ help: convert the identifier to snake case: `test_ai_score`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/number_collect_maze.rs:287:9
[INFO] [stdout]     |
[INFO] [stdout] 287 |     let mut time_keeper = TimeKeeper::new(time_threshold);
[INFO] [stdout]     |         ----^^^^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `INF` is never used
[INFO] [stdout]   --> src/number_collect_maze.rs:11:7
[INFO] [stdout]    |
[INFO] [stdout] 11 | const INF: ScoreType = 1e9 as isize;
[INFO] [stdout]    |       ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `toString` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:105:8
[INFO] [stdout]     |
[INFO] [stdout] 47  | impl MazeState {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 105 |     fn toString(&self) {
[INFO] [stdout]     |        ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `randomAction` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:146:4
[INFO] [stdout]     |
[INFO] [stdout] 146 | fn randomAction(state: &MazeState) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `greedyAction` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:152:4
[INFO] [stdout]     |
[INFO] [stdout] 152 | fn greedyAction(state: &MazeState) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `beamSearchAction` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:168:4
[INFO] [stdout]     |
[INFO] [stdout] 168 | fn beamSearchAction(state: &MazeState, beam_width: usize, beam_depth: usize) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `beamSearchActionWithTimeThreshold` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:201:4
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn beamSearchActionWithTimeThreshold(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `chokudaiSearchAction` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:245:4
[INFO] [stdout]     |
[INFO] [stdout] 245 | fn chokudaiSearchAction(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `playGame` is never used
[INFO] [stdout]    --> src/number_collect_maze.rs:321:4
[INFO] [stdout]     |
[INFO] [stdout] 321 | fn playGame(seed: Option<u64>) -> usize {
[INFO] [stdout]     |    ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated constant `dx` should have an upper case name
[INFO] [stdout]   --> src/number_collect_maze.rs:48:11
[INFO] [stdout]    |
[INFO] [stdout] 48 |     const dx: [isize; 4] = [1, -1, 0, 0];
[INFO] [stdout]    |           ^^ help: convert the identifier to upper case: `DX`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_upper_case_globals)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated constant `dy` should have an upper case name
[INFO] [stdout]   --> src/number_collect_maze.rs:49:11
[INFO] [stdout]    |
[INFO] [stdout] 49 |     const dy: [isize; 4] = [0, 0, 1, -1];
[INFO] [stdout]    |           ^^ help: convert the identifier to upper case: `DY`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `isDone` should have a snake case name
[INFO] [stdout]   --> src/number_collect_maze.rs:78:8
[INFO] [stdout]    |
[INFO] [stdout] 78 |     fn isDone(&self) -> bool {
[INFO] [stdout]    |        ^^^^^^ help: convert the identifier to snake case: `is_done`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `legalActions` should have a snake case name
[INFO] [stdout]   --> src/number_collect_maze.rs:94:8
[INFO] [stdout]    |
[INFO] [stdout] 94 |     fn legalActions(&self) -> Vec<usize> {
[INFO] [stdout]    |        ^^^^^^^^^^^^ help: convert the identifier to snake case: `legal_actions`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `toString` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:105:8
[INFO] [stdout]     |
[INFO] [stdout] 105 |     fn toString(&self) {
[INFO] [stdout]     |        ^^^^^^^^ help: convert the identifier to snake case: `to_string`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `evaluateScore` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:121:8
[INFO] [stdout]     |
[INFO] [stdout] 121 |     fn evaluateScore(&mut self) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^ help: convert the identifier to snake case: `evaluate_score`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `isTimeOver` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:140:8
[INFO] [stdout]     |
[INFO] [stdout] 140 |     fn isTimeOver(&self) -> bool {
[INFO] [stdout]     |        ^^^^^^^^^^ help: convert the identifier to snake case: `is_time_over`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `randomAction` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:146:4
[INFO] [stdout]     |
[INFO] [stdout] 146 | fn randomAction(state: &MazeState) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^ help: convert the identifier to snake case: `random_action`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `greedyAction` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:152:4
[INFO] [stdout]     |
[INFO] [stdout] 152 | fn greedyAction(state: &MazeState) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^ help: convert the identifier to snake case: `greedy_action`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `beamSearchAction` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:168:4
[INFO] [stdout]     |
[INFO] [stdout] 168 | fn beamSearchAction(state: &MazeState, beam_width: usize, beam_depth: usize) -> usize {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `beam_search_action`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `beamSearchActionWithTimeThreshold` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:201:4
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn beamSearchActionWithTimeThreshold(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `beam_search_action_with_time_threshold`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `chokudaiSearchAction` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:245:4
[INFO] [stdout]     |
[INFO] [stdout] 245 | fn chokudaiSearchAction(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `chokudai_search_action`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `chokudaiSearchActionWithThreshold` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:281:4
[INFO] [stdout]     |
[INFO] [stdout] 281 | fn chokudaiSearchActionWithThreshold(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `chokudai_search_action_with_threshold`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `playGame` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:321:4
[INFO] [stdout]     |
[INFO] [stdout] 321 | fn playGame(seed: Option<u64>) -> usize {
[INFO] [stdout]     |    ^^^^^^^^ help: convert the identifier to snake case: `play_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `testAiScore` should have a snake case name
[INFO] [stdout]    --> src/number_collect_maze.rs:332:4
[INFO] [stdout]     |
[INFO] [stdout] 332 | fn testAiScore(game_number: usize) -> f64 {
[INFO] [stdout]     |    ^^^^^^^^^^^ help: convert the identifier to snake case: `test_ai_score`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 2.12s
[INFO] running `Command { std: "docker" "inspect" "01ca3de76562fc09fb06f3fb6d559b04fdaeff487b94bcbc4dd4eee23111adb5", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "01ca3de76562fc09fb06f3fb6d559b04fdaeff487b94bcbc4dd4eee23111adb5", kill_on_drop: false }`
[INFO] [stdout] 01ca3de76562fc09fb06f3fb6d559b04fdaeff487b94bcbc4dd4eee23111adb5
