[INFO] cloning repository https://github.com/ericye16/rusty-tic-tac-toe [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/ericye16/rusty-tic-tac-toe" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fericye16%2Frusty-tic-tac-toe", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fericye16%2Frusty-tic-tac-toe'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] dda5667cea5006f90d7782d60ec13d08a39353bb [INFO] checking ericye16/rusty-tic-tac-toe against try#e784c10fc2dd34bf2bb7b1e51117e35d3f9c5837 for pr-143619 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fericye16%2Frusty-tic-tac-toe" "/workspace/builds/worker-5-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc2/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/ericye16/rusty-tic-tac-toe [INFO] finished tweaking git repo https://github.com/ericye16/rusty-tic-tac-toe [INFO] tweaked toml for git repo https://github.com/ericye16/rusty-tic-tac-toe written to /workspace/builds/worker-5-tc2/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/ericye16/rusty-tic-tac-toe on toolchain e784c10fc2dd34bf2bb7b1e51117e35d3f9c5837 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+e784c10fc2dd34bf2bb7b1e51117e35d3f9c5837" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/ericye16/rusty-tic-tac-toe already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+e784c10fc2dd34bf2bb7b1e51117e35d3f9c5837" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] warning: no edition set: defaulting to the 2015 edition while the latest is 2024 [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e8955075918b6d00525c617f7c34ee2595c70db70b3cf844dc875e4d3604499b" "/opt/rustwide/cargo-home/bin/cargo" "+e784c10fc2dd34bf2bb7b1e51117e35d3f9c5837" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] cfd95bb07f8f45996536c06f6bd7e6f2848fe6f2eefd899ed1e8a1569619bf62 [INFO] running `Command { std: "docker" "start" "-a" "cfd95bb07f8f45996536c06f6bd7e6f2848fe6f2eefd899ed1e8a1569619bf62", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "cfd95bb07f8f45996536c06f6bd7e6f2848fe6f2eefd899ed1e8a1569619bf62", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "cfd95bb07f8f45996536c06f6bd7e6f2848fe6f2eefd899ed1e8a1569619bf62", kill_on_drop: false }` [INFO] [stdout] cfd95bb07f8f45996536c06f6bd7e6f2848fe6f2eefd899ed1e8a1569619bf62 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e8955075918b6d00525c617f7c34ee2595c70db70b3cf844dc875e4d3604499b" "/opt/rustwide/cargo-home/bin/cargo" "+e784c10fc2dd34bf2bb7b1e51117e35d3f9c5837" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] e2f6fb240a017db248e26bf56e0cbc4a9e786fb9c7029a6c509587b11258dd74 [INFO] running `Command { std: "docker" "start" "-a" "e2f6fb240a017db248e26bf56e0cbc4a9e786fb9c7029a6c509587b11258dd74", kill_on_drop: false }` [INFO] [stderr] warning: no edition set: defaulting to the 2015 edition while the latest is 2024 [INFO] [stderr] Checking rusty-tic-tac-toe v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: variant `O` is never constructed [INFO] [stdout] --> src/game.rs:7:3 [INFO] [stdout] | [INFO] [stdout] 4 | enum CellState { [INFO] [stdout] | --------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 7 | O, [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: `CellState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `PlayerStatus` is never used [INFO] [stdout] --> src/game.rs:22:10 [INFO] [stdout] | [INFO] [stdout] 22 | pub enum PlayerStatus { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `check_winner` is never used [INFO] [stdout] --> src/game.rs:74:10 [INFO] [stdout] | [INFO] [stdout] 40 | impl GameState { [INFO] [stdout] | -------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 74 | pub fn check_winner(&self) -> PlayerStatus { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game.rs:80:21 [INFO] [stdout] | [INFO] [stdout] 80 | for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(for_loops_over_fallibles)]` on by default [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 80 - for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] 80 + while let Some(cell) = self.state.get(get_index(r, c)) { [INFO] [stdout] | [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 80 - for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] 80 + if let Some(cell) = self.state.get(get_index(r, c)) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game.rs:106:21 [INFO] [stdout] | [INFO] [stdout] 106 | for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 106 - for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] 106 + while let Some(cell) = self.state.get(get_index(r, c)) { [INFO] [stdout] | [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 106 - for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] 106 + if let Some(cell) = self.state.get(get_index(r, c)) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game.rs:131:19 [INFO] [stdout] | [INFO] [stdout] 131 | for cell in self.state.get(get_index(r, r)) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 131 - for cell in self.state.get(get_index(r, r)) { [INFO] [stdout] 131 + while let Some(cell) = self.state.get(get_index(r, r)) { [INFO] [stdout] | [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 131 - for cell in self.state.get(get_index(r, r)) { [INFO] [stdout] 131 + if let Some(cell) = self.state.get(get_index(r, r)) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game.rs:155:19 [INFO] [stdout] | [INFO] [stdout] 155 | for cell in self.state.get(get_index(r, 3 - r)) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 155 - for cell in self.state.get(get_index(r, 3 - r)) { [INFO] [stdout] 155 + while let Some(cell) = self.state.get(get_index(r, 3 - r)) { [INFO] [stdout] | [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 155 - for cell in self.state.get(get_index(r, 3 - r)) { [INFO] [stdout] 155 + if let Some(cell) = self.state.get(get_index(r, 3 - r)) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `E` [INFO] [stdout] --> src/game.rs:229:9 [INFO] [stdout] | [INFO] [stdout] 229 | let E = Empty; [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_E` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game.rs:80:21 [INFO] [stdout] | [INFO] [stdout] 80 | for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(for_loops_over_fallibles)]` on by default [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 80 - for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] 80 + while let Some(cell) = self.state.get(get_index(r, c)) { [INFO] [stdout] | [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 80 - for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] 80 + if let Some(cell) = self.state.get(get_index(r, c)) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game.rs:106:21 [INFO] [stdout] | [INFO] [stdout] 106 | for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 106 - for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] 106 + while let Some(cell) = self.state.get(get_index(r, c)) { [INFO] [stdout] | [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 106 - for cell in self.state.get(get_index(r, c)) { [INFO] [stdout] 106 + if let Some(cell) = self.state.get(get_index(r, c)) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game.rs:131:19 [INFO] [stdout] | [INFO] [stdout] 131 | for cell in self.state.get(get_index(r, r)) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 131 - for cell in self.state.get(get_index(r, r)) { [INFO] [stdout] 131 + while let Some(cell) = self.state.get(get_index(r, r)) { [INFO] [stdout] | [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 131 - for cell in self.state.get(get_index(r, r)) { [INFO] [stdout] 131 + if let Some(cell) = self.state.get(get_index(r, r)) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game.rs:155:19 [INFO] [stdout] | [INFO] [stdout] 155 | for cell in self.state.get(get_index(r, 3 - r)) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 155 - for cell in self.state.get(get_index(r, 3 - r)) { [INFO] [stdout] 155 + while let Some(cell) = self.state.get(get_index(r, 3 - r)) { [INFO] [stdout] | [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 155 - for cell in self.state.get(get_index(r, 3 - r)) { [INFO] [stdout] 155 + if let Some(cell) = self.state.get(get_index(r, 3 - r)) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game.rs:196:9 [INFO] [stdout] | [INFO] [stdout] 196 | let E = Empty; [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game.rs:207:9 [INFO] [stdout] | [INFO] [stdout] 207 | let E = Empty; [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game.rs:218:9 [INFO] [stdout] | [INFO] [stdout] 218 | let E = Empty; [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `E` should have a snake case name [INFO] [stdout] --> src/game.rs:229:9 [INFO] [stdout] | [INFO] [stdout] 229 | let E = Empty; [INFO] [stdout] | ^ help: convert the identifier to snake case: `e` [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.08s [INFO] running `Command { std: "docker" "inspect" "e2f6fb240a017db248e26bf56e0cbc4a9e786fb9c7029a6c509587b11258dd74", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "e2f6fb240a017db248e26bf56e0cbc4a9e786fb9c7029a6c509587b11258dd74", kill_on_drop: false }` [INFO] [stdout] e2f6fb240a017db248e26bf56e0cbc4a9e786fb9c7029a6c509587b11258dd74