[INFO] cloning repository https://github.com/heliosphere-xiv/affects-calculator [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/heliosphere-xiv/affects-calculator" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fheliosphere-xiv%2Faffects-calculator", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fheliosphere-xiv%2Faffects-calculator'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 86927fe367747b1b228e7276ff5d3eb7f327ddc4 [INFO] checking heliosphere-xiv/affects-calculator against master#040e2f8b9ff2d76fbe2146d6003e297ed4532088 for pr-143619 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fheliosphere-xiv%2Faffects-calculator" "/workspace/builds/worker-5-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc1/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/heliosphere-xiv/affects-calculator [INFO] finished tweaking git repo https://github.com/heliosphere-xiv/affects-calculator [INFO] tweaked toml for git repo https://github.com/heliosphere-xiv/affects-calculator written to /workspace/builds/worker-5-tc1/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/heliosphere-xiv/affects-calculator on toolchain 040e2f8b9ff2d76fbe2146d6003e297ed4532088 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+040e2f8b9ff2d76fbe2146d6003e297ed4532088" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/heliosphere-xiv/affects-calculator already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+040e2f8b9ff2d76fbe2146d6003e297ed4532088" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Updating git repository `https://github.com/ackwell/ironworks` [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded getset v0.1.5 [INFO] [stderr] Downloaded binrw_derive v0.14.1 [INFO] [stderr] Downloaded binrw v0.14.1 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e8955075918b6d00525c617f7c34ee2595c70db70b3cf844dc875e4d3604499b" "/opt/rustwide/cargo-home/bin/cargo" "+040e2f8b9ff2d76fbe2146d6003e297ed4532088" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 07b8488f4e0a786831c470df17fa769d3b19098374a7b2a7325f1564d7a5561b [INFO] running `Command { std: "docker" "start" "-a" "07b8488f4e0a786831c470df17fa769d3b19098374a7b2a7325f1564d7a5561b", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "07b8488f4e0a786831c470df17fa769d3b19098374a7b2a7325f1564d7a5561b", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "07b8488f4e0a786831c470df17fa769d3b19098374a7b2a7325f1564d7a5561b", kill_on_drop: false }` [INFO] [stdout] 07b8488f4e0a786831c470df17fa769d3b19098374a7b2a7325f1564d7a5561b [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e8955075918b6d00525c617f7c34ee2595c70db70b3cf844dc875e4d3604499b" "/opt/rustwide/cargo-home/bin/cargo" "+040e2f8b9ff2d76fbe2146d6003e297ed4532088" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 3cc0915d7722f705ea4597dc2a3d3f80abce84aecabd2be180c3a0cdad78489d [INFO] running `Command { std: "docker" "start" "-a" "3cc0915d7722f705ea4597dc2a3d3f80abce84aecabd2be180c3a0cdad78489d", kill_on_drop: false }` [INFO] [stderr] Compiling proc-macro2 v1.0.95 [INFO] [stderr] Compiling unicode-ident v1.0.18 [INFO] [stderr] Compiling serde v1.0.219 [INFO] [stderr] Checking memchr v2.7.4 [INFO] [stderr] Compiling thiserror v2.0.12 [INFO] [stderr] Compiling shlex v1.3.0 [INFO] [stderr] Checking itoa v1.0.15 [INFO] [stderr] Checking cfg-if v1.0.0 [INFO] [stderr] Compiling libc v0.2.172 [INFO] [stderr] Compiling serde_json v1.0.140 [INFO] [stderr] Compiling syn v1.0.109 [INFO] [stderr] Compiling cc v1.2.19 [INFO] [stderr] Compiling unicode-xid v0.2.6 [INFO] [stderr] Compiling heck v0.5.0 [INFO] [stderr] Checking ryu v1.0.20 [INFO] [stderr] Compiling equivalent v1.0.2 [INFO] [stderr] Compiling hashbrown v0.15.2 [INFO] [stderr] Checking rustls-pki-types v1.11.0 [INFO] [stderr] Compiling toml_datetime v0.6.8 [INFO] [stderr] Compiling rustversion v1.0.20 [INFO] [stderr] Checking nom v8.0.0 [INFO] [stderr] Compiling winnow v0.7.6 [INFO] [stderr] Compiling indexmap v2.9.0 [INFO] [stderr] Compiling quote v1.0.40 [INFO] [stderr] Compiling httparse v1.10.1 [INFO] [stderr] Compiling syn v2.0.100 [INFO] [stderr] Compiling const_format_proc_macros v0.2.34 [INFO] [stderr] Checking getrandom v0.2.15 [INFO] [stderr] Checking adler2 v2.0.0 [INFO] [stderr] Checking untrusted v0.9.0 [INFO] [stderr] Compiling binrw_derive v0.14.1 [INFO] [stderr] Checking utf8parse v0.2.2 [INFO] [stderr] Checking anstyle-parse v0.2.6 [INFO] [stderr] Checking miniz_oxide v0.8.8 [INFO] [stderr] Compiling proc-macro-error-attr2 v2.0.0 [INFO] [stderr] Compiling ring v0.17.14 [INFO] [stderr] Checking const_format v0.2.34 [INFO] [stderr] Checking crc32fast v1.4.2 [INFO] [stderr] Compiling either v1.15.0 [INFO] [stderr] Checking bytes v1.10.1 [INFO] [stderr] Checking colorchoice v1.0.3 [INFO] [stderr] Checking anstyle-query v1.1.2 [INFO] [stderr] Compiling binrw v0.14.1 [INFO] [stderr] Checking powerfmt v0.2.0 [INFO] [stderr] Compiling owo-colors v3.5.0 [INFO] [stderr] Checking is_terminal_polyfill v1.70.1 [INFO] [stderr] Checking fnv v1.0.7 [INFO] [stderr] Checking log v0.4.27 [INFO] [stderr] Compiling rustls v0.23.26 [INFO] [stderr] Compiling toml_edit v0.22.24 [INFO] [stderr] Checking anstyle v1.0.10 [INFO] [stderr] Checking http v1.3.1 [INFO] [stderr] Checking anstream v0.6.18 [INFO] [stderr] Checking deranged v0.4.0 [INFO] [stderr] Checking flate2 v1.1.1 [INFO] [stderr] Checking array-init v2.1.0 [INFO] [stderr] Checking once_cell v1.21.3 [INFO] [stderr] Checking subtle v2.6.1 [INFO] [stderr] Checking clap_lex v0.7.4 [INFO] [stderr] Checking zeroize v1.8.1 [INFO] [stderr] Checking bytemuck v1.22.0 [INFO] [stderr] Checking strsim v0.11.1 [INFO] [stderr] Checking num-conv v0.1.0 [INFO] [stderr] Compiling anyhow v1.0.98 [INFO] [stderr] Checking time-core v0.1.4 [INFO] [stderr] Checking base64 v0.22.1 [INFO] [stderr] Checking clap_builder v4.5.36 [INFO] [stderr] Checking time v0.3.41 [INFO] [stderr] Checking webpki-roots v0.26.8 [INFO] [stderr] Checking rustls-pemfile v2.2.0 [INFO] [stderr] Compiling proc-macro-error2 v2.0.1 [INFO] [stderr] Checking ureq-proto v0.4.1 [INFO] [stderr] Checking utf-8 v0.7.6 [INFO] [stderr] Checking percent-encoding v2.3.1 [INFO] [stderr] Compiling proc-macro-crate v3.3.0 [INFO] [stderr] Checking nom-language v0.1.0 [INFO] [stderr] Compiling serde_derive v1.0.219 [INFO] [stderr] Compiling thiserror-impl v2.0.12 [INFO] [stderr] Compiling serde_repr v0.1.20 [INFO] [stderr] Compiling strum_macros v0.26.4 [INFO] [stderr] Checking rustls-webpki v0.103.1 [INFO] [stderr] Compiling num_enum_derive v0.7.3 [INFO] [stderr] Compiling enum-as-inner v0.6.1 [INFO] [stderr] Compiling derivative v2.2.0 [INFO] [stderr] Compiling clap_derive v4.5.32 [INFO] [stderr] Compiling getset v0.1.5 [INFO] [stderr] Checking num_enum v0.7.3 [INFO] [stderr] Checking strum v0.26.3 [INFO] [stderr] Checking clap v4.5.36 [INFO] [stderr] Checking ironworks v0.4.1 (https://github.com/ackwell/ironworks?rev=0885526ee45392761d58787df839262bff63b7a6#0885526e) [INFO] [stderr] Checking affects-common v0.1.0 (/opt/rustwide/workdir/affects-common) [INFO] [stderr] Checking path-parser v1.0.0 (/opt/rustwide/workdir/path-parser) [INFO] [stderr] Checking ureq v3.0.11 [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/lib.rs:126:25 [INFO] [stdout] | [INFO] [stdout] 126 | pub fn game_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 126 | pub fn game_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/mod.rs:27:33 [INFO] [stdout] | [INFO] [stdout] 27 | pub(crate) fn chara_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 27 | pub(crate) fn chara_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/accessory.rs:45:43 [INFO] [stdout] | [INFO] [stdout] 45 | pub(crate) fn chara_accessory_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 45 | pub(crate) fn chara_accessory_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:187:43 [INFO] [stdout] | [INFO] [stdout] 187 | pub(crate) fn chara_character_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 187 | pub(crate) fn chara_character_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:191:39 [INFO] [stdout] | [INFO] [stdout] 191 | fn chara_character_path_simple(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 191 | fn chara_character_path_simple(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:215:30 [INFO] [stdout] | [INFO] [stdout] 215 | fn chara_path_complex(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 215 | fn chara_path_complex(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:323:27 [INFO] [stdout] | [INFO] [stdout] 323 | fn catchlight_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 323 | fn catchlight_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:337:20 [INFO] [stdout] | [INFO] [stdout] 337 | fn eye_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 337 | fn eye_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:350:21 [INFO] [stdout] | [INFO] [stdout] 350 | fn skin_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 350 | fn skin_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:360:22 [INFO] [stdout] | [INFO] [stdout] 360 | fn decal_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 360 | fn decal_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:381:25 [INFO] [stdout] | [INFO] [stdout] 381 | fn skeleton_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 381 | fn skeleton_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:416:20 [INFO] [stdout] | [INFO] [stdout] 416 | fn tmb_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 416 | fn tmb_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:426:20 [INFO] [stdout] | [INFO] [stdout] 426 | fn pap_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 426 | fn pap_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:452:21 [INFO] [stdout] | [INFO] [stdout] 452 | fn atch_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 452 | fn atch_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/demihuman.rs:55:43 [INFO] [stdout] | [INFO] [stdout] 55 | pub(crate) fn chara_demihuman_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 55 | pub(crate) fn chara_demihuman_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/demihuman.rs:59:39 [INFO] [stdout] | [INFO] [stdout] 59 | fn chara_demihuman_path_simple(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 59 | fn chara_demihuman_path_simple(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/demihuman.rs:178:41 [INFO] [stdout] | [INFO] [stdout] 178 | fn chara_demihuman_path_skeleton(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 178 | fn chara_demihuman_path_skeleton(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/equipment.rs:49:43 [INFO] [stdout] | [INFO] [stdout] 49 | pub(crate) fn chara_equipment_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 49 | pub(crate) fn chara_equipment_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/monster.rs:50:41 [INFO] [stdout] | [INFO] [stdout] 50 | pub(crate) fn chara_monster_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 50 | pub(crate) fn chara_monster_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/monster.rs:54:37 [INFO] [stdout] | [INFO] [stdout] 54 | fn chara_monster_path_normal(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 54 | fn chara_monster_path_normal(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/monster.rs:164:39 [INFO] [stdout] | [INFO] [stdout] 164 | fn chara_monster_path_skeleton(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 164 | fn chara_monster_path_skeleton(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/weapon.rs:50:40 [INFO] [stdout] | [INFO] [stdout] 50 | pub(crate) fn chara_weapon_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 50 | pub(crate) fn chara_weapon_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/weapon.rs:54:36 [INFO] [stdout] | [INFO] [stdout] 54 | fn chara_weapon_path_simple(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 54 | fn chara_weapon_path_simple(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/weapon.rs:167:38 [INFO] [stdout] | [INFO] [stdout] 167 | fn chara_weapon_path_skeleton(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 167 | fn chara_weapon_path_skeleton(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/common/mod.rs:7:34 [INFO] [stdout] | [INFO] [stdout] 7 | pub(crate) fn common_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 7 | pub(crate) fn common_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/common/font.rs:13:39 [INFO] [stdout] | [INFO] [stdout] 13 | pub(crate) fn common_font_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 13 | pub(crate) fn common_font_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/common/font.rs:17:27 [INFO] [stdout] | [INFO] [stdout] 17 | fn common_font_tex(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 17 | fn common_font_tex(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/common/font.rs:24:27 [INFO] [stdout] | [INFO] [stdout] 24 | fn common_font_fdt(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 24 | fn common_font_fdt(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/ui/mod.rs:8:30 [INFO] [stdout] | [INFO] [stdout] 8 | pub(crate) fn ui_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 8 | pub(crate) fn ui_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/ui/icon.rs:11:35 [INFO] [stdout] | [INFO] [stdout] 11 | pub(crate) fn ui_icon_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 11 | pub(crate) fn ui_icon_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/ui/map.rs:13:34 [INFO] [stdout] | [INFO] [stdout] 13 | pub(crate) fn ui_map_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 13 | pub(crate) fn ui_map_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/types/file_or_part.rs:42:40 [INFO] [stdout] | [INFO] [stdout] 42 | pub fn file_or_part(input: &str) -> IResult<&str, FileOrPart> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 42 | pub fn file_or_part(input: &str) -> IResult<&str, FileOrPart<'_, T>> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/lib.rs:126:25 [INFO] [stdout] | [INFO] [stdout] 126 | pub fn game_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 126 | pub fn game_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/mod.rs:27:33 [INFO] [stdout] | [INFO] [stdout] 27 | pub(crate) fn chara_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 27 | pub(crate) fn chara_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/accessory.rs:45:43 [INFO] [stdout] | [INFO] [stdout] 45 | pub(crate) fn chara_accessory_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 45 | pub(crate) fn chara_accessory_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:187:43 [INFO] [stdout] | [INFO] [stdout] 187 | pub(crate) fn chara_character_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 187 | pub(crate) fn chara_character_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:191:39 [INFO] [stdout] | [INFO] [stdout] 191 | fn chara_character_path_simple(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 191 | fn chara_character_path_simple(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:215:30 [INFO] [stdout] | [INFO] [stdout] 215 | fn chara_path_complex(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 215 | fn chara_path_complex(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:323:27 [INFO] [stdout] | [INFO] [stdout] 323 | fn catchlight_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 323 | fn catchlight_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:337:20 [INFO] [stdout] | [INFO] [stdout] 337 | fn eye_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 337 | fn eye_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:350:21 [INFO] [stdout] | [INFO] [stdout] 350 | fn skin_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 350 | fn skin_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:360:22 [INFO] [stdout] | [INFO] [stdout] 360 | fn decal_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 360 | fn decal_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:381:25 [INFO] [stdout] | [INFO] [stdout] 381 | fn skeleton_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 381 | fn skeleton_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:416:20 [INFO] [stdout] | [INFO] [stdout] 416 | fn tmb_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 416 | fn tmb_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:426:20 [INFO] [stdout] | [INFO] [stdout] 426 | fn pap_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 426 | fn pap_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/character.rs:452:21 [INFO] [stdout] | [INFO] [stdout] 452 | fn atch_path(input: &str) -> IResult<&str, CharacterPath> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 452 | fn atch_path(input: &str) -> IResult<&str, CharacterPath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/demihuman.rs:55:43 [INFO] [stdout] | [INFO] [stdout] 55 | pub(crate) fn chara_demihuman_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 55 | pub(crate) fn chara_demihuman_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/demihuman.rs:59:39 [INFO] [stdout] | [INFO] [stdout] 59 | fn chara_demihuman_path_simple(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 59 | fn chara_demihuman_path_simple(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/demihuman.rs:178:41 [INFO] [stdout] | [INFO] [stdout] 178 | fn chara_demihuman_path_skeleton(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 178 | fn chara_demihuman_path_skeleton(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/equipment.rs:49:43 [INFO] [stdout] | [INFO] [stdout] 49 | pub(crate) fn chara_equipment_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 49 | pub(crate) fn chara_equipment_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/monster.rs:50:41 [INFO] [stdout] | [INFO] [stdout] 50 | pub(crate) fn chara_monster_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 50 | pub(crate) fn chara_monster_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/monster.rs:54:37 [INFO] [stdout] | [INFO] [stdout] 54 | fn chara_monster_path_normal(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 54 | fn chara_monster_path_normal(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/monster.rs:164:39 [INFO] [stdout] | [INFO] [stdout] 164 | fn chara_monster_path_skeleton(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 164 | fn chara_monster_path_skeleton(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/weapon.rs:50:40 [INFO] [stdout] | [INFO] [stdout] 50 | pub(crate) fn chara_weapon_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 50 | pub(crate) fn chara_weapon_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/weapon.rs:54:36 [INFO] [stdout] | [INFO] [stdout] 54 | fn chara_weapon_path_simple(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 54 | fn chara_weapon_path_simple(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/chara/weapon.rs:167:38 [INFO] [stdout] | [INFO] [stdout] 167 | fn chara_weapon_path_skeleton(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 167 | fn chara_weapon_path_skeleton(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/common/mod.rs:7:34 [INFO] [stdout] | [INFO] [stdout] 7 | pub(crate) fn common_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 7 | pub(crate) fn common_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/common/font.rs:13:39 [INFO] [stdout] | [INFO] [stdout] 13 | pub(crate) fn common_font_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 13 | pub(crate) fn common_font_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/common/font.rs:17:27 [INFO] [stdout] | [INFO] [stdout] 17 | fn common_font_tex(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 17 | fn common_font_tex(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/common/font.rs:24:27 [INFO] [stdout] | [INFO] [stdout] 24 | fn common_font_fdt(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 24 | fn common_font_fdt(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/ui/mod.rs:8:30 [INFO] [stdout] | [INFO] [stdout] 8 | pub(crate) fn ui_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 8 | pub(crate) fn ui_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/ui/icon.rs:11:35 [INFO] [stdout] | [INFO] [stdout] 11 | pub(crate) fn ui_icon_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 11 | pub(crate) fn ui_icon_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/path/ui/map.rs:13:34 [INFO] [stdout] | [INFO] [stdout] 13 | pub(crate) fn ui_map_path(input: &str) -> IResult<&str, GamePath> { [INFO] [stdout] | ^^^^ ---- -------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 13 | pub(crate) fn ui_map_path(input: &str) -> IResult<&str, GamePath<'_>> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> path-parser/src/types/file_or_part.rs:42:40 [INFO] [stdout] | [INFO] [stdout] 42 | pub fn file_or_part(input: &str) -> IResult<&str, FileOrPart> { [INFO] [stdout] | ^^^^ ---- ------------- the lifetimes get resolved as `'_` [INFO] [stdout] | | | [INFO] [stdout] | | the lifetimes get resolved as `'_` [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 42 | pub fn file_or_part(input: &str) -> IResult<&str, FileOrPart<'_, T>> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Checking affects-calculator v1.0.0 (/opt/rustwide/workdir/affects-calculator) [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> affects-calculator/src/lib.rs:17:27 [INFO] [stdout] | [INFO] [stdout] 17 | fn calculate_affected(&self, path: &str) -> BTreeMap>>; [INFO] [stdout] | ^^^^^ this lifetime flows to the output -------- the lifetime gets resolved as `'_` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 17 | fn calculate_affected(&self, path: &str) -> BTreeMap>>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> affects-calculator/src/lib.rs:36:27 [INFO] [stdout] | [INFO] [stdout] 36 | fn calculate_affected(&self, path: &str) -> BTreeMap>> { [INFO] [stdout] | ^^^^^ this lifetime flows to the output -------- the lifetime gets resolved as `'_` [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 36 | fn calculate_affected(&self, path: &str) -> BTreeMap>> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> affects-calculator/src/lib.rs:818:42 [INFO] [stdout] | [INFO] [stdout] 818 | fn single_name_ref(kind: ItemKind, name: &str) -> Option)>> { [INFO] [stdout] | ^^^^ -------- the lifetime gets resolved as `'_` [INFO] [stdout] | | [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 818 | fn single_name_ref(kind: ItemKind, name: &str) -> Option)>> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> affects-calculator/src/lib.rs:17:27 [INFO] [stdout] | [INFO] [stdout] 17 | fn calculate_affected(&self, path: &str) -> BTreeMap>>; [INFO] [stdout] | ^^^^^ this lifetime flows to the output -------- the lifetime gets resolved as `'_` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 17 | fn calculate_affected(&self, path: &str) -> BTreeMap>>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> affects-calculator/src/lib.rs:36:27 [INFO] [stdout] | [INFO] [stdout] 36 | fn calculate_affected(&self, path: &str) -> BTreeMap>> { [INFO] [stdout] | ^^^^^ this lifetime flows to the output -------- the lifetime gets resolved as `'_` [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 36 | fn calculate_affected(&self, path: &str) -> BTreeMap>> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> affects-calculator/src/lib.rs:818:42 [INFO] [stdout] | [INFO] [stdout] 818 | fn single_name_ref(kind: ItemKind, name: &str) -> Option)>> { [INFO] [stdout] | ^^^^ -------- the lifetime gets resolved as `'_` [INFO] [stdout] | | [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] help: one option is to remove the lifetime for references and use the anonymous lifetime for paths [INFO] [stdout] | [INFO] [stdout] 818 | fn single_name_ref(kind: ItemKind, name: &str) -> Option)>> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Checking affects-database-generator v2.0.0 (/opt/rustwide/workdir/affects-database-generator) [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 14s [INFO] running `Command { std: "docker" "inspect" "3cc0915d7722f705ea4597dc2a3d3f80abce84aecabd2be180c3a0cdad78489d", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "3cc0915d7722f705ea4597dc2a3d3f80abce84aecabd2be180c3a0cdad78489d", kill_on_drop: false }` [INFO] [stdout] 3cc0915d7722f705ea4597dc2a3d3f80abce84aecabd2be180c3a0cdad78489d