[INFO] cloning repository https://github.com/fishmaniac/farm_defense [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/fishmaniac/farm_defense" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Ffishmaniac%2Ffarm_defense", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Ffishmaniac%2Ffarm_defense'... [INFO] [stderr] fatal: write error: No space left on device [INFO] [stderr] fatal: fetch-pack: invalid index-pack output [WARN] Retrying crate fetch in 3 seconds (attempt 1) [INFO] cloning repository https://github.com/fishmaniac/farm_defense [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/fishmaniac/farm_defense" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Ffishmaniac%2Ffarm_defense", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Ffishmaniac%2Ffarm_defense'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] e0f3dbe208539d6250fa48eb1c7ed1df45b49567 [INFO] checking fishmaniac/farm_defense against master#e43d139a82620a268d3828a73e12a8679339e8f8 for pr-143545 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Ffishmaniac%2Ffarm_defense" "/workspace/builds/worker-6-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc1/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/fishmaniac/farm_defense [INFO] removed 0 missing tests [INFO] finished tweaking git repo https://github.com/fishmaniac/farm_defense [INFO] tweaked toml for git repo https://github.com/fishmaniac/farm_defense written to /workspace/builds/worker-6-tc1/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/fishmaniac/farm_defense on toolchain e43d139a82620a268d3828a73e12a8679339e8f8 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+e43d139a82620a268d3828a73e12a8679339e8f8" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/fishmaniac/farm_defense already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+e43d139a82620a268d3828a73e12a8679339e8f8" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:90999bfc7ae267e83380e433d8e61a7c072ca6729e92edbae886d3423b3a6f4c" "/opt/rustwide/cargo-home/bin/cargo" "+e43d139a82620a268d3828a73e12a8679339e8f8" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 4aebf9fbde89d42fc5773a175d51cc8d6ddf4a2a1cd8b094b8157f93b37b80eb [INFO] running `Command { std: "docker" "start" "-a" "4aebf9fbde89d42fc5773a175d51cc8d6ddf4a2a1cd8b094b8157f93b37b80eb", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "4aebf9fbde89d42fc5773a175d51cc8d6ddf4a2a1cd8b094b8157f93b37b80eb", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "4aebf9fbde89d42fc5773a175d51cc8d6ddf4a2a1cd8b094b8157f93b37b80eb", kill_on_drop: false }` [INFO] [stdout] 4aebf9fbde89d42fc5773a175d51cc8d6ddf4a2a1cd8b094b8157f93b37b80eb [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:90999bfc7ae267e83380e433d8e61a7c072ca6729e92edbae886d3423b3a6f4c" "/opt/rustwide/cargo-home/bin/cargo" "+e43d139a82620a268d3828a73e12a8679339e8f8" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] d21f0cb04d832dc821a9bdeed01a3149c3ad08125cd06e8bd6edcd2dc2c328b6 [INFO] running `Command { std: "docker" "start" "-a" "d21f0cb04d832dc821a9bdeed01a3149c3ad08125cd06e8bd6edcd2dc2c328b6", kill_on_drop: false }` [INFO] [stderr] Compiling cfg-if v1.0.0 [INFO] [stderr] Compiling version-compare v0.1.1 [INFO] [stderr] Compiling libc v0.2.144 [INFO] [stderr] Compiling sdl2 v0.35.2 [INFO] [stderr] Checking lazy_static v1.4.0 [INFO] [stderr] Checking bitflags v1.3.2 [INFO] [stderr] Compiling sdl2-sys v0.35.2 [INFO] [stderr] Checking farm_defense v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `sdl2::event::Event` [INFO] [stdout] --> src/event_manager.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use sdl2::event::Event; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::player_manager` [INFO] [stdout] --> src/event_manager.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::player_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::projectile_manager` [INFO] [stdout] --> src/tower_manager.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::projectile_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::enemy_manager` [INFO] [stdout] --> src/tower_manager.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::enemy_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::level_manager` [INFO] [stdout] --> src/projectile_manager.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::level_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `building_manager`, `constants`, `enemy_manager`, `gui_manager`, `projectile_manager`, and `tower_manager` [INFO] [stdout] --> src/minimap_manager.rs:2:13 [INFO] [stdout] | [INFO] [stdout] 2 | ...::{constants, projectile_manager, gui_manager, game_manager, building_manager, player_manager, event_manager, texture_manager::TextureManager, tower_manager, enemy_manager, l... [INFO] [stdout] | ^^^^^^^^^ ^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^ ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::constants` [INFO] [stdout] --> src/pathfinding_manager.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use crate::constants; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::enemy_manager` [INFO] [stdout] --> src/utilities.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::enemy_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `sdl2::event::Event` [INFO] [stdout] --> src/event_manager.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use sdl2::event::Event; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::player_manager` [INFO] [stdout] --> src/event_manager.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use crate::player_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::projectile_manager` [INFO] [stdout] --> src/tower_manager.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::projectile_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::enemy_manager` [INFO] [stdout] --> src/tower_manager.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | use crate::enemy_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::level_manager` [INFO] [stdout] --> src/projectile_manager.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::level_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `building_manager`, `constants`, `enemy_manager`, `gui_manager`, `projectile_manager`, and `tower_manager` [INFO] [stdout] --> src/minimap_manager.rs:2:13 [INFO] [stdout] | [INFO] [stdout] 2 | ...::{constants, projectile_manager, gui_manager, game_manager, building_manager, player_manager, event_manager, texture_manager::TextureManager, tower_manager, enemy_manager, l... [INFO] [stdout] | ^^^^^^^^^ ^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^ ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::constants` [INFO] [stdout] --> src/pathfinding_manager.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use crate::constants; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::enemy_manager` [INFO] [stdout] --> src/utilities.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::enemy_manager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Enemy` in this scope [INFO] [stdout] --> tests/integration/astar.rs:7:25 [INFO] [stdout] | [INFO] [stdout] 7 | let mut enemy = Enemy { [INFO] [stdout] | ^^^^^ not found in this scope [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0412]: cannot find type `Enemy` in this scope [INFO] [stdout] --> tests/integration/astar.rs:28:26 [INFO] [stdout] | [INFO] [stdout] 28 | pub fn astar(enemy: &mut Enemy, target: (usize, usize), level_vec: &[Vec]) { [INFO] [stdout] | ^^^^^ not found in this scope [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0412]: cannot find type `LevelTile` in this scope [INFO] [stdout] --> tests/integration/astar.rs:28:74 [INFO] [stdout] | [INFO] [stdout] 28 | pub fn astar(enemy: &mut Enemy, target: (usize, usize), level_vec: &[Vec]) { [INFO] [stdout] | ^^^^^^^^^ not found in this scope [INFO] [stdout] | [INFO] [stdout] help: you might be missing a type parameter [INFO] [stdout] | [INFO] [stdout] 28 | pub fn astar(enemy: &mut Enemy, target: (usize, usize), level_vec: &[Vec]) { [INFO] [stdout] | +++++++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0422]: cannot find struct, variant or union type `PathState` in this scope [INFO] [stdout] --> tests/integration/astar.rs:29:25 [INFO] [stdout] | [INFO] [stdout] 29 | let initial_state = PathState { [INFO] [stdout] | ^^^^^^^^^ not found in this scope [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0412]: cannot find type `PathState` in this scope [INFO] [stdout] --> tests/integration/astar.rs:34:52 [INFO] [stdout] | [INFO] [stdout] 34 | let mut frontier: std::collections::BinaryHeap = [initial_state].into(); [INFO] [stdout] | ^^^^^^^^^ not found in this scope [INFO] [stdout] | [INFO] [stdout] help: you might be missing a type parameter [INFO] [stdout] | [INFO] [stdout] 28 | pub fn astar(enemy: &mut Enemy, target: (usize, usize), level_vec: &[Vec]) { [INFO] [stdout] | +++++++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0422]: cannot find struct, variant or union type `PathState` in this scope [INFO] [stdout] --> tests/integration/astar.rs:62:31 [INFO] [stdout] | [INFO] [stdout] 62 | frontier.push(PathState { [INFO] [stdout] | ^^^^^^^^^ not found in this scope [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0412]: cannot find type `LevelTile` in this scope [INFO] [stdout] --> tests/integration/astar.rs:80:65 [INFO] [stdout] | [INFO] [stdout] 80 | fn get_neighbors(position: (usize, usize), level_vec: &[Vec]) -> Vec<(usize, usize)> { [INFO] [stdout] | ^^^^^^^^^ not found in this scope [INFO] [stdout] | [INFO] [stdout] help: you might be missing a type parameter [INFO] [stdout] | [INFO] [stdout] 80 | fn get_neighbors(position: (usize, usize), level_vec: &[Vec]) -> Vec<(usize, usize)> { [INFO] [stdout] | +++++++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0433]: failed to resolve: use of unresolved module or unlinked crate `constants` [INFO] [stdout] --> tests/integration/astar.rs:95:13 [INFO] [stdout] | [INFO] [stdout] 95 | constants::TILE_TYPE_WALL, [INFO] [stdout] | ^^^^^^^^^ use of unresolved module or unlinked crate `constants` [INFO] [stdout] | [INFO] [stdout] = help: if you wanted to use a crate named `constants`, use `cargo add constants` to add it to your `Cargo.toml` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] Some errors have detailed explanations: E0412, E0422, E0433. [INFO] [stdout] [INFO] [stdout] For more information about an error, try `rustc --explain E0412`. [INFO] [stdout] [INFO] [stderr] error: could not compile `farm_defense` (test "integration") due to 8 previous errors [INFO] [stderr] warning: build failed, waiting for other jobs to finish... [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/event_manager.rs:64:9 [INFO] [stdout] | [INFO] [stdout] 64 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `width` [INFO] [stdout] --> src/event_manager.rs:106:66 [INFO] [stdout] | [INFO] [stdout] 106 | win_event: sdl2::event::WindowEvent::Resized(width, height), [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `height` [INFO] [stdout] --> src/event_manager.rs:106:73 [INFO] [stdout] | [INFO] [stdout] 106 | win_event: sdl2::event::WindowEvent::Resized(width, height), [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `towers` [INFO] [stdout] --> src/event_manager.rs:121:9 [INFO] [stdout] | [INFO] [stdout] 121 | towers: &mut tower_manager::TowerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_towers` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/player_manager.rs:41:9 [INFO] [stdout] | [INFO] [stdout] 41 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `events` [INFO] [stdout] --> src/level_manager.rs:218:9 [INFO] [stdout] | [INFO] [stdout] 218 | events: &mut event_manager::EventManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_events` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player` [INFO] [stdout] --> src/level_manager.rs:219:9 [INFO] [stdout] | [INFO] [stdout] 219 | player: &mut player_manager::PlayerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/event_manager.rs:64:9 [INFO] [stdout] | [INFO] [stdout] 64 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `width` [INFO] [stdout] --> src/event_manager.rs:106:66 [INFO] [stdout] | [INFO] [stdout] 106 | win_event: sdl2::event::WindowEvent::Resized(width, height), [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `height` [INFO] [stdout] --> src/event_manager.rs:106:73 [INFO] [stdout] | [INFO] [stdout] 106 | win_event: sdl2::event::WindowEvent::Resized(width, height), [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `minimap_manager` [INFO] [stdout] --> src/building_manager.rs:286:9 [INFO] [stdout] | [INFO] [stdout] 286 | minimap_manager: &mut minimap_manager::MinimapManager, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_minimap_manager` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `towers` [INFO] [stdout] --> src/event_manager.rs:121:9 [INFO] [stdout] | [INFO] [stdout] 121 | towers: &mut tower_manager::TowerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_towers` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/enemy_manager.rs:42:9 [INFO] [stdout] | [INFO] [stdout] 42 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/player_manager.rs:41:9 [INFO] [stdout] | [INFO] [stdout] 41 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/gui_manager.rs:138:45 [INFO] [stdout] | [INFO] [stdout] 138 | pub fn create_inventory_hud (&mut self, game: &mut game_manager::GameManager) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `events` [INFO] [stdout] --> src/level_manager.rs:218:9 [INFO] [stdout] | [INFO] [stdout] 218 | events: &mut event_manager::EventManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_events` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player` [INFO] [stdout] --> src/level_manager.rs:219:9 [INFO] [stdout] | [INFO] [stdout] 219 | player: &mut player_manager::PlayerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `tex_man` [INFO] [stdout] --> src/gui_manager.rs:492:9 [INFO] [stdout] | [INFO] [stdout] 492 | tex_man: &mut texture_manager::TextureManager [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_tex_man` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/minimap_manager.rs:12:16 [INFO] [stdout] | [INFO] [stdout] 12 | pub fn new(game: &mut game_manager::GameManager) -> Self { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `texture` [INFO] [stdout] --> src/minimap_manager.rs:30:25 [INFO] [stdout] | [INFO] [stdout] 30 | let texture = tex_man.load(&level_tile.texture_path)?; [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_texture` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `minimap_manager` [INFO] [stdout] --> src/building_manager.rs:286:9 [INFO] [stdout] | [INFO] [stdout] 286 | minimap_manager: &mut minimap_manager::MinimapManager, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_minimap_manager` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/enemy_manager.rs:42:9 [INFO] [stdout] | [INFO] [stdout] 42 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `err` [INFO] [stdout] --> src/menu_manager.rs:342:29 [INFO] [stdout] | [INFO] [stdout] 342 | Err(err) => { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_err` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/gui_manager.rs:138:45 [INFO] [stdout] | [INFO] [stdout] 138 | pub fn create_inventory_hud (&mut self, game: &mut game_manager::GameManager) { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `level_vec` [INFO] [stdout] --> src/pathfinding_manager.rs:43:9 [INFO] [stdout] | [INFO] [stdout] 43 | level_vec: &[Vec] [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_level_vec` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `enemy` [INFO] [stdout] --> src/pathfinding_manager.rs:109:9 [INFO] [stdout] | [INFO] [stdout] 109 | enemy: &mut enemy_manager::Enemy, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_enemy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `target` [INFO] [stdout] --> src/pathfinding_manager.rs:110:9 [INFO] [stdout] | [INFO] [stdout] 110 | target: (usize, usize), [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `level_vec` [INFO] [stdout] --> src/pathfinding_manager.rs:111:9 [INFO] [stdout] | [INFO] [stdout] 111 | level_vec: &[Vec] [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_level_vec` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/upgrade_manager.rs:65:9 [INFO] [stdout] | [INFO] [stdout] 65 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `buildings` [INFO] [stdout] --> src/upgrade_manager.rs:67:9 [INFO] [stdout] | [INFO] [stdout] 67 | buildings: &mut building_manager::BuildingManager, [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_buildings` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/upgrade_manager.rs:120:33 [INFO] [stdout] | [INFO] [stdout] 120 | ... Err(e) => None, [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/upgrade_manager.rs:183:33 [INFO] [stdout] | [INFO] [stdout] 183 | ... Err(e) => None, [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `tex_man` [INFO] [stdout] --> src/gui_manager.rs:492:9 [INFO] [stdout] | [INFO] [stdout] 492 | tex_man: &mut texture_manager::TextureManager [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_tex_man` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `events` [INFO] [stdout] --> src/upgrade_manager.rs:291:9 [INFO] [stdout] | [INFO] [stdout] 291 | events: &mut event_manager::EventManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_events` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/minimap_manager.rs:12:16 [INFO] [stdout] | [INFO] [stdout] 12 | pub fn new(game: &mut game_manager::GameManager) -> Self { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `texture` [INFO] [stdout] --> src/minimap_manager.rs:30:25 [INFO] [stdout] | [INFO] [stdout] 30 | let texture = tex_man.load(&level_tile.texture_path)?; [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_texture` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/utilities.rs:40:5 [INFO] [stdout] | [INFO] [stdout] 40 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `events` [INFO] [stdout] --> src/utilities.rs:81:5 [INFO] [stdout] | [INFO] [stdout] 81 | events: &mut event_manager::EventManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_events` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/main.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `tex_man` [INFO] [stdout] --> src/main.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | tex_man: &mut texture_manager::TextureManager, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_tex_man` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `events` [INFO] [stdout] --> src/main.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | events: &mut event_manager::EventManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_events` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player` [INFO] [stdout] --> src/main.rs:23:5 [INFO] [stdout] | [INFO] [stdout] 23 | player: &mut player_manager::PlayerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `level` [INFO] [stdout] --> src/main.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 24 | level: &mut level_manager::LevelManager, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_level` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `towers` [INFO] [stdout] --> src/main.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | towers: &mut tower_manager::TowerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_towers` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `buildings` [INFO] [stdout] --> src/main.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | buildings: &mut building_manager::BuildingManager, [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_buildings` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `enemies` [INFO] [stdout] --> src/main.rs:27:5 [INFO] [stdout] | [INFO] [stdout] 27 | enemies: &mut enemy_manager::EnemyManager, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_enemies` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `projectiles` [INFO] [stdout] --> src/main.rs:28:5 [INFO] [stdout] | [INFO] [stdout] 28 | projectiles: &mut projectile_manager::ProjectileManager, [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_projectiles` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `seed_buttons` [INFO] [stdout] --> src/main.rs:29:5 [INFO] [stdout] | [INFO] [stdout] 29 | seed_buttons: &mut button_manager::ButtonManager, [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_seed_buttons` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `build_buttons` [INFO] [stdout] --> src/main.rs:30:5 [INFO] [stdout] | [INFO] [stdout] 30 | build_buttons: &mut button_manager::ButtonManager, [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_build_buttons` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `health_bars` [INFO] [stdout] --> src/main.rs:31:5 [INFO] [stdout] | [INFO] [stdout] 31 | health_bars: &mut gui_manager::GUIManager, [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_health_bars` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/main.rs:41:5 [INFO] [stdout] | [INFO] [stdout] 41 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `tex_man` [INFO] [stdout] --> src/main.rs:42:5 [INFO] [stdout] | [INFO] [stdout] 42 | tex_man: &mut texture_manager::TextureManager, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_tex_man` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `events` [INFO] [stdout] --> src/main.rs:43:5 [INFO] [stdout] | [INFO] [stdout] 43 | events: &mut event_manager::EventManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_events` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player` [INFO] [stdout] --> src/main.rs:44:5 [INFO] [stdout] | [INFO] [stdout] 44 | player: &mut player_manager::PlayerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `level` [INFO] [stdout] --> src/main.rs:45:5 [INFO] [stdout] | [INFO] [stdout] 45 | level: &mut level_manager::LevelManager, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_level` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `towers` [INFO] [stdout] --> src/main.rs:46:5 [INFO] [stdout] | [INFO] [stdout] 46 | towers: &mut tower_manager::TowerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_towers` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `buildings` [INFO] [stdout] --> src/main.rs:47:5 [INFO] [stdout] | [INFO] [stdout] 47 | buildings: &mut building_manager::BuildingManager, [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_buildings` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `enemies` [INFO] [stdout] --> src/main.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 48 | enemies: &mut enemy_manager::EnemyManager, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_enemies` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `projectiles` [INFO] [stdout] --> src/main.rs:49:5 [INFO] [stdout] | [INFO] [stdout] 49 | projectiles: &mut projectile_manager::ProjectileManager, [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_projectiles` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `seed_buttons` [INFO] [stdout] --> src/main.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | seed_buttons: &mut button_manager::ButtonManager, [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_seed_buttons` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `build_buttons` [INFO] [stdout] --> src/main.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | build_buttons: &mut button_manager::ButtonManager, [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_build_buttons` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `health_bars` [INFO] [stdout] --> src/main.rs:52:5 [INFO] [stdout] | [INFO] [stdout] 52 | health_bars: &mut gui_manager::GUIManager, [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_health_bars` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mixer_context` [INFO] [stdout] --> src/main.rs:139:9 [INFO] [stdout] | [INFO] [stdout] 139 | let mixer_context = sdl2::mixer::init(sdl2::mixer::InitFlag::MP3).unwrap(); [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_mixer_context` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `font_path` is never read [INFO] [stdout] --> src/gui_manager.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 41 | pub struct GUIManager <'a> { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 48 | font_path: &'a std::path::Path, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `minimap_updated`, `texture`, and `texture_path` are never read [INFO] [stdout] --> src/minimap_manager.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 5 | pub struct MinimapManager <'a> { [INFO] [stdout] | -------------- fields in this struct [INFO] [stdout] 6 | minimap_updated: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] 7 | texture: Option>, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] 8 | texture_path: String, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `err` [INFO] [stdout] --> src/menu_manager.rs:342:29 [INFO] [stdout] | [INFO] [stdout] 342 | Err(err) => { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_err` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `button_amount` and `small_font` are never read [INFO] [stdout] --> src/menu_manager.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct MenuManager <'a> { [INFO] [stdout] | ----------- fields in this struct [INFO] [stdout] ... [INFO] [stdout] 18 | button_amount: usize, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 21 | small_font: &'a sdl2::ttf::Font<'a, 'a>, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `building_index` is never read [INFO] [stdout] --> src/upgrade_manager.rs:45:5 [INFO] [stdout] | [INFO] [stdout] 37 | pub struct UpgradeMenu <'a> { [INFO] [stdout] | ----------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 45 | building_index: usize, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `level_vec` [INFO] [stdout] --> src/pathfinding_manager.rs:43:9 [INFO] [stdout] | [INFO] [stdout] 43 | level_vec: &[Vec] [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_level_vec` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:99:13 [INFO] [stdout] | [INFO] [stdout] 99 | menu_manager.update_menu(events, game, player); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 99 | let _ = menu_manager.update_menu(events, game, player); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:165:5 [INFO] [stdout] | [INFO] [stdout] 165 | menu_manager.create_menu(&mut game, &mut events); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 165 | let _ = menu_manager.create_menu(&mut game, &mut events); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:175:5 [INFO] [stdout] | [INFO] [stdout] 175 | sdl2::mixer::Music::play(&audio_chunk, -1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 175 | let _ = sdl2::mixer::Music::play(&audio_chunk, -1); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:181:5 [INFO] [stdout] | [INFO] [stdout] 181 | game_loop(&mut game, &mut tex_man, &mut events, &mut player, &mut level, &mut towers, &mut buildings, &mut enemies, &mut projectiles, &mut upgrade_manager, &mut seed_buttons, &mut build_buttons, &mut minimap_manager, &mut gui_manager, &mut menu_manager, &mut pathfinding_manager); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 181 | let _ = game_loop(&mut game, &mut tex_man, &mut events, &mut player, &mut level, &mut towers, &mut buildings, &mut enemies, &mut projectiles, &mut upgrade_manager, &mut seed_buttons, &mut build_buttons, &mut minimap_manager, &mut gui_manager, &mut menu_manager, &mut pathfinding_manager); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `enemy` [INFO] [stdout] --> src/pathfinding_manager.rs:109:9 [INFO] [stdout] | [INFO] [stdout] 109 | enemy: &mut enemy_manager::Enemy, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_enemy` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `target` [INFO] [stdout] --> src/pathfinding_manager.rs:110:9 [INFO] [stdout] | [INFO] [stdout] 110 | target: (usize, usize), [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `level_vec` [INFO] [stdout] --> src/pathfinding_manager.rs:111:9 [INFO] [stdout] | [INFO] [stdout] 111 | level_vec: &[Vec] [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_level_vec` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:148:9 [INFO] [stdout] | [INFO] [stdout] 148 | minimap_manager.update_minimap(events, level, tex_man); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 148 | let _ = minimap_manager.update_minimap(events, level, tex_man); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:201:9 [INFO] [stdout] | [INFO] [stdout] 201 | / buildings.render_buildings( [INFO] [stdout] 202 | | self, [INFO] [stdout] 203 | | tex_man, [INFO] [stdout] 204 | | gui_manager [INFO] [stdout] 205 | | ); [INFO] [stdout] | |_________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 201 | let _ = buildings.render_buildings( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:207:9 [INFO] [stdout] | [INFO] [stdout] 207 | gui_manager.render_preview(self, tex_man); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 207 | let _ = gui_manager.render_preview(self, tex_man); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:209:9 [INFO] [stdout] | [INFO] [stdout] 209 | / minimap_manager.render_minimap( [INFO] [stdout] 210 | | self, [INFO] [stdout] 211 | | level, [INFO] [stdout] 212 | | tex_man, [INFO] [stdout] 213 | | player [INFO] [stdout] 214 | | ); [INFO] [stdout] | |_________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 209 | let _ = minimap_manager.render_minimap( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:229:9 [INFO] [stdout] | [INFO] [stdout] 229 | gui_manager.render_inventory_hud(events, self, tex_man); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 229 | let _ = gui_manager.render_inventory_hud(events, self, tex_man); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:230:9 [INFO] [stdout] | [INFO] [stdout] 230 | gui_manager.render_messages(self, events, tex_man); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 230 | let _ = gui_manager.render_messages(self, events, tex_man); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> src/texture_manager.rs:81:14 [INFO] [stdout] | [INFO] [stdout] 81 | fn load(&'l self, path: &str) -> Result { [INFO] [stdout] | ^^ --------------------- the lifetime gets resolved as `'l` [INFO] [stdout] | | [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: one option is to consistently use `'l` [INFO] [stdout] | [INFO] [stdout] 81 | fn load(&'l self, path: &str) -> Result, String> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/building_manager.rs:266:25 [INFO] [stdout] | [INFO] [stdout] 266 | upgrade_manager.check_upgrade(game, towers, self, gui_manager, temp_tile, (col_index, row_index)); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 266 | let _ = upgrade_manager.check_upgrade(game, towers, self, gui_manager, temp_tile, (col_index, row_index)); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/upgrade_manager.rs:65:9 [INFO] [stdout] | [INFO] [stdout] 65 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `buildings` [INFO] [stdout] --> src/upgrade_manager.rs:67:9 [INFO] [stdout] | [INFO] [stdout] 67 | buildings: &mut building_manager::BuildingManager, [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_buildings` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:329:9 [INFO] [stdout] | [INFO] [stdout] 329 | game.canvas.fill_rect(max_health); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 329 | let _ = game.canvas.fill_rect(max_health); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:331:9 [INFO] [stdout] | [INFO] [stdout] 331 | game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 331 | let _ = game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:359:9 [INFO] [stdout] | [INFO] [stdout] 359 | game.canvas.fill_rect(max_health); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 359 | let _ = game.canvas.fill_rect(max_health); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:361:9 [INFO] [stdout] | [INFO] [stdout] 361 | game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 361 | let _ = game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:386:9 [INFO] [stdout] | [INFO] [stdout] 386 | game.canvas.fill_rect(max_health); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 386 | let _ = game.canvas.fill_rect(max_health); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:388:9 [INFO] [stdout] | [INFO] [stdout] 388 | game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 388 | let _ = game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/minimap_manager.rs:56:21 [INFO] [stdout] | [INFO] [stdout] 56 | game.canvas.fill_rect(rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 56 | let _ = game.canvas.fill_rect(rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/upgrade_manager.rs:120:33 [INFO] [stdout] | [INFO] [stdout] 120 | ... Err(e) => None, [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/upgrade_manager.rs:183:33 [INFO] [stdout] | [INFO] [stdout] 183 | ... Err(e) => None, [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/menu_manager.rs:384:29 [INFO] [stdout] | [INFO] [stdout] 384 | / ... game.canvas.window_mut().set_size( [INFO] [stdout] 385 | | ... self.resolution_vec[self.current_resolution].0, [INFO] [stdout] 386 | | ... self.resolution_vec[self.current_resolution].1 [INFO] [stdout] 387 | | ... ); [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 384 | let _ = game.canvas.window_mut().set_size( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/menu_manager.rs:398:29 [INFO] [stdout] | [INFO] [stdout] 398 | / ... game.canvas.window_mut().set_size( [INFO] [stdout] 399 | | ... self.resolution_vec[self.current_resolution].0, [INFO] [stdout] 400 | | ... self.resolution_vec[self.current_resolution].1 [INFO] [stdout] 401 | | ... ); [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 398 | let _ = game.canvas.window_mut().set_size( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/upgrade_manager.rs:86:21 [INFO] [stdout] | [INFO] [stdout] 86 | / self.create_upgrades( [INFO] [stdout] 87 | | gui_manager, [INFO] [stdout] 88 | | towers, [INFO] [stdout] 89 | | BuildingType::Archer, [INFO] [stdout] 90 | | grid_index [INFO] [stdout] 91 | | ); [INFO] [stdout] | |_____________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 86 | let _ = self.create_upgrades( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/upgrade_manager.rs:94:21 [INFO] [stdout] | [INFO] [stdout] 94 | / self.create_upgrades( [INFO] [stdout] 95 | | gui_manager, [INFO] [stdout] 96 | | towers, [INFO] [stdout] 97 | | BuildingType::Fireball, [INFO] [stdout] 98 | | grid_index [INFO] [stdout] 99 | | ); [INFO] [stdout] | |_____________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 94 | let _ = self.create_upgrades( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/upgrade_manager.rs:398:21 [INFO] [stdout] | [INFO] [stdout] 398 | game.canvas.fill_rect(upgrade.background_rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 398 | let _ = game.canvas.fill_rect(upgrade.background_rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/upgrade_manager.rs:436:25 [INFO] [stdout] | [INFO] [stdout] 436 | game.canvas.fill_rect(upgrade.background_rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 436 | let _ = game.canvas.fill_rect(upgrade.background_rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused return value of `std::cmp::Ord::max` that must be used [INFO] [stdout] --> src/utilities.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | speed.min(2).max(max_speed); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 20 | let _ = speed.min(2).max(max_speed); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `events` [INFO] [stdout] --> src/upgrade_manager.rs:291:9 [INFO] [stdout] | [INFO] [stdout] 291 | events: &mut event_manager::EventManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_events` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/utilities.rs:40:5 [INFO] [stdout] | [INFO] [stdout] 40 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `events` [INFO] [stdout] --> src/utilities.rs:81:5 [INFO] [stdout] | [INFO] [stdout] 81 | events: &mut event_manager::EventManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_events` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/main.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `tex_man` [INFO] [stdout] --> src/main.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 21 | tex_man: &mut texture_manager::TextureManager, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_tex_man` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `events` [INFO] [stdout] --> src/main.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | events: &mut event_manager::EventManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_events` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player` [INFO] [stdout] --> src/main.rs:23:5 [INFO] [stdout] | [INFO] [stdout] 23 | player: &mut player_manager::PlayerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `level` [INFO] [stdout] --> src/main.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 24 | level: &mut level_manager::LevelManager, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_level` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `towers` [INFO] [stdout] --> src/main.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | towers: &mut tower_manager::TowerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_towers` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `buildings` [INFO] [stdout] --> src/main.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | buildings: &mut building_manager::BuildingManager, [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_buildings` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `enemies` [INFO] [stdout] --> src/main.rs:27:5 [INFO] [stdout] | [INFO] [stdout] 27 | enemies: &mut enemy_manager::EnemyManager, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_enemies` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `projectiles` [INFO] [stdout] --> src/main.rs:28:5 [INFO] [stdout] | [INFO] [stdout] 28 | projectiles: &mut projectile_manager::ProjectileManager, [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_projectiles` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `seed_buttons` [INFO] [stdout] --> src/main.rs:29:5 [INFO] [stdout] | [INFO] [stdout] 29 | seed_buttons: &mut button_manager::ButtonManager, [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_seed_buttons` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `build_buttons` [INFO] [stdout] --> src/main.rs:30:5 [INFO] [stdout] | [INFO] [stdout] 30 | build_buttons: &mut button_manager::ButtonManager, [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_build_buttons` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `health_bars` [INFO] [stdout] --> src/main.rs:31:5 [INFO] [stdout] | [INFO] [stdout] 31 | health_bars: &mut gui_manager::GUIManager, [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_health_bars` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game` [INFO] [stdout] --> src/main.rs:41:5 [INFO] [stdout] | [INFO] [stdout] 41 | game: &mut game_manager::GameManager, [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `tex_man` [INFO] [stdout] --> src/main.rs:42:5 [INFO] [stdout] | [INFO] [stdout] 42 | tex_man: &mut texture_manager::TextureManager, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_tex_man` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `events` [INFO] [stdout] --> src/main.rs:43:5 [INFO] [stdout] | [INFO] [stdout] 43 | events: &mut event_manager::EventManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_events` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player` [INFO] [stdout] --> src/main.rs:44:5 [INFO] [stdout] | [INFO] [stdout] 44 | player: &mut player_manager::PlayerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_player` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `level` [INFO] [stdout] --> src/main.rs:45:5 [INFO] [stdout] | [INFO] [stdout] 45 | level: &mut level_manager::LevelManager, [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_level` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `towers` [INFO] [stdout] --> src/main.rs:46:5 [INFO] [stdout] | [INFO] [stdout] 46 | towers: &mut tower_manager::TowerManager, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_towers` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `buildings` [INFO] [stdout] --> src/main.rs:47:5 [INFO] [stdout] | [INFO] [stdout] 47 | buildings: &mut building_manager::BuildingManager, [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_buildings` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `enemies` [INFO] [stdout] --> src/main.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 48 | enemies: &mut enemy_manager::EnemyManager, [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_enemies` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `projectiles` [INFO] [stdout] --> src/main.rs:49:5 [INFO] [stdout] | [INFO] [stdout] 49 | projectiles: &mut projectile_manager::ProjectileManager, [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_projectiles` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `seed_buttons` [INFO] [stdout] --> src/main.rs:50:5 [INFO] [stdout] | [INFO] [stdout] 50 | seed_buttons: &mut button_manager::ButtonManager, [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_seed_buttons` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `build_buttons` [INFO] [stdout] --> src/main.rs:51:5 [INFO] [stdout] | [INFO] [stdout] 51 | build_buttons: &mut button_manager::ButtonManager, [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_build_buttons` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `health_bars` [INFO] [stdout] --> src/main.rs:52:5 [INFO] [stdout] | [INFO] [stdout] 52 | health_bars: &mut gui_manager::GUIManager, [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_health_bars` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `mixer_context` [INFO] [stdout] --> src/main.rs:139:9 [INFO] [stdout] | [INFO] [stdout] 139 | let mixer_context = sdl2::mixer::init(sdl2::mixer::InitFlag::MP3).unwrap(); [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_mixer_context` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `font_path` is never read [INFO] [stdout] --> src/gui_manager.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 41 | pub struct GUIManager <'a> { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 48 | font_path: &'a std::path::Path, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `minimap_updated`, `texture`, and `texture_path` are never read [INFO] [stdout] --> src/minimap_manager.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 5 | pub struct MinimapManager <'a> { [INFO] [stdout] | -------------- fields in this struct [INFO] [stdout] 6 | minimap_updated: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] 7 | texture: Option>, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] 8 | texture_path: String, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `button_amount` and `small_font` are never read [INFO] [stdout] --> src/menu_manager.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct MenuManager <'a> { [INFO] [stdout] | ----------- fields in this struct [INFO] [stdout] ... [INFO] [stdout] 18 | button_amount: usize, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 21 | small_font: &'a sdl2::ttf::Font<'a, 'a>, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `building_index` is never read [INFO] [stdout] --> src/upgrade_manager.rs:45:5 [INFO] [stdout] | [INFO] [stdout] 37 | pub struct UpgradeMenu <'a> { [INFO] [stdout] | ----------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 45 | building_index: usize, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:99:13 [INFO] [stdout] | [INFO] [stdout] 99 | menu_manager.update_menu(events, game, player); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 99 | let _ = menu_manager.update_menu(events, game, player); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:165:5 [INFO] [stdout] | [INFO] [stdout] 165 | menu_manager.create_menu(&mut game, &mut events); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 165 | let _ = menu_manager.create_menu(&mut game, &mut events); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:175:5 [INFO] [stdout] | [INFO] [stdout] 175 | sdl2::mixer::Music::play(&audio_chunk, -1); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 175 | let _ = sdl2::mixer::Music::play(&audio_chunk, -1); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:181:5 [INFO] [stdout] | [INFO] [stdout] 181 | game_loop(&mut game, &mut tex_man, &mut events, &mut player, &mut level, &mut towers, &mut buildings, &mut enemies, &mut projectiles, &mut upgrade_manager, &mut seed_buttons, &mut build_buttons, &mut minimap_manager, &mut gui_manager, &mut menu_manager, &mut pathfinding_manager); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 181 | let _ = game_loop(&mut game, &mut tex_man, &mut events, &mut player, &mut level, &mut towers, &mut buildings, &mut enemies, &mut projectiles, &mut upgrade_manager, &mut seed_buttons, &mut build_buttons, &mut minimap_manager, &mut gui_manager, &mut menu_manager, &mut pathfinding_manager); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:148:9 [INFO] [stdout] | [INFO] [stdout] 148 | minimap_manager.update_minimap(events, level, tex_man); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 148 | let _ = minimap_manager.update_minimap(events, level, tex_man); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:201:9 [INFO] [stdout] | [INFO] [stdout] 201 | / buildings.render_buildings( [INFO] [stdout] 202 | | self, [INFO] [stdout] 203 | | tex_man, [INFO] [stdout] 204 | | gui_manager [INFO] [stdout] 205 | | ); [INFO] [stdout] | |_________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 201 | let _ = buildings.render_buildings( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:207:9 [INFO] [stdout] | [INFO] [stdout] 207 | gui_manager.render_preview(self, tex_man); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 207 | let _ = gui_manager.render_preview(self, tex_man); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:209:9 [INFO] [stdout] | [INFO] [stdout] 209 | / minimap_manager.render_minimap( [INFO] [stdout] 210 | | self, [INFO] [stdout] 211 | | level, [INFO] [stdout] 212 | | tex_man, [INFO] [stdout] 213 | | player [INFO] [stdout] 214 | | ); [INFO] [stdout] | |_________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 209 | let _ = minimap_manager.render_minimap( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:229:9 [INFO] [stdout] | [INFO] [stdout] 229 | gui_manager.render_inventory_hud(events, self, tex_man); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 229 | let _ = gui_manager.render_inventory_hud(events, self, tex_man); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/game_manager.rs:230:9 [INFO] [stdout] | [INFO] [stdout] 230 | gui_manager.render_messages(self, events, tex_man); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 230 | let _ = gui_manager.render_messages(self, events, tex_man); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: lifetime flowing from input to output with different syntax can be confusing [INFO] [stdout] --> src/texture_manager.rs:81:14 [INFO] [stdout] | [INFO] [stdout] 81 | fn load(&'l self, path: &str) -> Result { [INFO] [stdout] | ^^ --------------------- the lifetime gets resolved as `'l` [INFO] [stdout] | | [INFO] [stdout] | this lifetime flows to the output [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default [INFO] [stdout] help: one option is to consistently use `'l` [INFO] [stdout] | [INFO] [stdout] 81 | fn load(&'l self, path: &str) -> Result, String> { [INFO] [stdout] | ++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/building_manager.rs:266:25 [INFO] [stdout] | [INFO] [stdout] 266 | upgrade_manager.check_upgrade(game, towers, self, gui_manager, temp_tile, (col_index, row_index)); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 266 | let _ = upgrade_manager.check_upgrade(game, towers, self, gui_manager, temp_tile, (col_index, row_index)); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:329:9 [INFO] [stdout] | [INFO] [stdout] 329 | game.canvas.fill_rect(max_health); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 329 | let _ = game.canvas.fill_rect(max_health); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:331:9 [INFO] [stdout] | [INFO] [stdout] 331 | game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 331 | let _ = game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:359:9 [INFO] [stdout] | [INFO] [stdout] 359 | game.canvas.fill_rect(max_health); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 359 | let _ = game.canvas.fill_rect(max_health); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:361:9 [INFO] [stdout] | [INFO] [stdout] 361 | game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 361 | let _ = game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:386:9 [INFO] [stdout] | [INFO] [stdout] 386 | game.canvas.fill_rect(max_health); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 386 | let _ = game.canvas.fill_rect(max_health); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/gui_manager.rs:388:9 [INFO] [stdout] | [INFO] [stdout] 388 | game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 388 | let _ = game.canvas.fill_rect(current_health.rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/minimap_manager.rs:56:21 [INFO] [stdout] | [INFO] [stdout] 56 | game.canvas.fill_rect(rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 56 | let _ = game.canvas.fill_rect(rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/menu_manager.rs:384:29 [INFO] [stdout] | [INFO] [stdout] 384 | / ... game.canvas.window_mut().set_size( [INFO] [stdout] 385 | | ... self.resolution_vec[self.current_resolution].0, [INFO] [stdout] 386 | | ... self.resolution_vec[self.current_resolution].1 [INFO] [stdout] 387 | | ... ); [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 384 | let _ = game.canvas.window_mut().set_size( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/menu_manager.rs:398:29 [INFO] [stdout] | [INFO] [stdout] 398 | / ... game.canvas.window_mut().set_size( [INFO] [stdout] 399 | | ... self.resolution_vec[self.current_resolution].0, [INFO] [stdout] 400 | | ... self.resolution_vec[self.current_resolution].1 [INFO] [stdout] 401 | | ... ); [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 398 | let _ = game.canvas.window_mut().set_size( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/upgrade_manager.rs:86:21 [INFO] [stdout] | [INFO] [stdout] 86 | / self.create_upgrades( [INFO] [stdout] 87 | | gui_manager, [INFO] [stdout] 88 | | towers, [INFO] [stdout] 89 | | BuildingType::Archer, [INFO] [stdout] 90 | | grid_index [INFO] [stdout] 91 | | ); [INFO] [stdout] | |_____________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 86 | let _ = self.create_upgrades( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/upgrade_manager.rs:94:21 [INFO] [stdout] | [INFO] [stdout] 94 | / self.create_upgrades( [INFO] [stdout] 95 | | gui_manager, [INFO] [stdout] 96 | | towers, [INFO] [stdout] 97 | | BuildingType::Fireball, [INFO] [stdout] 98 | | grid_index [INFO] [stdout] 99 | | ); [INFO] [stdout] | |_____________________^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 94 | let _ = self.create_upgrades( [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/upgrade_manager.rs:398:21 [INFO] [stdout] | [INFO] [stdout] 398 | game.canvas.fill_rect(upgrade.background_rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 398 | let _ = game.canvas.fill_rect(upgrade.background_rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/upgrade_manager.rs:436:25 [INFO] [stdout] | [INFO] [stdout] 436 | game.canvas.fill_rect(upgrade.background_rect); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 436 | let _ = game.canvas.fill_rect(upgrade.background_rect); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused return value of `std::cmp::Ord::max` that must be used [INFO] [stdout] --> src/utilities.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 20 | speed.min(2).max(max_speed); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 20 | let _ = speed.min(2).max(max_speed); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "d21f0cb04d832dc821a9bdeed01a3149c3ad08125cd06e8bd6edcd2dc2c328b6", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "d21f0cb04d832dc821a9bdeed01a3149c3ad08125cd06e8bd6edcd2dc2c328b6", kill_on_drop: false }` [INFO] [stdout] d21f0cb04d832dc821a9bdeed01a3149c3ad08125cd06e8bd6edcd2dc2c328b6