[INFO] cloning repository https://github.com/saty9/cluedo-agent-testbed
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/saty9/cluedo-agent-testbed" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsaty9%2Fcluedo-agent-testbed", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsaty9%2Fcluedo-agent-testbed'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 9e5222784ffffc799cd64157d28e6026f3ba775c
[INFO] checking saty9/cluedo-agent-testbed against master#36b21637e93b038453924d3c66821089e71d8baa for pr-143164
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fsaty9%2Fcluedo-agent-testbed" "/workspace/builds/worker-5-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/saty9/cluedo-agent-testbed
[INFO] finished tweaking git repo https://github.com/saty9/cluedo-agent-testbed
[INFO] tweaked toml for git repo https://github.com/saty9/cluedo-agent-testbed written to /workspace/builds/worker-5-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/saty9/cluedo-agent-testbed on toolchain 36b21637e93b038453924d3c66821089e71d8baa
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+36b21637e93b038453924d3c66821089e71d8baa" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/saty9/cluedo-agent-testbed already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+36b21637e93b038453924d3c66821089e71d8baa" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:cf8efcab8866f2cf4285301c7418e2f4f2a9b088c91ba69c40d5b659f81557f7" "/opt/rustwide/cargo-home/bin/cargo" "+36b21637e93b038453924d3c66821089e71d8baa" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] ba3a7fcb38d5fd2b3e2c964ee9933c9a5fe3461d4bac819e05340f273d78015a
[INFO] running `Command { std: "docker" "start" "-a" "ba3a7fcb38d5fd2b3e2c964ee9933c9a5fe3461d4bac819e05340f273d78015a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "ba3a7fcb38d5fd2b3e2c964ee9933c9a5fe3461d4bac819e05340f273d78015a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "ba3a7fcb38d5fd2b3e2c964ee9933c9a5fe3461d4bac819e05340f273d78015a", kill_on_drop: false }`
[INFO] [stdout] ba3a7fcb38d5fd2b3e2c964ee9933c9a5fe3461d4bac819e05340f273d78015a
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:cf8efcab8866f2cf4285301c7418e2f4f2a9b088c91ba69c40d5b659f81557f7" "/opt/rustwide/cargo-home/bin/cargo" "+36b21637e93b038453924d3c66821089e71d8baa" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 5a4ad40db871932a70d0afbe5087e774ad087061f9cd35186a1d525b75613918
[INFO] running `Command { std: "docker" "start" "-a" "5a4ad40db871932a70d0afbe5087e774ad087061f9cd35186a1d525b75613918", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v1.0.28
[INFO] [stderr]    Compiling libc v0.2.98
[INFO] [stderr]    Compiling unicode-xid v0.2.2
[INFO] [stderr]    Compiling syn v1.0.74
[INFO] [stderr]     Checking cfg-if v1.0.0
[INFO] [stderr]     Checking ppv-lite86 v0.2.10
[INFO] [stderr]    Compiling quote v1.0.9
[INFO] [stderr]     Checking getrandom v0.2.3
[INFO] [stderr]     Checking rand_core v0.6.3
[INFO] [stderr]     Checking rand_chacha v0.3.1
[INFO] [stderr]     Checking rand v0.8.4
[INFO] [stderr]    Compiling enum-iterator-derive v0.7.0
[INFO] [stderr]     Checking enum-iterator v0.7.0
[INFO] [stderr]     Checking cluedo v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: variant `BILLIARD_ROOM` should have an upper camel case name
[INFO] [stdout]   --> src/game.rs:60:5
[INFO] [stdout]    |
[INFO] [stdout] 60 |     BILLIARD_ROOM,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: convert the identifier to upper camel case: `BilliardRoom`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_camel_case_types)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `BILLIARD_ROOM` should have an upper camel case name
[INFO] [stdout]   --> src/game.rs:60:5
[INFO] [stdout]    |
[INFO] [stdout] 60 |     BILLIARD_ROOM,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: convert the identifier to upper camel case: `BilliardRoom`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_camel_case_types)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `DINING_ROOM` should have an upper camel case name
[INFO] [stdout]   --> src/game.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     DINING_ROOM,
[INFO] [stdout]    |     ^^^^^^^^^^^ help: convert the identifier to upper camel case: `DiningRoom`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around `if` condition
[INFO] [stdout]    --> src/game.rs:168:32
[INFO] [stdout]     |
[INFO] [stdout] 168 | ...                   if (*position == current_player_position) {
[INFO] [stdout]     |                          ^                                    ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 168 -                             if (*position == current_player_position) {
[INFO] [stdout] 168 +                             if *position == current_player_position {
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `enum_iterator::IntoEnumIterator`
[INFO] [stdout]  --> src/player.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use enum_iterator::IntoEnumIterator;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::seq::SliceRandom`
[INFO] [stdout]  --> src/player.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use rand::seq::SliceRandom;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `DINING_ROOM` should have an upper camel case name
[INFO] [stdout]   --> src/game.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     DINING_ROOM,
[INFO] [stdout]    |     ^^^^^^^^^^^ help: convert the identifier to upper camel case: `DiningRoom`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::thread_rng`
[INFO] [stdout]  --> src/player.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use rand::thread_rng;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around `if` condition
[INFO] [stdout]    --> src/game.rs:168:32
[INFO] [stdout]     |
[INFO] [stdout] 168 | ...                   if (*position == current_player_position) {
[INFO] [stdout]     |                          ^                                    ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 168 -                             if (*position == current_player_position) {
[INFO] [stdout] 168 +                             if *position == current_player_position {
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:77:17
[INFO] [stdout]    |
[INFO] [stdout] 77 |                 (*self.possibleCharacters.first().unwrap()),
[INFO] [stdout]    |                 ^                                         ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 77 -                 (*self.possibleCharacters.first().unwrap()),
[INFO] [stdout] 77 +                 *self.possibleCharacters.first().unwrap(),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `enum_iterator::IntoEnumIterator`
[INFO] [stdout]  --> src/player.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use enum_iterator::IntoEnumIterator;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:78:17
[INFO] [stdout]    |
[INFO] [stdout] 78 |                 (*self.possibleWeapons.first().unwrap()),
[INFO] [stdout]    |                 ^                                      ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 78 -                 (*self.possibleWeapons.first().unwrap()),
[INFO] [stdout] 78 +                 *self.possibleWeapons.first().unwrap(),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:79:17
[INFO] [stdout]    |
[INFO] [stdout] 79 |                 (*self.possibleRooms.first().unwrap())
[INFO] [stdout]    |                 ^                                    ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 79 -                 (*self.possibleRooms.first().unwrap())
[INFO] [stdout] 79 +                 *self.possibleRooms.first().unwrap()
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:83:13
[INFO] [stdout]    |
[INFO] [stdout] 83 |             (*self.possibleCharacters.first().unwrap()),
[INFO] [stdout]    |             ^                                         ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 83 -             (*self.possibleCharacters.first().unwrap()),
[INFO] [stdout] 83 +             *self.possibleCharacters.first().unwrap(),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:84:13
[INFO] [stdout]    |
[INFO] [stdout] 84 |             (*self.possibleWeapons.first().unwrap()),
[INFO] [stdout]    |             ^                                      ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 84 -             (*self.possibleWeapons.first().unwrap()),
[INFO] [stdout] 84 +             *self.possibleWeapons.first().unwrap(),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:85:13
[INFO] [stdout]    |
[INFO] [stdout] 85 |             (*self.possibleRooms.first().unwrap())
[INFO] [stdout]    |             ^                                    ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 85 -             (*self.possibleRooms.first().unwrap())
[INFO] [stdout] 85 +             *self.possibleRooms.first().unwrap()
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around `if` condition
[INFO] [stdout]   --> src/player.rs:95:20
[INFO] [stdout]    |
[INFO] [stdout] 95 |                 if (guess_from != self.position) {
[INFO] [stdout]    |                    ^                           ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 95 -                 if (guess_from != self.position) {
[INFO] [stdout] 95 +                 if guess_from != self.position {
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::seq::SliceRandom`
[INFO] [stdout]  --> src/player.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use rand::seq::SliceRandom;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::thread_rng`
[INFO] [stdout]  --> src/player.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use rand::thread_rng;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:77:17
[INFO] [stdout]    |
[INFO] [stdout] 77 |                 (*self.possibleCharacters.first().unwrap()),
[INFO] [stdout]    |                 ^                                         ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 77 -                 (*self.possibleCharacters.first().unwrap()),
[INFO] [stdout] 77 +                 *self.possibleCharacters.first().unwrap(),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:78:17
[INFO] [stdout]    |
[INFO] [stdout] 78 |                 (*self.possibleWeapons.first().unwrap()),
[INFO] [stdout]    |                 ^                                      ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 78 -                 (*self.possibleWeapons.first().unwrap()),
[INFO] [stdout] 78 +                 *self.possibleWeapons.first().unwrap(),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:79:17
[INFO] [stdout]    |
[INFO] [stdout] 79 |                 (*self.possibleRooms.first().unwrap())
[INFO] [stdout]    |                 ^                                    ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 79 -                 (*self.possibleRooms.first().unwrap())
[INFO] [stdout] 79 +                 *self.possibleRooms.first().unwrap()
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:83:13
[INFO] [stdout]    |
[INFO] [stdout] 83 |             (*self.possibleCharacters.first().unwrap()),
[INFO] [stdout]    |             ^                                         ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 83 -             (*self.possibleCharacters.first().unwrap()),
[INFO] [stdout] 83 +             *self.possibleCharacters.first().unwrap(),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:84:13
[INFO] [stdout]    |
[INFO] [stdout] 84 |             (*self.possibleWeapons.first().unwrap()),
[INFO] [stdout]    |             ^                                      ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 84 -             (*self.possibleWeapons.first().unwrap()),
[INFO] [stdout] 84 +             *self.possibleWeapons.first().unwrap(),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around function argument
[INFO] [stdout]   --> src/player.rs:85:13
[INFO] [stdout]    |
[INFO] [stdout] 85 |             (*self.possibleRooms.first().unwrap())
[INFO] [stdout]    |             ^                                    ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 85 -             (*self.possibleRooms.first().unwrap())
[INFO] [stdout] 85 +             *self.possibleRooms.first().unwrap()
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around `if` condition
[INFO] [stdout]   --> src/player.rs:95:20
[INFO] [stdout]    |
[INFO] [stdout] 95 |                 if (guess_from != self.position) {
[INFO] [stdout]    |                    ^                           ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 95 -                 if (guess_from != self.position) {
[INFO] [stdout] 95 +                 if guess_from != self.position {
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `position`
[INFO] [stdout]    --> src/game.rs:165:33
[INFO] [stdout]     |
[INFO] [stdout] 165 |                         .find(|(position, hand_card)| search_cards.contains(hand_card) )
[INFO] [stdout]     |                                 ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_position`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `position`
[INFO] [stdout]   --> src/player.rs:28:12
[INFO] [stdout]    |
[INFO] [stdout] 28 |     fn new(position: usize, number_of_players: usize, hand: Vec<Card>) -> Self {
[INFO] [stdout]    |            ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_position`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `number_of_players`
[INFO] [stdout]   --> src/player.rs:28:29
[INFO] [stdout]    |
[INFO] [stdout] 28 |     fn new(position: usize, number_of_players: usize, hand: Vec<Card>) -> Self {
[INFO] [stdout]    |                             ^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_number_of_players`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `position`
[INFO] [stdout]    --> src/game.rs:165:33
[INFO] [stdout]     |
[INFO] [stdout] 165 |                         .find(|(position, hand_card)| search_cards.contains(hand_card) )
[INFO] [stdout]     |                                 ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_position`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `position`
[INFO] [stdout]   --> src/player.rs:28:12
[INFO] [stdout]    |
[INFO] [stdout] 28 |     fn new(position: usize, number_of_players: usize, hand: Vec<Card>) -> Self {
[INFO] [stdout]    |            ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_position`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `number_of_players`
[INFO] [stdout]   --> src/player.rs:28:29
[INFO] [stdout]    |
[INFO] [stdout] 28 |     fn new(position: usize, number_of_players: usize, hand: Vec<Card>) -> Self {
[INFO] [stdout]    |                             ^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_number_of_players`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hand`
[INFO] [stdout]   --> src/player.rs:28:55
[INFO] [stdout]    |
[INFO] [stdout] 28 |     fn new(position: usize, number_of_players: usize, hand: Vec<Card>) -> Self {
[INFO] [stdout]    |                                                       ^^^^ help: if this is intentional, prefix it with an underscore: `_hand`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `guess_from`
[INFO] [stdout]   --> src/player.rs:40:35
[INFO] [stdout]    |
[INFO] [stdout] 40 |     fn handle_response(&mut self, guess_from: usize, guess: Guess, response: Option<Response>) {
[INFO] [stdout]    |                                   ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_guess_from`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `guess`
[INFO] [stdout]   --> src/player.rs:40:54
[INFO] [stdout]    |
[INFO] [stdout] 40 |     fn handle_response(&mut self, guess_from: usize, guess: Guess, response: Option<Response>) {
[INFO] [stdout]    |                                                      ^^^^^ help: if this is intentional, prefix it with an underscore: `_guess`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `response`
[INFO] [stdout]   --> src/player.rs:40:68
[INFO] [stdout]    |
[INFO] [stdout] 40 |     fn handle_response(&mut self, guess_from: usize, guess: Guess, response: Option<Response>) {
[INFO] [stdout]    |                                                                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_response`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `number_of_players`
[INFO] [stdout]   --> src/player.rs:63:29
[INFO] [stdout]    |
[INFO] [stdout] 63 |     fn new(position: usize, number_of_players: usize, mut hand: Vec<Card>) -> Self {
[INFO] [stdout]    |                             ^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_number_of_players`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/player.rs:64:13
[INFO] [stdout]    |
[INFO] [stdout] 64 |         let mut possibleCharacters = Character::shuffled_list();
[INFO] [stdout]    |             ----^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/player.rs:65:13
[INFO] [stdout]    |
[INFO] [stdout] 65 |         let mut possibleWeapons = Weapon::shuffled_list();
[INFO] [stdout]    |             ----^^^^^^^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/player.rs:66:13
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mut possibleRooms = Room::shuffled_list();
[INFO] [stdout]    |             ----^^^^^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `hand`
[INFO] [stdout]   --> src/player.rs:28:55
[INFO] [stdout]    |
[INFO] [stdout] 28 |     fn new(position: usize, number_of_players: usize, hand: Vec<Card>) -> Self {
[INFO] [stdout]    |                                                       ^^^^ help: if this is intentional, prefix it with an underscore: `_hand`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `guess_from`
[INFO] [stdout]   --> src/player.rs:40:35
[INFO] [stdout]    |
[INFO] [stdout] 40 |     fn handle_response(&mut self, guess_from: usize, guess: Guess, response: Option<Response>) {
[INFO] [stdout]    |                                   ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_guess_from`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `injected_agent_won` and `number_of_turns` are never read
[INFO] [stdout]   --> src/game.rs:95:5
[INFO] [stdout]    |
[INFO] [stdout] 94 | struct GameResult {
[INFO] [stdout]    |        ---------- fields in this struct
[INFO] [stdout] 95 |     injected_agent_won: bool,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 96 |     number_of_turns: usize,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `guess`
[INFO] [stdout]   --> src/player.rs:40:54
[INFO] [stdout]    |
[INFO] [stdout] 40 |     fn handle_response(&mut self, guess_from: usize, guess: Guess, response: Option<Response>) {
[INFO] [stdout]    |                                                      ^^^^^ help: if this is intentional, prefix it with an underscore: `_guess`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `from` is never read
[INFO] [stdout]   --> src/player.rs:16:16
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct Response {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] 16 |     pub(crate) from: usize,
[INFO] [stdout]    |                ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `response`
[INFO] [stdout]   --> src/player.rs:40:68
[INFO] [stdout]    |
[INFO] [stdout] 40 |     fn handle_response(&mut self, guess_from: usize, guess: Guess, response: Option<Response>) {
[INFO] [stdout]    |                                                                    ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_response`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `number_of_players`
[INFO] [stdout]   --> src/player.rs:63:29
[INFO] [stdout]    |
[INFO] [stdout] 63 |     fn new(position: usize, number_of_players: usize, mut hand: Vec<Card>) -> Self {
[INFO] [stdout]    |                             ^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_number_of_players`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: structure field `possibleCharacters` should have a snake case name
[INFO] [stdout]   --> src/player.rs:46:5
[INFO] [stdout]    |
[INFO] [stdout] 46 |     possibleCharacters: Vec<Character>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_characters`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/player.rs:64:13
[INFO] [stdout]    |
[INFO] [stdout] 64 |         let mut possibleCharacters = Character::shuffled_list();
[INFO] [stdout]    |             ----^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: structure field `possibleWeapons` should have a snake case name
[INFO] [stdout]   --> src/player.rs:47:5
[INFO] [stdout]    |
[INFO] [stdout] 47 |     possibleWeapons: Vec<Weapon>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_weapons`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: structure field `possibleRooms` should have a snake case name
[INFO] [stdout]   --> src/player.rs:48:5
[INFO] [stdout]    |
[INFO] [stdout] 48 |     possibleRooms: Vec<Room>
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_rooms`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/player.rs:65:13
[INFO] [stdout]    |
[INFO] [stdout] 65 |         let mut possibleWeapons = Weapon::shuffled_list();
[INFO] [stdout]    |             ----^^^^^^^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `possibleCharacters` should have a snake case name
[INFO] [stdout]   --> src/player.rs:64:17
[INFO] [stdout]    |
[INFO] [stdout] 64 |         let mut possibleCharacters = Character::shuffled_list();
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_characters`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/player.rs:66:13
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mut possibleRooms = Room::shuffled_list();
[INFO] [stdout]    |             ----^^^^^^^^^^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `possibleWeapons` should have a snake case name
[INFO] [stdout]   --> src/player.rs:65:17
[INFO] [stdout]    |
[INFO] [stdout] 65 |         let mut possibleWeapons = Weapon::shuffled_list();
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_weapons`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_PLAYERS` is never used
[INFO] [stdout]  --> src/game.rs:8:7
[INFO] [stdout]   |
[INFO] [stdout] 8 | const MAX_PLAYERS: i32 = 6;
[INFO] [stdout]   |       ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `shuffled_list` and `to_card` are never used
[INFO] [stdout]   --> src/game.rs:21:19
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl Character {
[INFO] [stdout]    | -------------- associated items in this implementation
[INFO] [stdout] 21 |     pub(crate) fn shuffled_list() -> Vec<Self> {
[INFO] [stdout]    |                   ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn to_card(&self) -> Card {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `possibleRooms` should have a snake case name
[INFO] [stdout]   --> src/player.rs:66:17
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mut possibleRooms = Room::shuffled_list();
[INFO] [stdout]    |                 ^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_rooms`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `shuffled_list` and `to_card` are never used
[INFO] [stdout]   --> src/game.rs:43:19
[INFO] [stdout]    |
[INFO] [stdout] 42 | impl Weapon {
[INFO] [stdout]    | ----------- associated items in this implementation
[INFO] [stdout] 43 |     pub(crate) fn shuffled_list() -> Vec<Self> {
[INFO] [stdout]    |                   ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn to_card(&self) -> Card {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `shuffled_list` and `to_card` are never used
[INFO] [stdout]   --> src/game.rs:69:19
[INFO] [stdout]    |
[INFO] [stdout] 68 | impl Room {
[INFO] [stdout]    | --------- associated items in this implementation
[INFO] [stdout] 69 |     pub(crate) fn shuffled_list() -> Vec<Self> {
[INFO] [stdout]    |                   ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 76 |     pub fn to_card(&self) -> Card {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Card` is never used
[INFO] [stdout]   --> src/game.rs:82:10
[INFO] [stdout]    |
[INFO] [stdout] 82 | pub enum Card {
[INFO] [stdout]    |          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Game` is never constructed
[INFO] [stdout]   --> src/game.rs:89:8
[INFO] [stdout]    |
[INFO] [stdout] 89 | struct Game {
[INFO] [stdout]    |        ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameResult` is never constructed
[INFO] [stdout]   --> src/game.rs:94:8
[INFO] [stdout]    |
[INFO] [stdout] 94 | struct GameResult {
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new` and `play` are never used
[INFO] [stdout]    --> src/game.rs:104:12
[INFO] [stdout]     |
[INFO] [stdout] 103 | impl Game {
[INFO] [stdout]     | --------- associated items in this implementation
[INFO] [stdout] 104 |     pub fn new(number_of_players: u8) -> Game {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 135 |     pub fn play<InjectPlayerType: Player>(&self) -> GameResult {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Guess` is never used
[INFO] [stdout]   --> src/player.rs:10:10
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub enum Guess {
[INFO] [stdout]    |          ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Response` is never constructed
[INFO] [stdout]   --> src/player.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct Response {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `Player` is never used
[INFO] [stdout]   --> src/player.rs:20:11
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub trait Player {
[INFO] [stdout]    |           ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `RandomPlayer` is never constructed
[INFO] [stdout]   --> src/player.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct RandomPlayer {}
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ProcessOfEliminationPlayer` is never constructed
[INFO] [stdout]   --> src/player.rs:44:12
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub struct ProcessOfEliminationPlayer {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `eliminate_card` is never used
[INFO] [stdout]   --> src/player.rs:52:8
[INFO] [stdout]    |
[INFO] [stdout] 51 | impl ProcessOfEliminationPlayer {
[INFO] [stdout]    | ------------------------------- method in this implementation
[INFO] [stdout] 52 |     fn eliminate_card(&mut self, card: Card) {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: structure field `possibleCharacters` should have a snake case name
[INFO] [stdout]   --> src/player.rs:46:5
[INFO] [stdout]    |
[INFO] [stdout] 46 |     possibleCharacters: Vec<Character>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_characters`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: structure field `possibleWeapons` should have a snake case name
[INFO] [stdout]   --> src/player.rs:47:5
[INFO] [stdout]    |
[INFO] [stdout] 47 |     possibleWeapons: Vec<Weapon>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_weapons`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: structure field `possibleRooms` should have a snake case name
[INFO] [stdout]   --> src/player.rs:48:5
[INFO] [stdout]    |
[INFO] [stdout] 48 |     possibleRooms: Vec<Room>
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_rooms`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `possibleCharacters` should have a snake case name
[INFO] [stdout]   --> src/player.rs:64:17
[INFO] [stdout]    |
[INFO] [stdout] 64 |         let mut possibleCharacters = Character::shuffled_list();
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_characters`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `possibleWeapons` should have a snake case name
[INFO] [stdout]   --> src/player.rs:65:17
[INFO] [stdout]    |
[INFO] [stdout] 65 |         let mut possibleWeapons = Weapon::shuffled_list();
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_weapons`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `possibleRooms` should have a snake case name
[INFO] [stdout]   --> src/player.rs:66:17
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mut possibleRooms = Room::shuffled_list();
[INFO] [stdout]    |                 ^^^^^^^^^^^^^ help: convert the identifier to snake case: `possible_rooms`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 6.33s
[INFO] running `Command { std: "docker" "inspect" "5a4ad40db871932a70d0afbe5087e774ad087061f9cd35186a1d525b75613918", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "5a4ad40db871932a70d0afbe5087e774ad087061f9cd35186a1d525b75613918", kill_on_drop: false }`
[INFO] [stdout] 5a4ad40db871932a70d0afbe5087e774ad087061f9cd35186a1d525b75613918
