[INFO] cloning repository https://github.com/nicollegordillo/Proyecto3-SpaceTravel [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/nicollegordillo/Proyecto3-SpaceTravel" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnicollegordillo%2FProyecto3-SpaceTravel", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnicollegordillo%2FProyecto3-SpaceTravel'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] c52bcf9c87b5991998e31caaa8b64387b6aa3609 [INFO] checking nicollegordillo/Proyecto3-SpaceTravel against try#8d46be77cd48fdbcced888d027457e2c9cf2aa16 for pr-142723 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnicollegordillo%2FProyecto3-SpaceTravel" "/workspace/builds/worker-7-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc2/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/nicollegordillo/Proyecto3-SpaceTravel on toolchain 8d46be77cd48fdbcced888d027457e2c9cf2aa16 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+8d46be77cd48fdbcced888d027457e2c9cf2aa16" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/nicollegordillo/Proyecto3-SpaceTravel [INFO] finished tweaking git repo https://github.com/nicollegordillo/Proyecto3-SpaceTravel [INFO] tweaked toml for git repo https://github.com/nicollegordillo/Proyecto3-SpaceTravel written to /workspace/builds/worker-7-tc2/source/Cargo.toml [INFO] crate git repo https://github.com/nicollegordillo/Proyecto3-SpaceTravel already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+8d46be77cd48fdbcced888d027457e2c9cf2aa16" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:90999bfc7ae267e83380e433d8e61a7c072ca6729e92edbae886d3423b3a6f4c" "/opt/rustwide/cargo-home/bin/cargo" "+8d46be77cd48fdbcced888d027457e2c9cf2aa16" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 3940d9b347ede63ab7d4d8a41cb5b361dada0cffd06045a0c7cc6c57e3fd25a0 [INFO] running `Command { std: "docker" "start" "-a" "3940d9b347ede63ab7d4d8a41cb5b361dada0cffd06045a0c7cc6c57e3fd25a0", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "3940d9b347ede63ab7d4d8a41cb5b361dada0cffd06045a0c7cc6c57e3fd25a0", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "3940d9b347ede63ab7d4d8a41cb5b361dada0cffd06045a0c7cc6c57e3fd25a0", kill_on_drop: false }` [INFO] [stdout] 3940d9b347ede63ab7d4d8a41cb5b361dada0cffd06045a0c7cc6c57e3fd25a0 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:90999bfc7ae267e83380e433d8e61a7c072ca6729e92edbae886d3423b3a6f4c" "/opt/rustwide/cargo-home/bin/cargo" "+8d46be77cd48fdbcced888d027457e2c9cf2aa16" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 516003b8ca917036a6a4d7200093d70c38b023a63cab78fe51ce7f6dc288207c [INFO] running `Command { std: "docker" "start" "-a" "516003b8ca917036a6a4d7200093d70c38b023a63cab78fe51ce7f6dc288207c", kill_on_drop: false }` [INFO] [stderr] Compiling proc-macro2 v1.0.89 [INFO] [stderr] Compiling unicode-ident v1.0.13 [INFO] [stderr] Checking cfg-if v1.0.0 [INFO] [stderr] Compiling autocfg v1.4.0 [INFO] [stderr] Compiling libc v0.2.164 [INFO] [stderr] Compiling pkg-config v0.3.31 [INFO] [stderr] Checking bitflags v1.3.2 [INFO] [stderr] Checking once_cell v1.20.2 [INFO] [stderr] Checking bytemuck v1.19.0 [INFO] [stderr] Compiling crossbeam-utils v0.8.20 [INFO] [stderr] Checking lazy_static v1.5.0 [INFO] [stderr] Checking arrayvec v0.7.6 [INFO] [stderr] Checking byteorder v1.5.0 [INFO] [stderr] Checking log v0.4.22 [INFO] [stderr] Compiling xml-rs v0.8.23 [INFO] [stderr] Compiling rayon-core v1.12.1 [INFO] [stderr] Compiling paste v1.0.15 [INFO] [stderr] Compiling num-traits v0.2.19 [INFO] [stderr] Compiling memoffset v0.6.5 [INFO] [stderr] Checking simd-adler32 v0.3.7 [INFO] [stderr] Checking crossbeam-epoch v0.9.18 [INFO] [stderr] Compiling wayland-sys v0.29.5 [INFO] [stderr] Checking libloading v0.8.5 [INFO] [stderr] Checking 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import: `dot` [INFO] [stdout] --> src/shaders.rs:1:38 [INFO] [stdout] | [INFO] [stdout] 1 | use nalgebra_glm::{Vec3, Vec4, Mat3, dot, mat4_to_mat3}; [INFO] [stdout] | ^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::f32::consts::PI` [INFO] [stdout] --> src/shaders.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use std::f32::consts::PI; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/shaders.rs:133:27 [INFO] [stdout] | [INFO] [stdout] 133 | let adjusted_factor = (stripe_factor.abs() * 0.5 + 0.5); // Ensures the pattern is always positive [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 133 - let adjusted_factor = (stripe_factor.abs() * 0.5 + 0.5); // Ensures the pattern is always positive [INFO] [stdout] 133 + let adjusted_factor = stripe_factor.abs() * 0.5 + 0.5; // Ensures the pattern is always positive [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vertex_shader` [INFO] [stdout] --> src/celestial_body.rs:4:22 [INFO] [stdout] | [INFO] [stdout] 4 | use crate::shaders::{vertex_shader, fragment_shader_neptune, fragment_shader_jupiter, fragment_shader_venus, fragment_shader_mars, fragme... [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vertex::Vertex` [INFO] [stdout] --> src/main.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | use vertex::Vertex; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `fragment_shader_earth`, `fragment_shader_jupiter`, `fragment_shader_mars`, `fragment_shader_mercury`, `fragment_shader_neptune`, `fragment_shader_sun`, and `fragment_shader_venus` [INFO] [stdout] --> src/main.rs:20:30 [INFO] [stdout] | [INFO] [stdout] 20 | ...r, fragment_shader_neptune, fragment_shader_jupiter, fragment_shader_venus, fragment_shader_mars, fragment_shader_earth, fragment_shader_mercury, fragment_shader_sun}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `dot` [INFO] [stdout] --> src/shaders.rs:1:38 [INFO] [stdout] | [INFO] [stdout] 1 | use nalgebra_glm::{Vec3, Vec4, Mat3, dot, mat4_to_mat3}; [INFO] [stdout] | ^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::f32::consts::PI` [INFO] [stdout] --> src/shaders.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use std::f32::consts::PI; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/shaders.rs:133:27 [INFO] [stdout] | [INFO] [stdout] 133 | let adjusted_factor = (stripe_factor.abs() * 0.5 + 0.5); // Ensures the pattern is always positive [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 133 - let adjusted_factor = (stripe_factor.abs() * 0.5 + 0.5); // Ensures the pattern is always positive [INFO] [stdout] 133 + let adjusted_factor = stripe_factor.abs() * 0.5 + 0.5; // Ensures the pattern is always positive [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vertex_shader` [INFO] [stdout] --> src/celestial_body.rs:4:22 [INFO] [stdout] | [INFO] [stdout] 4 | use crate::shaders::{vertex_shader, fragment_shader_neptune, fragment_shader_jupiter, fragment_shader_venus, fragment_shader_mars, fragme... [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `vertex::Vertex` [INFO] [stdout] --> src/main.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | use vertex::Vertex; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `fragment_shader_earth`, `fragment_shader_jupiter`, `fragment_shader_mars`, `fragment_shader_mercury`, `fragment_shader_neptune`, `fragment_shader_sun`, and `fragment_shader_venus` [INFO] [stdout] --> src/main.rs:20:30 [INFO] [stdout] | [INFO] [stdout] 20 | ...r, fragment_shader_neptune, fragment_shader_jupiter, fragment_shader_venus, fragment_shader_mars, fragment_shader_earth, fragment_shader_mercury, fragment_shader_sun}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `transformed_normal` [INFO] [stdout] --> src/shaders.rs:30:6 [INFO] [stdout] | [INFO] [stdout] 30 | let transformed_normal = normal_matrix * vertex.normal; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transformed_normal` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `uniforms` [INFO] [stdout] --> src/shaders.rs:42:49 [INFO] [stdout] | [INFO] [stdout] 42 | pub fn fragment_shader_sun(fragment: &Fragment, uniforms: &Uniforms) -> Color { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_uniforms` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `uniforms` [INFO] [stdout] --> src/shaders.rs:68:53 [INFO] [stdout] | [INFO] [stdout] 68 | pub fn fragment_shader_jupiter(fragment: &Fragment, uniforms: &Uniforms) -> Color { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_uniforms` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `uniforms` [INFO] [stdout] --> src/shaders.rs:88:53 [INFO] [stdout] | [INFO] [stdout] 88 | pub fn fragment_shader_neptune(fragment: &Fragment, uniforms: &Uniforms) -> Color { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_uniforms` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `blotch_size` [INFO] [stdout] --> src/shaders.rs:157:9 [INFO] [stdout] | [INFO] [stdout] 157 | let blotch_size = 8.0; // Size of the blotches [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_blotch_size` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `intensity` [INFO] [stdout] --> src/shaders.rs:184:9 [INFO] [stdout] | [INFO] [stdout] 184 | let intensity = compute_lighting(fragment, uniforms.sun_position); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_intensity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `crater_size` [INFO] [stdout] --> src/shaders.rs:197:9 [INFO] [stdout] | [INFO] [stdout] 197 | let crater_size = 0.1; // Size of the craters [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_crater_size` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `shader_type` [INFO] [stdout] --> src/main.rs:184:13 [INFO] [stdout] | [INFO] [stdout] 184 | let mut shader_type = 0; [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_shader_type` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/main.rs:184:9 [INFO] [stdout] | [INFO] [stdout] 184 | let mut shader_type = 0; [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new_with_color` and `set_transformed` are never used [INFO] [stdout] --> src/vertex.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 14 | impl Vertex { [INFO] [stdout] | ----------- associated items in this implementation [INFO] [stdout] ... [INFO] [stdout] 29 | pub fn new_with_color(position: Vec3, color: Color) -> Self { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 41 | pub fn set_transformed(&mut self, position: Vec3, normal: Vec3) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple associated items are never used [INFO] [stdout] --> src/color.rs:33:12 [INFO] [stdout] | [INFO] [stdout] 11 | impl Color { [INFO] [stdout] | ---------- associated items in this implementation [INFO] [stdout] ... [INFO] [stdout] 33 | pub fn blend_overlay(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 50 | pub fn blend_darken(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 58 | pub fn blend_lighten(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 66 | pub fn mix(a: Color, b: Color, t: f32) -> Color { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 71 | pub fn blend_color_dodge(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 87 | pub fn blend_color_burn(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 103 | pub fn clamp(&self) -> Color { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 111 | pub fn blend_hard_light(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 115 | pub fn blend_soft_light(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 132 | pub fn blend_difference(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 140 | pub fn blend_exclusion(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 148 | pub fn blend_additive(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `color` is never read [INFO] [stdout] --> src/fragment.rs:8:9 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct Fragment { [INFO] [stdout] | -------- field in this struct [INFO] [stdout] 7 | pub position: Vec2, [INFO] [stdout] 8 | pub color: Color, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `basis_change` is never used [INFO] [stdout] --> src/camera.rs:92:10 [INFO] [stdout] | [INFO] [stdout] 31 | impl Camera { [INFO] [stdout] | ----------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 92 | pub fn basis_change(&self, vector: &Vec3) -> Vec3 { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `name` is never read [INFO] [stdout] --> src/celestial_body.rs:7:9 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct CelestialBody { [INFO] [stdout] | ------------- field in this struct [INFO] [stdout] 7 | pub name: String, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `W` should have a snake case name [INFO] [stdout] --> src/shaders.rs:17:6 [INFO] [stdout] | [INFO] [stdout] 17 | let W = transformed.w; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `w` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `transformed_normal` [INFO] [stdout] --> src/shaders.rs:30:6 [INFO] [stdout] | [INFO] [stdout] 30 | let transformed_normal = normal_matrix * vertex.normal; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transformed_normal` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `uniforms` [INFO] [stdout] --> src/shaders.rs:42:49 [INFO] [stdout] | [INFO] [stdout] 42 | pub fn fragment_shader_sun(fragment: &Fragment, uniforms: &Uniforms) -> Color { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_uniforms` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `uniforms` [INFO] [stdout] --> src/shaders.rs:68:53 [INFO] [stdout] | [INFO] [stdout] 68 | pub fn fragment_shader_jupiter(fragment: &Fragment, uniforms: &Uniforms) -> Color { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_uniforms` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `uniforms` [INFO] [stdout] --> src/shaders.rs:88:53 [INFO] [stdout] | [INFO] [stdout] 88 | pub fn fragment_shader_neptune(fragment: &Fragment, uniforms: &Uniforms) -> Color { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_uniforms` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `blotch_size` [INFO] [stdout] --> src/shaders.rs:157:9 [INFO] [stdout] | [INFO] [stdout] 157 | let blotch_size = 8.0; // Size of the blotches [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_blotch_size` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `intensity` [INFO] [stdout] --> src/shaders.rs:184:9 [INFO] [stdout] | [INFO] [stdout] 184 | let intensity = compute_lighting(fragment, uniforms.sun_position); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_intensity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `crater_size` [INFO] [stdout] --> src/shaders.rs:197:9 [INFO] [stdout] | [INFO] [stdout] 197 | let crater_size = 0.1; // Size of the craters [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_crater_size` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `shader_type` [INFO] [stdout] --> src/main.rs:184:13 [INFO] [stdout] | [INFO] [stdout] 184 | let mut shader_type = 0; [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_shader_type` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/main.rs:184:9 [INFO] [stdout] | [INFO] [stdout] 184 | let mut shader_type = 0; [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new_with_color` and `set_transformed` are never used [INFO] [stdout] --> src/vertex.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 14 | impl Vertex { [INFO] [stdout] | ----------- associated items in this implementation [INFO] [stdout] ... [INFO] [stdout] 29 | pub fn new_with_color(position: Vec3, color: Color) -> Self { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 41 | pub fn set_transformed(&mut self, position: Vec3, normal: Vec3) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple associated items are never used [INFO] [stdout] --> src/color.rs:33:12 [INFO] [stdout] | [INFO] [stdout] 11 | impl Color { [INFO] [stdout] | ---------- associated items in this implementation [INFO] [stdout] ... [INFO] [stdout] 33 | pub fn blend_overlay(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 50 | pub fn blend_darken(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 58 | pub fn blend_lighten(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 66 | pub fn mix(a: Color, b: Color, t: f32) -> Color { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 71 | pub fn blend_color_dodge(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 87 | pub fn blend_color_burn(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 103 | pub fn clamp(&self) -> Color { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 111 | pub fn blend_hard_light(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 115 | pub fn blend_soft_light(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 132 | pub fn blend_difference(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 140 | pub fn blend_exclusion(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 148 | pub fn blend_additive(&self, blend: &Color) -> Color { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `color` is never read [INFO] [stdout] --> src/fragment.rs:8:9 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct Fragment { [INFO] [stdout] | -------- field in this struct [INFO] [stdout] 7 | pub position: Vec2, [INFO] [stdout] 8 | pub color: Color, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `basis_change` is never used [INFO] [stdout] --> src/camera.rs:92:10 [INFO] [stdout] | [INFO] [stdout] 31 | impl Camera { [INFO] [stdout] | ----------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 92 | pub fn basis_change(&self, vector: &Vec3) -> Vec3 { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `name` is never read [INFO] [stdout] --> src/celestial_body.rs:7:9 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct CelestialBody { [INFO] [stdout] | ------------- field in this struct [INFO] [stdout] 7 | pub name: String, [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `W` should have a snake case name [INFO] [stdout] --> src/shaders.rs:17:6 [INFO] [stdout] | [INFO] [stdout] 17 | let W = transformed.w; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `w` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 37.03s [INFO] running `Command { std: "docker" "inspect" "516003b8ca917036a6a4d7200093d70c38b023a63cab78fe51ce7f6dc288207c", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "516003b8ca917036a6a4d7200093d70c38b023a63cab78fe51ce7f6dc288207c", kill_on_drop: false }` [INFO] [stdout] 516003b8ca917036a6a4d7200093d70c38b023a63cab78fe51ce7f6dc288207c