[INFO] cloning repository https://github.com/LeadClaymore/fire_swimmer [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/LeadClaymore/fire_swimmer" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLeadClaymore%2Ffire_swimmer", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLeadClaymore%2Ffire_swimmer'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 705a54994c590ff4e4f47bc085c105f5bf0b00fe [INFO] checking LeadClaymore/fire_swimmer/705a54994c590ff4e4f47bc085c105f5bf0b00fe against master#092a284ba0421695f2032c947765429fd7095796 for pr-139763 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLeadClaymore%2Ffire_swimmer" "/workspace/builds/worker-0-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-0-tc1/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/LeadClaymore/fire_swimmer on toolchain 092a284ba0421695f2032c947765429fd7095796 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+092a284ba0421695f2032c947765429fd7095796" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/LeadClaymore/fire_swimmer [INFO] finished tweaking git repo https://github.com/LeadClaymore/fire_swimmer [INFO] tweaked toml for git repo https://github.com/LeadClaymore/fire_swimmer written to /workspace/builds/worker-0-tc1/source/Cargo.toml [INFO] crate git repo https://github.com/LeadClaymore/fire_swimmer already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+092a284ba0421695f2032c947765429fd7095796" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Updating crates.io index [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded bevy_dev_tools v0.15.1 [INFO] [stderr] Downloaded ruzstd v0.7.2 [INFO] [stderr] Downloaded image v0.25.4 [INFO] [stderr] Downloaded bevy_rapier2d v0.28.0 [INFO] [stderr] Downloaded rapier2d v0.22.0 [INFO] [stderr] Downloaded parry2d v0.17.4 [INFO] [stderr] Downloaded spade v2.12.1 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:b0b074c097205a61b89e8ad263052f976b2b332c4dc5f02aef1fe52501660d6e" "/opt/rustwide/cargo-home/bin/cargo" "+092a284ba0421695f2032c947765429fd7095796" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 4e0339c493a10e282aed36651dcc9d02324c51a5883d45120a3e08347b50086d [INFO] running `Command { std: "docker" "start" "-a" "4e0339c493a10e282aed36651dcc9d02324c51a5883d45120a3e08347b50086d", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "4e0339c493a10e282aed36651dcc9d02324c51a5883d45120a3e08347b50086d", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "4e0339c493a10e282aed36651dcc9d02324c51a5883d45120a3e08347b50086d", kill_on_drop: false }` [INFO] [stdout] 4e0339c493a10e282aed36651dcc9d02324c51a5883d45120a3e08347b50086d [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:b0b074c097205a61b89e8ad263052f976b2b332c4dc5f02aef1fe52501660d6e" "/opt/rustwide/cargo-home/bin/cargo" "+092a284ba0421695f2032c947765429fd7095796" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] a715963e1b8696c80bb461c3215a90821905cd22ec7e8742cce5a65ea90e2ab1 [INFO] running `Command { std: "docker" "start" "-a" "a715963e1b8696c80bb461c3215a90821905cd22ec7e8742cce5a65ea90e2ab1", kill_on_drop: false }` [INFO] [stderr] Compiling proc-macro2 v1.0.92 [INFO] [stderr] Compiling unicode-ident v1.0.13 [INFO] [stderr] Compiling serde v1.0.214 [INFO] [stderr] Compiling libc v0.2.167 [INFO] [stderr] Checking once_cell v1.20.2 [INFO] [stderr] Checking pin-project-lite v0.2.14 [INFO] [stderr] Compiling crossbeam-utils v0.8.20 [INFO] [stderr] Compiling crunchy v0.2.2 [INFO] [stderr] Compiling cfg-if v1.0.0 [INFO] [stderr] Compiling tiny-keccak v2.0.2 [INFO] [stderr] Compiling ahash v0.8.11 [INFO] [stderr] Checking smallvec v1.13.2 [INFO] [stderr] Compiling equivalent v1.0.1 [INFO] [stderr] Compiling hashbrown v0.15.0 [INFO] [stderr] Compiling winnow v0.6.20 [INFO] [stderr] Compiling toml_datetime v0.6.8 [INFO] [stderr] Checking tracing-core v0.1.32 [INFO] [stderr] Checking allocator-api2 v0.2.18 [INFO] [stderr] Compiling libm v0.2.8 [INFO] [stderr] Compiling quote v1.0.37 [INFO] [stderr] Compiling indexmap v2.6.0 [INFO] [stderr] Compiling syn v2.0.90 [INFO] [stderr] Compiling getrandom v0.2.15 [INFO] [stderr] Compiling const-random-macro v0.1.16 [INFO] [stderr] Compiling num-traits v0.2.19 [INFO] [stderr] Compiling slab v0.4.9 [INFO] [stderr] Compiling cfg_aliases v0.2.1 [INFO] [stderr] Checking arrayvec v0.7.6 [INFO] [stderr] Checking parking v2.2.1 [INFO] [stderr] Checking concurrent-queue v2.5.0 [INFO] [stderr] Checking const-random v0.1.18 [INFO] [stderr] Checking futures-core v0.3.31 [INFO] [stderr] Checking futures-io v0.3.31 [INFO] [stderr] Checking event-listener v5.3.1 [INFO] [stderr] Checking fastrand v2.1.1 [INFO] [stderr] Compiling typeid v1.0.2 [INFO] [stderr] Checking log v0.4.22 [INFO] [stderr] Compiling toml_edit v0.22.22 [INFO] [stderr] Checking event-listener-strategy v0.5.2 [INFO] [stderr] Checking rand_core v0.6.4 [INFO] [stderr] Checking thread_local v1.1.8 [INFO] [stderr] Compiling unicode-xid v0.2.6 [INFO] [stderr] Checking futures-lite v2.3.0 [INFO] [stderr] Compiling nix v0.29.0 [INFO] [stderr] Compiling uuid v1.11.0 [INFO] [stderr] Checking fixedbitset v0.4.2 [INFO] [stderr] Checking async-task v4.7.1 [INFO] [stderr] Checking async-channel v2.3.1 [INFO] [stderr] Checking disqualified v1.0.0 [INFO] [stderr] Checking bevy_ptr v0.15.1 [INFO] [stderr] Checking nonmax v0.5.5 [INFO] [stderr] Checking fixedbitset v0.5.7 [INFO] [stderr] Checking either v1.13.0 [INFO] [stderr] Compiling cfg_aliases v0.1.1 [INFO] [stderr] Checking libloading v0.8.5 [INFO] [stderr] Checking memchr v2.7.4 [INFO] [stderr] Compiling lock_api v0.4.12 [INFO] [stderr] Checking itertools v0.13.0 [INFO] [stderr] Checking crossbeam-channel v0.5.13 [INFO] [stderr] Checking parking_lot_core v0.9.10 [INFO] [stderr] Checking async-executor v1.13.1 [INFO] [stderr] Compiling naga v23.1.0 [INFO] [stderr] Checking bit-vec v0.8.0 [INFO] [stderr] Checking rustc-hash v1.1.0 [INFO] [stderr] Checking termcolor v1.4.1 [INFO] [stderr] Checking bevy_tasks v0.15.1 [INFO] [stderr] Checking unicode-width v0.1.14 [INFO] [stderr] Checking raw-window-handle v0.6.2 [INFO] [stderr] Compiling cc v1.1.30 [INFO] [stderr] Checking bit-set v0.8.0 [INFO] [stderr] Checking codespan-reporting v0.11.1 [INFO] [stderr] Checking parking_lot v0.12.3 [INFO] [stderr] Compiling khronos-egl v6.0.0 [INFO] [stderr] Compiling ash v0.38.0+1.3.281 [INFO] [stderr] Checking hexf-parse v0.2.1 [INFO] [stderr] Checking atomic-waker v1.1.2 [INFO] [stderr] Compiling wgpu-hal v23.0.1 [INFO] [stderr] Checking piper v0.2.4 [INFO] [stderr] Compiling pkg-config v0.3.31 [INFO] [stderr] Checking miniz_oxide v0.8.0 [INFO] [stderr] Checking blocking v1.6.1 [INFO] [stderr] Checking aho-corasick v1.1.3 [INFO] [stderr] Compiling wgpu-core v23.0.1 [INFO] [stderr] Checking async-lock v3.4.0 [INFO] [stderr] Checking profiling v1.0.16 [INFO] [stderr] Checking base64 v0.21.7 [INFO] [stderr] Checking glow v0.14.2 [INFO] [stderr] Checking static_assertions v1.1.0 [INFO] [stderr] Compiling bevy_macro_utils v0.15.1 [INFO] [stderr] Compiling encase_derive_impl v0.10.0 [INFO] [stderr] Checking constant_time_eq v0.3.1 [INFO] [stderr] Compiling litrs v0.4.1 [INFO] [stderr] Checking renderdoc-sys v1.1.0 [INFO] [stderr] Checking event-listener v2.5.3 [INFO] [stderr] Checking async-broadcast v0.5.1 [INFO] [stderr] Checking regex-automata v0.4.8 [INFO] [stderr] Compiling document-features v0.2.10 [INFO] [stderr] Checking flate2 v1.0.34 [INFO] [stderr] Checking async-fs v2.1.2 [INFO] [stderr] Checking fdeflate v0.3.5 [INFO] [stderr] Compiling wgpu v23.0.1 [INFO] [stderr] Checking const_panic v0.2.10 [INFO] [stderr] Checking atomicow v1.0.0 [INFO] [stderr] Checking stackfuture v0.3.0 [INFO] [stderr] Checking png v0.17.14 [INFO] [stderr] Compiling blake3 v1.5.4 [INFO] [stderr] Checking regex v1.11.0 [INFO] [stderr] Checking twox-hash v1.6.3 [INFO] [stderr] Checking byteorder-lite v0.1.0 [INFO] [stderr] Checking accesskit v0.17.1 [INFO] [stderr] Checking ruzstd v0.7.2 [INFO] [stderr] Checking ktx2 v0.3.0 [INFO] [stderr] Checking const_soft_float v0.1.4 [INFO] [stderr] Checking constgebra v0.1.4 [INFO] [stderr] Checking bit-vec v0.6.3 [INFO] [stderr] Checking sysinfo v0.32.1 [INFO] [stderr] Checking const-fnv1a-hash v1.1.0 [INFO] [stderr] Checking bit-set v0.5.3 [INFO] [stderr] Checking data-encoding v2.6.0 [INFO] [stderr] Checking offset-allocator v0.2.0 [INFO] [stderr] Checking crossbeam-epoch v0.9.18 [INFO] [stderr] Checking tinyvec_macros v0.1.1 [INFO] [stderr] Compiling slotmap v1.0.7 [INFO] [stderr] Checking tinyvec v1.8.0 [INFO] [stderr] Compiling rustix v0.38.37 [INFO] [stderr] Checking radsort v0.1.1 [INFO] [stderr] Checking crossbeam-deque v0.8.5 [INFO] [stderr] Checking linux-raw-sys v0.4.14 [INFO] [stderr] Checking regex-syntax v0.6.29 [INFO] [stderr] Compiling alsa-sys v0.3.1 [INFO] [stderr] Checking euclid v0.22.11 [INFO] [stderr] Checking roxmltree v0.20.0 [INFO] [stderr] Checking svg_fmt v0.4.3 [INFO] [stderr] Checking overload v0.1.1 [INFO] [stderr] Checking nu-ansi-term v0.46.0 [INFO] [stderr] Checking guillotiere v0.6.2 [INFO] [stderr] Checking rayon-core v1.12.1 [INFO] [stderr] Checking sharded-slab v0.1.7 [INFO] [stderr] Compiling libudev-sys v0.1.4 [INFO] [stderr] Checking fontconfig-parser v0.5.7 [INFO] [stderr] Compiling x11-dl v2.21.0 [INFO] [stderr] Checking approx v0.5.1 [INFO] [stderr] Checking tracing-log v0.2.0 [INFO] [stderr] Checking memmap2 v0.9.5 [INFO] [stderr] Checking ttf-parser v0.21.1 [INFO] [stderr] Checking ttf-parser v0.20.0 [INFO] [stderr] Checking yazi v0.1.6 [INFO] [stderr] Checking regex-automata v0.1.10 [INFO] [stderr] Checking unicode-bidi-mirroring v0.2.0 [INFO] [stderr] Checking zeno v0.2.3 [INFO] [stderr] Checking unicode-script v0.5.7 [INFO] [stderr] Checking unicode-properties v0.1.3 [INFO] [stderr] Checking rectangle-pack v0.4.2 [INFO] [stderr] Checking unicode-ccc v0.2.0 [INFO] [stderr] Compiling serde_json v1.0.132 [INFO] [stderr] Checking rayon v1.10.0 [INFO] [stderr] Checking dlib v0.5.2 [INFO] [stderr] Checking inotify-sys v0.1.5 [INFO] [stderr] Checking matchers v0.1.0 [INFO] [stderr] Compiling winit v0.30.5 [INFO] [stderr] Checking xkeysym v0.2.1 [INFO] [stderr] Checking self_cell v1.1.0 [INFO] [stderr] Checking sys-locale v0.3.2 [INFO] [stderr] Compiling inflections v1.1.1 [INFO] [stderr] Checking itoa v1.0.11 [INFO] [stderr] Compiling paste v1.0.15 [INFO] [stderr] Checking as-raw-xcb-connection v1.0.1 [INFO] [stderr] Checking unicode-linebreak v0.1.5 [INFO] [stderr] Checking unicode-segmentation v1.12.0 [INFO] [stderr] Checking fontdb v0.16.2 [INFO] [stderr] Compiling cpal v0.15.3 [INFO] [stderr] Checking unicode-bidi v0.3.18 [INFO] [stderr] Checking x11rb-protocol v0.13.1 [INFO] [stderr] Checking rangemap v1.5.1 [INFO] [stderr] Checking ryu v1.0.18 [INFO] [stderr] Checking ogg v0.8.0 [INFO] [stderr] Compiling matrixmultiply v0.3.9 [INFO] [stderr] Checking cursor-icon v1.1.0 [INFO] [stderr] Compiling typenum v1.17.0 [INFO] [stderr] Compiling gilrs v0.11.0 [INFO] [stderr] Checking grid v0.14.0 [INFO] [stderr] Checking dpi v0.1.1 [INFO] [stderr] Checking dasp_sample v0.11.0 [INFO] [stderr] Checking taffy v0.5.2 [INFO] [stderr] Checking lewton v0.10.2 [INFO] [stderr] Checking num-integer v0.1.46 [INFO] [stderr] Checking num-complex v0.4.6 [INFO] [stderr] Checking rawpointer v0.2.1 [INFO] [stderr] Checking fnv v1.0.7 [INFO] [stderr] Checking num-rational v0.4.2 [INFO] [stderr] Checking base64 v0.22.1 [INFO] [stderr] Checking robust v1.1.0 [INFO] [stderr] Checking ordered-float v4.4.0 [INFO] [stderr] Checking ena v0.14.3 [INFO] [stderr] Checking crossbeam-queue v0.3.11 [INFO] [stderr] Checking rustc-hash v2.0.0 [INFO] [stderr] Checking bit-vec v0.7.0 [INFO] [stderr] Checking crossbeam v0.8.4 [INFO] [stderr] Compiling serde_derive v1.0.214 [INFO] [stderr] Compiling bytemuck_derive v1.8.0 [INFO] [stderr] Compiling zerocopy-derive v0.7.35 [INFO] [stderr] Compiling tracing-attributes v0.1.27 [INFO] [stderr] Compiling derive_more-impl v1.0.0 [INFO] [stderr] Compiling bevy_utils_proc_macros v0.15.1 [INFO] [stderr] Compiling assert_type_match v0.1.1 [INFO] [stderr] Compiling bevy_reflect_derive v0.15.1 [INFO] [stderr] Compiling bevy_ecs_macros v0.15.1 [INFO] [stderr] Compiling thiserror-impl v1.0.69 [INFO] [stderr] Checking zerocopy v0.7.35 [INFO] [stderr] Checking ppv-lite86 v0.2.20 [INFO] [stderr] Checking rand_chacha v0.3.1 [INFO] [stderr] Checking rand v0.8.5 [INFO] [stderr] Compiling bevy_derive v0.15.1 [INFO] [stderr] Checking bytemuck v1.19.0 [INFO] [stderr] Checking rand_distr v0.4.3 [INFO] [stderr] Checking tracing v0.1.40 [INFO] [stderr] Compiling bevy_asset_macros v0.15.1 [INFO] [stderr] Compiling encase_derive v0.10.0 [INFO] [stderr] Checking image v0.25.4 [INFO] [stderr] Compiling bevy_render_macros v0.15.1 [INFO] [stderr] Compiling bevy_encase_derive v0.15.1 [INFO] [stderr] Checking font-types v0.7.3 [INFO] [stderr] Checking read-fonts v0.22.7 [INFO] [stderr] Checking thiserror v1.0.69 [INFO] [stderr] Checking tracing-subscriber v0.3.18 [INFO] [stderr] Checking safe_arch v0.7.2 [INFO] [stderr] Compiling gltf-derive v1.4.1 [INFO] [stderr] Checking wide v0.7.28 [INFO] [stderr] Compiling bevy_state_macros v0.15.1 [INFO] [stderr] Compiling bevy_gizmos_macros v0.15.1 [INFO] [stderr] Checking simba v0.9.0 [INFO] [stderr] Compiling nalgebra-macros v0.2.2 [INFO] [stderr] Checking skrifa v0.22.3 [INFO] [stderr] Checking bitflags v2.6.0 [INFO] [stderr] Checking hashbrown v0.14.5 [INFO] [stderr] Checking glam v0.29.2 [INFO] [stderr] Checking smol_str v0.2.2 [INFO] [stderr] Checking derive_more v1.0.0 [INFO] [stderr] Checking bevy_utils v0.15.1 [INFO] [stderr] Checking petgraph v0.6.5 [INFO] [stderr] Checking erased-serde v0.4.5 [INFO] [stderr] Checking spirv v0.3.0+sdk-1.3.268.0 [INFO] [stderr] Checking gpu-alloc-types v0.3.0 [INFO] [stderr] Checking gpu-descriptor-types v0.2.0 [INFO] [stderr] Checking wgpu-types v23.0.0 [INFO] [stderr] Checking gpu-descriptor v0.3.0 [INFO] [stderr] Checking gpu-alloc v0.6.0 [INFO] [stderr] Checking ron v0.8.1 [INFO] [stderr] Checking ctrlc v3.4.5 [INFO] [stderr] Checking swash v0.1.19 [INFO] [stderr] Checking rustybuzz v0.14.1 [INFO] [stderr] Checking inotify v0.11.0 [INFO] [stderr] Checking alsa v0.9.1 [INFO] [stderr] Checking xkbcommon-dl v0.4.2 [INFO] [stderr] Checking gilrs-core v0.6.0 [INFO] [stderr] Checking spade v2.12.1 [INFO] [stderr] Checking gltf-json v1.4.1 [INFO] [stderr] Checking rodio v0.19.0 [INFO] [stderr] Checking bevy_reflect v0.15.1 [INFO] [stderr] Checking encase v0.10.0 [INFO] [stderr] Checking bevy_mikktspace v0.15.1 [INFO] [stderr] Checking hexasphere v15.0.0 [INFO] [stderr] Checking nalgebra v0.33.2 [INFO] [stderr] Compiling num-derive v0.4.2 [INFO] [stderr] Checking cosmic-text v0.12.1 [INFO] [stderr] Checking polling v3.7.3 [INFO] [stderr] Checking calloop v0.13.0 [INFO] [stderr] Checking x11rb v0.13.1 [INFO] [stderr] Checking gltf v1.4.1 [INFO] [stderr] Checking naga_oil v0.16.0 [INFO] [stderr] Checking bevy_ecs v0.15.1 [INFO] [stderr] Checking bevy_math v0.15.1 [INFO] [stderr] Checking accesskit_winit v0.23.1 [INFO] [stderr] Checking parry2d v0.17.4 [INFO] [stderr] Checking bevy_color v0.15.2 [INFO] [stderr] Checking rapier2d v0.22.0 [INFO] [stderr] Checking bevy_app v0.15.1 [INFO] [stderr] Checking bevy_core v0.15.1 [INFO] [stderr] Checking bevy_asset v0.15.1 [INFO] [stderr] Checking bevy_time v0.15.1 [INFO] [stderr] Checking bevy_a11y v0.15.1 [INFO] [stderr] Checking bevy_log v0.15.1 [INFO] [stderr] Checking bevy_hierarchy v0.15.1 [INFO] [stderr] Checking bevy_input v0.15.1 [INFO] [stderr] Checking bevy_diagnostic v0.15.1 [INFO] [stderr] Checking bevy_transform v0.15.1 [INFO] [stderr] Checking bevy_state v0.15.1 [INFO] [stderr] Checking bevy_window v0.15.1 [INFO] [stderr] Checking bevy_gilrs v0.15.1 [INFO] [stderr] Checking bevy_image v0.15.1 [INFO] [stderr] Checking bevy_audio v0.15.1 [INFO] [stderr] Checking bevy_mesh v0.15.1 [INFO] [stderr] Checking bevy_winit v0.15.1 [INFO] [stderr] Checking bevy_render v0.15.1 [INFO] [stderr] Checking bevy_core_pipeline v0.15.1 [INFO] [stderr] Checking bevy_picking v0.15.1 [INFO] [stderr] Checking bevy_animation v0.15.1 [INFO] [stderr] Checking bevy_scene v0.15.1 [INFO] [stderr] Checking bevy_sprite v0.15.1 [INFO] [stderr] Checking bevy_pbr v0.15.1 [INFO] [stderr] Checking bevy_text v0.15.1 [INFO] [stderr] Checking bevy_ui v0.15.1 [INFO] [stderr] Checking bevy_gizmos v0.15.1 [INFO] [stderr] Checking bevy_gltf v0.15.1 [INFO] [stderr] Checking bevy_dev_tools v0.15.1 [INFO] [stderr] Checking bevy_internal v0.15.1 [INFO] [stderr] Checking bevy v0.15.1 [INFO] [stderr] Checking bevy_rapier2d v0.28.0 [INFO] [stderr] Checking fire_swimmer v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::Camera2dBundle`: Use the `Camera2d` component instead. Inserting it will now also insert the other components required by it automatically. [INFO] [stdout] --> src/camera.rs:33:9 [INFO] [stdout] | [INFO] [stdout] 33 | Camera2dBundle { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/scorch.rs:242:13 [INFO] [stdout] | [INFO] [stdout] 242 | TransformBundle::from(Transform::from_xyz(0.0, 0.0, -1.0)), [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/scorch.rs:283:17 [INFO] [stdout] | [INFO] [stdout] 283 | TransformBundle::default(), // Ensure it follows the parent [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/scorch.rs:302:17 [INFO] [stdout] | [INFO] [stdout] 302 | TransformBundle::default(), // Ensure it follows the parent [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/ember.rs:94:9 [INFO] [stdout] | [INFO] [stdout] 94 | TransformBundle::from(Transform::from_xyz(pos.x, pos.y, -1.0)), [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/sd_to_game.rs:85:17 [INFO] [stdout] | [INFO] [stdout] 85 | TransformBundle::from( Transform { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/enemies.rs:374:13 [INFO] [stdout] | [INFO] [stdout] 374 | TransformBundle::from(Transform::from_xyz(e_pos.x, e_pos.y, -1.0)), [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/enemies.rs:415:13 [INFO] [stdout] | [INFO] [stdout] 415 | TransformBundle::from(Transform::from_xyz(p_pos.x, p_pos.y, -1.0)), [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::Camera2dBundle`: Use the `Camera2d` component instead. Inserting it will now also insert the other components required by it automatically. [INFO] [stdout] --> src/camera.rs:33:9 [INFO] [stdout] | [INFO] [stdout] 33 | Camera2dBundle { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/scorch.rs:242:13 [INFO] [stdout] | [INFO] [stdout] 242 | TransformBundle::from(Transform::from_xyz(0.0, 0.0, -1.0)), [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/scorch.rs:283:17 [INFO] [stdout] | [INFO] [stdout] 283 | TransformBundle::default(), // Ensure it follows the parent [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/scorch.rs:302:17 [INFO] [stdout] | [INFO] [stdout] 302 | TransformBundle::default(), // Ensure it follows the parent [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/ember.rs:94:9 [INFO] [stdout] | [INFO] [stdout] 94 | TransformBundle::from(Transform::from_xyz(pos.x, pos.y, -1.0)), [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/sd_to_game.rs:85:17 [INFO] [stdout] | [INFO] [stdout] 85 | TransformBundle::from( Transform { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/enemies.rs:374:13 [INFO] [stdout] | [INFO] [stdout] 374 | TransformBundle::from(Transform::from_xyz(e_pos.x, e_pos.y, -1.0)), [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated struct `bevy::prelude::TransformBundle`: Use the `Transform` component instead. Inserting `Transform` will now also insert a `GlobalTransform` automatically. [INFO] [stdout] --> src/enemies.rs:415:13 [INFO] [stdout] | [INFO] [stdout] 415 | TransformBundle::from(Transform::from_xyz(p_pos.x, p_pos.y, -1.0)), [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0277]: `bevy_rapier2d::plugin::RapierContext` is not a `Resource` [INFO] [stdout] --> src/scorch.rs:322:9 [INFO] [stdout] | [INFO] [stdout] 322 | rc: Res, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ invalid `Resource` [INFO] [stdout] | [INFO] [stdout] = help: the trait `bevy::prelude::Resource` is not implemented for `bevy_rapier2d::plugin::RapierContext` [INFO] [stdout] = note: consider annotating `bevy_rapier2d::plugin::RapierContext` with `#[derive(Resource)]` [INFO] [stdout] = help: the following other types implement trait `bevy::prelude::Resource`: [INFO] [stdout] AccessibilityRequested [INFO] [stdout] AccumulatedMouseMotion [INFO] [stdout] AccumulatedMouseScroll [INFO] [stdout] AmbientLight [INFO] [stdout] AppTypeRegistry [INFO] [stdout] AssetProcessor [INFO] [stdout] AssetSourceBuilders [INFO] [stdout] Assets [INFO] [stdout] and 190 others [INFO] [stdout] note: required by a bound in `bevy::prelude::Res` [INFO] [stdout] --> /opt/rustwide/cargo-home/registry/src/index.crates.io-1949cf8c6b5b557f/bevy_ecs-0.15.1/src/change_detection.rs:550:32 [INFO] [stdout] | [INFO] [stdout] 550 | pub struct Res<'w, T: ?Sized + Resource> { [INFO] [stdout] | ^^^^^^^^ required by this bound in `Res` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0277]: `bevy_rapier2d::plugin::RapierContext` is not a `Resource` [INFO] [stdout] --> src/scorch.rs:490:9 [INFO] [stdout] | [INFO] [stdout] 490 | rc: Res, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ invalid `Resource` [INFO] [stdout] | [INFO] [stdout] = help: the trait `bevy::prelude::Resource` is not implemented for `bevy_rapier2d::plugin::RapierContext` [INFO] [stdout] = note: consider annotating `bevy_rapier2d::plugin::RapierContext` with `#[derive(Resource)]` [INFO] [stdout] = help: the following other types implement trait `bevy::prelude::Resource`: [INFO] [stdout] AccessibilityRequested [INFO] [stdout] AccumulatedMouseMotion [INFO] [stdout] AccumulatedMouseScroll [INFO] [stdout] AmbientLight [INFO] [stdout] AppTypeRegistry [INFO] [stdout] AssetProcessor [INFO] [stdout] AssetSourceBuilders [INFO] [stdout] Assets [INFO] [stdout] and 190 others [INFO] [stdout] note: required by a bound in `bevy::prelude::Res` [INFO] [stdout] --> /opt/rustwide/cargo-home/registry/src/index.crates.io-1949cf8c6b5b557f/bevy_ecs-0.15.1/src/change_detection.rs:550:32 [INFO] [stdout] | [INFO] [stdout] 550 | pub struct Res<'w, T: ?Sized + Resource> { [INFO] [stdout] | ^^^^^^^^ required by this bound in `Res` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0277]: `bevy_rapier2d::plugin::RapierContext` is not a `Resource` [INFO] [stdout] --> src/enemies.rs:244:9 [INFO] [stdout] | [INFO] [stdout] 244 | rc: Res, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ invalid `Resource` [INFO] [stdout] | [INFO] [stdout] = help: the trait `bevy::prelude::Resource` is not implemented for `bevy_rapier2d::plugin::RapierContext` [INFO] [stdout] = note: consider annotating `bevy_rapier2d::plugin::RapierContext` with `#[derive(Resource)]` [INFO] [stdout] = help: the following other types implement trait `bevy::prelude::Resource`: [INFO] [stdout] AccessibilityRequested [INFO] [stdout] AccumulatedMouseMotion [INFO] [stdout] AccumulatedMouseScroll [INFO] [stdout] AmbientLight [INFO] [stdout] AppTypeRegistry [INFO] [stdout] AssetProcessor [INFO] [stdout] AssetSourceBuilders [INFO] [stdout] Assets [INFO] [stdout] and 190 others [INFO] [stdout] note: required by a bound in `bevy::prelude::Res` [INFO] [stdout] --> /opt/rustwide/cargo-home/registry/src/index.crates.io-1949cf8c6b5b557f/bevy_ecs-0.15.1/src/change_detection.rs:550:32 [INFO] [stdout] | [INFO] [stdout] 550 | pub struct Res<'w, T: ?Sized + Resource> { [INFO] [stdout] | ^^^^^^^^ required by this bound in `Res` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0277]: `bevy_rapier2d::plugin::RapierContext` is not a `Resource` [INFO] [stdout] --> src/scorch.rs:322:9 [INFO] [stdout] | [INFO] [stdout] 322 | rc: Res, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ invalid `Resource` [INFO] [stdout] | [INFO] [stdout] = help: the trait `bevy::prelude::Resource` is not implemented for `bevy_rapier2d::plugin::RapierContext` [INFO] [stdout] = note: consider annotating `bevy_rapier2d::plugin::RapierContext` with `#[derive(Resource)]` [INFO] [stdout] = help: the following other types implement trait `bevy::prelude::Resource`: [INFO] [stdout] AccessibilityRequested [INFO] [stdout] AccumulatedMouseMotion [INFO] [stdout] AccumulatedMouseScroll [INFO] [stdout] AmbientLight [INFO] [stdout] AppTypeRegistry [INFO] [stdout] AssetProcessor [INFO] [stdout] AssetSourceBuilders [INFO] [stdout] Assets [INFO] [stdout] and 190 others [INFO] [stdout] note: required by a bound in `bevy::prelude::Res` [INFO] [stdout] --> /opt/rustwide/cargo-home/registry/src/index.crates.io-1949cf8c6b5b557f/bevy_ecs-0.15.1/src/change_detection.rs:550:32 [INFO] [stdout] | [INFO] [stdout] 550 | pub struct Res<'w, T: ?Sized + Resource> { [INFO] [stdout] | ^^^^^^^^ required by this bound in `Res` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0277]: `bevy_rapier2d::plugin::RapierContext` is not a `Resource` [INFO] [stdout] --> src/scorch.rs:490:9 [INFO] [stdout] | [INFO] [stdout] 490 | rc: Res, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ invalid `Resource` [INFO] [stdout] | [INFO] [stdout] = help: the trait `bevy::prelude::Resource` is not implemented for `bevy_rapier2d::plugin::RapierContext` [INFO] [stdout] = note: consider annotating `bevy_rapier2d::plugin::RapierContext` with `#[derive(Resource)]` [INFO] [stdout] = help: the following other types implement trait `bevy::prelude::Resource`: [INFO] [stdout] AccessibilityRequested [INFO] [stdout] AccumulatedMouseMotion [INFO] [stdout] AccumulatedMouseScroll [INFO] [stdout] AmbientLight [INFO] [stdout] AppTypeRegistry [INFO] [stdout] AssetProcessor [INFO] [stdout] AssetSourceBuilders [INFO] [stdout] Assets [INFO] [stdout] and 190 others [INFO] [stdout] note: required by a bound in `bevy::prelude::Res` [INFO] [stdout] --> /opt/rustwide/cargo-home/registry/src/index.crates.io-1949cf8c6b5b557f/bevy_ecs-0.15.1/src/change_detection.rs:550:32 [INFO] [stdout] | [INFO] [stdout] 550 | pub struct Res<'w, T: ?Sized + Resource> { [INFO] [stdout] | ^^^^^^^^ required by this bound in `Res` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0277]: `bevy_rapier2d::plugin::RapierContext` is not a `Resource` [INFO] [stdout] --> src/enemies.rs:244:9 [INFO] [stdout] | [INFO] [stdout] 244 | rc: Res, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ invalid `Resource` [INFO] [stdout] | [INFO] [stdout] = help: the trait `bevy::prelude::Resource` is not implemented for `bevy_rapier2d::plugin::RapierContext` [INFO] [stdout] = note: consider annotating `bevy_rapier2d::plugin::RapierContext` with `#[derive(Resource)]` [INFO] [stdout] = help: the following other types implement trait `bevy::prelude::Resource`: [INFO] [stdout] AccessibilityRequested [INFO] [stdout] AccumulatedMouseMotion [INFO] [stdout] AccumulatedMouseScroll [INFO] [stdout] AmbientLight [INFO] [stdout] AppTypeRegistry [INFO] [stdout] AssetProcessor [INFO] [stdout] AssetSourceBuilders [INFO] [stdout] Assets [INFO] [stdout] and 190 others [INFO] [stdout] note: required by a bound in `bevy::prelude::Res` [INFO] [stdout] --> /opt/rustwide/cargo-home/registry/src/index.crates.io-1949cf8c6b5b557f/bevy_ecs-0.15.1/src/change_detection.rs:550:32 [INFO] [stdout] | [INFO] [stdout] 550 | pub struct Res<'w, T: ?Sized + Resource> { [INFO] [stdout] | ^^^^^^^^ required by this bound in `Res` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/blocks.rs:85:29 [INFO] [stdout] | [INFO] [stdout] 85 | let current_time = time.elapsed_seconds(); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 85 - let current_time = time.elapsed_seconds(); [INFO] [stdout] 85 + let current_time = time.elapsed_secs(); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated field `bevy::prelude::Camera2dBundle::projection`: Use the `Camera2d` component instead. Inserting it will now also insert the other components required by it automatically. [INFO] [stdout] --> src/camera.rs:34:13 [INFO] [stdout] | [INFO] [stdout] 34 | / projection: OrthographicProjection { [INFO] [stdout] 35 | | scale: 2.0, [INFO] [stdout] 36 | | ..default() [INFO] [stdout] 37 | | }, [INFO] [stdout] | |_____________^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0277]: the trait bound `bevy::prelude::OrthographicProjection: std::default::Default` is not satisfied [INFO] [stdout] --> src/camera.rs:36:19 [INFO] [stdout] | [INFO] [stdout] 36 | ..default() [INFO] [stdout] | ^^^^^^^^^ the trait `std::default::Default` is not implemented for `bevy::prelude::OrthographicProjection` [INFO] [stdout] | [INFO] [stdout] note: required by a bound in `bevy::prelude::default` [INFO] [stdout] --> /opt/rustwide/cargo-home/registry/src/index.crates.io-1949cf8c6b5b557f/bevy_utils-0.15.1/src/default.rs:29:19 [INFO] [stdout] | [INFO] [stdout] 29 | pub fn default() -> T { [INFO] [stdout] | ^^^^^^^ required by this bound in `default` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: the method `run_if` exists for tuple `(..., ...)`, but its trait bounds were not satisfied [INFO] [stdout] --> src/scorch.rs:29:54 [INFO] [stdout] | [INFO] [stdout] 29 | (propell_scorch, character_movement).run_if(in_state(AppState::InGame)) [INFO] [stdout] | ^^^^^^ method cannot be called on `(..., ...)` due to unsatisfied trait bounds [INFO] [stdout] | [INFO] [stdout] = note: the following trait bounds were not satisfied: [INFO] [stdout] `&(for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystem<(), (), _>` [INFO] [stdout] which is required by `&(for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystemConfigs<_>` [INFO] [stdout] `&(for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): SystemSet` [INFO] [stdout] which is required by `&(for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystemSetConfigs` [INFO] [stdout] `&mut (for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystem<(), (), _>` [INFO] [stdout] which is required by `&mut (for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystemConfigs<_>` [INFO] [stdout] `&mut (for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): SystemSet` [INFO] [stdout] which is required by `&mut (for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystemSetConfigs` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/blocks.rs:85:29 [INFO] [stdout] | [INFO] [stdout] 85 | let current_time = time.elapsed_seconds(); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 85 - let current_time = time.elapsed_seconds(); [INFO] [stdout] 85 + let current_time = time.elapsed_secs(); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `cast_ray` found for struct `bevy::prelude::Res` in the current scope [INFO] [stdout] --> src/scorch.rs:388:59 [INFO] [stdout] | [INFO] [stdout] 388 | if let Some((ext_entity, _toi)) = &rc.cast_ray( [INFO] [stdout] | ---^^^^^^^^ method not found in `Res<'_, RapierContext>` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated field `bevy::prelude::Camera2dBundle::projection`: Use the `Camera2d` component instead. Inserting it will now also insert the other components required by it automatically. [INFO] [stdout] --> src/camera.rs:34:13 [INFO] [stdout] | [INFO] [stdout] 34 | / projection: OrthographicProjection { [INFO] [stdout] 35 | | scale: 2.0, [INFO] [stdout] 36 | | ..default() [INFO] [stdout] 37 | | }, [INFO] [stdout] | |_____________^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0277]: the trait bound `bevy::prelude::OrthographicProjection: std::default::Default` is not satisfied [INFO] [stdout] --> src/camera.rs:36:19 [INFO] [stdout] | [INFO] [stdout] 36 | ..default() [INFO] [stdout] | ^^^^^^^^^ the trait `std::default::Default` is not implemented for `bevy::prelude::OrthographicProjection` [INFO] [stdout] | [INFO] [stdout] note: required by a bound in `bevy::prelude::default` [INFO] [stdout] --> /opt/rustwide/cargo-home/registry/src/index.crates.io-1949cf8c6b5b557f/bevy_utils-0.15.1/src/default.rs:29:19 [INFO] [stdout] | [INFO] [stdout] 29 | pub fn default() -> T { [INFO] [stdout] | ^^^^^^^ required by this bound in `default` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `cast_ray` found for struct `bevy::prelude::Res` in the current scope [INFO] [stdout] --> src/scorch.rs:498:48 [INFO] [stdout] | [INFO] [stdout] 498 | if let Some((_entity, _toi)) = &rc.cast_ray( [INFO] [stdout] | ---^^^^^^^^ method not found in `Res<'_, RapierContext>` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/scorch.rs:553:45 [INFO] [stdout] | [INFO] [stdout] 553 | && scorch.a_dash_avail(time.elapsed_seconds()) [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 553 - && scorch.a_dash_avail(time.elapsed_seconds()) [INFO] [stdout] 553 + && scorch.a_dash_avail(time.elapsed_secs()) [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/scorch.rs:584:45 [INFO] [stdout] | [INFO] [stdout] 584 | && scorch.d_dash_avail(time.elapsed_seconds()) [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 584 - && scorch.d_dash_avail(time.elapsed_seconds()) [INFO] [stdout] 584 + && scorch.d_dash_avail(time.elapsed_secs()) [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: the method `run_if` exists for tuple `(..., ...)`, but its trait bounds were not satisfied [INFO] [stdout] --> src/scorch.rs:29:54 [INFO] [stdout] | [INFO] [stdout] 29 | (propell_scorch, character_movement).run_if(in_state(AppState::InGame)) [INFO] [stdout] | ^^^^^^ method cannot be called on `(..., ...)` due to unsatisfied trait bounds [INFO] [stdout] | [INFO] [stdout] = note: the following trait bounds were not satisfied: [INFO] [stdout] `&(for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystem<(), (), _>` [INFO] [stdout] which is required by `&(for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystemConfigs<_>` [INFO] [stdout] `&(for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): SystemSet` [INFO] [stdout] which is required by `&(for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystemSetConfigs` [INFO] [stdout] `&mut (for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystem<(), (), _>` [INFO] [stdout] which is required by `&mut (for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystemConfigs<_>` [INFO] [stdout] `&mut (for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): SystemSet` [INFO] [stdout] which is required by `&mut (for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r, 's, 't, 'u> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Query<'c, 'd, (bevy::prelude::Entity, &'e mut bevy_rapier2d::dynamics::ExternalImpulse, &'f bevy::prelude::Transform, &'g mut Scorch)>, bevy::prelude::Query<'h, 'i, &'j bevy::prelude::Window, bevy::prelude::With>, bevy::prelude::Query<'k, 'l, (&'m bevy::prelude::Camera, &'n bevy::prelude::GlobalTransform)>, bevy::prelude::Res<'o, bevy::prelude::ButtonInput>, bevy::prelude::ResMut<'p, RngResource>, bevy::prelude::Res<'q, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'r, 's, &'t mut BlockInfo>, bevy::prelude::Res<'u, SceneAsset>) {propell_scorch}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::Res<'c, SceneAsset>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::ExternalImpulse, &'g mut bevy_rapier2d::dynamics::Velocity, &'h mut bevy::prelude::Transform, &'i mut Scorch)>, bevy::prelude::Res<'j, bevy::prelude::ButtonInput>, bevy::prelude::Res<'k, bevy::prelude::Time>, bevy::prelude::ResMut<'l, RngResource>, bevy::prelude::Res<'m, bevy_rapier2d::plugin::RapierContext>) {character_movement}): bevy::prelude::IntoSystemSetConfigs` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/coll.rs:77:54 [INFO] [stdout] | [INFO] [stdout] 77 | ... b_info.set_burn(time.elapsed_seconds()); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 77 - b_info.set_burn(time.elapsed_seconds()); [INFO] [stdout] 77 + b_info.set_burn(time.elapsed_secs()); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/coll.rs:83:80 [INFO] [stdout] | [INFO] [stdout] 83 | ... if s_info.damage_flame(en_info.contact_dmg(), time.elapsed_seconds()) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 83 - if s_info.damage_flame(en_info.contact_dmg(), time.elapsed_seconds()) { [INFO] [stdout] 83 + if s_info.damage_flame(en_info.contact_dmg(), time.elapsed_secs()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/coll.rs:106:61 [INFO] [stdout] | [INFO] [stdout] 106 | ... en_info.stun_until(time.elapsed_seconds() + 5.0); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 106 - en_info.stun_until(time.elapsed_seconds() + 5.0); [INFO] [stdout] 106 + en_info.stun_until(time.elapsed_secs() + 5.0); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/coll.rs:117:72 [INFO] [stdout] | [INFO] [stdout] 117 | ... s_info.damage_flame(p_info.get_dmg(), time.elapsed_seconds()); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 117 - s_info.damage_flame(p_info.get_dmg(), time.elapsed_seconds()); [INFO] [stdout] 117 + s_info.damage_flame(p_info.get_dmg(), time.elapsed_secs()); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `cast_ray` found for struct `bevy::prelude::Res` in the current scope [INFO] [stdout] --> src/scorch.rs:388:59 [INFO] [stdout] | [INFO] [stdout] 388 | if let Some((ext_entity, _toi)) = &rc.cast_ray( [INFO] [stdout] | ---^^^^^^^^ method not found in `Res<'_, RapierContext>` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/coll.rs:128:54 [INFO] [stdout] | [INFO] [stdout] 128 | ... b_info.set_burn(time.elapsed_seconds()); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 128 - b_info.set_burn(time.elapsed_seconds()); [INFO] [stdout] 128 + b_info.set_burn(time.elapsed_secs()); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `cast_ray` found for struct `bevy::prelude::Res` in the current scope [INFO] [stdout] --> src/scorch.rs:498:48 [INFO] [stdout] | [INFO] [stdout] 498 | if let Some((_entity, _toi)) = &rc.cast_ray( [INFO] [stdout] | ---^^^^^^^^ method not found in `Res<'_, RapierContext>` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: the method `run_if` exists for fn item `fn(..., ..., ..., ..., ..., ..., ..., ...) {enemy_movement_system}`, but its trait bounds were not satisfied [INFO] [stdout] --> src/enemies.rs:23:41 [INFO] [stdout] | [INFO] [stdout] 23 | (enemy_movement_system).run_if(in_state(AppState::InGame)) [INFO] [stdout] | ^^^^^^ method cannot be called due to unsatisfied trait bounds [INFO] [stdout] | [INFO] [stdout] = note: the following trait bounds were not satisfied: [INFO] [stdout] `for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystem<(), (), _>` [INFO] [stdout] which is required by `for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemConfigs<_>` [INFO] [stdout] `for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: SystemSet` [INFO] [stdout] which is required by `for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemSetConfigs` [INFO] [stdout] `&for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystem<(), (), _>` [INFO] [stdout] which is required by `&for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemConfigs<_>` [INFO] [stdout] `&for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: SystemSet` [INFO] [stdout] which is required by `&for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemSetConfigs` [INFO] [stdout] `&mut for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystem<(), (), _>` [INFO] [stdout] which is required by `&mut for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemConfigs<_>` [INFO] [stdout] `&mut for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: SystemSet` [INFO] [stdout] which is required by `&mut for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemSetConfigs` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/scorch.rs:553:45 [INFO] [stdout] | [INFO] [stdout] 553 | && scorch.a_dash_avail(time.elapsed_seconds()) [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 553 - && scorch.a_dash_avail(time.elapsed_seconds()) [INFO] [stdout] 553 + && scorch.a_dash_avail(time.elapsed_secs()) [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/scorch.rs:584:45 [INFO] [stdout] | [INFO] [stdout] 584 | && scorch.d_dash_avail(time.elapsed_seconds()) [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 584 - && scorch.d_dash_avail(time.elapsed_seconds()) [INFO] [stdout] 584 + && scorch.d_dash_avail(time.elapsed_secs()) [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/enemies.rs:263:40 [INFO] [stdout] | [INFO] [stdout] 263 | if !e_info.is_stunned(time.elapsed_seconds()) && e_info.is_active() { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 263 - if !e_info.is_stunned(time.elapsed_seconds()) && e_info.is_active() { [INFO] [stdout] 263 + if !e_info.is_stunned(time.elapsed_secs()) && e_info.is_active() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/enemies.rs:276:56 [INFO] [stdout] | [INFO] [stdout] 276 | if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 276 - if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] 276 + if e_info.handle_shooting(time.elapsed_secs()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/coll.rs:77:54 [INFO] [stdout] | [INFO] [stdout] 77 | ... b_info.set_burn(time.elapsed_seconds()); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 77 - b_info.set_burn(time.elapsed_seconds()); [INFO] [stdout] 77 + b_info.set_burn(time.elapsed_secs()); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `cast_ray` found for struct `bevy::prelude::Res` in the current scope [INFO] [stdout] --> src/enemies.rs:296:58 [INFO] [stdout] | [INFO] [stdout] 296 | if let Some((rc_entity, _toi)) = &rc.cast_ray( [INFO] [stdout] | ---^^^^^^^^ method not found in `Res<'_, RapierContext>` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/coll.rs:83:80 [INFO] [stdout] | [INFO] [stdout] 83 | ... if s_info.damage_flame(en_info.contact_dmg(), time.elapsed_seconds()) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 83 - if s_info.damage_flame(en_info.contact_dmg(), time.elapsed_seconds()) { [INFO] [stdout] 83 + if s_info.damage_flame(en_info.contact_dmg(), time.elapsed_secs()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/enemies.rs:314:60 [INFO] [stdout] | [INFO] [stdout] 314 | ... if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 314 - if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] 314 + if e_info.handle_shooting(time.elapsed_secs()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/coll.rs:106:61 [INFO] [stdout] | [INFO] [stdout] 106 | ... en_info.stun_until(time.elapsed_seconds() + 5.0); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 106 - en_info.stun_until(time.elapsed_seconds() + 5.0); [INFO] [stdout] 106 + en_info.stun_until(time.elapsed_secs() + 5.0); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/coll.rs:117:72 [INFO] [stdout] | [INFO] [stdout] 117 | ... s_info.damage_flame(p_info.get_dmg(), time.elapsed_seconds()); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 117 - s_info.damage_flame(p_info.get_dmg(), time.elapsed_seconds()); [INFO] [stdout] 117 + s_info.damage_flame(p_info.get_dmg(), time.elapsed_secs()); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/enemies.rs:335:56 [INFO] [stdout] | [INFO] [stdout] 335 | if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 335 - if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] 335 + if e_info.handle_shooting(time.elapsed_secs()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/coll.rs:128:54 [INFO] [stdout] | [INFO] [stdout] 128 | ... b_info.set_burn(time.elapsed_seconds()); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 128 - b_info.set_burn(time.elapsed_seconds()); [INFO] [stdout] 128 + b_info.set_burn(time.elapsed_secs()); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: the method `run_if` exists for fn item `fn(..., ..., ..., ..., ..., ..., ..., ...) {enemy_movement_system}`, but its trait bounds were not satisfied [INFO] [stdout] --> src/enemies.rs:23:41 [INFO] [stdout] | [INFO] [stdout] 23 | (enemy_movement_system).run_if(in_state(AppState::InGame)) [INFO] [stdout] | ^^^^^^ method cannot be called due to unsatisfied trait bounds [INFO] [stdout] | [INFO] [stdout] = note: the following trait bounds were not satisfied: [INFO] [stdout] `for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystem<(), (), _>` [INFO] [stdout] which is required by `for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemConfigs<_>` [INFO] [stdout] `for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: SystemSet` [INFO] [stdout] which is required by `for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemSetConfigs` [INFO] [stdout] `&for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystem<(), (), _>` [INFO] [stdout] which is required by `&for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemConfigs<_>` [INFO] [stdout] `&for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: SystemSet` [INFO] [stdout] which is required by `&for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemSetConfigs` [INFO] [stdout] `&mut for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystem<(), (), _>` [INFO] [stdout] which is required by `&mut for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemConfigs<_>` [INFO] [stdout] `&mut for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: SystemSet` [INFO] [stdout] which is required by `&mut for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k, 'l, 'm, 'n, 'o, 'p, 'q, 'r> fn(bevy::prelude::Res<'a, bevy::prelude::Time>, bevy::prelude::Commands<'b, 'c>, bevy::prelude::Query<'d, 'e, (&'f mut bevy_rapier2d::dynamics::Velocity, &'g mut bevy_rapier2d::dynamics::ExternalImpulse, &'h bevy::prelude::Transform, &'i mut EnemyInfo)>, bevy::prelude::Query<'j, 'k, &'l bevy::prelude::Transform, bevy::prelude::With>, bevy::prelude::Res<'m, SceneAsset>, bevy::prelude::Res<'n, bevy_rapier2d::plugin::RapierContext>, bevy::prelude::Query<'o, 'p, (), bevy::prelude::With>, bevy::prelude::Query<'q, 'r, (), bevy::prelude::With>) {enemy_movement_system}: bevy::prelude::IntoSystemSetConfigs` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] Some errors have detailed explanations: E0277, E0599. [INFO] [stdout] [INFO] [stdout] For more information about an error, try `rustc --explain E0277`. [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/enemies.rs:263:40 [INFO] [stdout] | [INFO] [stdout] 263 | if !e_info.is_stunned(time.elapsed_seconds()) && e_info.is_active() { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 263 - if !e_info.is_stunned(time.elapsed_seconds()) && e_info.is_active() { [INFO] [stdout] 263 + if !e_info.is_stunned(time.elapsed_secs()) && e_info.is_active() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] error: could not compile `fire_swimmer` (bin "fire_swimmer") due to 21 previous errors; 9 warnings emitted [INFO] [stderr] warning: build failed, waiting for other jobs to finish... [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/enemies.rs:276:56 [INFO] [stdout] | [INFO] [stdout] 276 | if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 276 - if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] 276 + if e_info.handle_shooting(time.elapsed_secs()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `cast_ray` found for struct `bevy::prelude::Res` in the current scope [INFO] [stdout] --> src/enemies.rs:296:58 [INFO] [stdout] | [INFO] [stdout] 296 | if let Some((rc_entity, _toi)) = &rc.cast_ray( [INFO] [stdout] | ---^^^^^^^^ method not found in `Res<'_, RapierContext>` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/enemies.rs:314:60 [INFO] [stdout] | [INFO] [stdout] 314 | ... if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 314 - if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] 314 + if e_info.handle_shooting(time.elapsed_secs()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0599]: no method named `elapsed_seconds` found for struct `bevy::prelude::Res<'_, bevy::prelude::Time>` in the current scope [INFO] [stdout] --> src/enemies.rs:335:56 [INFO] [stdout] | [INFO] [stdout] 335 | if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: there is a method `elapsed_secs` with a similar name [INFO] [stdout] | [INFO] [stdout] 335 - if e_info.handle_shooting(time.elapsed_seconds()) { [INFO] [stdout] 335 + if e_info.handle_shooting(time.elapsed_secs()) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] Some errors have detailed explanations: E0277, E0599. [INFO] [stdout] [INFO] [stdout] For more information about an error, try `rustc --explain E0277`. [INFO] [stdout] [INFO] [stderr] error: could not compile `fire_swimmer` (bin "fire_swimmer" test) due to 21 previous errors; 9 warnings emitted [INFO] running `Command { std: "docker" "inspect" "a715963e1b8696c80bb461c3215a90821905cd22ec7e8742cce5a65ea90e2ab1", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "a715963e1b8696c80bb461c3215a90821905cd22ec7e8742cce5a65ea90e2ab1", kill_on_drop: false }` [INFO] [stdout] a715963e1b8696c80bb461c3215a90821905cd22ec7e8742cce5a65ea90e2ab1