[INFO] cloning repository https://github.com/ck2244hk/leveling-up
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/ck2244hk/leveling-up" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fck2244hk%2Fleveling-up", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fck2244hk%2Fleveling-up'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] b54fc3a3004b3d06bc48e3cabae9503a8d4d556a
[INFO] checking ck2244hk/leveling-up against master#2aaa62b89d22b570e560731b03e3d2d6f5c3bbce for pr-139751-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fck2244hk%2Fleveling-up" "/workspace/builds/worker-3-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/ck2244hk/leveling-up
[INFO] finished tweaking git repo https://github.com/ck2244hk/leveling-up
[INFO] tweaked toml for git repo https://github.com/ck2244hk/leveling-up written to /workspace/builds/worker-3-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/ck2244hk/leveling-up on toolchain 2aaa62b89d22b570e560731b03e3d2d6f5c3bbce
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+2aaa62b89d22b570e560731b03e3d2d6f5c3bbce" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/ck2244hk/leveling-up already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+2aaa62b89d22b570e560731b03e3d2d6f5c3bbce" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]     Updating crates.io index
[INFO] [stderr]     Blocking waiting for file lock on package cache
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+2aaa62b89d22b570e560731b03e3d2d6f5c3bbce" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 0c678a616d63413c405c2400e66a561119acd3338d934e51cc1c5306ffbaf481
[INFO] running `Command { std: "docker" "start" "-a" "0c678a616d63413c405c2400e66a561119acd3338d934e51cc1c5306ffbaf481", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "0c678a616d63413c405c2400e66a561119acd3338d934e51cc1c5306ffbaf481", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "0c678a616d63413c405c2400e66a561119acd3338d934e51cc1c5306ffbaf481", kill_on_drop: false }`
[INFO] [stdout] 0c678a616d63413c405c2400e66a561119acd3338d934e51cc1c5306ffbaf481
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+2aaa62b89d22b570e560731b03e3d2d6f5c3bbce" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] ee71268dc49bcd15da901629ab51aff060d885b8700095d950716fcc9a667c7b
[INFO] running `Command { std: "docker" "start" "-a" "ee71268dc49bcd15da901629ab51aff060d885b8700095d950716fcc9a667c7b", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v1.0.86
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[INFO] [stdout] warning: unused imports: `JoystickFixed` and `NoAction`
[INFO] [stdout]   --> src/game/player/movement.rs:10:16
[INFO] [stdout]    |
[INFO] [stdout] 10 |     joystick::{JoystickFixed, NoAction, VirtualJoystickEvent, VirtualJoystickNode},
[INFO] [stdout]    |                ^^^^^^^^^^^^^  ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `JoystickFixed` and `NoAction`
[INFO] [stdout]   --> src/game/player/movement.rs:10:16
[INFO] [stdout]    |
[INFO] [stdout] 10 |     joystick::{JoystickFixed, NoAction, VirtualJoystickEvent, VirtualJoystickNode},
[INFO] [stdout]    |                ^^^^^^^^^^^^^  ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Money`
[INFO] [stdout]  --> src/overlay/shop/interaction.rs:7:50
[INFO] [stdout]   |
[INFO] [stdout] 7 |     game::player::{Armor, EquipmentBelt, Helmet, Money, Player, Shoes, Weapon},
[INFO] [stdout]   |                                                  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `NotEnoughMoneyPopupEvent` and `SpawnEquipPopupEvent`
[INFO] [stdout]   --> src/overlay/shop/interaction.rs:18:20
[INFO] [stdout]    |
[INFO] [stdout] 18 |     ActiveShopTab, NotEnoughMoneyPopupEvent, SpawnConfirmPopupEvent, SpawnEquipPopupEvent,
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^^^^^^                          ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around type
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:305:29
[INFO] [stdout]     |
[INFO] [stdout] 305 |     mut button_query: Query<(&Interaction), (Changed<Interaction>, With<CancelButton>)>,
[INFO] [stdout]     |                             ^            ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 305 -     mut button_query: Query<(&Interaction), (Changed<Interaction>, With<CancelButton>)>,
[INFO] [stdout] 305 +     mut button_query: Query<&Interaction , (Changed<Interaction>, With<CancelButton>)>,
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around pattern
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:308:9
[INFO] [stdout]     |
[INFO] [stdout] 308 |     for (interaction) in button_query.iter_mut() {
[INFO] [stdout]     |         ^           ^
[INFO] [stdout]     |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 308 -     for (interaction) in button_query.iter_mut() {
[INFO] [stdout] 308 +     for interaction  in button_query.iter_mut() {
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `Money`
[INFO] [stdout]  --> src/overlay/shop/interaction.rs:7:50
[INFO] [stdout]   |
[INFO] [stdout] 7 |     game::player::{Armor, EquipmentBelt, Helmet, Money, Player, Shoes, Weapon},
[INFO] [stdout]   |                                                  ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `NotEnoughMoneyPopupEvent` and `SpawnEquipPopupEvent`
[INFO] [stdout]   --> src/overlay/shop/interaction.rs:18:20
[INFO] [stdout]    |
[INFO] [stdout] 18 |     ActiveShopTab, NotEnoughMoneyPopupEvent, SpawnConfirmPopupEvent, SpawnEquipPopupEvent,
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^^^^^^^^^^^                          ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around type
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:305:29
[INFO] [stdout]     |
[INFO] [stdout] 305 |     mut button_query: Query<(&Interaction), (Changed<Interaction>, With<CancelButton>)>,
[INFO] [stdout]     |                             ^            ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 305 -     mut button_query: Query<(&Interaction), (Changed<Interaction>, With<CancelButton>)>,
[INFO] [stdout] 305 +     mut button_query: Query<&Interaction , (Changed<Interaction>, With<CancelButton>)>,
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around pattern
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:308:9
[INFO] [stdout]     |
[INFO] [stdout] 308 |     for (interaction) in button_query.iter_mut() {
[INFO] [stdout]     |         ^           ^
[INFO] [stdout]     |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 308 -     for (interaction) in button_query.iter_mut() {
[INFO] [stdout] 308 +     for interaction  in button_query.iter_mut() {
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `HeroActionHandles` and `HeroActionTextureAtLasHandles`
[INFO] [stdout]  --> src/screens/title.rs:8:19
[INFO] [stdout]   |
[INFO] [stdout] 8 |         sprites::{HeroActionHandles, HeroActionTextureAtLasHandles},
[INFO] [stdout]   |                   ^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `HeroActionHandles` and `HeroActionTextureAtLasHandles`
[INFO] [stdout]  --> src/screens/title.rs:8:19
[INFO] [stdout]   |
[INFO] [stdout] 8 |         sprites::{HeroActionHandles, HeroActionTextureAtLasHandles},
[INFO] [stdout]   |                   ^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: impl trait in impl method signature does not match trait method signature
[INFO] [stdout]    --> src/util/csv_helper.rs:125:10
[INFO] [stdout]     |
[INFO] [stdout] 125 |     ) -> BoxedFuture<'a, Result<Self::Asset, Self::Error>> {
[INFO] [stdout]     |          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: add `#[allow(refining_impl_trait)]` if it is intended for this to be part of the public API of this crate
[INFO] [stdout]     = note: we are soliciting feedback, see issue #121718 <https://github.com/rust-lang/rust/issues/121718> for more information
[INFO] [stdout]     = note: `#[warn(refining_impl_trait_internal)]` (part of `#[warn(refining_impl_trait)]`) on by default
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/deps/leveling_up-b3325b7556ab42db.long-type-17729441432010898693.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] help: replace the return type so that it matches the trait
[INFO] [stdout]     |
[INFO] [stdout] 125 -     ) -> BoxedFuture<'a, Result<Self::Asset, Self::Error>> {
[INFO] [stdout] 125 +     ) -> impl ConditionalSendFuture + Future<Output = Result<<Self as AssetLoader>::Asset, <Self as AssetLoader>::Error>> {
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: impl trait in impl method signature does not match trait method signature
[INFO] [stdout]   --> src/util/json_helper.rs:71:10
[INFO] [stdout]    |
[INFO] [stdout] 71 |     ) -> BoxedFuture<'a, Result<Self::Asset, Self::Error>> {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: add `#[allow(refining_impl_trait)]` if it is intended for this to be part of the public API of this crate
[INFO] [stdout]    = note: we are soliciting feedback, see issue #121718 <https://github.com/rust-lang/rust/issues/121718> for more information
[INFO] [stdout]    = note: the full name for the type has been written to '/opt/rustwide/target/debug/deps/leveling_up-b3325b7556ab42db.long-type-8638736646712210778.txt'
[INFO] [stdout]    = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] help: replace the return type so that it matches the trait
[INFO] [stdout]    |
[INFO] [stdout] 71 -     ) -> BoxedFuture<'a, Result<Self::Asset, Self::Error>> {
[INFO] [stdout] 71 +     ) -> impl ConditionalSendFuture + Future<Output = Result<<Self as AssetLoader>::Asset, <Self as AssetLoader>::Error>> {
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: impl trait in impl method signature does not match trait method signature
[INFO] [stdout]    --> src/util/csv_helper.rs:125:10
[INFO] [stdout]     |
[INFO] [stdout] 125 |     ) -> BoxedFuture<'a, Result<Self::Asset, Self::Error>> {
[INFO] [stdout]     |          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: add `#[allow(refining_impl_trait)]` if it is intended for this to be part of the public API of this crate
[INFO] [stdout]     = note: we are soliciting feedback, see issue #121718 <https://github.com/rust-lang/rust/issues/121718> for more information
[INFO] [stdout]     = note: `#[warn(refining_impl_trait_internal)]` (part of `#[warn(refining_impl_trait)]`) on by default
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/deps/leveling_up-22deced9b3ddbaeb.long-type-15569067700059017171.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] help: replace the return type so that it matches the trait
[INFO] [stdout]     |
[INFO] [stdout] 125 -     ) -> BoxedFuture<'a, Result<Self::Asset, Self::Error>> {
[INFO] [stdout] 125 +     ) -> impl ConditionalSendFuture + Future<Output = Result<<Self as AssetLoader>::Asset, <Self as AssetLoader>::Error>> {
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: impl trait in impl method signature does not match trait method signature
[INFO] [stdout]   --> src/util/json_helper.rs:71:10
[INFO] [stdout]    |
[INFO] [stdout] 71 |     ) -> BoxedFuture<'a, Result<Self::Asset, Self::Error>> {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: add `#[allow(refining_impl_trait)]` if it is intended for this to be part of the public API of this crate
[INFO] [stdout]    = note: we are soliciting feedback, see issue #121718 <https://github.com/rust-lang/rust/issues/121718> for more information
[INFO] [stdout]    = note: the full name for the type has been written to '/opt/rustwide/target/debug/deps/leveling_up-22deced9b3ddbaeb.long-type-17802861977716995605.txt'
[INFO] [stdout]    = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] help: replace the return type so that it matches the trait
[INFO] [stdout]    |
[INFO] [stdout] 71 -     ) -> BoxedFuture<'a, Result<Self::Asset, Self::Error>> {
[INFO] [stdout] 71 +     ) -> impl ConditionalSendFuture + Future<Output = Result<<Self as AssetLoader>::Asset, <Self as AssetLoader>::Error>> {
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/game/overlay/battle_scene/mod.rs:296:46
[INFO] [stdout]     |
[INFO] [stdout] 296 |                     background_color: Color::rgb(103., 102., 81.).into(),
[INFO] [stdout]     |                                              ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/game/overlay/battle_scene/mod.rs:296:46
[INFO] [stdout]     |
[INFO] [stdout] 296 |                     background_color: Color::rgb(103., 102., 81.).into(),
[INFO] [stdout]     |                                              ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgba`: Use `Color::srgba` instead
[INFO] [stdout]    --> src/game/overlay/ending_credit/mod.rs:119:42
[INFO] [stdout]     |
[INFO] [stdout] 119 |                 background_color: Color::rgba(0.0, 0.0, 0.0, 0.6).into(),
[INFO] [stdout]     |                                          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]  --> src/game/overlay/header/styles.rs:3:47
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub const NORMAL_BUTTON_COLOR: Color = Color::rgb(0.15, 0.15, 0.15);
[INFO] [stdout]   |                                               ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]  --> src/game/overlay/header/styles.rs:4:48
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub const HOVERED_BUTTON_COLOR: Color = Color::rgb(0.50, 0.50, 0.50);
[INFO] [stdout]   |                                                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]  --> src/game/overlay/header/styles.rs:5:48
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub const PRESSED_BUTTON_COLOR: Color = Color::rgb(0.0, 0.0, 0.0);
[INFO] [stdout]   |                                                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgba`: Use `Color::srgba` instead
[INFO] [stdout]    --> src/game/overlay/ending_credit/mod.rs:119:42
[INFO] [stdout]     |
[INFO] [stdout] 119 |                 background_color: Color::rgba(0.0, 0.0, 0.0, 0.6).into(),
[INFO] [stdout]     |                                          ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]  --> src/game/overlay/header/styles.rs:3:47
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub const NORMAL_BUTTON_COLOR: Color = Color::rgb(0.15, 0.15, 0.15);
[INFO] [stdout]   |                                               ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]  --> src/game/overlay/header/styles.rs:4:48
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub const HOVERED_BUTTON_COLOR: Color = Color::rgb(0.50, 0.50, 0.50);
[INFO] [stdout]   |                                                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]  --> src/game/overlay/header/styles.rs:5:48
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub const PRESSED_BUTTON_COLOR: Color = Color::rgb(0.0, 0.0, 0.0);
[INFO] [stdout]   |                                                ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/game/overlay/terminal/mod.rs:124:31
[INFO] [stdout]     |
[INFO] [stdout] 124 |                 color: Color::rgb(0.3, 0.3, 0.3),
[INFO] [stdout]     |                               ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/game/overlay/terminal/mod.rs:140:35
[INFO] [stdout]     |
[INFO] [stdout] 140 |                     color: Color::rgb(0.3, 0.3, 0.3),
[INFO] [stdout]     |                                   ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/game/overlay/terminal/mod.rs:124:31
[INFO] [stdout]     |
[INFO] [stdout] 124 |                 color: Color::rgb(0.3, 0.3, 0.3),
[INFO] [stdout]     |                               ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated associated function `bevy::prelude::Color::rgb`: Use `Color::srgb` instead
[INFO] [stdout]    --> src/game/overlay/terminal/mod.rs:140:35
[INFO] [stdout]     |
[INFO] [stdout] 140 |                     color: Color::rgb(0.3, 0.3, 0.3),
[INFO] [stdout]     |                                   ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EquipmentData`
[INFO] [stdout]  --> src/overlay/component.rs:3:40
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::model::{sub::DropEquipment, EquipmentData};
[INFO] [stdout]   |                                        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EquipmentData`
[INFO] [stdout]  --> src/model/sub.rs:5:13
[INFO] [stdout]   |
[INFO] [stdout] 5 | use super::{EquipmentData, ItemType};
[INFO] [stdout]   |             ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EquipmentData`
[INFO] [stdout]  --> src/overlay/component.rs:3:40
[INFO] [stdout]   |
[INFO] [stdout] 3 | use crate::model::{sub::DropEquipment, EquipmentData};
[INFO] [stdout]   |                                        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `EquipmentData`
[INFO] [stdout]  --> src/model/sub.rs:5:13
[INFO] [stdout]   |
[INFO] [stdout] 5 | use super::{EquipmentData, ItemType};
[INFO] [stdout]   |             ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `zone_query`
[INFO] [stdout]   --> src/game/map/zone.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 37 |     zone_query: Query<&mut CollisionDetection, (Changed<CollisionDetection>, With<Zone>)>,
[INFO] [stdout]    |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_zone_query`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `zone_query`
[INFO] [stdout]   --> src/game/map/zone.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 37 |     zone_query: Query<&mut CollisionDetection, (Changed<CollisionDetection>, With<Zone>)>,
[INFO] [stdout]    |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_zone_query`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `input_entity`
[INFO] [stdout]   --> src/game/overlay/terminal/auto_system.rs:21:10
[INFO] [stdout]    |
[INFO] [stdout] 21 |     for (input_entity, auto, queue, _queue_timer, style, mut pause_timer) in
[INFO] [stdout]    |          ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_input_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `style`
[INFO] [stdout]   --> src/game/overlay/terminal/auto_system.rs:21:51
[INFO] [stdout]    |
[INFO] [stdout] 21 |     for (input_entity, auto, queue, _queue_timer, style, mut pause_timer) in
[INFO] [stdout]    |                                                   ^^^^^ help: if this is intentional, prefix it with an underscore: `_style`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `auto`
[INFO] [stdout]    --> src/game/overlay/terminal/auto_system.rs:106:24
[INFO] [stdout]     |
[INFO] [stdout] 106 |     for (input_entity, auto, mut queue, _queue_timer, style, mut pause_timer) in
[INFO] [stdout]     |                        ^^^^ help: if this is intentional, prefix it with an underscore: `_auto`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `terminal`
[INFO] [stdout]   --> src/game/overlay/terminal/combat_system.rs:21:24
[INFO] [stdout]    |
[INFO] [stdout] 21 |     for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |                        ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Terminal`
[INFO] [stdout]    |
[INFO] [stdout] 21 -     for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout] 21 +     for (input_entity, game::overlay::terminal::Terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 21 |     for (input_entity, _terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |                        +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `terminal`
[INFO] [stdout]   --> src/game/overlay/terminal/combat_system.rs:61:24
[INFO] [stdout]    |
[INFO] [stdout] 61 |     for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |                        ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Terminal`
[INFO] [stdout]    |
[INFO] [stdout] 61 -     for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout] 61 +     for (input_entity, game::overlay::terminal::Terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 61 |     for (input_entity, _terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |                        +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `terminal`
[INFO] [stdout]   --> src/game/overlay/terminal/combat_system.rs:98:10
[INFO] [stdout]    |
[INFO] [stdout] 98 |     for (terminal, mut queue) in text_input_query.iter_mut() {
[INFO] [stdout]    |          ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Terminal`
[INFO] [stdout]    |
[INFO] [stdout] 98 -     for (terminal, mut queue) in text_input_query.iter_mut() {
[INFO] [stdout] 98 +     for (game::overlay::terminal::Terminal, mut queue) in text_input_query.iter_mut() {
[INFO] [stdout]    |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 98 |     for (_terminal, mut queue) in text_input_query.iter_mut() {
[INFO] [stdout]    |          +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `terminal`
[INFO] [stdout]   --> src/game/overlay/terminal/talk_system.rs:42:28
[INFO] [stdout]    |
[INFO] [stdout] 42 |         for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |                            ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Terminal`
[INFO] [stdout]    |
[INFO] [stdout] 42 -         for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout] 42 +         for (input_entity, game::overlay::terminal::Terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 42 |         for (input_entity, _terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |                            +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `terminal`
[INFO] [stdout]   --> src/game/overlay/terminal/talk_system.rs:83:28
[INFO] [stdout]    |
[INFO] [stdout] 83 |         for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |                            ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Terminal`
[INFO] [stdout]    |
[INFO] [stdout] 83 -         for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout] 83 +         for (input_entity, game::overlay::terminal::Terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 83 |         for (input_entity, _terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |                            +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `input_entity`
[INFO] [stdout]   --> src/game/overlay/terminal/auto_system.rs:21:10
[INFO] [stdout]    |
[INFO] [stdout] 21 |     for (input_entity, auto, queue, _queue_timer, style, mut pause_timer) in
[INFO] [stdout]    |          ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_input_entity`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `style`
[INFO] [stdout]   --> src/game/overlay/terminal/auto_system.rs:21:51
[INFO] [stdout]    |
[INFO] [stdout] 21 |     for (input_entity, auto, queue, _queue_timer, style, mut pause_timer) in
[INFO] [stdout]    |                                                   ^^^^^ help: if this is intentional, prefix it with an underscore: `_style`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `auto`
[INFO] [stdout]    --> src/game/overlay/terminal/auto_system.rs:106:24
[INFO] [stdout]     |
[INFO] [stdout] 106 |     for (input_entity, auto, mut queue, _queue_timer, style, mut pause_timer) in
[INFO] [stdout]     |                        ^^^^ help: if this is intentional, prefix it with an underscore: `_auto`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `terminal`
[INFO] [stdout]   --> src/game/overlay/terminal/combat_system.rs:21:24
[INFO] [stdout]    |
[INFO] [stdout] 21 |     for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |                        ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Terminal`
[INFO] [stdout]    |
[INFO] [stdout] 21 -     for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout] 21 +     for (input_entity, game::overlay::terminal::Terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 21 |     for (input_entity, _terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |                        +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `terminal`
[INFO] [stdout]   --> src/game/overlay/terminal/combat_system.rs:61:24
[INFO] [stdout]    |
[INFO] [stdout] 61 |     for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |                        ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Terminal`
[INFO] [stdout]    |
[INFO] [stdout] 61 -     for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout] 61 +     for (input_entity, game::overlay::terminal::Terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 61 |     for (input_entity, _terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut() {
[INFO] [stdout]    |                        +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `terminal`
[INFO] [stdout]   --> src/game/overlay/terminal/combat_system.rs:98:10
[INFO] [stdout]    |
[INFO] [stdout] 98 |     for (terminal, mut queue) in text_input_query.iter_mut() {
[INFO] [stdout]    |          ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Terminal`
[INFO] [stdout]    |
[INFO] [stdout] 98 -     for (terminal, mut queue) in text_input_query.iter_mut() {
[INFO] [stdout] 98 +     for (game::overlay::terminal::Terminal, mut queue) in text_input_query.iter_mut() {
[INFO] [stdout]    |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 98 |     for (_terminal, mut queue) in text_input_query.iter_mut() {
[INFO] [stdout]    |          +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `terminal`
[INFO] [stdout]   --> src/game/overlay/terminal/talk_system.rs:42:28
[INFO] [stdout]    |
[INFO] [stdout] 42 |         for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |                            ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Terminal`
[INFO] [stdout]    |
[INFO] [stdout] 42 -         for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout] 42 +         for (input_entity, game::overlay::terminal::Terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 42 |         for (input_entity, _terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |                            +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `terminal`
[INFO] [stdout]   --> src/game/overlay/terminal/talk_system.rs:83:28
[INFO] [stdout]    |
[INFO] [stdout] 83 |         for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |                            ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: you might have meant to pattern match on the similarly named struct `Terminal`
[INFO] [stdout]    |
[INFO] [stdout] 83 -         for (input_entity, terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout] 83 +         for (input_entity, game::overlay::terminal::Terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |
[INFO] [stdout] help: if this is intentional, prefix it with an underscore
[INFO] [stdout]    |
[INFO] [stdout] 83 |         for (input_entity, _terminal, mut queue, _queue_timer, style) in text_input_query.iter_mut()
[INFO] [stdout]    |                            +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time_step`
[INFO] [stdout]   --> src/game/player/movement.rs:40:5
[INFO] [stdout]    |
[INFO] [stdout] 40 |     time_step: Res<Time>,
[INFO] [stdout]    |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_step`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time`
[INFO] [stdout]   --> src/game/player/movement.rs:68:5
[INFO] [stdout]    |
[INFO] [stdout] 68 |     time: Res<Time>,
[INFO] [stdout]    |     ^^^^ help: if this is intentional, prefix it with an underscore: `_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `aspect_ratio`
[INFO] [stdout]    --> src/game/player/movement.rs:188:13
[INFO] [stdout]     |
[INFO] [stdout] 188 |         let aspect_ratio = window.width() / window.height();
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_aspect_ratio`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `weapon_assets`
[INFO] [stdout]   --> src/game/player/mod.rs:97:45
[INFO] [stdout]    |
[INFO] [stdout] 97 | pub fn spanw_player(mut commands: Commands, weapon_assets: Res<Assets<WeaponData>>) {
[INFO] [stdout]    |                                             ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_weapon_assets`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_query`
[INFO] [stdout]    --> src/game/player/mod.rs:150:5
[INFO] [stdout]     |
[INFO] [stdout] 150 |     player_query: Query<&mut Money, With<Player>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `monster_query`
[INFO] [stdout]    --> src/game/player/mod.rs:151:5
[INFO] [stdout]     |
[INFO] [stdout] 151 |     monster_query: Query<&mut Level, With<Monster>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_monster_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `battle_event_reader`
[INFO] [stdout]    --> src/game/player/mod.rs:152:5
[INFO] [stdout]     |
[INFO] [stdout] 152 |     battle_event_reader: EventReader<BattleEvent>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_battle_event_reader`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `app`
[INFO] [stdout]   --> src/game/saving.rs:11:21
[INFO] [stdout]    |
[INFO] [stdout] 11 |     fn build(&self, app: &mut bevy::prelude::App) {}
[INFO] [stdout]    |                     ^^^ help: if this is intentional, prefix it with an underscore: `_app`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_belt`
[INFO] [stdout]   --> src/game/saving.rs:14:22
[INFO] [stdout]    |
[INFO] [stdout] 14 | fn save_on_new_owned(player_belt: Query<&EquipmentBelt, Changed<EquipmentBelt>>) {}
[INFO] [stdout]    |                      ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_belt`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time_step`
[INFO] [stdout]   --> src/game/player/movement.rs:40:5
[INFO] [stdout]    |
[INFO] [stdout] 40 |     time_step: Res<Time>,
[INFO] [stdout]    |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_time_step`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `time`
[INFO] [stdout]   --> src/game/player/movement.rs:68:5
[INFO] [stdout]    |
[INFO] [stdout] 68 |     time: Res<Time>,
[INFO] [stdout]    |     ^^^^ help: if this is intentional, prefix it with an underscore: `_time`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `aspect_ratio`
[INFO] [stdout]    --> src/game/player/movement.rs:188:13
[INFO] [stdout]     |
[INFO] [stdout] 188 |         let aspect_ratio = window.width() / window.height();
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_aspect_ratio`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `weapon_assets`
[INFO] [stdout]   --> src/game/player/mod.rs:97:45
[INFO] [stdout]    |
[INFO] [stdout] 97 | pub fn spanw_player(mut commands: Commands, weapon_assets: Res<Assets<WeaponData>>) {
[INFO] [stdout]    |                                             ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_weapon_assets`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_query`
[INFO] [stdout]    --> src/game/player/mod.rs:150:5
[INFO] [stdout]     |
[INFO] [stdout] 150 |     player_query: Query<&mut Money, With<Player>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `monster_query`
[INFO] [stdout]    --> src/game/player/mod.rs:151:5
[INFO] [stdout]     |
[INFO] [stdout] 151 |     monster_query: Query<&mut Level, With<Monster>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_monster_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `battle_event_reader`
[INFO] [stdout]    --> src/game/player/mod.rs:152:5
[INFO] [stdout]     |
[INFO] [stdout] 152 |     battle_event_reader: EventReader<BattleEvent>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_battle_event_reader`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `app`
[INFO] [stdout]   --> src/game/saving.rs:11:21
[INFO] [stdout]    |
[INFO] [stdout] 11 |     fn build(&self, app: &mut bevy::prelude::App) {}
[INFO] [stdout]    |                     ^^^ help: if this is intentional, prefix it with an underscore: `_app`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_belt`
[INFO] [stdout]   --> src/game/saving.rs:14:22
[INFO] [stdout]    |
[INFO] [stdout] 14 | fn save_on_new_owned(player_belt: Query<&EquipmentBelt, Changed<EquipmentBelt>>) {}
[INFO] [stdout]    |                      ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_belt`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `background_color`
[INFO] [stdout]   --> src/overlay/shop/interaction.rs:74:23
[INFO] [stdout]    |
[INFO] [stdout] 74 |     for (interaction, background_color) in button_query.iter_mut() {
[INFO] [stdout]    |                       ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_background_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_assets`
[INFO] [stdout]   --> src/overlay/shop/interaction.rs:94:5
[INFO] [stdout]    |
[INFO] [stdout] 94 |     player_assets: Res<Assets<PlayerData>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_assets`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> src/overlay/shop/interaction.rs:95:5
[INFO] [stdout]    |
[INFO] [stdout] 95 |     player_id: Res<PlayerPreloadHandler>,
[INFO] [stdout]    |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `background_color`
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:104:23
[INFO] [stdout]     |
[INFO] [stdout] 104 |     for (interaction, background_color, button) in button_query.iter_mut() {
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_background_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_assets`
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:167:5
[INFO] [stdout]     |
[INFO] [stdout] 167 |     player_assets: Res<Assets<PlayerData>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_assets`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:168:5
[INFO] [stdout]     |
[INFO] [stdout] 168 |     player_id: Res<PlayerPreloadHandler>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `background_color`
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:177:23
[INFO] [stdout]     |
[INFO] [stdout] 177 |     for (interaction, background_color, button) in button_query.iter_mut() {
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_background_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `background_color`
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:245:23
[INFO] [stdout]     |
[INFO] [stdout] 245 |     for (interaction, background_color, button) in button_query.iter_mut() {
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_background_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_query`
[INFO] [stdout]   --> src/overlay/shop/layout.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 17 |     player_query: Query<&Money, With<Player>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev`
[INFO] [stdout]   --> src/overlay/shop/popup.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 |     for ev in spawn_event.read() {
[INFO] [stdout]    |         ^^ help: if this is intentional, prefix it with an underscore: `_ev`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev`
[INFO] [stdout]    --> src/overlay/shop/popup.rs:208:9
[INFO] [stdout]     |
[INFO] [stdout] 208 |     for ev in spawn_event.read() {
[INFO] [stdout]     |         ^^ help: if this is intentional, prefix it with an underscore: `_ev`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `shop_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:248:5
[INFO] [stdout]     |
[INFO] [stdout] 248 |     shop_query: Query<&ActiveShopTab, Changed<ActiveShopTab>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_shop_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `text_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:249:5
[INFO] [stdout]     |
[INFO] [stdout] 249 |     text_query: Query<&mut Text, With<CurrentEqDes>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_text_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:250:5
[INFO] [stdout]     |
[INFO] [stdout] 250 |     player_query: Res<Assets<PlayerData>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]    --> src/overlay/shop/update.rs:251:5
[INFO] [stdout]     |
[INFO] [stdout] 251 |     player_id: Res<PlayerPreloadHandler>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `weapon_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:252:5
[INFO] [stdout]     |
[INFO] [stdout] 252 |     weapon_query: Res<Assets<WeaponData>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_weapon_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `armor_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:253:5
[INFO] [stdout]     |
[INFO] [stdout] 253 |     armor_query: Res<Assets<ArmorData>>,
[INFO] [stdout]     |     ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_armor_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `shop_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:394:5
[INFO] [stdout]     |
[INFO] [stdout] 394 |     shop_query: Query<&SelectedEquipment, Changed<SelectedEquipment>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_shop_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `text_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:395:5
[INFO] [stdout]     |
[INFO] [stdout] 395 |     text_query: Query<&mut Text, With<SelectedEqDes>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_text_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `button_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:418:5
[INFO] [stdout]     |
[INFO] [stdout] 418 |     button_query: Query<(&mut BorderColor, &EqipmentRow), With<EqipmentRow>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_button_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `shop_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:419:5
[INFO] [stdout]     |
[INFO] [stdout] 419 |     shop_query: Query<&SelectedEquipment, (With<Shop>, Changed<SelectedEquipment>)>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_shop_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]    --> src/overlay/shop/update.rs:769:17
[INFO] [stdout]     |
[INFO] [stdout] 769 |                 _ => commands
[INFO] [stdout]     |                 ^ no value can reach this
[INFO] [stdout]     |
[INFO] [stdout] note: multiple earlier patterns match some of the same values
[INFO] [stdout]    --> src/overlay/shop/update.rs:769:17
[INFO] [stdout]     |
[INFO] [stdout] 637 |                 (None, _) => commands
[INFO] [stdout]     |                 --------- matches some of the same values
[INFO] [stdout] ...
[INFO] [stdout] 681 |                 (Some(eq), false) => commands
[INFO] [stdout]     |                 ----------------- matches some of the same values
[INFO] [stdout] ...
[INFO] [stdout] 725 |                 (Some(eq), true) => commands
[INFO] [stdout]     |                 ---------------- matches some of the same values
[INFO] [stdout] ...
[INFO] [stdout] 769 |                 _ => commands
[INFO] [stdout]     |                 ^ collectively making this unreachable
[INFO] [stdout]     = note: `#[warn(unreachable_patterns)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `eq`
[INFO] [stdout]    --> src/overlay/shop/update.rs:725:23
[INFO] [stdout]     |
[INFO] [stdout] 725 |                 (Some(eq), true) => commands
[INFO] [stdout]     |                       ^^ help: if this is intentional, prefix it with an underscore: `_eq`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `background_color`
[INFO] [stdout]   --> src/overlay/shop/interaction.rs:74:23
[INFO] [stdout]    |
[INFO] [stdout] 74 |     for (interaction, background_color) in button_query.iter_mut() {
[INFO] [stdout]    |                       ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_background_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_assets`
[INFO] [stdout]   --> src/overlay/shop/interaction.rs:94:5
[INFO] [stdout]    |
[INFO] [stdout] 94 |     player_assets: Res<Assets<PlayerData>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_assets`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> src/overlay/shop/interaction.rs:95:5
[INFO] [stdout]    |
[INFO] [stdout] 95 |     player_id: Res<PlayerPreloadHandler>,
[INFO] [stdout]    |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `background_color`
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:104:23
[INFO] [stdout]     |
[INFO] [stdout] 104 |     for (interaction, background_color, button) in button_query.iter_mut() {
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_background_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_assets`
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:167:5
[INFO] [stdout]     |
[INFO] [stdout] 167 |     player_assets: Res<Assets<PlayerData>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_assets`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:168:5
[INFO] [stdout]     |
[INFO] [stdout] 168 |     player_id: Res<PlayerPreloadHandler>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `background_color`
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:177:23
[INFO] [stdout]     |
[INFO] [stdout] 177 |     for (interaction, background_color, button) in button_query.iter_mut() {
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_background_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `background_color`
[INFO] [stdout]    --> src/overlay/shop/interaction.rs:245:23
[INFO] [stdout]     |
[INFO] [stdout] 245 |     for (interaction, background_color, button) in button_query.iter_mut() {
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_background_color`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_query`
[INFO] [stdout]   --> src/overlay/shop/layout.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 17 |     player_query: Query<&Money, With<Player>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev`
[INFO] [stdout]   --> src/overlay/shop/popup.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 |     for ev in spawn_event.read() {
[INFO] [stdout]    |         ^^ help: if this is intentional, prefix it with an underscore: `_ev`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ev`
[INFO] [stdout]    --> src/overlay/shop/popup.rs:208:9
[INFO] [stdout]     |
[INFO] [stdout] 208 |     for ev in spawn_event.read() {
[INFO] [stdout]     |         ^^ help: if this is intentional, prefix it with an underscore: `_ev`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `shop_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:248:5
[INFO] [stdout]     |
[INFO] [stdout] 248 |     shop_query: Query<&ActiveShopTab, Changed<ActiveShopTab>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_shop_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `text_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:249:5
[INFO] [stdout]     |
[INFO] [stdout] 249 |     text_query: Query<&mut Text, With<CurrentEqDes>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_text_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:250:5
[INFO] [stdout]     |
[INFO] [stdout] 250 |     player_query: Res<Assets<PlayerData>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]    --> src/overlay/shop/update.rs:251:5
[INFO] [stdout]     |
[INFO] [stdout] 251 |     player_id: Res<PlayerPreloadHandler>,
[INFO] [stdout]     |     ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `weapon_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:252:5
[INFO] [stdout]     |
[INFO] [stdout] 252 |     weapon_query: Res<Assets<WeaponData>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_weapon_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `armor_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:253:5
[INFO] [stdout]     |
[INFO] [stdout] 253 |     armor_query: Res<Assets<ArmorData>>,
[INFO] [stdout]     |     ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_armor_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `shop_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:394:5
[INFO] [stdout]     |
[INFO] [stdout] 394 |     shop_query: Query<&SelectedEquipment, Changed<SelectedEquipment>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_shop_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `text_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:395:5
[INFO] [stdout]     |
[INFO] [stdout] 395 |     text_query: Query<&mut Text, With<SelectedEqDes>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_text_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `button_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:418:5
[INFO] [stdout]     |
[INFO] [stdout] 418 |     button_query: Query<(&mut BorderColor, &EqipmentRow), With<EqipmentRow>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_button_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `shop_query`
[INFO] [stdout]    --> src/overlay/shop/update.rs:419:5
[INFO] [stdout]     |
[INFO] [stdout] 419 |     shop_query: Query<&SelectedEquipment, (With<Shop>, Changed<SelectedEquipment>)>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_shop_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]    --> src/overlay/shop/update.rs:769:17
[INFO] [stdout]     |
[INFO] [stdout] 769 |                 _ => commands
[INFO] [stdout]     |                 ^ no value can reach this
[INFO] [stdout]     |
[INFO] [stdout] note: multiple earlier patterns match some of the same values
[INFO] [stdout]    --> src/overlay/shop/update.rs:769:17
[INFO] [stdout]     |
[INFO] [stdout] 637 |                 (None, _) => commands
[INFO] [stdout]     |                 --------- matches some of the same values
[INFO] [stdout] ...
[INFO] [stdout] 681 |                 (Some(eq), false) => commands
[INFO] [stdout]     |                 ----------------- matches some of the same values
[INFO] [stdout] ...
[INFO] [stdout] 725 |                 (Some(eq), true) => commands
[INFO] [stdout]     |                 ---------------- matches some of the same values
[INFO] [stdout] ...
[INFO] [stdout] 769 |                 _ => commands
[INFO] [stdout]     |                 ^ collectively making this unreachable
[INFO] [stdout]     = note: `#[warn(unreachable_patterns)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `eq`
[INFO] [stdout]    --> src/overlay/shop/update.rs:725:23
[INFO] [stdout]     |
[INFO] [stdout] 725 |                 (Some(eq), true) => commands
[INFO] [stdout]     |                       ^^ help: if this is intentional, prefix it with an underscore: `_eq`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pixel_art_settings`
[INFO] [stdout]    --> src/preload/sprites.rs:167:13
[INFO] [stdout]     |
[INFO] [stdout] 167 |         let pixel_art_settings = |settings: &mut ImageLoaderSettings| {
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pixel_art_settings`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pixel_art_settings`
[INFO] [stdout]    --> src/preload/sprites.rs:235:13
[INFO] [stdout]     |
[INFO] [stdout] 235 |         let pixel_art_settings = |settings: &mut ImageLoaderSettings| {
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pixel_art_settings`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pixel_art_settings`
[INFO] [stdout]    --> src/preload/sprites.rs:167:13
[INFO] [stdout]     |
[INFO] [stdout] 167 |         let pixel_art_settings = |settings: &mut ImageLoaderSettings| {
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pixel_art_settings`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `row`
[INFO] [stdout]   --> src/screens/title.rs:27:9
[INFO] [stdout]    |
[INFO] [stdout] 27 |     let row = commands
[INFO] [stdout]    |         ^^^ help: if this is intentional, prefix it with an underscore: `_row`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `pixel_art_settings`
[INFO] [stdout]    --> src/preload/sprites.rs:235:13
[INFO] [stdout]     |
[INFO] [stdout] 235 |         let pixel_art_settings = |settings: &mut ImageLoaderSettings| {
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_pixel_art_settings`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `row`
[INFO] [stdout]   --> src/screens/title.rs:27:9
[INFO] [stdout]    |
[INFO] [stdout] 27 |     let row = commands
[INFO] [stdout]    |         ^^^ help: if this is intentional, prefix it with an underscore: `_row`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `BattleMonsterAction` is never used
[INFO] [stdout]   --> src/animation/battle_monster.rs:19:10
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub enum BattleMonsterAction {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BattleMonsterActionBundle` is never constructed
[INFO] [stdout]   --> src/animation/battle_monster.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct BattleMonsterActionBundle {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `once` is never used
[INFO] [stdout]   --> src/animation/component.rs:33:12
[INFO] [stdout]    |
[INFO] [stdout] 25 | impl AnimationTimer {
[INFO] [stdout]    | ------------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn once(sec: f32) -> Self {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AudioEffectPlugin` is never constructed
[INFO] [stdout]  --> src/audio_effects.rs:8:12
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub struct AudioEffectPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `interact_with_button` is never used
[INFO] [stdout]   --> src/audio_effects.rs:16:4
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn interact_with_button(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AudioHelperPlugin` is never constructed
[INFO] [stdout]  --> src/audio_helper.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct AudioHelperPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AudioFadeIn` is never constructed
[INFO] [stdout]   --> src/audio_helper.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub struct AudioFadeIn;
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `added_fade_in` is never used
[INFO] [stdout]   --> src/audio_helper.rs:14:8
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub fn added_fade_in(mut audio_query: Query<&mut PlaybackSettings, Added<AudioFadeIn>>) {
[INFO] [stdout]    |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `fade_in` is never used
[INFO] [stdout]   --> src/audio_helper.rs:20:8
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub fn fade_in(
[INFO] [stdout]    |        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `VolumeExtension` is never used
[INFO] [stdout]   --> src/audio_helper.rs:34:11
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub trait VolumeExtension {
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `hit` is never used
[INFO] [stdout]    --> src/game/battle/component.rs:151:12
[INFO] [stdout]     |
[INFO] [stdout] 135 | impl DropPopupFlag {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 151 |     pub fn hit(&self) -> bool {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `noise` is never used
[INFO] [stdout]    --> src/game/battle/damage.rs:115:12
[INFO] [stdout]     |
[INFO] [stdout]  50 | impl<'a> DamageBuilder<'a> {
[INFO] [stdout]     | -------------------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 115 |     pub fn noise(&mut self) -> &mut Self {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/game/character/component.rs:170:12
[INFO] [stdout]     |
[INFO] [stdout] 169 | impl Defense {
[INFO] [stdout]     | ------------ associated function in this implementation
[INFO] [stdout] 170 |     pub fn new(def: f32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `hero` is never used
[INFO] [stdout]    --> src/game/character/component.rs:186:12
[INFO] [stdout]     |
[INFO] [stdout] 185 | impl HealthPoint {
[INFO] [stdout]     | ---------------- associated function in this implementation
[INFO] [stdout] 186 |     pub fn hero() -> Self {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_hp` is never used
[INFO] [stdout]    --> src/game/character/component.rs:199:12
[INFO] [stdout]     |
[INFO] [stdout] 194 | impl HealthPoint {
[INFO] [stdout]     | ---------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 199 |     pub fn get_hp(&self, lv: &Level) -> f32 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/game/character/component.rs:219:12
[INFO] [stdout]     |
[INFO] [stdout] 214 | impl Strength {
[INFO] [stdout]     | ------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 219 |     pub fn new(point: f32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `damage_multiplier`, and `rate` are never used
[INFO] [stdout]    --> src/game/character/component.rs:235:12
[INFO] [stdout]     |
[INFO] [stdout] 234 | impl Critical {
[INFO] [stdout]     | ------------- associated items in this implementation
[INFO] [stdout] 235 |     pub fn new(point: f32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 239 |     pub fn damage_multiplier(&self, lv: &Level, attacker_str: &Strength) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 249 |     pub fn rate(&self, lv: &Level, player_class: Option<&HeroClass>) -> f32 {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `get_f32`, `get_total_point`, and `exp_gain` are never used
[INFO] [stdout]    --> src/game/character/component.rs:276:12
[INFO] [stdout]     |
[INFO] [stdout] 275 | impl Level {
[INFO] [stdout]     | ---------- associated items in this implementation
[INFO] [stdout] 276 |     pub fn new(lv: u64) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 279 |     pub fn get_f32(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 287 |     pub fn get_total_point(&self) -> u64 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 316 |     pub fn exp_gain(&self) -> f64 {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `iterator` and `to_string` are never used
[INFO] [stdout]    --> src/game/character/component.rs:329:12
[INFO] [stdout]     |
[INFO] [stdout] 328 | impl HeroClass {
[INFO] [stdout]     | -------------- associated items in this implementation
[INFO] [stdout] 329 |     pub fn iterator() -> Iter<'static, HeroClass> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 334 |     pub fn to_string(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `iterator` and `to_string` are never used
[INFO] [stdout]    --> src/game/character/component.rs:352:12
[INFO] [stdout]     |
[INFO] [stdout] 351 | impl MonsterType {
[INFO] [stdout]     | ---------------- associated items in this implementation
[INFO] [stdout] 352 |     pub fn iterator() -> Iter<'static, MonsterType> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 361 |     pub fn to_string(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `event`, `value`, and `delta` are never read
[INFO] [stdout]   --> src/game/joystick/mod.rs:81:5
[INFO] [stdout]    |
[INFO] [stdout] 80 | pub struct VirtualJoystickEvent {
[INFO] [stdout]    |            -------------------- fields in this struct
[INFO] [stdout] 81 |     event: VirtualJoystickEventType,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 82 |     value: Vec2,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 83 |     delta: Vec2,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `VirtualJoystickEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `value`, `axis`, `get_type`, and `snap_axis` are never used
[INFO] [stdout]    --> src/game/joystick/mod.rs:88:12
[INFO] [stdout]     |
[INFO] [stdout]  86 | impl VirtualJoystickEvent {
[INFO] [stdout]     | ------------------------- methods in this implementation
[INFO] [stdout]  87 |     /// Raw position of point (Mouse or Touch)
[INFO] [stdout]  88 |     pub fn value(&self) -> &Vec2 {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  93 |     pub fn axis(&self) -> &Vec2 {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout]  98 |     pub fn get_type(&self) -> VirtualJoystickEventType {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn snap_axis(&self, dead_zone: Option<f32>) -> Vec2 {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickDeadZone` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:60:12
[INFO] [stdout]    |
[INFO] [stdout] 60 | pub struct JoystickDeadZone(pub f32);
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickHorizontalOnly` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:63:12
[INFO] [stdout]    |
[INFO] [stdout] 63 | pub struct JoystickHorizontalOnly;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickVerticalOnly` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:66:12
[INFO] [stdout]    |
[INFO] [stdout] 66 | pub struct JoystickVerticalOnly;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickInvisible` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:69:12
[INFO] [stdout]    |
[INFO] [stdout] 69 | pub struct JoystickInvisible;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickFixed` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:72:12
[INFO] [stdout]    |
[INFO] [stdout] 72 | pub struct JoystickFixed;
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickDynamic` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 78 | pub struct JoystickDynamic;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VirtualJoystickBundle` is never constructed
[INFO] [stdout]   --> src/game/joystick/bundles.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub struct VirtualJoystickBundle {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `set_node`, `set_style`, `set_transform`, `set_global_transform`, and `set_z_index` are never used
[INFO] [stdout]   --> src/game/joystick/bundles.rs:34:12
[INFO] [stdout]    |
[INFO] [stdout] 33 | impl VirtualJoystickBundle {
[INFO] [stdout]    | -------------------------- associated items in this implementation
[INFO] [stdout] 34 |     pub fn new(joystick: VirtualJoystickNode) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn set_node(mut self, node: Node) -> Self {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn set_style(mut self, style: Style) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 51 |     pub fn set_transform(mut self, transform: Transform) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 56 |     pub fn set_global_transform(mut self, global_transform: GlobalTransform) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn set_z_index(mut self, z_index: ZIndex) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `with_behavior` and `with_action` are never used
[INFO] [stdout]   --> src/game/joystick/components.rs:63:12
[INFO] [stdout]    |
[INFO] [stdout] 62 | impl VirtualJoystickNode {
[INFO] [stdout]    | ------------------------ methods in this implementation
[INFO] [stdout] 63 |     pub fn with_behavior(mut self, behavior: impl VirtualJoystickBehavior) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn with_action(
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_joystick` is never used
[INFO] [stdout]    --> src/game/joystick/utils.rs:100:8
[INFO] [stdout]     |
[INFO] [stdout] 100 | pub fn create_joystick(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `constrict_level_indicator` is never used
[INFO] [stdout]    --> src/game/map/field.rs:256:8
[INFO] [stdout]     |
[INFO] [stdout] 256 | pub fn constrict_level_indicator(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/game/map/preload.rs:260:12
[INFO] [stdout]     |
[INFO] [stdout] 259 | impl Location {
[INFO] [stdout]     | ------------- associated function in this implementation
[INFO] [stdout] 260 |     pub fn new(location: char) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `CustomNodeBundle` is never constructed
[INFO] [stdout]   --> src/game/overlay/battle_scene/mod.rs:79:12
[INFO] [stdout]    |
[INFO] [stdout] 79 | pub struct CustomNodeBundle {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StatusPack` is never constructed
[INFO] [stdout]   --> src/game/overlay/board/mod.rs:37:8
[INFO] [stdout]    |
[INFO] [stdout] 37 | struct StatusPack<'a> {
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/game/overlay/board/mod.rs:45:8
[INFO] [stdout]    |
[INFO] [stdout] 44 | impl<'a> StatusPack<'a> {
[INFO] [stdout]    | ----------------------- associated function in this implementation
[INFO] [stdout] 45 |     fn new(
[INFO] [stdout]    |        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `eq`, `image`, and `empty` are never read
[INFO] [stdout]    --> src/game/overlay/board/components.rs:148:9
[INFO] [stdout]     |
[INFO] [stdout] 147 | pub struct NotSelectedEq {
[INFO] [stdout]     |            ------------- fields in this struct
[INFO] [stdout] 148 |     pub eq: DropEquipment,
[INFO] [stdout]     |         ^^
[INFO] [stdout] 149 |     pub image: Handle<Image>,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout] 150 |     pub empty: bool,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SignText` is never constructed
[INFO] [stdout]   --> src/game/overlay/header/components.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct SignText {}
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `save` is never used
[INFO] [stdout]   --> src/game/player/component.rs:62:12
[INFO] [stdout]    |
[INFO] [stdout] 52 | impl EquipmentBelt {
[INFO] [stdout]    | ------------------ associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn save() {}
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/game/player/component.rs:163:8
[INFO] [stdout]     |
[INFO] [stdout] 162 | impl Armor {
[INFO] [stdout]     | ---------- associated function in this implementation
[INFO] [stdout] 163 |     fn new(base: ArmorData, feature: DropEquipment) -> Self {
[INFO] [stdout]     |        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Movable` is never constructed
[INFO] [stdout]    --> src/game/player/component.rs:253:12
[INFO] [stdout]     |
[INFO] [stdout] 253 | pub struct Movable;
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `add` is never used
[INFO] [stdout]    --> src/game/player/component.rs:259:12
[INFO] [stdout]     |
[INFO] [stdout] 258 | impl Money {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] 259 |     pub fn add(&mut self, n: u64) {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_joystick` is never used
[INFO] [stdout]   --> src/game/player/movement.rs:37:8
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub fn update_joystick(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `save_on_new_owned` is never used
[INFO] [stdout]   --> src/game/saving.rs:14:4
[INFO] [stdout]    |
[INFO] [stdout] 14 | fn save_on_new_owned(player_belt: Query<&EquipmentBelt, Changed<EquipmentBelt>>) {}
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_drop_equipment` is never used
[INFO] [stdout]   --> src/model/mod.rs:72:8
[INFO] [stdout]    |
[INFO] [stdout] 66 | pub trait EquipmentData {
[INFO] [stdout]    |           ------------- method in this trait
[INFO] [stdout] ...
[INFO] [stdout] 72 |     fn to_drop_equipment(&self, lv: u32) -> DropEquipment {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `weight` and `element` are never read
[INFO] [stdout]   --> src/model/armor.rs:13:9
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct ArmorData {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 13 |     pub weight: Weight,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 14 |     pub element: Element,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ArmorData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/model/monster.rs:10:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct MonsterData {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  9 |     pub id: u32,
[INFO] [stdout] 10 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 11 |     pub tier: Tier,
[INFO] [stdout] 12 |     pub armor_force: ArmorForce,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 13 |     pub weight: Weight,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 14 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 15 |     pub sapien: bool,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 16 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 17 |     pub beast: bool,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 18 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 19 |     pub automatan: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 20 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 21 |     pub inanimate: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 22 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 23 |     pub mythical: bool,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 24 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 25 |     pub spirit: bool,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MonsterData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/model/weapon.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct WeaponData {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 15 |     pub range: Range,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 16 |     pub weight: Weight,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 17 |     pub slot: u32,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 18 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 19 |     pub physical: bool,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 20 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 21 |     pub sensory: bool,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 22 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 23 |     pub fable: bool,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 24 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 25 |     pub mental: bool,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `WeaponData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ConfirmButton` is never constructed
[INFO] [stdout]   --> src/overlay/component.rs:86:12
[INFO] [stdout]    |
[INFO] [stdout] 86 | pub struct ConfirmButton(pub u32);
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/overlay/shop/mod.rs:17:35
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub struct SpawnConfirmPopupEvent(DropEquipment);
[INFO] [stdout]    |            ---------------------- ^^^^^^^^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/overlay/shop/mod.rs:20:33
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct SpawnEquipPopupEvent(DropEquipment);
[INFO] [stdout]    |            -------------------- ^^^^^^^^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_current_equired_description` is never used
[INFO] [stdout]    --> src/overlay/shop/update.rs:247:8
[INFO] [stdout]     |
[INFO] [stdout] 247 | pub fn update_current_equired_description(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader/mod.rs:54:12
[INFO] [stdout]    |
[INFO] [stdout] 54 |     pub x: f32,
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader/mod.rs:55:12
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub y: f32,
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DragNDropShader` is never constructed
[INFO] [stdout]   --> src/shader_util/mod.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct DragNDropShader {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `YourShader` is never constructed
[INFO] [stdout]   --> src/shader_util/mod.rs:23:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct YourShader {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DottedLineShader` is never constructed
[INFO] [stdout]   --> src/shader_util/mod.rs:45:8
[INFO] [stdout]    |
[INFO] [stdout] 45 | struct DottedLineShader {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Holder` is never constructed
[INFO] [stdout]   --> src/shader_util/mod.rs:52:8
[INFO] [stdout]    |
[INFO] [stdout] 52 | struct Holder {
[INFO] [stdout]    |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader_util/mod.rs:53:11
[INFO] [stdout]    |
[INFO] [stdout] 53 |     tint: Vec4,
[INFO] [stdout]    |           ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader_util/mod.rs:55:17
[INFO] [stdout]    |
[INFO] [stdout] 55 |     line_width: f32,
[INFO] [stdout]    |                 ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader_util/mod.rs:57:15
[INFO] [stdout]    |
[INFO] [stdout] 57 |     segments: f32,
[INFO] [stdout]    |               ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader_util/mod.rs:59:12
[INFO] [stdout]    |
[INFO] [stdout] 59 |     phase: f32,
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader_util/mod.rs:61:19
[INFO] [stdout]    |
[INFO] [stdout] 61 |     line_spacing: f32,
[INFO] [stdout]    |                   ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ShadplayShaderLibrary` is never constructed
[INFO] [stdout]  --> src/shader_util/common.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct ShadplayShaderLibrary;
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SHADPLAY_SHADER_LIBRARY_HANDLE` is never used
[INFO] [stdout]  --> src/shader_util/common.rs:9:11
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub const SHADPLAY_SHADER_LIBRARY_HANDLE: Handle<Shader> =
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pause` is never constructed
[INFO] [stdout]   --> src/state/mod.rs:46:5
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub enum OverlayDroppingPickingState {
[INFO] [stdout]    |          --------------------------- variant in this enum
[INFO] [stdout] 46 |     Pause,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `OverlayDroppingPickingState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pause` is never constructed
[INFO] [stdout]   --> src/state/mod.rs:55:5
[INFO] [stdout]    |
[INFO] [stdout] 54 | pub enum OverlayEndingCreditState {
[INFO] [stdout]    |          ------------------------ variant in this enum
[INFO] [stdout] 55 |     Pause,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `OverlayEndingCreditState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pause` is never constructed
[INFO] [stdout]   --> src/state/mod.rs:68:5
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub enum OverlayCombatState {
[INFO] [stdout]    |          ------------------ variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 68 |     Pause,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `OverlayCombatState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Popup` is never constructed
[INFO] [stdout]   --> src/state/mod.rs:95:5
[INFO] [stdout]    |
[INFO] [stdout] 91 | pub enum OverlayScoreBoardState {
[INFO] [stdout]    |          ---------------------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 95 |     Popup,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `OverlayScoreBoardState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `with_delimiter` is never used
[INFO] [stdout]   --> src/util/csv_helper.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 49 | / impl<A> CsvAssetPlugin<A>
[INFO] [stdout] 50 | | where
[INFO] [stdout] 51 | |     for<'de> A: serde::Deserialize<'de> + Asset,
[INFO] [stdout]    | |________________________________________________- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 78 |       pub fn with_delimiter(mut self, delimiter: u8) -> Self {
[INFO] [stdout]    |              ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `rows` is never read
[INFO] [stdout]    --> src/util/csv_helper.rs:109:9
[INFO] [stdout]     |
[INFO] [stdout] 104 | pub struct LoadedCsv<A>
[INFO] [stdout]     |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub rows: Vec<Handle<A>>,
[INFO] [stdout]     |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:17:15
[INFO] [stdout]    |
[INFO] [stdout] 17 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 17 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:20:15
[INFO] [stdout]    |
[INFO] [stdout] 20 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 20 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:23:14
[INFO] [stdout]    |
[INFO] [stdout] 23 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 23 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:26:14
[INFO] [stdout]    |
[INFO] [stdout] 26 |     fn title(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 26 |     fn title(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:30:15
[INFO] [stdout]    |
[INFO] [stdout] 30 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 30 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:67:15
[INFO] [stdout]    |
[INFO] [stdout] 67 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 67 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:98:14
[INFO] [stdout]    |
[INFO] [stdout] 98 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 98 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:127:14
[INFO] [stdout]     |
[INFO] [stdout] 127 |     fn title(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]     |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 127 |     fn title(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:170:16
[INFO] [stdout]     |
[INFO] [stdout] 170 |     fn ui_root(&mut self) -> EntityCommands;
[INFO] [stdout]     |                ^^^^^^^^^     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 170 |     fn ui_root(&mut self) -> EntityCommands<'_>;
[INFO] [stdout]     |                                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:171:27
[INFO] [stdout]     |
[INFO] [stdout] 171 |     fn ui_root_w_bg_image(&mut self, image: &Handle<Image>) -> EntityCommands;
[INFO] [stdout]     |                           ^^^^^^^^^                            ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                           |
[INFO] [stdout]     |                           the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 171 |     fn ui_root_w_bg_image(&mut self, image: &Handle<Image>) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:175:16
[INFO] [stdout]     |
[INFO] [stdout] 175 |     fn ui_root(&mut self) -> EntityCommands {
[INFO] [stdout]     |                ^^^^^^^^^     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 175 |     fn ui_root(&mut self) -> EntityCommands<'_> {
[INFO] [stdout]     |                                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:194:27
[INFO] [stdout]     |
[INFO] [stdout] 194 |     fn ui_root_w_bg_image(&mut self, image: &Handle<Image>) -> EntityCommands {
[INFO] [stdout]     |                           ^^^^^^^^^                            ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                           |
[INFO] [stdout]     |                           the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 194 |     fn ui_root_w_bg_image(&mut self, image: &Handle<Image>) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:222:25
[INFO] [stdout]     |
[INFO] [stdout] 222 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands;
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 222 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:226:25
[INFO] [stdout]     |
[INFO] [stdout] 226 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 226 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:232:25
[INFO] [stdout]     |
[INFO] [stdout] 232 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 232 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `BattleMonsterAction` is never used
[INFO] [stdout]   --> src/animation/battle_monster.rs:19:10
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub enum BattleMonsterAction {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `BattleMonsterActionBundle` is never constructed
[INFO] [stdout]   --> src/animation/battle_monster.rs:26:12
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct BattleMonsterActionBundle {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `once` is never used
[INFO] [stdout]   --> src/animation/component.rs:33:12
[INFO] [stdout]    |
[INFO] [stdout] 25 | impl AnimationTimer {
[INFO] [stdout]    | ------------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn once(sec: f32) -> Self {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AudioEffectPlugin` is never constructed
[INFO] [stdout]  --> src/audio_effects.rs:8:12
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub struct AudioEffectPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `interact_with_button` is never used
[INFO] [stdout]   --> src/audio_effects.rs:16:4
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn interact_with_button(
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AudioHelperPlugin` is never constructed
[INFO] [stdout]  --> src/audio_helper.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub struct AudioHelperPlugin;
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `AudioFadeIn` is never constructed
[INFO] [stdout]   --> src/audio_helper.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub struct AudioFadeIn;
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `added_fade_in` is never used
[INFO] [stdout]   --> src/audio_helper.rs:14:8
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub fn added_fade_in(mut audio_query: Query<&mut PlaybackSettings, Added<AudioFadeIn>>) {
[INFO] [stdout]    |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `fade_in` is never used
[INFO] [stdout]   --> src/audio_helper.rs:20:8
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub fn fade_in(
[INFO] [stdout]    |        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `VolumeExtension` is never used
[INFO] [stdout]   --> src/audio_helper.rs:34:11
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub trait VolumeExtension {
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `hit` is never used
[INFO] [stdout]    --> src/game/battle/component.rs:151:12
[INFO] [stdout]     |
[INFO] [stdout] 135 | impl DropPopupFlag {
[INFO] [stdout]     | ------------------ method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 151 |     pub fn hit(&self) -> bool {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `set` is never used
[INFO] [stdout]   --> src/game/battle/damage.rs:19:12
[INFO] [stdout]    |
[INFO] [stdout] 11 | impl DamageOut {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 19 |     pub fn set(&mut self, damage: f32) {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `noise` and `get_damage_f32` are never used
[INFO] [stdout]    --> src/game/battle/damage.rs:115:12
[INFO] [stdout]     |
[INFO] [stdout]  50 | impl<'a> DamageBuilder<'a> {
[INFO] [stdout]     | -------------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 115 |     pub fn noise(&mut self) -> &mut Self {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 147 |     pub fn get_damage_f32(&mut self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/game/character/component.rs:170:12
[INFO] [stdout]     |
[INFO] [stdout] 169 | impl Defense {
[INFO] [stdout]     | ------------ associated function in this implementation
[INFO] [stdout] 170 |     pub fn new(def: f32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `hero` is never used
[INFO] [stdout]    --> src/game/character/component.rs:186:12
[INFO] [stdout]     |
[INFO] [stdout] 185 | impl HealthPoint {
[INFO] [stdout]     | ---------------- associated function in this implementation
[INFO] [stdout] 186 |     pub fn hero() -> Self {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `get_hp` is never used
[INFO] [stdout]    --> src/game/character/component.rs:199:12
[INFO] [stdout]     |
[INFO] [stdout] 194 | impl HealthPoint {
[INFO] [stdout]     | ---------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 199 |     pub fn get_hp(&self, lv: &Level) -> f32 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/game/character/component.rs:219:12
[INFO] [stdout]     |
[INFO] [stdout] 214 | impl Strength {
[INFO] [stdout]     | ------------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 219 |     pub fn new(point: f32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `damage_multiplier`, and `rate` are never used
[INFO] [stdout]    --> src/game/character/component.rs:235:12
[INFO] [stdout]     |
[INFO] [stdout] 234 | impl Critical {
[INFO] [stdout]     | ------------- associated items in this implementation
[INFO] [stdout] 235 |     pub fn new(point: f32) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 239 |     pub fn damage_multiplier(&self, lv: &Level, attacker_str: &Strength) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 249 |     pub fn rate(&self, lv: &Level, player_class: Option<&HeroClass>) -> f32 {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `get_f32`, `get_total_point`, `get_total_exp`, and `exp_gain` are never used
[INFO] [stdout]    --> src/game/character/component.rs:276:12
[INFO] [stdout]     |
[INFO] [stdout] 275 | impl Level {
[INFO] [stdout]     | ---------- associated items in this implementation
[INFO] [stdout] 276 |     pub fn new(lv: u64) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 279 |     pub fn get_f32(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 287 |     pub fn get_total_point(&self) -> u64 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 303 |     pub fn get_total_exp(&self) -> f32 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 316 |     pub fn exp_gain(&self) -> f64 {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `iterator` and `to_string` are never used
[INFO] [stdout]    --> src/game/character/component.rs:329:12
[INFO] [stdout]     |
[INFO] [stdout] 328 | impl HeroClass {
[INFO] [stdout]     | -------------- associated items in this implementation
[INFO] [stdout] 329 |     pub fn iterator() -> Iter<'static, HeroClass> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 334 |     pub fn to_string(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `iterator` and `to_string` are never used
[INFO] [stdout]    --> src/game/character/component.rs:352:12
[INFO] [stdout]     |
[INFO] [stdout] 351 | impl MonsterType {
[INFO] [stdout]     | ---------------- associated items in this implementation
[INFO] [stdout] 352 |     pub fn iterator() -> Iter<'static, MonsterType> {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 361 |     pub fn to_string(&self) -> String {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `event`, `value`, and `delta` are never read
[INFO] [stdout]   --> src/game/joystick/mod.rs:81:5
[INFO] [stdout]    |
[INFO] [stdout] 80 | pub struct VirtualJoystickEvent {
[INFO] [stdout]    |            -------------------- fields in this struct
[INFO] [stdout] 81 |     event: VirtualJoystickEventType,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 82 |     value: Vec2,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 83 |     delta: Vec2,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `VirtualJoystickEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `value`, `axis`, `get_type`, and `snap_axis` are never used
[INFO] [stdout]    --> src/game/joystick/mod.rs:88:12
[INFO] [stdout]     |
[INFO] [stdout]  86 | impl VirtualJoystickEvent {
[INFO] [stdout]     | ------------------------- methods in this implementation
[INFO] [stdout]  87 |     /// Raw position of point (Mouse or Touch)
[INFO] [stdout]  88 |     pub fn value(&self) -> &Vec2 {
[INFO] [stdout]     |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout]  93 |     pub fn axis(&self) -> &Vec2 {
[INFO] [stdout]     |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout]  98 |     pub fn get_type(&self) -> VirtualJoystickEventType {
[INFO] [stdout]     |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 105 |     pub fn snap_axis(&self, dead_zone: Option<f32>) -> Vec2 {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickDeadZone` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:60:12
[INFO] [stdout]    |
[INFO] [stdout] 60 | pub struct JoystickDeadZone(pub f32);
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickHorizontalOnly` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:63:12
[INFO] [stdout]    |
[INFO] [stdout] 63 | pub struct JoystickHorizontalOnly;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickVerticalOnly` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:66:12
[INFO] [stdout]    |
[INFO] [stdout] 66 | pub struct JoystickVerticalOnly;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickInvisible` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:69:12
[INFO] [stdout]    |
[INFO] [stdout] 69 | pub struct JoystickInvisible;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickFixed` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:72:12
[INFO] [stdout]    |
[INFO] [stdout] 72 | pub struct JoystickFixed;
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `JoystickDynamic` is never constructed
[INFO] [stdout]   --> src/game/joystick/behavior.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 78 | pub struct JoystickDynamic;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `VirtualJoystickBundle` is never constructed
[INFO] [stdout]   --> src/game/joystick/bundles.rs:12:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | pub struct VirtualJoystickBundle {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `new`, `set_node`, `set_style`, `set_transform`, `set_global_transform`, and `set_z_index` are never used
[INFO] [stdout]   --> src/game/joystick/bundles.rs:34:12
[INFO] [stdout]    |
[INFO] [stdout] 33 | impl VirtualJoystickBundle {
[INFO] [stdout]    | -------------------------- associated items in this implementation
[INFO] [stdout] 34 |     pub fn new(joystick: VirtualJoystickNode) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn set_node(mut self, node: Node) -> Self {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn set_style(mut self, style: Style) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 51 |     pub fn set_transform(mut self, transform: Transform) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 56 |     pub fn set_global_transform(mut self, global_transform: GlobalTransform) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn set_z_index(mut self, z_index: ZIndex) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `with_behavior` and `with_action` are never used
[INFO] [stdout]   --> src/game/joystick/components.rs:63:12
[INFO] [stdout]    |
[INFO] [stdout] 62 | impl VirtualJoystickNode {
[INFO] [stdout]    | ------------------------ methods in this implementation
[INFO] [stdout] 63 |     pub fn with_behavior(mut self, behavior: impl VirtualJoystickBehavior) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn with_action(
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_joystick` is never used
[INFO] [stdout]    --> src/game/joystick/utils.rs:100:8
[INFO] [stdout]     |
[INFO] [stdout] 100 | pub fn create_joystick(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `level` is never read
[INFO] [stdout]   --> src/game/map/field.rs:23:5
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct FieldIndicator {
[INFO] [stdout]    |            -------------- field in this struct
[INFO] [stdout] 22 |     location: Vec2,
[INFO] [stdout] 23 |     level: u32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `build_test` is never used
[INFO] [stdout]   --> src/game/map/field.rs:27:8
[INFO] [stdout]    |
[INFO] [stdout] 26 | impl FieldIndicator {
[INFO] [stdout]    | ------------------- associated function in this implementation
[INFO] [stdout] 27 |     fn build_test(lv: u32) -> Self {
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `constrict_level_indicator` is never used
[INFO] [stdout]    --> src/game/map/field.rs:256:8
[INFO] [stdout]     |
[INFO] [stdout] 256 | pub fn constrict_level_indicator(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/game/map/preload.rs:260:12
[INFO] [stdout]     |
[INFO] [stdout] 259 | impl Location {
[INFO] [stdout]     | ------------- associated function in this implementation
[INFO] [stdout] 260 |     pub fn new(location: char) -> Self {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `CustomNodeBundle` is never constructed
[INFO] [stdout]   --> src/game/overlay/battle_scene/mod.rs:79:12
[INFO] [stdout]    |
[INFO] [stdout] 79 | pub struct CustomNodeBundle {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `StatusPack` is never constructed
[INFO] [stdout]   --> src/game/overlay/board/mod.rs:37:8
[INFO] [stdout]    |
[INFO] [stdout] 37 | struct StatusPack<'a> {
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/game/overlay/board/mod.rs:45:8
[INFO] [stdout]    |
[INFO] [stdout] 44 | impl<'a> StatusPack<'a> {
[INFO] [stdout]    | ----------------------- associated function in this implementation
[INFO] [stdout] 45 |     fn new(
[INFO] [stdout]    |        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `eq`, `image`, and `empty` are never read
[INFO] [stdout]    --> src/game/overlay/board/components.rs:148:9
[INFO] [stdout]     |
[INFO] [stdout] 147 | pub struct NotSelectedEq {
[INFO] [stdout]     |            ------------- fields in this struct
[INFO] [stdout] 148 |     pub eq: DropEquipment,
[INFO] [stdout]     |         ^^
[INFO] [stdout] 149 |     pub image: Handle<Image>,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout] 150 |     pub empty: bool,
[INFO] [stdout]     |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SignText` is never constructed
[INFO] [stdout]   --> src/game/overlay/header/components.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct SignText {}
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `save` is never used
[INFO] [stdout]   --> src/game/player/component.rs:62:12
[INFO] [stdout]    |
[INFO] [stdout] 52 | impl EquipmentBelt {
[INFO] [stdout]    | ------------------ associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn save() {}
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/game/player/component.rs:163:8
[INFO] [stdout]     |
[INFO] [stdout] 162 | impl Armor {
[INFO] [stdout]     | ---------- associated function in this implementation
[INFO] [stdout] 163 |     fn new(base: ArmorData, feature: DropEquipment) -> Self {
[INFO] [stdout]     |        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Movable` is never constructed
[INFO] [stdout]    --> src/game/player/component.rs:253:12
[INFO] [stdout]     |
[INFO] [stdout] 253 | pub struct Movable;
[INFO] [stdout]     |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `add` is never used
[INFO] [stdout]    --> src/game/player/component.rs:259:12
[INFO] [stdout]     |
[INFO] [stdout] 258 | impl Money {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] 259 |     pub fn add(&mut self, n: u64) {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_joystick` is never used
[INFO] [stdout]   --> src/game/player/movement.rs:37:8
[INFO] [stdout]    |
[INFO] [stdout] 37 | pub fn update_joystick(
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `save_on_new_owned` is never used
[INFO] [stdout]   --> src/game/saving.rs:14:4
[INFO] [stdout]    |
[INFO] [stdout] 14 | fn save_on_new_owned(player_belt: Query<&EquipmentBelt, Changed<EquipmentBelt>>) {}
[INFO] [stdout]    |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `to_drop_equipment` is never used
[INFO] [stdout]   --> src/model/mod.rs:72:8
[INFO] [stdout]    |
[INFO] [stdout] 66 | pub trait EquipmentData {
[INFO] [stdout]    |           ------------- method in this trait
[INFO] [stdout] ...
[INFO] [stdout] 72 |     fn to_drop_equipment(&self, lv: u32) -> DropEquipment {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `weight` and `element` are never read
[INFO] [stdout]   --> src/model/armor.rs:13:9
[INFO] [stdout]    |
[INFO] [stdout]  9 | pub struct ArmorData {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 13 |     pub weight: Weight,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 14 |     pub element: Element,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ArmorData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/model/monster.rs:10:9
[INFO] [stdout]    |
[INFO] [stdout]  8 | pub struct MonsterData {
[INFO] [stdout]    |            ----------- fields in this struct
[INFO] [stdout]  9 |     pub id: u32,
[INFO] [stdout] 10 |     pub name: String,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 11 |     pub tier: Tier,
[INFO] [stdout] 12 |     pub armor_force: ArmorForce,
[INFO] [stdout]    |         ^^^^^^^^^^^
[INFO] [stdout] 13 |     pub weight: Weight,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 14 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 15 |     pub sapien: bool,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 16 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 17 |     pub beast: bool,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 18 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 19 |     pub automatan: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 20 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 21 |     pub inanimate: bool,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 22 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 23 |     pub mythical: bool,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 24 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 25 |     pub spirit: bool,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `MonsterData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/model/weapon.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct WeaponData {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 15 |     pub range: Range,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 16 |     pub weight: Weight,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 17 |     pub slot: u32,
[INFO] [stdout]    |         ^^^^
[INFO] [stdout] 18 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 19 |     pub physical: bool,
[INFO] [stdout]    |         ^^^^^^^^
[INFO] [stdout] 20 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 21 |     pub sensory: bool,
[INFO] [stdout]    |         ^^^^^^^
[INFO] [stdout] 22 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 23 |     pub fable: bool,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 24 |     #[serde(deserialize_with = "bool_from_str")]
[INFO] [stdout] 25 |     pub mental: bool,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `WeaponData` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ConfirmButton` is never constructed
[INFO] [stdout]   --> src/overlay/component.rs:86:12
[INFO] [stdout]    |
[INFO] [stdout] 86 | pub struct ConfirmButton(pub u32);
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/overlay/shop/mod.rs:17:35
[INFO] [stdout]    |
[INFO] [stdout] 17 | pub struct SpawnConfirmPopupEvent(DropEquipment);
[INFO] [stdout]    |            ---------------------- ^^^^^^^^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]   --> src/overlay/shop/mod.rs:20:33
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct SpawnEquipPopupEvent(DropEquipment);
[INFO] [stdout]    |            -------------------- ^^^^^^^^^^^^^
[INFO] [stdout]    |            |
[INFO] [stdout]    |            field in this struct
[INFO] [stdout]    |
[INFO] [stdout]    = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `update_current_equired_description` is never used
[INFO] [stdout]    --> src/overlay/shop/update.rs:247:8
[INFO] [stdout]     |
[INFO] [stdout] 247 | pub fn update_current_equired_description(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader/mod.rs:54:12
[INFO] [stdout]    |
[INFO] [stdout] 54 |     pub x: f32,
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader/mod.rs:55:12
[INFO] [stdout]    |
[INFO] [stdout] 55 |     pub y: f32,
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DragNDropShader` is never constructed
[INFO] [stdout]   --> src/shader_util/mod.rs:13:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct DragNDropShader {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `YourShader` is never constructed
[INFO] [stdout]   --> src/shader_util/mod.rs:23:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct YourShader {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `DottedLineShader` is never constructed
[INFO] [stdout]   --> src/shader_util/mod.rs:45:8
[INFO] [stdout]    |
[INFO] [stdout] 45 | struct DottedLineShader {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Holder` is never constructed
[INFO] [stdout]   --> src/shader_util/mod.rs:52:8
[INFO] [stdout]    |
[INFO] [stdout] 52 | struct Holder {
[INFO] [stdout]    |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader_util/mod.rs:53:11
[INFO] [stdout]    |
[INFO] [stdout] 53 |     tint: Vec4,
[INFO] [stdout]    |           ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader_util/mod.rs:55:17
[INFO] [stdout]    |
[INFO] [stdout] 55 |     line_width: f32,
[INFO] [stdout]    |                 ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader_util/mod.rs:57:15
[INFO] [stdout]    |
[INFO] [stdout] 57 |     segments: f32,
[INFO] [stdout]    |               ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader_util/mod.rs:59:12
[INFO] [stdout]    |
[INFO] [stdout] 59 |     phase: f32,
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]   --> src/shader_util/mod.rs:61:19
[INFO] [stdout]    |
[INFO] [stdout] 61 |     line_spacing: f32,
[INFO] [stdout]    |                   ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `ShadplayShaderLibrary` is never constructed
[INFO] [stdout]  --> src/shader_util/common.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct ShadplayShaderLibrary;
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `SHADPLAY_SHADER_LIBRARY_HANDLE` is never used
[INFO] [stdout]  --> src/shader_util/common.rs:9:11
[INFO] [stdout]   |
[INFO] [stdout] 9 | pub const SHADPLAY_SHADER_LIBRARY_HANDLE: Handle<Shader> =
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pause` is never constructed
[INFO] [stdout]   --> src/state/mod.rs:46:5
[INFO] [stdout]    |
[INFO] [stdout] 45 | pub enum OverlayDroppingPickingState {
[INFO] [stdout]    |          --------------------------- variant in this enum
[INFO] [stdout] 46 |     Pause,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `OverlayDroppingPickingState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pause` is never constructed
[INFO] [stdout]   --> src/state/mod.rs:55:5
[INFO] [stdout]    |
[INFO] [stdout] 54 | pub enum OverlayEndingCreditState {
[INFO] [stdout]    |          ------------------------ variant in this enum
[INFO] [stdout] 55 |     Pause,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `OverlayEndingCreditState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pause` is never constructed
[INFO] [stdout]   --> src/state/mod.rs:68:5
[INFO] [stdout]    |
[INFO] [stdout] 64 | pub enum OverlayCombatState {
[INFO] [stdout]    |          ------------------ variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 68 |     Pause,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `OverlayCombatState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Popup` is never constructed
[INFO] [stdout]   --> src/state/mod.rs:95:5
[INFO] [stdout]    |
[INFO] [stdout] 91 | pub enum OverlayScoreBoardState {
[INFO] [stdout]    |          ---------------------- variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 95 |     Popup,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `OverlayScoreBoardState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `with_delimiter` is never used
[INFO] [stdout]   --> src/util/csv_helper.rs:78:12
[INFO] [stdout]    |
[INFO] [stdout] 49 | / impl<A> CsvAssetPlugin<A>
[INFO] [stdout] 50 | | where
[INFO] [stdout] 51 | |     for<'de> A: serde::Deserialize<'de> + Asset,
[INFO] [stdout]    | |________________________________________________- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 78 |       pub fn with_delimiter(mut self, delimiter: u8) -> Self {
[INFO] [stdout]    |              ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `rows` is never read
[INFO] [stdout]    --> src/util/csv_helper.rs:109:9
[INFO] [stdout]     |
[INFO] [stdout] 104 | pub struct LoadedCsv<A>
[INFO] [stdout]     |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 109 |     pub rows: Vec<Handle<A>>,
[INFO] [stdout]     |         ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:17:15
[INFO] [stdout]    |
[INFO] [stdout] 17 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 17 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:20:15
[INFO] [stdout]    |
[INFO] [stdout] 20 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 20 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:23:14
[INFO] [stdout]    |
[INFO] [stdout] 23 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 23 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:26:14
[INFO] [stdout]    |
[INFO] [stdout] 26 |     fn title(&mut self, text: impl Into<String>) -> EntityCommands;
[INFO] [stdout]    |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 26 |     fn title(&mut self, text: impl Into<String>) -> EntityCommands<'_>;
[INFO] [stdout]    |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:30:15
[INFO] [stdout]    |
[INFO] [stdout] 30 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 30 |     fn button(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:67:15
[INFO] [stdout]    |
[INFO] [stdout] 67 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |               ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 67 |     fn header(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                    ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/theme/widgets.rs:98:14
[INFO] [stdout]    |
[INFO] [stdout] 98 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]    |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 98 |     fn label(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]    |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:127:14
[INFO] [stdout]     |
[INFO] [stdout] 127 |     fn title(&mut self, text: impl Into<String>) -> EntityCommands {
[INFO] [stdout]     |              ^^^^^^^^^ the lifetime is elided here  ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 127 |     fn title(&mut self, text: impl Into<String>) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:170:16
[INFO] [stdout]     |
[INFO] [stdout] 170 |     fn ui_root(&mut self) -> EntityCommands;
[INFO] [stdout]     |                ^^^^^^^^^     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 170 |     fn ui_root(&mut self) -> EntityCommands<'_>;
[INFO] [stdout]     |                                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:171:27
[INFO] [stdout]     |
[INFO] [stdout] 171 |     fn ui_root_w_bg_image(&mut self, image: &Handle<Image>) -> EntityCommands;
[INFO] [stdout]     |                           ^^^^^^^^^                            ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                           |
[INFO] [stdout]     |                           the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 171 |     fn ui_root_w_bg_image(&mut self, image: &Handle<Image>) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:175:16
[INFO] [stdout]     |
[INFO] [stdout] 175 |     fn ui_root(&mut self) -> EntityCommands {
[INFO] [stdout]     |                ^^^^^^^^^     ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 175 |     fn ui_root(&mut self) -> EntityCommands<'_> {
[INFO] [stdout]     |                                            ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:194:27
[INFO] [stdout]     |
[INFO] [stdout] 194 |     fn ui_root_w_bg_image(&mut self, image: &Handle<Image>) -> EntityCommands {
[INFO] [stdout]     |                           ^^^^^^^^^                            ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                           |
[INFO] [stdout]     |                           the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 194 |     fn ui_root_w_bg_image(&mut self, image: &Handle<Image>) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:222:25
[INFO] [stdout]     |
[INFO] [stdout] 222 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands;
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 222 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_>;
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:226:25
[INFO] [stdout]     |
[INFO] [stdout] 226 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 226 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/theme/widgets.rs:232:25
[INFO] [stdout]     |
[INFO] [stdout] 232 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands {
[INFO] [stdout]     |                         ^^^^^^^^^                ^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]     |                         |
[INFO] [stdout]     |                         the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 232 |     fn spawn<B: Bundle>(&mut self, bundle: B) -> EntityCommands<'_> {
[INFO] [stdout]     |                                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [optimized + debuginfo] target(s) in 7m 40s
[INFO] running `Command { std: "docker" "inspect" "ee71268dc49bcd15da901629ab51aff060d885b8700095d950716fcc9a667c7b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "ee71268dc49bcd15da901629ab51aff060d885b8700095d950716fcc9a667c7b", kill_on_drop: false }`
[INFO] [stdout] ee71268dc49bcd15da901629ab51aff060d885b8700095d950716fcc9a667c7b
