[INFO] cloning repository https://github.com/Sk3pz/micro_golf
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Sk3pz/micro_golf" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FSk3pz%2Fmicro_golf", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FSk3pz%2Fmicro_golf'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] d72927a252fbe71506469f5a4d3abd251c6ced5f
[INFO] checking Sk3pz/micro_golf against try#b1f2594eac607c1f051534800237eeedb5590a49 for pr-139493-3
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FSk3pz%2Fmicro_golf" "/workspace/builds/worker-5-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/Sk3pz/micro_golf
[INFO] finished tweaking git repo https://github.com/Sk3pz/micro_golf
[INFO] tweaked toml for git repo https://github.com/Sk3pz/micro_golf written to /workspace/builds/worker-5-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/Sk3pz/micro_golf on toolchain b1f2594eac607c1f051534800237eeedb5590a49
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b1f2594eac607c1f051534800237eeedb5590a49" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/Sk3pz/micro_golf already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b1f2594eac607c1f051534800237eeedb5590a49" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] eb714d2949718412a6541315553e64f321d41d204f31ff8e537e2eb9373a0e77
[INFO] running `Command { std: "docker" "start" "-a" "eb714d2949718412a6541315553e64f321d41d204f31ff8e537e2eb9373a0e77", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "eb714d2949718412a6541315553e64f321d41d204f31ff8e537e2eb9373a0e77", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "eb714d2949718412a6541315553e64f321d41d204f31ff8e537e2eb9373a0e77", kill_on_drop: false }`
[INFO] [stdout] eb714d2949718412a6541315553e64f321d41d204f31ff8e537e2eb9373a0e77
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:aa71247004a7fa38d13ec170f48f06cdedf5bc50b2a8645e56ed7e992e6fa513" "/opt/rustwide/cargo-home/bin/cargo" "+b1f2594eac607c1f051534800237eeedb5590a49" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 0d4165e1d8737d7b529a7b28d9d81cd8384cb298c0ef19f4ac778f1bce1d2444
[INFO] running `Command { std: "docker" "start" "-a" "0d4165e1d8737d7b529a7b28d9d81cd8384cb298c0ef19f4ac778f1bce1d2444", kill_on_drop: false }`
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[INFO] [stdout] warning: unused import: `GameError`
[INFO] [stdout]  --> src/game.rs:2:43
[INFO] [stdout]   |
[INFO] [stdout] 2 | use ggez::{Context, GameResult, graphics, GameError, timer};
[INFO] [stdout]   |                                           ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Axis`, `Button`, `ErrorOrigin`, and `GamepadId`
[INFO] [stdout]  --> src/game.rs:3:55
[INFO] [stdout]   |
[INFO] [stdout] 3 | use ggez::event::{EventHandler, MouseButton, KeyMods, Button, GamepadId, Axis, ErrorOrigin, KeyCode};
[INFO] [stdout]   |                                                       ^^^^^^  ^^^^^^^^^  ^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::borrow::Borrow`
[INFO] [stdout]  --> src/game.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use std::borrow::Borrow;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Display` and `Formatter`
[INFO] [stdout]  --> src/game.rs:8:16
[INFO] [stdout]   |
[INFO] [stdout] 8 | use std::fmt::{Display, Formatter};
[INFO] [stdout]   |                ^^^^^^^  ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::f32::consts::PI`
[INFO] [stdout]   --> src/game.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | use std::f32::consts::PI;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ggez::mint::Vector2`
[INFO] [stdout]  --> src/velocity.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use ggez::mint::Vector2;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ggez::mint::Point2`
[INFO] [stdout]  --> src/velocity/ball.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use ggez::mint::Point2;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `WINDOW_HEIGHT` and `WINDOW_WIDTH`
[INFO] [stdout]  --> src/velocity/ball.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::{WINDOW_WIDTH, WINDOW_HEIGHT};
[INFO] [stdout]   |             ^^^^^^^^^^^^  ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ggez::graphics::window`
[INFO] [stdout]  --> src/velocity/ball.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use ggez::graphics::window;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]   --> src/velocity/ball.rs:35:23
[INFO] [stdout]    |
[INFO] [stdout] 35 |         self.pos.x += (self.velocity.direction.sin() * speed);
[INFO] [stdout]    |                       ^                                     ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 35 -         self.pos.x += (self.velocity.direction.sin() * speed);
[INFO] [stdout] 35 +         self.pos.x += self.velocity.direction.sin() * speed ;
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]   --> src/velocity/ball.rs:36:23
[INFO] [stdout]    |
[INFO] [stdout] 36 |         self.pos.y += (self.velocity.direction.cos() * speed);
[INFO] [stdout]    |                       ^                                     ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 36 -         self.pos.y += (self.velocity.direction.cos() * speed);
[INFO] [stdout] 36 +         self.pos.y += self.velocity.direction.cos() * speed ;
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `GameError`
[INFO] [stdout]  --> src/game.rs:2:43
[INFO] [stdout]   |
[INFO] [stdout] 2 | use ggez::{Context, GameResult, graphics, GameError, timer};
[INFO] [stdout]   |                                           ^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Axis`, `Button`, `ErrorOrigin`, and `GamepadId`
[INFO] [stdout]  --> src/game.rs:3:55
[INFO] [stdout]   |
[INFO] [stdout] 3 | use ggez::event::{EventHandler, MouseButton, KeyMods, Button, GamepadId, Axis, ErrorOrigin, KeyCode};
[INFO] [stdout]   |                                                       ^^^^^^  ^^^^^^^^^  ^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::borrow::Borrow`
[INFO] [stdout]  --> src/game.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use std::borrow::Borrow;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Display` and `Formatter`
[INFO] [stdout]  --> src/game.rs:8:16
[INFO] [stdout]   |
[INFO] [stdout] 8 | use std::fmt::{Display, Formatter};
[INFO] [stdout]   |                ^^^^^^^  ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::f32::consts::PI`
[INFO] [stdout]   --> src/game.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | use std::f32::consts::PI;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ggez::mint::Vector2`
[INFO] [stdout]  --> src/velocity.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use ggez::mint::Vector2;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ggez::mint::Point2`
[INFO] [stdout]  --> src/velocity/ball.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use ggez::mint::Point2;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `WINDOW_HEIGHT` and `WINDOW_WIDTH`
[INFO] [stdout]  --> src/velocity/ball.rs:4:13
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::{WINDOW_WIDTH, WINDOW_HEIGHT};
[INFO] [stdout]   |             ^^^^^^^^^^^^  ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `ggez::graphics::window`
[INFO] [stdout]  --> src/velocity/ball.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use ggez::graphics::window;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]   --> src/velocity/ball.rs:35:23
[INFO] [stdout]    |
[INFO] [stdout] 35 |         self.pos.x += (self.velocity.direction.sin() * speed);
[INFO] [stdout]    |                       ^                                     ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 35 -         self.pos.x += (self.velocity.direction.sin() * speed);
[INFO] [stdout] 35 +         self.pos.x += self.velocity.direction.sin() * speed ;
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around assigned value
[INFO] [stdout]   --> src/velocity/ball.rs:36:23
[INFO] [stdout]    |
[INFO] [stdout] 36 |         self.pos.y += (self.velocity.direction.cos() * speed);
[INFO] [stdout]    |                       ^                                     ^
[INFO] [stdout]    |
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]    |
[INFO] [stdout] 36 -         self.pos.y += (self.velocity.direction.cos() * speed);
[INFO] [stdout] 36 +         self.pos.y += self.velocity.direction.cos() * speed ;
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]   --> src/game.rs:71:41
[INFO] [stdout]    |
[INFO] [stdout] 71 |     pub fn handle_collisions(&mut self, ctx: &Context) {
[INFO] [stdout]    |                                         ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]   --> src/game.rs:85:32
[INFO] [stdout]    |
[INFO] [stdout] 85 |     pub fn obstacle(&mut self, ctx: &mut Context, b: Box<dyn Barrier>) {
[INFO] [stdout]    |                                ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `b`
[INFO] [stdout]   --> src/game.rs:85:51
[INFO] [stdout]    |
[INFO] [stdout] 85 |     pub fn obstacle(&mut self, ctx: &mut Context, b: Box<dyn Barrier>) {
[INFO] [stdout]    |                                                   ^ help: if this is intentional, prefix it with an underscore: `_b`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:111:13
[INFO] [stdout]     |
[INFO] [stdout] 111 |         let mut delta_x = self.mouse_pos.x - self.ball_center().x;
[INFO] [stdout]     |             ----^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:112:13
[INFO] [stdout]     |
[INFO] [stdout] 112 |         let mut delta_y = self.mouse_pos.y - self.ball_center().y;
[INFO] [stdout]     |             ----^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:189:17
[INFO] [stdout]     |
[INFO] [stdout] 189 |             let mut m;
[INFO] [stdout]     |                 ----^
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:190:17
[INFO] [stdout]     |
[INFO] [stdout] 190 |             let mut mesh_error;
[INFO] [stdout]     |                 ----^^^^^^^^^^
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:191:17
[INFO] [stdout]     |
[INFO] [stdout] 191 |             let mut error_pos;
[INFO] [stdout]     |                 ----^^^^^^^^^
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `arrow_length`
[INFO] [stdout]    --> src/game.rs:236:13
[INFO] [stdout]     |
[INFO] [stdout] 236 |         let arrow_length = self.current_power().max(3.0); // TODO
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_arrow_length`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/game.rs:247:43
[INFO] [stdout]     |
[INFO] [stdout] 247 |     fn mouse_button_down_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                           ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `x`
[INFO] [stdout]    --> src/game.rs:247:83
[INFO] [stdout]     |
[INFO] [stdout] 247 |     fn mouse_button_down_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                                                                   ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `y`
[INFO] [stdout]    --> src/game.rs:247:91
[INFO] [stdout]     |
[INFO] [stdout] 247 |     fn mouse_button_down_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                                                                           ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/game.rs:256:41
[INFO] [stdout]     |
[INFO] [stdout] 256 |     fn mouse_button_up_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                         ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `x`
[INFO] [stdout]    --> src/game.rs:256:81
[INFO] [stdout]     |
[INFO] [stdout] 256 |     fn mouse_button_up_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                                                                 ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `y`
[INFO] [stdout]    --> src/game.rs:256:89
[INFO] [stdout]     |
[INFO] [stdout] 256 |     fn mouse_button_up_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                                                                         ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/game.rs:268:38
[INFO] [stdout]     |
[INFO] [stdout] 268 |     fn mouse_motion_event(&mut self, ctx: &mut Context, x: f32, y: f32, dx: f32, dy: f32) {
[INFO] [stdout]     |                                      ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dx`
[INFO] [stdout]    --> src/game.rs:268:73
[INFO] [stdout]     |
[INFO] [stdout] 268 |     fn mouse_motion_event(&mut self, ctx: &mut Context, x: f32, y: f32, dx: f32, dy: f32) {
[INFO] [stdout]     |                                                                         ^^ help: if this is intentional, prefix it with an underscore: `_dx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dy`
[INFO] [stdout]    --> src/game.rs:268:82
[INFO] [stdout]     |
[INFO] [stdout] 268 |     fn mouse_motion_event(&mut self, ctx: &mut Context, x: f32, y: f32, dx: f32, dy: f32) {
[INFO] [stdout]     |                                                                                  ^^ help: if this is intentional, prefix it with an underscore: `_dy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/game.rs:272:34
[INFO] [stdout]     |
[INFO] [stdout] 272 |     fn key_down_event(&mut self, ctx: &mut Context, keycode: KeyCode, keymods: KeyMods, repeat: bool) {
[INFO] [stdout]     |                                  ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `keymods`
[INFO] [stdout]    --> src/game.rs:272:71
[INFO] [stdout]     |
[INFO] [stdout] 272 |     fn key_down_event(&mut self, ctx: &mut Context, keycode: KeyCode, keymods: KeyMods, repeat: bool) {
[INFO] [stdout]     |                                                                       ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_keymods`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `repeat`
[INFO] [stdout]    --> src/game.rs:272:89
[INFO] [stdout]     |
[INFO] [stdout] 272 |     fn key_down_event(&mut self, ctx: &mut Context, keycode: KeyCode, keymods: KeyMods, repeat: bool) {
[INFO] [stdout]     |                                                                                         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_repeat`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/game.rs:278:32
[INFO] [stdout]     |
[INFO] [stdout] 278 |     fn key_up_event(&mut self, ctx: &mut Context, keycode: KeyCode, keymods: KeyMods) {
[INFO] [stdout]     |                                ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `barriers` is never read
[INFO] [stdout]   --> src/game.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct MicroGolf {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 27 |     barriers: Vec<Box<dyn Barrier>>,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `handle_collisions` and `obstacle` are never used
[INFO] [stdout]   --> src/game.rs:71:12
[INFO] [stdout]    |
[INFO] [stdout] 36 | impl MicroGolf {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 71 |     pub fn handle_collisions(&mut self, ctx: &Context) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85 |     pub fn obstacle(&mut self, ctx: &mut Context, b: Box<dyn Barrier>) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]   --> src/game.rs:71:41
[INFO] [stdout]    |
[INFO] [stdout] 71 |     pub fn handle_collisions(&mut self, ctx: &Context) {
[INFO] [stdout]    |                                         ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]   --> src/game.rs:85:32
[INFO] [stdout]    |
[INFO] [stdout] 85 |     pub fn obstacle(&mut self, ctx: &mut Context, b: Box<dyn Barrier>) {
[INFO] [stdout]    |                                ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `b`
[INFO] [stdout]   --> src/game.rs:85:51
[INFO] [stdout]    |
[INFO] [stdout] 85 |     pub fn obstacle(&mut self, ctx: &mut Context, b: Box<dyn Barrier>) {
[INFO] [stdout]    |                                                   ^ help: if this is intentional, prefix it with an underscore: `_b`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:111:13
[INFO] [stdout]     |
[INFO] [stdout] 111 |         let mut delta_x = self.mouse_pos.x - self.ball_center().x;
[INFO] [stdout]     |             ----^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:112:13
[INFO] [stdout]     |
[INFO] [stdout] 112 |         let mut delta_y = self.mouse_pos.y - self.ball_center().y;
[INFO] [stdout]     |             ----^^^^^^^
[INFO] [stdout]     |             |
[INFO] [stdout]     |             help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:189:17
[INFO] [stdout]     |
[INFO] [stdout] 189 |             let mut m;
[INFO] [stdout]     |                 ----^
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]   --> src/game.rs:78:9
[INFO] [stdout]    |
[INFO] [stdout] 78 |         graphics::draw(ctx, &self.assets.ball, drawparams);
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]    = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]    |
[INFO] [stdout] 78 |         let _ = graphics::draw(ctx, &self.assets.ball, drawparams);
[INFO] [stdout]    |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:190:17
[INFO] [stdout]     |
[INFO] [stdout] 190 |             let mut mesh_error;
[INFO] [stdout]     |                 ----^^^^^^^^^^
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]   --> src/game.rs:82:9
[INFO] [stdout]    |
[INFO] [stdout] 82 |         graphics::draw(ctx, &self.assets.hole, drawparams);
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]    |
[INFO] [stdout] 82 |         let _ = graphics::draw(ctx, &self.assets.hole, drawparams);
[INFO] [stdout]    |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:191:17
[INFO] [stdout]     |
[INFO] [stdout] 191 |             let mut error_pos;
[INFO] [stdout]     |                 ----^^^^^^^^^
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:167:13
[INFO] [stdout]     |
[INFO] [stdout] 167 |             graphics::draw(ctx, &distance_display, (Vec2::new(10.0, self.window_height - 20.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 167 |             let _ = graphics::draw(ctx, &distance_display, (Vec2::new(10.0, self.window_height - 20.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `arrow_length`
[INFO] [stdout]    --> src/game.rs:236:13
[INFO] [stdout]     |
[INFO] [stdout] 236 |         let arrow_length = self.current_power().max(3.0); // TODO
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_arrow_length`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:171:13
[INFO] [stdout]     |
[INFO] [stdout] 171 |             graphics::draw(ctx, &pos_display, (Vec2::new(10.0, self.window_height - 40.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 171 |             let _ = graphics::draw(ctx, &pos_display, (Vec2::new(10.0, self.window_height - 40.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:175:13
[INFO] [stdout]     |
[INFO] [stdout] 175 |             graphics::draw(ctx, &ball_pos_display, (Vec2::new(10.0, self.window_height - 60.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 175 |             let _ = graphics::draw(ctx, &ball_pos_display, (Vec2::new(10.0, self.window_height - 60.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:179:13
[INFO] [stdout]     |
[INFO] [stdout] 179 |             graphics::draw(ctx, &ball_angle_display, (Vec2::new(10.0, self.window_height - 80.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 179 |             let _ = graphics::draw(ctx, &ball_angle_display, (Vec2::new(10.0, self.window_height - 80.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/game.rs:247:43
[INFO] [stdout]     |
[INFO] [stdout] 247 |     fn mouse_button_down_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                           ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:183:13
[INFO] [stdout]     |
[INFO] [stdout] 183 |             graphics::draw(ctx, &vel_display, (Vec2::new(10.0, self.window_height - 100.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 183 |             let _ = graphics::draw(ctx, &vel_display, (Vec2::new(10.0, self.window_height - 100.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:187:13
[INFO] [stdout]     |
[INFO] [stdout] 187 |             graphics::draw(ctx, &avel_display, (Vec2::new(10.0, self.window_height - 120.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 187 |             let _ = graphics::draw(ctx, &avel_display, (Vec2::new(10.0, self.window_height - 120.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `x`
[INFO] [stdout]    --> src/game.rs:247:83
[INFO] [stdout]     |
[INFO] [stdout] 247 |     fn mouse_button_down_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                                                                   ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:196:17
[INFO] [stdout]     |
[INFO] [stdout] 196 | /                 mesh.line(&[
[INFO] [stdout] 197 | |                     self.mouse_pos,
[INFO] [stdout] 198 | |                     self.ball_center()
[INFO] [stdout] 199 | |                 ], 4.0, Color::new(0.2, 0.2, 0.2, 1.0));
[INFO] [stdout]     | |_______________________________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 196 |                 let _ = mesh.line(&[
[INFO] [stdout]     |                 +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `y`
[INFO] [stdout]    --> src/game.rs:247:91
[INFO] [stdout]     |
[INFO] [stdout] 247 |     fn mouse_button_down_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                                                                           ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:211:17
[INFO] [stdout]     |
[INFO] [stdout] 211 | /                 mesh.line(&[
[INFO] [stdout] 212 | |                     future_pos,
[INFO] [stdout] 213 | |                     self.ball_center()
[INFO] [stdout] 214 | |                 ], 4.0, Color::new(0.2, 0.2, 0.2, 1.0));
[INFO] [stdout]     | |_______________________________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 211 |                 let _ = mesh.line(&[
[INFO] [stdout]     |                 +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:221:17
[INFO] [stdout]     |
[INFO] [stdout] 221 |                 graphics::draw(ctx, &m.unwrap(), DrawParam::new());
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 221 |                 let _ = graphics::draw(ctx, &m.unwrap(), DrawParam::new());
[INFO] [stdout]     |                 +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/game.rs:256:41
[INFO] [stdout]     |
[INFO] [stdout] 256 |     fn mouse_button_up_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                         ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:223:17
[INFO] [stdout]     |
[INFO] [stdout] 223 |                 graphics::draw(ctx, &mesh_error, (error_pos, 0.0, Color::WHITE));
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 223 |                 let _ = graphics::draw(ctx, &mesh_error, (error_pos, 0.0, Color::WHITE));
[INFO] [stdout]     |                 +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:238:9
[INFO] [stdout]     |
[INFO] [stdout] 238 |         graphics::draw(ctx, &strokes_display, (strokes_dest, 0.0, Color::WHITE));
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 238 |         let _ = graphics::draw(ctx, &strokes_display, (strokes_dest, 0.0, Color::WHITE));
[INFO] [stdout]     |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `x`
[INFO] [stdout]    --> src/game.rs:256:81
[INFO] [stdout]     |
[INFO] [stdout] 256 |     fn mouse_button_up_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                                                                 ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `y`
[INFO] [stdout]    --> src/game.rs:256:89
[INFO] [stdout]     |
[INFO] [stdout] 256 |     fn mouse_button_up_event(&mut self, ctx: &mut Context, button: MouseButton, x: f32, y: f32) {
[INFO] [stdout]     |                                                                                         ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/game.rs:268:38
[INFO] [stdout]     |
[INFO] [stdout] 268 |     fn mouse_motion_event(&mut self, ctx: &mut Context, x: f32, y: f32, dx: f32, dy: f32) {
[INFO] [stdout]     |                                      ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dx`
[INFO] [stdout]    --> src/game.rs:268:73
[INFO] [stdout]     |
[INFO] [stdout] 268 |     fn mouse_motion_event(&mut self, ctx: &mut Context, x: f32, y: f32, dx: f32, dy: f32) {
[INFO] [stdout]     |                                                                         ^^ help: if this is intentional, prefix it with an underscore: `_dx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dy`
[INFO] [stdout]    --> src/game.rs:268:82
[INFO] [stdout]     |
[INFO] [stdout] 268 |     fn mouse_motion_event(&mut self, ctx: &mut Context, x: f32, y: f32, dx: f32, dy: f32) {
[INFO] [stdout]     |                                                                                  ^^ help: if this is intentional, prefix it with an underscore: `_dy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/game.rs:272:34
[INFO] [stdout]     |
[INFO] [stdout] 272 |     fn key_down_event(&mut self, ctx: &mut Context, keycode: KeyCode, keymods: KeyMods, repeat: bool) {
[INFO] [stdout]     |                                  ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `keymods`
[INFO] [stdout]    --> src/game.rs:272:71
[INFO] [stdout]     |
[INFO] [stdout] 272 |     fn key_down_event(&mut self, ctx: &mut Context, keycode: KeyCode, keymods: KeyMods, repeat: bool) {
[INFO] [stdout]     |                                                                       ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_keymods`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `repeat`
[INFO] [stdout]    --> src/game.rs:272:89
[INFO] [stdout]     |
[INFO] [stdout] 272 |     fn key_down_event(&mut self, ctx: &mut Context, keycode: KeyCode, keymods: KeyMods, repeat: bool) {
[INFO] [stdout]     |                                                                                         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_repeat`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:239:9
[INFO] [stdout]     |
[INFO] [stdout] 239 |         graphics::draw(ctx, &hole_display, (hole_dest, 0.0, Color::WHITE));
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 239 |         let _ = graphics::draw(ctx, &hole_display, (hole_dest, 0.0, Color::WHITE));
[INFO] [stdout]     |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ctx`
[INFO] [stdout]    --> src/game.rs:278:32
[INFO] [stdout]     |
[INFO] [stdout] 278 |     fn key_up_event(&mut self, ctx: &mut Context, keycode: KeyCode, keymods: KeyMods) {
[INFO] [stdout]     |                                ^^^ help: if this is intentional, prefix it with an underscore: `_ctx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `barriers` is never read
[INFO] [stdout]   --> src/game.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct MicroGolf {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 27 |     barriers: Vec<Box<dyn Barrier>>,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `handle_collisions` and `obstacle` are never used
[INFO] [stdout]   --> src/game.rs:71:12
[INFO] [stdout]    |
[INFO] [stdout] 36 | impl MicroGolf {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 71 |     pub fn handle_collisions(&mut self, ctx: &Context) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85 |     pub fn obstacle(&mut self, ctx: &mut Context, b: Box<dyn Barrier>) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]   --> src/game.rs:78:9
[INFO] [stdout]    |
[INFO] [stdout] 78 |         graphics::draw(ctx, &self.assets.ball, drawparams);
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]    = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]    |
[INFO] [stdout] 78 |         let _ = graphics::draw(ctx, &self.assets.ball, drawparams);
[INFO] [stdout]    |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]   --> src/game.rs:82:9
[INFO] [stdout]    |
[INFO] [stdout] 82 |         graphics::draw(ctx, &self.assets.hole, drawparams);
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]    |
[INFO] [stdout] 82 |         let _ = graphics::draw(ctx, &self.assets.hole, drawparams);
[INFO] [stdout]    |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:167:13
[INFO] [stdout]     |
[INFO] [stdout] 167 |             graphics::draw(ctx, &distance_display, (Vec2::new(10.0, self.window_height - 20.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 167 |             let _ = graphics::draw(ctx, &distance_display, (Vec2::new(10.0, self.window_height - 20.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:171:13
[INFO] [stdout]     |
[INFO] [stdout] 171 |             graphics::draw(ctx, &pos_display, (Vec2::new(10.0, self.window_height - 40.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 171 |             let _ = graphics::draw(ctx, &pos_display, (Vec2::new(10.0, self.window_height - 40.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:175:13
[INFO] [stdout]     |
[INFO] [stdout] 175 |             graphics::draw(ctx, &ball_pos_display, (Vec2::new(10.0, self.window_height - 60.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 175 |             let _ = graphics::draw(ctx, &ball_pos_display, (Vec2::new(10.0, self.window_height - 60.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:179:13
[INFO] [stdout]     |
[INFO] [stdout] 179 |             graphics::draw(ctx, &ball_angle_display, (Vec2::new(10.0, self.window_height - 80.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 179 |             let _ = graphics::draw(ctx, &ball_angle_display, (Vec2::new(10.0, self.window_height - 80.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:183:13
[INFO] [stdout]     |
[INFO] [stdout] 183 |             graphics::draw(ctx, &vel_display, (Vec2::new(10.0, self.window_height - 100.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 183 |             let _ = graphics::draw(ctx, &vel_display, (Vec2::new(10.0, self.window_height - 100.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:187:13
[INFO] [stdout]     |
[INFO] [stdout] 187 |             graphics::draw(ctx, &avel_display, (Vec2::new(10.0, self.window_height - 120.0), 0.0, debug_text_color));
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 187 |             let _ = graphics::draw(ctx, &avel_display, (Vec2::new(10.0, self.window_height - 120.0), 0.0, debug_text_color));
[INFO] [stdout]     |             +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:196:17
[INFO] [stdout]     |
[INFO] [stdout] 196 | /                 mesh.line(&[
[INFO] [stdout] 197 | |                     self.mouse_pos,
[INFO] [stdout] 198 | |                     self.ball_center()
[INFO] [stdout] 199 | |                 ], 4.0, Color::new(0.2, 0.2, 0.2, 1.0));
[INFO] [stdout]     | |_______________________________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 196 |                 let _ = mesh.line(&[
[INFO] [stdout]     |                 +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:211:17
[INFO] [stdout]     |
[INFO] [stdout] 211 | /                 mesh.line(&[
[INFO] [stdout] 212 | |                     future_pos,
[INFO] [stdout] 213 | |                     self.ball_center()
[INFO] [stdout] 214 | |                 ], 4.0, Color::new(0.2, 0.2, 0.2, 1.0));
[INFO] [stdout]     | |_______________________________________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 211 |                 let _ = mesh.line(&[
[INFO] [stdout]     |                 +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:221:17
[INFO] [stdout]     |
[INFO] [stdout] 221 |                 graphics::draw(ctx, &m.unwrap(), DrawParam::new());
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 221 |                 let _ = graphics::draw(ctx, &m.unwrap(), DrawParam::new());
[INFO] [stdout]     |                 +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:223:17
[INFO] [stdout]     |
[INFO] [stdout] 223 |                 graphics::draw(ctx, &mesh_error, (error_pos, 0.0, Color::WHITE));
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 223 |                 let _ = graphics::draw(ctx, &mesh_error, (error_pos, 0.0, Color::WHITE));
[INFO] [stdout]     |                 +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:238:9
[INFO] [stdout]     |
[INFO] [stdout] 238 |         graphics::draw(ctx, &strokes_display, (strokes_dest, 0.0, Color::WHITE));
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 238 |         let _ = graphics::draw(ctx, &strokes_display, (strokes_dest, 0.0, Color::WHITE));
[INFO] [stdout]     |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:239:9
[INFO] [stdout]     |
[INFO] [stdout] 239 |         graphics::draw(ctx, &hole_display, (hole_dest, 0.0, Color::WHITE));
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 239 |         let _ = graphics::draw(ctx, &hole_display, (hole_dest, 0.0, Color::WHITE));
[INFO] [stdout]     |         +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 30.48s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nom v6.1.2
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 5`
[INFO] running `Command { std: "docker" "inspect" "0d4165e1d8737d7b529a7b28d9d81cd8384cb298c0ef19f4ac778f1bce1d2444", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "0d4165e1d8737d7b529a7b28d9d81cd8384cb298c0ef19f4ac778f1bce1d2444", kill_on_drop: false }`
[INFO] [stdout] 0d4165e1d8737d7b529a7b28d9d81cd8384cb298c0ef19f4ac778f1bce1d2444
