[INFO] cloning repository https://github.com/AndyDaMandy/rust-cli-rpg
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/AndyDaMandy/rust-cli-rpg" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FAndyDaMandy%2Frust-cli-rpg", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FAndyDaMandy%2Frust-cli-rpg'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 6a10bfdcd7b5d2e4e22e29aca6110e159135c57b
[INFO] testing AndyDaMandy/rust-cli-rpg against master#733b47ea4b1b86216f14ef56e49440c33933f230+rustflags=-Copt-level=3 for pr-138759
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FAndyDaMandy%2Frust-cli-rpg" "/workspace/builds/worker-7-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/AndyDaMandy/rust-cli-rpg
[INFO] finished tweaking git repo https://github.com/AndyDaMandy/rust-cli-rpg
[INFO] tweaked toml for git repo https://github.com/AndyDaMandy/rust-cli-rpg written to /workspace/builds/worker-7-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/AndyDaMandy/rust-cli-rpg on toolchain 733b47ea4b1b86216f14ef56e49440c33933f230
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+733b47ea4b1b86216f14ef56e49440c33933f230" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/AndyDaMandy/rust-cli-rpg already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+733b47ea4b1b86216f14ef56e49440c33933f230" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+733b47ea4b1b86216f14ef56e49440c33933f230" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 71f9b930e1b04376803b7f078ec5f814766aeb9858a72f58b93cd46b43fa220b
[INFO] running `Command { std: "docker" "start" "-a" "71f9b930e1b04376803b7f078ec5f814766aeb9858a72f58b93cd46b43fa220b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "71f9b930e1b04376803b7f078ec5f814766aeb9858a72f58b93cd46b43fa220b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "71f9b930e1b04376803b7f078ec5f814766aeb9858a72f58b93cd46b43fa220b", kill_on_drop: false }`
[INFO] [stdout] 71f9b930e1b04376803b7f078ec5f814766aeb9858a72f58b93cd46b43fa220b
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid -Copt-level=3" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+733b47ea4b1b86216f14ef56e49440c33933f230" "build" "--frozen" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 97a75fdac559c465ba3d4f61424af400b2ea0c56e9f89625717f3f38c1f65a21
[INFO] running `Command { std: "docker" "start" "-a" "97a75fdac559c465ba3d4f61424af400b2ea0c56e9f89625717f3f38c1f65a21", kill_on_drop: false }`
[INFO] [stderr]    Compiling libc v0.2.151
[INFO] [stderr]    Compiling getrandom v0.2.11
[INFO] [stderr]    Compiling rand_core v0.6.4
[INFO] [stderr]    Compiling rand_chacha v0.3.1
[INFO] [stderr]    Compiling rand v0.8.5
[INFO] [stderr]    Compiling cli_rpg v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:26:9
[INFO] [stdout]    |
[INFO] [stdout] 26 |     let mut slime = Enemy {
[INFO] [stdout]    |         ----^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:33:9
[INFO] [stdout]    |
[INFO] [stdout] 33 |     let mut main_character_health = main_character.health;
[INFO] [stdout]    |         ----^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:34:9
[INFO] [stdout]    |
[INFO] [stdout] 34 |     let mut slime_health = slime.health;
[INFO] [stdout]    |         ----^^^^^^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:77:35
[INFO] [stdout]    |
[INFO] [stdout] 77 | fn battle(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stdout]    |                                   ----^^^^^^^^^^^^^
[INFO] [stdout]    |                                   |
[INFO] [stdout]    |                                   help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:77:73
[INFO] [stdout]    |
[INFO] [stdout] 77 | fn battle(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stdout]    |                                                                         ----^^^^^^^^^^^^
[INFO] [stdout]    |                                                                         |
[INFO] [stdout]    |                                                                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:89:40
[INFO] [stdout]    |
[INFO] [stdout] 89 | fn player_turn(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stdout]    |                                        ----^^^^^^^^^^^^^
[INFO] [stdout]    |                                        |
[INFO] [stdout]    |                                        help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:89:78
[INFO] [stdout]    |
[INFO] [stdout] 89 | fn player_turn(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stdout]    |                                                                              ----^^^^^^^^^^^^
[INFO] [stdout]    |                                                                              |
[INFO] [stdout]    |                                                                              help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:112:15
[INFO] [stdout]     |
[INFO] [stdout] 112 | fn enemy_turn(mut player: Character, mut player_health: i32, mut enemy: Enemy) -> bool {
[INFO] [stdout]     |               ----^^^^^^
[INFO] [stdout]     |               |
[INFO] [stdout]     |               help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:112:62
[INFO] [stdout]     |
[INFO] [stdout] 112 | fn enemy_turn(mut player: Character, mut player_health: i32, mut enemy: Enemy) -> bool {
[INFO] [stdout]     |                                                              ----^^^^^
[INFO] [stdout]     |                                                              |
[INFO] [stdout]     |                                                              help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `enemy_health` is never read
[INFO] [stdout]    --> src/main.rs:131:9
[INFO] [stdout]     |
[INFO] [stdout] 131 |         enemy_health -= damage_roll + player.strength;
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `enemy_health` is assigned to, but never used
[INFO] [stdout]    --> src/main.rs:126:53
[INFO] [stdout]     |
[INFO] [stdout] 126 | fn attack(player: &mut Character, enemy: Enemy, mut enemy_health: i32) -> bool {
[INFO] [stdout]     |                                                     ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_enemy_health` instead
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `player_health` is never read
[INFO] [stdout]    --> src/main.rs:161:21
[INFO] [stdout]     |
[INFO] [stdout] 161 |                     player_health += item.power;
[INFO] [stdout]     |                     ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `player_health` is assigned to, but never used
[INFO] [stdout]    --> src/main.rs:145:41
[INFO] [stdout]     |
[INFO] [stdout] 145 | fn use_item(player: &mut Character, mut player_health: i32, inventory: &mut Vec<Item>) -> bool {
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_player_health` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `speed` is never read
[INFO] [stdout]   --> src/main.rs:49:5
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub struct Character {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 49 |     speed: i32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Character` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `speed` is never read
[INFO] [stdout]   --> src/main.rs:58:5
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub struct Enemy {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 58 |     speed: i32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Enemy` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `description` is never read
[INFO] [stdout]   --> src/main.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 62 | pub struct Item {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] 63 |     name: String,
[INFO] [stdout] 64 |     description: String,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Item` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 4.08s
[INFO] running `Command { std: "docker" "inspect" "97a75fdac559c465ba3d4f61424af400b2ea0c56e9f89625717f3f38c1f65a21", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "97a75fdac559c465ba3d4f61424af400b2ea0c56e9f89625717f3f38c1f65a21", kill_on_drop: false }`
[INFO] [stdout] 97a75fdac559c465ba3d4f61424af400b2ea0c56e9f89625717f3f38c1f65a21
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid -Copt-level=3" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+733b47ea4b1b86216f14ef56e49440c33933f230" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 8f48fff38d9240a7b5f2a46a13d253dc45eb20fd34b4879a597a2e94a36cedc2
[INFO] running `Command { std: "docker" "start" "-a" "8f48fff38d9240a7b5f2a46a13d253dc45eb20fd34b4879a597a2e94a36cedc2", kill_on_drop: false }`
[INFO] [stderr]    Compiling cli_rpg v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:26:9
[INFO] [stdout]    |
[INFO] [stdout] 26 |     let mut slime = Enemy {
[INFO] [stdout]    |         ----^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:33:9
[INFO] [stdout]    |
[INFO] [stdout] 33 |     let mut main_character_health = main_character.health;
[INFO] [stdout]    |         ----^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:34:9
[INFO] [stdout]    |
[INFO] [stdout] 34 |     let mut slime_health = slime.health;
[INFO] [stdout]    |         ----^^^^^^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:77:35
[INFO] [stdout]    |
[INFO] [stdout] 77 | fn battle(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stdout]    |                                   ----^^^^^^^^^^^^^
[INFO] [stdout]    |                                   |
[INFO] [stdout]    |                                   help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:77:73
[INFO] [stdout]    |
[INFO] [stdout] 77 | fn battle(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stdout]    |                                                                         ----^^^^^^^^^^^^
[INFO] [stdout]    |                                                                         |
[INFO] [stdout]    |                                                                         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:89:40
[INFO] [stdout]    |
[INFO] [stdout] 89 | fn player_turn(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stdout]    |                                        ----^^^^^^^^^^^^^
[INFO] [stdout]    |                                        |
[INFO] [stdout]    |                                        help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/main.rs:89:78
[INFO] [stdout]    |
[INFO] [stdout] 89 | fn player_turn(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stdout]    |                                                                              ----^^^^^^^^^^^^
[INFO] [stdout]    |                                                                              |
[INFO] [stdout]    |                                                                              help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:112:15
[INFO] [stdout]     |
[INFO] [stdout] 112 | fn enemy_turn(mut player: Character, mut player_health: i32, mut enemy: Enemy) -> bool {
[INFO] [stdout]     |               ----^^^^^^
[INFO] [stdout]     |               |
[INFO] [stdout]     |               help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/main.rs:112:62
[INFO] [stdout]     |
[INFO] [stdout] 112 | fn enemy_turn(mut player: Character, mut player_health: i32, mut enemy: Enemy) -> bool {
[INFO] [stdout]     |                                                              ----^^^^^
[INFO] [stdout]     |                                                              |
[INFO] [stdout]     |                                                              help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `enemy_health` is never read
[INFO] [stdout]    --> src/main.rs:131:9
[INFO] [stdout]     |
[INFO] [stdout] 131 |         enemy_health -= damage_roll + player.strength;
[INFO] [stdout]     |         ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `enemy_health` is assigned to, but never used
[INFO] [stdout]    --> src/main.rs:126:53
[INFO] [stdout]     |
[INFO] [stdout] 126 | fn attack(player: &mut Character, enemy: Enemy, mut enemy_health: i32) -> bool {
[INFO] [stdout]     |                                                     ^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_enemy_health` instead
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `player_health` is never read
[INFO] [stdout]    --> src/main.rs:161:21
[INFO] [stdout]     |
[INFO] [stdout] 161 |                     player_health += item.power;
[INFO] [stdout]     |                     ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `player_health` is assigned to, but never used
[INFO] [stdout]    --> src/main.rs:145:41
[INFO] [stdout]     |
[INFO] [stdout] 145 | fn use_item(player: &mut Character, mut player_health: i32, inventory: &mut Vec<Item>) -> bool {
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_player_health` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `speed` is never read
[INFO] [stdout]   --> src/main.rs:49:5
[INFO] [stdout]    |
[INFO] [stdout] 44 | pub struct Character {
[INFO] [stdout]    |            --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 49 |     speed: i32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Character` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `speed` is never read
[INFO] [stdout]   --> src/main.rs:58:5
[INFO] [stdout]    |
[INFO] [stdout] 53 | pub struct Enemy {
[INFO] [stdout]    |            ----- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 58 |     speed: i32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Enemy` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `description` is never read
[INFO] [stdout]   --> src/main.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 62 | pub struct Item {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] 63 |     name: String,
[INFO] [stdout] 64 |     description: String,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Item` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 0.40s
[INFO] running `Command { std: "docker" "inspect" "8f48fff38d9240a7b5f2a46a13d253dc45eb20fd34b4879a597a2e94a36cedc2", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "8f48fff38d9240a7b5f2a46a13d253dc45eb20fd34b4879a597a2e94a36cedc2", kill_on_drop: false }`
[INFO] [stdout] 8f48fff38d9240a7b5f2a46a13d253dc45eb20fd34b4879a597a2e94a36cedc2
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid -Copt-level=3" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+733b47ea4b1b86216f14ef56e49440c33933f230" "test" "--frozen", kill_on_drop: false }`
[INFO] [stdout] 7c51e5bc1bf23385004a55c8bad9d2e9ba92702c051ae015f42536470f1145fa
[INFO] running `Command { std: "docker" "start" "-a" "7c51e5bc1bf23385004a55c8bad9d2e9ba92702c051ae015f42536470f1145fa", kill_on_drop: false }`
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/main.rs:26:9
[INFO] [stderr]    |
[INFO] [stderr] 26 |     let mut slime = Enemy {
[INFO] [stderr]    |         ----^^^^^
[INFO] [stderr]    |         |
[INFO] [stderr]    |         help: remove this `mut`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/main.rs:33:9
[INFO] [stderr]    |
[INFO] [stderr] 33 |     let mut main_character_health = main_character.health;
[INFO] [stderr]    |         ----^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr]    |         |
[INFO] [stderr]    |         help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/main.rs:34:9
[INFO] [stderr]    |
[INFO] [stderr] 34 |     let mut slime_health = slime.health;
[INFO] [stderr]    |         ----^^^^^^^^^^^^
[INFO] [stderr]    |         |
[INFO] [stderr]    |         help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/main.rs:77:35
[INFO] [stderr]    |
[INFO] [stderr] 77 | fn battle(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stderr]    |                                   ----^^^^^^^^^^^^^
[INFO] [stderr]    |                                   |
[INFO] [stderr]    |                                   help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/main.rs:77:73
[INFO] [stderr]    |
[INFO] [stderr] 77 | fn battle(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stderr]    |                                                                         ----^^^^^^^^^^^^
[INFO] [stderr]    |                                                                         |
[INFO] [stderr]    |                                                                         help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/main.rs:89:40
[INFO] [stderr]    |
[INFO] [stderr] 89 | fn player_turn(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stderr]    |                                        ----^^^^^^^^^^^^^
[INFO] [stderr]    |                                        |
[INFO] [stderr]    |                                        help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/main.rs:89:78
[INFO] [stderr]    |
[INFO] [stderr] 89 | fn player_turn(player: &mut Character, mut player_health: i32, enemy: Enemy, mut enemy_health: i32, inventory: &mut Vec<Item>) {
[INFO] [stderr]    |                                                                              ----^^^^^^^^^^^^
[INFO] [stderr]    |                                                                              |
[INFO] [stderr]    |                                                                              help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> src/main.rs:112:15
[INFO] [stderr]     |
[INFO] [stderr] 112 | fn enemy_turn(mut player: Character, mut player_health: i32, mut enemy: Enemy) -> bool {
[INFO] [stderr]     |               ----^^^^^^
[INFO] [stderr]     |               |
[INFO] [stderr]     |               help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> src/main.rs:112:62
[INFO] [stderr]     |
[INFO] [stderr] 112 | fn enemy_turn(mut player: Character, mut player_health: i32, mut enemy: Enemy) -> bool {
[INFO] [stderr]     |                                                              ----^^^^^
[INFO] [stderr]     |                                                              |
[INFO] [stderr]     |                                                              help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: value assigned to `enemy_health` is never read
[INFO] [stderr]    --> src/main.rs:131:9
[INFO] [stderr]     |
[INFO] [stderr] 131 |         enemy_health -= damage_roll + player.strength;
[INFO] [stderr]     |         ^^^^^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = help: maybe it is overwritten before being read?
[INFO] [stderr]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: variable `enemy_health` is assigned to, but never used
[INFO] [stderr]    --> src/main.rs:126:53
[INFO] [stderr]     |
[INFO] [stderr] 126 | fn attack(player: &mut Character, enemy: Enemy, mut enemy_health: i32) -> bool {
[INFO] [stderr]     |                                                     ^^^^^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: consider using `_enemy_health` instead
[INFO] [stderr]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: value assigned to `player_health` is never read
[INFO] [stderr]    --> src/main.rs:161:21
[INFO] [stderr]     |
[INFO] [stderr] 161 |                     player_health += item.power;
[INFO] [stderr]     |                     ^^^^^^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = help: maybe it is overwritten before being read?
[INFO] [stderr] 
[INFO] [stderr] warning: variable `player_health` is assigned to, but never used
[INFO] [stderr]    --> src/main.rs:145:41
[INFO] [stderr]     |
[INFO] [stderr] 145 | fn use_item(player: &mut Character, mut player_health: i32, inventory: &mut Vec<Item>) -> bool {
[INFO] [stderr]     |                                         ^^^^^^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: consider using `_player_health` instead
[INFO] [stderr] 
[INFO] [stderr] warning: field `speed` is never read
[INFO] [stderr]   --> src/main.rs:49:5
[INFO] [stderr]    |
[INFO] [stderr] 44 | pub struct Character {
[INFO] [stderr]    |            --------- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 49 |     speed: i32,
[INFO] [stderr]    |     ^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `Character` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stderr]    = note: `#[warn(dead_code)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: field `speed` is never read
[INFO] [stderr]   --> src/main.rs:58:5
[INFO] [stderr]    |
[INFO] [stderr] 53 | pub struct Enemy {
[INFO] [stderr]    |            ----- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 58 |     speed: i32,
[INFO] [stderr]    |     ^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `Enemy` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: field `description` is never read
[INFO] [stderr]   --> src/main.rs:64:5
[INFO] [stderr]    |
[INFO] [stderr] 62 | pub struct Item {
[INFO] [stderr]    |            ---- field in this struct
[INFO] [stderr] 63 |     name: String,
[INFO] [stderr] 64 |     description: String,
[INFO] [stderr]    |     ^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `Item` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: `cli_rpg` (bin "cli_rpg" test) generated 16 warnings (run `cargo fix --bin "cli_rpg" --tests` to apply 9 suggestions)
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 0.03s
[INFO] [stderr]      Running unittests src/main.rs (/opt/rustwide/target/debug/deps/cli_rpg-b2128661ff962651)
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "7c51e5bc1bf23385004a55c8bad9d2e9ba92702c051ae015f42536470f1145fa", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "7c51e5bc1bf23385004a55c8bad9d2e9ba92702c051ae015f42536470f1145fa", kill_on_drop: false }`
[INFO] [stdout] 7c51e5bc1bf23385004a55c8bad9d2e9ba92702c051ae015f42536470f1145fa
