[INFO] cloning repository https://github.com/ongsalt/raylib-shit [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/ongsalt/raylib-shit" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fongsalt%2Fraylib-shit", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fongsalt%2Fraylib-shit'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 201bccc1e593997fa232320a08dbd8ca8d98242a [INFO] testing ongsalt/raylib-shit against try#0936b3db0ae648ba2d5b60eb08cf4faf2ddab0c6 for pr-137122-1 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fongsalt%2Fraylib-shit" "/workspace/builds/worker-0-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-0-tc2/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/ongsalt/raylib-shit [INFO] finished tweaking git repo https://github.com/ongsalt/raylib-shit [INFO] tweaked toml for git repo https://github.com/ongsalt/raylib-shit written to /workspace/builds/worker-0-tc2/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/ongsalt/raylib-shit on toolchain 0936b3db0ae648ba2d5b60eb08cf4faf2ddab0c6 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+0936b3db0ae648ba2d5b60eb08cf4faf2ddab0c6" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/ongsalt/raylib-shit already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+0936b3db0ae648ba2d5b60eb08cf4faf2ddab0c6" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:90999bfc7ae267e83380e433d8e61a7c072ca6729e92edbae886d3423b3a6f4c" "/opt/rustwide/cargo-home/bin/cargo" "+0936b3db0ae648ba2d5b60eb08cf4faf2ddab0c6" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 9638c9e90c854a83eff994b7d88007dfb32bc0d6456ae841fb2e549b4cf8ad3f [INFO] running `Command { std: "docker" "start" "-a" "9638c9e90c854a83eff994b7d88007dfb32bc0d6456ae841fb2e549b4cf8ad3f", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "9638c9e90c854a83eff994b7d88007dfb32bc0d6456ae841fb2e549b4cf8ad3f", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "9638c9e90c854a83eff994b7d88007dfb32bc0d6456ae841fb2e549b4cf8ad3f", kill_on_drop: false }` [INFO] [stdout] 9638c9e90c854a83eff994b7d88007dfb32bc0d6456ae841fb2e549b4cf8ad3f [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:90999bfc7ae267e83380e433d8e61a7c072ca6729e92edbae886d3423b3a6f4c" "/opt/rustwide/cargo-home/bin/cargo" "+0936b3db0ae648ba2d5b60eb08cf4faf2ddab0c6" "build" "--frozen" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 5f01c8d4869a50d7b00b3dbd1facdd55b6f44927df22ee69f1e9402c0cf35402 [INFO] running `Command { std: "docker" "start" "-a" "5f01c8d4869a50d7b00b3dbd1facdd55b6f44927df22ee69f1e9402c0cf35402", kill_on_drop: false }` [INFO] [stderr] Compiling autocfg v1.3.0 [INFO] [stderr] Compiling proc-macro2 v1.0.86 [INFO] [stderr] Compiling unicode-ident v1.0.13 [INFO] [stderr] Compiling cfg-if v1.0.0 [INFO] [stderr] Compiling glob v0.3.1 [INFO] [stderr] Compiling libc v0.2.158 [INFO] [stderr] Compiling lazy_static v1.5.0 [INFO] [stderr] Compiling prettyplease v0.2.22 [INFO] [stderr] Compiling rustix v0.38.37 [INFO] [stderr] Compiling memchr v2.7.4 [INFO] [stderr] Compiling either v1.13.0 [INFO] [stderr] Compiling linux-raw-sys v0.4.14 [INFO] [stderr] Compiling shlex v1.3.0 [INFO] [stderr] Compiling clang-sys v1.8.1 [INFO] [stderr] Compiling bitflags v2.6.0 [INFO] [stderr] Compiling regex-syntax v0.8.4 [INFO] [stderr] Compiling quote v1.0.37 [INFO] [stderr] Compiling minimal-lexical v0.2.1 [INFO] [stderr] Compiling nom v7.1.3 [INFO] [stderr] Compiling syn v2.0.77 [INFO] [stderr] Compiling libloading v0.8.5 [INFO] [stderr] Compiling bindgen v0.69.4 [INFO] [stderr] Compiling home v0.5.9 [INFO] [stderr] Compiling log v0.4.22 [INFO] [stderr] Compiling crossbeam-utils v0.7.2 [INFO] [stderr] Compiling hashbrown v0.7.2 [INFO] [stderr] Compiling cc v1.1.18 [INFO] [stderr] Compiling itertools v0.12.1 [INFO] [stderr] Compiling regex-automata v0.4.7 [INFO] [stderr] Compiling cexpr v0.6.0 [INFO] [stderr] Compiling maybe-uninit v2.0.0 [INFO] [stderr] Compiling rustc-hash v1.1.0 [INFO] [stderr] Compiling lazycell v1.3.0 [INFO] [stderr] Compiling which v4.4.2 [INFO] [stderr] Compiling smallvec v1.13.2 [INFO] [stderr] Compiling regex v1.10.6 [INFO] [stderr] Compiling cmake v0.1.51 [INFO] [stderr] Compiling lock_api v0.4.12 [INFO] [stderr] Compiling ahash v0.3.8 [INFO] [stderr] Compiling parking_lot_core v0.9.10 [INFO] [stderr] Compiling byteorder v1.5.0 [INFO] [stderr] Compiling cfg-if v0.1.10 [INFO] [stderr] Compiling fs_extra v1.3.0 [INFO] [stderr] Compiling syn v1.0.109 [INFO] [stderr] Compiling getrandom v0.2.15 [INFO] [stderr] Compiling mopa v0.2.2 [INFO] [stderr] Compiling arrayvec v0.5.2 [INFO] [stderr] Compiling scopeguard v1.2.0 [INFO] [stderr] Compiling rand_core v0.6.4 [INFO] [stderr] Compiling crossbeam-queue v0.2.3 [INFO] [stderr] Compiling num-traits v0.2.19 [INFO] [stderr] Compiling hibitset v0.6.4 [INFO] [stderr] Compiling tuple_utils v0.3.0 [INFO] [stderr] Compiling tynm v0.1.10 [INFO] [stderr] Compiling shrev v1.1.3 [INFO] [stderr] Compiling parking_lot v0.12.3 [INFO] [stderr] Compiling shred v0.10.2 [INFO] [stderr] Compiling zerocopy-derive v0.7.35 [INFO] [stderr] Compiling specs v0.16.1 [INFO] [stderr] Compiling specs-derive v0.4.1 [INFO] [stderr] Compiling zerocopy v0.7.35 [INFO] [stderr] Compiling ppv-lite86 v0.2.20 [INFO] [stderr] Compiling rand_chacha v0.3.1 [INFO] [stderr] Compiling rand v0.8.5 [INFO] [stderr] Compiling raylib-sys v5.0.2 [INFO] [stderr] Compiling raylib v5.0.2 [INFO] [stderr] Compiling raylib-shit v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `std::rc::Rc` [INFO] [stdout] --> src/main.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use std::rc::Rc; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ui::UIResources` [INFO] [stdout] --> src/main.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use ui::UIResources; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `LauncherFactory` and `self` [INFO] [stdout] --> src/game/player.rs:13:16 [INFO] [stdout] | [INFO] [stdout] 13 | launcher::{self, Launcher, LauncherFactory}, [INFO] [stdout] | ^^^^ ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::iter::zip` [INFO] [stdout] --> src/game/spawning.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::iter::zip; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `f32::consts::PI` and `rc::Rc` [INFO] [stdout] --> src/ui/scenes/home.rs:1:11 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{f32::consts::PI, rc::Rc}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `UIResources` [INFO] [stdout] --> src/ui/scenes/home.rs:9:16 [INFO] [stdout] | [INFO] [stdout] 9 | Scene, UIResources, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Updatable` [INFO] [stdout] --> src/game/scene.rs:7:89 [INFO] [stdout] | [INFO] [stdout] 7 | input_handler::poll_movement, texture_registry::TextureRegistry, Drawable, Map, Updatable, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `camera` [INFO] [stdout] --> src/core/sprite.rs:120:60 [INFO] [stdout] | [INFO] [stdout] 120 | fn draw(&self, d: &mut RaylibMode2D, camera: &Camera2D) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `d` [INFO] [stdout] --> src/core/traits.rs:12:26 [INFO] [stdout] | [INFO] [stdout] 12 | fn draw_bound(&self, d: &mut RaylibMode2D, camera: &Camera2D) {} [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `camera` [INFO] [stdout] --> src/core/traits.rs:12:66 [INFO] [stdout] | [INFO] [stdout] 12 | fn draw_bound(&self, d: &mut RaylibMode2D, camera: &Camera2D) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `bullet` [INFO] [stdout] --> src/game/enemy.rs:89:31 [INFO] [stdout] | [INFO] [stdout] 89 | pub fn get_hit(&mut self, bullet: &mut Bullet) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_bullet` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `d` [INFO] [stdout] --> src/game/collectible.rs:40:20 [INFO] [stdout] | [INFO] [stdout] 40 | fn draw(&self, d: &mut RaylibMode2D, camera: &Camera2D) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `camera` [INFO] [stdout] --> src/game/collectible.rs:40:60 [INFO] [stdout] | [INFO] [stdout] 40 | fn draw(&self, d: &mut RaylibMode2D, camera: &Camera2D) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dead` [INFO] [stdout] --> src/game/scene.rs:140:17 [INFO] [stdout] | [INFO] [stdout] 140 | let dead = self.enemies.remove(index); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_dead` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rl` [INFO] [stdout] --> src/game/scene.rs:146:25 [INFO] [stdout] | [INFO] [stdout] 146 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_rl` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `thread` [INFO] [stdout] --> src/game/scene.rs:146:48 [INFO] [stdout] | [INFO] [stdout] 146 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `scale` [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:44:28 [INFO] [stdout] | [INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_scale` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rl` [INFO] [stdout] --> src/ui/scenes/home.rs:51:25 [INFO] [stdout] | [INFO] [stdout] 51 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_rl` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `thread` [INFO] [stdout] --> src/ui/scenes/home.rs:51:48 [INFO] [stdout] | [INFO] [stdout] 51 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `displacement` is never read [INFO] [stdout] --> src/ui/animation/spring.rs:154:17 [INFO] [stdout] | [INFO] [stdout] 154 | let mut displacement = 0.; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `current_velocity` is never read [INFO] [stdout] --> src/ui/animation/spring.rs:155:17 [INFO] [stdout] | [INFO] [stdout] 155 | let mut current_velocity = 0.; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rl` [INFO] [stdout] --> src/ui/mod.rs:12:23 [INFO] [stdout] | [INFO] [stdout] 12 | fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_rl` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `thread` [INFO] [stdout] --> src/ui/mod.rs:12:46 [INFO] [stdout] | [INFO] [stdout] 12 | fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `target` [INFO] [stdout] --> src/main.rs:30:13 [INFO] [stdout] | [INFO] [stdout] 30 | let mut target = rl.load_render_texture(&thread, 720, 560).unwrap(); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/main.rs:30:9 [INFO] [stdout] | [INFO] [stdout] 30 | let mut target = rl.load_render_texture(&thread, 720, 560).unwrap(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type `Grid` is more private than the item `create_perlin_noise` [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:44:1 [INFO] [stdout] | [INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ function `create_perlin_noise` is reachable at visibility `pub(in crate::game::map_generation)` [INFO] [stdout] | [INFO] [stdout] note: but type `Grid` is only usable at visibility `pub(self)` [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:5:1 [INFO] [stdout] | [INFO] [stdout] 5 | struct Grid where T: Copy { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] = note: `#[warn(private_interfaces)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias `Interpolator` is never used [INFO] [stdout] --> src/core/interpolator.rs:1:10 [INFO] [stdout] | [INFO] [stdout] 1 | pub type Interpolator = fn(fraction: f32) -> f32; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CUBIC_EASE_OUT` is never used [INFO] [stdout] --> src/core/interpolator.rs:3:11 [INFO] [stdout] | [INFO] [stdout] 3 | pub const CUBIC_EASE_OUT: Interpolator = |fraction| 1. - (1. - fraction).powi(3); [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `draw_bound`, `position`, `scale`, `rotation`, and `frame_rate` are never used [INFO] [stdout] --> src/core/sprite.rs:46:12 [INFO] [stdout] | [INFO] [stdout] 22 | impl Sprite { [INFO] [stdout] | ----------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 46 | pub fn draw_bound(&self, d: &mut RaylibMode2D) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 86 | pub fn position(&self) -> Vector2 { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 98 | pub fn scale(&self) -> f32 { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 106 | pub fn rotation(&self) -> f32 { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 114 | pub fn frame_rate(&self) -> u32 { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Stage` is never constructed [INFO] [stdout] --> src/core/stage.rs:1:12 [INFO] [stdout] | [INFO] [stdout] 1 | pub struct Stage { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `remove`, `has`, and `flush` are never used [INFO] [stdout] --> src/core/texture_registry.rs:52:12 [INFO] [stdout] | [INFO] [stdout] 10 | impl TextureRegistry { [INFO] [stdout] | -------------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 52 | pub fn remove(&mut self, id: &str) -> Option> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 56 | pub fn has(&self, id: &str) -> bool { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 65 | pub fn flush(&mut self) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait `Updatable` is never used [INFO] [stdout] --> src/core/traits.rs:3:11 [INFO] [stdout] | [INFO] [stdout] 3 | pub trait Updatable { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `draw_bound` is never used [INFO] [stdout] --> src/core/traits.rs:12:8 [INFO] [stdout] | [INFO] [stdout] 7 | pub trait Drawable { [INFO] [stdout] | -------- method in this trait [INFO] [stdout] ... [INFO] [stdout] 12 | fn draw_bound(&self, d: &mut RaylibMode2D, camera: &Camera2D) {} [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Ready`, `Dying`, and `Died` are never constructed [INFO] [stdout] --> src/game/enemy.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 12 | pub enum EnemyState { [INFO] [stdout] | ---------- variants in this enum [INFO] [stdout] 13 | Ready, // ready to be use [INFO] [stdout] | ^^^^^ [INFO] [stdout] 14 | Alive, [INFO] [stdout] 15 | Dying, // playing dead animation [INFO] [stdout] | ^^^^^ [INFO] [stdout] 16 | Died, // can be reuse later [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `should_render` is never used [INFO] [stdout] --> src/game/enemy.rs:20:8 [INFO] [stdout] | [INFO] [stdout] 19 | impl EnemyState { [INFO] [stdout] | --------------- method in this implementation [INFO] [stdout] 20 | fn should_render(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `kind` and `state` are never read [INFO] [stdout] --> src/game/enemy.rs:32:9 [INFO] [stdout] | [INFO] [stdout] 31 | pub struct Enemy { [INFO] [stdout] | ----- fields in this struct [INFO] [stdout] 32 | pub kind: &'static str, [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 41 | state: EnemyState, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `draw_hitbox` and `get_hit` are never used [INFO] [stdout] --> src/game/enemy.rs:80:12 [INFO] [stdout] | [INFO] [stdout] 44 | impl Enemy { [INFO] [stdout] | ---------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 80 | pub fn draw_hitbox(&self, d: &mut RaylibMode2D) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 89 | pub fn get_hit(&mut self, bullet: &mut Bullet) {} [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `PLAYER_SIZE` is never used [INFO] [stdout] --> src/game/player.rs:16:11 [INFO] [stdout] | [INFO] [stdout] 16 | pub const PLAYER_SIZE: f32 = 80.0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SCREEN_EDGE_PADDING` is never used [INFO] [stdout] --> src/game/player.rs:17:11 [INFO] [stdout] | [INFO] [stdout] 17 | pub const SCREEN_EDGE_PADDING: f32 = 20.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_PADDING` is never used [INFO] [stdout] --> src/game/player.rs:18:11 [INFO] [stdout] | [INFO] [stdout] 18 | pub const CAMERA_PADDING: f32 = PLAYER_SIZE / 2.0 + SCREEN_EDGE_PADDING; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `hp`, `mp`, `exp`, and `items` are never read [INFO] [stdout] --> src/game/player.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 19 | pub struct Player { [INFO] [stdout] | ------ fields in this struct [INFO] [stdout] 20 | hp: f32, [INFO] [stdout] | ^^ [INFO] [stdout] 21 | mp: f32, [INFO] [stdout] | ^^ [INFO] [stdout] 22 | exp: f32, [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 25 | items: Vec<&'static Item>, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `hp`, `mp`, `exp`, and `level` are never used [INFO] [stdout] --> src/game/player.rs:110:12 [INFO] [stdout] | [INFO] [stdout] 30 | impl Player { [INFO] [stdout] | ----------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 110 | pub fn hp(&self) -> f32 { [INFO] [stdout] | ^^ [INFO] [stdout] ... [INFO] [stdout] 114 | pub fn mp(&self) -> f32 { [INFO] [stdout] | ^^ [INFO] [stdout] ... [INFO] [stdout] 118 | pub fn exp(&self) -> f32 { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 122 | pub fn level(&self) -> i32 { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `position` is never read [INFO] [stdout] --> src/game/collectible.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct DroppedCollectible { [INFO] [stdout] | ------------------ field in this struct [INFO] [stdout] 7 | collectible: Collectible, [INFO] [stdout] 8 | position: Vector2, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `merge` is never used [INFO] [stdout] --> src/game/collectible.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 11 | impl DroppedCollectible { [INFO] [stdout] | ----------------------- method in this implementation [INFO] [stdout] 12 | pub fn merge(&mut self, other: &DroppedCollectible) -> Option { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Item`, `Heal`, and `Exp` are never constructed [INFO] [stdout] --> src/game/collectible.rs:34:5 [INFO] [stdout] | [INFO] [stdout] 33 | pub enum Collectible { [INFO] [stdout] | ----------- variants in this enum [INFO] [stdout] 34 | Item(&'static Item), [INFO] [stdout] | ^^^^ [INFO] [stdout] 35 | Heal(&'static Heal), [INFO] [stdout] | ^^^^ [INFO] [stdout] 36 | Exp(u32), [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `texture_id`, `buff`, and `name` are never read [INFO] [stdout] --> src/game/collectible.rs:57:5 [INFO] [stdout] | [INFO] [stdout] 56 | pub struct Item { [INFO] [stdout] | ---- fields in this struct [INFO] [stdout] 57 | texture_id: String, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] 58 | buff: Vec, [INFO] [stdout] | ^^^^ [INFO] [stdout] 59 | name: String [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `texture_id` and `amount` are never read [INFO] [stdout] --> src/game/collectible.rs:63:5 [INFO] [stdout] | [INFO] [stdout] 62 | pub struct Heal { [INFO] [stdout] | ---- fields in this struct [INFO] [stdout] 63 | texture_id: String, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] 64 | amount: u32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `angular_velocity` and `effects` are never read [INFO] [stdout] --> src/game/bullet.rs:73:5 [INFO] [stdout] | [INFO] [stdout] 66 | pub struct Bullet { [INFO] [stdout] | ------ fields in this struct [INFO] [stdout] ... [INFO] [stdout] 73 | angular_velocity: f32, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] 74 | pub effects: Vec, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Bullet` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `is_auto` is never read [INFO] [stdout] --> src/game/launcher.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 9 | pub struct Launcher { [INFO] [stdout] | -------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 12 | is_auto: bool, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `render_texture` and `collectibles` are never read [INFO] [stdout] --> src/game/scene.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 16 | pub struct GameScene { [INFO] [stdout] | --------- fields in this struct [INFO] [stdout] 17 | render_texture: RenderTexture2D, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 27 | collectibles: Vec, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Grid` is never constructed [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | struct Grid where T: Copy { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new`, `at`, `set`, `width`, and `height` are never used [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 11 | impl Grid where T: Copy { [INFO] [stdout] | ----------------------------- associated items in this implementation [INFO] [stdout] 12 | pub fn new(width: usize, height: usize) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 22 | pub fn at(&self, x: usize, y: usize) -> T { [INFO] [stdout] | ^^ [INFO] [stdout] ... [INFO] [stdout] 27 | pub fn set(&mut self, x: usize, y: usize, value: T) { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 31 | pub fn width(&self) -> usize { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 35 | pub fn height(&self) -> usize { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `create_perlin_noise` is never used [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:44:8 [INFO] [stdout] | [INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `interpolate` is never used [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:56:4 [INFO] [stdout] | [INFO] [stdout] 56 | fn interpolate(start: f32, end: f32, progess: f32) -> f32 { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias `Spawner` is never used [INFO] [stdout] --> src/game/spawning.rs:11:10 [INFO] [stdout] | [INFO] [stdout] 11 | pub type Spawner = fn(&mut Vec, &mut RaylibHandle, &RaylibThread, &mut TextureRegistry); [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `reset` and `render_texture` are never used [INFO] [stdout] --> src/ui/mod.rs:11:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub trait Scene { [INFO] [stdout] | ----- methods in this trait [INFO] [stdout] 10 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread); [INFO] [stdout] 11 | fn reset(&mut self) {} [INFO] [stdout] | ^^^^^ [INFO] [stdout] 12 | fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] 13 | fn render_texture(&self) -> &RenderTexture2D; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `UIResources` is never constructed [INFO] [stdout] --> src/ui/mod.rs:21:12 [INFO] [stdout] | [INFO] [stdout] 21 | pub struct UIResources { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new` is never used [INFO] [stdout] --> src/ui/mod.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 28 | impl UIResources { [INFO] [stdout] | ---------------- associated function in this implementation [INFO] [stdout] 29 | pub fn new(rl: &mut RaylibHandle, thread: &RaylibThread) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `blur_radius`, `box_blur_shader`, and `blur_radius_location` are never read [INFO] [stdout] --> src/ui/scenes/home.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct HomeScene { [INFO] [stdout] | --------- fields in this struct [INFO] [stdout] ... [INFO] [stdout] 18 | blur_radius: SpringAnimator, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] 19 | box_blur_shader: Shader, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] 20 | blur_radius_location: i32 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `hp` and `mp` are never read [INFO] [stdout] --> src/ui/overlays/hud.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 5 | pub struct HudOverlay { [INFO] [stdout] | ---------- fields in this struct [INFO] [stdout] 6 | hp: f32, [INFO] [stdout] | ^^ [INFO] [stdout] 7 | mp: f32 [INFO] [stdout] | ^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `update` is never used [INFO] [stdout] --> src/ui/overlays/hud.rs:18:12 [INFO] [stdout] | [INFO] [stdout] 10 | impl HudOverlay { [INFO] [stdout] | --------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 18 | pub fn update(&mut self, player: &Player) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `font` and `font_header` are never read [INFO] [stdout] --> src/ui/overlays/popup.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 19 | pub struct TestPopup { [INFO] [stdout] | --------- fields in this struct [INFO] [stdout] 20 | should_show: bool, [INFO] [stdout] 21 | font: Font, [INFO] [stdout] | ^^^^ [INFO] [stdout] 22 | font_header: Font, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait `ValueAnimator` is never used [INFO] [stdout] --> src/ui/animation/mod.rs:5:11 [INFO] [stdout] | [INFO] [stdout] 5 | pub trait ValueAnimator { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `animate_by`, `is_animating`, and `target` are never used [INFO] [stdout] --> src/ui/animation/spring.rs:82:12 [INFO] [stdout] | [INFO] [stdout] 37 | impl SpringAnimator { [INFO] [stdout] | ------------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 82 | pub fn animate_by(&mut self, offset: f32) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 86 | pub fn is_animating(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 90 | pub fn target(&self) -> f32 { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `stiffness` is never used [INFO] [stdout] --> src/ui/animation/spring.rs:127:8 [INFO] [stdout] | [INFO] [stdout] 113 | impl SpringSimulation { [INFO] [stdout] | --------------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 127 | fn stiffness(&self) -> f32 { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/ui/animation/spring.rs:123:9 [INFO] [stdout] | [INFO] [stdout] 123 | self.set_stiffness(spec.stiffness); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 123 | let _ = self.set_stiffness(spec.stiffness); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 06s [INFO] running `Command { std: "docker" "inspect" "5f01c8d4869a50d7b00b3dbd1facdd55b6f44927df22ee69f1e9402c0cf35402", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "5f01c8d4869a50d7b00b3dbd1facdd55b6f44927df22ee69f1e9402c0cf35402", kill_on_drop: false }` [INFO] [stdout] 5f01c8d4869a50d7b00b3dbd1facdd55b6f44927df22ee69f1e9402c0cf35402 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:90999bfc7ae267e83380e433d8e61a7c072ca6729e92edbae886d3423b3a6f4c" "/opt/rustwide/cargo-home/bin/cargo" "+0936b3db0ae648ba2d5b60eb08cf4faf2ddab0c6" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 712ce5dc08df18fe6d03005330334e0828a10f8eaf1dd3540d4125aecf7bf237 [INFO] running `Command { std: "docker" "start" "-a" "712ce5dc08df18fe6d03005330334e0828a10f8eaf1dd3540d4125aecf7bf237", kill_on_drop: false }` [INFO] [stderr] Compiling raylib-shit v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `std::rc::Rc` [INFO] [stdout] --> src/main.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use std::rc::Rc; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ui::UIResources` [INFO] [stdout] --> src/main.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | use ui::UIResources; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `LauncherFactory` and `self` [INFO] [stdout] --> src/game/player.rs:13:16 [INFO] [stdout] | [INFO] [stdout] 13 | launcher::{self, Launcher, LauncherFactory}, [INFO] [stdout] | ^^^^ ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::iter::zip` [INFO] [stdout] --> src/game/spawning.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::iter::zip; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `f32::consts::PI` and `rc::Rc` [INFO] [stdout] --> src/ui/scenes/home.rs:1:11 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{f32::consts::PI, rc::Rc}; [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `UIResources` [INFO] [stdout] --> src/ui/scenes/home.rs:9:16 [INFO] [stdout] | [INFO] [stdout] 9 | Scene, UIResources, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Updatable` [INFO] [stdout] --> src/game/scene.rs:7:89 [INFO] [stdout] | [INFO] [stdout] 7 | input_handler::poll_movement, texture_registry::TextureRegistry, Drawable, Map, Updatable, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `camera` [INFO] [stdout] --> src/core/sprite.rs:120:60 [INFO] [stdout] | [INFO] [stdout] 120 | fn draw(&self, d: &mut RaylibMode2D, camera: &Camera2D) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `d` [INFO] [stdout] --> src/core/traits.rs:12:26 [INFO] [stdout] | [INFO] [stdout] 12 | fn draw_bound(&self, d: &mut RaylibMode2D, camera: &Camera2D) {} [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `camera` [INFO] [stdout] --> src/core/traits.rs:12:66 [INFO] [stdout] | [INFO] [stdout] 12 | fn draw_bound(&self, d: &mut RaylibMode2D, camera: &Camera2D) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `bullet` [INFO] [stdout] --> src/game/enemy.rs:89:31 [INFO] [stdout] | [INFO] [stdout] 89 | pub fn get_hit(&mut self, bullet: &mut Bullet) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_bullet` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `d` [INFO] [stdout] --> src/game/collectible.rs:40:20 [INFO] [stdout] | [INFO] [stdout] 40 | fn draw(&self, d: &mut RaylibMode2D, camera: &Camera2D) { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `camera` [INFO] [stdout] --> src/game/collectible.rs:40:60 [INFO] [stdout] | [INFO] [stdout] 40 | fn draw(&self, d: &mut RaylibMode2D, camera: &Camera2D) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `dead` [INFO] [stdout] --> src/game/scene.rs:140:17 [INFO] [stdout] | [INFO] [stdout] 140 | let dead = self.enemies.remove(index); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_dead` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rl` [INFO] [stdout] --> src/game/scene.rs:146:25 [INFO] [stdout] | [INFO] [stdout] 146 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_rl` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `thread` [INFO] [stdout] --> src/game/scene.rs:146:48 [INFO] [stdout] | [INFO] [stdout] 146 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `scale` [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:44:28 [INFO] [stdout] | [INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_scale` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rl` [INFO] [stdout] --> src/ui/scenes/home.rs:51:25 [INFO] [stdout] | [INFO] [stdout] 51 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_rl` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `thread` [INFO] [stdout] --> src/ui/scenes/home.rs:51:48 [INFO] [stdout] | [INFO] [stdout] 51 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `displacement` is never read [INFO] [stdout] --> src/ui/animation/spring.rs:154:17 [INFO] [stdout] | [INFO] [stdout] 154 | let mut displacement = 0.; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `current_velocity` is never read [INFO] [stdout] --> src/ui/animation/spring.rs:155:17 [INFO] [stdout] | [INFO] [stdout] 155 | let mut current_velocity = 0.; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `rl` [INFO] [stdout] --> src/ui/mod.rs:12:23 [INFO] [stdout] | [INFO] [stdout] 12 | fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_rl` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `thread` [INFO] [stdout] --> src/ui/mod.rs:12:46 [INFO] [stdout] | [INFO] [stdout] 12 | fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `target` [INFO] [stdout] --> src/main.rs:30:13 [INFO] [stdout] | [INFO] [stdout] 30 | let mut target = rl.load_render_texture(&thread, 720, 560).unwrap(); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/main.rs:30:9 [INFO] [stdout] | [INFO] [stdout] 30 | let mut target = rl.load_render_texture(&thread, 720, 560).unwrap(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type `Grid` is more private than the item `create_perlin_noise` [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:44:1 [INFO] [stdout] | [INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ function `create_perlin_noise` is reachable at visibility `pub(in crate::game::map_generation)` [INFO] [stdout] | [INFO] [stdout] note: but type `Grid` is only usable at visibility `pub(self)` [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:5:1 [INFO] [stdout] | [INFO] [stdout] 5 | struct Grid where T: Copy { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] = note: `#[warn(private_interfaces)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias `Interpolator` is never used [INFO] [stdout] --> src/core/interpolator.rs:1:10 [INFO] [stdout] | [INFO] [stdout] 1 | pub type Interpolator = fn(fraction: f32) -> f32; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CUBIC_EASE_OUT` is never used [INFO] [stdout] --> src/core/interpolator.rs:3:11 [INFO] [stdout] | [INFO] [stdout] 3 | pub const CUBIC_EASE_OUT: Interpolator = |fraction| 1. - (1. - fraction).powi(3); [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `draw_bound`, `position`, `scale`, `rotation`, and `frame_rate` are never used [INFO] [stdout] --> src/core/sprite.rs:46:12 [INFO] [stdout] | [INFO] [stdout] 22 | impl Sprite { [INFO] [stdout] | ----------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 46 | pub fn draw_bound(&self, d: &mut RaylibMode2D) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 86 | pub fn position(&self) -> Vector2 { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 98 | pub fn scale(&self) -> f32 { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 106 | pub fn rotation(&self) -> f32 { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 114 | pub fn frame_rate(&self) -> u32 { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Stage` is never constructed [INFO] [stdout] --> src/core/stage.rs:1:12 [INFO] [stdout] | [INFO] [stdout] 1 | pub struct Stage { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `remove`, `has`, and `flush` are never used [INFO] [stdout] --> src/core/texture_registry.rs:52:12 [INFO] [stdout] | [INFO] [stdout] 10 | impl TextureRegistry { [INFO] [stdout] | -------------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 52 | pub fn remove(&mut self, id: &str) -> Option> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 56 | pub fn has(&self, id: &str) -> bool { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 65 | pub fn flush(&mut self) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait `Updatable` is never used [INFO] [stdout] --> src/core/traits.rs:3:11 [INFO] [stdout] | [INFO] [stdout] 3 | pub trait Updatable { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `draw_bound` is never used [INFO] [stdout] --> src/core/traits.rs:12:8 [INFO] [stdout] | [INFO] [stdout] 7 | pub trait Drawable { [INFO] [stdout] | -------- method in this trait [INFO] [stdout] ... [INFO] [stdout] 12 | fn draw_bound(&self, d: &mut RaylibMode2D, camera: &Camera2D) {} [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Ready`, `Dying`, and `Died` are never constructed [INFO] [stdout] --> src/game/enemy.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 12 | pub enum EnemyState { [INFO] [stdout] | ---------- variants in this enum [INFO] [stdout] 13 | Ready, // ready to be use [INFO] [stdout] | ^^^^^ [INFO] [stdout] 14 | Alive, [INFO] [stdout] 15 | Dying, // playing dead animation [INFO] [stdout] | ^^^^^ [INFO] [stdout] 16 | Died, // can be reuse later [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `should_render` is never used [INFO] [stdout] --> src/game/enemy.rs:20:8 [INFO] [stdout] | [INFO] [stdout] 19 | impl EnemyState { [INFO] [stdout] | --------------- method in this implementation [INFO] [stdout] 20 | fn should_render(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `kind` and `state` are never read [INFO] [stdout] --> src/game/enemy.rs:32:9 [INFO] [stdout] | [INFO] [stdout] 31 | pub struct Enemy { [INFO] [stdout] | ----- fields in this struct [INFO] [stdout] 32 | pub kind: &'static str, [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 41 | state: EnemyState, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `draw_hitbox` and `get_hit` are never used [INFO] [stdout] --> src/game/enemy.rs:80:12 [INFO] [stdout] | [INFO] [stdout] 44 | impl Enemy { [INFO] [stdout] | ---------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 80 | pub fn draw_hitbox(&self, d: &mut RaylibMode2D) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 89 | pub fn get_hit(&mut self, bullet: &mut Bullet) {} [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `PLAYER_SIZE` is never used [INFO] [stdout] --> src/game/player.rs:16:11 [INFO] [stdout] | [INFO] [stdout] 16 | pub const PLAYER_SIZE: f32 = 80.0; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SCREEN_EDGE_PADDING` is never used [INFO] [stdout] --> src/game/player.rs:17:11 [INFO] [stdout] | [INFO] [stdout] 17 | pub const SCREEN_EDGE_PADDING: f32 = 20.0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CAMERA_PADDING` is never used [INFO] [stdout] --> src/game/player.rs:18:11 [INFO] [stdout] | [INFO] [stdout] 18 | pub const CAMERA_PADDING: f32 = PLAYER_SIZE / 2.0 + SCREEN_EDGE_PADDING; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `hp`, `mp`, `exp`, and `items` are never read [INFO] [stdout] --> src/game/player.rs:20:5 [INFO] [stdout] | [INFO] [stdout] 19 | pub struct Player { [INFO] [stdout] | ------ fields in this struct [INFO] [stdout] 20 | hp: f32, [INFO] [stdout] | ^^ [INFO] [stdout] 21 | mp: f32, [INFO] [stdout] | ^^ [INFO] [stdout] 22 | exp: f32, [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 25 | items: Vec<&'static Item>, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `hp`, `mp`, `exp`, and `level` are never used [INFO] [stdout] --> src/game/player.rs:110:12 [INFO] [stdout] | [INFO] [stdout] 30 | impl Player { [INFO] [stdout] | ----------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 110 | pub fn hp(&self) -> f32 { [INFO] [stdout] | ^^ [INFO] [stdout] ... [INFO] [stdout] 114 | pub fn mp(&self) -> f32 { [INFO] [stdout] | ^^ [INFO] [stdout] ... [INFO] [stdout] 118 | pub fn exp(&self) -> f32 { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 122 | pub fn level(&self) -> i32 { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `position` is never read [INFO] [stdout] --> src/game/collectible.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct DroppedCollectible { [INFO] [stdout] | ------------------ field in this struct [INFO] [stdout] 7 | collectible: Collectible, [INFO] [stdout] 8 | position: Vector2, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `merge` is never used [INFO] [stdout] --> src/game/collectible.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 11 | impl DroppedCollectible { [INFO] [stdout] | ----------------------- method in this implementation [INFO] [stdout] 12 | pub fn merge(&mut self, other: &DroppedCollectible) -> Option { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Item`, `Heal`, and `Exp` are never constructed [INFO] [stdout] --> src/game/collectible.rs:34:5 [INFO] [stdout] | [INFO] [stdout] 33 | pub enum Collectible { [INFO] [stdout] | ----------- variants in this enum [INFO] [stdout] 34 | Item(&'static Item), [INFO] [stdout] | ^^^^ [INFO] [stdout] 35 | Heal(&'static Heal), [INFO] [stdout] | ^^^^ [INFO] [stdout] 36 | Exp(u32), [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `texture_id`, `buff`, and `name` are never read [INFO] [stdout] --> src/game/collectible.rs:57:5 [INFO] [stdout] | [INFO] [stdout] 56 | pub struct Item { [INFO] [stdout] | ---- fields in this struct [INFO] [stdout] 57 | texture_id: String, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] 58 | buff: Vec, [INFO] [stdout] | ^^^^ [INFO] [stdout] 59 | name: String [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `texture_id` and `amount` are never read [INFO] [stdout] --> src/game/collectible.rs:63:5 [INFO] [stdout] | [INFO] [stdout] 62 | pub struct Heal { [INFO] [stdout] | ---- fields in this struct [INFO] [stdout] 63 | texture_id: String, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] 64 | amount: u32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `angular_velocity` and `effects` are never read [INFO] [stdout] --> src/game/bullet.rs:73:5 [INFO] [stdout] | [INFO] [stdout] 66 | pub struct Bullet { [INFO] [stdout] | ------ fields in this struct [INFO] [stdout] ... [INFO] [stdout] 73 | angular_velocity: f32, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] 74 | pub effects: Vec, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Bullet` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `is_auto` is never read [INFO] [stdout] --> src/game/launcher.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 9 | pub struct Launcher { [INFO] [stdout] | -------- field in this struct [INFO] [stdout] ... [INFO] [stdout] 12 | is_auto: bool, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `render_texture` and `collectibles` are never read [INFO] [stdout] --> src/game/scene.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 16 | pub struct GameScene { [INFO] [stdout] | --------- fields in this struct [INFO] [stdout] 17 | render_texture: RenderTexture2D, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 27 | collectibles: Vec, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Grid` is never constructed [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | struct Grid where T: Copy { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new`, `at`, `set`, `width`, and `height` are never used [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 11 | impl Grid where T: Copy { [INFO] [stdout] | ----------------------------- associated items in this implementation [INFO] [stdout] 12 | pub fn new(width: usize, height: usize) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 22 | pub fn at(&self, x: usize, y: usize) -> T { [INFO] [stdout] | ^^ [INFO] [stdout] ... [INFO] [stdout] 27 | pub fn set(&mut self, x: usize, y: usize, value: T) { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 31 | pub fn width(&self) -> usize { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 35 | pub fn height(&self) -> usize { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `create_perlin_noise` is never used [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:44:8 [INFO] [stdout] | [INFO] [stdout] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `interpolate` is never used [INFO] [stdout] --> src/game/map_generation/perlin_noise.rs:56:4 [INFO] [stdout] | [INFO] [stdout] 56 | fn interpolate(start: f32, end: f32, progess: f32) -> f32 { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias `Spawner` is never used [INFO] [stdout] --> src/game/spawning.rs:11:10 [INFO] [stdout] | [INFO] [stdout] 11 | pub type Spawner = fn(&mut Vec, &mut RaylibHandle, &RaylibThread, &mut TextureRegistry); [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `reset` and `render_texture` are never used [INFO] [stdout] --> src/ui/mod.rs:11:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub trait Scene { [INFO] [stdout] | ----- methods in this trait [INFO] [stdout] 10 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread); [INFO] [stdout] 11 | fn reset(&mut self) {} [INFO] [stdout] | ^^^^^ [INFO] [stdout] 12 | fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stdout] 13 | fn render_texture(&self) -> &RenderTexture2D; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `UIResources` is never constructed [INFO] [stdout] --> src/ui/mod.rs:21:12 [INFO] [stdout] | [INFO] [stdout] 21 | pub struct UIResources { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new` is never used [INFO] [stdout] --> src/ui/mod.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 28 | impl UIResources { [INFO] [stdout] | ---------------- associated function in this implementation [INFO] [stdout] 29 | pub fn new(rl: &mut RaylibHandle, thread: &RaylibThread) -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `blur_radius`, `box_blur_shader`, and `blur_radius_location` are never read [INFO] [stdout] --> src/ui/scenes/home.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct HomeScene { [INFO] [stdout] | --------- fields in this struct [INFO] [stdout] ... [INFO] [stdout] 18 | blur_radius: SpringAnimator, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] 19 | box_blur_shader: Shader, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] 20 | blur_radius_location: i32 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `hp` and `mp` are never read [INFO] [stdout] --> src/ui/overlays/hud.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 5 | pub struct HudOverlay { [INFO] [stdout] | ---------- fields in this struct [INFO] [stdout] 6 | hp: f32, [INFO] [stdout] | ^^ [INFO] [stdout] 7 | mp: f32 [INFO] [stdout] | ^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `update` is never used [INFO] [stdout] --> src/ui/overlays/hud.rs:18:12 [INFO] [stdout] | [INFO] [stdout] 10 | impl HudOverlay { [INFO] [stdout] | --------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 18 | pub fn update(&mut self, player: &Player) { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `font` and `font_header` are never read [INFO] [stdout] --> src/ui/overlays/popup.rs:21:5 [INFO] [stdout] | [INFO] [stdout] 19 | pub struct TestPopup { [INFO] [stdout] | --------- fields in this struct [INFO] [stdout] 20 | should_show: bool, [INFO] [stdout] 21 | font: Font, [INFO] [stdout] | ^^^^ [INFO] [stdout] 22 | font_header: Font, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait `ValueAnimator` is never used [INFO] [stdout] --> src/ui/animation/mod.rs:5:11 [INFO] [stdout] | [INFO] [stdout] 5 | pub trait ValueAnimator { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `animate_by`, `is_animating`, and `target` are never used [INFO] [stdout] --> src/ui/animation/spring.rs:82:12 [INFO] [stdout] | [INFO] [stdout] 37 | impl SpringAnimator { [INFO] [stdout] | ------------------- methods in this implementation [INFO] [stdout] ... [INFO] [stdout] 82 | pub fn animate_by(&mut self, offset: f32) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 86 | pub fn is_animating(&self) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 90 | pub fn target(&self) -> f32 { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `stiffness` is never used [INFO] [stdout] --> src/ui/animation/spring.rs:127:8 [INFO] [stdout] | [INFO] [stdout] 113 | impl SpringSimulation { [INFO] [stdout] | --------------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 127 | fn stiffness(&self) -> f32 { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/ui/animation/spring.rs:123:9 [INFO] [stdout] | [INFO] [stdout] 123 | self.set_stiffness(spec.stiffness); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 123 | let _ = self.set_stiffness(spec.stiffness); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `test` profile [unoptimized + debuginfo] target(s) in 0.60s [INFO] running `Command { std: "docker" "inspect" "712ce5dc08df18fe6d03005330334e0828a10f8eaf1dd3540d4125aecf7bf237", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "712ce5dc08df18fe6d03005330334e0828a10f8eaf1dd3540d4125aecf7bf237", kill_on_drop: false }` [INFO] [stdout] 712ce5dc08df18fe6d03005330334e0828a10f8eaf1dd3540d4125aecf7bf237 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:90999bfc7ae267e83380e433d8e61a7c072ca6729e92edbae886d3423b3a6f4c" "/opt/rustwide/cargo-home/bin/cargo" "+0936b3db0ae648ba2d5b60eb08cf4faf2ddab0c6" "test" "--frozen", kill_on_drop: false }` [INFO] [stdout] 3cffcc44044703f618a5777f55c85ce832a7410322e28ebb50beb83429d64e5c [INFO] running `Command { std: "docker" "start" "-a" "3cffcc44044703f618a5777f55c85ce832a7410322e28ebb50beb83429d64e5c", kill_on_drop: false }` [INFO] [stderr] warning: unused import: `std::rc::Rc` [INFO] [stderr] --> src/main.rs:3:5 [INFO] [stderr] | [INFO] [stderr] 3 | use std::rc::Rc; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `ui::UIResources` [INFO] [stderr] --> src/main.rs:10:5 [INFO] [stderr] | [INFO] [stderr] 10 | use ui::UIResources; [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `LauncherFactory` and `self` [INFO] [stderr] --> src/game/player.rs:13:16 [INFO] [stderr] | [INFO] [stderr] 13 | launcher::{self, Launcher, LauncherFactory}, [INFO] [stderr] | ^^^^ ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::iter::zip` [INFO] [stderr] --> src/game/spawning.rs:1:5 [INFO] [stderr] | [INFO] [stderr] 1 | use std::iter::zip; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused imports: `f32::consts::PI` and `rc::Rc` [INFO] [stderr] --> src/ui/scenes/home.rs:1:11 [INFO] [stderr] | [INFO] [stderr] 1 | use std::{f32::consts::PI, rc::Rc}; [INFO] [stderr] | ^^^^^^^^^^^^^^^ ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `UIResources` [INFO] [stderr] --> src/ui/scenes/home.rs:9:16 [INFO] [stderr] | [INFO] [stderr] 9 | Scene, UIResources, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `Updatable` [INFO] [stderr] --> src/game/scene.rs:7:89 [INFO] [stderr] | [INFO] [stderr] 7 | input_handler::poll_movement, texture_registry::TextureRegistry, Drawable, Map, Updatable, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused variable: `camera` [INFO] [stderr] --> src/core/sprite.rs:120:60 [INFO] [stderr] | [INFO] [stderr] 120 | fn draw(&self, d: &mut RaylibMode2D, camera: &Camera2D) { [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `d` [INFO] [stderr] --> src/core/traits.rs:12:26 [INFO] [stderr] | [INFO] [stderr] 12 | fn draw_bound(&self, d: &mut RaylibMode2D, camera: &Camera2D) {} [INFO] [stderr] | ^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `camera` [INFO] [stderr] --> src/core/traits.rs:12:66 [INFO] [stderr] | [INFO] [stderr] 12 | fn draw_bound(&self, d: &mut RaylibMode2D, camera: &Camera2D) {} [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `bullet` [INFO] [stderr] --> src/game/enemy.rs:89:31 [INFO] [stderr] | [INFO] [stderr] 89 | pub fn get_hit(&mut self, bullet: &mut Bullet) {} [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_bullet` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `d` [INFO] [stderr] --> src/game/collectible.rs:40:20 [INFO] [stderr] | [INFO] [stderr] 40 | fn draw(&self, d: &mut RaylibMode2D, camera: &Camera2D) { [INFO] [stderr] | ^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `camera` [INFO] [stderr] --> src/game/collectible.rs:40:60 [INFO] [stderr] | [INFO] [stderr] 40 | fn draw(&self, d: &mut RaylibMode2D, camera: &Camera2D) { [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_camera` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `dead` [INFO] [stderr] --> src/game/scene.rs:140:17 [INFO] [stderr] | [INFO] [stderr] 140 | let dead = self.enemies.remove(index); [INFO] [stderr] | ^^^^ help: if this is intentional, prefix it with an underscore: `_dead` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `rl` [INFO] [stderr] --> src/game/scene.rs:146:25 [INFO] [stderr] | [INFO] [stderr] 146 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stderr] | ^^ help: if this is intentional, prefix it with an underscore: `_rl` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `thread` [INFO] [stderr] --> src/game/scene.rs:146:48 [INFO] [stderr] | [INFO] [stderr] 146 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `scale` [INFO] [stderr] --> src/game/map_generation/perlin_noise.rs:44:28 [INFO] [stderr] | [INFO] [stderr] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_scale` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `rl` [INFO] [stderr] --> src/ui/scenes/home.rs:51:25 [INFO] [stderr] | [INFO] [stderr] 51 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stderr] | ^^ help: if this is intentional, prefix it with an underscore: `_rl` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `thread` [INFO] [stderr] --> src/ui/scenes/home.rs:51:48 [INFO] [stderr] | [INFO] [stderr] 51 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stderr] [INFO] [stderr] warning: value assigned to `displacement` is never read [INFO] [stderr] --> src/ui/animation/spring.rs:154:17 [INFO] [stderr] | [INFO] [stderr] 154 | let mut displacement = 0.; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] = note: `#[warn(unused_assignments)]` on by default [INFO] [stderr] [INFO] [stderr] warning: value assigned to `current_velocity` is never read [INFO] [stderr] --> src/ui/animation/spring.rs:155:17 [INFO] [stderr] | [INFO] [stderr] 155 | let mut current_velocity = 0.; [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = help: maybe it is overwritten before being read? [INFO] [stderr] [INFO] [stderr] warning: unused variable: `rl` [INFO] [stderr] --> src/ui/mod.rs:12:23 [INFO] [stderr] | [INFO] [stderr] 12 | fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stderr] | ^^ help: if this is intentional, prefix it with an underscore: `_rl` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `thread` [INFO] [stderr] --> src/ui/mod.rs:12:46 [INFO] [stderr] | [INFO] [stderr] 12 | fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `target` [INFO] [stderr] --> src/main.rs:30:13 [INFO] [stderr] | [INFO] [stderr] 30 | let mut target = rl.load_render_texture(&thread, 720, 560).unwrap(); [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:30:9 [INFO] [stderr] | [INFO] [stderr] 30 | let mut target = rl.load_render_texture(&thread, 720, 560).unwrap(); [INFO] [stderr] | ----^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: type `Grid` is more private than the item `create_perlin_noise` [INFO] [stderr] --> src/game/map_generation/perlin_noise.rs:44:1 [INFO] [stderr] | [INFO] [stderr] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ function `create_perlin_noise` is reachable at visibility `pub(in crate::game::map_generation)` [INFO] [stderr] | [INFO] [stderr] note: but type `Grid` is only usable at visibility `pub(self)` [INFO] [stderr] --> src/game/map_generation/perlin_noise.rs:5:1 [INFO] [stderr] | [INFO] [stderr] 5 | struct Grid where T: Copy { [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] = note: `#[warn(private_interfaces)]` on by default [INFO] [stderr] [INFO] [stderr] warning: type alias `Interpolator` is never used [INFO] [stderr] --> src/core/interpolator.rs:1:10 [INFO] [stderr] | [INFO] [stderr] 1 | pub type Interpolator = fn(fraction: f32) -> f32; [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: constant `CUBIC_EASE_OUT` is never used [INFO] [stderr] --> src/core/interpolator.rs:3:11 [INFO] [stderr] | [INFO] [stderr] 3 | pub const CUBIC_EASE_OUT: Interpolator = |fraction| 1. - (1. - fraction).powi(3); [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `draw_bound`, `position`, `scale`, `rotation`, and `frame_rate` are never used [INFO] [stderr] --> src/core/sprite.rs:46:12 [INFO] [stderr] | [INFO] [stderr] 22 | impl Sprite { [INFO] [stderr] | ----------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 46 | pub fn draw_bound(&self, d: &mut RaylibMode2D) { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 86 | pub fn position(&self) -> Vector2 { [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 98 | pub fn scale(&self) -> f32 { [INFO] [stderr] | ^^^^^ [INFO] [stderr] ... [INFO] [stderr] 106 | pub fn rotation(&self) -> f32 { [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 114 | pub fn frame_rate(&self) -> u32 { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct `Stage` is never constructed [INFO] [stderr] --> src/core/stage.rs:1:12 [INFO] [stderr] | [INFO] [stderr] 1 | pub struct Stage { [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `remove`, `has`, and `flush` are never used [INFO] [stderr] --> src/core/texture_registry.rs:52:12 [INFO] [stderr] | [INFO] [stderr] 10 | impl TextureRegistry { [INFO] [stderr] | -------------------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 52 | pub fn remove(&mut self, id: &str) -> Option> { [INFO] [stderr] | ^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 56 | pub fn has(&self, id: &str) -> bool { [INFO] [stderr] | ^^^ [INFO] [stderr] ... [INFO] [stderr] 65 | pub fn flush(&mut self) { [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: trait `Updatable` is never used [INFO] [stderr] --> src/core/traits.rs:3:11 [INFO] [stderr] | [INFO] [stderr] 3 | pub trait Updatable { [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method `draw_bound` is never used [INFO] [stderr] --> src/core/traits.rs:12:8 [INFO] [stderr] | [INFO] [stderr] 7 | pub trait Drawable { [INFO] [stderr] | -------- method in this trait [INFO] [stderr] ... [INFO] [stderr] 12 | fn draw_bound(&self, d: &mut RaylibMode2D, camera: &Camera2D) {} [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variants `Ready`, `Dying`, and `Died` are never constructed [INFO] [stderr] --> src/game/enemy.rs:13:5 [INFO] [stderr] | [INFO] [stderr] 12 | pub enum EnemyState { [INFO] [stderr] | ---------- variants in this enum [INFO] [stderr] 13 | Ready, // ready to be use [INFO] [stderr] | ^^^^^ [INFO] [stderr] 14 | Alive, [INFO] [stderr] 15 | Dying, // playing dead animation [INFO] [stderr] | ^^^^^ [INFO] [stderr] 16 | Died, // can be reuse later [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: method `should_render` is never used [INFO] [stderr] --> src/game/enemy.rs:20:8 [INFO] [stderr] | [INFO] [stderr] 19 | impl EnemyState { [INFO] [stderr] | --------------- method in this implementation [INFO] [stderr] 20 | fn should_render(&self) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: fields `kind` and `state` are never read [INFO] [stderr] --> src/game/enemy.rs:32:9 [INFO] [stderr] | [INFO] [stderr] 31 | pub struct Enemy { [INFO] [stderr] | ----- fields in this struct [INFO] [stderr] 32 | pub kind: &'static str, [INFO] [stderr] | ^^^^ [INFO] [stderr] ... [INFO] [stderr] 41 | state: EnemyState, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `draw_hitbox` and `get_hit` are never used [INFO] [stderr] --> src/game/enemy.rs:80:12 [INFO] [stderr] | [INFO] [stderr] 44 | impl Enemy { [INFO] [stderr] | ---------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 80 | pub fn draw_hitbox(&self, d: &mut RaylibMode2D) { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 89 | pub fn get_hit(&mut self, bullet: &mut Bullet) {} [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: constant `PLAYER_SIZE` is never used [INFO] [stderr] --> src/game/player.rs:16:11 [INFO] [stderr] | [INFO] [stderr] 16 | pub const PLAYER_SIZE: f32 = 80.0; [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: constant `SCREEN_EDGE_PADDING` is never used [INFO] [stderr] --> src/game/player.rs:17:11 [INFO] [stderr] | [INFO] [stderr] 17 | pub const SCREEN_EDGE_PADDING: f32 = 20.0; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: constant `CAMERA_PADDING` is never used [INFO] [stderr] --> src/game/player.rs:18:11 [INFO] [stderr] | [INFO] [stderr] 18 | pub const CAMERA_PADDING: f32 = PLAYER_SIZE / 2.0 + SCREEN_EDGE_PADDING; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: fields `hp`, `mp`, `exp`, and `items` are never read [INFO] [stderr] --> src/game/player.rs:20:5 [INFO] [stderr] | [INFO] [stderr] 19 | pub struct Player { [INFO] [stderr] | ------ fields in this struct [INFO] [stderr] 20 | hp: f32, [INFO] [stderr] | ^^ [INFO] [stderr] 21 | mp: f32, [INFO] [stderr] | ^^ [INFO] [stderr] 22 | exp: f32, [INFO] [stderr] | ^^^ [INFO] [stderr] ... [INFO] [stderr] 25 | items: Vec<&'static Item>, [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `hp`, `mp`, `exp`, and `level` are never used [INFO] [stderr] --> src/game/player.rs:110:12 [INFO] [stderr] | [INFO] [stderr] 30 | impl Player { [INFO] [stderr] | ----------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 110 | pub fn hp(&self) -> f32 { [INFO] [stderr] | ^^ [INFO] [stderr] ... [INFO] [stderr] 114 | pub fn mp(&self) -> f32 { [INFO] [stderr] | ^^ [INFO] [stderr] ... [INFO] [stderr] 118 | pub fn exp(&self) -> f32 { [INFO] [stderr] | ^^^ [INFO] [stderr] ... [INFO] [stderr] 122 | pub fn level(&self) -> i32 { [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field `position` is never read [INFO] [stderr] --> src/game/collectible.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 6 | pub struct DroppedCollectible { [INFO] [stderr] | ------------------ field in this struct [INFO] [stderr] 7 | collectible: Collectible, [INFO] [stderr] 8 | position: Vector2, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method `merge` is never used [INFO] [stderr] --> src/game/collectible.rs:12:12 [INFO] [stderr] | [INFO] [stderr] 11 | impl DroppedCollectible { [INFO] [stderr] | ----------------------- method in this implementation [INFO] [stderr] 12 | pub fn merge(&mut self, other: &DroppedCollectible) -> Option { [INFO] [stderr] | ^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variants `Item`, `Heal`, and `Exp` are never constructed [INFO] [stderr] --> src/game/collectible.rs:34:5 [INFO] [stderr] | [INFO] [stderr] 33 | pub enum Collectible { [INFO] [stderr] | ----------- variants in this enum [INFO] [stderr] 34 | Item(&'static Item), [INFO] [stderr] | ^^^^ [INFO] [stderr] 35 | Heal(&'static Heal), [INFO] [stderr] | ^^^^ [INFO] [stderr] 36 | Exp(u32), [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: fields `texture_id`, `buff`, and `name` are never read [INFO] [stderr] --> src/game/collectible.rs:57:5 [INFO] [stderr] | [INFO] [stderr] 56 | pub struct Item { [INFO] [stderr] | ---- fields in this struct [INFO] [stderr] 57 | texture_id: String, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] 58 | buff: Vec, [INFO] [stderr] | ^^^^ [INFO] [stderr] 59 | name: String [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: fields `texture_id` and `amount` are never read [INFO] [stderr] --> src/game/collectible.rs:63:5 [INFO] [stderr] | [INFO] [stderr] 62 | pub struct Heal { [INFO] [stderr] | ---- fields in this struct [INFO] [stderr] 63 | texture_id: String, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] 64 | amount: u32, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: fields `angular_velocity` and `effects` are never read [INFO] [stderr] --> src/game/bullet.rs:73:5 [INFO] [stderr] | [INFO] [stderr] 66 | pub struct Bullet { [INFO] [stderr] | ------ fields in this struct [INFO] [stderr] ... [INFO] [stderr] 73 | angular_velocity: f32, [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] 74 | pub effects: Vec, [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `Bullet` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] [INFO] [stderr] warning: field `is_auto` is never read [INFO] [stderr] --> src/game/launcher.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 9 | pub struct Launcher { [INFO] [stderr] | -------- field in this struct [INFO] [stderr] ... [INFO] [stderr] 12 | is_auto: bool, [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: fields `render_texture` and `collectibles` are never read [INFO] [stderr] --> src/game/scene.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 16 | pub struct GameScene { [INFO] [stderr] | --------- fields in this struct [INFO] [stderr] 17 | render_texture: RenderTexture2D, [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 27 | collectibles: Vec, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct `Grid` is never constructed [INFO] [stderr] --> src/game/map_generation/perlin_noise.rs:5:8 [INFO] [stderr] | [INFO] [stderr] 5 | struct Grid where T: Copy { [INFO] [stderr] | ^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated items `new`, `at`, `set`, `width`, and `height` are never used [INFO] [stderr] --> src/game/map_generation/perlin_noise.rs:12:12 [INFO] [stderr] | [INFO] [stderr] 11 | impl Grid where T: Copy { [INFO] [stderr] | ----------------------------- associated items in this implementation [INFO] [stderr] 12 | pub fn new(width: usize, height: usize) -> Self { [INFO] [stderr] | ^^^ [INFO] [stderr] ... [INFO] [stderr] 22 | pub fn at(&self, x: usize, y: usize) -> T { [INFO] [stderr] | ^^ [INFO] [stderr] ... [INFO] [stderr] 27 | pub fn set(&mut self, x: usize, y: usize, value: T) { [INFO] [stderr] | ^^^ [INFO] [stderr] ... [INFO] [stderr] 31 | pub fn width(&self) -> usize { [INFO] [stderr] | ^^^^^ [INFO] [stderr] ... [INFO] [stderr] 35 | pub fn height(&self) -> usize { [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function `create_perlin_noise` is never used [INFO] [stderr] --> src/game/map_generation/perlin_noise.rs:44:8 [INFO] [stderr] | [INFO] [stderr] 44 | pub fn create_perlin_noise(scale: u32, width: usize, height: usize) -> Grid { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: function `interpolate` is never used [INFO] [stderr] --> src/game/map_generation/perlin_noise.rs:56:4 [INFO] [stderr] | [INFO] [stderr] 56 | fn interpolate(start: f32, end: f32, progess: f32) -> f32 { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: type alias `Spawner` is never used [INFO] [stderr] --> src/game/spawning.rs:11:10 [INFO] [stderr] | [INFO] [stderr] 11 | pub type Spawner = fn(&mut Vec, &mut RaylibHandle, &RaylibThread, &mut TextureRegistry); [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `reset` and `render_texture` are never used [INFO] [stderr] --> src/ui/mod.rs:11:8 [INFO] [stderr] | [INFO] [stderr] 9 | pub trait Scene { [INFO] [stderr] | ----- methods in this trait [INFO] [stderr] 10 | fn setup(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread); [INFO] [stderr] 11 | fn reset(&mut self) {} [INFO] [stderr] | ^^^^^ [INFO] [stderr] 12 | fn run(&mut self, rl: &mut RaylibHandle, thread: &RaylibThread) {} [INFO] [stderr] 13 | fn render_texture(&self) -> &RenderTexture2D; [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: struct `UIResources` is never constructed [INFO] [stderr] --> src/ui/mod.rs:21:12 [INFO] [stderr] | [INFO] [stderr] 21 | pub struct UIResources { [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: associated function `new` is never used [INFO] [stderr] --> src/ui/mod.rs:29:12 [INFO] [stderr] | [INFO] [stderr] 28 | impl UIResources { [INFO] [stderr] | ---------------- associated function in this implementation [INFO] [stderr] 29 | pub fn new(rl: &mut RaylibHandle, thread: &RaylibThread) -> Self { [INFO] [stderr] | ^^^ [INFO] [stderr] [INFO] [stderr] warning: fields `blur_radius`, `box_blur_shader`, and `blur_radius_location` are never read [INFO] [stderr] --> src/ui/scenes/home.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 13 | pub struct HomeScene { [INFO] [stderr] | --------- fields in this struct [INFO] [stderr] ... [INFO] [stderr] 18 | blur_radius: SpringAnimator, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] 19 | box_blur_shader: Shader, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] 20 | blur_radius_location: i32 [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: fields `hp` and `mp` are never read [INFO] [stderr] --> src/ui/overlays/hud.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 5 | pub struct HudOverlay { [INFO] [stderr] | ---------- fields in this struct [INFO] [stderr] 6 | hp: f32, [INFO] [stderr] | ^^ [INFO] [stderr] 7 | mp: f32 [INFO] [stderr] | ^^ [INFO] [stderr] [INFO] [stderr] warning: method `update` is never used [INFO] [stderr] --> src/ui/overlays/hud.rs:18:12 [INFO] [stderr] | [INFO] [stderr] 10 | impl HudOverlay { [INFO] [stderr] | --------------- method in this implementation [INFO] [stderr] ... [INFO] [stderr] 18 | pub fn update(&mut self, player: &Player) { [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: fields `font` and `font_header` are never read [INFO] [stderr] --> src/ui/overlays/popup.rs:21:5 [INFO] [stderr] | [INFO] [stderr] 19 | pub struct TestPopup { [INFO] [stderr] | --------- fields in this struct [INFO] [stderr] 20 | should_show: bool, [INFO] [stderr] 21 | font: Font, [INFO] [stderr] | ^^^^ [INFO] [stderr] 22 | font_header: Font, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: trait `ValueAnimator` is never used [INFO] [stderr] --> src/ui/animation/mod.rs:5:11 [INFO] [stderr] | [INFO] [stderr] 5 | pub trait ValueAnimator { [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: methods `animate_by`, `is_animating`, and `target` are never used [INFO] [stderr] --> src/ui/animation/spring.rs:82:12 [INFO] [stderr] | [INFO] [stderr] 37 | impl SpringAnimator { [INFO] [stderr] | ------------------- methods in this implementation [INFO] [stderr] ... [INFO] [stderr] 82 | pub fn animate_by(&mut self, offset: f32) { [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 86 | pub fn is_animating(&self) -> bool { [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] ... [INFO] [stderr] 90 | pub fn target(&self) -> f32 { [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: method `stiffness` is never used [INFO] [stderr] --> src/ui/animation/spring.rs:127:8 [INFO] [stderr] | [INFO] [stderr] 113 | impl SpringSimulation { [INFO] [stderr] | --------------------- method in this implementation [INFO] [stderr] ... [INFO] [stderr] 127 | fn stiffness(&self) -> f32 { [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused `Result` that must be used [INFO] [stderr] --> src/ui/animation/spring.rs:123:9 [INFO] [stderr] | [INFO] [stderr] 123 | self.set_stiffness(spec.stiffness); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] = note: `#[warn(unused_must_use)]` on by default [INFO] [stderr] help: use `let _ = ...` to ignore the resulting value [INFO] [stderr] | [INFO] [stderr] 123 | let _ = self.set_stiffness(spec.stiffness); [INFO] [stderr] | +++++++ [INFO] [stderr] [INFO] [stderr] warning: `raylib-shit` (bin "raylib-shit" test) generated 66 warnings (run `cargo fix --bin "raylib-shit" --tests` to apply 7 suggestions) [INFO] [stderr] Finished `test` profile [unoptimized + debuginfo] target(s) in 0.16s [INFO] [stderr] Running unittests src/main.rs (/opt/rustwide/target/debug/deps/raylib_shit-78f6b3df285962ca) [INFO] [stdout] [INFO] [stdout] running 0 tests [INFO] [stdout] [INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "3cffcc44044703f618a5777f55c85ce832a7410322e28ebb50beb83429d64e5c", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "3cffcc44044703f618a5777f55c85ce832a7410322e28ebb50beb83429d64e5c", kill_on_drop: false }` [INFO] [stdout] 3cffcc44044703f618a5777f55c85ce832a7410322e28ebb50beb83429d64e5c