[INFO] cloning repository https://github.com/BenMatteson/CS410_Rust_Project
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/BenMatteson/CS410_Rust_Project" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FBenMatteson%2FCS410_Rust_Project", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 4445635fd8eb9851286c680685f9e7e3c7dcdb86
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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FBenMatteson%2FCS410_Rust_Project" "/workspace/builds/worker-0-tc1/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] validating manifest of git repo https://github.com/BenMatteson/CS410_Rust_Project on toolchain a26e97be8826d408309fffbd8168362365719f50
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a26e97be8826d408309fffbd8168362365719f50" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking git repo https://github.com/BenMatteson/CS410_Rust_Project
[INFO] finished tweaking git repo https://github.com/BenMatteson/CS410_Rust_Project
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[INFO] crate git repo https://github.com/BenMatteson/CS410_Rust_Project already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a26e97be8826d408309fffbd8168362365719f50" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] warning: `...` range patterns are deprecated
[INFO] [stdout]    --> src/entity/player.rs:124:14
[INFO] [stdout]     |
[INFO] [stdout] 124 |             8...16 => &EMPTY,
[INFO] [stdout]     |              ^^^ help: use `..=` for an inclusive range
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]     = note: `#[warn(ellipsis_inclusive_range_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/main.rs:42:23
[INFO] [stdout]    |
[INFO] [stdout] 42 |     entities: Vec<Box<Entity>>,
[INFO] [stdout]    |                       ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` on by default
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 42 |     entities: Vec<Box<dyn Entity>>,
[INFO] [stdout]    |                       +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/mod.rs:19:63
[INFO] [stdout]    |
[INFO] [stdout] 19 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<Entity>>> {
[INFO] [stdout]    |                                                               ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 19 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<dyn Entity>>> {
[INFO] [stdout]    |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/mod.rs:22:39
[INFO] [stdout]    |
[INFO] [stdout] 22 |     fn collide(&mut self, other: &mut Entity) {
[INFO] [stdout]    |                                       ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 22 |     fn collide(&mut self, other: &mut dyn Entity) {
[INFO] [stdout]    |                                       +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:195:26
[INFO] [stdout]     |
[INFO] [stdout] 195 | fn collide(entity1: &mut Entity, entity2: &mut Entity) {
[INFO] [stdout]     |                          ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 195 | fn collide(entity1: &mut dyn Entity, entity2: &mut Entity) {
[INFO] [stdout]     |                          +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:195:48
[INFO] [stdout]     |
[INFO] [stdout] 195 | fn collide(entity1: &mut Entity, entity2: &mut Entity) {
[INFO] [stdout]     |                                                ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 195 | fn collide(entity1: &mut Entity, entity2: &mut dyn Entity) {
[INFO] [stdout]     |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:201:30
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn check_collision(entity1: &Entity, entity2: &Entity) -> bool {
[INFO] [stdout]     |                              ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn check_collision(entity1: &dyn Entity, entity2: &Entity) -> bool {
[INFO] [stdout]     |                              +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:201:48
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn check_collision(entity1: &Entity, entity2: &Entity) -> bool {
[INFO] [stdout]     |                                                ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn check_collision(entity1: &Entity, entity2: &dyn Entity) -> bool {
[INFO] [stdout]     |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: `...` range patterns are deprecated
[INFO] [stdout]    --> src/entity/player.rs:124:14
[INFO] [stdout]     |
[INFO] [stdout] 124 |             8...16 => &EMPTY,
[INFO] [stdout]     |              ^^^ help: use `..=` for an inclusive range
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]     = note: `#[warn(ellipsis_inclusive_range_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/main.rs:42:23
[INFO] [stdout]    |
[INFO] [stdout] 42 |     entities: Vec<Box<Entity>>,
[INFO] [stdout]    |                       ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` on by default
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 42 |     entities: Vec<Box<dyn Entity>>,
[INFO] [stdout]    |                       +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/enemy.rs:62:63
[INFO] [stdout]    |
[INFO] [stdout] 62 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<Entity>>> {
[INFO] [stdout]    |                                                               ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 62 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<dyn Entity>>> {
[INFO] [stdout]    |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/entity/player.rs:131:63
[INFO] [stdout]     |
[INFO] [stdout] 131 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<Entity>>> {
[INFO] [stdout]     |                                                               ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 131 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<dyn Entity>>> {
[INFO] [stdout]     |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/player.rs:85:35
[INFO] [stdout]    |
[INFO] [stdout] 85 |     fn fire(&mut self) -> Vec<Box<Entity>> {
[INFO] [stdout]    |                                   ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 85 |     fn fire(&mut self) -> Vec<Box<dyn Entity>> {
[INFO] [stdout]    |                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/projectile.rs:52:63
[INFO] [stdout]    |
[INFO] [stdout] 52 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<Entity>>> {
[INFO] [stdout]    |                                                               ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 52 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<dyn Entity>>> {
[INFO] [stdout]    |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/projectile.rs:64:39
[INFO] [stdout]    |
[INFO] [stdout] 64 |     fn collide(&mut self, other: &mut Entity) {
[INFO] [stdout]    |                                       ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 64 |     fn collide(&mut self, other: &mut dyn Entity) {
[INFO] [stdout]    |                                       +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/mod.rs:19:63
[INFO] [stdout]    |
[INFO] [stdout] 19 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<Entity>>> {
[INFO] [stdout]    |                                                               ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 19 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<dyn Entity>>> {
[INFO] [stdout]    |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/mod.rs:22:39
[INFO] [stdout]    |
[INFO] [stdout] 22 |     fn collide(&mut self, other: &mut Entity) {
[INFO] [stdout]    |                                       ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 22 |     fn collide(&mut self, other: &mut dyn Entity) {
[INFO] [stdout]    |                                       +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:195:26
[INFO] [stdout]     |
[INFO] [stdout] 195 | fn collide(entity1: &mut Entity, entity2: &mut Entity) {
[INFO] [stdout]     |                          ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 195 | fn collide(entity1: &mut dyn Entity, entity2: &mut Entity) {
[INFO] [stdout]     |                          +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:195:48
[INFO] [stdout]     |
[INFO] [stdout] 195 | fn collide(entity1: &mut Entity, entity2: &mut Entity) {
[INFO] [stdout]     |                                                ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 195 | fn collide(entity1: &mut Entity, entity2: &mut dyn Entity) {
[INFO] [stdout]     |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:201:30
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn check_collision(entity1: &Entity, entity2: &Entity) -> bool {
[INFO] [stdout]     |                              ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn check_collision(entity1: &dyn Entity, entity2: &Entity) -> bool {
[INFO] [stdout]     |                              +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/main.rs:201:48
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn check_collision(entity1: &Entity, entity2: &Entity) -> bool {
[INFO] [stdout]     |                                                ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 201 | fn check_collision(entity1: &Entity, entity2: &dyn Entity) -> bool {
[INFO] [stdout]     |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/enemy.rs:73:35
[INFO] [stdout]    |
[INFO] [stdout] 73 |             let mut shot: Vec<Box<Entity>> = Vec::new();
[INFO] [stdout]    |                                   ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 73 |             let mut shot: Vec<Box<dyn Entity>> = Vec::new();
[INFO] [stdout]    |                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/player.rs:86:33
[INFO] [stdout]    |
[INFO] [stdout] 86 |         let mut volley: Vec<Box<Entity>> = Vec::new();
[INFO] [stdout]    |                                 ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 86 |         let mut volley: Vec<Box<dyn Entity>> = Vec::new();
[INFO] [stdout]    |                                 +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/enemy.rs:62:63
[INFO] [stdout]    |
[INFO] [stdout] 62 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<Entity>>> {
[INFO] [stdout]    |                                                               ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 62 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<dyn Entity>>> {
[INFO] [stdout]    |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/entity/player.rs:131:63
[INFO] [stdout]     |
[INFO] [stdout] 131 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<Entity>>> {
[INFO] [stdout]     |                                                               ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 131 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<dyn Entity>>> {
[INFO] [stdout]     |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/player.rs:85:35
[INFO] [stdout]    |
[INFO] [stdout] 85 |     fn fire(&mut self) -> Vec<Box<Entity>> {
[INFO] [stdout]    |                                   ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 85 |     fn fire(&mut self) -> Vec<Box<dyn Entity>> {
[INFO] [stdout]    |                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/projectile.rs:52:63
[INFO] [stdout]    |
[INFO] [stdout] 52 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<Entity>>> {
[INFO] [stdout]    |                                                               ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 52 |     fn update(&mut self, args: &UpdateArgs) -> Option<Vec<Box<dyn Entity>>> {
[INFO] [stdout]    |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/projectile.rs:64:39
[INFO] [stdout]    |
[INFO] [stdout] 64 |     fn collide(&mut self, other: &mut Entity) {
[INFO] [stdout]    |                                       ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 64 |     fn collide(&mut self, other: &mut dyn Entity) {
[INFO] [stdout]    |                                       +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/enemy.rs:73:35
[INFO] [stdout]    |
[INFO] [stdout] 73 |             let mut shot: Vec<Box<Entity>> = Vec::new();
[INFO] [stdout]    |                                   ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 73 |             let mut shot: Vec<Box<dyn Entity>> = Vec::new();
[INFO] [stdout]    |                                   +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `odds::vec::VecExt`
[INFO] [stdout]   --> src/main.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | use odds::vec::VecExt;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/entity/player.rs:86:33
[INFO] [stdout]    |
[INFO] [stdout] 86 |         let mut volley: Vec<Box<Entity>> = Vec::new();
[INFO] [stdout]    |                                 ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: if this is a dyn-compatible trait, use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 86 |         let mut volley: Vec<Box<dyn Entity>> = Vec::new();
[INFO] [stdout]    |                                 +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `odds::vec::VecExt`
[INFO] [stdout]   --> src/main.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | use odds::vec::VecExt;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 23.62s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: syn v0.10.8, syn v0.14.5
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "9df0070bdde5911f83b72a646506757b7102aa6cb5118693a7abc1a867139e4d", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "9df0070bdde5911f83b72a646506757b7102aa6cb5118693a7abc1a867139e4d", kill_on_drop: false }`
[INFO] [stdout] 9df0070bdde5911f83b72a646506757b7102aa6cb5118693a7abc1a867139e4d
