[INFO] cloning repository https://github.com/JiundJi/jan-furry-game
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/JiundJi/jan-furry-game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJiundJi%2Fjan-furry-game", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJiundJi%2Fjan-furry-game'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] b13ef8bf16437ffd1e3812bba07436fd51a924d4
[INFO] building JiundJi/jan-furry-game against master#ad211ced81509462cdfe4c29ed10f97279a0acae for pr-135216
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FJiundJi%2Fjan-furry-game" "/workspace/builds/worker-6-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc1/source'...
[INFO] [stderr] done.
[INFO] validating manifest of git repo https://github.com/JiundJi/jan-furry-game on toolchain ad211ced81509462cdfe4c29ed10f97279a0acae
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+ad211ced81509462cdfe4c29ed10f97279a0acae" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking git repo https://github.com/JiundJi/jan-furry-game
[INFO] finished tweaking git repo https://github.com/JiundJi/jan-furry-game
[INFO] tweaked toml for git repo https://github.com/JiundJi/jan-furry-game written to /workspace/builds/worker-6-tc1/source/Cargo.toml
[INFO] crate git repo https://github.com/JiundJi/jan-furry-game already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+ad211ced81509462cdfe4c29ed10f97279a0acae" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stderr]    Compiling jan-furry-game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused variable: `name`
[INFO] [stdout]   --> src/game.rs:41:39
[INFO] [stdout]    |
[INFO] [stdout] 41 |             PlayerJoined { player_id, name } => {
[INFO] [stdout]    |                                       ^^^^ help: try ignoring the field: `name: _`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> src/game.rs:46:24
[INFO] [stdout]    |
[INFO] [stdout] 46 |             PlayerLeft(player_id) => {  },
[INFO] [stdout]    |                        ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/ui/lobby_menu.rs:126:9
[INFO] [stdout]     |
[INFO] [stdout] 126 |     for event in events.read() {
[INFO] [stdout]     |         ^^^^^ help: if this is intentional, prefix it with an underscore: `_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `icon` is never read
[INFO] [stdout]   --> src/asset_loading.rs:34:17
[INFO] [stdout]    |
[INFO] [stdout] 32 |     pub struct ImageAssets {
[INFO] [stdout]    |                ----------- field in this struct
[INFO] [stdout] 33 |         #[asset(path = "images/jan bw.png")]
[INFO] [stdout] 34 |             pub icon: Handle<Image>,
[INFO] [stdout]    |                 ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Werwolf`, `Dorfbewohner`, `Hexe`, `Amor`, `Dorfmatratze`, and `Jaeger` are never constructed
[INFO] [stdout]   --> src/logic.rs:5:5
[INFO] [stdout]    |
[INFO] [stdout] 4  | #[derive(Default, PartialEq, Clone, Component)] pub enum Role {
[INFO] [stdout]    |                                                          ---- variants in this enum
[INFO] [stdout] 5  |     Werwolf,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 6  |     Dorfbewohner,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 7  |     Hexe,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 8  |     Amor,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 9  |     Dorfmatratze,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 10 |     Jaeger,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Role` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `PlayerId` is never used
[INFO] [stdout]  --> src/game.rs:4:6
[INFO] [stdout]   |
[INFO] [stdout] 4 | type PlayerId = u64;
[INFO] [stdout]   |      ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameState` is never constructed
[INFO] [stdout]  --> src/game.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct GameState {
[INFO] [stdout]   |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `GameEvent` is never used
[INFO] [stdout]   --> src/game.rs:15:10
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub enum GameEvent {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameEvent` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `reduce`, `validate`, and `dispatch` are never used
[INFO] [stdout]   --> src/game.rs:22:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | impl GameState {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] 22 |     pub fn reduce(&mut self, event: &GameEvent) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn validate(&self, event: &GameEvent) -> bool {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn dispatch(&mut self, event: &GameEvent) -> Result<(), ()> {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/ui.rs:25:13
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct GeneralUi {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 24 |         pub text: Color,
[INFO] [stdout] 25 |         pub subtext1: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 26 |         pub subtext0: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 27 |         pub overlay2: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 28 |         pub overlay1: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 29 |         pub overlay0: Color,
[INFO] [stdout] 30 |         pub surface2: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 31 |         pub surface1: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 32 |         pub surface0: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 35 |         pub crust: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 36 |
[INFO] [stdout] 37 |         pub rosewater: Color,
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout] 38 |         pub flamingo: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 39 |         pub pink: Color,
[INFO] [stdout]    |             ^^^^
[INFO] [stdout] 40 |         pub mauve: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 41 |         pub red: Color,
[INFO] [stdout] 42 |         pub maroon: Color,
[INFO] [stdout]    |             ^^^^^^
[INFO] [stdout] 43 |         pub peach: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 44 |         pub yellow: Color,
[INFO] [stdout]    |             ^^^^^^
[INFO] [stdout] 45 |         pub green: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 46 |         pub teal: Color,
[INFO] [stdout]    |             ^^^^
[INFO] [stdout] 47 |         pub sky: Color,
[INFO] [stdout]    |             ^^^
[INFO] [stdout] 48 |         pub sapphire: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 49 |         pub blue: Color,
[INFO] [stdout]    |             ^^^^
[INFO] [stdout] 50 |         pub lavender: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `important` and `green` are never read
[INFO] [stdout]   --> src/ui.rs:91:9
[INFO] [stdout]    |
[INFO] [stdout] 89 | pub struct ButtonColors {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 90 |     pub normal: Color,
[INFO] [stdout] 91 |     pub important: Color,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 92 |     pub green: Color,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Me` is never constructed
[INFO] [stdout]   --> src/ui/start_menu.rs:25:29
[INFO] [stdout]    |
[INFO] [stdout] 25 | #[derive(Component)] struct Me;
[INFO] [stdout]    |                             ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Lobby` is never constructed
[INFO] [stdout]   --> src/ui/lobby_menu.rs:19:29
[INFO] [stdout]    |
[INFO] [stdout] 19 | #[derive(Component)] struct Lobby;
[INFO] [stdout]    |                             ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SelectedOption` is never constructed
[INFO] [stdout]   --> src/ui/lobby_menu.rs:21:29
[INFO] [stdout]    |
[INFO] [stdout] 21 | #[derive(Component)] struct SelectedOption;
[INFO] [stdout]    |                             ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Remove` is never constructed
[INFO] [stdout]   --> src/ui/lobby_menu.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 22 | #[derive(Component)] enum Button {
[INFO] [stdout]    |                           ------ variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 27 |     Remove,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `button_system` is never used
[INFO] [stdout]    --> src/ui/lobby_menu.rs:131:4
[INFO] [stdout]     |
[INFO] [stdout] 131 | fn button_system(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 53s
[INFO] running `Command { std: "docker" "inspect" "8b13618fe0dc808a2556bb2a64454c82d906716b8637feb8ec899d09ed3018a5", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "8b13618fe0dc808a2556bb2a64454c82d906716b8637feb8ec899d09ed3018a5", kill_on_drop: false }`
[INFO] [stdout] 8b13618fe0dc808a2556bb2a64454c82d906716b8637feb8ec899d09ed3018a5
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:f3a9d4ad9d972b27faf3965f35b62e55ba32bbce8f20bc8fe909558a86702fde" "/opt/rustwide/cargo-home/bin/cargo" "+ad211ced81509462cdfe4c29ed10f97279a0acae" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 7bac4494ec4a70a5809a69ab1db8cd77f7a6bfd1ae6b982a60932502f1a21713
[INFO] running `Command { std: "docker" "start" "-a" "7bac4494ec4a70a5809a69ab1db8cd77f7a6bfd1ae6b982a60932502f1a21713", kill_on_drop: false }`
[INFO] [stdout] warning: unused variable: `name`
[INFO] [stdout]   --> src/game.rs:41:39
[INFO] [stdout]    |
[INFO] [stdout] 41 |             PlayerJoined { player_id, name } => {
[INFO] [stdout]    |                                       ^^^^ help: try ignoring the field: `name: _`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> src/game.rs:46:24
[INFO] [stdout]    |
[INFO] [stdout] 46 |             PlayerLeft(player_id) => {  },
[INFO] [stdout]    |                        ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/ui/lobby_menu.rs:126:9
[INFO] [stdout]     |
[INFO] [stdout] 126 |     for event in events.read() {
[INFO] [stdout]     |         ^^^^^ help: if this is intentional, prefix it with an underscore: `_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `icon` is never read
[INFO] [stdout]   --> src/asset_loading.rs:34:17
[INFO] [stdout]    |
[INFO] [stdout] 32 |     pub struct ImageAssets {
[INFO] [stdout]    |                ----------- field in this struct
[INFO] [stdout] 33 |         #[asset(path = "images/jan bw.png")]
[INFO] [stdout] 34 |             pub icon: Handle<Image>,
[INFO] [stdout]    |                 ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Werwolf`, `Dorfbewohner`, `Hexe`, `Amor`, `Dorfmatratze`, and `Jaeger` are never constructed
[INFO] [stdout]   --> src/logic.rs:5:5
[INFO] [stdout]    |
[INFO] [stdout] 4  | #[derive(Default, PartialEq, Clone, Component)] pub enum Role {
[INFO] [stdout]    |                                                          ---- variants in this enum
[INFO] [stdout] 5  |     Werwolf,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 6  |     Dorfbewohner,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 7  |     Hexe,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 8  |     Amor,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 9  |     Dorfmatratze,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 10 |     Jaeger,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Role` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `PlayerId` is never used
[INFO] [stdout]  --> src/game.rs:4:6
[INFO] [stdout]   |
[INFO] [stdout] 4 | type PlayerId = u64;
[INFO] [stdout]   |      ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameState` is never constructed
[INFO] [stdout]  --> src/game.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct GameState {
[INFO] [stdout]   |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `GameEvent` is never used
[INFO] [stdout]   --> src/game.rs:15:10
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub enum GameEvent {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameEvent` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling jan-furry-game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: methods `reduce`, `validate`, and `dispatch` are never used
[INFO] [stdout]   --> src/game.rs:22:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | impl GameState {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] 22 |     pub fn reduce(&mut self, event: &GameEvent) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn validate(&self, event: &GameEvent) -> bool {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn dispatch(&mut self, event: &GameEvent) -> Result<(), ()> {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/ui.rs:25:13
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct GeneralUi {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 24 |         pub text: Color,
[INFO] [stdout] 25 |         pub subtext1: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 26 |         pub subtext0: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 27 |         pub overlay2: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 28 |         pub overlay1: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 29 |         pub overlay0: Color,
[INFO] [stdout] 30 |         pub surface2: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 31 |         pub surface1: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 32 |         pub surface0: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 35 |         pub crust: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 36 |
[INFO] [stdout] 37 |         pub rosewater: Color,
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout] 38 |         pub flamingo: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 39 |         pub pink: Color,
[INFO] [stdout]    |             ^^^^
[INFO] [stdout] 40 |         pub mauve: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 41 |         pub red: Color,
[INFO] [stdout] 42 |         pub maroon: Color,
[INFO] [stdout]    |             ^^^^^^
[INFO] [stdout] 43 |         pub peach: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 44 |         pub yellow: Color,
[INFO] [stdout]    |             ^^^^^^
[INFO] [stdout] 45 |         pub green: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 46 |         pub teal: Color,
[INFO] [stdout]    |             ^^^^
[INFO] [stdout] 47 |         pub sky: Color,
[INFO] [stdout]    |             ^^^
[INFO] [stdout] 48 |         pub sapphire: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 49 |         pub blue: Color,
[INFO] [stdout]    |             ^^^^
[INFO] [stdout] 50 |         pub lavender: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `important` and `green` are never read
[INFO] [stdout]   --> src/ui.rs:91:9
[INFO] [stdout]    |
[INFO] [stdout] 89 | pub struct ButtonColors {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 90 |     pub normal: Color,
[INFO] [stdout] 91 |     pub important: Color,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 92 |     pub green: Color,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Me` is never constructed
[INFO] [stdout]   --> src/ui/start_menu.rs:25:29
[INFO] [stdout]    |
[INFO] [stdout] 25 | #[derive(Component)] struct Me;
[INFO] [stdout]    |                             ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Lobby` is never constructed
[INFO] [stdout]   --> src/ui/lobby_menu.rs:19:29
[INFO] [stdout]    |
[INFO] [stdout] 19 | #[derive(Component)] struct Lobby;
[INFO] [stdout]    |                             ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SelectedOption` is never constructed
[INFO] [stdout]   --> src/ui/lobby_menu.rs:21:29
[INFO] [stdout]    |
[INFO] [stdout] 21 | #[derive(Component)] struct SelectedOption;
[INFO] [stdout]    |                             ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Remove` is never constructed
[INFO] [stdout]   --> src/ui/lobby_menu.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 22 | #[derive(Component)] enum Button {
[INFO] [stdout]    |                           ------ variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 27 |     Remove,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `button_system` is never used
[INFO] [stdout]    --> src/ui/lobby_menu.rs:131:4
[INFO] [stdout]     |
[INFO] [stdout] 131 | fn button_system(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `name`
[INFO] [stdout]   --> src/game.rs:41:39
[INFO] [stdout]    |
[INFO] [stdout] 41 |             PlayerJoined { player_id, name } => {
[INFO] [stdout]    |                                       ^^^^ help: try ignoring the field: `name: _`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `player_id`
[INFO] [stdout]   --> src/game.rs:46:24
[INFO] [stdout]    |
[INFO] [stdout] 46 |             PlayerLeft(player_id) => {  },
[INFO] [stdout]    |                        ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/ui/lobby_menu.rs:126:9
[INFO] [stdout]     |
[INFO] [stdout] 126 |     for event in events.read() {
[INFO] [stdout]     |         ^^^^^ help: if this is intentional, prefix it with an underscore: `_event`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `icon` is never read
[INFO] [stdout]   --> src/asset_loading.rs:34:17
[INFO] [stdout]    |
[INFO] [stdout] 32 |     pub struct ImageAssets {
[INFO] [stdout]    |                ----------- field in this struct
[INFO] [stdout] 33 |         #[asset(path = "images/jan bw.png")]
[INFO] [stdout] 34 |             pub icon: Handle<Image>,
[INFO] [stdout]    |                 ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Werwolf`, `Dorfbewohner`, `Hexe`, `Amor`, `Dorfmatratze`, and `Jaeger` are never constructed
[INFO] [stdout]   --> src/logic.rs:5:5
[INFO] [stdout]    |
[INFO] [stdout] 4  | #[derive(Default, PartialEq, Clone, Component)] pub enum Role {
[INFO] [stdout]    |                                                          ---- variants in this enum
[INFO] [stdout] 5  |     Werwolf,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 6  |     Dorfbewohner,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 7  |     Hexe,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 8  |     Amor,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 9  |     Dorfmatratze,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 10 |     Jaeger,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Role` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `PlayerId` is never used
[INFO] [stdout]  --> src/game.rs:4:6
[INFO] [stdout]   |
[INFO] [stdout] 4 | type PlayerId = u64;
[INFO] [stdout]   |      ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameState` is never constructed
[INFO] [stdout]  --> src/game.rs:7:12
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub struct GameState {
[INFO] [stdout]   |            ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `GameEvent` is never used
[INFO] [stdout]   --> src/game.rs:15:10
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub enum GameEvent {
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameEvent` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `reduce`, `validate`, and `dispatch` are never used
[INFO] [stdout]   --> src/game.rs:22:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | impl GameState {
[INFO] [stdout]    | -------------- methods in this implementation
[INFO] [stdout] 22 |     pub fn reduce(&mut self, event: &GameEvent) {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn validate(&self, event: &GameEvent) -> bool {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn dispatch(&mut self, event: &GameEvent) -> Result<(), ()> {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/ui.rs:25:13
[INFO] [stdout]    |
[INFO] [stdout] 23 | pub struct GeneralUi {
[INFO] [stdout]    |            --------- fields in this struct
[INFO] [stdout] 24 |         pub text: Color,
[INFO] [stdout] 25 |         pub subtext1: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 26 |         pub subtext0: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 27 |         pub overlay2: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 28 |         pub overlay1: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 29 |         pub overlay0: Color,
[INFO] [stdout] 30 |         pub surface2: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 31 |         pub surface1: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 32 |         pub surface0: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 35 |         pub crust: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 36 |
[INFO] [stdout] 37 |         pub rosewater: Color,
[INFO] [stdout]    |             ^^^^^^^^^
[INFO] [stdout] 38 |         pub flamingo: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 39 |         pub pink: Color,
[INFO] [stdout]    |             ^^^^
[INFO] [stdout] 40 |         pub mauve: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 41 |         pub red: Color,
[INFO] [stdout] 42 |         pub maroon: Color,
[INFO] [stdout]    |             ^^^^^^
[INFO] [stdout] 43 |         pub peach: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 44 |         pub yellow: Color,
[INFO] [stdout]    |             ^^^^^^
[INFO] [stdout] 45 |         pub green: Color,
[INFO] [stdout]    |             ^^^^^
[INFO] [stdout] 46 |         pub teal: Color,
[INFO] [stdout]    |             ^^^^
[INFO] [stdout] 47 |         pub sky: Color,
[INFO] [stdout]    |             ^^^
[INFO] [stdout] 48 |         pub sapphire: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 49 |         pub blue: Color,
[INFO] [stdout]    |             ^^^^
[INFO] [stdout] 50 |         pub lavender: Color,
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `important` and `green` are never read
[INFO] [stdout]   --> src/ui.rs:91:9
[INFO] [stdout]    |
[INFO] [stdout] 89 | pub struct ButtonColors {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 90 |     pub normal: Color,
[INFO] [stdout] 91 |     pub important: Color,
[INFO] [stdout]    |         ^^^^^^^^^
[INFO] [stdout] 92 |     pub green: Color,
[INFO] [stdout]    |         ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Me` is never constructed
[INFO] [stdout]   --> src/ui/start_menu.rs:25:29
[INFO] [stdout]    |
[INFO] [stdout] 25 | #[derive(Component)] struct Me;
[INFO] [stdout]    |                             ^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Lobby` is never constructed
[INFO] [stdout]   --> src/ui/lobby_menu.rs:19:29
[INFO] [stdout]    |
[INFO] [stdout] 19 | #[derive(Component)] struct Lobby;
[INFO] [stdout]    |                             ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `SelectedOption` is never constructed
[INFO] [stdout]   --> src/ui/lobby_menu.rs:21:29
[INFO] [stdout]    |
[INFO] [stdout] 21 | #[derive(Component)] struct SelectedOption;
[INFO] [stdout]    |                             ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Remove` is never constructed
[INFO] [stdout]   --> src/ui/lobby_menu.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 22 | #[derive(Component)] enum Button {
[INFO] [stdout]    |                           ------ variant in this enum
[INFO] [stdout] ...
[INFO] [stdout] 27 |     Remove,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `button_system` is never used
[INFO] [stdout]    --> src/ui/lobby_menu.rs:131:4
[INFO] [stdout]     |
[INFO] [stdout] 131 | fn button_system(
[INFO] [stdout]     |    ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 5.63s
[INFO] running `Command { std: "docker" "inspect" "7bac4494ec4a70a5809a69ab1db8cd77f7a6bfd1ae6b982a60932502f1a21713", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "7bac4494ec4a70a5809a69ab1db8cd77f7a6bfd1ae6b982a60932502f1a21713", kill_on_drop: false }`
[INFO] [stdout] 7bac4494ec4a70a5809a69ab1db8cd77f7a6bfd1ae6b982a60932502f1a21713
