[INFO] cloning repository https://github.com/imnakul/movingtext
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/imnakul/movingtext" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fimnakul%2Fmovingtext", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fimnakul%2Fmovingtext'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 0526679aec177191b56f3e4580e5316f04ca616e
[INFO] checking imnakul/movingtext against 3154cc1a3e6424e44f438a95007d043ed5ceaaf6 for pr-133502-30
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fimnakul%2Fmovingtext" "/workspace/builds/worker-5-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/imnakul/movingtext
[INFO] finished tweaking git repo https://github.com/imnakul/movingtext
[INFO] tweaked toml for git repo https://github.com/imnakul/movingtext written to /workspace/builds/worker-5-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/imnakul/movingtext on toolchain 3154cc1a3e6424e44f438a95007d043ed5ceaaf6
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+3154cc1a3e6424e44f438a95007d043ed5ceaaf6" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/imnakul/movingtext already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+3154cc1a3e6424e44f438a95007d043ed5ceaaf6" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:77db811e55d90add9212f6832c23229e3de5f1c1f9905e8cb07319ea15df73ac" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 3b5ae3ec61a563a4faa8fd3e49df9e2b124133d8b4829c9ff46f70c36f613578
[INFO] running `Command { std: "docker" "start" "3b5ae3ec61a563a4faa8fd3e49df9e2b124133d8b4829c9ff46f70c36f613578", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "3b5ae3ec61a563a4faa8fd3e49df9e2b124133d8b4829c9ff46f70c36f613578", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "3b5ae3ec61a563a4faa8fd3e49df9e2b124133d8b4829c9ff46f70c36f613578" "/opt/rustwide/cargo-home/bin/cargo" "+3154cc1a3e6424e44f438a95007d043ed5ceaaf6" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "3b5ae3ec61a563a4faa8fd3e49df9e2b124133d8b4829c9ff46f70c36f613578", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "3b5ae3ec61a563a4faa8fd3e49df9e2b124133d8b4829c9ff46f70c36f613578" "/opt/rustwide/cargo-home/bin/cargo" "+3154cc1a3e6424e44f438a95007d043ed5ceaaf6" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr]    Compiling rustix v1.1.4
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[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/autostart.rs:18:14
[INFO] [stdout]    |
[INFO] [stdout] 18 | use windows::Win32::Foundation::{ERROR_FILE_NOT_FOUND, ERROR_SUCCESS};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/autostart.rs:19:14
[INFO] [stdout]    |
[INFO] [stdout] 19 | use windows::Win32::System::Registry::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/autostart.rs:17:14
[INFO] [stdout]    |
[INFO] [stdout] 17 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Foundation` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:16:14
[INFO] [stdout]    |
[INFO] [stdout] 16 | use windows::Foundation::Numerics::Matrix3x2;
[INFO] [stdout]    |              ^^^^^^^^^^ could not find `Foundation` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:17:14
[INFO] [stdout]    |
[INFO] [stdout] 17 | use windows::Win32::Foundation::{GENERIC_READ, RECT};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:18:14
[INFO] [stdout]    |
[INFO] [stdout] 18 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:22:14
[INFO] [stdout]    |
[INFO] [stdout] 22 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:30:14
[INFO] [stdout]    |
[INFO] [stdout] 30 | use windows::Win32::Graphics::DirectWrite::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:37:14
[INFO] [stdout]    |
[INFO] [stdout] 37 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:41:14
[INFO] [stdout]    |
[INFO] [stdout] 41 | use windows::Win32::Graphics::Imaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:45:14
[INFO] [stdout]    |
[INFO] [stdout] 45 | use windows::Win32::System::Com::{CoCreateInstance, CLSCTX_INPROC_SERVER};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/flash/renderer.rs:15:14
[INFO] [stdout]    |
[INFO] [stdout] 15 | use windows::core::{Interface, HSTRING, PCWSTR};
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:10:14
[INFO] [stdout]    |
[INFO] [stdout] 10 | use windows::Win32::Foundation::{COLORREF, HWND, LPARAM, LRESULT, POINT, RECT, SIZE, WPARAM};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:11:14
[INFO] [stdout]    |
[INFO] [stdout] 11 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:14:14
[INFO] [stdout]    |
[INFO] [stdout] 14 | use windows::Win32::System::LibraryLoader::GetModuleHandleW;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:15:14
[INFO] [stdout]    |
[INFO] [stdout] 15 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/flash/window.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/fonts.rs:8:14
[INFO] [stdout]   |
[INFO] [stdout] 8 | use windows::Win32::Graphics::DirectWrite::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/fonts.rs:7:14
[INFO] [stdout]   |
[INFO] [stdout] 7 | use windows::core::Interface;
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/gui/filedlg.rs:8:14
[INFO] [stdout]   |
[INFO] [stdout] 8 | use windows::Win32::UI::Controls::Dialogs::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:19:14
[INFO] [stdout]    |
[INFO] [stdout] 19 | use windows::Win32::Foundation::HWND;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:20:14
[INFO] [stdout]    |
[INFO] [stdout] 20 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:23:14
[INFO] [stdout]    |
[INFO] [stdout] 23 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:26:14
[INFO] [stdout]    |
[INFO] [stdout] 26 | use windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B8G8R8A8_UNORM;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:27:14
[INFO] [stdout]    |
[INFO] [stdout] 27 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:32:14
[INFO] [stdout]    |
[INFO] [stdout] 32 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/notch/geom.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/geom.rs:12:14
[INFO] [stdout]    |
[INFO] [stdout] 12 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/hook.rs:27:14
[INFO] [stdout]    |
[INFO] [stdout] 27 | use windows::Win32::Foundation::{LPARAM, LRESULT, POINT, WPARAM};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/hook.rs:28:14
[INFO] [stdout]    |
[INFO] [stdout] 28 | use windows::Win32::System::LibraryLoader::GetModuleHandleW;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/hook.rs:29:14
[INFO] [stdout]    |
[INFO] [stdout] 29 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/autostart.rs:18:14
[INFO] [stdout]    |
[INFO] [stdout] 18 | use windows::Win32::Foundation::{ERROR_FILE_NOT_FOUND, ERROR_SUCCESS};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/gui/filedlg.rs:7:14
[INFO] [stdout]   |
[INFO] [stdout] 7 | use windows::core::PCWSTR;
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Media` in `windows`
[INFO] [stdout]   --> src/notch/media.rs:16:14
[INFO] [stdout]    |
[INFO] [stdout] 16 | use windows::Media::Control::{
[INFO] [stdout]    |              ^^^^^ could not find `Media` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Storage` in `windows`
[INFO] [stdout]   --> src/notch/media.rs:20:14
[INFO] [stdout]    |
[INFO] [stdout] 20 | use windows::Storage::Streams::{DataReader, IInputStream, IRandomAccessStreamReference};
[INFO] [stdout]    |              ^^^^^^^ could not find `Storage` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/autostart.rs:19:14
[INFO] [stdout]    |
[INFO] [stdout] 19 | use windows::Win32::System::Registry::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/media.rs:21:14
[INFO] [stdout]    |
[INFO] [stdout] 21 | use windows::Win32::System::Com::{CoInitializeEx, CoUninitialize, COINIT_MULTITHREADED};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/autostart.rs:17:14
[INFO] [stdout]    |
[INFO] [stdout] 17 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Foundation` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:16:14
[INFO] [stdout]    |
[INFO] [stdout] 16 | use windows::Foundation::Numerics::Matrix3x2;
[INFO] [stdout]    |              ^^^^^^^^^^ could not find `Foundation` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:17:14
[INFO] [stdout]    |
[INFO] [stdout] 17 | use windows::Win32::Foundation::{GENERIC_READ, RECT};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/notch/media.rs:15:14
[INFO] [stdout]    |
[INFO] [stdout] 15 | use windows::core::Interface;
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:18:14
[INFO] [stdout]    |
[INFO] [stdout] 18 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:22:14
[INFO] [stdout]    |
[INFO] [stdout] 22 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:30:14
[INFO] [stdout]    |
[INFO] [stdout] 30 | use windows::Win32::Graphics::DirectWrite::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Foundation` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:12:14
[INFO] [stdout]    |
[INFO] [stdout] 12 | use windows::Foundation::Numerics::Matrix3x2;
[INFO] [stdout]    |              ^^^^^^^^^^ could not find `Foundation` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:37:14
[INFO] [stdout]    |
[INFO] [stdout] 37 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:41:14
[INFO] [stdout]    |
[INFO] [stdout] 41 | use windows::Win32::Graphics::Imaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 | use windows::Win32::Foundation::GENERIC_READ;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/renderer.rs:45:14
[INFO] [stdout]    |
[INFO] [stdout] 45 | use windows::Win32::System::Com::{CoCreateInstance, CLSCTX_INPROC_SERVER};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/flash/renderer.rs:15:14
[INFO] [stdout]    |
[INFO] [stdout] 15 | use windows::core::{Interface, HSTRING, PCWSTR};
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:14:14
[INFO] [stdout]    |
[INFO] [stdout] 14 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:10:14
[INFO] [stdout]    |
[INFO] [stdout] 10 | use windows::Win32::Foundation::{COLORREF, HWND, LPARAM, LRESULT, POINT, RECT, SIZE, WPARAM};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:11:14
[INFO] [stdout]    |
[INFO] [stdout] 11 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:18:14
[INFO] [stdout]    |
[INFO] [stdout] 18 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:14:14
[INFO] [stdout]    |
[INFO] [stdout] 14 | use windows::Win32::System::LibraryLoader::GetModuleHandleW;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:15:14
[INFO] [stdout]    |
[INFO] [stdout] 15 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/flash/window.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:24:14
[INFO] [stdout]    |
[INFO] [stdout] 24 | use windows::Win32::Graphics::DirectWrite::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/fonts.rs:8:14
[INFO] [stdout]   |
[INFO] [stdout] 8 | use windows::Win32::Graphics::DirectWrite::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/fonts.rs:7:14
[INFO] [stdout]   |
[INFO] [stdout] 7 | use windows::core::Interface;
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:28:14
[INFO] [stdout]    |
[INFO] [stdout] 28 | use windows::Win32::Graphics::Imaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/gui/filedlg.rs:8:14
[INFO] [stdout]   |
[INFO] [stdout] 8 | use windows::Win32::UI::Controls::Dialogs::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:19:14
[INFO] [stdout]    |
[INFO] [stdout] 19 | use windows::Win32::Foundation::HWND;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:20:14
[INFO] [stdout]    |
[INFO] [stdout] 20 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:32:14
[INFO] [stdout]    |
[INFO] [stdout] 32 | use windows::Win32::System::Com::{CoCreateInstance, IStream, CLSCTX_INPROC_SERVER};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:23:14
[INFO] [stdout]    |
[INFO] [stdout] 23 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:26:14
[INFO] [stdout]    |
[INFO] [stdout] 26 | use windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B8G8R8A8_UNORM;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:27:14
[INFO] [stdout]    |
[INFO] [stdout] 27 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:33:14
[INFO] [stdout]    |
[INFO] [stdout] 33 | use windows::Win32::System::SystemInformation::GetLocalTime;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/backdrop.rs:32:14
[INFO] [stdout]    |
[INFO] [stdout] 32 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/notch/geom.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/geom.rs:12:14
[INFO] [stdout]    |
[INFO] [stdout] 12 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/hook.rs:27:14
[INFO] [stdout]    |
[INFO] [stdout] 27 | use windows::Win32::Foundation::{LPARAM, LRESULT, POINT, WPARAM};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/hook.rs:28:14
[INFO] [stdout]    |
[INFO] [stdout] 28 | use windows::Win32::System::LibraryLoader::GetModuleHandleW;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/notch/surface.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 | use windows::Win32::Foundation::RECT;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:10:14
[INFO] [stdout]    |
[INFO] [stdout] 10 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:19:14
[INFO] [stdout]    |
[INFO] [stdout] 19 | use windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B8G8R8A8_UNORM;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:20:14
[INFO] [stdout]    |
[INFO] [stdout] 20 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/notch/paint.rs:11:14
[INFO] [stdout]    |
[INFO] [stdout] 11 | use windows::core::{Interface, PCWSTR};
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/notch/text.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 | use windows::Win32::Graphics::DirectWrite::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/notch/theme.rs:8:14
[INFO] [stdout]   |
[INFO] [stdout] 8 | use windows::Win32::Graphics::Direct2D::Common::D2D1_COLOR_F;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/notch/text.rs:8:14
[INFO] [stdout]   |
[INFO] [stdout] 8 | use windows::core::{Interface, HSTRING, PCWSTR};
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/hook.rs:29:14
[INFO] [stdout]    |
[INFO] [stdout] 29 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/window.rs:31:14
[INFO] [stdout]    |
[INFO] [stdout] 31 | use windows::Win32::Foundation::{COLORREF, HWND, LPARAM, LRESULT, POINT, RECT, SIZE, WPARAM};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/window.rs:32:14
[INFO] [stdout]    |
[INFO] [stdout] 32 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/window.rs:36:14
[INFO] [stdout]    |
[INFO] [stdout] 36 | use windows::Win32::System::LibraryLoader::GetModuleHandleW;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/window.rs:37:14
[INFO] [stdout]    |
[INFO] [stdout] 37 | use windows::Win32::UI::Input::KeyboardAndMouse::{SetFocus, VK_BACK, VK_ESCAPE, VK_RETURN};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/window.rs:38:14
[INFO] [stdout]    |
[INFO] [stdout] 38 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/notch/window.rs:30:14
[INFO] [stdout]    |
[INFO] [stdout] 30 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/d2d_renderer.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use windows::Win32::Foundation::RECT;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/d2d_renderer.rs:3:14
[INFO] [stdout]   |
[INFO] [stdout] 3 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/d2d_renderer.rs:6:14
[INFO] [stdout]   |
[INFO] [stdout] 6 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/overlay/d2d_renderer.rs:11:14
[INFO] [stdout]    |
[INFO] [stdout] 11 | use windows::Win32::Graphics::DirectWrite::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/overlay/d2d_renderer.rs:17:14
[INFO] [stdout]    |
[INFO] [stdout] 17 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/overlay/d2d_renderer.rs:1:14
[INFO] [stdout]   |
[INFO] [stdout] 1 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/win32_window.rs:3:14
[INFO] [stdout]   |
[INFO] [stdout] 3 | use windows::Win32::Foundation::{COLORREF, HWND, LPARAM, LRESULT, POINT, SIZE, WPARAM};
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/win32_window.rs:4:14
[INFO] [stdout]   |
[INFO] [stdout] 4 | use windows::Win32::Graphics::Gdi::{GetDC, ReleaseDC, AC_SRC_ALPHA, AC_SRC_OVER, BLENDFUNCTION};
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/win32_window.rs:5:14
[INFO] [stdout]   |
[INFO] [stdout] 5 | use windows::Win32::System::LibraryLoader::GetModuleHandleW;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/win32_window.rs:6:14
[INFO] [stdout]   |
[INFO] [stdout] 6 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/overlay/win32_window.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/stats.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 | use windows::Win32::Foundation::FILETIME;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/stats.rs:14:14
[INFO] [stdout]    |
[INFO] [stdout] 14 | use windows::Win32::System::Performance::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/stats.rs:18:14
[INFO] [stdout]    |
[INFO] [stdout] 18 | use windows::Win32::System::Power::{GetSystemPowerStatus, SYSTEM_POWER_STATUS};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/stats.rs:19:14
[INFO] [stdout]    |
[INFO] [stdout] 19 | use windows::Win32::System::SystemInformation::{GlobalMemoryStatusEx, MEMORYSTATUSEX};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/stats.rs:20:14
[INFO] [stdout]    |
[INFO] [stdout] 20 | use windows::Win32::System::Threading::GetSystemTimes;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/stats.rs:12:14
[INFO] [stdout]    |
[INFO] [stdout] 12 | use windows::core::PCSTR;
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/tray.rs:3:14
[INFO] [stdout]   |
[INFO] [stdout] 3 | use windows::Win32::Foundation::{HWND, LPARAM, LRESULT, POINT, WPARAM};
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/tray.rs:4:14
[INFO] [stdout]   |
[INFO] [stdout] 4 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/tray.rs:8:14
[INFO] [stdout]   |
[INFO] [stdout] 8 | use windows::Win32::System::Diagnostics::Debug::OutputDebugStringW;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/tray.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 | use windows::Win32::System::LibraryLoader::GetModuleHandleW;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/tray.rs:10:14
[INFO] [stdout]    |
[INFO] [stdout] 10 | use windows::Win32::UI::Shell::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/tray.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/gui/filedlg.rs:7:14
[INFO] [stdout]   |
[INFO] [stdout] 7 | use windows::core::PCWSTR;
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Media` in `windows`
[INFO] [stdout]   --> src/notch/media.rs:16:14
[INFO] [stdout]    |
[INFO] [stdout] 16 | use windows::Media::Control::{
[INFO] [stdout]    |              ^^^^^ could not find `Media` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Storage` in `windows`
[INFO] [stdout]   --> src/notch/media.rs:20:14
[INFO] [stdout]    |
[INFO] [stdout] 20 | use windows::Storage::Streams::{DataReader, IInputStream, IRandomAccessStreamReference};
[INFO] [stdout]    |              ^^^^^^^ could not find `Storage` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/tray.rs:155:22
[INFO] [stdout]     |
[INFO] [stdout] 155 |         use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]     |                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/media.rs:21:14
[INFO] [stdout]    |
[INFO] [stdout] 21 | use windows::Win32::System::Com::{CoInitializeEx, CoUninitialize, COINIT_MULTITHREADED};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/notch/media.rs:15:14
[INFO] [stdout]    |
[INFO] [stdout] 15 | use windows::core::Interface;
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Foundation` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:12:14
[INFO] [stdout]    |
[INFO] [stdout] 12 | use windows::Foundation::Numerics::Matrix3x2;
[INFO] [stdout]    |              ^^^^^^^^^^ could not find `Foundation` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 | use windows::Win32::Foundation::GENERIC_READ;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:14:14
[INFO] [stdout]    |
[INFO] [stdout] 14 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/tray.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:18:14
[INFO] [stdout]    |
[INFO] [stdout] 18 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:24:14
[INFO] [stdout]    |
[INFO] [stdout] 24 | use windows::Win32::Graphics::DirectWrite::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:28:14
[INFO] [stdout]    |
[INFO] [stdout] 28 | use windows::Win32::Graphics::Imaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:32:14
[INFO] [stdout]    |
[INFO] [stdout] 32 | use windows::Win32::System::Com::{CoCreateInstance, IStream, CLSCTX_INPROC_SERVER};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/main.rs:19:14
[INFO] [stdout]    |
[INFO] [stdout] 19 | use windows::Win32::Foundation::{GetLastError, ERROR_ALREADY_EXISTS};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/paint.rs:33:14
[INFO] [stdout]    |
[INFO] [stdout] 33 | use windows::Win32::System::SystemInformation::GetLocalTime;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/notch/surface.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 | use windows::Win32::Foundation::RECT;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:10:14
[INFO] [stdout]    |
[INFO] [stdout] 10 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/main.rs:20:14
[INFO] [stdout]    |
[INFO] [stdout] 20 | use windows::Win32::System::Console::FreeConsole;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:19:14
[INFO] [stdout]    |
[INFO] [stdout] 19 | use windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B8G8R8A8_UNORM;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:20:14
[INFO] [stdout]    |
[INFO] [stdout] 20 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/main.rs:21:14
[INFO] [stdout]    |
[INFO] [stdout] 21 | use windows::Win32::System::Threading::CreateMutexW;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/notch/paint.rs:11:14
[INFO] [stdout]    |
[INFO] [stdout] 11 | use windows::core::{Interface, PCWSTR};
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/notch/text.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 | use windows::Win32::Graphics::DirectWrite::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/notch/theme.rs:8:14
[INFO] [stdout]   |
[INFO] [stdout] 8 | use windows::Win32::Graphics::Direct2D::Common::D2D1_COLOR_F;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/main.rs:22:14
[INFO] [stdout]    |
[INFO] [stdout] 22 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/notch/text.rs:8:14
[INFO] [stdout]   |
[INFO] [stdout] 8 | use windows::core::{Interface, HSTRING, PCWSTR};
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/window.rs:31:14
[INFO] [stdout]    |
[INFO] [stdout] 31 | use windows::Win32::Foundation::{COLORREF, HWND, LPARAM, LRESULT, POINT, RECT, SIZE, WPARAM};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/window.rs:32:14
[INFO] [stdout]    |
[INFO] [stdout] 32 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/window.rs:36:14
[INFO] [stdout]    |
[INFO] [stdout] 36 | use windows::Win32::System::LibraryLoader::GetModuleHandleW;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/window.rs:37:14
[INFO] [stdout]    |
[INFO] [stdout] 37 | use windows::Win32::UI::Input::KeyboardAndMouse::{SetFocus, VK_BACK, VK_ESCAPE, VK_RETURN};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/window.rs:38:14
[INFO] [stdout]    |
[INFO] [stdout] 38 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/main.rs:18:14
[INFO] [stdout]    |
[INFO] [stdout] 18 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/notch/window.rs:30:14
[INFO] [stdout]    |
[INFO] [stdout] 30 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/d2d_renderer.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use windows::Win32::Foundation::RECT;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/d2d_renderer.rs:3:14
[INFO] [stdout]   |
[INFO] [stdout] 3 | use windows::Win32::Graphics::Direct2D::Common::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/d2d_renderer.rs:6:14
[INFO] [stdout]   |
[INFO] [stdout] 6 | use windows::Win32::Graphics::Direct2D::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/overlay/d2d_renderer.rs:11:14
[INFO] [stdout]    |
[INFO] [stdout] 11 | use windows::Win32::Graphics::DirectWrite::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/overlay/d2d_renderer.rs:17:14
[INFO] [stdout]    |
[INFO] [stdout] 17 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/overlay/d2d_renderer.rs:1:14
[INFO] [stdout]   |
[INFO] [stdout] 1 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/win32_window.rs:3:14
[INFO] [stdout]   |
[INFO] [stdout] 3 | use windows::Win32::Foundation::{COLORREF, HWND, LPARAM, LRESULT, POINT, SIZE, WPARAM};
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/win32_window.rs:4:14
[INFO] [stdout]   |
[INFO] [stdout] 4 | use windows::Win32::Graphics::Gdi::{GetDC, ReleaseDC, AC_SRC_ALPHA, AC_SRC_OVER, BLENDFUNCTION};
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/win32_window.rs:5:14
[INFO] [stdout]   |
[INFO] [stdout] 5 | use windows::Win32::System::LibraryLoader::GetModuleHandleW;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/overlay/win32_window.rs:6:14
[INFO] [stdout]   |
[INFO] [stdout] 6 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/overlay/win32_window.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/stats.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 | use windows::Win32::Foundation::FILETIME;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/stats.rs:14:14
[INFO] [stdout]    |
[INFO] [stdout] 14 | use windows::Win32::System::Performance::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/stats.rs:18:14
[INFO] [stdout]    |
[INFO] [stdout] 18 | use windows::Win32::System::Power::{GetSystemPowerStatus, SYSTEM_POWER_STATUS};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/stats.rs:19:14
[INFO] [stdout]    |
[INFO] [stdout] 19 | use windows::Win32::System::SystemInformation::{GlobalMemoryStatusEx, MEMORYSTATUSEX};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/stats.rs:20:14
[INFO] [stdout]    |
[INFO] [stdout] 20 | use windows::Win32::System::Threading::GetSystemTimes;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/stats.rs:12:14
[INFO] [stdout]    |
[INFO] [stdout] 12 | use windows::core::PCSTR;
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/tray.rs:3:14
[INFO] [stdout]   |
[INFO] [stdout] 3 | use windows::Win32::Foundation::{HWND, LPARAM, LRESULT, POINT, WPARAM};
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/tray.rs:4:14
[INFO] [stdout]   |
[INFO] [stdout] 4 | use windows::Win32::Graphics::Gdi::{
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/tray.rs:8:14
[INFO] [stdout]   |
[INFO] [stdout] 8 | use windows::Win32::System::Diagnostics::Debug::OutputDebugStringW;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]  --> src/tray.rs:9:14
[INFO] [stdout]   |
[INFO] [stdout] 9 | use windows::Win32::System::LibraryLoader::GetModuleHandleW;
[INFO] [stdout]   |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/tray.rs:10:14
[INFO] [stdout]    |
[INFO] [stdout] 10 | use windows::Win32::UI::Shell::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/tray.rs:13:14
[INFO] [stdout]    |
[INFO] [stdout] 13 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/tray.rs:155:22
[INFO] [stdout]     |
[INFO] [stdout] 155 |         use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]     |                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]  --> src/tray.rs:2:14
[INFO] [stdout]   |
[INFO] [stdout] 2 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]   |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/main.rs:19:14
[INFO] [stdout]    |
[INFO] [stdout] 19 | use windows::Win32::Foundation::{GetLastError, ERROR_ALREADY_EXISTS};
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/main.rs:20:14
[INFO] [stdout]    |
[INFO] [stdout] 20 | use windows::Win32::System::Console::FreeConsole;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/main.rs:21:14
[INFO] [stdout]    |
[INFO] [stdout] 21 | use windows::Win32::System::Threading::CreateMutexW;
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/main.rs:22:14
[INFO] [stdout]    |
[INFO] [stdout] 22 | use windows::Win32::UI::WindowsAndMessaging::{
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `windows::core`
[INFO] [stdout]   --> src/main.rs:18:14
[INFO] [stdout]    |
[INFO] [stdout] 18 | use windows::core::{HSTRING, PCWSTR};
[INFO] [stdout]    |              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/renderer.rs:233:30
[INFO] [stdout]     |
[INFO] [stdout] 233 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]     |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/renderer.rs:263:70
[INFO] [stdout]     |
[INFO] [stdout] 263 |     fn ensure_buffer(&mut self, width: u32, height: u32) -> windows::core::Result<()> {
[INFO] [stdout]     |                                                                      ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/flash/renderer.rs:301:38
[INFO] [stdout]     |
[INFO] [stdout] 301 |                     format: windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B8G8R8A8_UNORM,
[INFO] [stdout]     |                                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/renderer.rs:233:30
[INFO] [stdout]     |
[INFO] [stdout] 233 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]     |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/renderer.rs:364:19
[INFO] [stdout]     |
[INFO] [stdout] 364 |     ) -> windows::core::Result<Option<HDC>> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/renderer.rs:263:70
[INFO] [stdout]     |
[INFO] [stdout] 263 |     fn ensure_buffer(&mut self, width: u32, height: u32) -> windows::core::Result<()> {
[INFO] [stdout]     |                                                                      ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/renderer.rs:403:73
[INFO] [stdout]     |
[INFO] [stdout] 403 |     pub fn render_blank(&mut self, width: u32, height: u32) -> windows::core::Result<Option<HDC>> {
[INFO] [stdout]     |                                                                         ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/flash/renderer.rs:301:38
[INFO] [stdout]     |
[INFO] [stdout] 301 |                     format: windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B8G8R8A8_UNORM,
[INFO] [stdout]     |                                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:44:37
[INFO] [stdout]    |
[INFO] [stdout] 44 |     fn register_class() -> windows::core::Result<()> {
[INFO] [stdout]    |                                     ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/renderer.rs:364:19
[INFO] [stdout]     |
[INFO] [stdout] 364 |     ) -> windows::core::Result<Option<HDC>> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:66:50
[INFO] [stdout]    |
[INFO] [stdout] 66 |     pub fn create(cfg: &FlashConfig) -> windows::core::Result<Self> {
[INFO] [stdout]    |                                                  ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/renderer.rs:403:73
[INFO] [stdout]     |
[INFO] [stdout] 403 |     pub fn render_blank(&mut self, width: u32, height: u32) -> windows::core::Result<Option<HDC>> {
[INFO] [stdout]     |                                                                         ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/flash/window.rs:100:48
[INFO] [stdout]     |
[INFO] [stdout] 100 |     fn ex_style(cfg: &FlashConfig) -> windows::Win32::UI::WindowsAndMessaging::WINDOW_EX_STYLE {
[INFO] [stdout]     |                                                ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/window.rs:188:19
[INFO] [stdout]     |
[INFO] [stdout] 188 |     ) -> windows::core::Result<()> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:44:37
[INFO] [stdout]    |
[INFO] [stdout] 44 |     fn register_class() -> windows::core::Result<()> {
[INFO] [stdout]    |                                     ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/window.rs:211:37
[INFO] [stdout]     |
[INFO] [stdout] 211 |     fn blank(&mut self) -> windows::core::Result<()> {
[INFO] [stdout]     |                                     ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/flash/window.rs:66:50
[INFO] [stdout]    |
[INFO] [stdout] 66 |     pub fn create(cfg: &FlashConfig) -> windows::core::Result<Self> {
[INFO] [stdout]    |                                                  ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/gui/filedlg.rs:58:29
[INFO] [stdout]    |
[INFO] [stdout] 58 |         lpstrFile: windows::core::PWSTR(buffer.as_mut_ptr()),
[INFO] [stdout]    |                             ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/flash/window.rs:100:48
[INFO] [stdout]     |
[INFO] [stdout] 100 |     fn ex_style(cfg: &FlashConfig) -> windows::Win32::UI::WindowsAndMessaging::WINDOW_EX_STYLE {
[INFO] [stdout]     |                                                ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:27:20
[INFO] [stdout]    |
[INFO] [stdout] 27 |     hwnd: windows::Win32::Foundation::HWND,
[INFO] [stdout]    |                    ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/window.rs:188:19
[INFO] [stdout]     |
[INFO] [stdout] 188 |     ) -> windows::core::Result<()> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:28:22
[INFO] [stdout]    |
[INFO] [stdout] 28 |     lparam: windows::Win32::Foundation::LPARAM,
[INFO] [stdout]    |                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/flash/window.rs:211:37
[INFO] [stdout]     |
[INFO] [stdout] 211 |     fn blank(&mut self) -> windows::core::Result<()> {
[INFO] [stdout]     |                                     ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:29:15
[INFO] [stdout]    |
[INFO] [stdout] 29 | ) -> windows::Win32::Foundation::BOOL {
[INFO] [stdout]    |               ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/gui/filedlg.rs:58:29
[INFO] [stdout]    |
[INFO] [stdout] 58 |         lpstrFile: windows::core::PWSTR(buffer.as_mut_ptr()),
[INFO] [stdout]    |                             ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:31:14
[INFO] [stdout]    |
[INFO] [stdout] 31 |     windows::Win32::UI::WindowsAndMessaging::GetWindowThreadProcessId(hwnd, Some(&mut pid));
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:34:28
[INFO] [stdout]    |
[INFO] [stdout] 34 |         let len = windows::Win32::UI::WindowsAndMessaging::GetWindowTextW(hwnd, &mut buffer);
[INFO] [stdout]    |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:27:20
[INFO] [stdout]    |
[INFO] [stdout] 27 |     hwnd: windows::Win32::Foundation::HWND,
[INFO] [stdout]    |                    ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:40:33
[INFO] [stdout]    |
[INFO] [stdout] 40 |                 return windows::Win32::Foundation::BOOL(0);
[INFO] [stdout]    |                                 ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:28:22
[INFO] [stdout]    |
[INFO] [stdout] 28 |     lparam: windows::Win32::Foundation::LPARAM,
[INFO] [stdout]    |                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:44:14
[INFO] [stdout]    |
[INFO] [stdout] 44 |     windows::Win32::Foundation::BOOL(1)
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:29:15
[INFO] [stdout]    |
[INFO] [stdout] 29 | ) -> windows::Win32::Foundation::BOOL {
[INFO] [stdout]    |               ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:47:55
[INFO] [stdout]    |
[INFO] [stdout] 47 | pub unsafe fn find_settings_hwnd() -> Option<windows::Win32::Foundation::HWND> {
[INFO] [stdout]    |                                                       ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:31:14
[INFO] [stdout]    |
[INFO] [stdout] 31 |     windows::Win32::UI::WindowsAndMessaging::GetWindowThreadProcessId(hwnd, Some(&mut pid));
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:50:29
[INFO] [stdout]    |
[INFO] [stdout] 50 |         let hwnd = windows::Win32::Foundation::HWND(raw as *mut _);
[INFO] [stdout]    |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:34:28
[INFO] [stdout]    |
[INFO] [stdout] 34 |         let len = windows::Win32::UI::WindowsAndMessaging::GetWindowTextW(hwnd, &mut buffer);
[INFO] [stdout]    |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:51:21
[INFO] [stdout]    |
[INFO] [stdout] 51 |         if windows::Win32::UI::WindowsAndMessaging::IsWindow(hwnd).as_bool() {
[INFO] [stdout]    |                     ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:56:26
[INFO] [stdout]    |
[INFO] [stdout] 56 |     let title = windows::core::HSTRING::from("Venu - Settings");
[INFO] [stdout]    |                          ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:40:33
[INFO] [stdout]    |
[INFO] [stdout] 40 |                 return windows::Win32::Foundation::BOOL(0);
[INFO] [stdout]    |                                 ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:57:32
[INFO] [stdout]    |
[INFO] [stdout] 57 |     if let Ok(hwnd) = windows::Win32::UI::WindowsAndMessaging::FindWindowW(
[INFO] [stdout]    |                                ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:44:14
[INFO] [stdout]    |
[INFO] [stdout] 44 |     windows::Win32::Foundation::BOOL(1)
[INFO] [stdout]    |              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:59:18
[INFO] [stdout]    |
[INFO] [stdout] 59 |         windows::core::PCWSTR(title.as_ptr()),
[INFO] [stdout]    |                  ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:47:55
[INFO] [stdout]    |
[INFO] [stdout] 47 | pub unsafe fn find_settings_hwnd() -> Option<windows::Win32::Foundation::HWND> {
[INFO] [stdout]    |                                                       ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:63:22
[INFO] [stdout]    |
[INFO] [stdout] 63 |             windows::Win32::UI::WindowsAndMessaging::GetWindowThreadProcessId(hwnd, Some(&mut pid));
[INFO] [stdout]    |                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:50:29
[INFO] [stdout]    |
[INFO] [stdout] 50 |         let hwnd = windows::Win32::Foundation::HWND(raw as *mut _);
[INFO] [stdout]    |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:72:22
[INFO] [stdout]    |
[INFO] [stdout] 72 |     let _ = windows::Win32::UI::WindowsAndMessaging::EnumWindows(
[INFO] [stdout]    |                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:51:21
[INFO] [stdout]    |
[INFO] [stdout] 51 |         if windows::Win32::UI::WindowsAndMessaging::IsWindow(hwnd).as_bool() {
[INFO] [stdout]    |                     ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:74:18
[INFO] [stdout]    |
[INFO] [stdout] 74 |         windows::Win32::Foundation::LPARAM(&mut found_hwnd_raw as *mut isize as isize),
[INFO] [stdout]    |                  ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:77:29
[INFO] [stdout]    |
[INFO] [stdout] 77 |         let hwnd = windows::Win32::Foundation::HWND(found_hwnd_raw as *mut _);
[INFO] [stdout]    |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:56:26
[INFO] [stdout]    |
[INFO] [stdout] 56 |     let title = windows::core::HSTRING::from("Venu - Settings");
[INFO] [stdout]    |                          ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:57:32
[INFO] [stdout]    |
[INFO] [stdout] 57 |     if let Ok(hwnd) = windows::Win32::UI::WindowsAndMessaging::FindWindowW(
[INFO] [stdout]    |                                ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/backdrop.rs:163:29
[INFO] [stdout]     |
[INFO] [stdout] 163 |         let size = windows::Win32::Graphics::Direct2D::Common::D2D_SIZE_U {
[INFO] [stdout]     |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:59:18
[INFO] [stdout]    |
[INFO] [stdout] 59 |         windows::core::PCWSTR(title.as_ptr()),
[INFO] [stdout]    |                  ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/geom.rs:107:61
[INFO] [stdout]     |
[INFO] [stdout] 107 |     pub fn build(&self, factory: &ID2D1Factory) -> windows::core::Result<ID2D1PathGeometry> {
[INFO] [stdout]     |                                                             ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0408]: variable `WM_LBUTTONUP` is not bound in all patterns
[INFO] [stdout]    --> src/notch/hook.rs:164:16
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^   ------------   ^^^^^^^^^^^^^^   ^^^^^^^^^^^^ pattern doesn't bind `WM_LBUTTONUP`
[INFO] [stdout]     |                |                |              |
[INFO] [stdout]     |                |                |              pattern doesn't bind `WM_LBUTTONUP`
[INFO] [stdout]     |                |                variable not in all patterns
[INFO] [stdout]     |                pattern doesn't bind `WM_LBUTTONUP`
[INFO] [stdout]     |
[INFO] [stdout] help: if you meant to match on a unit struct, unit variant or a `const` item, consider making the path in the pattern qualified: `path::to::ModOrType::WM_LBUTTONUP`
[INFO] [stdout]    --> src/notch/hook.rs:164:33
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0408]: variable `WM_RBUTTONDOWN` is not bound in all patterns
[INFO] [stdout]    --> src/notch/hook.rs:164:16
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^   ^^^^^^^^^^^^   --------------   ^^^^^^^^^^^^ pattern doesn't bind `WM_RBUTTONDOWN`
[INFO] [stdout]     |                |                |              |
[INFO] [stdout]     |                |                |              variable not in all patterns
[INFO] [stdout]     |                |                pattern doesn't bind `WM_RBUTTONDOWN`
[INFO] [stdout]     |                pattern doesn't bind `WM_RBUTTONDOWN`
[INFO] [stdout]     |
[INFO] [stdout] help: if you meant to match on a unit struct, unit variant or a `const` item, consider making the path in the pattern qualified: `path::to::ModOrType::WM_RBUTTONDOWN`
[INFO] [stdout]    --> src/notch/hook.rs:164:48
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                                                ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:63:22
[INFO] [stdout]    |
[INFO] [stdout] 63 |             windows::Win32::UI::WindowsAndMessaging::GetWindowThreadProcessId(hwnd, Some(&mut pid));
[INFO] [stdout]    |                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0408]: variable `WM_RBUTTONUP` is not bound in all patterns
[INFO] [stdout]    --> src/notch/hook.rs:164:16
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^   ^^^^^^^^^^^^   ^^^^^^^^^^^^^^   ------------ variable not in all patterns
[INFO] [stdout]     |                |                |              |
[INFO] [stdout]     |                |                |              pattern doesn't bind `WM_RBUTTONUP`
[INFO] [stdout]     |                |                pattern doesn't bind `WM_RBUTTONUP`
[INFO] [stdout]     |                pattern doesn't bind `WM_RBUTTONUP`
[INFO] [stdout]     |
[INFO] [stdout] help: if you meant to match on a unit struct, unit variant or a `const` item, consider making the path in the pattern qualified: `path::to::ModOrType::WM_RBUTTONUP`
[INFO] [stdout]    --> src/notch/hook.rs:164:65
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                                                                 ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0408]: variable `WM_LBUTTONDOWN` is not bound in all patterns
[INFO] [stdout]    --> src/notch/hook.rs:164:33
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                --------------   ^^^^^^^^^^^^   ^^^^^^^^^^^^^^   ^^^^^^^^^^^^ pattern doesn't bind `WM_LBUTTONDOWN`
[INFO] [stdout]     |                |                |              |
[INFO] [stdout]     |                |                |              pattern doesn't bind `WM_LBUTTONDOWN`
[INFO] [stdout]     |                |                pattern doesn't bind `WM_LBUTTONDOWN`
[INFO] [stdout]     |                variable not in all patterns
[INFO] [stdout]     |
[INFO] [stdout] help: if you meant to match on a unit struct, unit variant or a `const` item, consider making the path in the pattern qualified: `path::to::ModOrType::WM_LBUTTONDOWN`
[INFO] [stdout]    --> src/notch/hook.rs:164:16
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:72:22
[INFO] [stdout]    |
[INFO] [stdout] 72 |     let _ = windows::Win32::UI::WindowsAndMessaging::EnumWindows(
[INFO] [stdout]    |                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Media` in `windows`
[INFO] [stdout]    --> src/notch/media.rs:144:41
[INFO] [stdout]     |
[INFO] [stdout] 144 | fn current_session() -> Option<windows::Media::Control::GlobalSystemMediaTransportControlsSession> {
[INFO] [stdout]     |                                         ^^^^^ could not find `Media` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:74:18
[INFO] [stdout]    |
[INFO] [stdout] 74 |         windows::Win32::Foundation::LPARAM(&mut found_hwnd_raw as *mut isize as isize),
[INFO] [stdout]    |                  ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/notify.rs:94:27
[INFO] [stdout]    |
[INFO] [stdout] 94 |         let st = windows::Win32::System::SystemInformation::GetLocalTime();
[INFO] [stdout]    |                           ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/gui/mod.rs:77:29
[INFO] [stdout]    |
[INFO] [stdout] 77 |         let hwnd = windows::Win32::Foundation::HWND(found_hwnd_raw as *mut _);
[INFO] [stdout]    |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/paint.rs:198:30
[INFO] [stdout]     |
[INFO] [stdout] 198 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]     |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/paint.rs:255:19
[INFO] [stdout]     |
[INFO] [stdout] 255 |     ) -> windows::core::Result<ID2D1SolidColorBrush> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/backdrop.rs:163:29
[INFO] [stdout]     |
[INFO] [stdout] 163 |         let size = windows::Win32::Graphics::Direct2D::Common::D2D_SIZE_U {
[INFO] [stdout]     |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/paint.rs:440:26
[INFO] [stdout]     |
[INFO] [stdout] 440 |         weight: windows::Win32::Graphics::DirectWrite::DWRITE_FONT_WEIGHT,
[INFO] [stdout]     |                          ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/geom.rs:107:61
[INFO] [stdout]     |
[INFO] [stdout] 107 |     pub fn build(&self, factory: &ID2D1Factory) -> windows::core::Result<ID2D1PathGeometry> {
[INFO] [stdout]     |                                                             ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/paint.rs:484:19
[INFO] [stdout]     |
[INFO] [stdout] 484 |     ) -> windows::core::Result<()> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0408]: variable `WM_LBUTTONUP` is not bound in all patterns
[INFO] [stdout]    --> src/notch/hook.rs:164:16
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^   ------------   ^^^^^^^^^^^^^^   ^^^^^^^^^^^^ pattern doesn't bind `WM_LBUTTONUP`
[INFO] [stdout]     |                |                |              |
[INFO] [stdout]     |                |                |              pattern doesn't bind `WM_LBUTTONUP`
[INFO] [stdout]     |                |                variable not in all patterns
[INFO] [stdout]     |                pattern doesn't bind `WM_LBUTTONUP`
[INFO] [stdout]     |
[INFO] [stdout] help: if you meant to match on a unit struct, unit variant or a `const` item, consider making the path in the pattern qualified: `path::to::ModOrType::WM_LBUTTONUP`
[INFO] [stdout]    --> src/notch/hook.rs:164:33
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0408]: variable `WM_RBUTTONDOWN` is not bound in all patterns
[INFO] [stdout]    --> src/notch/hook.rs:164:16
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^   ^^^^^^^^^^^^   --------------   ^^^^^^^^^^^^ pattern doesn't bind `WM_RBUTTONDOWN`
[INFO] [stdout]     |                |                |              |
[INFO] [stdout]     |                |                |              variable not in all patterns
[INFO] [stdout]     |                |                pattern doesn't bind `WM_RBUTTONDOWN`
[INFO] [stdout]     |                pattern doesn't bind `WM_RBUTTONDOWN`
[INFO] [stdout]     |
[INFO] [stdout] help: if you meant to match on a unit struct, unit variant or a `const` item, consider making the path in the pattern qualified: `path::to::ModOrType::WM_RBUTTONDOWN`
[INFO] [stdout]    --> src/notch/hook.rs:164:48
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                                                ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/paint.rs:972:29
[INFO] [stdout]     |
[INFO] [stdout] 972 |         geometry: &windows::Win32::Graphics::Direct2D::ID2D1PathGeometry,
[INFO] [stdout]     |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0408]: variable `WM_RBUTTONUP` is not bound in all patterns
[INFO] [stdout]    --> src/notch/hook.rs:164:16
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^   ^^^^^^^^^^^^   ^^^^^^^^^^^^^^   ------------ variable not in all patterns
[INFO] [stdout]     |                |                |              |
[INFO] [stdout]     |                |                |              pattern doesn't bind `WM_RBUTTONUP`
[INFO] [stdout]     |                |                pattern doesn't bind `WM_RBUTTONUP`
[INFO] [stdout]     |                pattern doesn't bind `WM_RBUTTONUP`
[INFO] [stdout]     |
[INFO] [stdout] help: if you meant to match on a unit struct, unit variant or a `const` item, consider making the path in the pattern qualified: `path::to::ModOrType::WM_RBUTTONUP`
[INFO] [stdout]    --> src/notch/hook.rs:164:65
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                                                                 ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0408]: variable `WM_LBUTTONDOWN` is not bound in all patterns
[INFO] [stdout]    --> src/notch/hook.rs:164:33
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                --------------   ^^^^^^^^^^^^   ^^^^^^^^^^^^^^   ^^^^^^^^^^^^ pattern doesn't bind `WM_LBUTTONDOWN`
[INFO] [stdout]     |                |                |              |
[INFO] [stdout]     |                |                |              pattern doesn't bind `WM_LBUTTONDOWN`
[INFO] [stdout]     |                |                pattern doesn't bind `WM_LBUTTONDOWN`
[INFO] [stdout]     |                variable not in all patterns
[INFO] [stdout]     |
[INFO] [stdout] help: if you meant to match on a unit struct, unit variant or a `const` item, consider making the path in the pattern qualified: `path::to::ModOrType::WM_LBUTTONDOWN`
[INFO] [stdout]    --> src/notch/hook.rs:164:16
[INFO] [stdout]     |
[INFO] [stdout] 164 |         msg @ (WM_LBUTTONDOWN | WM_LBUTTONUP | WM_RBUTTONDOWN | WM_RBUTTONUP) => {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:1529:28
[INFO] [stdout]      |
[INFO] [stdout] 1529 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Media` in `windows`
[INFO] [stdout]    --> src/notch/media.rs:144:41
[INFO] [stdout]     |
[INFO] [stdout] 144 | fn current_session() -> Option<windows::Media::Control::GlobalSystemMediaTransportControlsSession> {
[INFO] [stdout]     |                                         ^^^^^ could not find `Media` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:1583:28
[INFO] [stdout]      |
[INFO] [stdout] 1583 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]   --> src/notch/notify.rs:94:27
[INFO] [stdout]    |
[INFO] [stdout] 94 |         let st = windows::Win32::System::SystemInformation::GetLocalTime();
[INFO] [stdout]    |                           ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:2783:29
[INFO] [stdout]      |
[INFO] [stdout] 2783 |         _factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:2999:28
[INFO] [stdout]      |
[INFO] [stdout] 2999 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/paint.rs:198:30
[INFO] [stdout]     |
[INFO] [stdout] 198 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]     |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:3092:28
[INFO] [stdout]      |
[INFO] [stdout] 3092 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/paint.rs:255:19
[INFO] [stdout]     |
[INFO] [stdout] 255 |     ) -> windows::core::Result<ID2D1SolidColorBrush> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:3119:28
[INFO] [stdout]      |
[INFO] [stdout] 3119 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/paint.rs:440:26
[INFO] [stdout]     |
[INFO] [stdout] 440 |         weight: windows::Win32::Graphics::DirectWrite::DWRITE_FONT_WEIGHT,
[INFO] [stdout]     |                          ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:3161:28
[INFO] [stdout]      |
[INFO] [stdout] 3161 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:3200:28
[INFO] [stdout]      |
[INFO] [stdout] 3200 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/paint.rs:484:19
[INFO] [stdout]     |
[INFO] [stdout] 484 |     ) -> windows::core::Result<()> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:3534:15
[INFO] [stdout]      |
[INFO] [stdout] 3534 | ) -> windows::core::Result<(ID2D1PathGeometry, (f32, f32))> {
[INFO] [stdout]      |               ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/paint.rs:972:29
[INFO] [stdout]     |
[INFO] [stdout] 972 |         geometry: &windows::Win32::Graphics::Direct2D::ID2D1PathGeometry,
[INFO] [stdout]     |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:43:30
[INFO] [stdout]    |
[INFO] [stdout] 43 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]    |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:1529:28
[INFO] [stdout]      |
[INFO] [stdout] 1529 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:78:67
[INFO] [stdout]    |
[INFO] [stdout] 78 |     pub fn ensure(&mut self, width: u32, height: u32) -> windows::core::Result<()> {
[INFO] [stdout]    |                                                                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:1583:28
[INFO] [stdout]      |
[INFO] [stdout] 1583 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/notch/text.rs:33:30
[INFO] [stdout]    |
[INFO] [stdout] 33 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]    |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/notch/text.rs:78:19
[INFO] [stdout]    |
[INFO] [stdout] 78 |     ) -> windows::core::Result<IDWriteTextFormat> {
[INFO] [stdout]    |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:2783:29
[INFO] [stdout]      |
[INFO] [stdout] 2783 |         _factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/text.rs:141:19
[INFO] [stdout]     |
[INFO] [stdout] 141 |     ) -> windows::core::Result<IDWriteTextLayout> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:2999:28
[INFO] [stdout]      |
[INFO] [stdout] 2999 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/window.rs:156:19
[INFO] [stdout]     |
[INFO] [stdout] 156 |     ) -> windows::Win32::Foundation::BOOL {
[INFO] [stdout]     |                   ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:3092:28
[INFO] [stdout]      |
[INFO] [stdout] 3092 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/window.rs:353:37
[INFO] [stdout]     |
[INFO] [stdout] 353 |     fn register_class() -> windows::core::Result<()> {
[INFO] [stdout]     |                                     ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/window.rs:372:48
[INFO] [stdout]     |
[INFO] [stdout] 372 |     pub fn create(cfg: &AppConfig) -> windows::core::Result<Self> {
[INFO] [stdout]     |                                                ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:3119:28
[INFO] [stdout]      |
[INFO] [stdout] 3119 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/window.rs:383:26
[INFO] [stdout]     |
[INFO] [stdout] 383 |                 windows::Win32::UI::WindowsAndMessaging::WINDOW_EX_STYLE(ex_style),
[INFO] [stdout]     |                          ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:3161:28
[INFO] [stdout]      |
[INFO] [stdout] 3161 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/window.rs:597:25
[INFO] [stdout]     |
[INFO] [stdout] 597 |             if windows::Win32::UI::WindowsAndMessaging::GetCursorPos(&mut pt).is_err() {
[INFO] [stdout]     |                         ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:3200:28
[INFO] [stdout]      |
[INFO] [stdout] 3200 |         factory: &windows::Win32::Graphics::Direct2D::ID2D1Factory,
[INFO] [stdout]      |                            ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/window.rs:1037:32
[INFO] [stdout]      |
[INFO] [stdout] 1037 |                     | windows::Win32::UI::WindowsAndMessaging::SWP_NOMOVE
[INFO] [stdout]      |                                ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]     --> src/notch/paint.rs:3534:15
[INFO] [stdout]      |
[INFO] [stdout] 3534 | ) -> windows::core::Result<(ID2D1PathGeometry, (f32, f32))> {
[INFO] [stdout]      |               ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]     --> src/notch/window.rs:1045:74
[INFO] [stdout]      |
[INFO] [stdout] 1045 |     fn render(&mut self, cfg: &AppConfig, shape: NotchShape) -> windows::core::Result<()> {
[INFO] [stdout]      |                                                                          ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/overlay/d2d_renderer.rs:62:30
[INFO] [stdout]    |
[INFO] [stdout] 62 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]    |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:43:30
[INFO] [stdout]    |
[INFO] [stdout] 43 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]    |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/overlay/d2d_renderer.rs:87:70
[INFO] [stdout]    |
[INFO] [stdout] 87 |     fn ensure_buffer(&mut self, width: u32, height: u32) -> windows::core::Result<()> {
[INFO] [stdout]    |                                                                      ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/notch/surface.rs:78:67
[INFO] [stdout]    |
[INFO] [stdout] 78 |     pub fn ensure(&mut self, width: u32, height: u32) -> windows::core::Result<()> {
[INFO] [stdout]    |                                                                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:125:38
[INFO] [stdout]     |
[INFO] [stdout] 125 |                     format: windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B8G8R8A8_UNORM,
[INFO] [stdout]     |                                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/notch/text.rs:33:30
[INFO] [stdout]    |
[INFO] [stdout] 33 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]    |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:131:36
[INFO] [stdout]     |
[INFO] [stdout] 131 |                 minLevel: windows::Win32::Graphics::Direct2D::D2D1_FEATURE_LEVEL_DEFAULT,
[INFO] [stdout]     |                                    ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/notch/text.rs:78:19
[INFO] [stdout]    |
[INFO] [stdout] 78 |     ) -> windows::core::Result<IDWriteTextFormat> {
[INFO] [stdout]    |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:182:19
[INFO] [stdout]     |
[INFO] [stdout] 182 |     ) -> windows::core::Result<(IDWriteTextLayout, f32)> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/text.rs:141:19
[INFO] [stdout]     |
[INFO] [stdout] 141 |     ) -> windows::core::Result<IDWriteTextLayout> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:308:19
[INFO] [stdout]     |
[INFO] [stdout] 308 |     ) -> windows::core::Result<Option<HDC>> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/overlay/win32_window.rs:36:37
[INFO] [stdout]    |
[INFO] [stdout] 36 |     fn register_class() -> windows::core::Result<()> {
[INFO] [stdout]    |                                     ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/window.rs:156:19
[INFO] [stdout]     |
[INFO] [stdout] 156 |     ) -> windows::Win32::Foundation::BOOL {
[INFO] [stdout]     |                   ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/overlay/win32_window.rs:58:63
[INFO] [stdout]    |
[INFO] [stdout] 58 |     pub fn create(edge: Edge, config: &AppConfig) -> windows::core::Result<Self> {
[INFO] [stdout]    |                                                               ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/window.rs:353:37
[INFO] [stdout]     |
[INFO] [stdout] 353 |     fn register_class() -> windows::core::Result<()> {
[INFO] [stdout]     |                                     ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/overlay/win32_window.rs:177:82
[INFO] [stdout]     |
[INFO] [stdout] 177 |     pub fn update_and_render(&mut self, config: &AppConfig, dt: f32) -> windows::core::Result<()> {
[INFO] [stdout]     |                                                                                  ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/notch/window.rs:372:48
[INFO] [stdout]     |
[INFO] [stdout] 372 |     pub fn create(cfg: &AppConfig) -> windows::core::Result<Self> {
[INFO] [stdout]     |                                                ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/tray.rs:58:34
[INFO] [stdout]    |
[INFO] [stdout] 58 | fn create_app_icon() -> windows::core::Result<HICON> {
[INFO] [stdout]    |                                  ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/window.rs:383:26
[INFO] [stdout]     |
[INFO] [stdout] 383 |                 windows::Win32::UI::WindowsAndMessaging::WINDOW_EX_STYLE(ex_style),
[INFO] [stdout]     |                          ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/tray.rs:130:29
[INFO] [stdout]     |
[INFO] [stdout] 130 |             fIcon: windows::Win32::Foundation::BOOL(1),
[INFO] [stdout]     |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/notch/window.rs:597:25
[INFO] [stdout]     |
[INFO] [stdout] 597 |             if windows::Win32::UI::WindowsAndMessaging::GetCursorPos(&mut pt).is_err() {
[INFO] [stdout]     |                         ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/tray.rs:191:30
[INFO] [stdout]     |
[INFO] [stdout] 191 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]     |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:166:30
[INFO] [stdout]     |
[INFO] [stdout] 166 |             let _ = windows::Win32::System::Com::CoInitializeEx(
[INFO] [stdout]     |                              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]     --> src/notch/window.rs:1037:32
[INFO] [stdout]      |
[INFO] [stdout] 1037 |                     | windows::Win32::UI::WindowsAndMessaging::SWP_NOMOVE
[INFO] [stdout]      |                                ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:168:26
[INFO] [stdout]     |
[INFO] [stdout] 168 |                 windows::Win32::System::Com::COINIT_APARTMENTTHREADED,
[INFO] [stdout]     |                          ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]     --> src/notch/window.rs:1045:74
[INFO] [stdout]      |
[INFO] [stdout] 1045 |     fn render(&mut self, cfg: &AppConfig, shape: NotchShape) -> windows::core::Result<()> {
[INFO] [stdout]      |                                                                          ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:182:40
[INFO] [stdout]     |
[INFO] [stdout] 182 |                 let mut msg = windows::Win32::UI::WindowsAndMessaging::MSG::default();
[INFO] [stdout]     |                                        ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/overlay/d2d_renderer.rs:62:30
[INFO] [stdout]    |
[INFO] [stdout] 62 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]    |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:183:32
[INFO] [stdout]     |
[INFO] [stdout] 183 |                 while windows::Win32::UI::WindowsAndMessaging::PeekMessageW(
[INFO] [stdout]     |                                ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/overlay/d2d_renderer.rs:87:70
[INFO] [stdout]    |
[INFO] [stdout] 87 |     fn ensure_buffer(&mut self, width: u32, height: u32) -> windows::core::Result<()> {
[INFO] [stdout]    |                                                                      ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:188:30
[INFO] [stdout]     |
[INFO] [stdout] 188 |                     windows::Win32::UI::WindowsAndMessaging::PM_REMOVE,
[INFO] [stdout]     |                              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:192:38
[INFO] [stdout]     |
[INFO] [stdout] 192 |                     let _ = windows::Win32::UI::WindowsAndMessaging::TranslateMessage(&msg);
[INFO] [stdout]     |                                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:125:38
[INFO] [stdout]     |
[INFO] [stdout] 125 |                     format: windows::Win32::Graphics::Dxgi::Common::DXGI_FORMAT_B8G8R8A8_UNORM,
[INFO] [stdout]     |                                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:193:30
[INFO] [stdout]     |
[INFO] [stdout] 193 |                     windows::Win32::UI::WindowsAndMessaging::DispatchMessageW(&msg);
[INFO] [stdout]     |                              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:131:36
[INFO] [stdout]     |
[INFO] [stdout] 131 |                 minLevel: windows::Win32::Graphics::Direct2D::D2D1_FEATURE_LEVEL_DEFAULT,
[INFO] [stdout]     |                                    ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:182:19
[INFO] [stdout]     |
[INFO] [stdout] 182 |     ) -> windows::core::Result<(IDWriteTextLayout, f32)> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:308:19
[INFO] [stdout]     |
[INFO] [stdout] 308 |     ) -> windows::core::Result<Option<HDC>> {
[INFO] [stdout]     |                   ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/overlay/win32_window.rs:36:37
[INFO] [stdout]    |
[INFO] [stdout] 36 |     fn register_class() -> windows::core::Result<()> {
[INFO] [stdout]    |                                     ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/overlay/win32_window.rs:58:63
[INFO] [stdout]    |
[INFO] [stdout] 58 |     pub fn create(edge: Edge, config: &AppConfig) -> windows::core::Result<Self> {
[INFO] [stdout]    |                                                               ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/overlay/win32_window.rs:177:82
[INFO] [stdout]     |
[INFO] [stdout] 177 |     pub fn update_and_render(&mut self, config: &AppConfig, dt: f32) -> windows::core::Result<()> {
[INFO] [stdout]     |                                                                                  ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]   --> src/tray.rs:58:34
[INFO] [stdout]    |
[INFO] [stdout] 58 | fn create_app_icon() -> windows::core::Result<HICON> {
[INFO] [stdout]    |                                  ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/tray.rs:130:29
[INFO] [stdout]     |
[INFO] [stdout] 130 |             fIcon: windows::Win32::Foundation::BOOL(1),
[INFO] [stdout]     |                             ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `core` in `windows`
[INFO] [stdout]    --> src/tray.rs:191:30
[INFO] [stdout]     |
[INFO] [stdout] 191 |     pub fn new() -> windows::core::Result<Self> {
[INFO] [stdout]     |                              ^^^^ could not find `core` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:166:30
[INFO] [stdout]     |
[INFO] [stdout] 166 |             let _ = windows::Win32::System::Com::CoInitializeEx(
[INFO] [stdout]     |                              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:168:26
[INFO] [stdout]     |
[INFO] [stdout] 168 |                 windows::Win32::System::Com::COINIT_APARTMENTTHREADED,
[INFO] [stdout]     |                          ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:182:40
[INFO] [stdout]     |
[INFO] [stdout] 182 |                 let mut msg = windows::Win32::UI::WindowsAndMessaging::MSG::default();
[INFO] [stdout]     |                                        ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:183:32
[INFO] [stdout]     |
[INFO] [stdout] 183 |                 while windows::Win32::UI::WindowsAndMessaging::PeekMessageW(
[INFO] [stdout]     |                                ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:188:30
[INFO] [stdout]     |
[INFO] [stdout] 188 |                     windows::Win32::UI::WindowsAndMessaging::PM_REMOVE,
[INFO] [stdout]     |                              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:192:38
[INFO] [stdout]     |
[INFO] [stdout] 192 |                     let _ = windows::Win32::UI::WindowsAndMessaging::TranslateMessage(&msg);
[INFO] [stdout]     |                                      ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: cannot find `Win32` in `windows`
[INFO] [stdout]    --> src/main.rs:193:30
[INFO] [stdout]     |
[INFO] [stdout] 193 |                     windows::Win32::UI::WindowsAndMessaging::DispatchMessageW(&msg);
[INFO] [stdout]     |                              ^^^^^ could not find `Win32` in `windows`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:227:17
[INFO] [stdout]     |
[INFO] [stdout] 227 |                 1.0,
[INFO] [stdout]     |                 ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout]     = note: `#[warn(float_literal_f32_fallback)]` (part of `#[warn(future_incompatible)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:265:25
[INFO] [stdout]     |
[INFO] [stdout] 265 |             Stroke::new(1.0, Color32::from_white_alpha(35)),
[INFO] [stdout]     |                         ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:346:63
[INFO] [stdout]     |
[INFO] [stdout] 346 |                     .rect_stroke(h_rect, h_round, Stroke::new(1.0, theme::divider()));
[INFO] [stdout]     |                                                               ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:431:33
[INFO] [stdout]     |
[INFO] [stdout] 431 |                     Stroke::new(1.0, theme::divider()),
[INFO] [stdout]     |                                 ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:443:65
[INFO] [stdout]     |
[INFO] [stdout] 443 |                     .circle_stroke(handle_pos, 6.0, Stroke::new(2.0, Color32::WHITE));
[INFO] [stdout]     |                                                                 ^^^ help: explicitly specify the type as `f32`: `2.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:445:65
[INFO] [stdout]     |
[INFO] [stdout] 445 |                     .circle_stroke(handle_pos, 4.0, Stroke::new(1.0, Color32::BLACK));
[INFO] [stdout]     |                                                                 ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:515:33
[INFO] [stdout]     |
[INFO] [stdout] 515 |                     Stroke::new(1.0, theme::divider()),
[INFO] [stdout]     |                                 ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:526:33
[INFO] [stdout]     |
[INFO] [stdout] 526 |                     Stroke::new(1.5, Color32::from_black_alpha(120)),
[INFO] [stdout]     |                                 ^^^ help: explicitly specify the type as `f32`: `1.5_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:593:33
[INFO] [stdout]     |
[INFO] [stdout] 593 |                     Stroke::new(1.0, theme::divider()),
[INFO] [stdout]     |                                 ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:604:33
[INFO] [stdout]     |
[INFO] [stdout] 604 |                     Stroke::new(1.5, Color32::from_black_alpha(120)),
[INFO] [stdout]     |                                 ^^^ help: explicitly specify the type as `f32`: `1.5_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:834:68
[INFO] [stdout]     |
[INFO] [stdout] 834 | ...                   if s_resp.hovered() { 1.5 } else { 0.5 },
[INFO] [stdout]     |                                                          ^^^ help: explicitly specify the type as `f32`: `0.5_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:170:38
[INFO] [stdout]     |
[INFO] [stdout] 170 |     v.selection.stroke = Stroke::new(1.0, pal.on_accent);
[INFO] [stdout]     |                                      ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:174:54
[INFO] [stdout]     |
[INFO] [stdout] 174 |     v.widgets.noninteractive.bg_stroke = Stroke::new(1.0, pal.divider);
[INFO] [stdout]     |                                                      ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:175:54
[INFO] [stdout]     |
[INFO] [stdout] 175 |     v.widgets.noninteractive.fg_stroke = Stroke::new(1.0, pal.text_secondary);
[INFO] [stdout]     |                                                      ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:178:48
[INFO] [stdout]     |
[INFO] [stdout] 178 |     v.widgets.inactive.bg_stroke = Stroke::new(1.0, pal.divider);
[INFO] [stdout]     |                                                ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:179:48
[INFO] [stdout]     |
[INFO] [stdout] 179 |     v.widgets.inactive.fg_stroke = Stroke::new(1.0, pal.text_primary);
[INFO] [stdout]     |                                                ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:182:47
[INFO] [stdout]     |
[INFO] [stdout] 182 |     v.widgets.hovered.bg_stroke = Stroke::new(1.0, pal.accent.linear_multiply(0.55));
[INFO] [stdout]     |                                               ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:183:47
[INFO] [stdout]     |
[INFO] [stdout] 183 |     v.widgets.hovered.fg_stroke = Stroke::new(1.0, pal.text_primary);
[INFO] [stdout]     |                                               ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:186:46
[INFO] [stdout]     |
[INFO] [stdout] 186 |     v.widgets.active.bg_stroke = Stroke::new(1.0, pal.accent);
[INFO] [stdout]     |                                              ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:187:46
[INFO] [stdout]     |
[INFO] [stdout] 187 |     v.widgets.active.fg_stroke = Stroke::new(1.0, pal.text_primary);
[INFO] [stdout]     |                                              ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:190:44
[INFO] [stdout]     |
[INFO] [stdout] 190 |     v.widgets.open.bg_stroke = Stroke::new(1.0, pal.divider);
[INFO] [stdout]     |                                            ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:191:44
[INFO] [stdout]     |
[INFO] [stdout] 191 |     v.widgets.open.fg_stroke = Stroke::new(1.0, pal.text_primary);
[INFO] [stdout]     |                                            ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/wallpaper.rs:170:37
[INFO] [stdout]     |
[INFO] [stdout] 170 |             let guide = Stroke::new(1.0, Color32::from_white_alpha(38));
[INFO] [stdout]     |                                     ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/wallpaper.rs:198:21
[INFO] [stdout]     |
[INFO] [stdout] 198 |         Stroke::new(1.0, Color32::from_rgb(48, 48, 56)),
[INFO] [stdout]     |                     ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/mod.rs:502:25
[INFO] [stdout]     |
[INFO] [stdout] 502 |             Stroke::new(1.0, theme::divider()),
[INFO] [stdout]     |                         ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:227:17
[INFO] [stdout]     |
[INFO] [stdout] 227 |                 1.0,
[INFO] [stdout]     |                 ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout]     = note: `#[warn(float_literal_f32_fallback)]` (part of `#[warn(future_incompatible)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:265:25
[INFO] [stdout]     |
[INFO] [stdout] 265 |             Stroke::new(1.0, Color32::from_white_alpha(35)),
[INFO] [stdout]     |                         ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:346:63
[INFO] [stdout]     |
[INFO] [stdout] 346 |                     .rect_stroke(h_rect, h_round, Stroke::new(1.0, theme::divider()));
[INFO] [stdout]     |                                                               ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:431:33
[INFO] [stdout]     |
[INFO] [stdout] 431 |                     Stroke::new(1.0, theme::divider()),
[INFO] [stdout]     |                                 ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:443:65
[INFO] [stdout]     |
[INFO] [stdout] 443 |                     .circle_stroke(handle_pos, 6.0, Stroke::new(2.0, Color32::WHITE));
[INFO] [stdout]     |                                                                 ^^^ help: explicitly specify the type as `f32`: `2.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:445:65
[INFO] [stdout]     |
[INFO] [stdout] 445 |                     .circle_stroke(handle_pos, 4.0, Stroke::new(1.0, Color32::BLACK));
[INFO] [stdout]     |                                                                 ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:515:33
[INFO] [stdout]     |
[INFO] [stdout] 515 |                     Stroke::new(1.0, theme::divider()),
[INFO] [stdout]     |                                 ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:526:33
[INFO] [stdout]     |
[INFO] [stdout] 526 |                     Stroke::new(1.5, Color32::from_black_alpha(120)),
[INFO] [stdout]     |                                 ^^^ help: explicitly specify the type as `f32`: `1.5_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:593:33
[INFO] [stdout]     |
[INFO] [stdout] 593 |                     Stroke::new(1.0, theme::divider()),
[INFO] [stdout]     |                                 ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:604:33
[INFO] [stdout]     |
[INFO] [stdout] 604 |                     Stroke::new(1.5, Color32::from_black_alpha(120)),
[INFO] [stdout]     |                                 ^^^ help: explicitly specify the type as `f32`: `1.5_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/color_picker.rs:834:68
[INFO] [stdout]     |
[INFO] [stdout] 834 | ...                   if s_resp.hovered() { 1.5 } else { 0.5 },
[INFO] [stdout]     |                                                          ^^^ help: explicitly specify the type as `f32`: `0.5_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]     --> src/gui/mod.rs:3145:36
[INFO] [stdout]      |
[INFO] [stdout] 3145 |     let stroke = egui::Stroke::new(1.35, color);
[INFO] [stdout]      |                                    ^^^^ help: explicitly specify the type as `f32`: `1.35_f32`
[INFO] [stdout]      |
[INFO] [stdout]      = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]      = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]     --> src/gui/mod.rs:3334:35
[INFO] [stdout]      |
[INFO] [stdout] 3334 |                 egui::Stroke::new(1.6, color),
[INFO] [stdout]      |                                   ^^^ help: explicitly specify the type as `f32`: `1.6_f32`
[INFO] [stdout]      |
[INFO] [stdout]      = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]      = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:170:38
[INFO] [stdout]     |
[INFO] [stdout] 170 |     v.selection.stroke = Stroke::new(1.0, pal.on_accent);
[INFO] [stdout]     |                                      ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:174:54
[INFO] [stdout]     |
[INFO] [stdout] 174 |     v.widgets.noninteractive.bg_stroke = Stroke::new(1.0, pal.divider);
[INFO] [stdout]     |                                                      ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:175:54
[INFO] [stdout]     |
[INFO] [stdout] 175 |     v.widgets.noninteractive.fg_stroke = Stroke::new(1.0, pal.text_secondary);
[INFO] [stdout]     |                                                      ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:178:48
[INFO] [stdout]     |
[INFO] [stdout] 178 |     v.widgets.inactive.bg_stroke = Stroke::new(1.0, pal.divider);
[INFO] [stdout]     |                                                ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:179:48
[INFO] [stdout]     |
[INFO] [stdout] 179 |     v.widgets.inactive.fg_stroke = Stroke::new(1.0, pal.text_primary);
[INFO] [stdout]     |                                                ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:182:47
[INFO] [stdout]     |
[INFO] [stdout] 182 |     v.widgets.hovered.bg_stroke = Stroke::new(1.0, pal.accent.linear_multiply(0.55));
[INFO] [stdout]     |                                               ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:183:47
[INFO] [stdout]     |
[INFO] [stdout] 183 |     v.widgets.hovered.fg_stroke = Stroke::new(1.0, pal.text_primary);
[INFO] [stdout]     |                                               ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:186:46
[INFO] [stdout]     |
[INFO] [stdout] 186 |     v.widgets.active.bg_stroke = Stroke::new(1.0, pal.accent);
[INFO] [stdout]     |                                              ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:187:46
[INFO] [stdout]     |
[INFO] [stdout] 187 |     v.widgets.active.fg_stroke = Stroke::new(1.0, pal.text_primary);
[INFO] [stdout]     |                                              ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:190:44
[INFO] [stdout]     |
[INFO] [stdout] 190 |     v.widgets.open.bg_stroke = Stroke::new(1.0, pal.divider);
[INFO] [stdout]     |                                            ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/theme.rs:191:44
[INFO] [stdout]     |
[INFO] [stdout] 191 |     v.widgets.open.fg_stroke = Stroke::new(1.0, pal.text_primary);
[INFO] [stdout]     |                                            ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/wallpaper.rs:170:37
[INFO] [stdout]     |
[INFO] [stdout] 170 |             let guide = Stroke::new(1.0, Color32::from_white_alpha(38));
[INFO] [stdout]     |                                     ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/wallpaper.rs:198:21
[INFO] [stdout]     |
[INFO] [stdout] 198 |         Stroke::new(1.0, Color32::from_rgb(48, 48, 56)),
[INFO] [stdout]     |                     ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]    --> src/gui/mod.rs:502:25
[INFO] [stdout]     |
[INFO] [stdout] 502 |             Stroke::new(1.0, theme::divider()),
[INFO] [stdout]     |                         ^^^ help: explicitly specify the type as `f32`: `1.0_f32`
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]     --> src/gui/mod.rs:3145:36
[INFO] [stdout]      |
[INFO] [stdout] 3145 |     let stroke = egui::Stroke::new(1.35, color);
[INFO] [stdout]      |                                    ^^^^ help: explicitly specify the type as `f32`: `1.35_f32`
[INFO] [stdout]      |
[INFO] [stdout]      = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]      = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: falling back to `f32` as the trait bound `f32: From<f64>` is not satisfied
[INFO] [stdout]     --> src/gui/mod.rs:3334:35
[INFO] [stdout]      |
[INFO] [stdout] 3334 |                 egui::Stroke::new(1.6, color),
[INFO] [stdout]      |                                   ^^^ help: explicitly specify the type as `f32`: `1.6_f32`
[INFO] [stdout]      |
[INFO] [stdout]      = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]      = note: for more information, see issue #154024 <https://github.com/rust-lang/rust/issues/154024>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method call on a diverging inference variable
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:323:23
[INFO] [stdout]     |
[INFO] [stdout] 323 |             dc_target.BeginDraw();
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider providing a type annotation
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #156047 <https://github.com/rust-lang/rust/issues/156047>
[INFO] [stdout]     = note: `#[warn(method_call_on_diverging_infer_var)]` (part of `#[warn(future_incompatible)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method call on a diverging inference variable
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:323:23
[INFO] [stdout]     |
[INFO] [stdout] 323 |             dc_target.BeginDraw();
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider providing a type annotation
[INFO] [stdout]     = warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
[INFO] [stdout]     = note: for more information, see issue #156047 <https://github.com/rust-lang/rust/issues/156047>
[INFO] [stdout]     = note: `#[warn(method_call_on_diverging_infer_var)]` (part of `#[warn(future_incompatible)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `BeginDraw` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:323:23
[INFO] [stdout]     |
[INFO] [stdout] 323 |             dc_target.BeginDraw();
[INFO] [stdout]     |                       ^^^^^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `BeginDraw` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:323:23
[INFO] [stdout]     |
[INFO] [stdout] 323 |             dc_target.BeginDraw();
[INFO] [stdout]     |                       ^^^^^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `Clear` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:333:23
[INFO] [stdout]     |
[INFO] [stdout] 333 |             dc_target.Clear(Some(&bg_color));
[INFO] [stdout]     |                       ^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable expression
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:333:29
[INFO] [stdout]     |
[INFO] [stdout] 333 |             dc_target.Clear(Some(&bg_color));
[INFO] [stdout]     |             ---------       ^^^^^^^^^^^^^^^ unreachable expression
[INFO] [stdout]     |             |
[INFO] [stdout]     |             any code following this expression is unreachable
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unreachable_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `Clear` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:333:23
[INFO] [stdout]     |
[INFO] [stdout] 333 |             dc_target.Clear(Some(&bg_color));
[INFO] [stdout]     |                       ^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable expression
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:333:29
[INFO] [stdout]     |
[INFO] [stdout] 333 |             dc_target.Clear(Some(&bg_color));
[INFO] [stdout]     |             ---------       ^^^^^^^^^^^^^^^ unreachable expression
[INFO] [stdout]     |             |
[INFO] [stdout]     |             any code following this expression is unreachable
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unreachable_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `CreateSolidColorBrush` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:344:27
[INFO] [stdout]     |
[INFO] [stdout] 344 |                 dc_target.CreateSolidColorBrush(&fg_color, None)?;
[INFO] [stdout]     |                           ^^^^^^^^^^^^^^^^^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable expression
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:344:49
[INFO] [stdout]     |
[INFO] [stdout] 344 |                 dc_target.CreateSolidColorBrush(&fg_color, None)?;
[INFO] [stdout]     |                 ---------                       ^^^^^^^^^ unreachable expression
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 any code following this expression is unreachable
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `DrawTextLayout` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:357:27
[INFO] [stdout]     |
[INFO] [stdout] 357 |                 dc_target.DrawTextLayout(
[INFO] [stdout]     |                           ^^^^^^^^^^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable expression
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:358:21
[INFO] [stdout]     |
[INFO] [stdout] 357 |                 dc_target.DrawTextLayout(
[INFO] [stdout]     |                 --------- any code following this expression is unreachable
[INFO] [stdout] 358 |                     point,
[INFO] [stdout]     |                     ^^^^^ unreachable expression
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `CreateSolidColorBrush` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:344:27
[INFO] [stdout]     |
[INFO] [stdout] 344 |                 dc_target.CreateSolidColorBrush(&fg_color, None)?;
[INFO] [stdout]     |                           ^^^^^^^^^^^^^^^^^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable expression
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:344:49
[INFO] [stdout]     |
[INFO] [stdout] 344 |                 dc_target.CreateSolidColorBrush(&fg_color, None)?;
[INFO] [stdout]     |                 ---------                       ^^^^^^^^^ unreachable expression
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 any code following this expression is unreachable
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `DrawTextLayout` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:372:27
[INFO] [stdout]     |
[INFO] [stdout] 372 |                 dc_target.DrawTextLayout(
[INFO] [stdout]     |                           ^^^^^^^^^^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable expression
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:373:21
[INFO] [stdout]     |
[INFO] [stdout] 372 |                 dc_target.DrawTextLayout(
[INFO] [stdout]     |                 --------- any code following this expression is unreachable
[INFO] [stdout] 373 |                     point,
[INFO] [stdout]     |                     ^^^^^ unreachable expression
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `DrawTextLayout` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:357:27
[INFO] [stdout]     |
[INFO] [stdout] 357 |                 dc_target.DrawTextLayout(
[INFO] [stdout]     |                           ^^^^^^^^^^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable expression
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:358:21
[INFO] [stdout]     |
[INFO] [stdout] 357 |                 dc_target.DrawTextLayout(
[INFO] [stdout]     |                 --------- any code following this expression is unreachable
[INFO] [stdout] 358 |                     point,
[INFO] [stdout]     |                     ^^^^^ unreachable expression
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `EndDraw` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:380:23
[INFO] [stdout]     |
[INFO] [stdout] 380 |             dc_target.EndDraw(None, None)?;
[INFO] [stdout]     |                       ^^^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable expression
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:380:31
[INFO] [stdout]     |
[INFO] [stdout] 380 |             dc_target.EndDraw(None, None)?;
[INFO] [stdout]     |             ---------         ^^^^ unreachable expression
[INFO] [stdout]     |             |
[INFO] [stdout]     |             any code following this expression is unreachable
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `DrawTextLayout` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:372:27
[INFO] [stdout]     |
[INFO] [stdout] 372 |                 dc_target.DrawTextLayout(
[INFO] [stdout]     |                           ^^^^^^^^^^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable expression
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:373:21
[INFO] [stdout]     |
[INFO] [stdout] 372 |                 dc_target.DrawTextLayout(
[INFO] [stdout]     |                 --------- any code following this expression is unreachable
[INFO] [stdout] 373 |                     point,
[INFO] [stdout]     |                     ^^^^^ unreachable expression
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: no method named `EndDraw` found for type `!` in the current scope
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:380:23
[INFO] [stdout]     |
[INFO] [stdout] 380 |             dc_target.EndDraw(None, None)?;
[INFO] [stdout]     |                       ^^^^^^^ method not found in `!`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable expression
[INFO] [stdout]    --> src/overlay/d2d_renderer.rs:380:31
[INFO] [stdout]     |
[INFO] [stdout] 380 |             dc_target.EndDraw(None, None)?;
[INFO] [stdout]     |             ---------         ^^^^ unreachable expression
[INFO] [stdout]     |             |
[INFO] [stdout]     |             any code following this expression is unreachable
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0408, E0432, E0433, E0599.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0408`.
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0408, E0432, E0433, E0599.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0408`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `venu` (bin "venu" test) due to 176 previous errors; 34 warnings emitted
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stderr] error: could not compile `venu` (bin "venu") due to 176 previous errors; 34 warnings emitted
[INFO] running `Command { std: "docker" "inspect" "3b5ae3ec61a563a4faa8fd3e49df9e2b124133d8b4829c9ff46f70c36f613578", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "3b5ae3ec61a563a4faa8fd3e49df9e2b124133d8b4829c9ff46f70c36f613578", kill_on_drop: false }`
[INFO] [stdout] 3b5ae3ec61a563a4faa8fd3e49df9e2b124133d8b4829c9ff46f70c36f613578
