[INFO] cloning repository https://github.com/weykon/conway-life-game-rust-wgpu
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/weykon/conway-life-game-rust-wgpu" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fweykon%2Fconway-life-game-rust-wgpu", kill_on_drop: false }`
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[INFO] [stdout] e1c6c80126d0401ed0ea9ba84327fd2e04ee2bd8
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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fweykon%2Fconway-life-game-rust-wgpu" "/workspace/builds/worker-6-tc2/source", kill_on_drop: false }`
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[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/weykon/conway-life-game-rust-wgpu
[INFO] finished tweaking git repo https://github.com/weykon/conway-life-game-rust-wgpu
[INFO] tweaked toml for git repo https://github.com/weykon/conway-life-game-rust-wgpu written to /workspace/builds/worker-6-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/weykon/conway-life-game-rust-wgpu on toolchain b66808126f24f2f30898306a881e1676824ea80c
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[INFO] crate git repo https://github.com/weykon/conway-life-game-rust-wgpu already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: unused import: `window`
[INFO] [stdout]  --> src/window_init.rs:4:33
[INFO] [stdout]   |
[INFO] [stdout] 4 | use winit::{event::WindowEvent, window};
[INFO] [stdout]   |                                 ^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufferBindingType`, `BufferDescriptor`, `BufferUsages`, `RenderPipelineDescriptor`, and `ShaderModuleDescriptor`
[INFO] [stdout]  --> src/plane.rs:4:56
[INFO] [stdout]   |
[INFO] [stdout] 4 |     util::DeviceExt, BindGroup, Buffer, BufferBinding, BufferBindingType, BufferDescriptor,
[INFO] [stdout]   |                                                        ^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^
[INFO] [stdout] 5 |     BufferUsages, FrontFace, PipelineCompilationOptions, PipelineLayoutDescriptor, PolygonMode,
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 6 |     PrimitiveState, PrimitiveTopology, RenderPipeline, RenderPipelineDescriptor,
[INFO] [stdout]   |                                                        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 7 |     ShaderModuleDescriptor, VertexState,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gfx::GFX`
[INFO] [stdout]   --> src/plane.rs:11:13
[INFO] [stdout]    |
[INFO] [stdout] 11 | use crate::{gfx::GFX, window_init::GameSurface};
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `window`
[INFO] [stdout]  --> src/window_init.rs:4:33
[INFO] [stdout]   |
[INFO] [stdout] 4 | use winit::{event::WindowEvent, window};
[INFO] [stdout]   |                                 ^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufferBindingType`, `BufferDescriptor`, `BufferUsages`, `RenderPipelineDescriptor`, and `ShaderModuleDescriptor`
[INFO] [stdout]  --> src/plane.rs:4:56
[INFO] [stdout]   |
[INFO] [stdout] 4 |     util::DeviceExt, BindGroup, Buffer, BufferBinding, BufferBindingType, BufferDescriptor,
[INFO] [stdout]   |                                                        ^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^
[INFO] [stdout] 5 |     BufferUsages, FrontFace, PipelineCompilationOptions, PipelineLayoutDescriptor, PolygonMode,
[INFO] [stdout]   |     ^^^^^^^^^^^^
[INFO] [stdout] 6 |     PrimitiveState, PrimitiveTopology, RenderPipeline, RenderPipelineDescriptor,
[INFO] [stdout]   |                                                        ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 7 |     ShaderModuleDescriptor, VertexState,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `gfx::GFX`
[INFO] [stdout]   --> src/plane.rs:11:13
[INFO] [stdout]    |
[INFO] [stdout] 11 | use crate::{gfx::GFX, window_init::GameSurface};
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `util::RenderEncoder`
[INFO] [stdout]  --> src/window_init.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use wgpu::{util::RenderEncoder, SurfaceConfiguration};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_loop`
[INFO] [stdout]    --> src/window_init.rs:137:9
[INFO] [stdout]     |
[INFO] [stdout] 137 |         event_loop: &winit::event_loop::ActiveEventLoop,
[INFO] [stdout]     |         ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_loop`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window_id`
[INFO] [stdout]    --> src/window_init.rs:138:9
[INFO] [stdout]     |
[INFO] [stdout] 138 |         window_id: winit::window::WindowId,
[INFO] [stdout]     |         ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_window_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `device_id`
[INFO] [stdout]    --> src/window_init.rs:206:21
[INFO] [stdout]     |
[INFO] [stdout] 206 |                     device_id,
[INFO] [stdout]     |                     ^^^^^^^^^ help: try ignoring the field: `device_id: _`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/window_init.rs:207:21
[INFO] [stdout]     |
[INFO] [stdout] 207 |                     event,
[INFO] [stdout]     |                     ^^^^^ help: try ignoring the field: `event: _`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `is_synthetic`
[INFO] [stdout]    --> src/window_init.rs:208:21
[INFO] [stdout]     |
[INFO] [stdout] 208 |                     is_synthetic,
[INFO] [stdout]     |                     ^^^^^^^^^^^^ help: try ignoring the field: `is_synthetic: _`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `util::RenderEncoder`
[INFO] [stdout]  --> src/window_init.rs:3:12
[INFO] [stdout]   |
[INFO] [stdout] 3 | use wgpu::{util::RenderEncoder, SurfaceConfiguration};
[INFO] [stdout]   |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `block1`
[INFO] [stdout]   --> src/scene0.rs:24:13
[INFO] [stdout]    |
[INFO] [stdout] 24 |         let block1 = Block::Entity(Location { x: 0, y: 0 });
[INFO] [stdout]    |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_block1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `block2`
[INFO] [stdout]   --> src/scene0.rs:25:13
[INFO] [stdout]    |
[INFO] [stdout] 25 |         let block2 = Block::Entity(Location { x: 1, y: 0 });
[INFO] [stdout]    |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_block2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `gfx` is never read
[INFO] [stdout]   --> src/window_init.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct GameLoop {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub gfx: Option<Arc<GFX>>,
[INFO] [stdout]    |         ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `buffers`, `bind_groups`, `bind_group_layouts`, and `pipelines` are never read
[INFO] [stdout]  --> src/gfx.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct GFX {
[INFO] [stdout]   |            --- fields in this struct
[INFO] [stdout] 5 |     buffers: Vec<Arc<Mutex<Buffer>>>,
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 6 |     bind_groups: Vec<Rc<BindGroup>>,
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout] 7 |     bind_group_layouts: Vec<Rc<BindGroupLayout>>,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 8 |     pipelines: Vec<Rc<RenderPipeline>>,
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `SceneDescribe` is never used
[INFO] [stdout]   --> src/gfx.rs:11:11
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub trait SceneDescribe {
[INFO] [stdout]    |           ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Camera` is never constructed
[INFO] [stdout]  --> src/camera.rs:1:8
[INFO] [stdout]   |
[INFO] [stdout] 1 | struct Camera {}
[INFO] [stdout]   |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `UniformCamera` is never constructed
[INFO] [stdout]  --> src/camera.rs:5:8
[INFO] [stdout]   |
[INFO] [stdout] 5 | struct UniformCamera {
[INFO] [stdout]   |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameRule` is never constructed
[INFO] [stdout]  --> src/game_rule.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub struct GameRule {
[INFO] [stdout]   |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_alive`, `step`, and `count_neighbours` are never used
[INFO] [stdout]   --> src/game_rule.rs:8:12
[INFO] [stdout]    |
[INFO] [stdout]  7 | impl GameRule {
[INFO] [stdout]    | ------------- methods in this implementation
[INFO] [stdout]  8 |     pub fn set_alive(&mut self, x: usize, y: usize) {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 12 |     pub fn step(&mut self) {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 32 |     fn count_neighbours(&self, x: usize, y: usize) -> usize {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Scene` is never constructed
[INFO] [stdout]  --> src/scene0.rs:4:8
[INFO] [stdout]   |
[INFO] [stdout] 4 | struct Scene {}
[INFO] [stdout]   |        ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `create_blocks` is never used
[INFO] [stdout]   --> src/scene0.rs:23:8
[INFO] [stdout]    |
[INFO] [stdout] 22 | impl Scene {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] 23 |     fn create_blocks(&self) {
[INFO] [stdout]    |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Gaming` is never constructed
[INFO] [stdout]  --> src/game_start.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub struct Gaming {
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]  --> src/game_start.rs:6:8
[INFO] [stdout]   |
[INFO] [stdout] 5 | impl Gaming {
[INFO] [stdout]   | ----------- associated function in this implementation
[INFO] [stdout] 6 |     fn new(w: i32, h: i32) -> Self {
[INFO] [stdout]   |        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Block` is never used
[INFO] [stdout]   --> src/game_start.rs:15:10
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub enum Block {
[INFO] [stdout]    |          ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Location` is never constructed
[INFO] [stdout]   --> src/game_start.rs:22:12
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub struct Location {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `TerrainType` is never used
[INFO] [stdout]   --> src/game_start.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub enum TerrainType {
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `set` is never used
[INFO] [stdout]   --> src/game_start.rs:36:8
[INFO] [stdout]    |
[INFO] [stdout] 35 | impl Block {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] 36 |     fn set(&mut self, gaming: &mut Gaming) {
[INFO] [stdout]    |        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `buffer` is never read
[INFO] [stdout]   --> src/plane.rs:20:9
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct Running {
[INFO] [stdout]    |            ------- field in this struct
[INFO] [stdout] 20 |     pub buffer: Buffer,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/plane.rs:143:8
[INFO] [stdout]     |
[INFO] [stdout] 143 | struct BackgroudBuffer {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^ field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]    --> src/plane.rs:142:1
[INFO] [stdout]     |
[INFO] [stdout] 142 | / #[repr(C)]
[INFO] [stdout] 143 | | struct BackgroudBuffer {
[INFO] [stdout] 144 | |     width: u32,
[INFO] [stdout] 145 | |     height: u32,
[INFO] [stdout] 146 | |     block_w: u32,
[INFO] [stdout] 147 | |     block_h: u32,
[INFO] [stdout] 148 | | }
[INFO] [stdout]     | |_^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event_loop`
[INFO] [stdout]    --> src/window_init.rs:137:9
[INFO] [stdout]     |
[INFO] [stdout] 137 |         event_loop: &winit::event_loop::ActiveEventLoop,
[INFO] [stdout]     |         ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_event_loop`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `window_id`
[INFO] [stdout]    --> src/window_init.rs:138:9
[INFO] [stdout]     |
[INFO] [stdout] 138 |         window_id: winit::window::WindowId,
[INFO] [stdout]     |         ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_window_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `device_id`
[INFO] [stdout]    --> src/window_init.rs:206:21
[INFO] [stdout]     |
[INFO] [stdout] 206 |                     device_id,
[INFO] [stdout]     |                     ^^^^^^^^^ help: try ignoring the field: `device_id: _`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `event`
[INFO] [stdout]    --> src/window_init.rs:207:21
[INFO] [stdout]     |
[INFO] [stdout] 207 |                     event,
[INFO] [stdout]     |                     ^^^^^ help: try ignoring the field: `event: _`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `is_synthetic`
[INFO] [stdout]    --> src/window_init.rs:208:21
[INFO] [stdout]     |
[INFO] [stdout] 208 |                     is_synthetic,
[INFO] [stdout]     |                     ^^^^^^^^^^^^ help: try ignoring the field: `is_synthetic: _`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `block1`
[INFO] [stdout]   --> src/scene0.rs:24:13
[INFO] [stdout]    |
[INFO] [stdout] 24 |         let block1 = Block::Entity(Location { x: 0, y: 0 });
[INFO] [stdout]    |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_block1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `block2`
[INFO] [stdout]   --> src/scene0.rs:25:13
[INFO] [stdout]    |
[INFO] [stdout] 25 |         let block2 = Block::Entity(Location { x: 1, y: 0 });
[INFO] [stdout]    |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_block2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `gfx` is never read
[INFO] [stdout]   --> src/window_init.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub struct GameLoop {
[INFO] [stdout]    |            -------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 23 |     pub gfx: Option<Arc<GFX>>,
[INFO] [stdout]    |         ^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `buffers`, `bind_groups`, `bind_group_layouts`, and `pipelines` are never read
[INFO] [stdout]  --> src/gfx.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct GFX {
[INFO] [stdout]   |            --- fields in this struct
[INFO] [stdout] 5 |     buffers: Vec<Arc<Mutex<Buffer>>>,
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 6 |     bind_groups: Vec<Rc<BindGroup>>,
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout] 7 |     bind_group_layouts: Vec<Rc<BindGroupLayout>>,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 8 |     pipelines: Vec<Rc<RenderPipeline>>,
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait `SceneDescribe` is never used
[INFO] [stdout]   --> src/gfx.rs:11:11
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub trait SceneDescribe {
[INFO] [stdout]    |           ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Camera` is never constructed
[INFO] [stdout]  --> src/camera.rs:1:8
[INFO] [stdout]   |
[INFO] [stdout] 1 | struct Camera {}
[INFO] [stdout]   |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `UniformCamera` is never constructed
[INFO] [stdout]  --> src/camera.rs:5:8
[INFO] [stdout]   |
[INFO] [stdout] 5 | struct UniformCamera {
[INFO] [stdout]   |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameRule` is never constructed
[INFO] [stdout]  --> src/game_rule.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub struct GameRule {
[INFO] [stdout]   |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `set_alive`, `step`, and `count_neighbours` are never used
[INFO] [stdout]   --> src/game_rule.rs:8:12
[INFO] [stdout]    |
[INFO] [stdout]  7 | impl GameRule {
[INFO] [stdout]    | ------------- methods in this implementation
[INFO] [stdout]  8 |     pub fn set_alive(&mut self, x: usize, y: usize) {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 12 |     pub fn step(&mut self) {
[INFO] [stdout]    |            ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 32 |     fn count_neighbours(&self, x: usize, y: usize) -> usize {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Scene` is never constructed
[INFO] [stdout]  --> src/scene0.rs:4:8
[INFO] [stdout]   |
[INFO] [stdout] 4 | struct Scene {}
[INFO] [stdout]   |        ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `create_blocks` is never used
[INFO] [stdout]   --> src/scene0.rs:23:8
[INFO] [stdout]    |
[INFO] [stdout] 22 | impl Scene {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] 23 |     fn create_blocks(&self) {
[INFO] [stdout]    |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Gaming` is never constructed
[INFO] [stdout]  --> src/game_start.rs:1:12
[INFO] [stdout]   |
[INFO] [stdout] 1 | pub struct Gaming {
[INFO] [stdout]   |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]  --> src/game_start.rs:6:8
[INFO] [stdout]   |
[INFO] [stdout] 5 | impl Gaming {
[INFO] [stdout]   | ----------- associated function in this implementation
[INFO] [stdout] 6 |     fn new(w: i32, h: i32) -> Self {
[INFO] [stdout]   |        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `Block` is never used
[INFO] [stdout]   --> src/game_start.rs:15:10
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub enum Block {
[INFO] [stdout]    |          ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `Location` is never constructed
[INFO] [stdout]   --> src/game_start.rs:22:12
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub struct Location {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: enum `TerrainType` is never used
[INFO] [stdout]   --> src/game_start.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub enum TerrainType {
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `set` is never used
[INFO] [stdout]   --> src/game_start.rs:36:8
[INFO] [stdout]    |
[INFO] [stdout] 35 | impl Block {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] 36 |     fn set(&mut self, gaming: &mut Gaming) {
[INFO] [stdout]    |        ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `buffer` is never read
[INFO] [stdout]   --> src/plane.rs:20:9
[INFO] [stdout]    |
[INFO] [stdout] 19 | pub struct Running {
[INFO] [stdout]    |            ------- field in this struct
[INFO] [stdout] 20 |     pub buffer: Buffer,
[INFO] [stdout]    |         ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `0` is never read
[INFO] [stdout]    --> src/plane.rs:143:8
[INFO] [stdout]     |
[INFO] [stdout] 143 | struct BackgroudBuffer {
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^ field in this struct
[INFO] [stdout]     |
[INFO] [stdout]     = help: consider removing this field
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `check` is never used
[INFO] [stdout]    --> src/plane.rs:142:1
[INFO] [stdout]     |
[INFO] [stdout] 142 | / #[repr(C)]
[INFO] [stdout] 143 | | struct BackgroudBuffer {
[INFO] [stdout] 144 | |     width: u32,
[INFO] [stdout] 145 | |     height: u32,
[INFO] [stdout] 146 | |     block_w: u32,
[INFO] [stdout] 147 | |     block_h: u32,
[INFO] [stdout] 148 | | }
[INFO] [stdout]     | |_^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 48.39s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: document-features v0.2.8
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 2`
[INFO] running `Command { std: "docker" "inspect" "b124df40092369bd34a6503f13508c4e338bed5dde0edd0af6ee1401286f607e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "b124df40092369bd34a6503f13508c4e338bed5dde0edd0af6ee1401286f607e", kill_on_drop: false }`
[INFO] [stdout] b124df40092369bd34a6503f13508c4e338bed5dde0edd0af6ee1401286f607e
