[INFO] fetching crate avian2d 0.1.2...
[INFO] checking avian2d-0.1.2 against master#3f1be1ec7ec3d8e80beb381ee82164a0aa3ca777 for pr-132289
[INFO] extracting crate avian2d 0.1.2 into /workspace/builds/worker-1-tc1/source
[INFO] validating manifest of crates.io crate avian2d 0.1.2 on toolchain 3f1be1ec7ec3d8e80beb381ee82164a0aa3ca777
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+3f1be1ec7ec3d8e80beb381ee82164a0aa3ca777" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking crates.io crate avian2d 0.1.2
[INFO] removed 0 missing examples
[INFO] finished tweaking crates.io crate avian2d 0.1.2
[INFO] tweaked toml for crates.io crate avian2d 0.1.2 written to /workspace/builds/worker-1-tc1/source/Cargo.toml
[INFO] crate crates.io crate avian2d 0.1.2 already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+3f1be1ec7ec3d8e80beb381ee82164a0aa3ca777" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:4a844ea9eb2546a2d2c7022eacef16ef2e8229c7fbb2c7d4d55a9ceca922f72d" "/opt/rustwide/cargo-home/bin/cargo" "+3f1be1ec7ec3d8e80beb381ee82164a0aa3ca777" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 2a294dec0aa7b71058ee995f629c9a32603d4caa601d0c2652005a3e913f2616
[INFO] running `Command { std: "docker" "start" "-a" "2a294dec0aa7b71058ee995f629c9a32603d4caa601d0c2652005a3e913f2616", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "2a294dec0aa7b71058ee995f629c9a32603d4caa601d0c2652005a3e913f2616", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "2a294dec0aa7b71058ee995f629c9a32603d4caa601d0c2652005a3e913f2616", kill_on_drop: false }`
[INFO] [stdout] 2a294dec0aa7b71058ee995f629c9a32603d4caa601d0c2652005a3e913f2616
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:4a844ea9eb2546a2d2c7022eacef16ef2e8229c7fbb2c7d4d55a9ceca922f72d" "/opt/rustwide/cargo-home/bin/cargo" "+3f1be1ec7ec3d8e80beb381ee82164a0aa3ca777" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "start" "-a" "82c6a0061511009d7288fd5c612193db2a6b2ba3a1361115f98d450cea61ed94", kill_on_drop: false }`
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[INFO] [stderr]    Compiling nalgebra-macros v0.2.2
[INFO] [stderr]    Compiling num-derive v0.4.2
[INFO] [stderr]    Compiling avian_derive v0.1.0
[INFO] [stderr]    Compiling derive_more v0.99.18
[INFO] [stderr]    Compiling bevy_reflect_derive v0.14.1
[INFO] [stderr]    Compiling bevy_ecs_macros v0.14.1
[INFO] [stderr]    Compiling bevy_derive v0.14.1
[INFO] [stderr]    Compiling bevy_asset_macros v0.14.1
[INFO] [stderr]    Compiling bevy_render_macros v0.14.1
[INFO] [stderr]    Compiling bevy_encase_derive v0.14.1
[INFO] [stderr]    Compiling bevy_gizmos_macros v0.14.1
[INFO] [stderr]     Checking thiserror v1.0.63
[INFO] [stderr]     Checking tracing v0.1.40
[INFO] [stderr]     Checking bytemuck v1.16.3
[INFO] [stderr]     Checking tracing-subscriber v0.3.18
[INFO] [stderr]     Checking image v0.25.2
[INFO] [stderr]     Checking safe_arch v0.7.2
[INFO] [stderr]     Checking wide v0.7.26
[INFO] [stderr]     Checking simba v0.8.1
[INFO] [stderr]     Checking bitflags v2.6.0
[INFO] [stderr]     Checking glam v0.27.0
[INFO] [stderr]     Checking erased-serde v0.4.5
[INFO] [stderr]     Checking ciborium v0.2.2
[INFO] [stderr]     Checking spirv v0.3.0+sdk-1.3.268.0
[INFO] [stderr]     Checking gpu-alloc-types v0.3.0
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[INFO] [stderr]     Checking gpu-descriptor-types v0.2.0
[INFO] [stderr]     Checking ron v0.8.1
[INFO] [stderr]     Checking gpu-alloc v0.6.0
[INFO] [stderr]     Checking bevy_utils v0.14.1
[INFO] [stderr]     Checking gpu-descriptor v0.3.0
[INFO] [stderr]     Checking spade v2.11.0
[INFO] [stderr]     Checking tinytemplate v1.2.1
[INFO] [stderr]     Checking criterion v0.5.1
[INFO] [stderr]     Checking petgraph v0.6.5
[INFO] [stderr]     Checking naga v0.20.0
[INFO] [stderr]     Checking bevy_reflect v0.14.1
[INFO] [stderr]     Checking encase v0.8.0
[INFO] [stderr]     Checking hexasphere v12.0.0
[INFO] [stderr]     Checking bevy_mikktspace v0.14.1
[INFO] [stderr]     Checking nalgebra v0.32.6
[INFO] [stderr]     Checking bevy_ecs v0.14.1
[INFO] [stderr]     Checking bevy_math v0.14.1
[INFO] [stderr]     Checking naga_oil v0.14.0
[INFO] [stderr]     Checking bevy_color v0.14.2
[INFO] [stderr]     Checking parry2d v0.15.1
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[INFO] [stderr]     Checking bevy_core v0.14.1
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[INFO] [stderr]     Checking bevy_log v0.14.1
[INFO] [stderr]     Checking bevy_window v0.14.1
[INFO] [stderr]     Checking bevy_hierarchy v0.14.1
[INFO] [stderr]     Checking bevy_diagnostic v0.14.1
[INFO] [stderr]     Checking bevy_transform v0.14.1
[INFO] [stderr]     Checking bevy_render v0.14.1
[INFO] [stderr]     Checking bevy_core_pipeline v0.14.1
[INFO] [stderr]     Checking bevy_scene v0.14.1
[INFO] [stderr]     Checking bevy_gizmos v0.14.1
[INFO] [stderr]     Checking bevy_internal v0.14.1
[INFO] [stderr]     Checking bevy v0.14.1
[INFO] [stderr]     Checking avian2d v0.1.2 (/opt/rustwide/workdir)
[INFO] [stdout] warning: elided lifetime has a name
[INFO] [stdout]   --> src/spatial_query/pipeline.rs:67:10
[INFO] [stdout]    |
[INFO] [stdout] 63 |     pub(crate) fn as_composite_shape_with_predicate<'a>(
[INFO] [stdout]    |                                                     -- lifetime `'a` declared here
[INFO] [stdout] ...
[INFO] [stdout] 67 |     ) -> QueryPipelineAsCompositeShapeWithPredicate {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this elided lifetime gets resolved as `'a`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(elided_named_lifetimes)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: elided lifetime has a name
[INFO] [stdout]   --> src/spatial_query/pipeline.rs:67:10
[INFO] [stdout]    |
[INFO] [stdout] 63 |     pub(crate) fn as_composite_shape_with_predicate<'a>(
[INFO] [stdout]    |                                                     -- lifetime `'a` declared here
[INFO] [stdout] ...
[INFO] [stdout] 67 |     ) -> QueryPipelineAsCompositeShapeWithPredicate {
[INFO] [stdout]    |          ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ this elided lifetime gets resolved as `'a`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(elided_named_lifetimes)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/distance_joint_2d.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `benches_common_2d`
[INFO] [stdout]  --> benches/pyramid.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use benches_common_2d::bench_app;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^ use of undeclared crate or module `benches_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]  --> examples/collision_layers.rs:4:24
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
[INFO] [stdout]   |                        ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/collision_layers.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/revolute_joint_2d.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/prismatic_joint_2d.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]   --> examples/ray_caster.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 |     sprite::MaterialMesh2dBundle,
[INFO] [stdout]    |     ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]   --> examples/ray_caster.rs:14:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | use examples_common_2d::*;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]  --> examples/many_shapes.rs:4:24
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
[INFO] [stdout]   |                        ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/many_shapes.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]  --> examples/move_marbles.rs:4:24
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
[INFO] [stdout]   |                        ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/move_marbles.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]  --> examples/custom_collider.rs:4:24
[INFO] [stdout]   |
[INFO] [stdout] 4 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
[INFO] [stdout]   |                        ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/custom_collider.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]  --> examples/one_way_platform_2d.rs:8:24
[INFO] [stdout]   |
[INFO] [stdout] 8 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle, utils::HashSet};
[INFO] [stdout]   |                        ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/one_way_platform_2d.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]   --> examples/kinematic_character_2d/main.rs:29:5
[INFO] [stdout]    |
[INFO] [stdout] 29 |     sprite::MaterialMesh2dBundle,
[INFO] [stdout]    |     ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/fixed_joint_2d.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]  --> examples/chain_2d.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     sprite::{MaterialMesh2dBundle, Mesh2dHandle},
[INFO] [stdout]   |     ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/chain_2d.rs:9:5
[INFO] [stdout]   |
[INFO] [stdout] 9 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]   --> examples/kinematic_character_2d/main.rs:31:5
[INFO] [stdout]    |
[INFO] [stdout] 31 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]  --> examples/sensor.rs:2:24
[INFO] [stdout]   |
[INFO] [stdout] 2 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
[INFO] [stdout]   |                        ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]  --> examples/sensor.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/distance_joint_2d.rs:22:25
[INFO] [stdout]    |
[INFO] [stdout] 22 |     let square_sprite = Sprite {
[INFO] [stdout]    |                         ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/distance_joint_2d.rs:30:13
[INFO] [stdout]    |
[INFO] [stdout] 30 |             SpriteBundle {
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/distance_joint_2d.rs:40:13
[INFO] [stdout]    |
[INFO] [stdout] 40 |             SpriteBundle {
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]   --> examples/ccd.rs:25:24
[INFO] [stdout]    |
[INFO] [stdout] 25 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
[INFO] [stdout]    |                        ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]   --> examples/ccd.rs:26:5
[INFO] [stdout]    |
[INFO] [stdout] 26 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] For more information about this error, try `rustc --explain E0432`.
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/prismatic_joint_2d.rs:22:25
[INFO] [stdout]    |
[INFO] [stdout] 22 |     let square_sprite = Sprite {
[INFO] [stdout]    |                         ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/prismatic_joint_2d.rs:30:13
[INFO] [stdout]    |
[INFO] [stdout] 30 |             SpriteBundle {
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ColorMaterial` in this scope
[INFO] [stdout]   --> examples/collision_layers.rs:31:34
[INFO] [stdout]    |
[INFO] [stdout] 31 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]    |
[INFO] [stdout] 29 | fn setup<ColorMaterial>(
[INFO] [stdout]    |         +++++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/prismatic_joint_2d.rs:41:13
[INFO] [stdout]    |
[INFO] [stdout] 41 |             SpriteBundle {
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/collision_layers.rs:38:9
[INFO] [stdout]    |
[INFO] [stdout] 38 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/collision_layers.rs:39:21
[INFO] [stdout]    |
[INFO] [stdout] 39 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/collision_layers.rs:54:9
[INFO] [stdout]    |
[INFO] [stdout] 54 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/collision_layers.rs:55:21
[INFO] [stdout]    |
[INFO] [stdout] 55 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (bench "pyramid") due to 1 previous error
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/distance_joint_2d.rs:20:20
[INFO] [stdout]    |
[INFO] [stdout] 20 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ColorMaterial` in this scope
[INFO] [stdout]   --> examples/chain_2d.rs:31:34
[INFO] [stdout]    |
[INFO] [stdout] 31 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]    |
[INFO] [stdout] 29 | fn setup<ColorMaterial>(
[INFO] [stdout]    |         +++++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0422, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0422`.
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ColorMaterial` in this scope
[INFO] [stdout]    --> examples/custom_collider.rs:146:34
[INFO] [stdout]     |
[INFO] [stdout] 146 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |                                  ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]     |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]     |
[INFO] [stdout] 144 | fn setup<ColorMaterial>(
[INFO] [stdout]     |         +++++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/revolute_joint_2d.rs:22:25
[INFO] [stdout]    |
[INFO] [stdout] 22 |     let square_sprite = Sprite {
[INFO] [stdout]    |                         ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/revolute_joint_2d.rs:30:13
[INFO] [stdout]    |
[INFO] [stdout] 30 |             SpriteBundle {
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/revolute_joint_2d.rs:41:13
[INFO] [stdout]    |
[INFO] [stdout] 41 |             SpriteBundle {
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/prismatic_joint_2d.rs:20:20
[INFO] [stdout]    |
[INFO] [stdout] 20 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ColorMaterial` in this scope
[INFO] [stdout]   --> examples/many_shapes.rs:28:34
[INFO] [stdout]    |
[INFO] [stdout] 28 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]    |
[INFO] [stdout] 26 | fn setup<ColorMaterial>(
[INFO] [stdout]    |         +++++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/fixed_joint_2d.rs:22:25
[INFO] [stdout]    |
[INFO] [stdout] 22 |     let square_sprite = Sprite {
[INFO] [stdout]    |                         ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/many_shapes.rs:33:25
[INFO] [stdout]    |
[INFO] [stdout] 33 |     let square_sprite = Sprite {
[INFO] [stdout]    |                         ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/many_shapes.rs:41:9
[INFO] [stdout]    |
[INFO] [stdout] 41 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/fixed_joint_2d.rs:30:13
[INFO] [stdout]    |
[INFO] [stdout] 30 |             SpriteBundle {
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/fixed_joint_2d.rs:41:13
[INFO] [stdout]    |
[INFO] [stdout] 41 |             SpriteBundle {
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/many_shapes.rs:52:9
[INFO] [stdout]    |
[INFO] [stdout] 52 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/many_shapes.rs:63:9
[INFO] [stdout]    |
[INFO] [stdout] 63 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/many_shapes.rs:74:9
[INFO] [stdout]    |
[INFO] [stdout] 74 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "distance_joint_2d") due to 5 previous errors
[INFO] [stdout] Some errors have detailed explanations: E0422, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0422`.
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ColorMaterial` in this scope
[INFO] [stdout]   --> examples/move_marbles.rs:28:34
[INFO] [stdout]    |
[INFO] [stdout] 28 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]    |
[INFO] [stdout] 26 | fn setup<ColorMaterial>(
[INFO] [stdout]    |         +++++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/move_marbles.rs:33:25
[INFO] [stdout]    |
[INFO] [stdout] 33 |     let square_sprite = Sprite {
[INFO] [stdout]    |                         ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/move_marbles.rs:41:9
[INFO] [stdout]    |
[INFO] [stdout] 41 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/move_marbles.rs:52:9
[INFO] [stdout]    |
[INFO] [stdout] 52 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/move_marbles.rs:63:9
[INFO] [stdout]    |
[INFO] [stdout] 63 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/move_marbles.rs:74:9
[INFO] [stdout]    |
[INFO] [stdout] 74 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/revolute_joint_2d.rs:20:20
[INFO] [stdout]    |
[INFO] [stdout] 20 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "prismatic_joint_2d") due to 5 previous errors
[INFO] [stdout] Some errors have detailed explanations: E0422, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0422`.
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/fixed_joint_2d.rs:20:20
[INFO] [stdout]    |
[INFO] [stdout] 20 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/ray_caster.rs:25:31
[INFO] [stdout]     |
[INFO] [stdout] 25  |         .add_systems(Startup, setup)
[INFO] [stdout]     |          -----------          ^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/ray_caster-c892cc644d7a7517.long-type-12210261106981309727.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}`, which is required by `for<'a, 'b, 'c, 'd> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<{type error}>>) {setup}: IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}` to implement `IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/ray_caster-c892cc644d7a7517.long-type-12210261106981309727.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/collision_layers.rs:18:31
[INFO] [stdout]     |
[INFO] [stdout] 18  |         .add_systems(Startup, setup)
[INFO] [stdout]     |          -----------          ^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/collision_layers-876ad5baa1185af9.long-type-13910409221876988949.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}`, which is required by `for<'a, 'b, 'c, 'd> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>) {setup}: IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` to implement `IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/collision_layers-876ad5baa1185af9.long-type-13910409221876988949.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ColorMaterial` in this scope
[INFO] [stdout]   --> examples/kinematic_character_2d/main.rs:53:34
[INFO] [stdout]    |
[INFO] [stdout] 53 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]    |
[INFO] [stdout] 50 | fn setup<ColorMaterial>(
[INFO] [stdout]    |         +++++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/kinematic_character_2d/main.rs:69:9
[INFO] [stdout]    |
[INFO] [stdout] 69 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/collision_layers.rs:34:20
[INFO] [stdout]    |
[INFO] [stdout] 34 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/kinematic_character_2d/main.rs:70:21
[INFO] [stdout]    |
[INFO] [stdout] 70 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/kinematic_character_2d/main.rs:84:9
[INFO] [stdout]    |
[INFO] [stdout] 84 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/kinematic_character_2d/main.rs:85:21
[INFO] [stdout]    |
[INFO] [stdout] 85 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/kinematic_character_2d/main.rs:97:9
[INFO] [stdout]    |
[INFO] [stdout] 97 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/kinematic_character_2d/main.rs:98:21
[INFO] [stdout]    |
[INFO] [stdout] 98 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]    --> examples/kinematic_character_2d/main.rs:110:9
[INFO] [stdout]     |
[INFO] [stdout] 110 |         SpriteBundle {
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]     |
[INFO] [stdout]    ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]     |
[INFO] [stdout] 26  | pub struct SceneBundle {
[INFO] [stdout]     | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]    --> examples/kinematic_character_2d/main.rs:111:21
[INFO] [stdout]     |
[INFO] [stdout] 111 |             sprite: Sprite {
[INFO] [stdout]     |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "revolute_joint_2d") due to 5 previous errors
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]    --> examples/kinematic_character_2d/main.rs:123:9
[INFO] [stdout]     |
[INFO] [stdout] 123 |         SpriteBundle {
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]     |
[INFO] [stdout]    ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]     |
[INFO] [stdout] 26  | pub struct SceneBundle {
[INFO] [stdout]     | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]    --> examples/kinematic_character_2d/main.rs:124:21
[INFO] [stdout]     |
[INFO] [stdout] 124 |             sprite: Sprite {
[INFO] [stdout]     |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]    --> examples/kinematic_character_2d/main.rs:136:9
[INFO] [stdout]     |
[INFO] [stdout] 136 |         SpriteBundle {
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]     |
[INFO] [stdout]    ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]     |
[INFO] [stdout] 26  | pub struct SceneBundle {
[INFO] [stdout]     | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]    --> examples/kinematic_character_2d/main.rs:137:21
[INFO] [stdout]     |
[INFO] [stdout] 137 |             sprite: Sprite {
[INFO] [stdout]     |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0422, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0422`.
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ColorMaterial` in this scope
[INFO] [stdout]   --> examples/one_way_platform_2d.rs:53:34
[INFO] [stdout]    |
[INFO] [stdout] 53 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]    |
[INFO] [stdout] 51 | fn setup<ColorMaterial>(
[INFO] [stdout]    |         +++++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/one_way_platform_2d.rs:59:25
[INFO] [stdout]    |
[INFO] [stdout] 59 |     let square_sprite = Sprite {
[INFO] [stdout]    |                         ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/one_way_platform_2d.rs:67:9
[INFO] [stdout]    |
[INFO] [stdout] 67 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/one_way_platform_2d.rs:78:9
[INFO] [stdout]    |
[INFO] [stdout] 78 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/one_way_platform_2d.rs:89:9
[INFO] [stdout]    |
[INFO] [stdout] 89 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]    --> examples/one_way_platform_2d.rs:100:9
[INFO] [stdout]     |
[INFO] [stdout] 100 |         SpriteBundle {
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]     |
[INFO] [stdout]    ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]     |
[INFO] [stdout] 26  | pub struct SceneBundle {
[INFO] [stdout]     | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]    --> examples/one_way_platform_2d.rs:111:26
[INFO] [stdout]     |
[INFO] [stdout] 111 |     let one_way_sprite = Sprite {
[INFO] [stdout]     |                          ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]    --> examples/one_way_platform_2d.rs:120:13
[INFO] [stdout]     |
[INFO] [stdout] 120 |             SpriteBundle {
[INFO] [stdout]     |             ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]     |
[INFO] [stdout]    ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]     |
[INFO] [stdout] 26  | pub struct SceneBundle {
[INFO] [stdout]     | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/chain_2d.rs:21:31
[INFO] [stdout]     |
[INFO] [stdout] 21  |         .add_systems(Startup, setup)
[INFO] [stdout]     |          -----------          ^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/chain_2d-d067180cc0424091.long-type-16144593043835050406.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}`, which is required by `for<'a, 'b, 'c, 'd> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>) {setup}: IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` to implement `IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/chain_2d-d067180cc0424091.long-type-16144593043835050406.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/custom_collider.rs:24:31
[INFO] [stdout]     |
[INFO] [stdout] 24  |         .add_systems(Startup, setup)
[INFO] [stdout]     |          -----------          ^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/custom_collider-54ca94a996f1dd33.long-type-38782345730113349.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}`, which is required by `for<'a, 'b, 'c, 'd> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>) {setup}: bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `bevy::prelude::IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` to implement `bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/custom_collider-54ca94a996f1dd33.long-type-38782345730113349.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "fixed_joint_2d") due to 5 previous errors
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/chain_2d.rs:34:20
[INFO] [stdout]    |
[INFO] [stdout] 34 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/many_shapes.rs:18:31
[INFO] [stdout]     |
[INFO] [stdout] 18  |         .add_systems(Startup, setup)
[INFO] [stdout]     |          -----------          ^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/many_shapes-70b6e5269994d576.long-type-1369323349318621193.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}`, which is required by `for<'a, 'b, 'c, 'd> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>) {setup}: IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` to implement `IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/many_shapes-70b6e5269994d576.long-type-1369323349318621193.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `bevy::sprite`
[INFO] [stdout]   --> examples/dynamic_character_2d/main.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 |     sprite::MaterialMesh2dBundle,
[INFO] [stdout]    |     ^^^^^^ could not find `sprite` in `bevy`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `examples_common_2d`
[INFO] [stdout]   --> examples/dynamic_character_2d/main.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 21 | use examples_common_2d::ExampleCommonPlugin;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^ use of undeclared crate or module `examples_common_2d`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ColorMaterial` in this scope
[INFO] [stdout]   --> examples/sensor.rs:46:34
[INFO] [stdout]    |
[INFO] [stdout] 46 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]    |
[INFO] [stdout] 43 | fn setup<ColorMaterial>(
[INFO] [stdout]    |         +++++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/sensor.rs:62:9
[INFO] [stdout]    |
[INFO] [stdout] 62 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/sensor.rs:64:21
[INFO] [stdout]    |
[INFO] [stdout] 64 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `TextStyle` in this scope
[INFO] [stdout]   --> examples/sensor.rs:81:13
[INFO] [stdout]    |
[INFO] [stdout] 81 |             TextStyle {
[INFO] [stdout]    |             ^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Style` in this scope
[INFO] [stdout]   --> examples/sensor.rs:86:21
[INFO] [stdout]    |
[INFO] [stdout] 86 |         .with_style(Style {
[INFO] [stdout]    |                     ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Sprite` in this scope
[INFO] [stdout]    --> examples/sensor.rs:213:28
[INFO] [stdout]     |
[INFO] [stdout] 213 |     mut query: Query<(&mut Sprite, &CollidingEntities), With<PressurePlate>>,
[INFO] [stdout]     |                            ^^^^^^ not found in this scope
[INFO] [stdout]     |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]     |
[INFO] [stdout] 212 | fn apply_pressure_plate_colour<Sprite>(
[INFO] [stdout]     |                               ++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Text` in this scope
[INFO] [stdout]    --> examples/sensor.rs:227:32
[INFO] [stdout]     |
[INFO] [stdout] 227 |     mut text_query: Query<&mut Text, With<CharacterVelocityText>>,
[INFO] [stdout]     |                                ^^^^ not found in this scope
[INFO] [stdout]     |
[INFO] [stdout] help: there is an enum variant `bevy::prelude::CursorIcon::Text` and 1 other; try using the variant's enum
[INFO] [stdout]     |
[INFO] [stdout] 227 |     mut text_query: Query<&mut bevy::prelude::CursorIcon, With<CharacterVelocityText>>,
[INFO] [stdout]     |                                ~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] [stdout] 227 |     mut text_query: Query<&mut crate::CursorIcon, With<CharacterVelocityText>>,
[INFO] [stdout]     |                                ~~~~~~~~~~~~~~~~~
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]     |
[INFO] [stdout] 224 | fn update_velocity_text<Text>(
[INFO] [stdout]     |                        ++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/many_shapes.rs:31:20
[INFO] [stdout]    |
[INFO] [stdout] 31 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/move_marbles.rs:18:31
[INFO] [stdout]     |
[INFO] [stdout] 18  |         .add_systems(Startup, setup)
[INFO] [stdout]     |          -----------          ^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/move_marbles-defff7601a6ebad5.long-type-1981441297711103217.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}`, which is required by `for<'a, 'b, 'c, 'd> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>) {setup}: IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` to implement `IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/move_marbles-defff7601a6ebad5.long-type-1981441297711103217.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0432.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/move_marbles.rs:31:20
[INFO] [stdout]    |
[INFO] [stdout] 31 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0412, E0422, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "ray_caster") due to 3 previous errors
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]    --> examples/custom_collider.rs:149:20
[INFO] [stdout]     |
[INFO] [stdout] 149 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "collision_layers") due to 9 previous errors
[INFO] [stdout] Some errors have detailed explanations: E0277, E0412, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "chain_2d") due to 5 previous errors
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/ccd.rs:54:9
[INFO] [stdout]    |
[INFO] [stdout] 54 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/ccd.rs:55:21
[INFO] [stdout]    |
[INFO] [stdout] 55 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/ccd.rs:71:9
[INFO] [stdout]    |
[INFO] [stdout] 71 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/ccd.rs:72:21
[INFO] [stdout]    |
[INFO] [stdout] 72 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `TextStyle` in this scope
[INFO] [stdout]   --> examples/ccd.rs:89:22
[INFO] [stdout]    |
[INFO] [stdout] 89 |     let text_style = TextStyle {
[INFO] [stdout]    |                      ^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Style` in this scope
[INFO] [stdout]   --> examples/ccd.rs:99:21
[INFO] [stdout]    |
[INFO] [stdout] 99 |         .with_style(Style {
[INFO] [stdout]    |                     ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Style` in this scope
[INFO] [stdout]    --> examples/ccd.rs:115:21
[INFO] [stdout]     |
[INFO] [stdout] 115 |         .with_style(Style {
[INFO] [stdout]     |                     ^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ColorMaterial` in this scope
[INFO] [stdout]    --> examples/ccd.rs:127:34
[INFO] [stdout]     |
[INFO] [stdout] 127 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |                                  ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]     |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]     |
[INFO] [stdout] 125 | fn spawn_balls<ColorMaterial>(
[INFO] [stdout]     |               +++++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Text` in this scope
[INFO] [stdout]    --> examples/ccd.rs:154:14
[INFO] [stdout]     |
[INFO] [stdout] 154 |         &mut Text,
[INFO] [stdout]     |              ^^^^ not found in this scope
[INFO] [stdout]     |
[INFO] [stdout] help: there is an enum variant `bevy::prelude::CursorIcon::Text` and 1 other; try using the variant's enum
[INFO] [stdout]     |
[INFO] [stdout] 154 |         &mut bevy::prelude::CursorIcon,
[INFO] [stdout]     |              ~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] [stdout] 154 |         &mut crate::CursorIcon,
[INFO] [stdout]     |              ~~~~~~~~~~~~~~~~~
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]     |
[INFO] [stdout] 152 | fn update_config<Text>(
[INFO] [stdout]     |                 ++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Text` in this scope
[INFO] [stdout]    --> examples/ccd.rs:157:36
[INFO] [stdout]     |
[INFO] [stdout] 157 |     mut swept_ccd_text: Query<&mut Text, (Without<SpeculativeCollisionText>, With<SweptCcdText>)>,
[INFO] [stdout]     |                                    ^^^^ not found in this scope
[INFO] [stdout]     |
[INFO] [stdout] help: there is an enum variant `bevy::prelude::CursorIcon::Text` and 1 other; try using the variant's enum
[INFO] [stdout]     |
[INFO] [stdout] 157 |     mut swept_ccd_text: Query<&mut bevy::prelude::CursorIcon, (Without<SpeculativeCollisionText>, With<SweptCcdText>)>,
[INFO] [stdout]     |                                    ~~~~~~~~~~~~~~~~~~~~~~~~~
[INFO] [stdout] 157 |     mut swept_ccd_text: Query<&mut crate::CursorIcon, (Without<SpeculativeCollisionText>, With<SweptCcdText>)>,
[INFO] [stdout]     |                                    ~~~~~~~~~~~~~~~~~
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]     |
[INFO] [stdout] 152 | fn update_config<Text>(
[INFO] [stdout]     |                 ++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0412, E0422, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0412, E0422, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "many_shapes") due to 10 previous errors
[INFO] [stderr] error: could not compile `avian2d` (example "move_marbles") due to 10 previous errors
[INFO] [stdout] error[E0412]: cannot find type `ColorMaterial` in this scope
[INFO] [stdout]   --> examples/dynamic_character_2d/main.rs:43:34
[INFO] [stdout]    |
[INFO] [stdout] 43 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |                                  ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout]    |
[INFO] [stdout] help: you might be missing a type parameter
[INFO] [stdout]    |
[INFO] [stdout] 40 | fn setup<ColorMaterial>(
[INFO] [stdout]    |         +++++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/dynamic_character_2d/main.rs:67:9
[INFO] [stdout]    |
[INFO] [stdout] 67 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/dynamic_character_2d/main.rs:68:21
[INFO] [stdout]    |
[INFO] [stdout] 68 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/dynamic_character_2d/main.rs:82:9
[INFO] [stdout]    |
[INFO] [stdout] 82 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/dynamic_character_2d/main.rs:83:21
[INFO] [stdout]    |
[INFO] [stdout] 83 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]   --> examples/dynamic_character_2d/main.rs:95:9
[INFO] [stdout]    |
[INFO] [stdout] 95 |         SpriteBundle {
[INFO] [stdout]    |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]    |
[INFO] [stdout]   ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]    |
[INFO] [stdout] 26 | pub struct SceneBundle {
[INFO] [stdout]    | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]   --> examples/dynamic_character_2d/main.rs:96:21
[INFO] [stdout]    |
[INFO] [stdout] 96 |             sprite: Sprite {
[INFO] [stdout]    |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]    --> examples/dynamic_character_2d/main.rs:108:9
[INFO] [stdout]     |
[INFO] [stdout] 108 |         SpriteBundle {
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]     |
[INFO] [stdout]    ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]     |
[INFO] [stdout] 26  | pub struct SceneBundle {
[INFO] [stdout]     | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]    --> examples/dynamic_character_2d/main.rs:109:21
[INFO] [stdout]     |
[INFO] [stdout] 109 |             sprite: Sprite {
[INFO] [stdout]     |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]    --> examples/dynamic_character_2d/main.rs:121:9
[INFO] [stdout]     |
[INFO] [stdout] 121 |         SpriteBundle {
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]     |
[INFO] [stdout]    ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]     |
[INFO] [stdout] 26  | pub struct SceneBundle {
[INFO] [stdout]     | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]    --> examples/dynamic_character_2d/main.rs:122:21
[INFO] [stdout]     |
[INFO] [stdout] 122 |             sprite: Sprite {
[INFO] [stdout]     |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `SpriteBundle` in this scope
[INFO] [stdout]    --> examples/dynamic_character_2d/main.rs:134:9
[INFO] [stdout]     |
[INFO] [stdout] 134 |         SpriteBundle {
[INFO] [stdout]     |         ^^^^^^^^^^^^ help: a struct with a similar name exists: `SceneBundle`
[INFO] [stdout]     |
[INFO] [stdout]    ::: /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_scene-0.14.1/src/bundle.rs:26:1
[INFO] [stdout]     |
[INFO] [stdout] 26  | pub struct SceneBundle {
[INFO] [stdout]     | ---------------------- similarly named struct `SceneBundle` defined here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0422]: cannot find struct, variant or union type `Sprite` in this scope
[INFO] [stdout]    --> examples/dynamic_character_2d/main.rs:135:21
[INFO] [stdout]     |
[INFO] [stdout] 135 |             sprite: Sprite {
[INFO] [stdout]     |                     ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0412, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/sensor.rs:17:31
[INFO] [stdout]     |
[INFO] [stdout] 17  |         .add_systems(Startup, setup)
[INFO] [stdout]     |          -----------          ^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/sensor-efd79f3fd47acffa.long-type-1243684090877185202.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}`, which is required by `for<'a, 'b, 'c, 'd> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<{type error}>>) {setup}: bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `bevy::prelude::IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}` to implement `bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/sensor-efd79f3fd47acffa.long-type-1243684090877185202.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "custom_collider") due to 5 previous errors
[INFO] [stdout] error[E0277]: `fn(Query<'a, 'b, &mut {type error}, (With<...>, ...)>, ..., ..., ..., ...) {update_config}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/ccd.rs:38:30
[INFO] [stdout]     |
[INFO] [stdout] 38  |         .add_systems(Update, update_config)
[INFO] [stdout]     |          -----------         ^^^^^^^^^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/ccd-6be7320a4446fc42.long-type-4067889835591810590.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Query<'a, 'b, &mut {type error}, (With<...>, ...)>, ..., ..., ..., ...) {update_config}`, which is required by `for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h, 'i, 'j, 'k> fn(bevy::prelude::Query<'a, 'b, &'c mut {type error}, (bevy::prelude::With<SpeculativeCollisionText>, bevy::prelude::Without<SweptCcdText>)>, bevy::prelude::Query<'d, 'e, &'f mut {type error}, (bevy::prelude::Without<SpeculativeCollisionText>, bevy::prelude::With<SweptCcdText>)>, bevy::prelude::Res<'g, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::ResMut<'h, avian2d::prelude::NarrowPhaseConfig>, bevy::prelude::Query<'i, 'j, &'k mut avian2d::prelude::SweptCcd>) {update_config}: bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `bevy::prelude::IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Query<'a, 'b, &mut {type error}, (With<...>, ...)>, ..., ..., ..., ...) {update_config}` to implement `bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/ccd-6be7320a4446fc42.long-type-4067889835591810590.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/one_way_platform_2d.rs:22:31
[INFO] [stdout]     |
[INFO] [stdout] 22  |         .add_systems(Startup, setup)
[INFO] [stdout]     |          -----------          ^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/one_way_platform_2d-dc5d5fbd5398590a.long-type-8004449275110121356.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}`, which is required by `for<'a, 'b, 'c, 'd> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>) {setup}: IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>) {setup}` to implement `IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/one_way_platform_2d-dc5d5fbd5398590a.long-type-8004449275110121356.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0277]: `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/kinematic_character_2d/main.rs:46:31
[INFO] [stdout]     |
[INFO] [stdout] 46  |         .add_systems(Startup, setup)
[INFO] [stdout]     |          -----------          ^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/kinematic_character_2d-21bf625c354bae54.long-type-2204659485352329211.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}`, which is required by `for<'a, 'b, 'c, 'd> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<{type error}>>) {setup}: bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `bevy::prelude::IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}` to implement `bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/kinematic_character_2d-21bf625c354bae54.long-type-2204659485352329211.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: the method `in_set` exists for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<{type error}>>, ResMut<'d, Assets<Mesh>>, Res<'e, Time>) {spawn_balls}`, but its trait bounds were not satisfied
[INFO] [stdout]   --> examples/ccd.rs:39:51
[INFO] [stdout]    |
[INFO] [stdout] 39 |         .add_systems(PhysicsSchedule, spawn_balls.in_set(PhysicsStepSet::First))
[INFO] [stdout]    |                                                   ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: the full type name has been written to '/opt/rustwide/target/debug/examples/ccd-6be7320a4446fc42.long-type-13413275846287141301.txt'
[INFO] [stdout]    = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]    = note: the following trait bounds were not satisfied:
[INFO] [stdout]            `for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: IntoSystem<(), (), _>`
[INFO] [stdout]            which is required by `for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout]            `for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: SystemSet`
[INFO] [stdout]            which is required by `for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: bevy::prelude::IntoSystemSetConfigs`
[INFO] [stdout]            `&for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: IntoSystem<(), (), _>`
[INFO] [stdout]            which is required by `&for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout]            `&for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: SystemSet`
[INFO] [stdout]            which is required by `&for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: bevy::prelude::IntoSystemSetConfigs`
[INFO] [stdout]            `&mut for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: IntoSystem<(), (), _>`
[INFO] [stdout]            which is required by `&mut for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout]            `&mut for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: SystemSet`
[INFO] [stdout]            which is required by `&mut for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<{type error}>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::Res<'e, bevy::prelude::Time>) {spawn_balls}: bevy::prelude::IntoSystemSetConfigs`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/ccd.rs:50:20
[INFO] [stdout]    |
[INFO] [stdout] 50 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `TextBundle`
[INFO] [stdout]   --> examples/ccd.rs:95:9
[INFO] [stdout]    |
[INFO] [stdout] 95 |         TextBundle::from_sections([
[INFO] [stdout]    |         ^^^^^^^^^^ use of undeclared type `TextBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `TextSection`
[INFO] [stdout]   --> examples/ccd.rs:96:13
[INFO] [stdout]    |
[INFO] [stdout] 96 |             TextSection::new("(1) Speculative Collision: ", text_style.clone()),
[INFO] [stdout]    |             ^^^^^^^^^^^ use of undeclared type `TextSection`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `TextSection`
[INFO] [stdout]   --> examples/ccd.rs:97:13
[INFO] [stdout]    |
[INFO] [stdout] 97 |             TextSection::new("On", text_style.clone()),
[INFO] [stdout]    |             ^^^^^^^^^^^ use of undeclared type `TextSection`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/one_way_platform_2d.rs:56:20
[INFO] [stdout]    |
[INFO] [stdout] 56 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `PositionType`
[INFO] [stdout]    --> examples/ccd.rs:100:28
[INFO] [stdout]     |
[INFO] [stdout] 100 |             position_type: PositionType::Absolute,
[INFO] [stdout]     |                            ^^^^^^^^^^^^
[INFO] [stdout]     |                            |
[INFO] [stdout]     |                            use of undeclared type `PositionType`
[INFO] [stdout]     |                            help: a struct with a similar name exists: `Position`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Val`
[INFO] [stdout]    --> examples/ccd.rs:101:18
[INFO] [stdout]     |
[INFO] [stdout] 101 |             top: Val::Px(30.0),
[INFO] [stdout]     |                  ^^^ use of undeclared type `Val`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Val`
[INFO] [stdout]    --> examples/ccd.rs:102:19
[INFO] [stdout]     |
[INFO] [stdout] 102 |             left: Val::Px(10.0),
[INFO] [stdout]     |                   ^^^ use of undeclared type `Val`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `TextBundle`
[INFO] [stdout]    --> examples/ccd.rs:108:9
[INFO] [stdout]     |
[INFO] [stdout] 108 |         TextBundle::from_sections([
[INFO] [stdout]     |         ^^^^^^^^^^ use of undeclared type `TextBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `TextSection`
[INFO] [stdout]    --> examples/ccd.rs:109:13
[INFO] [stdout]     |
[INFO] [stdout] 109 |             TextSection::new("(2) Swept CCD: ", text_style.clone()),
[INFO] [stdout]     |             ^^^^^^^^^^^ use of undeclared type `TextSection`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `TextSection`
[INFO] [stdout]    --> examples/ccd.rs:110:13
[INFO] [stdout]     |
[INFO] [stdout] 110 |             TextSection::new(
[INFO] [stdout]     |             ^^^^^^^^^^^ use of undeclared type `TextSection`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `PositionType`
[INFO] [stdout]    --> examples/ccd.rs:116:28
[INFO] [stdout]     |
[INFO] [stdout] 116 |             position_type: PositionType::Absolute,
[INFO] [stdout]     |                            ^^^^^^^^^^^^
[INFO] [stdout]     |                            |
[INFO] [stdout]     |                            use of undeclared type `PositionType`
[INFO] [stdout]     |                            help: a struct with a similar name exists: `Position`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Val`
[INFO] [stdout]    --> examples/ccd.rs:117:18
[INFO] [stdout]     |
[INFO] [stdout] 117 |             top: Val::Px(50.0),
[INFO] [stdout]     |                  ^^^ use of undeclared type `Val`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Val`
[INFO] [stdout]    --> examples/ccd.rs:118:19
[INFO] [stdout]     |
[INFO] [stdout] 118 |             left: Val::Px(10.0),
[INFO] [stdout]     |                   ^^^ use of undeclared type `Val`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0599]: the method `chain` exists for tuple `(fn(EventWriter<'a, MovementAction>, Res<'b, ...>, ...) {keyboard_input1}, ..., ..., ..., ..., ..., ...)`, but its trait bounds were not satisfied
[INFO] [stdout]   --> examples/sensor.rs:29:18
[INFO] [stdout]    |
[INFO] [stdout] 20 | /             (
[INFO] [stdout] 21 | |                 keyboard_input1,
[INFO] [stdout] 22 | |                 keyboard_input2,
[INFO] [stdout] 23 | |                 movement.run_if(has_movement), // don't mutably access the character if there is no movement
[INFO] [stdout] ...  |
[INFO] [stdout] 28 | |             )
[INFO] [stdout] 29 | |                 .chain(),
[INFO] [stdout]    | |                 -^^^^^ method cannot be called due to unsatisfied trait bounds
[INFO] [stdout]    | |_________________|
[INFO] [stdout]    |
[INFO] [stdout]    |
[INFO] [stdout]    = note: the full type name has been written to '/opt/rustwide/target/debug/examples/sensor-efd79f3fd47acffa.long-type-15694093423523520487.txt'
[INFO] [stdout]    = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]    = note: the following trait bounds were not satisfied:
[INFO] [stdout]            `&(for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input1}, for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input2}, NodeConfigs<Box<dyn bevy::prelude::System<In = (), Out = ()>>>, for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Query<'a, 'b, (&'c mut avian2d::prelude::LinearVelocity, &'d mut avian2d::prelude::AngularVelocity), (bevy::prelude::With<Character>, bevy::prelude::Without<avian2d::prelude::Sleeping>)>, bevy::prelude::Res<'e, bevy::prelude::Time<avian2d::schedule::Physics>>) {apply_movement_damping}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::Query<'a, 'b, (&'c mut {type error}, &'d avian2d::collision::CollidingEntities), bevy::prelude::With<PressurePlate>>) {apply_pressure_plate_colour}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h> fn(bevy::prelude::Query<'a, 'b, (&'c avian2d::prelude::LinearVelocity, bevy::prelude::Has<avian2d::prelude::Sleeping>), bevy::prelude::With<Character>>, bevy::prelude::Query<'d, 'e, bevy::prelude::Has<avian2d::prelude::Sleeping>, bevy::prelude::With<PressurePlate>>, bevy::prelude::Query<'f, 'g, &'h mut {type error}, bevy::prelude::With<CharacterVelocityText>>) {update_velocity_text}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::EventReader<'a, 'b, avian2d::prelude::CollisionStarted>, bevy::prelude::EventReader<'c, 'd, avian2d::prelude::CollisionEnded>) {log_events}): IntoSystem<(), (), _>`
[INFO] [stdout]            which is required by `&(for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input1}, for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input2}, NodeConfigs<Box<dyn bevy::prelude::System<In = (), Out = ()>>>, for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Query<'a, 'b, (&'c mut avian2d::prelude::LinearVelocity, &'d mut avian2d::prelude::AngularVelocity), (bevy::prelude::With<Character>, bevy::prelude::Without<avian2d::prelude::Sleeping>)>, bevy::prelude::Res<'e, bevy::prelude::Time<avian2d::schedule::Physics>>) {apply_movement_damping}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::Query<'a, 'b, (&'c mut {type error}, &'d avian2d::collision::CollidingEntities), bevy::prelude::With<PressurePlate>>) {apply_pressure_plate_colour}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h> fn(bevy::prelude::Query<'a, 'b, (&'c avian2d::prelude::LinearVelocity, bevy::prelude::Has<avian2d::prelude::Sleeping>), bevy::prelude::With<Character>>, bevy::prelude::Query<'d, 'e, bevy::prelude::Has<avian2d::prelude::Sleeping>, bevy::prelude::With<PressurePlate>>, bevy::prelude::Query<'f, 'g, &'h mut {type error}, bevy::prelude::With<CharacterVelocityText>>) {update_velocity_text}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::EventReader<'a, 'b, avian2d::prelude::CollisionStarted>, bevy::prelude::EventReader<'c, 'd, avian2d::prelude::CollisionEnded>) {log_events}): bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout]            `&(for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input1}, for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input2}, NodeConfigs<Box<dyn bevy::prelude::System<In = (), Out = ()>>>, for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Query<'a, 'b, (&'c mut avian2d::prelude::LinearVelocity, &'d mut avian2d::prelude::AngularVelocity), (bevy::prelude::With<Character>, bevy::prelude::Without<avian2d::prelude::Sleeping>)>, bevy::prelude::Res<'e, bevy::prelude::Time<avian2d::schedule::Physics>>) {apply_movement_damping}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::Query<'a, 'b, (&'c mut {type error}, &'d avian2d::collision::CollidingEntities), bevy::prelude::With<PressurePlate>>) {apply_pressure_plate_colour}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h> fn(bevy::prelude::Query<'a, 'b, (&'c avian2d::prelude::LinearVelocity, bevy::prelude::Has<avian2d::prelude::Sleeping>), bevy::prelude::With<Character>>, bevy::prelude::Query<'d, 'e, bevy::prelude::Has<avian2d::prelude::Sleeping>, bevy::prelude::With<PressurePlate>>, bevy::prelude::Query<'f, 'g, &'h mut {type error}, bevy::prelude::With<CharacterVelocityText>>) {update_velocity_text}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::EventReader<'a, 'b, avian2d::prelude::CollisionStarted>, bevy::prelude::EventReader<'c, 'd, avian2d::prelude::CollisionEnded>) {log_events}): SystemSet`
[INFO] [stdout]            which is required by `&(for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input1}, for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input2}, NodeConfigs<Box<dyn bevy::prelude::System<In = (), Out = ()>>>, for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Query<'a, 'b, (&'c mut avian2d::prelude::LinearVelocity, &'d mut avian2d::prelude::AngularVelocity), (bevy::prelude::With<Character>, bevy::prelude::Without<avian2d::prelude::Sleeping>)>, bevy::prelude::Res<'e, bevy::prelude::Time<avian2d::schedule::Physics>>) {apply_movement_damping}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::Query<'a, 'b, (&'c mut {type error}, &'d avian2d::collision::CollidingEntities), bevy::prelude::With<PressurePlate>>) {apply_pressure_plate_colour}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h> fn(bevy::prelude::Query<'a, 'b, (&'c avian2d::prelude::LinearVelocity, bevy::prelude::Has<avian2d::prelude::Sleeping>), bevy::prelude::With<Character>>, bevy::prelude::Query<'d, 'e, bevy::prelude::Has<avian2d::prelude::Sleeping>, bevy::prelude::With<PressurePlate>>, bevy::prelude::Query<'f, 'g, &'h mut {type error}, bevy::prelude::With<CharacterVelocityText>>) {update_velocity_text}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::EventReader<'a, 'b, avian2d::prelude::CollisionStarted>, bevy::prelude::EventReader<'c, 'd, avian2d::prelude::CollisionEnded>) {log_events}): bevy::prelude::IntoSystemSetConfigs`
[INFO] [stdout]            `&mut (for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input1}, for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input2}, NodeConfigs<Box<(dyn bevy::prelude::System<In = (), Out = ()> + 'static)>>, for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Query<'a, 'b, (&'c mut avian2d::prelude::LinearVelocity, &'d mut avian2d::prelude::AngularVelocity), (bevy::prelude::With<Character>, bevy::prelude::Without<avian2d::prelude::Sleeping>)>, bevy::prelude::Res<'e, bevy::prelude::Time<avian2d::schedule::Physics>>) {apply_movement_damping}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::Query<'a, 'b, (&'c mut {type error}, &'d avian2d::collision::CollidingEntities), bevy::prelude::With<PressurePlate>>) {apply_pressure_plate_colour}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h> fn(bevy::prelude::Query<'a, 'b, (&'c avian2d::prelude::LinearVelocity, bevy::prelude::Has<avian2d::prelude::Sleeping>), bevy::prelude::With<Character>>, bevy::prelude::Query<'d, 'e, bevy::prelude::Has<avian2d::prelude::Sleeping>, bevy::prelude::With<PressurePlate>>, bevy::prelude::Query<'f, 'g, &'h mut {type error}, bevy::prelude::With<CharacterVelocityText>>) {update_velocity_text}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::EventReader<'a, 'b, avian2d::prelude::CollisionStarted>, bevy::prelude::EventReader<'c, 'd, avian2d::prelude::CollisionEnded>) {log_events}): IntoSystem<(), (), _>`
[INFO] [stdout]            which is required by `&mut (for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input1}, for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input2}, NodeConfigs<Box<(dyn bevy::prelude::System<In = (), Out = ()> + 'static)>>, for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Query<'a, 'b, (&'c mut avian2d::prelude::LinearVelocity, &'d mut avian2d::prelude::AngularVelocity), (bevy::prelude::With<Character>, bevy::prelude::Without<avian2d::prelude::Sleeping>)>, bevy::prelude::Res<'e, bevy::prelude::Time<avian2d::schedule::Physics>>) {apply_movement_damping}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::Query<'a, 'b, (&'c mut {type error}, &'d avian2d::collision::CollidingEntities), bevy::prelude::With<PressurePlate>>) {apply_pressure_plate_colour}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h> fn(bevy::prelude::Query<'a, 'b, (&'c avian2d::prelude::LinearVelocity, bevy::prelude::Has<avian2d::prelude::Sleeping>), bevy::prelude::With<Character>>, bevy::prelude::Query<'d, 'e, bevy::prelude::Has<avian2d::prelude::Sleeping>, bevy::prelude::With<PressurePlate>>, bevy::prelude::Query<'f, 'g, &'h mut {type error}, bevy::prelude::With<CharacterVelocityText>>) {update_velocity_text}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::EventReader<'a, 'b, avian2d::prelude::CollisionStarted>, bevy::prelude::EventReader<'c, 'd, avian2d::prelude::CollisionEnded>) {log_events}): bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout]            `&mut (for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input1}, for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input2}, NodeConfigs<Box<(dyn bevy::prelude::System<In = (), Out = ()> + 'static)>>, for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Query<'a, 'b, (&'c mut avian2d::prelude::LinearVelocity, &'d mut avian2d::prelude::AngularVelocity), (bevy::prelude::With<Character>, bevy::prelude::Without<avian2d::prelude::Sleeping>)>, bevy::prelude::Res<'e, bevy::prelude::Time<avian2d::schedule::Physics>>) {apply_movement_damping}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::Query<'a, 'b, (&'c mut {type error}, &'d avian2d::collision::CollidingEntities), bevy::prelude::With<PressurePlate>>) {apply_pressure_plate_colour}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h> fn(bevy::prelude::Query<'a, 'b, (&'c avian2d::prelude::LinearVelocity, bevy::prelude::Has<avian2d::prelude::Sleeping>), bevy::prelude::With<Character>>, bevy::prelude::Query<'d, 'e, bevy::prelude::Has<avian2d::prelude::Sleeping>, bevy::prelude::With<PressurePlate>>, bevy::prelude::Query<'f, 'g, &'h mut {type error}, bevy::prelude::With<CharacterVelocityText>>) {update_velocity_text}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::EventReader<'a, 'b, avian2d::prelude::CollisionStarted>, bevy::prelude::EventReader<'c, 'd, avian2d::prelude::CollisionEnded>) {log_events}): SystemSet`
[INFO] [stdout]            which is required by `&mut (for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input1}, for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input2}, NodeConfigs<Box<(dyn bevy::prelude::System<In = (), Out = ()> + 'static)>>, for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Query<'a, 'b, (&'c mut avian2d::prelude::LinearVelocity, &'d mut avian2d::prelude::AngularVelocity), (bevy::prelude::With<Character>, bevy::prelude::Without<avian2d::prelude::Sleeping>)>, bevy::prelude::Res<'e, bevy::prelude::Time<avian2d::schedule::Physics>>) {apply_movement_damping}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::Query<'a, 'b, (&'c mut {type error}, &'d avian2d::collision::CollidingEntities), bevy::prelude::With<PressurePlate>>) {apply_pressure_plate_colour}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h> fn(bevy::prelude::Query<'a, 'b, (&'c avian2d::prelude::LinearVelocity, bevy::prelude::Has<avian2d::prelude::Sleeping>), bevy::prelude::With<Character>>, bevy::prelude::Query<'d, 'e, bevy::prelude::Has<avian2d::prelude::Sleeping>, bevy::prelude::With<PressurePlate>>, bevy::prelude::Query<'f, 'g, &'h mut {type error}, bevy::prelude::With<CharacterVelocityText>>) {update_velocity_text}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::EventReader<'a, 'b, avian2d::prelude::CollisionStarted>, bevy::prelude::EventReader<'c, 'd, avian2d::prelude::CollisionEnded>) {log_events}): bevy::prelude::IntoSystemSetConfigs`
[INFO] [stdout]            `(for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input1}, for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input2}, NodeConfigs<Box<(dyn bevy::prelude::System<In = (), Out = ()> + 'static)>>, for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Query<'a, 'b, (&'c mut avian2d::prelude::LinearVelocity, &'d mut avian2d::prelude::AngularVelocity), (bevy::prelude::With<Character>, bevy::prelude::Without<avian2d::prelude::Sleeping>)>, bevy::prelude::Res<'e, bevy::prelude::Time<avian2d::schedule::Physics>>) {apply_movement_damping}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::Query<'a, 'b, (&'c mut {type error}, &'d avian2d::collision::CollidingEntities), bevy::prelude::With<PressurePlate>>) {apply_pressure_plate_colour}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h> fn(bevy::prelude::Query<'a, 'b, (&'c avian2d::prelude::LinearVelocity, bevy::prelude::Has<avian2d::prelude::Sleeping>), bevy::prelude::With<Character>>, bevy::prelude::Query<'d, 'e, bevy::prelude::Has<avian2d::prelude::Sleeping>, bevy::prelude::With<PressurePlate>>, bevy::prelude::Query<'f, 'g, &'h mut {type error}, bevy::prelude::With<CharacterVelocityText>>) {update_velocity_text}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::EventReader<'a, 'b, avian2d::prelude::CollisionStarted>, bevy::prelude::EventReader<'c, 'd, avian2d::prelude::CollisionEnded>) {log_events}): Iterator`
[INFO] [stdout]            which is required by `&mut (for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input1}, for<'a, 'b, 'c> fn(bevy::prelude::EventWriter<'a, MovementAction>, bevy::prelude::Res<'b, bevy::prelude::ButtonInput<bevy::prelude::KeyCode>>, bevy::prelude::Res<'c, bevy::prelude::Time<avian2d::schedule::Physics>>) {keyboard_input2}, NodeConfigs<Box<(dyn bevy::prelude::System<In = (), Out = ()> + 'static)>>, for<'a, 'b, 'c, 'd, 'e> fn(bevy::prelude::Query<'a, 'b, (&'c mut avian2d::prelude::LinearVelocity, &'d mut avian2d::prelude::AngularVelocity), (bevy::prelude::With<Character>, bevy::prelude::Without<avian2d::prelude::Sleeping>)>, bevy::prelude::Res<'e, bevy::prelude::Time<avian2d::schedule::Physics>>) {apply_movement_damping}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::Query<'a, 'b, (&'c mut {type error}, &'d avian2d::collision::CollidingEntities), bevy::prelude::With<PressurePlate>>) {apply_pressure_plate_colour}, for<'a, 'b, 'c, 'd, 'e, 'f, 'g, 'h> fn(bevy::prelude::Query<'a, 'b, (&'c avian2d::prelude::LinearVelocity, bevy::prelude::Has<avian2d::prelude::Sleeping>), bevy::prelude::With<Character>>, bevy::prelude::Query<'d, 'e, bevy::prelude::Has<avian2d::prelude::Sleeping>, bevy::prelude::With<PressurePlate>>, bevy::prelude::Query<'f, 'g, &'h mut {type error}, bevy::prelude::With<CharacterVelocityText>>) {update_velocity_text}, for<'a, 'b, 'c, 'd> fn(bevy::prelude::EventReader<'a, 'b, avian2d::prelude::CollisionStarted>, bevy::prelude::EventReader<'c, 'd, avian2d::prelude::CollisionEnded>) {log_events}): Iterator`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]    --> examples/kinematic_character_2d/main.rs:206:20
[INFO] [stdout]     |
[INFO] [stdout] 206 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `TextBundle`
[INFO] [stdout]   --> examples/sensor.rs:79:9
[INFO] [stdout]    |
[INFO] [stdout] 79 |         TextBundle::from_section(
[INFO] [stdout]    |         ^^^^^^^^^^ use of undeclared type `TextBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `PositionType`
[INFO] [stdout]   --> examples/sensor.rs:87:28
[INFO] [stdout]    |
[INFO] [stdout] 87 |             position_type: PositionType::Absolute,
[INFO] [stdout]    |                            ^^^^^^^^^^^^
[INFO] [stdout]    |                            |
[INFO] [stdout]    |                            use of undeclared type `PositionType`
[INFO] [stdout]    |                            help: a struct with a similar name exists: `Position`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Val`
[INFO] [stdout]   --> examples/sensor.rs:88:21
[INFO] [stdout]    |
[INFO] [stdout] 88 |             bottom: Val::Px(5.0),
[INFO] [stdout]    |                     ^^^ use of undeclared type `Val`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Val`
[INFO] [stdout]   --> examples/sensor.rs:89:19
[INFO] [stdout]    |
[INFO] [stdout] 89 |             left: Val::Px(5.0),
[INFO] [stdout]    |                   ^^^ use of undeclared type `Val`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]   --> examples/sensor.rs:96:20
[INFO] [stdout]    |
[INFO] [stdout] 96 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]    |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0412, E0422, E0432, E0433, E0599.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "ccd") due to 27 previous errors
[INFO] [stdout] error[E0277]: `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}` does not describe a valid system configuration
[INFO] [stdout]    --> examples/dynamic_character_2d/main.rs:36:31
[INFO] [stdout]     |
[INFO] [stdout] 36  |         .add_systems(Startup, setup)
[INFO] [stdout]     |          -----------          ^^^^^ invalid system configuration
[INFO] [stdout]     |          |
[INFO] [stdout]     |          required by a bound introduced by this call
[INFO] [stdout]     |
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/dynamic_character_2d-63d9e65eecfd3611.long-type-14240881282600395517.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout]     = help: the trait `IntoSystem<(), (), _>` is not implemented for fn item `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}`, which is required by `for<'a, 'b, 'c, 'd> fn(bevy::prelude::Commands<'a, 'b>, bevy::prelude::ResMut<'c, bevy::prelude::Assets<bevy::prelude::Mesh>>, bevy::prelude::ResMut<'d, bevy::prelude::Assets<{type error}>>) {setup}: bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout]     = help: the following other types implement trait `bevy::prelude::IntoSystemConfigs<Marker>`:
[INFO] [stdout]               `(S0, S1)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1)>`
[INFO] [stdout]               `(S0, S1, S2)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2)>`
[INFO] [stdout]               `(S0, S1, S2, S3)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7)>`
[INFO] [stdout]               `(S0, S1, S2, S3, S4, S5, S6, S7, S8)` implements `bevy::prelude::IntoSystemConfigs<(SystemConfigTupleMarker, P0, P1, P2, P3, P4, P5, P6, P7, P8)>`
[INFO] [stdout]             and 14 others
[INFO] [stdout]     = note: required for `fn(Commands<'a, 'b>, ResMut<'c, Assets<Mesh>>, ResMut<'d, Assets<{type error}>>) {setup}` to implement `bevy::prelude::IntoSystemConfigs<_>`
[INFO] [stdout] note: required by a bound in `bevy::prelude::App::add_systems`
[INFO] [stdout]    --> /opt/rustwide/cargo-home/registry/src/index.crates.io-6f17d22bba15001f/bevy_app-0.14.1/src/app.rs:287:23
[INFO] [stdout]     |
[INFO] [stdout] 284 |     pub fn add_systems<M>(
[INFO] [stdout]     |            ----------- required by a bound in this associated function
[INFO] [stdout] ...
[INFO] [stdout] 287 |         systems: impl IntoSystemConfigs<M>,
[INFO] [stdout]     |                       ^^^^^^^^^^^^^^^^^^^^ required by this bound in `App::add_systems`
[INFO] [stdout]     = note: the full name for the type has been written to '/opt/rustwide/target/debug/examples/dynamic_character_2d-63d9e65eecfd3611.long-type-14240881282600395517.txt'
[INFO] [stdout]     = note: consider using `--verbose` to print the full type name to the console
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0412, E0422, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0412, E0422, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "kinematic_character_2d") due to 17 previous errors
[INFO] [stderr] error: could not compile `avian2d` (example "one_way_platform_2d") due to 12 previous errors
[INFO] [stdout] error[E0433]: failed to resolve: use of undeclared type `Camera2dBundle`
[INFO] [stdout]    --> examples/dynamic_character_2d/main.rs:204:20
[INFO] [stdout]     |
[INFO] [stdout] 204 |     commands.spawn(Camera2dBundle::default());
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^ use of undeclared type `Camera2dBundle`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0277, E0412, E0422, E0432, E0433, E0599.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "sensor") due to 16 previous errors
[INFO] [stdout] Some errors have detailed explanations: E0277, E0412, E0422, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0277`.
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `avian2d` (example "dynamic_character_2d") due to 17 previous errors
[INFO] running `Command { std: "docker" "inspect" "82c6a0061511009d7288fd5c612193db2a6b2ba3a1361115f98d450cea61ed94", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "82c6a0061511009d7288fd5c612193db2a6b2ba3a1361115f98d450cea61ed94", kill_on_drop: false }`
[INFO] [stdout] 82c6a0061511009d7288fd5c612193db2a6b2ba3a1361115f98d450cea61ed94
