[INFO] cloning repository https://github.com/ahyaemon/super_libre_2 [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/ahyaemon/super_libre_2" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fahyaemon%2Fsuper_libre_2", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fahyaemon%2Fsuper_libre_2'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 2192cf899a1d9c485ae59973517d5199a843560c [INFO] checking ahyaemon/super_libre_2/2192cf899a1d9c485ae59973517d5199a843560c against master#ab869e094a907cc5d19b4080f22eccaf347f1f95 for pr-129604 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fahyaemon%2Fsuper_libre_2" "/workspace/builds/worker-0-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-0-tc1/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/ahyaemon/super_libre_2 on toolchain ab869e094a907cc5d19b4080f22eccaf347f1f95 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+ab869e094a907cc5d19b4080f22eccaf347f1f95" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/ahyaemon/super_libre_2 [INFO] finished tweaking git repo https://github.com/ahyaemon/super_libre_2 [INFO] tweaked toml for git repo https://github.com/ahyaemon/super_libre_2 written to /workspace/builds/worker-0-tc1/source/Cargo.toml [INFO] crate git repo https://github.com/ahyaemon/super_libre_2 already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+ab869e094a907cc5d19b4080f22eccaf347f1f95" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Updating crates.io index [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded toml v0.5.0 [INFO] [stderr] Downloaded podio v0.1.6 [INFO] [stderr] Downloaded proc-macro2 v0.4.27 [INFO] [stderr] Downloaded minimp3 v0.3.2 [INFO] [stderr] Downloaded memoffset v0.2.1 [INFO] [stderr] Downloaded stdweb-derive v0.5.1 [INFO] [stderr] Downloaded mint v0.5.1 [INFO] [stderr] Downloaded gleam v0.6.16 [INFO] [stderr] Downloaded glutin_gles2_sys v0.1.2 [INFO] [stderr] Downloaded memchr v1.0.2 [INFO] [stderr] Downloaded env_logger v0.4.3 [INFO] [stderr] Downloaded gfx_gl v0.5.0 [INFO] [stderr] Downloaded gl_generator v0.9.0 [INFO] [stderr] Downloaded stdweb-internal-runtime v0.1.3 [INFO] [stderr] Downloaded hashbrown v0.1.8 [INFO] [stderr] Downloaded uuid v0.7.4 [INFO] [stderr] Downloaded csv-core v0.1.5 [INFO] [stderr] Downloaded gfx v0.18.0 [INFO] [stderr] Downloaded nix v0.11.0 [INFO] [stderr] Downloaded bindgen v0.32.3 [INFO] [stderr] Downloaded regex-syntax v0.5.6 [INFO] [stderr] Downloaded nalgebra v0.18.0 [INFO] [stderr] Downloaded regex 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v0.21.12 [INFO] [stderr] Downloaded libloading v0.5.0 [INFO] [stderr] Downloaded glutin_glx_sys v0.1.3 [INFO] [stderr] Downloaded glutin_wgl_sys v0.1.2 [INFO] [stderr] Downloaded adler32 v1.0.3 [INFO] [stderr] Downloaded which v1.0.5 [INFO] [stderr] Downloaded glutin_egl_sys v0.1.2 [INFO] [stderr] Downloaded coreaudio-sys v0.2.2 [INFO] [stderr] Downloaded dlib v0.4.1 [INFO] [stderr] Downloaded wayland-sys v0.21.12 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:923055f121b5182466d55868a8b05e67af8ba4a3a3f6bad814e953ca3cd3ac2a" "/opt/rustwide/cargo-home/bin/cargo" "+ab869e094a907cc5d19b4080f22eccaf347f1f95" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 5e723c13fe3c7273bdb3375c31f2bfab23d2e179b827cf9487d6202969847c57 [INFO] running `Command { std: "docker" "start" "-a" "5e723c13fe3c7273bdb3375c31f2bfab23d2e179b827cf9487d6202969847c57", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "5e723c13fe3c7273bdb3375c31f2bfab23d2e179b827cf9487d6202969847c57", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "5e723c13fe3c7273bdb3375c31f2bfab23d2e179b827cf9487d6202969847c57", kill_on_drop: false }` [INFO] [stdout] 5e723c13fe3c7273bdb3375c31f2bfab23d2e179b827cf9487d6202969847c57 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:923055f121b5182466d55868a8b05e67af8ba4a3a3f6bad814e953ca3cd3ac2a" "/opt/rustwide/cargo-home/bin/cargo" "+ab869e094a907cc5d19b4080f22eccaf347f1f95" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 9e7f1f7fdaf9d6be057b92e207e5961c89ab1d185e4a935c55072e0dce2bc6fe [INFO] running `Command { std: "docker" "start" "-a" "9e7f1f7fdaf9d6be057b92e207e5961c89ab1d185e4a935c55072e0dce2bc6fe", kill_on_drop: false }` [INFO] [stderr] Compiling libc v0.2.51 [INFO] [stderr] Compiling proc-macro2 v0.4.27 [INFO] [stderr] Compiling unicode-xid v0.1.0 [INFO] [stderr] Compiling num-traits v0.2.6 [INFO] [stderr] Compiling cc v1.0.35 [INFO] [stderr] Compiling autocfg v0.1.2 [INFO] [stderr] Checking cfg-if v0.1.7 [INFO] [stderr] Compiling syn v0.15.30 [INFO] [stderr] Checking lazy_static v1.3.0 [INFO] [stderr] Compiling byteorder v1.3.1 [INFO] [stderr] Compiling serde v1.0.90 [INFO] [stderr] Compiling xml-rs v0.8.0 [INFO] [stderr] Checking bitflags v1.0.4 [INFO] [stderr] Checking rand_core v0.4.0 [INFO] [stderr] Compiling arrayvec v0.4.10 [INFO] [stderr] Compiling pkg-config v0.3.14 [INFO] [stderr] Checking nodrop v0.1.13 [INFO] [stderr] Compiling log v0.4.6 [INFO] [stderr] Checking scopeguard v0.3.3 [INFO] [stderr] Compiling semver-parser v0.7.0 [INFO] [stderr] Compiling khronos_api v3.1.0 [INFO] [stderr] Checking rand_core v0.3.1 [INFO] [stderr] Checking void v1.0.2 [INFO] [stderr] Checking rand_xorshift v0.1.1 [INFO] [stderr] Checking rand_isaac v0.1.1 [INFO] [stderr] Checking rand_hc v0.1.0 [INFO] [stderr] Checking rand_jitter v0.1.3 [INFO] [stderr] Compiling rand_pcg v0.1.2 [INFO] [stderr] Compiling rand_chacha v0.1.1 [INFO] [stderr] Compiling rand v0.6.5 [INFO] [stderr] Checking crossbeam-utils v0.6.5 [INFO] [stderr] Checking memoffset v0.2.1 [INFO] [stderr] Compiling nix v0.13.0 [INFO] [stderr] Compiling ryu v0.2.7 [INFO] [stderr] Checking rustc-hash v1.0.1 [INFO] [stderr] Checking stb_truetype v0.2.6 [INFO] [stderr] Checking linked-hash-map v0.5.2 [INFO] [stderr] Compiling khronos_api v2.2.0 [INFO] [stderr] Compiling backtrace v0.3.15 [INFO] [stderr] Checking smallvec v0.6.9 [INFO] [stderr] Compiling x11-dl v2.18.3 [INFO] [stderr] Checking rand_os v0.1.3 [INFO] [stderr] Checking num_cpus v1.10.0 [INFO] [stderr] Checking crossbeam-epoch v0.7.1 [INFO] [stderr] Compiling xml-rs v0.7.0 [INFO] [stderr] Compiling rustc-demangle v0.1.14 [INFO] [stderr] Checking same-file v1.0.4 [INFO] [stderr] Checking stable_deref_trait v1.1.1 [INFO] [stderr] Checking downcast-rs v1.0.4 [INFO] [stderr] Compiling quote v0.6.12 [INFO] [stderr] Compiling num-integer v0.1.39 [INFO] [stderr] Checking owning_ref v0.4.0 [INFO] [stderr] Checking walkdir v2.2.7 [INFO] [stderr] Compiling libloading v0.5.0 [INFO] [stderr] Compiling wayland-scanner v0.21.12 [INFO] [stderr] Checking approx v0.3.2 [INFO] [stderr] Checking ordered-float v1.0.2 [INFO] [stderr] Checking crossbeam-deque v0.7.1 [INFO] [stderr] Compiling backtrace-sys v0.1.28 [INFO] [stderr] Checking num-traits v0.1.43 [INFO] [stderr] Checking line_drawing v0.7.0 [INFO] [stderr] Compiling gl_generator v0.11.0 [INFO] [stderr] Compiling gl_generator v0.10.0 [INFO] [stderr] Checking xdg v2.2.0 [INFO] [stderr] Compiling pulldown-cmark v0.2.0 [INFO] [stderr] Checking rusttype v0.7.5 [INFO] [stderr] Compiling itoa v0.4.3 [INFO] [stderr] Compiling gl_generator v0.9.0 [INFO] [stderr] Checking lock_api v0.1.5 [INFO] [stderr] Compiling rand v0.4.6 [INFO] [stderr] Compiling minimp3-sys v0.3.1 [INFO] [stderr] Checking andrew v0.2.1 [INFO] [stderr] Compiling bzip2-sys v0.1.7 [INFO] [stderr] Checking memmap v0.7.0 [INFO] [stderr] Checking dlib v0.4.1 [INFO] [stderr] Compiling glutin_glx_sys v0.1.3 [INFO] [stderr] Compiling alsa-sys v0.1.2 [INFO] [stderr] Compiling libudev-sys v0.1.4 [INFO] [stderr] Checking wayland-sys v0.21.12 [INFO] [stderr] Checking draw_state v0.8.0 [INFO] [stderr] Checking adler32 v1.0.3 [INFO] [stderr] Compiling glutin_egl_sys v0.1.2 [INFO] [stderr] Compiling num-derive v0.2.4 [INFO] [stderr] Compiling num-complex v0.2.1 [INFO] [stderr] Compiling num-iter v0.1.37 [INFO] [stderr] Compiling remove_dir_all v0.5.1 [INFO] [stderr] Compiling typenum v1.10.0 [INFO] [stderr] Compiling nix v0.11.0 [INFO] [stderr] Compiling error-chain v0.12.0 [INFO] [stderr] Compiling gfx_gl v0.5.0 [INFO] [stderr] Compiling tempdir v0.3.7 [INFO] [stderr] Checking sid v0.5.2 [INFO] [stderr] Checking shared_library v0.1.9 [INFO] [stderr] Checking lzw v0.10.0 [INFO] [stderr] Compiling memchr v2.2.0 [INFO] [stderr] Compiling glob v0.2.11 [INFO] [stderr] Checking percent-encoding v1.0.1 [INFO] [stderr] Compiling num-rational v0.2.1 [INFO] [stderr] Compiling crc32fast v1.2.0 [INFO] [stderr] Compiling wayland-client v0.21.12 [INFO] [stderr] Compiling wayland-protocols v0.21.12 [INFO] [stderr] Compiling bytecount v0.4.0 [INFO] [stderr] Checking rand v0.3.23 [INFO] [stderr] Checking osmesa-sys v0.1.2 [INFO] [stderr] Checking inflate v0.4.5 [INFO] [stderr] Checking deflate v0.7.19 [INFO] [stderr] Checking slice-deque v0.1.16 [INFO] [stderr] Checking ogg v0.7.0 [INFO] [stderr] Checking uuid v0.7.4 [INFO] [stderr] Checking xi-unicode v0.1.0 [INFO] [stderr] Checking vec_map v0.8.1 [INFO] [stderr] Checking libm v0.1.2 [INFO] [stderr] Checking mint v0.5.1 [INFO] [stderr] Checking rawpointer v0.1.0 [INFO] [stderr] Checking approx v0.1.1 [INFO] [stderr] Checking color_quant v1.0.1 [INFO] [stderr] Checking matrixmultiply v0.2.2 [INFO] [stderr] Compiling semver v0.9.0 [INFO] [stderr] Compiling serde_json v1.0.39 [INFO] [stderr] Checking cgmath v0.14.1 [INFO] [stderr] Checking generic-array v0.12.0 [INFO] [stderr] Checking wayland-commons v0.21.12 [INFO] [stderr] Checking gif v0.10.1 [INFO] [stderr] Checking png v0.14.0 [INFO] [stderr] Checking alga v0.9.0 [INFO] [stderr] Checking minimp3 v0.3.2 [INFO] [stderr] Compiling rustc_version v0.2.3 [INFO] [stderr] Checking glyph_brush_layout v0.1.5 [INFO] [stderr] Checking lewton v0.9.4 [INFO] [stderr] Checking bzip2 v0.3.3 [INFO] [stderr] Checking cpal v0.8.2 [INFO] [stderr] Compiling parking_lot_core v0.4.0 [INFO] [stderr] Checking twox-hash v1.2.0 [INFO] [stderr] Checking jpeg-decoder v0.1.15 [INFO] [stderr] Checking hashbrown v0.1.8 [INFO] [stderr] Compiling cgmath v0.17.0 [INFO] [stderr] Checking claxon v0.3.2 [INFO] [stderr] Checking hound v3.4.0 [INFO] [stderr] Checking fnv v1.0.6 [INFO] [stderr] Checking safe-transmute v0.10.1 [INFO] [stderr] Checking podio v0.1.6 [INFO] [stderr] Checking glyph_brush v0.4.1 [INFO] [stderr] Checking parking_lot v0.7.1 [INFO] [stderr] Checking csv-core v0.1.5 [INFO] [stderr] Checking nalgebra v0.18.0 [INFO] [stderr] Checking zip v0.5.2 [INFO] [stderr] Checking directories v1.0.2 [INFO] [stderr] Checking rodio v0.8.1 [INFO] [stderr] Compiling euclid_macros v0.1.0 [INFO] [stderr] Compiling derivative v1.0.2 [INFO] [stderr] Compiling serde_derive v1.0.90 [INFO] [stderr] Compiling smart-default v0.5.1 [INFO] [stderr] Checking gilrs-core v0.2.2 [INFO] [stderr] Checking gilrs v0.7.1 [INFO] [stderr] Checking toml v0.5.0 [INFO] [stderr] Checking csv v1.0.7 [INFO] [stderr] Checking euclid v0.19.8 [INFO] [stderr] Checking lyon_geom v0.12.4 [INFO] [stderr] Checking gfx_core v0.9.0 [INFO] [stderr] Checking tiff v0.2.2 [INFO] [stderr] Checking lyon_path v0.13.1 [INFO] [stderr] Checking image v0.21.0 [INFO] [stderr] Checking lyon_algorithms v0.13.1 [INFO] [stderr] Checking lyon_tessellation v0.13.1 [INFO] [stderr] Checking lyon v0.13.1 [INFO] [stderr] Checking gfx_device_gl v0.16.0 [INFO] [stderr] Checking gfx v0.18.0 [INFO] [stderr] Compiling cargo_metadata v0.6.4 [INFO] [stderr] Compiling skeptic v0.13.4 [INFO] [stderr] Compiling ggez v0.5.0-rc.2 [INFO] [stderr] Checking smithay-client-toolkit v0.4.5 [INFO] [stderr] Checking winit v0.19.1 [INFO] [stderr] Checking glutin v0.20.0 [INFO] [stderr] Checking gfx_window_glutin v0.30.0 [INFO] [stderr] Checking super_libre_2_ggez v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map/cell.rs:4:28 [INFO] [stdout] | [INFO] [stdout] 4 | pub sprite: Option> [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 4 | pub sprite: Option> [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_state.rs:14:16 [INFO] [stdout] | [INFO] [stdout] 14 | scene: Box, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 14 | scene: Box, [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map.rs:81:92 [INFO] [stdout] | [INFO] [stdout] 81 | fn create_sprite(ctx: &mut Context, u: &[u8], irow: i8, icol: i8) -> GameResult>> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 81 | fn create_sprite(ctx: &mut Context, u: &[u8], irow: i8, icol: i8) -> GameResult>> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map.rs:61:67 [INFO] [stdout] | [INFO] [stdout] 61 | pub fn get_sprite(&self, irow: usize, icol: usize) -> Option<&Sprite> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 61 | pub fn get_sprite(&self, irow: usize, icol: usize) -> Option<&dyn Sprite> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:165:93 [INFO] [stdout] | [INFO] [stdout] 165 | fn collide_top<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 165 | fn collide_top<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a dyn Sprite> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:176:62 [INFO] [stdout] | [INFO] [stdout] 176 | fn collide_right<'a>(&self, _map: &'a Map) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 176 | fn collide_right<'a>(&self, _map: &'a Map) -> Option<&'a dyn Sprite> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:96 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a dyn Sprite> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:186:61 [INFO] [stdout] | [INFO] [stdout] 186 | fn collide_left<'a>(&self, _map: &'a Map) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 186 | fn collide_left<'a>(&self, _map: &'a Map) -> Option<&'a dyn Sprite> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map/cell.rs:4:28 [INFO] [stdout] | [INFO] [stdout] 4 | pub sprite: Option> [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 4 | pub sprite: Option> [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_state.rs:14:16 [INFO] [stdout] | [INFO] [stdout] 14 | scene: Box, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 14 | scene: Box, [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map.rs:81:92 [INFO] [stdout] | [INFO] [stdout] 81 | fn create_sprite(ctx: &mut Context, u: &[u8], irow: i8, icol: i8) -> GameResult>> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 81 | fn create_sprite(ctx: &mut Context, u: &[u8], irow: i8, icol: i8) -> GameResult>> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/map.rs:61:67 [INFO] [stdout] | [INFO] [stdout] 61 | pub fn get_sprite(&self, irow: usize, icol: usize) -> Option<&Sprite> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 61 | pub fn get_sprite(&self, irow: usize, icol: usize) -> Option<&dyn Sprite> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene.rs:20:63 [INFO] [stdout] | [INFO] [stdout] 20 | fn next_scene(&mut self, ctx: &mut Context) -> Option>; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 20 | fn next_scene(&mut self, ctx: &mut Context) -> Option>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/title/title_scene.rs:159:63 [INFO] [stdout] | [INFO] [stdout] 159 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 159 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/stage_select/stage_select_scene.rs:90:63 [INFO] [stdout] | [INFO] [stdout] 90 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 90 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/stage/stage_scene.rs:50:63 [INFO] [stdout] | [INFO] [stdout] 50 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 50 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:165:93 [INFO] [stdout] | [INFO] [stdout] 165 | fn collide_top<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 165 | fn collide_top<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a dyn Sprite> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:176:62 [INFO] [stdout] | [INFO] [stdout] 176 | fn collide_right<'a>(&self, _map: &'a Map) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 176 | fn collide_right<'a>(&self, _map: &'a Map) -> Option<&'a dyn Sprite> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:96 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a dyn Sprite> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/game_world/sprite/player.rs:186:61 [INFO] [stdout] | [INFO] [stdout] 186 | fn collide_left<'a>(&self, _map: &'a Map) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 186 | fn collide_left<'a>(&self, _map: &'a Map) -> Option<&'a dyn Sprite> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene.rs:20:63 [INFO] [stdout] | [INFO] [stdout] 20 | fn next_scene(&mut self, ctx: &mut Context) -> Option>; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 20 | fn next_scene(&mut self, ctx: &mut Context) -> Option>; [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/title/title_scene.rs:159:63 [INFO] [stdout] | [INFO] [stdout] 159 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 159 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/stage_select/stage_select_scene.rs:90:63 [INFO] [stdout] | [INFO] [stdout] 90 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 90 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/game/scene/stage/stage_scene.rs:50:63 [INFO] [stdout] | [INFO] [stdout] 50 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: if this is an object-safe trait, use `dyn` [INFO] [stdout] | [INFO] [stdout] 50 | fn next_scene(&mut self, ctx: &mut Context) -> Option> { [INFO] [stdout] | +++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `map` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:38 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_map` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collider` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:52 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collider` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `map` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:38 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_map` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collider` [INFO] [stdout] --> src/game/game_world/sprite/player.rs:181:52 [INFO] [stdout] | [INFO] [stdout] 181 | fn collide_bottom<'a, 'b>(&self, map: &'a Map, collider: &'b LinearCollider) -> Option<&'a Sprite> { [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collider` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `step` [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:48:35 [INFO] [stdout] | [INFO] [stdout] 48 | pub fn create_seq_down(&self, step:i32) -> Vec { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_step` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `step` [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:48:35 [INFO] [stdout] | [INFO] [stdout] 48 | pub fn create_seq_down(&self, step:i32) -> Vec { [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_step` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `is_dead` is never read [INFO] [stdout] --> src/game/game_world/sprite/player.rs:46:5 [INFO] [stdout] | [INFO] [stdout] 25 | pub struct Player { [INFO] [stdout] | ------ field in this struct [INFO] [stdout] ... [INFO] [stdout] 46 | is_dead: bool, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `sprite_collision` is never used [INFO] [stdout] --> src/game/game_world/sprite/player.rs:190:12 [INFO] [stdout] | [INFO] [stdout] 49 | impl Player { [INFO] [stdout] | ----------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 190 | pub fn sprite_collision(&self) {} [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `add_force_y` is never used [INFO] [stdout] --> src/game/game_world/sprite/physics/velocity.rs:40:12 [INFO] [stdout] | [INFO] [stdout] 7 | impl Velocity { [INFO] [stdout] | ------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 40 | pub fn add_force_y(&mut self, force: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `create_seq_down` is never used [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:48:12 [INFO] [stdout] | [INFO] [stdout] 23 | impl<'a> LinearCollider<'a> { [INFO] [stdout] | --------------------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 48 | pub fn create_seq_down(&self, step:i32) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `calc_y` is never used [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:137:4 [INFO] [stdout] | [INFO] [stdout] 137 | fn calc_y(x: usize, a: f32, b: f32) -> usize { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `is_dead` is never read [INFO] [stdout] --> src/game/game_world/sprite/player.rs:46:5 [INFO] [stdout] | [INFO] [stdout] 25 | pub struct Player { [INFO] [stdout] | ------ field in this struct [INFO] [stdout] ... [INFO] [stdout] 46 | is_dead: bool, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `height` is never read [INFO] [stdout] --> src/game/game_world/sprite/physics/figure.rs:2:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub struct Figure { [INFO] [stdout] | ------ field in this struct [INFO] [stdout] 2 | pub height: f32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `sprite_collision` is never used [INFO] [stdout] --> src/game/game_world/sprite/player.rs:190:12 [INFO] [stdout] | [INFO] [stdout] 49 | impl Player { [INFO] [stdout] | ----------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 190 | pub fn sprite_collision(&self) {} [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `add_force_y` is never used [INFO] [stdout] --> src/game/game_world/sprite/physics/velocity.rs:40:12 [INFO] [stdout] | [INFO] [stdout] 7 | impl Velocity { [INFO] [stdout] | ------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 40 | pub fn add_force_y(&mut self, force: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `create_seq_down` is never used [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:48:12 [INFO] [stdout] | [INFO] [stdout] 23 | impl<'a> LinearCollider<'a> { [INFO] [stdout] | --------------------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 48 | pub fn create_seq_down(&self, step:i32) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `calc_y` is never used [INFO] [stdout] --> src/game/game_world/sprite/physics/linear_collider.rs:137:4 [INFO] [stdout] | [INFO] [stdout] 137 | fn calc_y(x: usize, a: f32, b: f32) -> usize { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `height` is never read [INFO] [stdout] --> src/game/game_world/sprite/physics/figure.rs:2:9 [INFO] [stdout] | [INFO] [stdout] 1 | pub struct Figure { [INFO] [stdout] | ------ field in this struct [INFO] [stdout] 2 | pub height: f32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `se_hyoushigi` is never read [INFO] [stdout] --> src/game/scene/stage_select/stage_select_sound.rs:8:9 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct StageSelectSound { [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] 7 | pub bgm: Source, [INFO] [stdout] 8 | pub se_hyoushigi: Source, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `se_hyoushigi` is never read [INFO] [stdout] --> src/game/scene/stage_select/stage_select_sound.rs:8:9 [INFO] [stdout] | [INFO] [stdout] 6 | pub struct StageSelectSound { [INFO] [stdout] | ---------------- field in this struct [INFO] [stdout] 7 | pub bgm: Source, [INFO] [stdout] 8 | pub se_hyoushigi: Source, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `se_hyoushigi` is never read [INFO] [stdout] --> src/game/scene/stage/stage_sound.rs:9:9 [INFO] [stdout] | [INFO] [stdout] 7 | pub struct StageSound { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] 8 | pub bgm: Source, [INFO] [stdout] 9 | pub se_hyoushigi: Source, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `se_hyoushigi` is never read [INFO] [stdout] --> src/game/scene/stage/stage_sound.rs:9:9 [INFO] [stdout] | [INFO] [stdout] 7 | pub struct StageSound { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] 8 | pub bgm: Source, [INFO] [stdout] 9 | pub se_hyoushigi: Source, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 23 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 23 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 46.11s [INFO] running `Command { std: "docker" "inspect" "9e7f1f7fdaf9d6be057b92e207e5961c89ab1d185e4a935c55072e0dce2bc6fe", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "9e7f1f7fdaf9d6be057b92e207e5961c89ab1d185e4a935c55072e0dce2bc6fe", kill_on_drop: false }` [INFO] [stdout] 9e7f1f7fdaf9d6be057b92e207e5961c89ab1d185e4a935c55072e0dce2bc6fe