[INFO] cloning repository https://github.com/LukeZimm/Life-Rust [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/LukeZimm/Life-Rust" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLukeZimm%2FLife-Rust", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLukeZimm%2FLife-Rust'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] b64c8b345d907286cecc65a3c4958849bca9eb7b [INFO] checking LukeZimm/Life-Rust/b64c8b345d907286cecc65a3c4958849bca9eb7b against master#f609b7e0586f81fefb3523e3e17adf779ac416be for pr-129466-2 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLukeZimm%2FLife-Rust" "/workspace/builds/worker-2-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-2-tc1/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/LukeZimm/Life-Rust on toolchain f609b7e0586f81fefb3523e3e17adf779ac416be [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+f609b7e0586f81fefb3523e3e17adf779ac416be" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/LukeZimm/Life-Rust [INFO] finished tweaking git repo https://github.com/LukeZimm/Life-Rust [INFO] tweaked toml for git repo https://github.com/LukeZimm/Life-Rust written to /workspace/builds/worker-2-tc1/source/Cargo.toml [INFO] crate git repo https://github.com/LukeZimm/Life-Rust already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+f609b7e0586f81fefb3523e3e17adf779ac416be" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Updating crates.io index [INFO] [stderr] Downloading crates ... 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"/opt/rustwide/cargo-home/bin/cargo" "+f609b7e0586f81fefb3523e3e17adf779ac416be" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] afd235ec6386d9d04cb2717e4f2a232f528dbd7a55d9094d6f613fd6ea10c9b6 [INFO] running `Command { std: "docker" "start" "-a" "afd235ec6386d9d04cb2717e4f2a232f528dbd7a55d9094d6f613fd6ea10c9b6", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "afd235ec6386d9d04cb2717e4f2a232f528dbd7a55d9094d6f613fd6ea10c9b6", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "afd235ec6386d9d04cb2717e4f2a232f528dbd7a55d9094d6f613fd6ea10c9b6", kill_on_drop: false }` [INFO] [stdout] afd235ec6386d9d04cb2717e4f2a232f528dbd7a55d9094d6f613fd6ea10c9b6 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:6252d7ea7fb8caaf7af6d800c5fb250a9cd862b9a7f9508afb3c54fa7fe1102e" "/opt/rustwide/cargo-home/bin/cargo" "+f609b7e0586f81fefb3523e3e17adf779ac416be" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] a8eb77d5f488a0b099daa65932f6059ce0ab6faae70f407bade1182c46993735 [INFO] running `Command { std: "docker" "start" "-a" "a8eb77d5f488a0b099daa65932f6059ce0ab6faae70f407bade1182c46993735", kill_on_drop: false }` [INFO] [stderr] Compiling libc v0.2.103 [INFO] [stderr] Compiling xml-rs v0.8.4 [INFO] [stderr] Compiling proc-macro2 v1.0.29 [INFO] [stderr] Compiling pkg-config v0.3.20 [INFO] [stderr] Compiling num-traits v0.2.14 [INFO] [stderr] Compiling version_check v0.9.3 [INFO] [stderr] Checking smallvec v1.7.0 [INFO] [stderr] Checking libloading v0.7.1 [INFO] [stderr] Compiling khronos_api v3.1.0 [INFO] [stderr] Checking dlib v0.5.0 [INFO] [stderr] Compiling memoffset v0.6.4 [INFO] [stderr] Compiling log v0.4.14 [INFO] [stderr] Compiling memchr v2.4.1 [INFO] [stderr] Compiling wayland-sys v0.28.6 [INFO] [stderr] Checking once_cell v1.8.0 [INFO] [stderr] Compiling gl_generator v0.14.0 [INFO] [stderr] Compiling nom v7.0.0 [INFO] [stderr] Compiling num-integer v0.1.44 [INFO] [stderr] Compiling quote v1.0.10 [INFO] [stderr] Checking crossbeam-epoch v0.9.5 [INFO] [stderr] Compiling wayland-scanner v0.28.6 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import: `chunk::Edges` [INFO] [stdout] --> src/lib.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use chunk::Edges; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `game::Game` [INFO] [stdout] --> src/lib.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use game::Game; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 4 arguments but 3 arguments were supplied [INFO] [stdout] --> src/lib.rs:21:21 [INFO] [stdout] | [INFO] [stdout] 21 | let chunk = Chunk::from( [INFO] [stdout] | _____________________^^^^^^^^^^^- [INFO] [stdout] 22 | | [0, 0], [INFO] [stdout] 23 | | [ [INFO] [stdout] 24 | | 0b0100_0000, [INFO] [stdout] ... | [INFO] [stdout] 33 | | 10.0, [INFO] [stdout] 34 | | ); [INFO] [stdout] | |_________- argument #4 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn from(pos: [i32; 2], chunk: [u8; 8], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^^ ------------- -------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 21 ~ let chunk = Chunk::from([0, 0], [ [INFO] [stdout] 22 + 0b0100_0000, [INFO] [stdout] 23 + 0b0000_0000, [INFO] [stdout] 24 + 0b0000_0000, [INFO] [stdout] 25 + 0b0000_0000, [INFO] [stdout] 26 + 0b0000_0000, [INFO] [stdout] 27 + 0b0000_0000, [INFO] [stdout] 28 + 0b0000_0000, [INFO] [stdout] 29 + 0b0010_0000, [INFO] [stdout] 30 ~ ], 10.0, /* (f32, f32) */); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 4 arguments but 3 arguments were supplied [INFO] [stdout] --> src/lib.rs:42:21 [INFO] [stdout] | [INFO] [stdout] 42 | let chunk = Chunk::from( [INFO] [stdout] | _____________________^^^^^^^^^^^- [INFO] [stdout] 43 | | [0, 0], [INFO] [stdout] 44 | | [ [INFO] [stdout] 45 | | 0b0000_0001, [INFO] [stdout] ... | [INFO] [stdout] 54 | | 10.0, [INFO] [stdout] 55 | | ); [INFO] [stdout] | |_________- argument #4 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn from(pos: [i32; 2], chunk: [u8; 8], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^^ ------------- -------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 42 ~ let chunk = Chunk::from([0, 0], [ [INFO] [stdout] 43 + 0b0000_0001, [INFO] [stdout] 44 + 0b0000_0010, [INFO] [stdout] 45 + 0b0000_0100, [INFO] [stdout] 46 + 0b0001_0111, [INFO] [stdout] 47 + 0b1110_0000, [INFO] [stdout] 48 + 0b0101_0101, [INFO] [stdout] 49 + 0b0111_1111, [INFO] [stdout] 50 + 0b1111_1111, [INFO] [stdout] 51 ~ ], 10.0, /* (f32, f32) */); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:62:25 [INFO] [stdout] | [INFO] [stdout] 62 | let mut chunk = Chunk::new([0, 0], 10.0) [INFO] [stdout] | ^^^^^^^^^^-------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 62 | let mut chunk = Chunk::new([0, 0], 10.0, /* (f32, f32) */) [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 4 arguments but 3 arguments were supplied [INFO] [stdout] --> src/lib.rs:84:21 [INFO] [stdout] | [INFO] [stdout] 84 | let chunk = Chunk::from( [INFO] [stdout] | _____________________^^^^^^^^^^^- [INFO] [stdout] 85 | | [0, 0], [INFO] [stdout] 86 | | [ [INFO] [stdout] 87 | | 0b0000_0000, [INFO] [stdout] ... | [INFO] [stdout] 96 | | 10.0, [INFO] [stdout] 97 | | ); [INFO] [stdout] | |_________- argument #4 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn from(pos: [i32; 2], chunk: [u8; 8], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^^ ------------- -------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 84 ~ let chunk = Chunk::from([0, 0], [ [INFO] [stdout] 85 + 0b0000_0000, [INFO] [stdout] 86 + 0b0001_0111, [INFO] [stdout] 87 + 0b0000_0000, [INFO] [stdout] 88 + 0b0010_0000, [INFO] [stdout] 89 + 0b0111_0000, [INFO] [stdout] 90 + 0b0010_0000, [INFO] [stdout] 91 + 0b0000_0000, [INFO] [stdout] 92 + 0b0000_0000, [INFO] [stdout] 93 ~ ], 10.0, /* (f32, f32) */); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 2 arguments but 1 argument was supplied [INFO] [stdout] --> src/lib.rs:120:24 [INFO] [stdout] | [INFO] [stdout] 120 | let mut game = Game::from([0b0111_1111; 8]); [INFO] [stdout] | ^^^^^^^^^^------------------ argument #2 of type `bool` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/game.rs:32:12 [INFO] [stdout] | [INFO] [stdout] 32 | pub fn from(chunk: [u8; 8], debug: bool) -> Game { [INFO] [stdout] | ^^^^ -------------- ----------- [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 120 | let mut game = Game::from([0b0111_1111; 8], /* bool */); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 4 arguments but 3 arguments were supplied [INFO] [stdout] --> src/lib.rs:122:35 [INFO] [stdout] | [INFO] [stdout] 122 | game.insert_chunk([1, 0], Chunk::from([1, 0], [0b1011_1111; 8], 10.0)); [INFO] [stdout] | ^^^^^^^^^^^-------------------------------- argument #4 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn from(pos: [i32; 2], chunk: [u8; 8], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^^ ------------- -------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 122 | game.insert_chunk([1, 0], Chunk::from([1, 0], [0b1011_1111; 8], 10.0, /* (f32, f32) */)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:124:35 [INFO] [stdout] | [INFO] [stdout] 124 | game.insert_chunk([0, 0], Chunk::new([0, 0], 10.0)); [INFO] [stdout] | ^^^^^^^^^^-------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 124 | game.insert_chunk([0, 0], Chunk::new([0, 0], 10.0, /* (f32, f32) */)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `b` [INFO] [stdout] --> src/chunk.rs:234:25 [INFO] [stdout] | [INFO] [stdout] 234 | let b = self.get_bit_at_point(new_point); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_b` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 4 arguments but 3 arguments were supplied [INFO] [stdout] --> src/lib.rs:134:21 [INFO] [stdout] | [INFO] [stdout] 134 | let mut c = Chunk::from( [INFO] [stdout] | _____________________^^^^^^^^^^^- [INFO] [stdout] 135 | | [0, 0], [INFO] [stdout] 136 | | [ [INFO] [stdout] 137 | | 0b0000_0000, [INFO] [stdout] ... | [INFO] [stdout] 146 | | 10.0, [INFO] [stdout] 147 | | ); [INFO] [stdout] | |_________- argument #4 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn from(pos: [i32; 2], chunk: [u8; 8], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^^ ------------- -------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 134 ~ let mut c = Chunk::from([0, 0], [ [INFO] [stdout] 135 + 0b0000_0000, [INFO] [stdout] 136 + 0b0010_0000, [INFO] [stdout] 137 + 0b0111_0000, [INFO] [stdout] 138 + 0b0010_0000, [INFO] [stdout] 139 + 0b0000_0000, [INFO] [stdout] 140 + 0b0000_0000, [INFO] [stdout] 141 + 0b0000_0110, [INFO] [stdout] 142 + 0b0000_0110, [INFO] [stdout] 143 ~ ], 10.0, /* (f32, f32) */); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 4 arguments but 3 arguments were supplied [INFO] [stdout] --> src/lib.rs:148:18 [INFO] [stdout] | [INFO] [stdout] 148 | let c2 = Chunk::from( [INFO] [stdout] | __________________^^^^^^^^^^^- [INFO] [stdout] 149 | | [0, 0], [INFO] [stdout] 150 | | [ [INFO] [stdout] 151 | | 0b0000_0000, [INFO] [stdout] ... | [INFO] [stdout] 160 | | 10.0, [INFO] [stdout] 161 | | ); [INFO] [stdout] | |_________- argument #4 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn from(pos: [i32; 2], chunk: [u8; 8], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^^ ------------- -------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 148 ~ let c2 = Chunk::from([0, 0], [ [INFO] [stdout] 149 + 0b0000_0000, [INFO] [stdout] 150 + 0b0111_0000, [INFO] [stdout] 151 + 0b0101_0000, [INFO] [stdout] 152 + 0b0111_0000, [INFO] [stdout] 153 + 0b0000_0000, [INFO] [stdout] 154 + 0b0000_0000, [INFO] [stdout] 155 + 0b0000_0110, [INFO] [stdout] 156 + 0b0000_0110, [INFO] [stdout] 157 ~ ], 10.0, /* (f32, f32) */); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 2 arguments but 1 argument was supplied [INFO] [stdout] --> src/lib.rs:176:24 [INFO] [stdout] | [INFO] [stdout] 176 | let mut game = Game::from([ [INFO] [stdout] | ________________________^^^^^^^^^^- [INFO] [stdout] 177 | | 0b0000_0000, [INFO] [stdout] 178 | | 0b0000_0000, [INFO] [stdout] 179 | | 0b0000_0001, [INFO] [stdout] ... | [INFO] [stdout] 184 | | 0b0000_0000, [INFO] [stdout] 185 | | ]); [INFO] [stdout] | |__________- argument #2 of type `bool` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/game.rs:32:12 [INFO] [stdout] | [INFO] [stdout] 32 | pub fn from(chunk: [u8; 8], debug: bool) -> Game { [INFO] [stdout] | ^^^^ -------------- ----------- [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 176 ~ let mut game = Game::from([ [INFO] [stdout] 177 + 0b0000_0000, [INFO] [stdout] 178 + 0b0000_0000, [INFO] [stdout] 179 + 0b0000_0001, [INFO] [stdout] 180 + 0b0000_0000, [INFO] [stdout] 181 + 0b0000_0000, [INFO] [stdout] 182 + 0b0000_0000, [INFO] [stdout] 183 + 0b0000_0000, [INFO] [stdout] 184 + 0b0000_0000, [INFO] [stdout] 185 ~ ], /* bool */); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 4 arguments but 3 arguments were supplied [INFO] [stdout] --> src/lib.rs:188:13 [INFO] [stdout] | [INFO] [stdout] 188 | Chunk::from( [INFO] [stdout] | _____________^^^^^^^^^^^- [INFO] [stdout] 189 | | [1, 0], [INFO] [stdout] 190 | | [ [INFO] [stdout] 191 | | 0b0000_0000, [INFO] [stdout] ... | [INFO] [stdout] 200 | | 10.0, [INFO] [stdout] 201 | | ), [INFO] [stdout] | |_____________- argument #4 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:30:12 [INFO] [stdout] | [INFO] [stdout] 30 | pub fn from(pos: [i32; 2], chunk: [u8; 8], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^^ ------------- -------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 188 ~ Chunk::from([1, 0], [ [INFO] [stdout] 189 + 0b0000_0000, [INFO] [stdout] 190 + 0b0000_0000, [INFO] [stdout] 191 + 0b1100_0000, [INFO] [stdout] 192 + 0b0000_0000, [INFO] [stdout] 193 + 0b0000_0000, [INFO] [stdout] 194 + 0b0000_0000, [INFO] [stdout] 195 + 0b0000_0000, [INFO] [stdout] 196 + 0b0000_0000, [INFO] [stdout] 197 ~ ], 10.0, /* (f32, f32) */), [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `button` [INFO] [stdout] --> src/game.rs:54:51 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn click(&mut self, sel_pos: Point2, button: MouseButton, modif: Modifiers) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_button` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `modif` [INFO] [stdout] --> src/game.rs:54:72 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn click(&mut self, sel_pos: Point2, button: MouseButton, modif: Modifiers) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_modif` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `map_clone` [INFO] [stdout] --> src/game.rs:188:13 [INFO] [stdout] | [INFO] [stdout] 188 | let map_clone = self.map.clone(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_map_clone` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:189:13 [INFO] [stdout] | [INFO] [stdout] 189 | let mut chunks = [ [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:195:13 [INFO] [stdout] | [INFO] [stdout] 195 | let mut corners = [ [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/game.rs:283:17 [INFO] [stdout] | [INFO] [stdout] 283 | let mut data: Vec = vec![]; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:283:13 [INFO] [stdout] | [INFO] [stdout] 283 | let mut data: Vec = vec![]; [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:286:17 [INFO] [stdout] | [INFO] [stdout] 286 | let mut res1: Vec = [pos[0].to_ne_bytes(), pos[1].to_ne_bytes()].concat(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:287:17 [INFO] [stdout] | [INFO] [stdout] 287 | let mut res2: Vec = [res1, chunk.chunk.to_vec()].concat(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `chunks_eq` is never used [INFO] [stdout] --> src/lib.rs:258:4 [INFO] [stdout] | [INFO] [stdout] 258 | fn chunks_eq(c1: &Chunk, c2: &Chunk) -> bool { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Chunk` is never constructed [INFO] [stdout] --> src/chunk.rs:4:12 [INFO] [stdout] | [INFO] [stdout] 4 | pub struct Chunk { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Chunk` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple associated items are never used [INFO] [stdout] --> src/chunk.rs:14:11 [INFO] [stdout] | [INFO] [stdout] 13 | impl Chunk { [INFO] [stdout] | ---------- associated items in this implementation [INFO] [stdout] 14 | const COLORS: (Point3, Point3) = [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 15 | (Point3::new(1.0, 0.0, 0.0), Point3::new(0.0, 1.0, 0.0)); [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 30 | pub fn from(pos: [i32; 2], chunk: [u8; 8], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 44 | pub fn set(&mut self, chunk: [u8; 8]) { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 47 | pub fn set_bit(mut self, pos: (u8, u8), val: bool) -> Self { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 53 | pub fn toggle_bit(&mut self, pos: (u8, u8)) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 56 | pub fn set_active(&mut self, val: bool) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 59 | pub fn toggle_active(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 62 | pub fn top(&self) -> u8 { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 65 | pub fn bottom(&self) -> u8 { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 68 | pub fn left(&self) -> u8 { [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 77 | pub fn right(&self) -> u8 { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 86 | pub fn draw(&mut self, window: &mut kiss3d::window::Window, debug: bool) { [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 115 | pub fn iterate(&mut self, edges: &Edges) -> u8 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 162 | pub fn survive(&self, point: (i8, i8), edges: &Edges) -> bool { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 249 | pub fn draw_byte(&mut self, byte: u8, y: usize, window: &mut kiss3d::window::Window) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 266 | pub fn update_pos(&mut self, pos: (f32, f32)) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 269 | pub fn update_zoom(&mut self, zoom: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 276 | pub fn get_bit_at(input: u8, n: u8) -> bool { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 284 | pub fn get_bit_at_point(&self, point: (i8, i8)) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 287 | pub fn get_byte_at(&self, n: usize) -> u8 { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 290 | pub fn remove_nodes(&mut self, window: &mut kiss3d::window::Window) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 296 | pub fn print(&self) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 311 | pub fn print_byte(byte: u8) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 317 | pub fn set_activations(x: u8, y: u8, activations: u8) -> u8 { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Edges` is never constructed [INFO] [stdout] --> src/chunk.rs:347:12 [INFO] [stdout] | [INFO] [stdout] 347 | pub struct Edges { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `HoverChunk` is never constructed [INFO] [stdout] --> src/chunk.rs:355:12 [INFO] [stdout] | [INFO] [stdout] 355 | pub struct HoverChunk { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple associated items are never used [INFO] [stdout] --> src/chunk.rs:364:12 [INFO] [stdout] | [INFO] [stdout] 363 | impl HoverChunk { [INFO] [stdout] | --------------- associated items in this implementation [INFO] [stdout] 364 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> HoverChunk { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 377 | pub fn draw(&mut self, window: &mut kiss3d::window::Window) { [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 400 | pub fn remove_nodes(&mut self, window: &mut kiss3d::window::Window) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 406 | pub fn update_relative_pos(&mut self, relative_pos: (f32, f32)) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 410 | pub fn update_pos(&mut self, pos: [i32; 2]) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 418 | pub fn update_zoom(&mut self, zoom: f32) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 426 | pub fn set_inactive(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Game` is never constructed [INFO] [stdout] --> src/game.rs:13:12 [INFO] [stdout] | [INFO] [stdout] 13 | pub struct Game { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple associated items are never used [INFO] [stdout] --> src/game.rs:21:12 [INFO] [stdout] | [INFO] [stdout] 20 | impl Game { [INFO] [stdout] | --------- associated items in this implementation [INFO] [stdout] 21 | pub fn new(debug: bool) -> Game { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 32 | pub fn from(chunk: [u8; 8], debug: bool) -> Game { [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 43 | pub fn from_chunk(chunk: Chunk, debug: bool) -> Game { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 54 | pub fn click(&mut self, sel_pos: Point2, button: MouseButton, modif: Modifiers) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 82 | pub fn hover(&mut self, hover_pos: Point2) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 97 | pub fn pos(&mut self, pos: (f32, f32)) { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 108 | pub fn zoom(&mut self, zoom_in: bool) { [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 112 | pub fn update_zoom(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 119 | pub fn insert_chunk(&mut self, pos: [i32; 2], chunk: Chunk) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 122 | pub fn draw(&mut self, window: &mut kiss3d::window::Window) { [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 129 | pub fn chunks(&mut self) -> Vec<&mut Chunk> { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 136 | pub fn chunks_from_map(map: &mut HashMap<[i32; 2], Chunk>) -> Vec<&mut Chunk> { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 143 | pub fn edges(&self, pos: [i32; 2], corners: u8) -> Edges { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 165 | pub fn edges_from_map(map: &mut HashMap<[i32; 2], Chunk>, pos: [i32; 2], corners: u8) -> Edges { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 187 | pub fn corners(&self, pos: [i32; 2]) -> u8 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 221 | pub fn iterate(&mut self, window: &mut kiss3d::window::Window) { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 252 | fn interpret_activations(v: u8, activations: &mut Vec<[i32; 2]>, pos: [i32; 2]) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 278 | pub fn set_chunk(&mut self, pos: [i32; 2], chunk: [u8; 8]) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 281 | pub fn save(&mut self) -> std::io::Result<()> { [INFO] [stdout] | ^^^^ [INFO] [stdout] ... [INFO] [stdout] 293 | pub fn open(&mut self, window: &mut kiss3d::window::Window) -> std::io::Result<()> { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `clone_into_array` is never used [INFO] [stdout] --> src/game.rs:327:4 [INFO] [stdout] | [INFO] [stdout] 327 | fn clone_into_array(slice: &[T]) -> A [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 21 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this method takes 1 argument but 0 arguments were supplied [INFO] [stdout] --> src/lib.rs:203:14 [INFO] [stdout] | [INFO] [stdout] 203 | game.iterate(); [INFO] [stdout] | ^^^^^^^-- argument #1 of type `&mut Window` is missing [INFO] [stdout] | [INFO] [stdout] note: method defined here [INFO] [stdout] --> src/game.rs:221:12 [INFO] [stdout] | [INFO] [stdout] 221 | pub fn iterate(&mut self, window: &mut kiss3d::window::Window) { [INFO] [stdout] | ^^^^^^^ ----------------------------------- [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 203 | game.iterate(/* &mut Window */); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this method takes 1 argument but 0 arguments were supplied [INFO] [stdout] --> src/lib.rs:210:14 [INFO] [stdout] | [INFO] [stdout] 210 | game.iterate(); [INFO] [stdout] | ^^^^^^^-- argument #1 of type `&mut Window` is missing [INFO] [stdout] | [INFO] [stdout] note: method defined here [INFO] [stdout] --> src/game.rs:221:12 [INFO] [stdout] | [INFO] [stdout] 221 | pub fn iterate(&mut self, window: &mut kiss3d::window::Window) { [INFO] [stdout] | ^^^^^^^ ----------------------------------- [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 210 | game.iterate(/* &mut Window */); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 2 arguments but 1 argument was supplied [INFO] [stdout] --> src/lib.rs:221:24 [INFO] [stdout] | [INFO] [stdout] 221 | let mut game = Game::from([ [INFO] [stdout] | ________________________^^^^^^^^^^- [INFO] [stdout] 222 | | 0b1000_0001, [INFO] [stdout] 223 | | 0b0000_0000, [INFO] [stdout] 224 | | 0b0000_0000, [INFO] [stdout] ... | [INFO] [stdout] 229 | | 0b1000_0001, [INFO] [stdout] 230 | | ]); [INFO] [stdout] | |__________- argument #2 of type `bool` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/game.rs:32:12 [INFO] [stdout] | [INFO] [stdout] 32 | pub fn from(chunk: [u8; 8], debug: bool) -> Game { [INFO] [stdout] | ^^^^ -------------- ----------- [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 221 ~ let mut game = Game::from([ [INFO] [stdout] 222 + 0b1000_0001, [INFO] [stdout] 223 + 0b0000_0000, [INFO] [stdout] 224 + 0b0000_0000, [INFO] [stdout] 225 + 0b0000_0000, [INFO] [stdout] 226 + 0b0000_0000, [INFO] [stdout] 227 + 0b0000_0000, [INFO] [stdout] 228 + 0b0000_0000, [INFO] [stdout] 229 + 0b1000_0001, [INFO] [stdout] 230 ~ ], /* bool */); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:231:37 [INFO] [stdout] | [INFO] [stdout] 231 | game.insert_chunk([-1, -1], Chunk::new([-1, -1], 10.0).set_bit((7, 0), true)); [INFO] [stdout] | ^^^^^^^^^^---------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 231 | game.insert_chunk([-1, -1], Chunk::new([-1, -1], 10.0, /* (f32, f32) */).set_bit((7, 0), true)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:232:36 [INFO] [stdout] | [INFO] [stdout] 232 | game.insert_chunk([1, -1], Chunk::new([1, -1], 10.0).set_bit((0, 0), true)); [INFO] [stdout] | ^^^^^^^^^^--------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 232 | game.insert_chunk([1, -1], Chunk::new([1, -1], 10.0, /* (f32, f32) */).set_bit((0, 0), true)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:233:36 [INFO] [stdout] | [INFO] [stdout] 233 | game.insert_chunk([-1, 1], Chunk::new([-1, 1], 10.0).set_bit((7, 7), true)); [INFO] [stdout] | ^^^^^^^^^^--------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 233 | game.insert_chunk([-1, 1], Chunk::new([-1, 1], 10.0, /* (f32, f32) */).set_bit((7, 7), true)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:234:35 [INFO] [stdout] | [INFO] [stdout] 234 | game.insert_chunk([1, 1], Chunk::new([1, 1], 10.0).set_bit((0, 7), true)); [INFO] [stdout] | ^^^^^^^^^^-------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 234 | game.insert_chunk([1, 1], Chunk::new([1, 1], 10.0, /* (f32, f32) */).set_bit((0, 7), true)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:237:37 [INFO] [stdout] | [INFO] [stdout] 237 | game.insert_chunk([-1, -1], Chunk::new([-1, -1], 10.0).set_bit((7, 0), false)); [INFO] [stdout] | ^^^^^^^^^^---------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 237 | game.insert_chunk([-1, -1], Chunk::new([-1, -1], 10.0, /* (f32, f32) */).set_bit((7, 0), false)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:238:36 [INFO] [stdout] | [INFO] [stdout] 238 | game.insert_chunk([1, -1], Chunk::new([1, -1], 10.0).set_bit((0, 0), true)); [INFO] [stdout] | ^^^^^^^^^^--------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 238 | game.insert_chunk([1, -1], Chunk::new([1, -1], 10.0, /* (f32, f32) */).set_bit((0, 0), true)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:239:36 [INFO] [stdout] | [INFO] [stdout] 239 | game.insert_chunk([-1, 1], Chunk::new([-1, 1], 10.0).set_bit((7, 7), true)); [INFO] [stdout] | ^^^^^^^^^^--------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 239 | game.insert_chunk([-1, 1], Chunk::new([-1, 1], 10.0, /* (f32, f32) */).set_bit((7, 7), true)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:240:35 [INFO] [stdout] | [INFO] [stdout] 240 | game.insert_chunk([1, 1], Chunk::new([1, 1], 10.0).set_bit((0, 7), false)); [INFO] [stdout] | ^^^^^^^^^^-------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 240 | game.insert_chunk([1, 1], Chunk::new([1, 1], 10.0, /* (f32, f32) */).set_bit((0, 7), false)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:243:37 [INFO] [stdout] | [INFO] [stdout] 243 | game.insert_chunk([-1, -1], Chunk::new([-1, -1], 10.0).set_bit((7, 0), true)); [INFO] [stdout] | ^^^^^^^^^^---------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 243 | game.insert_chunk([-1, -1], Chunk::new([-1, -1], 10.0, /* (f32, f32) */).set_bit((7, 0), true)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:244:36 [INFO] [stdout] | [INFO] [stdout] 244 | game.insert_chunk([1, -1], Chunk::new([1, -1], 10.0).set_bit((0, 0), false)); [INFO] [stdout] | ^^^^^^^^^^--------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 244 | game.insert_chunk([1, -1], Chunk::new([1, -1], 10.0, /* (f32, f32) */).set_bit((0, 0), false)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:245:36 [INFO] [stdout] | [INFO] [stdout] 245 | game.insert_chunk([-1, 1], Chunk::new([-1, 1], 10.0).set_bit((7, 7), true)); [INFO] [stdout] | ^^^^^^^^^^--------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 245 | game.insert_chunk([-1, 1], Chunk::new([-1, 1], 10.0, /* (f32, f32) */).set_bit((7, 7), true)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:246:35 [INFO] [stdout] | [INFO] [stdout] 246 | game.insert_chunk([1, 1], Chunk::new([1, 1], 10.0).set_bit((0, 7), false)); [INFO] [stdout] | ^^^^^^^^^^-------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 246 | game.insert_chunk([1, 1], Chunk::new([1, 1], 10.0, /* (f32, f32) */).set_bit((0, 7), false)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:249:37 [INFO] [stdout] | [INFO] [stdout] 249 | game.insert_chunk([-1, -1], Chunk::new([-1, -1], 10.0).set_bit((7, 0), false)); [INFO] [stdout] | ^^^^^^^^^^---------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 249 | game.insert_chunk([-1, -1], Chunk::new([-1, -1], 10.0, /* (f32, f32) */).set_bit((7, 0), false)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:250:36 [INFO] [stdout] | [INFO] [stdout] 250 | game.insert_chunk([1, -1], Chunk::new([1, -1], 10.0).set_bit((0, 0), false)); [INFO] [stdout] | ^^^^^^^^^^--------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 250 | game.insert_chunk([1, -1], Chunk::new([1, -1], 10.0, /* (f32, f32) */).set_bit((0, 0), false)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:251:36 [INFO] [stdout] | [INFO] [stdout] 251 | game.insert_chunk([-1, 1], Chunk::new([-1, 1], 10.0).set_bit((7, 7), false)); [INFO] [stdout] | ^^^^^^^^^^--------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 251 | game.insert_chunk([-1, 1], Chunk::new([-1, 1], 10.0, /* (f32, f32) */).set_bit((7, 7), false)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error[E0061]: this function takes 3 arguments but 2 arguments were supplied [INFO] [stdout] --> src/lib.rs:252:35 [INFO] [stdout] | [INFO] [stdout] 252 | game.insert_chunk([1, 1], Chunk::new([1, 1], 10.0).set_bit((0, 7), false)); [INFO] [stdout] | ^^^^^^^^^^-------------- argument #3 of type `(f32, f32)` is missing [INFO] [stdout] | [INFO] [stdout] note: associated function defined here [INFO] [stdout] --> src/chunk.rs:16:12 [INFO] [stdout] | [INFO] [stdout] 16 | pub fn new(pos: [i32; 2], bit_size: f32, relative_pos: (f32, f32)) -> Chunk { [INFO] [stdout] | ^^^ ------------- ------------- ------------------------ [INFO] [stdout] help: provide the argument [INFO] [stdout] | [INFO] [stdout] 252 | game.insert_chunk([1, 1], Chunk::new([1, 1], 10.0, /* (f32, f32) */).set_bit((0, 7), false)); [INFO] [stdout] | ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `b` [INFO] [stdout] --> src/chunk.rs:234:25 [INFO] [stdout] | [INFO] [stdout] 234 | let b = self.get_bit_at_point(new_point); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_b` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `button` [INFO] [stdout] --> src/game.rs:54:51 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn click(&mut self, sel_pos: Point2, button: MouseButton, modif: Modifiers) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_button` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `modif` [INFO] [stdout] --> src/game.rs:54:72 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn click(&mut self, sel_pos: Point2, button: MouseButton, modif: Modifiers) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_modif` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `map_clone` [INFO] [stdout] --> src/game.rs:188:13 [INFO] [stdout] | [INFO] [stdout] 188 | let map_clone = self.map.clone(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_map_clone` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:189:13 [INFO] [stdout] | [INFO] [stdout] 189 | let mut chunks = [ [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:195:13 [INFO] [stdout] | [INFO] [stdout] 195 | let mut corners = [ [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/game.rs:283:17 [INFO] [stdout] | [INFO] [stdout] 283 | let mut data: Vec = vec![]; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:283:13 [INFO] [stdout] | [INFO] [stdout] 283 | let mut data: Vec = vec![]; [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:286:17 [INFO] [stdout] | [INFO] [stdout] 286 | let mut res1: Vec = [pos[0].to_ne_bytes(), pos[1].to_ne_bytes()].concat(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:287:17 [INFO] [stdout] | [INFO] [stdout] 287 | let mut res2: Vec = [res1, chunk.chunk.to_vec()].concat(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::thread::sleep` [INFO] [stdout] --> src/main.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | use std::thread::sleep; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::time::Duration` [INFO] [stdout] --> src/main.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use std::time::Duration; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::thread::sleep` [INFO] [stdout] --> src/main.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | use std::thread::sleep; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::time::Duration` [INFO] [stdout] --> src/main.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use std::time::Duration; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: aborting due to 30 previous errors; 10 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] For more information about this error, try `rustc --explain E0061`. [INFO] [stdout] [INFO] [stderr] error: could not compile `life-rust` (lib test) due to 31 previous errors; 10 warnings emitted [INFO] [stderr] warning: build failed, waiting for other jobs to finish... [INFO] [stdout] warning: unused variable: `b` [INFO] [stdout] --> src/chunk.rs:234:25 [INFO] [stdout] | [INFO] [stdout] 234 | let b = self.get_bit_at_point(new_point); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_b` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `b` [INFO] [stdout] --> src/chunk.rs:234:25 [INFO] [stdout] | [INFO] [stdout] 234 | let b = self.get_bit_at_point(new_point); [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_b` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `button` [INFO] [stdout] --> src/game.rs:54:51 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn click(&mut self, sel_pos: Point2, button: MouseButton, modif: Modifiers) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_button` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `modif` [INFO] [stdout] --> src/game.rs:54:72 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn click(&mut self, sel_pos: Point2, button: MouseButton, modif: Modifiers) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_modif` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `button` [INFO] [stdout] --> src/game.rs:54:51 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn click(&mut self, sel_pos: Point2, button: MouseButton, modif: Modifiers) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_button` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `modif` [INFO] [stdout] --> src/game.rs:54:72 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn click(&mut self, sel_pos: Point2, button: MouseButton, modif: Modifiers) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_modif` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `map_clone` [INFO] [stdout] --> src/game.rs:188:13 [INFO] [stdout] | [INFO] [stdout] 188 | let map_clone = self.map.clone(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_map_clone` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:189:13 [INFO] [stdout] | [INFO] [stdout] 189 | let mut chunks = [ [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:195:13 [INFO] [stdout] | [INFO] [stdout] 195 | let mut corners = [ [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `map_clone` [INFO] [stdout] --> src/game.rs:188:13 [INFO] [stdout] | [INFO] [stdout] 188 | let map_clone = self.map.clone(); [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_map_clone` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:189:13 [INFO] [stdout] | [INFO] [stdout] 189 | let mut chunks = [ [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:195:13 [INFO] [stdout] | [INFO] [stdout] 195 | let mut corners = [ [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/game.rs:283:17 [INFO] [stdout] | [INFO] [stdout] 283 | let mut data: Vec = vec![]; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:283:13 [INFO] [stdout] | [INFO] [stdout] 283 | let mut data: Vec = vec![]; [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `data` [INFO] [stdout] --> src/game.rs:283:17 [INFO] [stdout] | [INFO] [stdout] 283 | let mut data: Vec = vec![]; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_data` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:286:17 [INFO] [stdout] | [INFO] [stdout] 286 | let mut res1: Vec = [pos[0].to_ne_bytes(), pos[1].to_ne_bytes()].concat(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:287:17 [INFO] [stdout] | [INFO] [stdout] 287 | let mut res2: Vec = [res1, chunk.chunk.to_vec()].concat(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:283:13 [INFO] [stdout] | [INFO] [stdout] 283 | let mut data: Vec = vec![]; [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:286:17 [INFO] [stdout] | [INFO] [stdout] 286 | let mut res1: Vec = [pos[0].to_ne_bytes(), pos[1].to_ne_bytes()].concat(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/game.rs:287:17 [INFO] [stdout] | [INFO] [stdout] 287 | let mut res2: Vec = [res1, chunk.chunk.to_vec()].concat(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/main.rs:260:17 [INFO] [stdout] | [INFO] [stdout] 157 | WindowEvent::CursorPos(x, y, _modif) => { [INFO] [stdout] | ------------------------------------ matches all the relevant values [INFO] [stdout] ... [INFO] [stdout] 260 | WindowEvent::CursorPos(x, y, _modif) => { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ no value can reach this [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `sel_pos` is never read [INFO] [stdout] --> src/main.rs:151:13 [INFO] [stdout] | [INFO] [stdout] 151 | let mut sel_pos = Point2::new(0.0f32, 0.0f32); [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `t` [INFO] [stdout] --> src/main.rs:253:32 [INFO] [stdout] | [INFO] [stdout] 253 | ... Ok(t) => {} [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_t` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> src/main.rs:260:17 [INFO] [stdout] | [INFO] [stdout] 157 | WindowEvent::CursorPos(x, y, _modif) => { [INFO] [stdout] | ------------------------------------ matches all the relevant values [INFO] [stdout] ... [INFO] [stdout] 260 | WindowEvent::CursorPos(x, y, _modif) => { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ no value can reach this [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `sel_pos` is never read [INFO] [stdout] --> src/main.rs:151:13 [INFO] [stdout] | [INFO] [stdout] 151 | let mut sel_pos = Point2::new(0.0f32, 0.0f32); [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `t` [INFO] [stdout] --> src/main.rs:253:32 [INFO] [stdout] | [INFO] [stdout] 253 | ... Ok(t) => {} [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_t` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `set_bit`, `set_active`, `toggle_active`, `get_byte_at`, `print`, and `print_byte` are never used [INFO] [stdout] --> src/chunk.rs:47:12 [INFO] [stdout] | [INFO] [stdout] 13 | impl Chunk { [INFO] [stdout] | ---------- associated items in this implementation [INFO] [stdout] ... [INFO] [stdout] 47 | pub fn set_bit(mut self, pos: (u8, u8), val: bool) -> Self { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 56 | pub fn set_active(&mut self, val: bool) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 59 | pub fn toggle_active(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 287 | pub fn get_byte_at(&self, n: usize) -> u8 { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 296 | pub fn print(&self) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 311 | pub fn print_byte(byte: u8) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new`, `from_chunk`, `edges_from_map`, and `set_chunk` are never used [INFO] [stdout] --> src/game.rs:21:12 [INFO] [stdout] | [INFO] [stdout] 20 | impl Game { [INFO] [stdout] | --------- associated items in this implementation [INFO] [stdout] 21 | pub fn new(debug: bool) -> Game { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 43 | pub fn from_chunk(chunk: Chunk, debug: bool) -> Game { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 165 | pub fn edges_from_map(map: &mut HashMap<[i32; 2], Chunk>, pos: [i32; 2], corners: u8) -> Edges { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 278 | pub fn set_chunk(&mut self, pos: [i32; 2], chunk: [u8; 8]) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:245:25 [INFO] [stdout] | [INFO] [stdout] 245 | game.save(); [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 245 | let _ = game.save(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `touchAction` should have a snake case name [INFO] [stdout] --> src/main.rs:267:48 [INFO] [stdout] | [INFO] [stdout] 267 | WindowEvent::Touch(var1, x, y, touchAction, modif) => { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `touch_action` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `set_bit`, `set_active`, `toggle_active`, `get_byte_at`, `print`, and `print_byte` are never used [INFO] [stdout] --> src/chunk.rs:47:12 [INFO] [stdout] | [INFO] [stdout] 13 | impl Chunk { [INFO] [stdout] | ---------- associated items in this implementation [INFO] [stdout] ... [INFO] [stdout] 47 | pub fn set_bit(mut self, pos: (u8, u8), val: bool) -> Self { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 56 | pub fn set_active(&mut self, val: bool) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 59 | pub fn toggle_active(&mut self) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 287 | pub fn get_byte_at(&self, n: usize) -> u8 { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 296 | pub fn print(&self) { [INFO] [stdout] | ^^^^^ [INFO] [stdout] ... [INFO] [stdout] 311 | pub fn print_byte(byte: u8) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new`, `from_chunk`, `edges_from_map`, and `set_chunk` are never used [INFO] [stdout] --> src/game.rs:21:12 [INFO] [stdout] | [INFO] [stdout] 20 | impl Game { [INFO] [stdout] | --------- associated items in this implementation [INFO] [stdout] 21 | pub fn new(debug: bool) -> Game { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 43 | pub fn from_chunk(chunk: Chunk, debug: bool) -> Game { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 165 | pub fn edges_from_map(map: &mut HashMap<[i32; 2], Chunk>, pos: [i32; 2], corners: u8) -> Edges { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 278 | pub fn set_chunk(&mut self, pos: [i32; 2], chunk: [u8; 8]) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:245:25 [INFO] [stdout] | [INFO] [stdout] 245 | game.save(); [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 245 | let _ = game.save(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `touchAction` should have a snake case name [INFO] [stdout] --> src/main.rs:267:48 [INFO] [stdout] | [INFO] [stdout] 267 | WindowEvent::Touch(var1, x, y, touchAction, modif) => { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `touch_action` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 19 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 19 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "a8eb77d5f488a0b099daa65932f6059ce0ab6faae70f407bade1182c46993735", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "a8eb77d5f488a0b099daa65932f6059ce0ab6faae70f407bade1182c46993735", kill_on_drop: false }` [INFO] [stdout] a8eb77d5f488a0b099daa65932f6059ce0ab6faae70f407bade1182c46993735