[INFO] cloning repository https://github.com/ose20/walk-the-dog
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/ose20/walk-the-dog" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fose20%2Fwalk-the-dog", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fose20%2Fwalk-the-dog'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 7a0ed267e21a1699eef38b0c2f940c2e5608acf1
[INFO] checking ose20/walk-the-dog against a5689b034ad287112f709693384a37f1377eb9cc for pr-129249-3
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fose20%2Fwalk-the-dog" "/workspace/builds/worker-6-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc2/source'...
[INFO] [stderr] done.
[INFO] removed /workspace/builds/worker-6-tc2/source/rust-toolchain.toml
[INFO] started tweaking git repo https://github.com/ose20/walk-the-dog
[INFO] finished tweaking git repo https://github.com/ose20/walk-the-dog
[INFO] tweaked toml for git repo https://github.com/ose20/walk-the-dog written to /workspace/builds/worker-6-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/ose20/walk-the-dog on toolchain a5689b034ad287112f709693384a37f1377eb9cc
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/ose20/walk-the-dog already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:77db811e55d90add9212f6832c23229e3de5f1c1f9905e8cb07319ea15df73ac" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 1676f94bef10a567c97123e7675a636735911ffbc97eeab809af44102c963e7b
[INFO] running `Command { std: "docker" "start" "1676f94bef10a567c97123e7675a636735911ffbc97eeab809af44102c963e7b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "1676f94bef10a567c97123e7675a636735911ffbc97eeab809af44102c963e7b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "1676f94bef10a567c97123e7675a636735911ffbc97eeab809af44102c963e7b" "/opt/rustwide/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "1676f94bef10a567c97123e7675a636735911ffbc97eeab809af44102c963e7b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "1676f94bef10a567c97123e7675a636735911ffbc97eeab809af44102c963e7b" "/opt/rustwide/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr]    Compiling wasm-bindgen v0.2.92
[INFO] [stderr]    Compiling libc v0.2.155
[INFO] [stderr]     Checking futures-core v0.3.30
[INFO] [stderr]    Compiling serde v1.0.204
[INFO] [stderr]     Checking futures-sink v0.3.30
[INFO] [stderr]    Compiling serde_json v1.0.121
[INFO] [stderr]    Compiling syn v2.0.72
[INFO] [stderr]     Checking futures-channel v0.3.30
[INFO] [stderr]     Checking getrandom v0.2.15
[INFO] [stderr]     Checking rand_core v0.6.4
[INFO] [stderr]     Checking rand_chacha v0.3.1
[INFO] [stderr]     Checking rand v0.8.5
[INFO] [stderr]    Compiling wasm-bindgen-backend v0.2.92
[INFO] [stderr]    Compiling serde_derive v1.0.204
[INFO] [stderr]    Compiling futures-macro v0.3.30
[INFO] [stderr]    Compiling wasm-bindgen-test-macro v0.3.42
[INFO] [stderr]    Compiling async-trait v0.1.81
[INFO] [stderr]    Compiling wasm-bindgen-macro-support v0.2.92
[INFO] [stderr]     Checking futures-util v0.3.30
[INFO] [stderr]    Compiling wasm-bindgen-macro v0.2.92
[INFO] [stderr]     Checking js-sys v0.3.69
[INFO] [stderr]     Checking console_error_panic_hook v0.1.7
[INFO] [stderr]     Checking futures-executor v0.3.30
[INFO] [stderr]     Checking futures v0.3.30
[INFO] [stderr]     Checking wasm-bindgen-futures v0.4.42
[INFO] [stderr]     Checking web-sys v0.3.69
[INFO] [stderr]     Checking wasm-bindgen-test v0.3.42
[INFO] [stderr]     Checking gloo-utils v0.1.7
[INFO] [stderr]     Checking rust-webpack-template v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `futures::prelude::*`
[INFO] [stdout]  --> tests/app.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use futures::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `wasm_bindgen::JsValue`
[INFO] [stdout]  --> tests/app.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use wasm_bindgen::JsValue;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `wasm_bindgen_futures::JsFuture`
[INFO] [stdout]  --> tests/app.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use wasm_bindgen_futures::JsFuture;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `bottom` is never used
[INFO] [stdout]    --> src/engine.rs:253:12
[INFO] [stdout]     |
[INFO] [stdout] 221 | impl Rect {
[INFO] [stdout]     | --------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 253 |     pub fn bottom(&self) -> i16 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `play_looping_sound` is never used
[INFO] [stdout]    --> src/engine.rs:400:12
[INFO] [stdout]     |
[INFO] [stdout] 381 | impl Audio {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 400 |     pub fn play_looping_sound(&self, sound: &Sound) -> Result<()> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `YES` is never constructed
[INFO] [stdout]   --> src/sound.rs:33:5
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub enum LOOPING {
[INFO] [stdout]    |          ------- variant in this enum
[INFO] [stdout] 33 |     YES,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `&str`
[INFO] [stdout]    --> src/engine.rs:316:34
[INFO] [stdout]     |
[INFO] [stdout] 316 |         self.pressed_keys.remove(code.into());
[INFO] [stdout]     |                                  ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]     = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 316 -         self.pressed_keys.remove(code.into());
[INFO] [stdout] 316 +         self.pressed_keys.remove(code);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 316 -         self.pressed_keys.remove(code.into());
[INFO] [stdout] 316 +         self.pressed_keys.remove(<&str as Into<_>>::into(code));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:412:13
[INFO] [stdout]     |
[INFO] [stdout] 412 |             (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16).into(),
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 412 -             (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16).into(),
[INFO] [stdout] 412 +             (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 412 -             (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16).into(),
[INFO] [stdout] 412 +             <i16 as Into<_>>::into((self.state_machine.context().position.x + sprite.sprite_source_size.x as i16)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:413:13
[INFO] [stdout]     |
[INFO] [stdout] 413 |             (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16).into(),
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 413 -             (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16).into(),
[INFO] [stdout] 413 +             (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 413 -             (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16).into(),
[INFO] [stdout] 413 +             <i16 as Into<_>>::into((self.state_machine.context().position.y + sprite.sprite_source_size.y as i16)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:414:13
[INFO] [stdout]     |
[INFO] [stdout] 414 |             sprite.frame.w.into(),
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 414 -             sprite.frame.w.into(),
[INFO] [stdout] 414 +             sprite.frame.w,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 414 -             sprite.frame.w.into(),
[INFO] [stdout] 414 +             <i16 as Into<_>>::into(sprite.frame.w),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `rust-webpack-template` (lib) due to 14 previous errors; 4 warnings emitted
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:415:13
[INFO] [stdout]     |
[INFO] [stdout] 415 |             sprite.frame.h.into(),
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 415 -             sprite.frame.h.into(),
[INFO] [stdout] 415 +             sprite.frame.h,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 415 -             sprite.frame.h.into(),
[INFO] [stdout] 415 +             <i16 as Into<_>>::into(sprite.frame.h),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:442:17
[INFO] [stdout]     |
[INFO] [stdout] 442 |                 sprite.frame.x.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 442 -                 sprite.frame.x.into(),
[INFO] [stdout] 442 +                 sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 442 -                 sprite.frame.x.into(),
[INFO] [stdout] 442 +                 <i16 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:443:17
[INFO] [stdout]     |
[INFO] [stdout] 443 |                 sprite.frame.y.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 443 -                 sprite.frame.y.into(),
[INFO] [stdout] 443 +                 sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 443 -                 sprite.frame.y.into(),
[INFO] [stdout] 443 +                 <i16 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:444:17
[INFO] [stdout]     |
[INFO] [stdout] 444 |                 sprite.frame.w.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 444 -                 sprite.frame.w.into(),
[INFO] [stdout] 444 +                 sprite.frame.w,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 444 -                 sprite.frame.w.into(),
[INFO] [stdout] 444 +                 <i16 as Into<_>>::into(sprite.frame.w),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:445:17
[INFO] [stdout]     |
[INFO] [stdout] 445 |                 sprite.frame.h.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 445 -                 sprite.frame.h.into(),
[INFO] [stdout] 445 +                 sprite.frame.h,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 445 -                 sprite.frame.h.into(),
[INFO] [stdout] 445 +                 <i16 as Into<_>>::into(sprite.frame.h),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:448:17
[INFO] [stdout]     |
[INFO] [stdout] 448 | /                 (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16)
[INFO] [stdout] 449 | |                     .into(),
[INFO] [stdout]     | |___________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 448 -                 (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16)
[INFO] [stdout] 449 -                     .into(),
[INFO] [stdout] 448 +                 (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 448 -                 (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16)
[INFO] [stdout] 449 -                     .into(),
[INFO] [stdout] 448 +                 <i16 as Into<_>>::into((self.state_machine.context().position.x + sprite.sprite_source_size.x as i16)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:450:17
[INFO] [stdout]     |
[INFO] [stdout] 450 | /                 (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16)
[INFO] [stdout] 451 | |                     .into(),
[INFO] [stdout]     | |___________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 450 -                 (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16)
[INFO] [stdout] 451 -                     .into(),
[INFO] [stdout] 450 +                 (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 450 -                 (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16)
[INFO] [stdout] 451 -                     .into(),
[INFO] [stdout] 450 +                 <i16 as Into<_>>::into((self.state_machine.context().position.y + sprite.sprite_source_size.y as i16)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:452:17
[INFO] [stdout]     |
[INFO] [stdout] 452 |                 sprite.frame.w.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 452 -                 sprite.frame.w.into(),
[INFO] [stdout] 452 +                 sprite.frame.w,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 452 -                 sprite.frame.w.into(),
[INFO] [stdout] 452 +                 <i16 as Into<_>>::into(sprite.frame.w),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:453:17
[INFO] [stdout]     |
[INFO] [stdout] 453 |                 sprite.frame.h.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 453 -                 sprite.frame.h.into(),
[INFO] [stdout] 453 +                 sprite.frame.h,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 453 -                 sprite.frame.h.into(),
[INFO] [stdout] 453 +                 <i16 as Into<_>>::into(sprite.frame.h),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:811:56
[INFO] [stdout]     |
[INFO] [stdout] 811 |                 JumpingEndState::Complete(self.land_on(HEIGHT.into()))
[INFO] [stdout]     |                                                        ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 811 -                 JumpingEndState::Complete(self.land_on(HEIGHT.into()))
[INFO] [stdout] 811 +                 JumpingEndState::Complete(self.land_on(HEIGHT))
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 811 -                 JumpingEndState::Complete(self.land_on(HEIGHT.into()))
[INFO] [stdout] 811 +                 JumpingEndState::Complete(self.land_on(<i16 as Into<_>>::into(HEIGHT)))
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/engine.rs:432:35
[INFO] [stdout]     |
[INFO] [stdout] 432 |         &format!("Frame Rate {}", FRAME_RATE),
[INFO] [stdout]     |                                   ^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = help: use a type that relies on "interior mutability" instead; to read more on this, visit <https://doc.rust-lang.org/reference/interior-mutability.html>
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: `#[warn(static_mut_refs)]` (part of `#[warn(rust_2024_compatibility)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `hide_ui` is never used
[INFO] [stdout]    --> src/browser.rs:141:8
[INFO] [stdout]     |
[INFO] [stdout] 141 | pub fn hide_ui() -> Result<()> {
[INFO] [stdout]     |        ^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `bottom` is never used
[INFO] [stdout]    --> src/engine.rs:253:12
[INFO] [stdout]     |
[INFO] [stdout] 221 | impl Rect {
[INFO] [stdout]     | --------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 253 |     pub fn bottom(&self) -> i16 {
[INFO] [stdout]     |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `play_looping_sound` is never used
[INFO] [stdout]    --> src/engine.rs:400:12
[INFO] [stdout]     |
[INFO] [stdout] 381 | impl Audio {
[INFO] [stdout]     | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 400 |     pub fn play_looping_sound(&self, sound: &Sound) -> Result<()> {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `YES` is never constructed
[INFO] [stdout]   --> src/sound.rs:33:5
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub enum LOOPING {
[INFO] [stdout]    |          ------- variant in this enum
[INFO] [stdout] 33 |     YES,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `&str`
[INFO] [stdout]    --> src/engine.rs:316:34
[INFO] [stdout]     |
[INFO] [stdout] 316 |         self.pressed_keys.remove(code.into());
[INFO] [stdout]     |                                  ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]     = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 316 -         self.pressed_keys.remove(code.into());
[INFO] [stdout] 316 +         self.pressed_keys.remove(code);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 316 -         self.pressed_keys.remove(code.into());
[INFO] [stdout] 316 +         self.pressed_keys.remove(<&str as Into<_>>::into(code));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:412:13
[INFO] [stdout]     |
[INFO] [stdout] 412 |             (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16).into(),
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 412 -             (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16).into(),
[INFO] [stdout] 412 +             (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 412 -             (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16).into(),
[INFO] [stdout] 412 +             <i16 as Into<_>>::into((self.state_machine.context().position.x + sprite.sprite_source_size.x as i16)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:413:13
[INFO] [stdout]     |
[INFO] [stdout] 413 |             (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16).into(),
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 413 -             (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16).into(),
[INFO] [stdout] 413 +             (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 413 -             (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16).into(),
[INFO] [stdout] 413 +             <i16 as Into<_>>::into((self.state_machine.context().position.y + sprite.sprite_source_size.y as i16)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:414:13
[INFO] [stdout]     |
[INFO] [stdout] 414 |             sprite.frame.w.into(),
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 414 -             sprite.frame.w.into(),
[INFO] [stdout] 414 +             sprite.frame.w,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 414 -             sprite.frame.w.into(),
[INFO] [stdout] 414 +             <i16 as Into<_>>::into(sprite.frame.w),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:415:13
[INFO] [stdout]     |
[INFO] [stdout] 415 |             sprite.frame.h.into(),
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 415 -             sprite.frame.h.into(),
[INFO] [stdout] 415 +             sprite.frame.h,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 415 -             sprite.frame.h.into(),
[INFO] [stdout] 415 +             <i16 as Into<_>>::into(sprite.frame.h),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:442:17
[INFO] [stdout]     |
[INFO] [stdout] 442 |                 sprite.frame.x.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 442 -                 sprite.frame.x.into(),
[INFO] [stdout] 442 +                 sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 442 -                 sprite.frame.x.into(),
[INFO] [stdout] 442 +                 <i16 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:443:17
[INFO] [stdout]     |
[INFO] [stdout] 443 |                 sprite.frame.y.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 443 -                 sprite.frame.y.into(),
[INFO] [stdout] 443 +                 sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 443 -                 sprite.frame.y.into(),
[INFO] [stdout] 443 +                 <i16 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:444:17
[INFO] [stdout]     |
[INFO] [stdout] 444 |                 sprite.frame.w.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 444 -                 sprite.frame.w.into(),
[INFO] [stdout] 444 +                 sprite.frame.w,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 444 -                 sprite.frame.w.into(),
[INFO] [stdout] 444 +                 <i16 as Into<_>>::into(sprite.frame.w),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:445:17
[INFO] [stdout]     |
[INFO] [stdout] 445 |                 sprite.frame.h.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 445 -                 sprite.frame.h.into(),
[INFO] [stdout] 445 +                 sprite.frame.h,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 445 -                 sprite.frame.h.into(),
[INFO] [stdout] 445 +                 <i16 as Into<_>>::into(sprite.frame.h),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:448:17
[INFO] [stdout]     |
[INFO] [stdout] 448 | /                 (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16)
[INFO] [stdout] 449 | |                     .into(),
[INFO] [stdout]     | |___________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 448 -                 (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16)
[INFO] [stdout] 449 -                     .into(),
[INFO] [stdout] 448 +                 (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 448 -                 (self.state_machine.context().position.x + sprite.sprite_source_size.x as i16)
[INFO] [stdout] 449 -                     .into(),
[INFO] [stdout] 448 +                 <i16 as Into<_>>::into((self.state_machine.context().position.x + sprite.sprite_source_size.x as i16)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:450:17
[INFO] [stdout]     |
[INFO] [stdout] 450 | /                 (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16)
[INFO] [stdout] 451 | |                     .into(),
[INFO] [stdout]     | |___________________________^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 450 -                 (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16)
[INFO] [stdout] 451 -                     .into(),
[INFO] [stdout] 450 +                 (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 450 -                 (self.state_machine.context().position.y + sprite.sprite_source_size.y as i16)
[INFO] [stdout] 451 -                     .into(),
[INFO] [stdout] 450 +                 <i16 as Into<_>>::into((self.state_machine.context().position.y + sprite.sprite_source_size.y as i16)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:452:17
[INFO] [stdout]     |
[INFO] [stdout] 452 |                 sprite.frame.w.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 452 -                 sprite.frame.w.into(),
[INFO] [stdout] 452 +                 sprite.frame.w,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 452 -                 sprite.frame.w.into(),
[INFO] [stdout] 452 +                 <i16 as Into<_>>::into(sprite.frame.w),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:453:17
[INFO] [stdout]     |
[INFO] [stdout] 453 |                 sprite.frame.h.into(),
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 453 -                 sprite.frame.h.into(),
[INFO] [stdout] 453 +                 sprite.frame.h,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 453 -                 sprite.frame.h.into(),
[INFO] [stdout] 453 +                 <i16 as Into<_>>::into(sprite.frame.h),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:811:56
[INFO] [stdout]     |
[INFO] [stdout] 811 |                 JumpingEndState::Complete(self.land_on(HEIGHT.into()))
[INFO] [stdout]     |                                                        ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 811 -                 JumpingEndState::Complete(self.land_on(HEIGHT.into()))
[INFO] [stdout] 811 +                 JumpingEndState::Complete(self.land_on(HEIGHT))
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 811 -                 JumpingEndState::Complete(self.land_on(HEIGHT.into()))
[INFO] [stdout] 811 +                 JumpingEndState::Complete(self.land_on(<i16 as Into<_>>::into(HEIGHT)))
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/engine.rs:432:35
[INFO] [stdout]     |
[INFO] [stdout] 432 |         &format!("Frame Rate {}", FRAME_RATE),
[INFO] [stdout]     |                                   ^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = help: use a type that relies on "interior mutability" instead; to read more on this, visit <https://doc.rust-lang.org/reference/interior-mutability.html>
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]     = note: `#[warn(static_mut_refs)]` (part of `#[warn(rust_2024_compatibility)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `rust-webpack-template` (lib test) due to 14 previous errors; 5 warnings emitted
[INFO] running `Command { std: "docker" "inspect" "1676f94bef10a567c97123e7675a636735911ffbc97eeab809af44102c963e7b", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "1676f94bef10a567c97123e7675a636735911ffbc97eeab809af44102c963e7b", kill_on_drop: false }`
[INFO] [stdout] 1676f94bef10a567c97123e7675a636735911ffbc97eeab809af44102c963e7b
