[INFO] cloning repository https://github.com/louisdevie/CryptOfTheRustdancer
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/louisdevie/CryptOfTheRustdancer" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Flouisdevie%2FCryptOfTheRustdancer", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Flouisdevie%2FCryptOfTheRustdancer'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 8aec187fe09ba2198eb44b81ed0a5d5477d437dd
[INFO] checking louisdevie/CryptOfTheRustdancer against a5689b034ad287112f709693384a37f1377eb9cc for pr-129249-3
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Flouisdevie%2FCryptOfTheRustdancer" "/workspace/builds/worker-3-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/louisdevie/CryptOfTheRustdancer
[INFO] finished tweaking git repo https://github.com/louisdevie/CryptOfTheRustdancer
[INFO] tweaked toml for git repo https://github.com/louisdevie/CryptOfTheRustdancer written to /workspace/builds/worker-3-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/louisdevie/CryptOfTheRustdancer on toolchain a5689b034ad287112f709693384a37f1377eb9cc
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/louisdevie/CryptOfTheRustdancer already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:77db811e55d90add9212f6832c23229e3de5f1c1f9905e8cb07319ea15df73ac" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] ad37786cc99c55bda2523675229933c81142e3fefd9dd384059022ee57ad739e
[INFO] running `Command { std: "docker" "start" "ad37786cc99c55bda2523675229933c81142e3fefd9dd384059022ee57ad739e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "ad37786cc99c55bda2523675229933c81142e3fefd9dd384059022ee57ad739e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "ad37786cc99c55bda2523675229933c81142e3fefd9dd384059022ee57ad739e" "/opt/rustwide/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "ad37786cc99c55bda2523675229933c81142e3fefd9dd384059022ee57ad739e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "ad37786cc99c55bda2523675229933c81142e3fefd9dd384059022ee57ad739e" "/opt/rustwide/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr]    Compiling libc v0.2.126
[INFO] [stderr]    Compiling scopeguard v1.1.0
[INFO] [stderr]    Compiling crossbeam-utils v0.8.9
[INFO] [stderr]    Compiling memoffset v0.6.5
[INFO] [stderr]    Compiling proc-macro2 v1.0.39
[INFO] [stderr]    Compiling once_cell v1.12.0
[INFO] [stderr]    Compiling crossbeam-epoch v0.9.9
[INFO] [stderr]    Compiling unicode-ident v1.0.1
[INFO] [stderr]    Compiling syn v1.0.96
[INFO] [stderr]    Compiling rayon-core v1.9.3
[INFO] [stderr]    Compiling lock_api v0.4.7
[INFO] [stderr]    Compiling num-traits v0.2.15
[INFO] [stderr]    Compiling num-integer v0.1.45
[INFO] [stderr]    Compiling rayon v1.5.3
[INFO] [stderr]    Compiling crc32fast v1.3.2
[INFO] [stderr]    Compiling futures-core v0.3.21
[INFO] [stderr]    Compiling adler v1.0.2
[INFO] [stderr]    Compiling adler32 v1.2.0
[INFO] [stderr]    Compiling version-compare v0.1.0
[INFO] [stderr]    Compiling either v1.6.1
[INFO] [stderr]    Compiling miniz_oxide v0.5.3
[INFO] [stderr]    Compiling deflate v1.0.0
[INFO] [stderr]    Compiling num-rational v0.4.0
[INFO] [stderr]    Compiling num-iter v0.1.43
[INFO] [stderr]    Compiling futures-sink v0.3.21
[INFO] [stderr]    Compiling weezl v0.1.6
[INFO] [stderr]    Compiling inflate v0.4.5
[INFO] [stderr]    Compiling smallvec v1.8.0
[INFO] [stderr]    Compiling sdl2-sys v0.35.2
[INFO] [stderr]    Compiling lebe v0.5.1
[INFO] [stderr]    Compiling half v1.8.2
[INFO] [stderr]    Compiling spin v0.9.3
[INFO] [stderr]    Compiling color_quant v1.1.0
[INFO] [stderr]    Compiling flate2 v1.0.24
[INFO] [stderr]    Compiling bit_field v0.10.1
[INFO] [stderr]    Compiling bitflags v1.3.2
[INFO] [stderr]    Compiling scoped_threadpool v0.1.9
[INFO] [stderr]    Compiling bytemuck v1.9.1
[INFO] [stderr]    Compiling byteorder v1.4.3
[INFO] [stderr]    Compiling gif v0.11.3
[INFO] [stderr]    Compiling sdl2 v0.35.2
[INFO] [stderr]     Checking oorandom v11.1.3
[INFO] [stderr]    Compiling crossbeam-channel v0.5.5
[INFO] [stderr]    Compiling num_cpus v1.13.1
[INFO] [stderr]    Compiling getrandom v0.2.7
[INFO] [stderr]    Compiling crossbeam-deque v0.8.1
[INFO] [stderr]    Compiling nanorand v0.7.0
[INFO] [stderr]    Compiling quote v1.0.18
[INFO] [stderr]    Compiling png v0.17.5
[INFO] [stderr]    Compiling threadpool v1.8.1
[INFO] [stderr]    Compiling pin-project-internal v1.0.10
[INFO] [stderr]    Compiling jpeg-decoder v0.2.6
[INFO] [stderr]    Compiling pin-project v1.0.10
[INFO] [stderr]    Compiling flume v0.10.13
[INFO] [stderr]    Compiling tiff v0.7.2
[INFO] [stderr]    Compiling exr v1.4.2
[INFO] [stderr]    Compiling image v0.24.2
[INFO] [stderr]    Compiling include_res v0.1.1 (/opt/rustwide/workdir/includeres)
[INFO] [stderr]     Checking crypt_of_the_rust_dancer v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] error: useless conversion to the same type: `Pos`
[INFO] [stdout]    --> src/game/map.rs:125:25
[INFO] [stdout]     |
[INFO] [stdout] 125 |             if terrain[&d.position().into()] != Tile::EMPTY {
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]     = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 125 -             if terrain[&d.position().into()] != Tile::EMPTY {
[INFO] [stdout] 125 +             if terrain[&d.position()] != Tile::EMPTY {
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 125 -             if terrain[&d.position().into()] != Tile::EMPTY {
[INFO] [stdout] 125 +             if terrain[&<Pos as Into<_>>::into(d.position())] != Tile::EMPTY {
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `Pos`
[INFO] [stdout]    --> src/game/map.rs:126:29
[INFO] [stdout]     |
[INFO] [stdout] 126 |                 if terrain[&d.position().moved(Direction::UP).into()] != Tile::EMPTY
[INFO] [stdout]     |                             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 126 -                 if terrain[&d.position().moved(Direction::UP).into()] != Tile::EMPTY
[INFO] [stdout] 126 +                 if terrain[&d.position().moved(Direction::UP)] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 126 -                 if terrain[&d.position().moved(Direction::UP).into()] != Tile::EMPTY
[INFO] [stdout] 126 +                 if terrain[&<Pos as Into<_>>::into(d.position().moved(Direction::UP))] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `Pos`
[INFO] [stdout]    --> src/game/map.rs:127:33
[INFO] [stdout]     |
[INFO] [stdout] 127 |                     && terrain[&d.position().moved(Direction::LEFT).into()] != Tile::EMPTY
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 127 -                     && terrain[&d.position().moved(Direction::LEFT).into()] != Tile::EMPTY
[INFO] [stdout] 127 +                     && terrain[&d.position().moved(Direction::LEFT)] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 127 -                     && terrain[&d.position().moved(Direction::LEFT).into()] != Tile::EMPTY
[INFO] [stdout] 127 +                     && terrain[&<Pos as Into<_>>::into(d.position().moved(Direction::LEFT))] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `Pos`
[INFO] [stdout]    --> src/game/map.rs:128:33
[INFO] [stdout]     |
[INFO] [stdout] 128 |                     && terrain[&d.position().moved(Direction::DOWN).into()] != Tile::EMPTY
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 128 -                     && terrain[&d.position().moved(Direction::DOWN).into()] != Tile::EMPTY
[INFO] [stdout] 128 +                     && terrain[&d.position().moved(Direction::DOWN)] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 128 -                     && terrain[&d.position().moved(Direction::DOWN).into()] != Tile::EMPTY
[INFO] [stdout] 128 +                     && terrain[&<Pos as Into<_>>::into(d.position().moved(Direction::DOWN))] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `Pos`
[INFO] [stdout]    --> src/game/map.rs:129:33
[INFO] [stdout]     |
[INFO] [stdout] 129 |                     && terrain[&d.position().moved(Direction::RIGHT).into()] != Tile::EMPTY
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 129 -                     && terrain[&d.position().moved(Direction::RIGHT).into()] != Tile::EMPTY
[INFO] [stdout] 129 +                     && terrain[&d.position().moved(Direction::RIGHT)] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 129 -                     && terrain[&d.position().moved(Direction::RIGHT).into()] != Tile::EMPTY
[INFO] [stdout] 129 +                     && terrain[&<Pos as Into<_>>::into(d.position().moved(Direction::RIGHT))] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `Pos`
[INFO] [stdout]    --> src/game/map.rs:125:25
[INFO] [stdout]     |
[INFO] [stdout] 125 |             if terrain[&d.position().into()] != Tile::EMPTY {
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]     = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 125 -             if terrain[&d.position().into()] != Tile::EMPTY {
[INFO] [stdout] 125 +             if terrain[&d.position()] != Tile::EMPTY {
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 125 -             if terrain[&d.position().into()] != Tile::EMPTY {
[INFO] [stdout] 125 +             if terrain[&<Pos as Into<_>>::into(d.position())] != Tile::EMPTY {
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `Pos`
[INFO] [stdout]    --> src/game/map.rs:126:29
[INFO] [stdout]     |
[INFO] [stdout] 126 |                 if terrain[&d.position().moved(Direction::UP).into()] != Tile::EMPTY
[INFO] [stdout]     |                             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 126 -                 if terrain[&d.position().moved(Direction::UP).into()] != Tile::EMPTY
[INFO] [stdout] 126 +                 if terrain[&d.position().moved(Direction::UP)] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 126 -                 if terrain[&d.position().moved(Direction::UP).into()] != Tile::EMPTY
[INFO] [stdout] 126 +                 if terrain[&<Pos as Into<_>>::into(d.position().moved(Direction::UP))] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `Pos`
[INFO] [stdout]    --> src/game/map.rs:127:33
[INFO] [stdout]     |
[INFO] [stdout] 127 |                     && terrain[&d.position().moved(Direction::LEFT).into()] != Tile::EMPTY
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 127 -                     && terrain[&d.position().moved(Direction::LEFT).into()] != Tile::EMPTY
[INFO] [stdout] 127 +                     && terrain[&d.position().moved(Direction::LEFT)] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 127 -                     && terrain[&d.position().moved(Direction::LEFT).into()] != Tile::EMPTY
[INFO] [stdout] 127 +                     && terrain[&<Pos as Into<_>>::into(d.position().moved(Direction::LEFT))] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `Pos`
[INFO] [stdout]    --> src/game/map.rs:128:33
[INFO] [stdout]     |
[INFO] [stdout] 128 |                     && terrain[&d.position().moved(Direction::DOWN).into()] != Tile::EMPTY
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 128 -                     && terrain[&d.position().moved(Direction::DOWN).into()] != Tile::EMPTY
[INFO] [stdout] 128 +                     && terrain[&d.position().moved(Direction::DOWN)] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 128 -                     && terrain[&d.position().moved(Direction::DOWN).into()] != Tile::EMPTY
[INFO] [stdout] 128 +                     && terrain[&<Pos as Into<_>>::into(d.position().moved(Direction::DOWN))] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `Pos`
[INFO] [stdout]    --> src/game/map.rs:129:33
[INFO] [stdout]     |
[INFO] [stdout] 129 |                     && terrain[&d.position().moved(Direction::RIGHT).into()] != Tile::EMPTY
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 129 -                     && terrain[&d.position().moved(Direction::RIGHT).into()] != Tile::EMPTY
[INFO] [stdout] 129 +                     && terrain[&d.position().moved(Direction::RIGHT)] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 129 -                     && terrain[&d.position().moved(Direction::RIGHT).into()] != Tile::EMPTY
[INFO] [stdout] 129 +                     && terrain[&<Pos as Into<_>>::into(d.position().moved(Direction::RIGHT))] != Tile::EMPTY
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/resource/text.rs:24:19
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn render(&self, text: &str, format: TextRenderingFormat) -> RenderedTextResult {
[INFO] [stdout]    |                   ^^^^^ the lifetime is elided here                  ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn render(&self, text: &str, format: TextRenderingFormat) -> RenderedTextResult<'_> {
[INFO] [stdout]    |                                                                                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/resource/text.rs:51:20
[INFO] [stdout]    |
[INFO] [stdout] 51 |     pub fn texture(&self) -> &Texture {
[INFO] [stdout]    |                    ^^^^^     ^^^^^^^^
[INFO] [stdout]    |                    |         ||
[INFO] [stdout]    |                    |         |the same lifetime is hidden here
[INFO] [stdout]    |                    |         the same lifetime is elided here
[INFO] [stdout]    |                    the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 51 |     pub fn texture(&self) -> &Texture<'_> {
[INFO] [stdout]    |                                      ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/resource/text.rs:24:19
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn render(&self, text: &str, format: TextRenderingFormat) -> RenderedTextResult {
[INFO] [stdout]    |                   ^^^^^ the lifetime is elided here                  ^^^^^^^^^^^^^^^^^^ the same lifetime is hidden here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]    = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 24 |     pub fn render(&self, text: &str, format: TextRenderingFormat) -> RenderedTextResult<'_> {
[INFO] [stdout]    |                                                                                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/resource/text.rs:51:20
[INFO] [stdout]    |
[INFO] [stdout] 51 |     pub fn texture(&self) -> &Texture {
[INFO] [stdout]    |                    ^^^^^     ^^^^^^^^
[INFO] [stdout]    |                    |         ||
[INFO] [stdout]    |                    |         |the same lifetime is hidden here
[INFO] [stdout]    |                    |         the same lifetime is elided here
[INFO] [stdout]    |                    the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 51 |     pub fn texture(&self) -> &Texture<'_> {
[INFO] [stdout]    |                                      ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `crypt_of_the_rust_dancer` (bin "crypt_of_the_rust_dancer" test) due to 5 previous errors; 2 warnings emitted
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stderr] error: could not compile `crypt_of_the_rust_dancer` (bin "crypt_of_the_rust_dancer") due to 5 previous errors; 2 warnings emitted
[INFO] running `Command { std: "docker" "inspect" "ad37786cc99c55bda2523675229933c81142e3fefd9dd384059022ee57ad739e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "ad37786cc99c55bda2523675229933c81142e3fefd9dd384059022ee57ad739e", kill_on_drop: false }`
[INFO] [stdout] ad37786cc99c55bda2523675229933c81142e3fefd9dd384059022ee57ad739e
