[INFO] cloning repository https://github.com/hibohiboo/rust-game
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/hibohiboo/rust-game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fhibohiboo%2Frust-game", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fhibohiboo%2Frust-game'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 24a03b3ee1791371e935927afd851a8c1fd97652
[INFO] checking hibohiboo/rust-game against a5689b034ad287112f709693384a37f1377eb9cc for pr-129249-3
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fhibohiboo%2Frust-game" "/workspace/builds/worker-3-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc2/source'...
[INFO] [stderr] done.
[INFO] removed /workspace/builds/worker-3-tc2/source/rust-toolchain.toml
[INFO] started tweaking git repo https://github.com/hibohiboo/rust-game
[INFO] finished tweaking git repo https://github.com/hibohiboo/rust-game
[INFO] tweaked toml for git repo https://github.com/hibohiboo/rust-game written to /workspace/builds/worker-3-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/hibohiboo/rust-game on toolchain a5689b034ad287112f709693384a37f1377eb9cc
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/hibohiboo/rust-game already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:77db811e55d90add9212f6832c23229e3de5f1c1f9905e8cb07319ea15df73ac" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 15d0e85081da7354006eb22c25d0fbc3e9ab20d3f783b6f0b1cd499d60ba631c
[INFO] running `Command { std: "docker" "start" "15d0e85081da7354006eb22c25d0fbc3e9ab20d3f783b6f0b1cd499d60ba631c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "15d0e85081da7354006eb22c25d0fbc3e9ab20d3f783b6f0b1cd499d60ba631c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "15d0e85081da7354006eb22c25d0fbc3e9ab20d3f783b6f0b1cd499d60ba631c" "/opt/rustwide/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "15d0e85081da7354006eb22c25d0fbc3e9ab20d3f783b6f0b1cd499d60ba631c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "15d0e85081da7354006eb22c25d0fbc3e9ab20d3f783b6f0b1cd499d60ba631c" "/opt/rustwide/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr]    Compiling libc v0.2.155
[INFO] [stderr]     Checking futures-sink v0.3.30
[INFO] [stderr]    Compiling serde v1.0.203
[INFO] [stderr]     Checking futures-core v0.3.30
[INFO] [stderr]    Compiling serde_json v1.0.120
[INFO] [stderr]    Compiling syn v2.0.68
[INFO] [stderr]    Compiling anyhow v1.0.86
[INFO] [stderr]     Checking futures-channel v0.3.30
[INFO] [stderr]     Checking getrandom v0.2.15
[INFO] [stderr]     Checking rand_core v0.6.4
[INFO] [stderr]     Checking rand_chacha v0.3.1
[INFO] [stderr]     Checking rand v0.8.5
[INFO] [stderr]    Compiling wasm-bindgen-backend v0.2.92
[INFO] [stderr]    Compiling futures-macro v0.3.30
[INFO] [stderr]    Compiling serde_derive v1.0.203
[INFO] [stderr]    Compiling async-trait v0.1.81
[INFO] [stderr]    Compiling wasm-bindgen-test-macro v0.3.42
[INFO] [stderr]     Checking futures-util v0.3.30
[INFO] [stderr]    Compiling wasm-bindgen-macro-support v0.2.92
[INFO] [stderr]    Compiling wasm-bindgen-macro v0.2.92
[INFO] [stderr]     Checking wasm-bindgen v0.2.92
[INFO] [stderr]     Checking js-sys v0.3.69
[INFO] [stderr]     Checking console_error_panic_hook v0.1.7
[INFO] [stderr]     Checking futures-executor v0.3.30
[INFO] [stderr]     Checking futures v0.3.30
[INFO] [stderr]     Checking web-sys v0.3.69
[INFO] [stderr]     Checking wasm-bindgen-futures v0.4.42
[INFO] [stderr]     Checking wasm-bindgen-test v0.3.42
[INFO] [stderr]     Checking gloo-utils v0.2.0
[INFO] [stderr]     Checking rust-webpack-template v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:390:7
[INFO] [stdout]     |
[INFO] [stdout] 390 |       (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]     = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 390 -       (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 390 +       (self.state_machine.context().position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 390 -       (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 390 +       <i16 as Into<_>>::into((self.state_machine.context().position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:391:7
[INFO] [stdout]     |
[INFO] [stdout] 391 |       (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 391 -       (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 391 +       (self.state_machine.context().position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 391 -       (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 391 +       <i16 as Into<_>>::into((self.state_machine.context().position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:392:7
[INFO] [stdout]     |
[INFO] [stdout] 392 |       sprite.frame.w.into(),
[INFO] [stdout]     |       ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 392 -       sprite.frame.w.into(),
[INFO] [stdout] 392 +       sprite.frame.w,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 392 -       sprite.frame.w.into(),
[INFO] [stdout] 392 +       <i16 as Into<_>>::into(sprite.frame.w),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:393:7
[INFO] [stdout]     |
[INFO] [stdout] 393 |       sprite.frame.h.into(),
[INFO] [stdout]     |       ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 393 -       sprite.frame.h.into(),
[INFO] [stdout] 393 +       sprite.frame.h,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 393 -       sprite.frame.h.into(),
[INFO] [stdout] 393 +       <i16 as Into<_>>::into(sprite.frame.h),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:414:9
[INFO] [stdout]     |
[INFO] [stdout] 414 |         sprite.frame.x.into(),
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 414 -         sprite.frame.x.into(),
[INFO] [stdout] 414 +         sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 414 -         sprite.frame.x.into(),
[INFO] [stdout] 414 +         <i16 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:415:9
[INFO] [stdout]     |
[INFO] [stdout] 415 |         sprite.frame.y.into(),
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 415 -         sprite.frame.y.into(),
[INFO] [stdout] 415 +         sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 415 -         sprite.frame.y.into(),
[INFO] [stdout] 415 +         <i16 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:416:9
[INFO] [stdout]     |
[INFO] [stdout] 416 |         sprite.frame.w.into(),
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 416 -         sprite.frame.w.into(),
[INFO] [stdout] 416 +         sprite.frame.w,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 416 -         sprite.frame.w.into(),
[INFO] [stdout] 416 +         <i16 as Into<_>>::into(sprite.frame.w),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:417:9
[INFO] [stdout]     |
[INFO] [stdout] 417 |         sprite.frame.h.into(),
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 417 -         sprite.frame.h.into(),
[INFO] [stdout] 417 +         sprite.frame.h,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 417 -         sprite.frame.h.into(),
[INFO] [stdout] 417 +         <i16 as Into<_>>::into(sprite.frame.h),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:678:47
[INFO] [stdout]     |
[INFO] [stdout] 678 |         JumpingEndState::Landing(self.land_on(HEIGHT.into()))
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 678 -         JumpingEndState::Landing(self.land_on(HEIGHT.into()))
[INFO] [stdout] 678 +         JumpingEndState::Landing(self.land_on(HEIGHT))
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 678 -         JumpingEndState::Landing(self.land_on(HEIGHT.into()))
[INFO] [stdout] 678 +         JumpingEndState::Landing(self.land_on(<i16 as Into<_>>::into(HEIGHT)))
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:184:5
[INFO] [stdout]     |
[INFO] [stdout] 184 |     browser::hide_ui();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]     = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _unused = ...` to ignore the resulting value without dropping it immediately
[INFO] [stdout]     |
[INFO] [stdout] 184 |     let _unused = browser::hide_ui();
[INFO] [stdout]     |     +++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:390:7
[INFO] [stdout]     |
[INFO] [stdout] 390 |       (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]     = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 390 -       (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 390 +       (self.state_machine.context().position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 390 -       (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 390 +       <i16 as Into<_>>::into((self.state_machine.context().position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `rust-webpack-template` (lib test) due to 9 previous errors; 1 warning emitted
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:391:7
[INFO] [stdout]     |
[INFO] [stdout] 391 |       (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |       ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 391 -       (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 391 +       (self.state_machine.context().position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 391 -       (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 391 +       <i16 as Into<_>>::into((self.state_machine.context().position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:392:7
[INFO] [stdout]     |
[INFO] [stdout] 392 |       sprite.frame.w.into(),
[INFO] [stdout]     |       ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 392 -       sprite.frame.w.into(),
[INFO] [stdout] 392 +       sprite.frame.w,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 392 -       sprite.frame.w.into(),
[INFO] [stdout] 392 +       <i16 as Into<_>>::into(sprite.frame.w),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:393:7
[INFO] [stdout]     |
[INFO] [stdout] 393 |       sprite.frame.h.into(),
[INFO] [stdout]     |       ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 393 -       sprite.frame.h.into(),
[INFO] [stdout] 393 +       sprite.frame.h,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 393 -       sprite.frame.h.into(),
[INFO] [stdout] 393 +       <i16 as Into<_>>::into(sprite.frame.h),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:414:9
[INFO] [stdout]     |
[INFO] [stdout] 414 |         sprite.frame.x.into(),
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 414 -         sprite.frame.x.into(),
[INFO] [stdout] 414 +         sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 414 -         sprite.frame.x.into(),
[INFO] [stdout] 414 +         <i16 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:415:9
[INFO] [stdout]     |
[INFO] [stdout] 415 |         sprite.frame.y.into(),
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 415 -         sprite.frame.y.into(),
[INFO] [stdout] 415 +         sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 415 -         sprite.frame.y.into(),
[INFO] [stdout] 415 +         <i16 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:416:9
[INFO] [stdout]     |
[INFO] [stdout] 416 |         sprite.frame.w.into(),
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 416 -         sprite.frame.w.into(),
[INFO] [stdout] 416 +         sprite.frame.w,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 416 -         sprite.frame.w.into(),
[INFO] [stdout] 416 +         <i16 as Into<_>>::into(sprite.frame.w),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:417:9
[INFO] [stdout]     |
[INFO] [stdout] 417 |         sprite.frame.h.into(),
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 417 -         sprite.frame.h.into(),
[INFO] [stdout] 417 +         sprite.frame.h,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 417 -         sprite.frame.h.into(),
[INFO] [stdout] 417 +         <i16 as Into<_>>::into(sprite.frame.h),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `i16`
[INFO] [stdout]    --> src/game.rs:678:47
[INFO] [stdout]     |
[INFO] [stdout] 678 |         JumpingEndState::Landing(self.land_on(HEIGHT.into()))
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 678 -         JumpingEndState::Landing(self.land_on(HEIGHT.into()))
[INFO] [stdout] 678 +         JumpingEndState::Landing(self.land_on(HEIGHT))
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 678 -         JumpingEndState::Landing(self.land_on(HEIGHT.into()))
[INFO] [stdout] 678 +         JumpingEndState::Landing(self.land_on(<i16 as Into<_>>::into(HEIGHT)))
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> src/game.rs:184:5
[INFO] [stdout]     |
[INFO] [stdout] 184 |     browser::hide_ui();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]     = note: `#[warn(unused_must_use)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: use `let _unused = ...` to ignore the resulting value without dropping it immediately
[INFO] [stdout]     |
[INFO] [stdout] 184 |     let _unused = browser::hide_ui();
[INFO] [stdout]     |     +++++++++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `rust-webpack-template` (lib) due to 9 previous errors; 1 warning emitted
[INFO] running `Command { std: "docker" "inspect" "15d0e85081da7354006eb22c25d0fbc3e9ab20d3f783b6f0b1cd499d60ba631c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "15d0e85081da7354006eb22c25d0fbc3e9ab20d3f783b6f0b1cd499d60ba631c", kill_on_drop: false }`
[INFO] [stdout] 15d0e85081da7354006eb22c25d0fbc3e9ab20d3f783b6f0b1cd499d60ba631c
