[INFO] cloning repository https://github.com/YasuXin/okanyanwohayarasero
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/YasuXin/okanyanwohayarasero" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FYasuXin%2Fokanyanwohayarasero", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FYasuXin%2Fokanyanwohayarasero'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] a6bffd43558609d369ae20e806d1978e4d60d04b
[INFO] checking YasuXin/okanyanwohayarasero against a5689b034ad287112f709693384a37f1377eb9cc for pr-129249-3
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FYasuXin%2Fokanyanwohayarasero" "/workspace/builds/worker-7-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc2/source'...
[INFO] [stderr] done.
[INFO] removed /workspace/builds/worker-7-tc2/source/rust-toolchain.toml
[INFO] started tweaking git repo https://github.com/YasuXin/okanyanwohayarasero
[INFO] finished tweaking git repo https://github.com/YasuXin/okanyanwohayarasero
[INFO] tweaked toml for git repo https://github.com/YasuXin/okanyanwohayarasero written to /workspace/builds/worker-7-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/YasuXin/okanyanwohayarasero on toolchain a5689b034ad287112f709693384a37f1377eb9cc
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/YasuXin/okanyanwohayarasero already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr] warning: Cargo.toml: unused manifest key: profile.release.codgen-units
[INFO] [stderr] warning: `rust-webpack-template` (manifest) generated 1 warning
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:77db811e55d90add9212f6832c23229e3de5f1c1f9905e8cb07319ea15df73ac" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 06a8d3ed09b6985b60cb83dd8f5d02b5a05cd7147d592661d96d2f7364132956
[INFO] running `Command { std: "docker" "start" "06a8d3ed09b6985b60cb83dd8f5d02b5a05cd7147d592661d96d2f7364132956", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "06a8d3ed09b6985b60cb83dd8f5d02b5a05cd7147d592661d96d2f7364132956", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "06a8d3ed09b6985b60cb83dd8f5d02b5a05cd7147d592661d96d2f7364132956" "/opt/rustwide/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "06a8d3ed09b6985b60cb83dd8f5d02b5a05cd7147d592661d96d2f7364132956", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "06a8d3ed09b6985b60cb83dd8f5d02b5a05cd7147d592661d96d2f7364132956" "/opt/rustwide/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr] warning: Cargo.toml: unused manifest key: profile.release.codgen-units
[INFO] [stderr] warning: `rust-webpack-template` (manifest) generated 1 warning
[INFO] [stderr]    Compiling unicode-ident v1.0.24
[INFO] [stderr]    Compiling proc-macro2 v1.0.106
[INFO] [stderr]    Compiling quote v1.0.45
[INFO] [stderr]    Compiling wasm-bindgen-shared v0.2.120
[INFO] [stderr]     Checking memchr v2.8.0
[INFO] [stderr]    Compiling serde_core v1.0.228
[INFO] [stderr]    Compiling rustversion v1.0.22
[INFO] [stderr]    Compiling zmij v1.0.21
[INFO] [stderr]    Compiling bumpalo v3.20.2
[INFO] [stderr]     Checking futures-sink v0.3.32
[INFO] [stderr]     Checking pin-project-lite v0.2.17
[INFO] [stderr]     Checking futures-core v0.3.32
[INFO] [stderr]    Compiling serde_json v1.0.149
[INFO] [stderr]    Compiling serde v1.0.228
[INFO] [stderr]     Checking futures-channel v0.3.32
[INFO] [stderr]     Checking futures-io v0.3.32
[INFO] [stderr]     Checking slab v0.4.12
[INFO] [stderr]     Checking futures-task v0.3.32
[INFO] [stderr]     Checking itoa v1.0.18
[INFO] [stderr]     Checking once_cell v1.21.4
[INFO] [stderr]    Compiling libc v0.2.186
[INFO] [stderr]    Compiling zerocopy v0.8.48
[INFO] [stderr]    Compiling autocfg v1.5.0
[INFO] [stderr]    Compiling libm v0.2.16
[INFO] [stderr]    Compiling anyhow v1.0.102
[INFO] [stderr]    Compiling wasm-bindgen v0.2.120
[INFO] [stderr]    Compiling syn v2.0.117
[INFO] [stderr]    Compiling num-traits v0.2.19
[INFO] [stderr]     Checking tokio v1.52.1
[INFO] [stderr]     Checking cast v0.3.0
[INFO] [stderr]     Checking wasm-bindgen-test-shared v0.2.120
[INFO] [stderr]     Checking oorandom v11.1.5
[INFO] [stderr]     Checking nu-ansi-term v0.50.3
[INFO] [stderr]     Checking getrandom v0.2.17
[INFO] [stderr]     Checking rand_core v0.6.4
[INFO] [stderr]    Compiling wasm-bindgen-macro-support v0.2.120
[INFO] [stderr]    Compiling futures-macro v0.3.32
[INFO] [stderr]    Compiling serde_derive v1.0.228
[INFO] [stderr]    Compiling async-trait v0.1.89
[INFO] [stderr]    Compiling wasm-bindgen-test-macro v0.3.70
[INFO] [stderr]     Checking futures-util v0.3.32
[INFO] [stderr]     Checking ppv-lite86 v0.2.21
[INFO] [stderr]     Checking rand_chacha v0.3.1
[INFO] [stderr]     Checking rand v0.8.6
[INFO] [stderr]    Compiling wasm-bindgen-macro v0.2.120
[INFO] [stderr]     Checking futures-executor v0.3.32
[INFO] [stderr]     Checking futures v0.3.32
[INFO] [stderr]     Checking js-sys v0.3.97
[INFO] [stderr]     Checking console_error_panic_hook v0.1.7
[INFO] [stderr]     Checking wasm-bindgen-futures v0.4.70
[INFO] [stderr]     Checking serde-wasm-bindgen v0.6.5
[INFO] [stderr]     Checking web-sys v0.3.97
[INFO] [stderr]     Checking wasm-bindgen-test v0.3.70
[INFO] [stderr]     Checking rust-webpack-template v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `futures::prelude::*`
[INFO] [stdout]  --> tests/app.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | use futures::prelude::*;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `wasm_bindgen::JsValue`
[INFO] [stdout]  --> tests/app.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 3 | use wasm_bindgen::JsValue;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `wasm_bindgen_futures::JsFuture`
[INFO] [stdout]  --> tests/app.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use wasm_bindgen_futures::JsFuture;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/player.rs:116:9
[INFO] [stdout]     |
[INFO] [stdout] 116 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]     = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 116 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 116 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 116 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 116 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/player.rs:117:9
[INFO] [stdout]     |
[INFO] [stdout] 117 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 117 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 117 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 117 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 117 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/player.rs:135:8
[INFO] [stdout]     |
[INFO] [stdout] 135 |                 x: (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 135 -                 x: (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 135 +                 x: (self.state_machine.context().position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 135 -                 x: (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 135 +                 x: <f32 as Into<_>>::into((self.state_machine.context().position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/player.rs:136:8
[INFO] [stdout]     |
[INFO] [stdout] 136 |                 y: (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 136 -                 y: (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 136 +                 y: (self.state_machine.context().position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 136 -                 y: (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 136 +                 y: <f32 as Into<_>>::into((self.state_machine.context().position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/special_kazama.rs:202:9
[INFO] [stdout]     |
[INFO] [stdout] 202 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 202 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 202 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 202 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 202 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/special_kazama.rs:203:9
[INFO] [stdout]     |
[INFO] [stdout] 203 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 203 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 203 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 203 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 203 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/special_kazama.rs:217:8
[INFO] [stdout]     |
[INFO] [stdout] 217 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 217 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 217 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 217 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 217 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/special_kazama.rs:218:8
[INFO] [stdout]     |
[INFO] [stdout] 218 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 218 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 218 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 218 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 218 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_balloon.rs:180:9
[INFO] [stdout]     |
[INFO] [stdout] 180 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 180 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 180 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 180 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 180 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_balloon.rs:181:9
[INFO] [stdout]     |
[INFO] [stdout] 181 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 181 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 181 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 181 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 181 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_balloon.rs:195:8
[INFO] [stdout]     |
[INFO] [stdout] 195 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 195 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 195 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 195 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 195 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_balloon.rs:196:8
[INFO] [stdout]     |
[INFO] [stdout] 196 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 196 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 196 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 196 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 196 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `()`
[INFO] [stdout]    --> src/bonus_wood_box.rs:126:38
[INFO] [stdout]     |
[INFO] [stdout] 126 |             BonusStateMachine::Live(state) => state.move_horizontally(distance).into(),
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 126 -             BonusStateMachine::Live(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 126 +             BonusStateMachine::Live(state) => state.move_horizontally(distance),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 126 -             BonusStateMachine::Live(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 126 +             BonusStateMachine::Live(state) => <() as Into<_>>::into(state.move_horizontally(distance)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `()`
[INFO] [stdout]    --> src/bonus_wood_box.rs:127:47
[INFO] [stdout]     |
[INFO] [stdout] 127 |             BonusStateMachine::BeingDefeated(state) => state.move_horizontally(distance).into(),
[INFO] [stdout]     |                                                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 127 -             BonusStateMachine::BeingDefeated(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 127 +             BonusStateMachine::BeingDefeated(state) => state.move_horizontally(distance),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 127 -             BonusStateMachine::BeingDefeated(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 127 +             BonusStateMachine::BeingDefeated(state) => <() as Into<_>>::into(state.move_horizontally(distance)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `()`
[INFO] [stdout]    --> src/bonus_wood_box.rs:128:38
[INFO] [stdout]     |
[INFO] [stdout] 128 |             BonusStateMachine::Dead(state) => state.move_horizontally(distance).into(),
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 128 -             BonusStateMachine::Dead(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 128 +             BonusStateMachine::Dead(state) => state.move_horizontally(distance),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 128 -             BonusStateMachine::Dead(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 128 +             BonusStateMachine::Dead(state) => <() as Into<_>>::into(state.move_horizontally(distance)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_wood_box.rs:211:9
[INFO] [stdout]     |
[INFO] [stdout] 211 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 211 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 211 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 211 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 211 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_wood_box.rs:212:9
[INFO] [stdout]     |
[INFO] [stdout] 212 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 212 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 212 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 212 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 212 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_wood_box.rs:226:8
[INFO] [stdout]     |
[INFO] [stdout] 226 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 226 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 226 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 226 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 226 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_wood_box.rs:227:8
[INFO] [stdout]     |
[INFO] [stdout] 227 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 227 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 227 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 227 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 227 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_fubura.rs:187:9
[INFO] [stdout]     |
[INFO] [stdout] 187 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 187 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 187 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 187 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 187 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_fubura.rs:188:9
[INFO] [stdout]     |
[INFO] [stdout] 188 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 188 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 188 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 188 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 188 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_fubura.rs:202:8
[INFO] [stdout]     |
[INFO] [stdout] 202 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 202 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 202 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 202 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 202 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_fubura.rs:203:8
[INFO] [stdout]     |
[INFO] [stdout] 203 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 203 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 203 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 203 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 203 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_kedama.rs:177:9
[INFO] [stdout]     |
[INFO] [stdout] 177 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 177 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 177 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 177 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 177 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_kedama.rs:178:9
[INFO] [stdout]     |
[INFO] [stdout] 178 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 178 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 178 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 178 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 178 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_kedama.rs:192:8
[INFO] [stdout]     |
[INFO] [stdout] 192 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 192 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 192 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 192 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 192 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_kedama.rs:193:8
[INFO] [stdout]     |
[INFO] [stdout] 193 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 193 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 193 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 193 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 193 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_hato.rs:163:9
[INFO] [stdout]     |
[INFO] [stdout] 163 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 163 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 163 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 163 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 163 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_hato.rs:164:9
[INFO] [stdout]     |
[INFO] [stdout] 164 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 164 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 164 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 164 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 164 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_hato.rs:178:8
[INFO] [stdout]     |
[INFO] [stdout] 178 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 178 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 178 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 178 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 178 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_hato.rs:179:8
[INFO] [stdout]     |
[INFO] [stdout] 179 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 179 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 179 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 179 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 179 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_pokobe.rs:120:9
[INFO] [stdout]     |
[INFO] [stdout] 120 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 120 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 120 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 120 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 120 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_pokobe.rs:121:9
[INFO] [stdout]     |
[INFO] [stdout] 121 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 121 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 121 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 121 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 121 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_pokobe.rs:135:8
[INFO] [stdout]     |
[INFO] [stdout] 135 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 135 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 135 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 135 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 135 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_pokobe.rs:136:8
[INFO] [stdout]     |
[INFO] [stdout] 136 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 136 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 136 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 136 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 136 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `rust-webpack-template` (lib test) due to 35 previous errors
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/player.rs:116:9
[INFO] [stdout]     |
[INFO] [stdout] 116 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]     = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 116 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 116 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 116 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 116 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/player.rs:117:9
[INFO] [stdout]     |
[INFO] [stdout] 117 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 117 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 117 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 117 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 117 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/player.rs:135:8
[INFO] [stdout]     |
[INFO] [stdout] 135 |                 x: (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 135 -                 x: (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 135 +                 x: (self.state_machine.context().position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 135 -                 x: (self.state_machine.context().position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 135 +                 x: <f32 as Into<_>>::into((self.state_machine.context().position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/player.rs:136:8
[INFO] [stdout]     |
[INFO] [stdout] 136 |                 y: (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 136 -                 y: (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 136 +                 y: (self.state_machine.context().position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 136 -                 y: (self.state_machine.context().position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 136 +                 y: <f32 as Into<_>>::into((self.state_machine.context().position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/special_kazama.rs:202:9
[INFO] [stdout]     |
[INFO] [stdout] 202 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 202 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 202 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 202 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 202 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/special_kazama.rs:203:9
[INFO] [stdout]     |
[INFO] [stdout] 203 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 203 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 203 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 203 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 203 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/special_kazama.rs:217:8
[INFO] [stdout]     |
[INFO] [stdout] 217 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 217 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 217 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 217 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 217 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/special_kazama.rs:218:8
[INFO] [stdout]     |
[INFO] [stdout] 218 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 218 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 218 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 218 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 218 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_balloon.rs:180:9
[INFO] [stdout]     |
[INFO] [stdout] 180 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 180 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 180 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 180 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 180 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_balloon.rs:181:9
[INFO] [stdout]     |
[INFO] [stdout] 181 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 181 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 181 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 181 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 181 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_balloon.rs:195:8
[INFO] [stdout]     |
[INFO] [stdout] 195 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 195 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 195 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 195 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 195 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_balloon.rs:196:8
[INFO] [stdout]     |
[INFO] [stdout] 196 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 196 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 196 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 196 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 196 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `()`
[INFO] [stdout]    --> src/bonus_wood_box.rs:126:38
[INFO] [stdout]     |
[INFO] [stdout] 126 |             BonusStateMachine::Live(state) => state.move_horizontally(distance).into(),
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 126 -             BonusStateMachine::Live(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 126 +             BonusStateMachine::Live(state) => state.move_horizontally(distance),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 126 -             BonusStateMachine::Live(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 126 +             BonusStateMachine::Live(state) => <() as Into<_>>::into(state.move_horizontally(distance)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `()`
[INFO] [stdout]    --> src/bonus_wood_box.rs:127:47
[INFO] [stdout]     |
[INFO] [stdout] 127 |             BonusStateMachine::BeingDefeated(state) => state.move_horizontally(distance).into(),
[INFO] [stdout]     |                                                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 127 -             BonusStateMachine::BeingDefeated(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 127 +             BonusStateMachine::BeingDefeated(state) => state.move_horizontally(distance),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 127 -             BonusStateMachine::BeingDefeated(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 127 +             BonusStateMachine::BeingDefeated(state) => <() as Into<_>>::into(state.move_horizontally(distance)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `()`
[INFO] [stdout]    --> src/bonus_wood_box.rs:128:38
[INFO] [stdout]     |
[INFO] [stdout] 128 |             BonusStateMachine::Dead(state) => state.move_horizontally(distance).into(),
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 128 -             BonusStateMachine::Dead(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 128 +             BonusStateMachine::Dead(state) => state.move_horizontally(distance),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 128 -             BonusStateMachine::Dead(state) => state.move_horizontally(distance).into(),
[INFO] [stdout] 128 +             BonusStateMachine::Dead(state) => <() as Into<_>>::into(state.move_horizontally(distance)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_wood_box.rs:211:9
[INFO] [stdout]     |
[INFO] [stdout] 211 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 211 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 211 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 211 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 211 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_wood_box.rs:212:9
[INFO] [stdout]     |
[INFO] [stdout] 212 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 212 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 212 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 212 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 212 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_wood_box.rs:226:8
[INFO] [stdout]     |
[INFO] [stdout] 226 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 226 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 226 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 226 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 226 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/bonus_wood_box.rs:227:8
[INFO] [stdout]     |
[INFO] [stdout] 227 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 227 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 227 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 227 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 227 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_fubura.rs:187:9
[INFO] [stdout]     |
[INFO] [stdout] 187 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 187 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 187 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 187 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 187 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_fubura.rs:188:9
[INFO] [stdout]     |
[INFO] [stdout] 188 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 188 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 188 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 188 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 188 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_fubura.rs:202:8
[INFO] [stdout]     |
[INFO] [stdout] 202 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 202 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 202 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 202 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 202 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_fubura.rs:203:8
[INFO] [stdout]     |
[INFO] [stdout] 203 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 203 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 203 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 203 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 203 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_kedama.rs:177:9
[INFO] [stdout]     |
[INFO] [stdout] 177 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 177 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 177 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 177 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 177 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_kedama.rs:178:9
[INFO] [stdout]     |
[INFO] [stdout] 178 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 178 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 178 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 178 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 178 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_kedama.rs:192:8
[INFO] [stdout]     |
[INFO] [stdout] 192 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 192 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 192 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 192 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 192 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_kedama.rs:193:8
[INFO] [stdout]     |
[INFO] [stdout] 193 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 193 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 193 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 193 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 193 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_hato.rs:163:9
[INFO] [stdout]     |
[INFO] [stdout] 163 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 163 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 163 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 163 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 163 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_hato.rs:164:9
[INFO] [stdout]     |
[INFO] [stdout] 164 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 164 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 164 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 164 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 164 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_hato.rs:178:8
[INFO] [stdout]     |
[INFO] [stdout] 178 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 178 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 178 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 178 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 178 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_hato.rs:179:8
[INFO] [stdout]     |
[INFO] [stdout] 179 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 179 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 179 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 179 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 179 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_pokobe.rs:120:9
[INFO] [stdout]     |
[INFO] [stdout] 120 |                     x: sprite.frame.x.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 120 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 120 +                     x: sprite.frame.x,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 120 -                     x: sprite.frame.x.into(),
[INFO] [stdout] 120 +                     x: <f32 as Into<_>>::into(sprite.frame.x),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_pokobe.rs:121:9
[INFO] [stdout]     |
[INFO] [stdout] 121 |                     y: sprite.frame.y.into(),
[INFO] [stdout]     |                        ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 121 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 121 +                     y: sprite.frame.y,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 121 -                     y: sprite.frame.y.into(),
[INFO] [stdout] 121 +                     y: <f32 as Into<_>>::into(sprite.frame.y),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_pokobe.rs:135:8
[INFO] [stdout]     |
[INFO] [stdout] 135 |                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 135 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 135 +                 x: (self.context.position.x + sprite.sprite_source_size.x),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 135 -                 x: (self.context.position.x + sprite.sprite_source_size.x).into(),
[INFO] [stdout] 135 +                 x: <f32 as Into<_>>::into((self.context.position.x + sprite.sprite_source_size.x)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `f32`
[INFO] [stdout]    --> src/enemy_pokobe.rs:136:8
[INFO] [stdout]     |
[INFO] [stdout] 136 |                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout]     |                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 136 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 136 +                 y: (self.context.position.y + sprite.sprite_source_size.y),
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 136 -                 y: (self.context.position.y + sprite.sprite_source_size.y).into(),
[INFO] [stdout] 136 +                 y: <f32 as Into<_>>::into((self.context.position.y + sprite.sprite_source_size.y)),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `rust-webpack-template` (lib) due to 35 previous errors
[INFO] running `Command { std: "docker" "inspect" "06a8d3ed09b6985b60cb83dd8f5d02b5a05cd7147d592661d96d2f7364132956", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "06a8d3ed09b6985b60cb83dd8f5d02b5a05cd7147d592661d96d2f7364132956", kill_on_drop: false }`
[INFO] [stdout] 06a8d3ed09b6985b60cb83dd8f5d02b5a05cd7147d592661d96d2f7364132956
