[INFO] cloning repository https://github.com/Dkoplik/ray-casting
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Dkoplik/ray-casting" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDkoplik%2Fray-casting", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDkoplik%2Fray-casting'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] d634c538208d557455b2a10dbd4c404e12f8e88a
[INFO] checking Dkoplik/ray-casting against a5689b034ad287112f709693384a37f1377eb9cc for pr-129249-3
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FDkoplik%2Fray-casting" "/workspace/builds/worker-3-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc2/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/Dkoplik/ray-casting
[INFO] finished tweaking git repo https://github.com/Dkoplik/ray-casting
[INFO] tweaked toml for git repo https://github.com/Dkoplik/ray-casting written to /workspace/builds/worker-3-tc2/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/Dkoplik/ray-casting on toolchain a5689b034ad287112f709693384a37f1377eb9cc
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/Dkoplik/ray-casting already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] 085b56f8d32aa46a11326964fddf9b56aeec905aa525a821a178bcf44ec62dae
[INFO] running `Command { std: "docker" "start" "085b56f8d32aa46a11326964fddf9b56aeec905aa525a821a178bcf44ec62dae", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "085b56f8d32aa46a11326964fddf9b56aeec905aa525a821a178bcf44ec62dae", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "085b56f8d32aa46a11326964fddf9b56aeec905aa525a821a178bcf44ec62dae" "/opt/rustwide/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "085b56f8d32aa46a11326964fddf9b56aeec905aa525a821a178bcf44ec62dae", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-w" "/opt/rustwide/workdir" "--user" "0:0" "085b56f8d32aa46a11326964fddf9b56aeec905aa525a821a178bcf44ec62dae" "/opt/rustwide/cargo-home/bin/cargo" "+a5689b034ad287112f709693384a37f1377eb9cc" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
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[INFO] [stdout] warning: unnecessary parentheses around closure body
[INFO] [stdout]    --> src/library/model/mesh.rs:713:31
[INFO] [stdout]     |
[INFO] [stdout] 713 |                 .map(move |n| (n.apply_transform(transform).unwrap())),
[INFO] [stdout]     |                               ^                                     ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 713 -                 .map(move |n| (n.apply_transform(transform).unwrap())),
[INFO] [stdout] 713 +                 .map(move |n| n.apply_transform(transform).unwrap()),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary parentheses around closure body
[INFO] [stdout]    --> src/library/model/mesh.rs:713:31
[INFO] [stdout]     |
[INFO] [stdout] 713 |                 .map(move |n| (n.apply_transform(transform).unwrap())),
[INFO] [stdout]     |                               ^                                     ^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_parens)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] help: remove these parentheses
[INFO] [stdout]     |
[INFO] [stdout] 713 -                 .map(move |n| (n.apply_transform(transform).unwrap())),
[INFO] [stdout] 713 +                 .map(move |n| n.apply_transform(transform).unwrap()),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `height`
[INFO] [stdout]    --> src/library/camera.rs:397:13
[INFO] [stdout]     |
[INFO] [stdout] 397 |         let height = width / self.get_aspect_ratio();
[INFO] [stdout]     |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_height`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `projection_type`
[INFO] [stdout]    --> src/library/scene_renderer.rs:309:9
[INFO] [stdout]     |
[INFO] [stdout] 309 |         projection_type: ProjectionType,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_projection_type`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `canvas`
[INFO] [stdout]    --> src/library/scene_renderer.rs:310:9
[INFO] [stdout]     |
[INFO] [stdout] 310 |         canvas: &Canvas,
[INFO] [stdout]     |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_canvas`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `p2`
[INFO] [stdout]    --> src/library/utils.rs:150:5
[INFO] [stdout]     |
[INFO] [stdout] 150 |     p2: Point3,
[INFO] [stdout]     |     ^^ help: if this is intentional, prefix it with an underscore: `_p2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `triangle` is never read
[INFO] [stdout]    --> src/library/ray_tracer.rs:241:9
[INFO] [stdout]     |
[INFO] [stdout] 233 | struct HitRecord<'a> {
[INFO] [stdout]     |        --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 241 |     pub triangle: [usize; 3],
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `HitRecord` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_bounds` is never used
[INFO] [stdout]   --> src/library/utils.rs:20:8
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub fn calculate_bounds(points: &Vec<Point3>) -> (Point3, Point3) {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_inside_polygon` is never used
[INFO] [stdout]   --> src/library/utils.rs:70:8
[INFO] [stdout]    |
[INFO] [stdout] 70 | pub fn is_inside_polygon(vertexes: &Vec<Vec3>, indexes: &Vec<usize>, pos: Vec3) -> bool {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `bilerp_vec` is never used
[INFO] [stdout]    --> src/library/utils.rs:275:8
[INFO] [stdout]     |
[INFO] [stdout] 275 | pub fn bilerp_vec(
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `lerp_vec` is never used
[INFO] [stdout]    --> src/library/utils.rs:289:4
[INFO] [stdout]     |
[INFO] [stdout] 289 | fn lerp_vec(a: Vec3, b: Vec3, t: f32) -> Vec3 {
[INFO] [stdout]     |    ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `uvec3::UVec3`
[INFO] [stdout]    --> src/library/primitives/uvec3.rs:218:18
[INFO] [stdout]     |
[INFO] [stdout] 218 |         self.dot(onto.into()) * onto
[INFO] [stdout]     |                  ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]     = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 218 -         self.dot(onto.into()) * onto
[INFO] [stdout] 218 +         self.dot(onto) * onto
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 218 -         self.dot(onto.into()) * onto
[INFO] [stdout] 218 +         self.dot(<uvec3::UVec3 as Into<_>>::into(onto)) * onto
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/gouraud_lambert_shader.rs:124:29
[INFO] [stdout]     |
[INFO] [stdout] 124 | ...                   v0.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 124 -                             v0.into(),
[INFO] [stdout] 124 +                             v0,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 124 -                             v0.into(),
[INFO] [stdout] 124 +                             <point3::Point3 as Into<_>>::into(v0),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/gouraud_lambert_shader.rs:125:29
[INFO] [stdout]     |
[INFO] [stdout] 125 | ...                   v1.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 125 -                             v1.into(),
[INFO] [stdout] 125 +                             v1,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 125 -                             v1.into(),
[INFO] [stdout] 125 +                             <point3::Point3 as Into<_>>::into(v1),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/gouraud_lambert_shader.rs:126:29
[INFO] [stdout]     |
[INFO] [stdout] 126 | ...                   v2.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 126 -                             v2.into(),
[INFO] [stdout] 126 +                             v2,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 126 -                             v2.into(),
[INFO] [stdout] 126 +                             <point3::Point3 as Into<_>>::into(v2),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/gouraud_lambert_shader.rs:127:29
[INFO] [stdout]     |
[INFO] [stdout] 127 | ...                   v3.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 127 -                             v3.into(),
[INFO] [stdout] 127 +                             v3,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 127 -                             v3.into(),
[INFO] [stdout] 127 +                             <point3::Point3 as Into<_>>::into(v3),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/normals_shader.rs:74:17
[INFO] [stdout]    |
[INFO] [stdout] 74 |                 polygon_pos.into(),
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 74 -                 polygon_pos.into(),
[INFO] [stdout] 74 +                 polygon_pos,
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 74 -                 polygon_pos.into(),
[INFO] [stdout] 74 +                 <point3::Point3 as Into<_>>::into(polygon_pos),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/normals_shader.rs:75:17
[INFO] [stdout]    |
[INFO] [stdout] 75 |                 (polygon_pos + polygon_normal).into(),
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 75 -                 (polygon_pos + polygon_normal).into(),
[INFO] [stdout] 75 +                 (polygon_pos + polygon_normal),
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 75 -                 (polygon_pos + polygon_normal).into(),
[INFO] [stdout] 75 +                 <point3::Point3 as Into<_>>::into((polygon_pos + polygon_normal)),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:134:29
[INFO] [stdout]     |
[INFO] [stdout] 134 | ...                   v0.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 134 -                             v0.into(),
[INFO] [stdout] 134 +                             v0,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 134 -                             v0.into(),
[INFO] [stdout] 134 +                             <point3::Point3 as Into<_>>::into(v0),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:135:29
[INFO] [stdout]     |
[INFO] [stdout] 135 | ...                   v1.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 135 -                             v1.into(),
[INFO] [stdout] 135 +                             v1,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 135 -                             v1.into(),
[INFO] [stdout] 135 +                             <point3::Point3 as Into<_>>::into(v1),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:136:29
[INFO] [stdout]     |
[INFO] [stdout] 136 | ...                   v2.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 136 -                             v2.into(),
[INFO] [stdout] 136 +                             v2,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 136 -                             v2.into(),
[INFO] [stdout] 136 +                             <point3::Point3 as Into<_>>::into(v2),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:137:29
[INFO] [stdout]     |
[INFO] [stdout] 137 | ...                   v3.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 137 -                             v3.into(),
[INFO] [stdout] 137 +                             v3,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 137 -                             v3.into(),
[INFO] [stdout] 137 +                             <point3::Point3 as Into<_>>::into(v3),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:162:52
[INFO] [stdout]     |
[INFO] [stdout] 162 | ...                   Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout]     |                                          ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 162 -                                 Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout] 162 +                                 Self::toon_shading(position, normal, lights, self.bands);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 162 -                                 Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout] 162 +                                 Self::toon_shading(<point3::Point3 as Into<_>>::into(position), normal, lights, self.bands);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:233:52
[INFO] [stdout]     |
[INFO] [stdout] 233 | ...                   Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout]     |                                          ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 233 -                                 Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout] 233 +                                 Self::toon_shading(position, normal, lights, self.bands);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 233 -                                 Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout] 233 +                                 Self::toon_shading(<point3::Point3 as Into<_>>::into(position), normal, lights, self.bands);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/solid_shader.rs:85:29
[INFO] [stdout]    |
[INFO] [stdout] 85 | ...                   v0.into(),
[INFO] [stdout]    |                       ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 85 -                             v0.into(),
[INFO] [stdout] 85 +                             v0,
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 85 -                             v0.into(),
[INFO] [stdout] 85 +                             <point3::Point3 as Into<_>>::into(v0),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/solid_shader.rs:86:29
[INFO] [stdout]    |
[INFO] [stdout] 86 | ...                   v1.into(),
[INFO] [stdout]    |                       ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 86 -                             v1.into(),
[INFO] [stdout] 86 +                             v1,
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 86 -                             v1.into(),
[INFO] [stdout] 86 +                             <point3::Point3 as Into<_>>::into(v1),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/solid_shader.rs:87:29
[INFO] [stdout]    |
[INFO] [stdout] 87 | ...                   v2.into(),
[INFO] [stdout]    |                       ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 87 -                             v2.into(),
[INFO] [stdout] 87 +                             v2,
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 87 -                             v2.into(),
[INFO] [stdout] 87 +                             <point3::Point3 as Into<_>>::into(v2),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/solid_shader.rs:88:29
[INFO] [stdout]    |
[INFO] [stdout] 88 | ...                   v3.into(),
[INFO] [stdout]    |                       ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 88 -                             v3.into(),
[INFO] [stdout] 88 +                             v3,
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 88 -                             v3.into(),
[INFO] [stdout] 88 +                             <point3::Point3 as Into<_>>::into(v3),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `graphics-3d` (lib) due to 17 previous errors; 10 warnings emitted
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] warning: unused variable: `height`
[INFO] [stdout]    --> src/library/camera.rs:397:13
[INFO] [stdout]     |
[INFO] [stdout] 397 |         let height = width / self.get_aspect_ratio();
[INFO] [stdout]     |             ^^^^^^ help: if this is intentional, prefix it with an underscore: `_height`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `projection_type`
[INFO] [stdout]    --> src/library/scene_renderer.rs:309:9
[INFO] [stdout]     |
[INFO] [stdout] 309 |         projection_type: ProjectionType,
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_projection_type`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `canvas`
[INFO] [stdout]    --> src/library/scene_renderer.rs:310:9
[INFO] [stdout]     |
[INFO] [stdout] 310 |         canvas: &Canvas,
[INFO] [stdout]     |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_canvas`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `p2`
[INFO] [stdout]    --> src/library/utils.rs:150:5
[INFO] [stdout]     |
[INFO] [stdout] 150 |     p2: Point3,
[INFO] [stdout]     |     ^^ help: if this is intentional, prefix it with an underscore: `_p2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `assert_vecs` is never used
[INFO] [stdout]    --> src/library/model/mesh.rs:789:8
[INFO] [stdout]     |
[INFO] [stdout] 789 |     fn assert_vecs(got: Vec3, expected: Vec3, tolerance: f32) {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `assert_hvecs` is never used
[INFO] [stdout]    --> src/library/model/mesh.rs:809:8
[INFO] [stdout]     |
[INFO] [stdout] 809 |     fn assert_hvecs(got: HVec3, expected: HVec3, tolerance: f32) {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `assert_vecs` is never used
[INFO] [stdout]    --> src/library/model.rs:360:8
[INFO] [stdout]     |
[INFO] [stdout] 360 |     fn assert_vecs(got: Vec3, expected: Vec3, tolerance: f32) {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `assert_hvecs` is never used
[INFO] [stdout]    --> src/library/model.rs:390:8
[INFO] [stdout]     |
[INFO] [stdout] 390 |     fn assert_hvecs(got: HVec3, expected: HVec3, tolerance: f32) {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `triangle` is never read
[INFO] [stdout]    --> src/library/ray_tracer.rs:241:9
[INFO] [stdout]     |
[INFO] [stdout] 233 | struct HitRecord<'a> {
[INFO] [stdout]     |        --------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 241 |     pub triangle: [usize; 3],
[INFO] [stdout]     |         ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `HitRecord` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `assert_vecs` is never used
[INFO] [stdout]    --> src/library/scene_renderer.rs:430:8
[INFO] [stdout]     |
[INFO] [stdout] 430 |     fn assert_vecs(got: Vec3, expected: Vec3, tolerance: f32) {
[INFO] [stdout]     |        ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `assert_points` is never used
[INFO] [stdout]    --> src/library/scene_renderer.rs:440:8
[INFO] [stdout]     |
[INFO] [stdout] 440 |     fn assert_points(got: Point3, expected: Point3, tolerance: f32) {
[INFO] [stdout]     |        ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `assert_hvecs` is never used
[INFO] [stdout]    --> src/library/scene_renderer.rs:450:8
[INFO] [stdout]     |
[INFO] [stdout] 450 |     fn assert_hvecs(got: HVec3, expected: HVec3, tolerance: f32) {
[INFO] [stdout]     |        ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_bounds` is never used
[INFO] [stdout]   --> src/library/utils.rs:20:8
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub fn calculate_bounds(points: &Vec<Point3>) -> (Point3, Point3) {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `is_inside_polygon` is never used
[INFO] [stdout]   --> src/library/utils.rs:70:8
[INFO] [stdout]    |
[INFO] [stdout] 70 | pub fn is_inside_polygon(vertexes: &Vec<Vec3>, indexes: &Vec<usize>, pos: Vec3) -> bool {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `bilerp_vec` is never used
[INFO] [stdout]    --> src/library/utils.rs:275:8
[INFO] [stdout]     |
[INFO] [stdout] 275 | pub fn bilerp_vec(
[INFO] [stdout]     |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `lerp_vec` is never used
[INFO] [stdout]    --> src/library/utils.rs:289:4
[INFO] [stdout]     |
[INFO] [stdout] 289 | fn lerp_vec(a: Vec3, b: Vec3, t: f32) -> Vec3 {
[INFO] [stdout]     |    ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `uvec3::UVec3`
[INFO] [stdout]    --> src/library/primitives/uvec3.rs:218:18
[INFO] [stdout]     |
[INFO] [stdout] 218 |         self.dot(onto.into()) * onto
[INFO] [stdout]     |                  ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout]     = note: `#[deny(self_type_conversion)]` on by default
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 218 -         self.dot(onto.into()) * onto
[INFO] [stdout] 218 +         self.dot(onto) * onto
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 218 -         self.dot(onto.into()) * onto
[INFO] [stdout] 218 +         self.dot(<uvec3::UVec3 as Into<_>>::into(onto)) * onto
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/gouraud_lambert_shader.rs:124:29
[INFO] [stdout]     |
[INFO] [stdout] 124 | ...                   v0.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 124 -                             v0.into(),
[INFO] [stdout] 124 +                             v0,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 124 -                             v0.into(),
[INFO] [stdout] 124 +                             <point3::Point3 as Into<_>>::into(v0),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/gouraud_lambert_shader.rs:125:29
[INFO] [stdout]     |
[INFO] [stdout] 125 | ...                   v1.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 125 -                             v1.into(),
[INFO] [stdout] 125 +                             v1,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 125 -                             v1.into(),
[INFO] [stdout] 125 +                             <point3::Point3 as Into<_>>::into(v1),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/gouraud_lambert_shader.rs:126:29
[INFO] [stdout]     |
[INFO] [stdout] 126 | ...                   v2.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 126 -                             v2.into(),
[INFO] [stdout] 126 +                             v2,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 126 -                             v2.into(),
[INFO] [stdout] 126 +                             <point3::Point3 as Into<_>>::into(v2),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/gouraud_lambert_shader.rs:127:29
[INFO] [stdout]     |
[INFO] [stdout] 127 | ...                   v3.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 127 -                             v3.into(),
[INFO] [stdout] 127 +                             v3,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 127 -                             v3.into(),
[INFO] [stdout] 127 +                             <point3::Point3 as Into<_>>::into(v3),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/normals_shader.rs:74:17
[INFO] [stdout]    |
[INFO] [stdout] 74 |                 polygon_pos.into(),
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 74 -                 polygon_pos.into(),
[INFO] [stdout] 74 +                 polygon_pos,
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 74 -                 polygon_pos.into(),
[INFO] [stdout] 74 +                 <point3::Point3 as Into<_>>::into(polygon_pos),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/normals_shader.rs:75:17
[INFO] [stdout]    |
[INFO] [stdout] 75 |                 (polygon_pos + polygon_normal).into(),
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 75 -                 (polygon_pos + polygon_normal).into(),
[INFO] [stdout] 75 +                 (polygon_pos + polygon_normal),
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 75 -                 (polygon_pos + polygon_normal).into(),
[INFO] [stdout] 75 +                 <point3::Point3 as Into<_>>::into((polygon_pos + polygon_normal)),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:134:29
[INFO] [stdout]     |
[INFO] [stdout] 134 | ...                   v0.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 134 -                             v0.into(),
[INFO] [stdout] 134 +                             v0,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 134 -                             v0.into(),
[INFO] [stdout] 134 +                             <point3::Point3 as Into<_>>::into(v0),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:135:29
[INFO] [stdout]     |
[INFO] [stdout] 135 | ...                   v1.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 135 -                             v1.into(),
[INFO] [stdout] 135 +                             v1,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 135 -                             v1.into(),
[INFO] [stdout] 135 +                             <point3::Point3 as Into<_>>::into(v1),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:136:29
[INFO] [stdout]     |
[INFO] [stdout] 136 | ...                   v2.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 136 -                             v2.into(),
[INFO] [stdout] 136 +                             v2,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 136 -                             v2.into(),
[INFO] [stdout] 136 +                             <point3::Point3 as Into<_>>::into(v2),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:137:29
[INFO] [stdout]     |
[INFO] [stdout] 137 | ...                   v3.into(),
[INFO] [stdout]     |                       ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 137 -                             v3.into(),
[INFO] [stdout] 137 +                             v3,
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 137 -                             v3.into(),
[INFO] [stdout] 137 +                             <point3::Point3 as Into<_>>::into(v3),
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:162:52
[INFO] [stdout]     |
[INFO] [stdout] 162 | ...                   Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout]     |                                          ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 162 -                                 Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout] 162 +                                 Self::toon_shading(position, normal, lights, self.bands);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 162 -                                 Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout] 162 +                                 Self::toon_shading(<point3::Point3 as Into<_>>::into(position), normal, lights, self.bands);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]    --> src/library/scene_renderer/phong_toon_shader.rs:233:52
[INFO] [stdout]     |
[INFO] [stdout] 233 | ...                   Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout]     |                                          ^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]     |
[INFO] [stdout] 233 -                                 Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout] 233 +                                 Self::toon_shading(position, normal, lights, self.bands);
[INFO] [stdout]     |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]     |
[INFO] [stdout] 233 -                                 Self::toon_shading(position.into(), normal, lights, self.bands);
[INFO] [stdout] 233 +                                 Self::toon_shading(<point3::Point3 as Into<_>>::into(position), normal, lights, self.bands);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/solid_shader.rs:85:29
[INFO] [stdout]    |
[INFO] [stdout] 85 | ...                   v0.into(),
[INFO] [stdout]    |                       ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 85 -                             v0.into(),
[INFO] [stdout] 85 +                             v0,
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 85 -                             v0.into(),
[INFO] [stdout] 85 +                             <point3::Point3 as Into<_>>::into(v0),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/solid_shader.rs:86:29
[INFO] [stdout]    |
[INFO] [stdout] 86 | ...                   v1.into(),
[INFO] [stdout]    |                       ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 86 -                             v1.into(),
[INFO] [stdout] 86 +                             v1,
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 86 -                             v1.into(),
[INFO] [stdout] 86 +                             <point3::Point3 as Into<_>>::into(v1),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/solid_shader.rs:87:29
[INFO] [stdout]    |
[INFO] [stdout] 87 | ...                   v2.into(),
[INFO] [stdout]    |                       ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 87 -                             v2.into(),
[INFO] [stdout] 87 +                             v2,
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 87 -                             v2.into(),
[INFO] [stdout] 87 +                             <point3::Point3 as Into<_>>::into(v2),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: useless conversion to the same type: `point3::Point3`
[INFO] [stdout]   --> src/library/scene_renderer/solid_shader.rs:88:29
[INFO] [stdout]    |
[INFO] [stdout] 88 | ...                   v3.into(),
[INFO] [stdout]    |                       ^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this method call relies on the `impl<T> Into<T> for T` blanket implementation and type inference, which is a semver hazard as a new `impl Into<_>` that affects your type might be added in the future causing type inference errors
[INFO] [stdout] help: consider removing the conversion call
[INFO] [stdout]    |
[INFO] [stdout] 88 -                             v3.into(),
[INFO] [stdout] 88 +                             v3,
[INFO] [stdout]    |
[INFO] [stdout] help: you can use the fully-qualified path to avoid triggering this lint
[INFO] [stdout]    |
[INFO] [stdout] 88 -                             v3.into(),
[INFO] [stdout] 88 +                             <point3::Point3 as Into<_>>::into(v3),
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `graphics-3d` (lib test) due to 17 previous errors; 17 warnings emitted
[INFO] running `Command { std: "docker" "inspect" "085b56f8d32aa46a11326964fddf9b56aeec905aa525a821a178bcf44ec62dae", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "085b56f8d32aa46a11326964fddf9b56aeec905aa525a821a178bcf44ec62dae", kill_on_drop: false }`
[INFO] [stdout] 085b56f8d32aa46a11326964fddf9b56aeec905aa525a821a178bcf44ec62dae
