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[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/ToferC/silencers" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FToferC%2Fsilencers", kill_on_drop: false }`
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[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 600d9e1be43154c19fac0b8ace3d5da4e7865fed
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[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FToferC%2Fsilencers" "/workspace/builds/worker-7-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/ToferC/silencers
[INFO] finished tweaking git repo https://github.com/ToferC/silencers
[INFO] tweaked toml for git repo https://github.com/ToferC/silencers written to /workspace/builds/worker-7-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/ToferC/silencers on toolchain 4008bbdf34b583ce44a467043aae3703afc0a76f
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[INFO] crate git repo https://github.com/ToferC/silencers already has a lockfile, it will not be regenerated
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[INFO] [stdout] warning: fields `name` and `score` are never read
[INFO] [stdout]   --> src/lib.rs:16:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct Player {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 16 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 17 |     score: i32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/lib.rs:86:5
[INFO] [stdout]    |
[INFO] [stdout] 84 | pub struct Tile {
[INFO] [stdout]    |            ---- fields in this struct
[INFO] [stdout] 85 |     name: String,
[INFO] [stdout] 86 |     description: String,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 87 |     cover: i32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 88 |     exposure: i32,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 89 |     mayhem: i32,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 90 |     threshold: i32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 91 |     flipped: bool,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 92 |     flip_name: String,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 93 |     flip_description: String,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 94 |     flip_cover: i32,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 95 |     flip_exposure: i32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 96 |     flip_mayhem: i32,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 97 |     flip_effect: Effect,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Tile` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `description`, `objectives`, and `home_tile` are never read
[INFO] [stdout]    --> src/lib.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 121 | pub struct Mission {
[INFO] [stdout]     |            ------- fields in this struct
[INFO] [stdout] 122 |     name: String,
[INFO] [stdout] 123 |     description: String,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 124 |     objectives: Vec<Objective>,
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 125 |     home_tile: Tile,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Mission` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `description`, and `complete` are never read
[INFO] [stdout]    --> src/lib.rs:155:5
[INFO] [stdout]     |
[INFO] [stdout] 154 | pub struct Objective {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] 155 |     name: String,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 156 |     description: String,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 157 |     complete: bool,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Objective` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]    --> src/lib.rs:181:5
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub struct Character {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] 180 |     // Character represents an actor in Silencers
[INFO] [stdout] 181 |     name: String,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 182 |     background: String,
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 183 |     role: Role,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 184 |     health: i32,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 185 |     fame: i32,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 186 |     psyche: i32,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 187 |     strength: i32,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] 188 |     agility: i32,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 189 |     skill: i32,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 190 |     presence: i32,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] 191 |     ingenuity: i32,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout] 192 |     power: Power,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 193 |     location: Tile,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Character` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Ascendant`, `Silencer`, and `Reporter` are never constructed
[INFO] [stdout]    --> src/lib.rs:199:5
[INFO] [stdout]     |
[INFO] [stdout] 197 | enum Role {
[INFO] [stdout]     |      ---- variants in this enum
[INFO] [stdout] 198 |     // Role separates the different kinds of Characters in Silencers
[INFO] [stdout] 199 |     Ascendant,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout] 200 |     Silencer,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] 201 |     Reporter,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Role` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `description`, and `effect` are never read
[INFO] [stdout]    --> src/lib.rs:206:5
[INFO] [stdout]     |
[INFO] [stdout] 205 | pub struct Power {
[INFO] [stdout]     |            ----- fields in this struct
[INFO] [stdout] 206 |     name: String,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 207 |     description: String,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 208 |     effect: Effect,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Power` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Attack`, `Defend`, `Manipulate`, `Control`, `Heal`, and `Movement` are never constructed
[INFO] [stdout]    --> src/lib.rs:214:5
[INFO] [stdout]     |
[INFO] [stdout] 212 | enum Effect {
[INFO] [stdout]     |      ------ variants in this enum
[INFO] [stdout] 213 |     // Effect is a game changing ability that breaks regular game rules
[INFO] [stdout] 214 |     Attack,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 215 |     Defend,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 216 |     Manipulate,
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 217 |     Control,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 218 |     Heal,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 219 |     Movement,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Effect` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `mean` is never used
[INFO] [stdout]    --> src/lib.rs:223:4
[INFO] [stdout]     |
[INFO] [stdout] 223 | fn mean(numbers: &Vec<u32>) -> f32 {
[INFO] [stdout]     |    ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name` and `score` are never read
[INFO] [stdout]   --> src/lib.rs:16:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct Player {
[INFO] [stdout]    |            ------ fields in this struct
[INFO] [stdout] 16 |     name: String,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 17 |     score: i32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/lib.rs:86:5
[INFO] [stdout]    |
[INFO] [stdout] 84 | pub struct Tile {
[INFO] [stdout]    |            ---- fields in this struct
[INFO] [stdout] 85 |     name: String,
[INFO] [stdout] 86 |     description: String,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 87 |     cover: i32,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 88 |     exposure: i32,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 89 |     mayhem: i32,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 90 |     threshold: i32,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 91 |     flipped: bool,
[INFO] [stdout]    |     ^^^^^^^
[INFO] [stdout] 92 |     flip_name: String,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 93 |     flip_description: String,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 94 |     flip_cover: i32,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 95 |     flip_exposure: i32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 96 |     flip_mayhem: i32,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout] 97 |     flip_effect: Effect,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Tile` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `description`, `objectives`, and `home_tile` are never read
[INFO] [stdout]    --> src/lib.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 121 | pub struct Mission {
[INFO] [stdout]     |            ------- fields in this struct
[INFO] [stdout] 122 |     name: String,
[INFO] [stdout] 123 |     description: String,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 124 |     objectives: Vec<Objective>,
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 125 |     home_tile: Tile,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Mission` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `description`, and `complete` are never read
[INFO] [stdout]    --> src/lib.rs:155:5
[INFO] [stdout]     |
[INFO] [stdout] 154 | pub struct Objective {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] 155 |     name: String,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 156 |     description: String,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 157 |     complete: bool,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Objective` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]    --> src/lib.rs:181:5
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub struct Character {
[INFO] [stdout]     |            --------- fields in this struct
[INFO] [stdout] 180 |     // Character represents an actor in Silencers
[INFO] [stdout] 181 |     name: String,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 182 |     background: String,
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 183 |     role: Role,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 184 |     health: i32,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 185 |     fame: i32,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 186 |     psyche: i32,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 187 |     strength: i32,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] 188 |     agility: i32,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 189 |     skill: i32,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 190 |     presence: i32,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] 191 |     ingenuity: i32,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout] 192 |     power: Power,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 193 |     location: Tile,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Character` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Ascendant`, `Silencer`, and `Reporter` are never constructed
[INFO] [stdout]    --> src/lib.rs:199:5
[INFO] [stdout]     |
[INFO] [stdout] 197 | enum Role {
[INFO] [stdout]     |      ---- variants in this enum
[INFO] [stdout] 198 |     // Role separates the different kinds of Characters in Silencers
[INFO] [stdout] 199 |     Ascendant,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout] 200 |     Silencer,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout] 201 |     Reporter,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Role` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `description`, and `effect` are never read
[INFO] [stdout]    --> src/lib.rs:206:5
[INFO] [stdout]     |
[INFO] [stdout] 205 | pub struct Power {
[INFO] [stdout]     |            ----- fields in this struct
[INFO] [stdout] 206 |     name: String,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 207 |     description: String,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 208 |     effect: Effect,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Power` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Attack`, `Defend`, `Manipulate`, `Control`, `Heal`, and `Movement` are never constructed
[INFO] [stdout]    --> src/lib.rs:214:5
[INFO] [stdout]     |
[INFO] [stdout] 212 | enum Effect {
[INFO] [stdout]     |      ------ variants in this enum
[INFO] [stdout] 213 |     // Effect is a game changing ability that breaks regular game rules
[INFO] [stdout] 214 |     Attack,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 215 |     Defend,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 216 |     Manipulate,
[INFO] [stdout]     |     ^^^^^^^^^^
[INFO] [stdout] 217 |     Control,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 218 |     Heal,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 219 |     Movement,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Effect` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `mean` is never used
[INFO] [stdout]    --> src/lib.rs:223:4
[INFO] [stdout]     |
[INFO] [stdout] 223 | fn mean(numbers: &Vec<u32>) -> f32 {
[INFO] [stdout]     |    ^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 05s
[INFO] running `Command { std: "docker" "inspect" "cc2e00de516f9e8a161ec781aa3923d3f196f0ac9ca8f2ce9724691d3a1643ad", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "cc2e00de516f9e8a161ec781aa3923d3f196f0ac9ca8f2ce9724691d3a1643ad", kill_on_drop: false }`
[INFO] [stdout] cc2e00de516f9e8a161ec781aa3923d3f196f0ac9ca8f2ce9724691d3a1643ad
