[INFO] cloning repository https://github.com/Zarazen/digger [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Zarazen/digger" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FZarazen%2Fdigger", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FZarazen%2Fdigger'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] ad2b7a478adc34f4f819cf34314c20638ff9df63 [INFO] checking Zarazen/digger against master#c2239bca5b89a8d3573cc0fc0f2fa65c50edb79c for pr-123737 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FZarazen%2Fdigger" "/workspace/builds/worker-2-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-2-tc1/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/Zarazen/digger on toolchain c2239bca5b89a8d3573cc0fc0f2fa65c50edb79c [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c2239bca5b89a8d3573cc0fc0f2fa65c50edb79c" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/Zarazen/digger [INFO] finished tweaking git repo https://github.com/Zarazen/digger [INFO] tweaked toml for git repo https://github.com/Zarazen/digger written to /workspace/builds/worker-2-tc1/source/Cargo.toml [INFO] crate git repo https://github.com/Zarazen/digger already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+c2239bca5b89a8d3573cc0fc0f2fa65c50edb79c" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded piston_window v0.117.0 [INFO] [stderr] Downloaded generator v0.6.23 [INFO] [stderr] Downloaded crossbeam-epoch v0.9.2 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+c2239bca5b89a8d3573cc0fc0f2fa65c50edb79c" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 3b9bb7f720b4c566e0b7d07f9c2dcfae8c92dc10f9fde8d9c899887dcd95e67e [INFO] running `Command { std: "docker" "start" "-a" "3b9bb7f720b4c566e0b7d07f9c2dcfae8c92dc10f9fde8d9c899887dcd95e67e", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "3b9bb7f720b4c566e0b7d07f9c2dcfae8c92dc10f9fde8d9c899887dcd95e67e", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "3b9bb7f720b4c566e0b7d07f9c2dcfae8c92dc10f9fde8d9c899887dcd95e67e", kill_on_drop: false }` [INFO] [stdout] 3b9bb7f720b4c566e0b7d07f9c2dcfae8c92dc10f9fde8d9c899887dcd95e67e [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+c2239bca5b89a8d3573cc0fc0f2fa65c50edb79c" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 6ecf1b9412feea5c7d97d8c47bd27b717a66ff5af46e79bcd856de464fe6cbad [INFO] running `Command { std: "docker" "start" "-a" "6ecf1b9412feea5c7d97d8c47bd27b717a66ff5af46e79bcd856de464fe6cbad", kill_on_drop: false }` [INFO] [stderr] Compiling libc v0.2.86 [INFO] [stderr] Compiling crossbeam-utils v0.8.2 [INFO] [stderr] Compiling wayland-scanner v0.28.3 [INFO] [stderr] Checking dlib v0.4.2 [INFO] [stderr] Compiling nom v6.1.2 [INFO] [stderr] Compiling serde_derive v1.0.123 [INFO] [stderr] Compiling serde v1.0.123 [INFO] [stderr] Compiling syn v1.0.60 [INFO] [stderr] Checking wayland-sys v0.28.3 [INFO] [stderr] Compiling miniz_oxide v0.4.3 [INFO] [stderr] Checking byteorder v1.4.2 [INFO] [stderr] Checking deflate v0.8.6 [INFO] [stderr] Checking crossbeam-epoch v0.9.2 [INFO] [stderr] Checking crossbeam-channel v0.5.0 [INFO] [stderr] Checking gif v0.11.1 [INFO] [stderr] Checking crossbeam-deque v0.8.0 [INFO] [stderr] Checking png v0.16.8 [INFO] [stderr] Compiling wayland-client v0.28.3 [INFO] [stderr] Compiling wayland-protocols v0.28.3 [INFO] [stderr] Checking nix v0.18.0 [INFO] [stderr] Checking num_cpus v1.13.0 [INFO] [stderr] Checking rayon-core v1.9.0 [INFO] [stderr] Checking net2 v0.2.37 [INFO] [stderr] Checking iovec v0.1.4 [INFO] [stderr] Checking xcursor v0.3.3 [INFO] [stderr] Checking mio v0.6.23 [INFO] [stderr] Checking rayon v1.5.0 [INFO] [stderr] Checking memmap2 v0.1.0 [INFO] [stderr] Checking parking_lot_core v0.8.3 [INFO] [stderr] Checking x11-dl v2.18.5 [INFO] [stderr] Checking mio-extras v2.0.6 [INFO] [stderr] Checking parking_lot v0.11.1 [INFO] [stderr] Checking raw-window-handle v0.3.3 [INFO] [stderr] Checking shared_library v0.1.9 [INFO] [stderr] Checking osmesa-sys v0.1.2 [INFO] [stderr] Checking glutin_glx_sys v0.1.7 [INFO] [stderr] Checking jpeg-decoder v0.1.22 [INFO] [stderr] Checking tiff v0.6.1 [INFO] [stderr] Checking wayland-commons v0.28.3 [INFO] [stderr] Checking calloop v0.6.5 [INFO] [stderr] Checking image v0.23.13 [INFO] [stderr] Checking wayland-cursor v0.28.3 [INFO] [stderr] Checking wayland-egl v0.28.3 [INFO] [stderr] Checking piston-gfx_texture v0.41.0 [INFO] [stderr] Checking piston2d-gfx_graphics v0.72.0 [INFO] [stderr] Checking pistoncore-input v1.0.0 [INFO] [stderr] Checking pistoncore-window v0.47.0 [INFO] [stderr] Checking pistoncore-event_loop v0.52.0 [INFO] [stderr] Checking piston v0.52.1 [INFO] [stderr] Checking smithay-client-toolkit v0.12.2 [INFO] [stderr] Checking winit v0.24.0 [INFO] [stderr] Checking glutin v0.26.0 [INFO] [stderr] Checking pistoncore-glutin_window v0.68.0 [INFO] [stderr] Checking piston_window v0.117.0 [INFO] [stderr] Checking digger v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `immovable_objects::*` [INFO] [stdout] --> src/main.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use immovable_objects::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `movable_objects::*` [INFO] [stdout] --> src/main.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use movable_objects::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window::*` [INFO] [stdout] --> src/main.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `immovable_objects::*` [INFO] [stdout] --> src/main.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use immovable_objects::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window::*` [INFO] [stdout] --> src/main.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `DEATH_PATH` is never used [INFO] [stdout] --> src/game.rs:34:7 [INFO] [stdout] | [INFO] [stdout] 34 | const DEATH_PATH: &str = "rip.png"; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | g.print(); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 16 | let _ = g.print(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X` should have a snake case name [INFO] [stdout] --> src/game.rs:351:13 [INFO] [stdout] | [INFO] [stdout] 351 | let X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `x` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y` should have a snake case name [INFO] [stdout] --> src/game.rs:352:13 [INFO] [stdout] | [INFO] [stdout] 352 | let Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X` should have a snake case name [INFO] [stdout] --> src/game.rs:478:17 [INFO] [stdout] | [INFO] [stdout] 478 | let X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y` should have a snake case name [INFO] [stdout] --> src/game.rs:479:17 [INFO] [stdout] | [INFO] [stdout] 479 | let Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_X` should have a snake case name [INFO] [stdout] --> src/game.rs:511:13 [INFO] [stdout] | [INFO] [stdout] 511 | let player_X = (self.movable[player_pososition].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:512:13 [INFO] [stdout] | [INFO] [stdout] 512 | let player_Y = (self.movable[player_pososition].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `current_X` should have a snake case name [INFO] [stdout] --> src/game.rs:524:17 [INFO] [stdout] | [INFO] [stdout] 524 | let current_X = current / self.line_len; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `current_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `current_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:525:17 [INFO] [stdout] | [INFO] [stdout] 525 | let current_Y = current % self.line_len; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `current_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `monster_X` should have a snake case name [INFO] [stdout] --> src/game.rs:561:21 [INFO] [stdout] | [INFO] [stdout] 561 | let monster_X = (self.movable[i].x / (BLOCK_SIZE as f64)) as i32; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `monster_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `monster_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:562:21 [INFO] [stdout] | [INFO] [stdout] 562 | let monster_Y = (self.movable[i].y / (BLOCK_SIZE as f64)) as i32; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `monster_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `previous_X` should have a snake case name [INFO] [stdout] --> src/game.rs:566:21 [INFO] [stdout] | [INFO] [stdout] 566 | let previous_X = previous_position / (self.line_len as i32); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `previous_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `previous_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:567:21 [INFO] [stdout] | [INFO] [stdout] 567 | let previous_Y = previous_position % (self.line_len as i32); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `previous_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_X` should have a snake case name [INFO] [stdout] --> src/game.rs:598:13 [INFO] [stdout] | [INFO] [stdout] 598 | let player_X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:599:13 [INFO] [stdout] | [INFO] [stdout] 599 | let player_Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `obj_X` should have a snake case name [INFO] [stdout] --> src/movable_objects.rs:99:9 [INFO] [stdout] | [INFO] [stdout] 99 | let obj_X = (obj.x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `obj_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `obj_Y` should have a snake case name [INFO] [stdout] --> src/movable_objects.rs:100:9 [INFO] [stdout] | [INFO] [stdout] 100 | let obj_Y = (obj.y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `obj_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 21 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `DEATH_PATH` is never used [INFO] [stdout] --> src/game.rs:34:7 [INFO] [stdout] | [INFO] [stdout] 34 | const DEATH_PATH: &str = "rip.png"; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | g.print(); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 16 | let _ = g.print(); [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X` should have a snake case name [INFO] [stdout] --> src/game.rs:351:13 [INFO] [stdout] | [INFO] [stdout] 351 | let X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `x` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y` should have a snake case name [INFO] [stdout] --> src/game.rs:352:13 [INFO] [stdout] | [INFO] [stdout] 352 | let Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X` should have a snake case name [INFO] [stdout] --> src/game.rs:478:17 [INFO] [stdout] | [INFO] [stdout] 478 | let X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y` should have a snake case name [INFO] [stdout] --> src/game.rs:479:17 [INFO] [stdout] | [INFO] [stdout] 479 | let Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_X` should have a snake case name [INFO] [stdout] --> src/game.rs:511:13 [INFO] [stdout] | [INFO] [stdout] 511 | let player_X = (self.movable[player_pososition].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:512:13 [INFO] [stdout] | [INFO] [stdout] 512 | let player_Y = (self.movable[player_pososition].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `current_X` should have a snake case name [INFO] [stdout] --> src/game.rs:524:17 [INFO] [stdout] | [INFO] [stdout] 524 | let current_X = current / self.line_len; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `current_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `current_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:525:17 [INFO] [stdout] | [INFO] [stdout] 525 | let current_Y = current % self.line_len; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `current_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `monster_X` should have a snake case name [INFO] [stdout] --> src/game.rs:561:21 [INFO] [stdout] | [INFO] [stdout] 561 | let monster_X = (self.movable[i].x / (BLOCK_SIZE as f64)) as i32; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `monster_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `monster_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:562:21 [INFO] [stdout] | [INFO] [stdout] 562 | let monster_Y = (self.movable[i].y / (BLOCK_SIZE as f64)) as i32; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `monster_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `previous_X` should have a snake case name [INFO] [stdout] --> src/game.rs:566:21 [INFO] [stdout] | [INFO] [stdout] 566 | let previous_X = previous_position / (self.line_len as i32); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `previous_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `previous_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:567:21 [INFO] [stdout] | [INFO] [stdout] 567 | let previous_Y = previous_position % (self.line_len as i32); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `previous_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_X` should have a snake case name [INFO] [stdout] --> src/game.rs:598:13 [INFO] [stdout] | [INFO] [stdout] 598 | let player_X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:599:13 [INFO] [stdout] | [INFO] [stdout] 599 | let player_Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `obj_X` should have a snake case name [INFO] [stdout] --> src/movable_objects.rs:99:9 [INFO] [stdout] | [INFO] [stdout] 99 | let obj_X = (obj.x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `obj_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `obj_Y` should have a snake case name [INFO] [stdout] --> src/movable_objects.rs:100:9 [INFO] [stdout] | [INFO] [stdout] 100 | let obj_Y = (obj.y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `obj_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 20 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 51.05s [INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: nom v6.1.2 [INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1` [INFO] running `Command { std: "docker" "inspect" "6ecf1b9412feea5c7d97d8c47bd27b717a66ff5af46e79bcd856de464fe6cbad", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "6ecf1b9412feea5c7d97d8c47bd27b717a66ff5af46e79bcd856de464fe6cbad", kill_on_drop: false }` [INFO] [stdout] 6ecf1b9412feea5c7d97d8c47bd27b717a66ff5af46e79bcd856de464fe6cbad