[INFO] cloning repository https://github.com/nikeedev/rs-opengl [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/nikeedev/rs-opengl" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnikeedev%2Frs-opengl", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnikeedev%2Frs-opengl'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 8da63d7038ca931c86b605e4606a6ac74325717a [INFO] checking nikeedev/rs-opengl against master#b56aaec52bc0fa35591a872fb4aac81f606e265c for pr-122661-1 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fnikeedev%2Frs-opengl" "/workspace/builds/worker-5-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-5-tc1/source'... [INFO] [stderr] done. [INFO] started tweaking git repo https://github.com/nikeedev/rs-opengl [INFO] finished tweaking git repo https://github.com/nikeedev/rs-opengl [INFO] tweaked toml for git repo https://github.com/nikeedev/rs-opengl written to /workspace/builds/worker-5-tc1/source/Cargo.toml [INFO] validating manifest of git repo https://github.com/nikeedev/rs-opengl on toolchain b56aaec52bc0fa35591a872fb4aac81f606e265c [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b56aaec52bc0fa35591a872fb4aac81f606e265c" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] crate git repo https://github.com/nikeedev/rs-opengl already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+b56aaec52bc0fa35591a872fb4aac81f606e265c" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded glfw v0.53.0 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:cf8efcab8866f2cf4285301c7418e2f4f2a9b088c91ba69c40d5b659f81557f7" "/opt/rustwide/cargo-home/bin/cargo" "+b56aaec52bc0fa35591a872fb4aac81f606e265c" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 610ddf98c6098301f413b1df1752a495adb35e676512ea321e0a3b3205455404 [INFO] running `Command { std: "docker" "start" "-a" "610ddf98c6098301f413b1df1752a495adb35e676512ea321e0a3b3205455404", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "610ddf98c6098301f413b1df1752a495adb35e676512ea321e0a3b3205455404", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "610ddf98c6098301f413b1df1752a495adb35e676512ea321e0a3b3205455404", kill_on_drop: false }` [INFO] [stdout] 610ddf98c6098301f413b1df1752a495adb35e676512ea321e0a3b3205455404 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:cf8efcab8866f2cf4285301c7418e2f4f2a9b088c91ba69c40d5b659f81557f7" "/opt/rustwide/cargo-home/bin/cargo" "+b56aaec52bc0fa35591a872fb4aac81f606e265c" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 7a07565aaa908ce250d9e5e282fe40c6bfb084f00b530cc87f76daab4bcda91e [INFO] running `Command { std: "docker" "start" "-a" "7a07565aaa908ce250d9e5e282fe40c6bfb084f00b530cc87f76daab4bcda91e", kill_on_drop: false }` [INFO] [stderr] Compiling libc v0.2.149 [INFO] [stderr] Compiling khronos_api v3.1.0 [INFO] [stderr] Compiling autocfg v1.1.0 [INFO] [stderr] Compiling log v0.4.20 [INFO] [stderr] Compiling xml-rs v0.8.19 [INFO] [stderr] Compiling cgmath v0.18.0 [INFO] [stderr] Checking bitflags v1.3.2 [INFO] [stderr] Checking raw-window-handle v0.5.2 [INFO] [stderr] Checking glow v0.13.0 [INFO] [stderr] Compiling num-traits v0.2.17 [INFO] [stderr] Compiling gl_generator v0.14.0 [INFO] [stderr] Compiling cc v1.0.83 [INFO] [stderr] Compiling gl v0.14.0 [INFO] [stderr] Compiling cmake v0.1.50 [INFO] [stderr] Checking approx v0.4.0 [INFO] [stderr] Compiling glfw-sys v4.0.0+3.3.5 [INFO] [stderr] Checking glfw v0.53.0 [INFO] [stderr] Checking rs-opengl v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `std::ffi::CString` [INFO] [stdout] --> src/main.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use std::ffi::CString; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: `#[ignore]` only has an effect on functions [INFO] [stdout] --> src/shader.rs:1:1 [INFO] [stdout] | [INFO] [stdout] 1 | #[ignore] [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_attributes)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::ffi::CString` [INFO] [stdout] --> src/main.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use std::ffi::CString; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: `#[ignore]` only has an effect on functions [INFO] [stdout] --> src/shader.rs:1:1 [INFO] [stdout] | [INFO] [stdout] 1 | #[ignore] [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_attributes)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: static `VS_SRC` is never used [INFO] [stdout] --> src/main.rs:49:8 [INFO] [stdout] | [INFO] [stdout] 49 | static VS_SRC: &'static str = " [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: static `FS_SRC` is never used [INFO] [stdout] --> src/main.rs:60:8 [INFO] [stdout] | [INFO] [stdout] 60 | static FS_SRC: &'static str = " [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ID` should have a snake case name [INFO] [stdout] --> src/shader.rs:15:9 [INFO] [stdout] | [INFO] [stdout] 15 | pub ID: u32, [INFO] [stdout] | ^^ help: convert the identifier to snake case: `id` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vertexPath` should have a snake case name [INFO] [stdout] --> src/shader.rs:22:16 [INFO] [stdout] | [INFO] [stdout] 22 | pub fn new(vertexPath: &str, fragmentPath: &str) -> Shader { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `vertex_path` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fragmentPath` should have a snake case name [INFO] [stdout] --> src/shader.rs:22:34 [INFO] [stdout] | [INFO] [stdout] 22 | pub fn new(vertexPath: &str, fragmentPath: &str) -> Shader { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `fragment_path` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vShaderFile` should have a snake case name [INFO] [stdout] --> src/shader.rs:25:17 [INFO] [stdout] | [INFO] [stdout] 25 | let mut vShaderFile = File::open(vertexPath) [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `v_shader_file` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fShaderFile` should have a snake case name [INFO] [stdout] --> src/shader.rs:27:17 [INFO] [stdout] | [INFO] [stdout] 27 | let mut fShaderFile = File::open(fragmentPath) [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `f_shader_file` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vertexCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:29:17 [INFO] [stdout] | [INFO] [stdout] 29 | let mut vertexCode = String::new(); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `vertex_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fragmentCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:30:17 [INFO] [stdout] | [INFO] [stdout] 30 | let mut fragmentCode = String::new(); [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `fragment_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vShaderCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 38 | let vShaderCode = CString::new(vertexCode.as_bytes()).unwrap(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `v_shader_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fShaderCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:39:13 [INFO] [stdout] | [INFO] [stdout] 39 | let fShaderCode = CString::new(fragmentCode.as_bytes()).unwrap(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `f_shader_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ID` should have a snake case name [INFO] [stdout] --> src/shader.rs:54:17 [INFO] [stdout] | [INFO] [stdout] 54 | let ID = gl::CreateProgram(); [INFO] [stdout] | ^^ help: convert the identifier to snake case: `id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `useProgram` should have a snake case name [INFO] [stdout] --> src/shader.rs:70:19 [INFO] [stdout] | [INFO] [stdout] 70 | pub unsafe fn useProgram(&self) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `use_program` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setBool` should have a snake case name [INFO] [stdout] --> src/shader.rs:76:19 [INFO] [stdout] | [INFO] [stdout] 76 | pub unsafe fn setBool(&self, name: &CStr, value: bool) { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `set_bool` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setInt` should have a snake case name [INFO] [stdout] --> src/shader.rs:80:19 [INFO] [stdout] | [INFO] [stdout] 80 | pub unsafe fn setInt(&self, name: &CStr, value: i32) { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `set_int` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setFloat` should have a snake case name [INFO] [stdout] --> src/shader.rs:84:19 [INFO] [stdout] | [INFO] [stdout] 84 | pub unsafe fn setFloat(&self, name: &CStr, value: f32) { [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `set_float` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setVector3` should have a snake case name [INFO] [stdout] --> src/shader.rs:88:19 [INFO] [stdout] | [INFO] [stdout] 88 | pub unsafe fn setVector3(&self, name: &CStr, value: &Vector3) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `set_vector3` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setVec3` should have a snake case name [INFO] [stdout] --> src/shader.rs:92:19 [INFO] [stdout] | [INFO] [stdout] 92 | pub unsafe fn setVec3(&self, name: &CStr, x: f32, y: f32, z: f32) { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `set_vec3` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setMat4` should have a snake case name [INFO] [stdout] --> src/shader.rs:96:19 [INFO] [stdout] | [INFO] [stdout] 96 | pub unsafe fn setMat4(&self, name: &CStr, mat: &Matrix4) { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `set_mat4` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: static `VS_SRC` is never used [INFO] [stdout] --> src/main.rs:49:8 [INFO] [stdout] | [INFO] [stdout] 49 | static VS_SRC: &'static str = " [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: static `FS_SRC` is never used [INFO] [stdout] --> src/main.rs:60:8 [INFO] [stdout] | [INFO] [stdout] 60 | static FS_SRC: &'static str = " [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ID` should have a snake case name [INFO] [stdout] --> src/shader.rs:15:9 [INFO] [stdout] | [INFO] [stdout] 15 | pub ID: u32, [INFO] [stdout] | ^^ help: convert the identifier to snake case: `id` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vertexPath` should have a snake case name [INFO] [stdout] --> src/shader.rs:22:16 [INFO] [stdout] | [INFO] [stdout] 22 | pub fn new(vertexPath: &str, fragmentPath: &str) -> Shader { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `vertex_path` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fragmentPath` should have a snake case name [INFO] [stdout] --> src/shader.rs:22:34 [INFO] [stdout] | [INFO] [stdout] 22 | pub fn new(vertexPath: &str, fragmentPath: &str) -> Shader { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `fragment_path` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vShaderFile` should have a snake case name [INFO] [stdout] --> src/shader.rs:25:17 [INFO] [stdout] | [INFO] [stdout] 25 | let mut vShaderFile = File::open(vertexPath) [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `v_shader_file` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fShaderFile` should have a snake case name [INFO] [stdout] --> src/shader.rs:27:17 [INFO] [stdout] | [INFO] [stdout] 27 | let mut fShaderFile = File::open(fragmentPath) [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `f_shader_file` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vertexCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:29:17 [INFO] [stdout] | [INFO] [stdout] 29 | let mut vertexCode = String::new(); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `vertex_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fragmentCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:30:17 [INFO] [stdout] | [INFO] [stdout] 30 | let mut fragmentCode = String::new(); [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `fragment_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `vShaderCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 38 | let vShaderCode = CString::new(vertexCode.as_bytes()).unwrap(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `v_shader_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `fShaderCode` should have a snake case name [INFO] [stdout] --> src/shader.rs:39:13 [INFO] [stdout] | [INFO] [stdout] 39 | let fShaderCode = CString::new(fragmentCode.as_bytes()).unwrap(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `f_shader_code` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ID` should have a snake case name [INFO] [stdout] --> src/shader.rs:54:17 [INFO] [stdout] | [INFO] [stdout] 54 | let ID = gl::CreateProgram(); [INFO] [stdout] | ^^ help: convert the identifier to snake case: `id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `useProgram` should have a snake case name [INFO] [stdout] --> src/shader.rs:70:19 [INFO] [stdout] | [INFO] [stdout] 70 | pub unsafe fn useProgram(&self) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `use_program` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setBool` should have a snake case name [INFO] [stdout] --> src/shader.rs:76:19 [INFO] [stdout] | [INFO] [stdout] 76 | pub unsafe fn setBool(&self, name: &CStr, value: bool) { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `set_bool` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setInt` should have a snake case name [INFO] [stdout] --> src/shader.rs:80:19 [INFO] [stdout] | [INFO] [stdout] 80 | pub unsafe fn setInt(&self, name: &CStr, value: i32) { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `set_int` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setFloat` should have a snake case name [INFO] [stdout] --> src/shader.rs:84:19 [INFO] [stdout] | [INFO] [stdout] 84 | pub unsafe fn setFloat(&self, name: &CStr, value: f32) { [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `set_float` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setVector3` should have a snake case name [INFO] [stdout] --> src/shader.rs:88:19 [INFO] [stdout] | [INFO] [stdout] 88 | pub unsafe fn setVector3(&self, name: &CStr, value: &Vector3) { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `set_vector3` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setVec3` should have a snake case name [INFO] [stdout] --> src/shader.rs:92:19 [INFO] [stdout] | [INFO] [stdout] 92 | pub unsafe fn setVec3(&self, name: &CStr, x: f32, y: f32, z: f32) { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `set_vec3` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `setMat4` should have a snake case name [INFO] [stdout] --> src/shader.rs:96:19 [INFO] [stdout] | [INFO] [stdout] 96 | pub unsafe fn setMat4(&self, name: &CStr, mat: &Matrix4) { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `set_mat4` [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 17.81s [INFO] running `Command { std: "docker" "inspect" "7a07565aaa908ce250d9e5e282fe40c6bfb084f00b530cc87f76daab4bcda91e", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "7a07565aaa908ce250d9e5e282fe40c6bfb084f00b530cc87f76daab4bcda91e", kill_on_drop: false }` [INFO] [stdout] 7a07565aaa908ce250d9e5e282fe40c6bfb084f00b530cc87f76daab4bcda91e