[INFO] cloning repository https://github.com/vandomej/Crogue
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/vandomej/Crogue" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fvandomej%2FCrogue", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fvandomej%2FCrogue'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 201af78081872e1782e2dc7c63a170b3abf00493
[INFO] checking vandomej/Crogue against master#5518eaa946291f00471af8b254b2a1715f234882 for pr-120393
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fvandomej%2FCrogue" "/workspace/builds/worker-3-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc1/source'...
[INFO] [stderr] done.
[INFO] validating manifest of git repo https://github.com/vandomej/Crogue on toolchain 5518eaa946291f00471af8b254b2a1715f234882
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+5518eaa946291f00471af8b254b2a1715f234882" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking git repo https://github.com/vandomej/Crogue
[INFO] finished tweaking git repo https://github.com/vandomej/Crogue
[INFO] tweaked toml for git repo https://github.com/vandomej/Crogue written to /workspace/builds/worker-3-tc1/source/Cargo.toml
[INFO] crate git repo https://github.com/vandomej/Crogue already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+5518eaa946291f00471af8b254b2a1715f234882" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]  Downloading crates ...
[INFO] [stderr]   Downloaded syn v0.15.28
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+5518eaa946291f00471af8b254b2a1715f234882" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 28920beb7b8daaa488d2521a27060a562d3d973994adc5eb0a072781873f312a
[INFO] running `Command { std: "docker" "start" "-a" "28920beb7b8daaa488d2521a27060a562d3d973994adc5eb0a072781873f312a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "28920beb7b8daaa488d2521a27060a562d3d973994adc5eb0a072781873f312a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "28920beb7b8daaa488d2521a27060a562d3d973994adc5eb0a072781873f312a", kill_on_drop: false }`
[INFO] [stdout] 28920beb7b8daaa488d2521a27060a562d3d973994adc5eb0a072781873f312a
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+5518eaa946291f00471af8b254b2a1715f234882" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 378b7bb1e7293f77e1a8f4dcf4dae3b3da0e14801de79eeb6f3f2f39161148be
[INFO] running `Command { std: "docker" "start" "-a" "378b7bb1e7293f77e1a8f4dcf4dae3b3da0e14801de79eeb6f3f2f39161148be", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v0.4.27
[INFO] [stderr]    Compiling cc v1.0.37
[INFO] [stderr]    Compiling pkg-config v0.3.14
[INFO] [stderr]    Compiling unicode-xid v0.1.0
[INFO] [stderr]    Compiling libc v0.2.50
[INFO] [stderr]    Compiling serde v1.0.89
[INFO] [stderr]     Checking rand_core v0.4.0
[INFO] [stderr]     Checking lazy_static v0.1.16
[INFO] [stderr]     Checking bitflags v0.1.1
[INFO] [stderr]     Checking lazy_static v1.3.0
[INFO] [stderr]     Checking rand_core v0.3.1
[INFO] [stderr]    Compiling tcod-sys v5.0.1
[INFO] [stderr]    Compiling quote v0.6.11
[INFO] [stderr]     Checking rand v0.5.6
[INFO] [stderr]    Compiling syn v0.15.28
[INFO] [stderr]    Compiling serde_derive v1.0.89
[INFO] [stderr]     Checking toml v0.4.10
[INFO] [stderr]     Checking tcod v0.15.0
[INFO] [stderr]     Checking crogue v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/scene.rs:22:20
[INFO] [stdout]    |
[INFO] [stdout] 22 |     tiles: Vec<Box<Tile>>,
[INFO] [stdout]    |                    ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` on by default
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 22 |     tiles: Vec<Box<dyn Tile>>,
[INFO] [stdout]    |                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/game_object.rs:18:47
[INFO] [stdout]    |
[INFO] [stdout] 18 |     fn move_object(&mut self, tiles: &Vec<Box<Tile>>, x: i32, y: i32) -> Result<bool, io::Error> {
[INFO] [stdout]    |                                               ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 18 |     fn move_object(&mut self, tiles: &Vec<Box<dyn Tile>>, x: i32, y: i32) -> Result<bool, io::Error> {
[INFO] [stdout]    |                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/game_object.rs:35:38
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn is_adjacent_to(&self, other: &GameObject) -> bool
[INFO] [stdout]    |                                      ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn is_adjacent_to(&self, other: &dyn GameObject) -> bool
[INFO] [stdout]    |                                      +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/player.rs:34:64
[INFO] [stdout]    |
[INFO] [stdout] 34 |     pub fn update(&mut self, key: Option<Key>, tiles: &Vec<Box<Tile>>) -> bool {
[INFO] [stdout]    |                                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 34 |     pub fn update(&mut self, key: Option<Key>, tiles: &Vec<Box<dyn Tile>>) -> bool {
[INFO] [stdout]    |                                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/player.rs:42:64
[INFO] [stdout]    |
[INFO] [stdout] 42 |     fn handle_key(&mut self, key: Option<Key>, tiles: &Vec<Box<Tile>>) -> bool {
[INFO] [stdout]    |                                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 42 |     fn handle_key(&mut self, key: Option<Key>, tiles: &Vec<Box<dyn Tile>>) -> bool {
[INFO] [stdout]    |                                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:31:72
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<Tile> {
[INFO] [stdout]    |                                                                        ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<dyn Tile> {
[INFO] [stdout]    |                                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/scene.rs:22:20
[INFO] [stdout]    |
[INFO] [stdout] 22 |     tiles: Vec<Box<Tile>>,
[INFO] [stdout]    |                    ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` on by default
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 22 |     tiles: Vec<Box<dyn Tile>>,
[INFO] [stdout]    |                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:39:59
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |                                                           ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<dyn Tile>>) {
[INFO] [stdout]    |                                                           +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:55:68
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn empty_gen(map_width: i32, map_height: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |                                                                    ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn empty_gen(map_width: i32, map_height: i32) -> (Map, Vec<Box<dyn Tile>>) {
[INFO] [stdout]    |                                                                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:69:49
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn new_floor(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                 ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn new_floor(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                 +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/game_object.rs:18:47
[INFO] [stdout]    |
[INFO] [stdout] 18 |     fn move_object(&mut self, tiles: &Vec<Box<Tile>>, x: i32, y: i32) -> Result<bool, io::Error> {
[INFO] [stdout]    |                                               ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 18 |     fn move_object(&mut self, tiles: &Vec<Box<dyn Tile>>, x: i32, y: i32) -> Result<bool, io::Error> {
[INFO] [stdout]    |                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:75:48
[INFO] [stdout]    |
[INFO] [stdout] 75 | fn new_wall(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 75 | fn new_wall(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/game_object.rs:35:38
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn is_adjacent_to(&self, other: &GameObject) -> bool
[INFO] [stdout]    |                                      ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn is_adjacent_to(&self, other: &dyn GameObject) -> bool
[INFO] [stdout]    |                                      +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:82:56
[INFO] [stdout]    |
[INFO] [stdout] 82 | fn new_up_staircase(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w:i32, h:i32) {
[INFO] [stdout]    |                                                        ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 82 | fn new_up_staircase(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w:i32, h:i32) {
[INFO] [stdout]    |                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:90:58
[INFO] [stdout]    |
[INFO] [stdout] 90 | fn new_down_staircase(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w: i32, h:i32) {
[INFO] [stdout]    |                                                          ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 90 | fn new_down_staircase(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w: i32, h:i32) {
[INFO] [stdout]    |                                                          +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/player.rs:34:64
[INFO] [stdout]    |
[INFO] [stdout] 34 |     pub fn update(&mut self, key: Option<Key>, tiles: &Vec<Box<Tile>>) -> bool {
[INFO] [stdout]    |                                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 34 |     pub fn update(&mut self, key: Option<Key>, tiles: &Vec<Box<dyn Tile>>) -> bool {
[INFO] [stdout]    |                                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:98:48
[INFO] [stdout]    |
[INFO] [stdout] 98 | fn draw_box(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w: i32, h: i32) {
[INFO] [stdout]    |                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 98 | fn draw_box(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w: i32, h: i32) {
[INFO] [stdout]    |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/player.rs:42:64
[INFO] [stdout]    |
[INFO] [stdout] 42 |     fn handle_key(&mut self, key: Option<Key>, tiles: &Vec<Box<Tile>>) -> bool {
[INFO] [stdout]    |                                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 42 |     fn handle_key(&mut self, key: Option<Key>, tiles: &Vec<Box<dyn Tile>>) -> bool {
[INFO] [stdout]    |                                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:179:57
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<dyn Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                         +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:179:101
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                                                                     ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<dyn Tile>>){
[INFO] [stdout]     |                                                                                                     +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:305:63
[INFO] [stdout]     |
[INFO] [stdout] 305 | pub fn bsp_gen(seed: u32, first_floor: bool) -> (Map, Vec<Box<Tile>>, (i32, i32)) {
[INFO] [stdout]     |                                                               ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 305 | pub fn bsp_gen(seed: u32, first_floor: bool) -> (Map, Vec<Box<dyn Tile>>, (i32, i32)) {
[INFO] [stdout]     |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:31:72
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<Tile> {
[INFO] [stdout]    |                                                                        ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<dyn Tile> {
[INFO] [stdout]    |                                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:39:59
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |                                                           ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<dyn Tile>>) {
[INFO] [stdout]    |                                                           +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:55:68
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn empty_gen(map_width: i32, map_height: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |                                                                    ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn empty_gen(map_width: i32, map_height: i32) -> (Map, Vec<Box<dyn Tile>>) {
[INFO] [stdout]    |                                                                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:69:49
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn new_floor(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                 ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn new_floor(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                 +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:75:48
[INFO] [stdout]    |
[INFO] [stdout] 75 | fn new_wall(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 75 | fn new_wall(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:82:56
[INFO] [stdout]    |
[INFO] [stdout] 82 | fn new_up_staircase(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w:i32, h:i32) {
[INFO] [stdout]    |                                                        ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 82 | fn new_up_staircase(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w:i32, h:i32) {
[INFO] [stdout]    |                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:90:58
[INFO] [stdout]    |
[INFO] [stdout] 90 | fn new_down_staircase(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w: i32, h:i32) {
[INFO] [stdout]    |                                                          ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 90 | fn new_down_staircase(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w: i32, h:i32) {
[INFO] [stdout]    |                                                          +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:98:48
[INFO] [stdout]    |
[INFO] [stdout] 98 | fn draw_box(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w: i32, h: i32) {
[INFO] [stdout]    |                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 98 | fn draw_box(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w: i32, h: i32) {
[INFO] [stdout]    |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:179:57
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<dyn Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                         +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:179:101
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                                                                     ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<dyn Tile>>){
[INFO] [stdout]     |                                                                                                     +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:305:63
[INFO] [stdout]     |
[INFO] [stdout] 305 | pub fn bsp_gen(seed: u32, first_floor: bool) -> (Map, Vec<Box<Tile>>, (i32, i32)) {
[INFO] [stdout]     |                                                               ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 305 | pub fn bsp_gen(seed: u32, first_floor: bool) -> (Map, Vec<Box<dyn Tile>>, (i32, i32)) {
[INFO] [stdout]     |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:40:28
[INFO] [stdout]    |
[INFO] [stdout] 40 |     let mut tiles: Vec<Box<Tile>> = Vec::new();
[INFO] [stdout]    |                            ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 40 |     let mut tiles: Vec<Box<dyn Tile>> = Vec::new();
[INFO] [stdout]    |                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:56:28
[INFO] [stdout]    |
[INFO] [stdout] 56 |     let mut tiles: Vec<Box<Tile>> = Vec::new();
[INFO] [stdout]    |                            ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 56 |     let mut tiles: Vec<Box<dyn Tile>> = Vec::new();
[INFO] [stdout]    |                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:40:28
[INFO] [stdout]    |
[INFO] [stdout] 40 |     let mut tiles: Vec<Box<Tile>> = Vec::new();
[INFO] [stdout]    |                            ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 40 |     let mut tiles: Vec<Box<dyn Tile>> = Vec::new();
[INFO] [stdout]    |                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:56:28
[INFO] [stdout]    |
[INFO] [stdout] 56 |     let mut tiles: Vec<Box<Tile>> = Vec::new();
[INFO] [stdout]    |                            ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 56 |     let mut tiles: Vec<Box<dyn Tile>> = Vec::new();
[INFO] [stdout]    |                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:306:32
[INFO] [stdout]     |
[INFO] [stdout] 306 |     let mut map: (Map, Vec<Box<Tile>>) = empty_gen(CONFIG.game.screen_width, CONFIG.game.screen_height);
[INFO] [stdout]     |                                ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 306 |     let mut map: (Map, Vec<Box<dyn Tile>>) = empty_gen(CONFIG.game.screen_width, CONFIG.game.screen_height);
[INFO] [stdout]     |                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:306:32
[INFO] [stdout]     |
[INFO] [stdout] 306 |     let mut map: (Map, Vec<Box<Tile>>) = empty_gen(CONFIG.game.screen_width, CONFIG.game.screen_height);
[INFO] [stdout]     |                                ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 306 |     let mut map: (Map, Vec<Box<dyn Tile>>) = empty_gen(CONFIG.game.screen_width, CONFIG.game.screen_height);
[INFO] [stdout]     |                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game/scene.rs:96:13
[INFO] [stdout]    |
[INFO] [stdout] 96 |         let mut line = format!("{:2}", "YOU HAVE DIED.");
[INFO] [stdout]    |             ----^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game/scene.rs:96:13
[INFO] [stdout]    |
[INFO] [stdout] 96 |         let mut line = format!("{:2}", "YOU HAVE DIED.");
[INFO] [stdout]    |             ----^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `clear` is never used
[INFO] [stdout]   --> src/game/actors/enemy.rs:61:12
[INFO] [stdout]    |
[INFO] [stdout] 24 | impl Enemy {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn clear(&self, mut window: &Root) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `walls` is never read
[INFO] [stdout]   --> src/game/map/mapgen.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub struct Room {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 27 |     walls: Vec<Line>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_tile` is never used
[INFO] [stdout]   --> src/game/map/mapgen.rs:31:4
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<Tile> {
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `dummy_gen` is never used
[INFO] [stdout]   --> src/game/map/mapgen.rs:39:8
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `clear` is never used
[INFO] [stdout]   --> src/game/actors/enemy.rs:61:12
[INFO] [stdout]    |
[INFO] [stdout] 24 | impl Enemy {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn clear(&self, mut window: &Root) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `walls` is never read
[INFO] [stdout]   --> src/game/map/mapgen.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub struct Room {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 27 |     walls: Vec<Line>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_tile` is never used
[INFO] [stdout]   --> src/game/map/mapgen.rs:31:4
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<Tile> {
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `dummy_gen` is never used
[INFO] [stdout]   --> src/game/map/mapgen.rs:39:8
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 24 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 24 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished dev [unoptimized + debuginfo] target(s) in 8.10s
[INFO] running `Command { std: "docker" "inspect" "378b7bb1e7293f77e1a8f4dcf4dae3b3da0e14801de79eeb6f3f2f39161148be", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "378b7bb1e7293f77e1a8f4dcf4dae3b3da0e14801de79eeb6f3f2f39161148be", kill_on_drop: false }`
[INFO] [stdout] 378b7bb1e7293f77e1a8f4dcf4dae3b3da0e14801de79eeb6f3f2f39161148be
[INFO] checking vandomej/Crogue against try#7622c0f807a4e13c4db886a1681bf343795692df+rustflags=-Dnon_local_definitions for pr-120393
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fvandomej%2FCrogue" "/workspace/builds/worker-3-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-3-tc2/source'...
[INFO] [stderr] done.
[INFO] validating manifest of git repo https://github.com/vandomej/Crogue on toolchain 7622c0f807a4e13c4db886a1681bf343795692df
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+7622c0f807a4e13c4db886a1681bf343795692df" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking git repo https://github.com/vandomej/Crogue
[INFO] finished tweaking git repo https://github.com/vandomej/Crogue
[INFO] tweaked toml for git repo https://github.com/vandomej/Crogue written to /workspace/builds/worker-3-tc2/source/Cargo.toml
[INFO] crate git repo https://github.com/vandomej/Crogue already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+7622c0f807a4e13c4db886a1681bf343795692df" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+7622c0f807a4e13c4db886a1681bf343795692df" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 79e0609d868716aa92424118290d98e21c66b48d83ae5b45be0d6e61897f632a
[INFO] running `Command { std: "docker" "start" "-a" "79e0609d868716aa92424118290d98e21c66b48d83ae5b45be0d6e61897f632a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "79e0609d868716aa92424118290d98e21c66b48d83ae5b45be0d6e61897f632a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "79e0609d868716aa92424118290d98e21c66b48d83ae5b45be0d6e61897f632a", kill_on_drop: false }`
[INFO] [stdout] 79e0609d868716aa92424118290d98e21c66b48d83ae5b45be0d6e61897f632a
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid -Dnon_local_definitions" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+7622c0f807a4e13c4db886a1681bf343795692df" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] d7f741fda05acab375b4b34afc88e70fa8d1e40b87a62e58ba05927dcc93f4be
[INFO] running `Command { std: "docker" "start" "-a" "d7f741fda05acab375b4b34afc88e70fa8d1e40b87a62e58ba05927dcc93f4be", kill_on_drop: false }`
[INFO] [stderr]    Compiling proc-macro2 v0.4.27
[INFO] [stderr]    Compiling cc v1.0.37
[INFO] [stderr]    Compiling pkg-config v0.3.14
[INFO] [stderr]    Compiling unicode-xid v0.1.0
[INFO] [stderr]    Compiling serde v1.0.89
[INFO] [stderr]    Compiling libc v0.2.50
[INFO] [stderr]     Checking rand_core v0.4.0
[INFO] [stderr]     Checking bitflags v0.1.1
[INFO] [stderr]     Checking lazy_static v0.1.16
[INFO] [stderr]     Checking lazy_static v1.3.0
[INFO] [stderr]     Checking rand_core v0.3.1
[INFO] [stderr]    Compiling tcod-sys v5.0.1
[INFO] [stderr]     Checking rand v0.5.6
[INFO] [stderr]    Compiling quote v0.6.11
[INFO] [stderr]    Compiling syn v0.15.28
[INFO] [stderr]    Compiling serde_derive v1.0.89
[INFO] [stderr]     Checking toml v0.4.10
[INFO] [stderr]     Checking tcod v0.15.0
[INFO] [stderr]     Checking crogue v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/scene.rs:22:20
[INFO] [stdout]    |
[INFO] [stdout] 22 |     tiles: Vec<Box<Tile>>,
[INFO] [stdout]    |                    ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` on by default
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 22 |     tiles: Vec<Box<dyn Tile>>,
[INFO] [stdout]    |                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/game_object.rs:18:47
[INFO] [stdout]    |
[INFO] [stdout] 18 |     fn move_object(&mut self, tiles: &Vec<Box<Tile>>, x: i32, y: i32) -> Result<bool, io::Error> {
[INFO] [stdout]    |                                               ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 18 |     fn move_object(&mut self, tiles: &Vec<Box<dyn Tile>>, x: i32, y: i32) -> Result<bool, io::Error> {
[INFO] [stdout]    |                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/game_object.rs:35:38
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn is_adjacent_to(&self, other: &GameObject) -> bool
[INFO] [stdout]    |                                      ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn is_adjacent_to(&self, other: &dyn GameObject) -> bool
[INFO] [stdout]    |                                      +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/player.rs:34:64
[INFO] [stdout]    |
[INFO] [stdout] 34 |     pub fn update(&mut self, key: Option<Key>, tiles: &Vec<Box<Tile>>) -> bool {
[INFO] [stdout]    |                                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 34 |     pub fn update(&mut self, key: Option<Key>, tiles: &Vec<Box<dyn Tile>>) -> bool {
[INFO] [stdout]    |                                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/scene.rs:22:20
[INFO] [stdout]    |
[INFO] [stdout] 22 |     tiles: Vec<Box<Tile>>,
[INFO] [stdout]    |                    ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout]    = note: `#[warn(bare_trait_objects)]` on by default
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 22 |     tiles: Vec<Box<dyn Tile>>,
[INFO] [stdout]    |                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/player.rs:42:64
[INFO] [stdout]    |
[INFO] [stdout] 42 |     fn handle_key(&mut self, key: Option<Key>, tiles: &Vec<Box<Tile>>) -> bool {
[INFO] [stdout]    |                                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 42 |     fn handle_key(&mut self, key: Option<Key>, tiles: &Vec<Box<dyn Tile>>) -> bool {
[INFO] [stdout]    |                                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:31:72
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<Tile> {
[INFO] [stdout]    |                                                                        ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<dyn Tile> {
[INFO] [stdout]    |                                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/game_object.rs:18:47
[INFO] [stdout]    |
[INFO] [stdout] 18 |     fn move_object(&mut self, tiles: &Vec<Box<Tile>>, x: i32, y: i32) -> Result<bool, io::Error> {
[INFO] [stdout]    |                                               ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 18 |     fn move_object(&mut self, tiles: &Vec<Box<dyn Tile>>, x: i32, y: i32) -> Result<bool, io::Error> {
[INFO] [stdout]    |                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/game_object.rs:35:38
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn is_adjacent_to(&self, other: &GameObject) -> bool
[INFO] [stdout]    |                                      ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 35 |     fn is_adjacent_to(&self, other: &dyn GameObject) -> bool
[INFO] [stdout]    |                                      +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:39:59
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |                                                           ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<dyn Tile>>) {
[INFO] [stdout]    |                                                           +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:55:68
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn empty_gen(map_width: i32, map_height: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |                                                                    ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn empty_gen(map_width: i32, map_height: i32) -> (Map, Vec<Box<dyn Tile>>) {
[INFO] [stdout]    |                                                                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:69:49
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn new_floor(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                 ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn new_floor(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                 +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:75:48
[INFO] [stdout]    |
[INFO] [stdout] 75 | fn new_wall(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 75 | fn new_wall(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/player.rs:34:64
[INFO] [stdout]    |
[INFO] [stdout] 34 |     pub fn update(&mut self, key: Option<Key>, tiles: &Vec<Box<Tile>>) -> bool {
[INFO] [stdout]    |                                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 34 |     pub fn update(&mut self, key: Option<Key>, tiles: &Vec<Box<dyn Tile>>) -> bool {
[INFO] [stdout]    |                                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:82:56
[INFO] [stdout]    |
[INFO] [stdout] 82 | fn new_up_staircase(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w:i32, h:i32) {
[INFO] [stdout]    |                                                        ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 82 | fn new_up_staircase(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w:i32, h:i32) {
[INFO] [stdout]    |                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/actors/player.rs:42:64
[INFO] [stdout]    |
[INFO] [stdout] 42 |     fn handle_key(&mut self, key: Option<Key>, tiles: &Vec<Box<Tile>>) -> bool {
[INFO] [stdout]    |                                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 42 |     fn handle_key(&mut self, key: Option<Key>, tiles: &Vec<Box<dyn Tile>>) -> bool {
[INFO] [stdout]    |                                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:90:58
[INFO] [stdout]    |
[INFO] [stdout] 90 | fn new_down_staircase(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w: i32, h:i32) {
[INFO] [stdout]    |                                                          ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 90 | fn new_down_staircase(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w: i32, h:i32) {
[INFO] [stdout]    |                                                          +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:98:48
[INFO] [stdout]    |
[INFO] [stdout] 98 | fn draw_box(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w: i32, h: i32) {
[INFO] [stdout]    |                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 98 | fn draw_box(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w: i32, h: i32) {
[INFO] [stdout]    |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:179:57
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<dyn Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                         +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:179:101
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                                                                     ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<dyn Tile>>){
[INFO] [stdout]     |                                                                                                     +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:305:63
[INFO] [stdout]     |
[INFO] [stdout] 305 | pub fn bsp_gen(seed: u32, first_floor: bool) -> (Map, Vec<Box<Tile>>, (i32, i32)) {
[INFO] [stdout]     |                                                               ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 305 | pub fn bsp_gen(seed: u32, first_floor: bool) -> (Map, Vec<Box<dyn Tile>>, (i32, i32)) {
[INFO] [stdout]     |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:31:72
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<Tile> {
[INFO] [stdout]    |                                                                        ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<dyn Tile> {
[INFO] [stdout]    |                                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:39:59
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |                                                           ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<dyn Tile>>) {
[INFO] [stdout]    |                                                           +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:55:68
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn empty_gen(map_width: i32, map_height: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |                                                                    ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 55 | pub fn empty_gen(map_width: i32, map_height: i32) -> (Map, Vec<Box<dyn Tile>>) {
[INFO] [stdout]    |                                                                    +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:69:49
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn new_floor(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                 ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 69 | fn new_floor(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                 +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:75:48
[INFO] [stdout]    |
[INFO] [stdout] 75 | fn new_wall(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 75 | fn new_wall(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32) {
[INFO] [stdout]    |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:82:56
[INFO] [stdout]    |
[INFO] [stdout] 82 | fn new_up_staircase(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w:i32, h:i32) {
[INFO] [stdout]    |                                                        ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 82 | fn new_up_staircase(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w:i32, h:i32) {
[INFO] [stdout]    |                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:90:58
[INFO] [stdout]    |
[INFO] [stdout] 90 | fn new_down_staircase(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w: i32, h:i32) {
[INFO] [stdout]    |                                                          ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 90 | fn new_down_staircase(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w: i32, h:i32) {
[INFO] [stdout]    |                                                          +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:98:48
[INFO] [stdout]    |
[INFO] [stdout] 98 | fn draw_box(map: &mut Map, tiles: &mut Vec<Box<Tile>>, x: i32, y: i32, w: i32, h: i32) {
[INFO] [stdout]    |                                                ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 98 | fn draw_box(map: &mut Map, tiles: &mut Vec<Box<dyn Tile>>, x: i32, y: i32, w: i32, h: i32) {
[INFO] [stdout]    |                                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:179:57
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<dyn Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                         +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:179:101
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<Tile>>){
[INFO] [stdout]     |                                                                                                     ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 179 | pub fn add_to_map(rooms: &Vec<Room>, m: Map, t: Vec<Box<Tile>>, first_floor: bool) -> (Map, Vec<Box<dyn Tile>>){
[INFO] [stdout]     |                                                                                                     +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:305:63
[INFO] [stdout]     |
[INFO] [stdout] 305 | pub fn bsp_gen(seed: u32, first_floor: bool) -> (Map, Vec<Box<Tile>>, (i32, i32)) {
[INFO] [stdout]     |                                                               ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 305 | pub fn bsp_gen(seed: u32, first_floor: bool) -> (Map, Vec<Box<dyn Tile>>, (i32, i32)) {
[INFO] [stdout]     |                                                               +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:40:28
[INFO] [stdout]    |
[INFO] [stdout] 40 |     let mut tiles: Vec<Box<Tile>> = Vec::new();
[INFO] [stdout]    |                            ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 40 |     let mut tiles: Vec<Box<dyn Tile>> = Vec::new();
[INFO] [stdout]    |                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:56:28
[INFO] [stdout]    |
[INFO] [stdout] 56 |     let mut tiles: Vec<Box<Tile>> = Vec::new();
[INFO] [stdout]    |                            ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 56 |     let mut tiles: Vec<Box<dyn Tile>> = Vec::new();
[INFO] [stdout]    |                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:40:28
[INFO] [stdout]    |
[INFO] [stdout] 40 |     let mut tiles: Vec<Box<Tile>> = Vec::new();
[INFO] [stdout]    |                            ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 40 |     let mut tiles: Vec<Box<dyn Tile>> = Vec::new();
[INFO] [stdout]    |                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]   --> src/game/map/mapgen.rs:56:28
[INFO] [stdout]    |
[INFO] [stdout] 56 |     let mut tiles: Vec<Box<Tile>> = Vec::new();
[INFO] [stdout]    |                            ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]    |
[INFO] [stdout] 56 |     let mut tiles: Vec<Box<dyn Tile>> = Vec::new();
[INFO] [stdout]    |                            +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:306:32
[INFO] [stdout]     |
[INFO] [stdout] 306 |     let mut map: (Map, Vec<Box<Tile>>) = empty_gen(CONFIG.game.screen_width, CONFIG.game.screen_height);
[INFO] [stdout]     |                                ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 306 |     let mut map: (Map, Vec<Box<dyn Tile>>) = empty_gen(CONFIG.game.screen_width, CONFIG.game.screen_height);
[INFO] [stdout]     |                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated
[INFO] [stdout]    --> src/game/map/mapgen.rs:306:32
[INFO] [stdout]     |
[INFO] [stdout] 306 |     let mut map: (Map, Vec<Box<Tile>>) = empty_gen(CONFIG.game.screen_width, CONFIG.game.screen_height);
[INFO] [stdout]     |                                ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = warning: this is accepted in the current edition (Rust 2015) but is a hard error in Rust 2021!
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/nightly/edition-guide/rust-2021/warnings-promoted-to-error.html>
[INFO] [stdout] help: use `dyn`
[INFO] [stdout]     |
[INFO] [stdout] 306 |     let mut map: (Map, Vec<Box<dyn Tile>>) = empty_gen(CONFIG.game.screen_width, CONFIG.game.screen_height);
[INFO] [stdout]     |                                +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game/scene.rs:96:13
[INFO] [stdout]    |
[INFO] [stdout] 96 |         let mut line = format!("{:2}", "YOU HAVE DIED.");
[INFO] [stdout]    |             ----^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game/scene.rs:96:13
[INFO] [stdout]    |
[INFO] [stdout] 96 |         let mut line = format!("{:2}", "YOU HAVE DIED.");
[INFO] [stdout]    |             ----^^^^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `clear` is never used
[INFO] [stdout]   --> src/game/actors/enemy.rs:61:12
[INFO] [stdout]    |
[INFO] [stdout] 24 | impl Enemy {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn clear(&self, mut window: &Root) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `walls` is never read
[INFO] [stdout]   --> src/game/map/mapgen.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub struct Room {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 27 |     walls: Vec<Line>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_tile` is never used
[INFO] [stdout]   --> src/game/map/mapgen.rs:31:4
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<Tile> {
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `dummy_gen` is never used
[INFO] [stdout]   --> src/game/map/mapgen.rs:39:8
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: non-local `impl` definition, they should be avoided as they go against expectation
[INFO] [stdout]  --> src/config.rs:8:10
[INFO] [stdout]   |
[INFO] [stdout] 8 | #[derive(Deserialize)]
[INFO] [stdout]   |          ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = help: move this `impl` block outside the of the current constant `_IMPL_DESERIALIZE_FOR_Config`
[INFO] [stdout]   = note: an `impl` definition is non-local if it is nested inside an item and neither the type nor the trait are at the same nesting level as the `impl` block
[INFO] [stdout]   = note: this lint may become deny-by-default in the edition 2024 and higher, see the tracking issue <https://github.com/rust-lang/rust/issues/120363>
[INFO] [stdout]   = note: requested on the command line with `-D non-local-definitions`
[INFO] [stdout]   = note: this error originates in the derive macro `Deserialize` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: non-local `impl` definition, they should be avoided as they go against expectation
[INFO] [stdout]   --> src/config.rs:14:10
[INFO] [stdout]    |
[INFO] [stdout] 14 | #[derive(Deserialize)]
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = help: move this `impl` block outside the of the current constant `_IMPL_DESERIALIZE_FOR_GameSettings`
[INFO] [stdout]    = note: an `impl` definition is non-local if it is nested inside an item and neither the type nor the trait are at the same nesting level as the `impl` block
[INFO] [stdout]    = note: this lint may become deny-by-default in the edition 2024 and higher, see the tracking issue <https://github.com/rust-lang/rust/issues/120363>
[INFO] [stdout]    = note: this error originates in the derive macro `Deserialize` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: non-local `impl` definition, they should be avoided as they go against expectation
[INFO] [stdout]   --> src/config.rs:23:10
[INFO] [stdout]    |
[INFO] [stdout] 23 | #[derive(Deserialize)]
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = help: move this `impl` block outside the of the current constant `_IMPL_DESERIALIZE_FOR_BspSettings`
[INFO] [stdout]    = note: an `impl` definition is non-local if it is nested inside an item and neither the type nor the trait are at the same nesting level as the `impl` block
[INFO] [stdout]    = note: this lint may become deny-by-default in the edition 2024 and higher, see the tracking issue <https://github.com/rust-lang/rust/issues/120363>
[INFO] [stdout]    = note: this error originates in the derive macro `Deserialize` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `clear` is never used
[INFO] [stdout]   --> src/game/actors/enemy.rs:61:12
[INFO] [stdout]    |
[INFO] [stdout] 24 | impl Enemy {
[INFO] [stdout]    | ---------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn clear(&self, mut window: &Root) {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `walls` is never read
[INFO] [stdout]   --> src/game/map/mapgen.rs:27:5
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub struct Room {
[INFO] [stdout]    |            ---- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 27 |     walls: Vec<Line>,
[INFO] [stdout]    |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `create_tile` is never used
[INFO] [stdout]   --> src/game/map/mapgen.rs:31:4
[INFO] [stdout]    |
[INFO] [stdout] 31 | fn create_tile(w: i32, h: i32, map_width: i32, map_height: i32) -> Box<Tile> {
[INFO] [stdout]    |    ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `dummy_gen` is never used
[INFO] [stdout]   --> src/game/map/mapgen.rs:39:8
[INFO] [stdout]    |
[INFO] [stdout] 39 | pub fn dummy_gen(map_w: i32, map_h: i32) -> (Map, Vec<Box<Tile>>) {
[INFO] [stdout]    |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: non-local `impl` definition, they should be avoided as they go against expectation
[INFO] [stdout]  --> src/config.rs:8:10
[INFO] [stdout]   |
[INFO] [stdout] 8 | #[derive(Deserialize)]
[INFO] [stdout]   |          ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = help: move this `impl` block outside the of the current constant `_IMPL_DESERIALIZE_FOR_Config`
[INFO] [stdout]   = note: an `impl` definition is non-local if it is nested inside an item and neither the type nor the trait are at the same nesting level as the `impl` block
[INFO] [stdout]   = note: this lint may become deny-by-default in the edition 2024 and higher, see the tracking issue <https://github.com/rust-lang/rust/issues/120363>
[INFO] [stdout]   = note: requested on the command line with `-D non-local-definitions`
[INFO] [stdout]   = note: this error originates in the derive macro `Deserialize` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: non-local `impl` definition, they should be avoided as they go against expectation
[INFO] [stdout]   --> src/config.rs:14:10
[INFO] [stdout]    |
[INFO] [stdout] 14 | #[derive(Deserialize)]
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = help: move this `impl` block outside the of the current constant `_IMPL_DESERIALIZE_FOR_GameSettings`
[INFO] [stdout]    = note: an `impl` definition is non-local if it is nested inside an item and neither the type nor the trait are at the same nesting level as the `impl` block
[INFO] [stdout]    = note: this lint may become deny-by-default in the edition 2024 and higher, see the tracking issue <https://github.com/rust-lang/rust/issues/120363>
[INFO] [stdout]    = note: this error originates in the derive macro `Deserialize` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: non-local `impl` definition, they should be avoided as they go against expectation
[INFO] [stdout]   --> src/config.rs:23:10
[INFO] [stdout]    |
[INFO] [stdout] 23 | #[derive(Deserialize)]
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = help: move this `impl` block outside the of the current constant `_IMPL_DESERIALIZE_FOR_BspSettings`
[INFO] [stdout]    = note: an `impl` definition is non-local if it is nested inside an item and neither the type nor the trait are at the same nesting level as the `impl` block
[INFO] [stdout]    = note: this lint may become deny-by-default in the edition 2024 and higher, see the tracking issue <https://github.com/rust-lang/rust/issues/120363>
[INFO] [stdout]    = note: this error originates in the derive macro `Deserialize` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 3 previous errors; 24 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 3 previous errors; 24 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `crogue` (bin "crogue") due to 4 previous errors; 24 warnings emitted
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stderr] error: could not compile `crogue` (bin "crogue" test) due to 4 previous errors; 24 warnings emitted
[INFO] running `Command { std: "docker" "inspect" "d7f741fda05acab375b4b34afc88e70fa8d1e40b87a62e58ba05927dcc93f4be", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "d7f741fda05acab375b4b34afc88e70fa8d1e40b87a62e58ba05927dcc93f4be", kill_on_drop: false }`
[INFO] [stdout] d7f741fda05acab375b4b34afc88e70fa8d1e40b87a62e58ba05927dcc93f4be
