[INFO] fetching crate ms_toollib 1.4.2... [INFO] checking ms_toollib-1.4.2 against master#2aae331706fee2a901766a0f0c008b263b077242 for pr-114567 [INFO] extracting crate ms_toollib 1.4.2 into /workspace/builds/worker-1-tc1/source [INFO] validating manifest of crates.io crate ms_toollib 1.4.2 on toolchain 2aae331706fee2a901766a0f0c008b263b077242 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+2aae331706fee2a901766a0f0c008b263b077242" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking crates.io crate ms_toollib 1.4.2 [INFO] finished tweaking crates.io crate ms_toollib 1.4.2 [INFO] tweaked toml for crates.io crate ms_toollib 1.4.2 written to /workspace/builds/worker-1-tc1/source/Cargo.toml [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+2aae331706fee2a901766a0f0c008b263b077242" "generate-lockfile" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Updating crates.io index [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+2aae331706fee2a901766a0f0c008b263b077242" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded kstring v1.0.6 [INFO] [stderr] Downloaded tract-data v0.15.8 [INFO] [stderr] Downloaded proc-quote-impl v0.3.2 [INFO] [stderr] Downloaded tract-onnx-opl v0.15.8 [INFO] [stderr] Downloaded liquid-derive v0.23.1 [INFO] [stderr] Downloaded liquid-lib v0.23.1 [INFO] [stderr] Downloaded proc-quote v0.4.0 [INFO] [stderr] Downloaded mapr v0.8.0 [INFO] [stderr] Downloaded tract-onnx v0.15.8 [INFO] [stderr] Downloaded liquid-core v0.23.2 [INFO] [stderr] Downloaded tract-hir v0.15.8 [INFO] [stderr] Downloaded liquid v0.23.1 [INFO] [stderr] Downloaded tract-linalg v0.15.8 [INFO] [stderr] Downloaded tract-core v0.15.8 [INFO] [stderr] Downloaded tract-nnef v0.15.8 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:a794aa5c983fb35e02fc236d807630e6f52e3c0f8e28bd8809f4f37a08590f0c" "/opt/rustwide/cargo-home/bin/cargo" "+2aae331706fee2a901766a0f0c008b263b077242" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 26a5f98d971dc819589fcba3a0052e72ec194079f80d5e36ec4ee1322542c5db [INFO] running `Command { std: "docker" "start" "-a" "26a5f98d971dc819589fcba3a0052e72ec194079f80d5e36ec4ee1322542c5db", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "26a5f98d971dc819589fcba3a0052e72ec194079f80d5e36ec4ee1322542c5db", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "26a5f98d971dc819589fcba3a0052e72ec194079f80d5e36ec4ee1322542c5db", kill_on_drop: false }` [INFO] [stdout] 26a5f98d971dc819589fcba3a0052e72ec194079f80d5e36ec4ee1322542c5db [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:a794aa5c983fb35e02fc236d807630e6f52e3c0f8e28bd8809f4f37a08590f0c" "/opt/rustwide/cargo-home/bin/cargo" "+2aae331706fee2a901766a0f0c008b263b077242" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 89a39ccdec00961cff1a6088ab8ff742648a0b5b38f90da17a2a158b0dc4f6a4 [INFO] running `Command { std: "docker" "start" "-a" "89a39ccdec00961cff1a6088ab8ff742648a0b5b38f90da17a2a158b0dc4f6a4", kill_on_drop: false }` [INFO] [stderr] Compiling either v1.9.0 [INFO] [stderr] Compiling ucd-trie v0.1.6 [INFO] [stderr] Compiling syn v1.0.109 [INFO] [stderr] Compiling thiserror v1.0.44 [INFO] [stderr] Compiling serde v1.0.183 [INFO] [stderr] Compiling iana-time-zone v0.1.57 [INFO] [stderr] Compiling doc-comment v0.3.3 [INFO] [stderr] Compiling num-traits v0.2.16 [INFO] [stderr] Compiling num-integer v0.1.45 [INFO] [stderr] Compiling anymap2 v0.13.0 [INFO] [stderr] Compiling num-bigint v0.4.3 [INFO] [stderr] Compiling time v0.1.45 [INFO] [stderr] Compiling matrixmultiply v0.3.7 [INFO] [stderr] Compiling proc-quote-impl v0.3.2 [INFO] [stderr] Checking rawpointer v0.2.1 [INFO] [stderr] Compiling unicode-normalization v0.1.22 [INFO] [stderr] Checking num-complex v0.4.3 [INFO] [stderr] Compiling smallvec v1.11.0 [INFO] [stderr] Compiling itertools v0.10.5 [INFO] [stderr] Compiling pest v2.7.2 [INFO] [stderr] Checking half v1.8.2 [INFO] [stderr] Checking maplit v1.0.2 [INFO] [stderr] Compiling rustix v0.38.7 [INFO] [stderr] Compiling indexmap v1.9.3 [INFO] [stderr] Compiling which v4.4.0 [INFO] [stderr] Compiling bytes v1.4.0 [INFO] [stderr] Compiling bitflags v2.3.3 [INFO] [stderr] Checking bit-vec v0.6.3 [INFO] [stderr] Checking downcast-rs v1.2.0 [INFO] [stderr] Compiling linux-raw-sys v0.4.5 [INFO] [stderr] Compiling prost-build v0.9.0 [INFO] [stderr] Compiling fastrand v2.0.0 [INFO] [stderr] Checking bit-set v0.5.3 [INFO] [stderr] Checking filetime v0.2.22 [INFO] [stderr] Checking ndarray v0.15.6 [INFO] [stderr] Checking xattr v1.0.1 [INFO] [stderr] Compiling multimap v0.8.3 [INFO] [stderr] Checking mapr v0.8.0 [INFO] [stderr] Checking bencher v0.1.5 [INFO] [stderr] Checking tar v0.4.40 [INFO] [stderr] Compiling chrono v0.4.26 [INFO] [stderr] Compiling petgraph v0.6.3 [INFO] [stderr] Compiling pest_meta v2.7.2 [INFO] [stderr] Compiling enum-ordinalize v3.1.13 [INFO] [stderr] Compiling pest_generator v2.7.2 [INFO] [stderr] Compiling tempfile v3.7.1 [INFO] [stderr] Compiling proc-quote v0.4.0 [INFO] [stderr] Compiling kstring v1.0.6 [INFO] [stderr] Compiling pest_derive v2.7.2 [INFO] [stderr] Compiling liquid-derive v0.23.1 [INFO] [stderr] Compiling prost-derive v0.9.0 [INFO] [stderr] Compiling educe v0.4.22 [INFO] [stderr] Compiling derive-new v0.5.9 [INFO] [stderr] Compiling prost v0.9.0 [INFO] [stderr] Compiling liquid-core v0.23.2 [INFO] [stderr] Checking tract-data v0.15.8 [INFO] [stderr] Compiling prost-types v0.9.0 [INFO] [stderr] Compiling liquid-lib v0.23.1 [INFO] [stderr] Compiling tract-onnx v0.15.8 [INFO] [stderr] Compiling liquid v0.23.1 [INFO] [stderr] Compiling tract-linalg v0.15.8 [INFO] [stderr] Checking tract-core v0.15.8 [INFO] [stderr] Checking tract-nnef v0.15.8 [INFO] [stderr] Checking tract-hir v0.15.8 [INFO] [stderr] Checking tract-onnx-opl v0.15.8 [INFO] [stderr] Checking ms_toollib v1.4.2 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `crate::board` [INFO] [stdout] --> src/utils.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::board; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `SystemTime`, `UNIX_EPOCH` [INFO] [stdout] --> src/miscellaneous.rs:2:26 [INFO] [stdout] | [INFO] [stdout] 2 | use std::time::{Instant, SystemTime, UNIX_EPOCH}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `C_query`, `cal_table_minenum_enum`, `enuOneStep`, `enum_comb`, `refresh_matrix` [INFO] [stdout] --> src/algorithms.rs:2:25 [INFO] [stdout] | [INFO] [stdout] 2 | cal3BV, cal3BV_exp, cal_table_minenum_enum, cal_table_minenum_recursion, chunk_matrixes, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 3 | combine, enuOneStep, enum_comb, find_a_border_cell, laymine, laymine_op, legalize_board, [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] 4 | refresh_board, refresh_matrix, refresh_matrixs, refresh_matrixses, unsolvable_structure, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 5 | BigNumber, C_query, C, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Rng`, `SeedableRng`, `rngs::StdRng` [INFO] [stdout] --> src/algorithms.rs:24:12 [INFO] [stdout] | [INFO] [stdout] 24 | use rand::{rngs::StdRng, Rng, SeedableRng}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::time` [INFO] [stdout] --> src/algorithms.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | use std::time; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused label [INFO] [stdout] --> src/algorithms.rs:924:5 [INFO] [stdout] | [INFO] [stdout] 924 | 'inner: for i in 0..xs_cell_num + 1 { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_labels)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::board` [INFO] [stdout] --> src/utils.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::board; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::MouseState` [INFO] [stdout] --> src/videos/avf_video.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::MouseState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::miscellaneous::s_to_ms` [INFO] [stdout] --> src/videos/avf_video.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use crate::miscellaneous::s_to_ms; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `cal_board_numbers` [INFO] [stdout] --> src/videos/avf_video.rs:3:20 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::utils::{cal_board_numbers}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::MouseState` [INFO] [stdout] --> src/videos/rmv_video.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::MouseState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `SystemTime`, `UNIX_EPOCH` [INFO] [stdout] --> src/miscellaneous.rs:2:26 [INFO] [stdout] | [INFO] [stdout] 2 | use std::time::{Instant, SystemTime, UNIX_EPOCH}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::miscellaneous::s_to_ms` [INFO] [stdout] --> src/videos/rmv_video.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use crate::miscellaneous::s_to_ms; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::miscellaneous::s_to_ms` [INFO] [stdout] --> src/videos/evf_video.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::miscellaneous::s_to_ms; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::MouseState` [INFO] [stdout] --> src/videos/evf_video.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use crate::MouseState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `C_query`, `cal_table_minenum_enum`, `enuOneStep`, `enum_comb`, `refresh_matrix` [INFO] [stdout] --> src/algorithms.rs:2:25 [INFO] [stdout] | [INFO] [stdout] 2 | cal3BV, cal3BV_exp, cal_table_minenum_enum, cal_table_minenum_recursion, chunk_matrixes, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 3 | combine, enuOneStep, enum_comb, find_a_border_cell, laymine, laymine_op, legalize_board, [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] 4 | refresh_board, refresh_matrix, refresh_matrixs, refresh_matrixses, unsolvable_structure, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 5 | BigNumber, C_query, C, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Rng`, `SeedableRng`, `rngs::StdRng` [INFO] [stdout] --> src/algorithms.rs:24:12 [INFO] [stdout] | [INFO] [stdout] 24 | use rand::{rngs::StdRng, Rng, SeedableRng}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `solve_direct`, `solve_enumerate`, `solve_minus` [INFO] [stdout] --> src/videos/analyse_methods.rs:1:25 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::algorithms::{solve_direct, solve_enumerate, solve_minus}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::time` [INFO] [stdout] --> src/algorithms.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | use std::time; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `refresh_matrix`, `refresh_matrixs` [INFO] [stdout] --> src/videos/analyse_methods.rs:2:38 [INFO] [stdout] | [INFO] [stdout] 2 | use crate::utils::{is_good_chording, refresh_matrix, refresh_matrixs}; [INFO] [stdout] | ^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused label [INFO] [stdout] --> src/algorithms.rs:924:5 [INFO] [stdout] | [INFO] [stdout] 924 | 'inner: for i in 0..xs_cell_num + 1 { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_labels)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `ErrReadVideoReason`, `VideoActionStateRecorder` [INFO] [stdout] --> src/videos/analyse_methods.rs:4:44 [INFO] [stdout] | [INFO] [stdout] 4 | use crate::videos::base_video::{BaseVideo, ErrReadVideoReason, VideoActionStateRecorder}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::MouseState` [INFO] [stdout] --> src/videos/avf_video.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::MouseState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::miscellaneous::s_to_ms` [INFO] [stdout] --> src/videos/avf_video.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use crate::miscellaneous::s_to_ms; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `cal_board_numbers` [INFO] [stdout] --> src/videos/avf_video.rs:3:20 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::utils::{cal_board_numbers}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::MouseState` [INFO] [stdout] --> src/videos/rmv_video.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::MouseState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::miscellaneous::s_to_ms` [INFO] [stdout] --> src/videos/rmv_video.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use crate::miscellaneous::s_to_ms; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::miscellaneous::s_to_ms` [INFO] [stdout] --> src/videos/evf_video.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::miscellaneous::s_to_ms; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::MouseState` [INFO] [stdout] --> src/videos/evf_video.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use crate::MouseState; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `solve_direct`, `solve_enumerate`, `solve_minus` [INFO] [stdout] --> src/videos/analyse_methods.rs:1:25 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::algorithms::{solve_direct, solve_enumerate, solve_minus}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `refresh_matrix`, `refresh_matrixs` [INFO] [stdout] --> src/videos/analyse_methods.rs:2:38 [INFO] [stdout] | [INFO] [stdout] 2 | use crate::utils::{is_good_chording, refresh_matrix, refresh_matrixs}; [INFO] [stdout] | ^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `ErrReadVideoReason`, `VideoActionStateRecorder` [INFO] [stdout] --> src/videos/analyse_methods.rs:4:44 [INFO] [stdout] | [INFO] [stdout] 4 | use crate::videos::base_video::{BaseVideo, ErrReadVideoReason, VideoActionStateRecorder}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude` [INFO] [stdout] --> src/algorithms.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::prelude` [INFO] [stdout] --> src/algorithms.rs:22:5 [INFO] [stdout] | [INFO] [stdout] 22 | use rand::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/utils.rs:893:13 [INFO] [stdout] | [INFO] [stdout] 893 | let mut AddedTable = enumerateSub(NewId.len(), ExtraMine as usize); [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/utils.rs:893:13 [INFO] [stdout] | [INFO] [stdout] 893 | let mut AddedTable = enumerateSub(NewId.len(), ExtraMine as usize); [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_end` [INFO] [stdout] --> src/utils.rs:993:13 [INFO] [stdout] | [INFO] [stdout] 993 | let is_end = cal_table_minenum_recursion_step( [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_is_end` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `is_end` [INFO] [stdout] --> src/utils.rs:993:13 [INFO] [stdout] | [INFO] [stdout] 993 | let is_end = cal_table_minenum_recursion_step( [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_is_end` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `min_op_id` is never read [INFO] [stdout] --> src/utils.rs:1428:29 [INFO] [stdout] | [INFO] [stdout] 1428 | ... min_op_id = board[x][y - 1]; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `min_op_id` is never read [INFO] [stdout] --> src/utils.rs:1428:29 [INFO] [stdout] | [INFO] [stdout] 1428 | ... min_op_id = board[x][y - 1]; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] = note: `#[warn(unused_assignments)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `aa` [INFO] [stdout] --> src/utils.rs:1645:10 [INFO] [stdout] | [INFO] [stdout] 1645 | let (aa, xx, bb) = chunk_matrix(a, x, b); [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_aa` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `bb` [INFO] [stdout] --> src/utils.rs:1645:18 [INFO] [stdout] | [INFO] [stdout] 1645 | let (aa, xx, bb) = chunk_matrix(a, x, b); [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_bb` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/utils.rs:1637:9 [INFO] [stdout] | [INFO] [stdout] 1637 | let mut a = vec![ [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/utils.rs:1643:9 [INFO] [stdout] | [INFO] [stdout] 1643 | let mut x = vec![(1, 2), (3, 4), (5, 6), (7, 8)]; [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/utils.rs:1644:9 [INFO] [stdout] | [INFO] [stdout] 1644 | let mut b = vec![1, 2, 3, 4]; [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:61:13 [INFO] [stdout] | [INFO] [stdout] 61 | let mut matrixColumn = xs[b].len(); [INFO] [stdout] | ----^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:62:13 [INFO] [stdout] | [INFO] [stdout] 62 | let mut matrixRow = bs[b].len(); [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:61:13 [INFO] [stdout] | [INFO] [stdout] 61 | let mut matrixColumn = xs[b].len(); [INFO] [stdout] | ----^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:62:13 [INFO] [stdout] | [INFO] [stdout] 62 | let mut matrixRow = bs[b].len(); [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:208:5 [INFO] [stdout] | [INFO] [stdout] 208 | mut mine_num: f64, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/algorithms.rs:515:29 [INFO] [stdout] | [INFO] [stdout] 515 | Err(e) => { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:208:5 [INFO] [stdout] | [INFO] [stdout] 208 | mut mine_num: f64, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `e` [INFO] [stdout] --> src/algorithms.rs:515:29 [INFO] [stdout] | [INFO] [stdout] 515 | Err(e) => { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_e` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:638:13 [INFO] [stdout] | [INFO] [stdout] 638 | let mut not_mine; [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Num3BV` is assigned to, but never used [INFO] [stdout] --> src/algorithms.rs:695:21 [INFO] [stdout] | [INFO] [stdout] 695 | let mut Num3BV; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_Num3BV` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `Num3BV` is never read [INFO] [stdout] --> src/algorithms.rs:721:13 [INFO] [stdout] | [INFO] [stdout] 721 | Num3BV = cal3BV(&Board_); [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:695:17 [INFO] [stdout] | [INFO] [stdout] 695 | let mut Num3BV; [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:638:13 [INFO] [stdout] | [INFO] [stdout] 638 | let mut not_mine; [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Num3BV` is assigned to, but never used [INFO] [stdout] --> src/algorithms.rs:695:21 [INFO] [stdout] | [INFO] [stdout] 695 | let mut Num3BV; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_Num3BV` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `Num3BV` is never read [INFO] [stdout] --> src/algorithms.rs:721:13 [INFO] [stdout] | [INFO] [stdout] 721 | Num3BV = cal3BV(&Board_); [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `u` [INFO] [stdout] --> src/algorithms.rs:963:13 [INFO] [stdout] | [INFO] [stdout] 963 | for u in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_u` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:695:17 [INFO] [stdout] | [INFO] [stdout] 695 | let mut Num3BV; [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `u` [INFO] [stdout] --> src/algorithms.rs:963:13 [INFO] [stdout] | [INFO] [stdout] 963 | for u in 0..3 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_u` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/algorithms.rs:1057:9 [INFO] [stdout] | [INFO] [stdout] 1057 | for i in 0..16 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/algorithms.rs:1076:9 [INFO] [stdout] | [INFO] [stdout] 1076 | for id in 0..n { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/algorithms.rs:1057:9 [INFO] [stdout] | [INFO] [stdout] 1057 | for i in 0..16 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `id` [INFO] [stdout] --> src/algorithms.rs:1076:9 [INFO] [stdout] | [INFO] [stdout] 1076 | for id in 0..n { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `board_of_game_input` [INFO] [stdout] --> src/algorithms.rs:1220:9 [INFO] [stdout] | [INFO] [stdout] 1220 | let board_of_game_input: Vec> = board_of_game [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_board_of_game_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos` [INFO] [stdout] --> src/algorithms.rs:1219:49 [INFO] [stdout] | [INFO] [stdout] 1219 | pub fn agent_step(board_of_game: Vec>, pos: (usize, usize)) -> Result { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `flag_need` is never read [INFO] [stdout] --> src/algorithms.rs:1303:13 [INFO] [stdout] | [INFO] [stdout] 1303 | let mut flag_need = true; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `board_of_game_input` [INFO] [stdout] --> src/algorithms.rs:1220:9 [INFO] [stdout] | [INFO] [stdout] 1220 | let board_of_game_input: Vec> = board_of_game [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_board_of_game_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:1310:13 [INFO] [stdout] | [INFO] [stdout] 1310 | let mut As = &mut Ases[t]; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos` [INFO] [stdout] --> src/algorithms.rs:1219:49 [INFO] [stdout] | [INFO] [stdout] 1219 | pub fn agent_step(board_of_game: Vec>, pos: (usize, usize)) -> Result { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:1311:13 [INFO] [stdout] | [INFO] [stdout] 1311 | let mut xs = &mut xses[t]; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:1312:13 [INFO] [stdout] | [INFO] [stdout] 1312 | let mut bs = &mut bses[t]; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: value assigned to `flag_need` is never read [INFO] [stdout] --> src/algorithms.rs:1303:13 [INFO] [stdout] | [INFO] [stdout] 1303 | let mut flag_need = true; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: maybe it is overwritten before being read? [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:1310:13 [INFO] [stdout] | [INFO] [stdout] 1310 | let mut As = &mut Ases[t]; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:1311:13 [INFO] [stdout] | [INFO] [stdout] 1311 | let mut xs = &mut xses[t]; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/algorithms.rs:1312:13 [INFO] [stdout] | [INFO] [stdout] 1312 | let mut bs = &mut bses[t]; [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `num` is assigned to, but never used [INFO] [stdout] --> src/videos/base_video.rs:1397:17 [INFO] [stdout] | [INFO] [stdout] 1397 | let mut num = 0; [INFO] [stdout] | ^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_num` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `num` is assigned to, but never used [INFO] [stdout] --> src/videos/base_video.rs:1397:17 [INFO] [stdout] | [INFO] [stdout] 1397 | let mut num = 0; [INFO] [stdout] | ^^^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_num` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/OBR.rs:470:21 [INFO] [stdout] | [INFO] [stdout] 470 | let mut max_num = xx[i]; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/OBR.rs:555:13 [INFO] [stdout] | [INFO] [stdout] 555 | let mut x = self.data.clone(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/OBR.rs:470:21 [INFO] [stdout] | [INFO] [stdout] 470 | let mut max_num = xx[i]; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `div_usize` is never used [INFO] [stdout] --> src/utils.rs:677:12 [INFO] [stdout] | [INFO] [stdout] 622 | impl BigNumber { [INFO] [stdout] | -------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 677 | pub fn div_usize(&mut self, k: usize) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `enum_comb` is never used [INFO] [stdout] --> src/utils.rs:767:8 [INFO] [stdout] | [INFO] [stdout] 767 | pub fn enum_comb( [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `cal_table_minenum_enum` is never used [INFO] [stdout] --> src/utils.rs:1079:8 [INFO] [stdout] | [INFO] [stdout] 1079 | pub fn cal_table_minenum_enum( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `data_vec`, `r_2`, and `c_2` are never read [INFO] [stdout] --> src/OBR.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 9 | pub struct ImageBoard { [INFO] [stdout] | ---------- fields in this struct [INFO] [stdout] 10 | data_vec: Vec, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 15 | r_2: usize, [INFO] [stdout] | ^^^ [INFO] [stdout] 16 | c_1: usize, [INFO] [stdout] 17 | c_2: usize, [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `OBR` should have a snake case name [INFO] [stdout] --> src/lib.rs:60:5 [INFO] [stdout] | [INFO] [stdout] 60 | mod OBR; [INFO] [stdout] | ^^^ help: convert the identifier to snake case: `obr` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:18:19 [INFO] [stdout] | [INFO] [stdout] 18 | pub fn cal_op(mut Board: Vec>) -> usize { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Op` should have a snake case name [INFO] [stdout] --> src/utils.rs:21:13 [INFO] [stdout] | [INFO] [stdout] 21 | let mut Op = 0; [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `op` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `infectBoard` should have a snake case name [INFO] [stdout] --> src/utils.rs:34:4 [INFO] [stdout] | [INFO] [stdout] 34 | fn infectBoard(mut Board: Vec>, x: usize, y: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `infect_board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:34:20 [INFO] [stdout] | [INFO] [stdout] 34 | fn infectBoard(mut Board: Vec>, x: usize, y: usize) -> Vec> { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `BoardofGame` should have a snake case name [INFO] [stdout] --> src/utils.rs:95:5 [INFO] [stdout] | [INFO] [stdout] 95 | BoardofGame: &Vec>, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `boardof_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MatrixA` should have a snake case name [INFO] [stdout] --> src/utils.rs:99:13 [INFO] [stdout] | [INFO] [stdout] 99 | let mut MatrixA: Vec> = Vec::new(); [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrix_a` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Matrixx` should have a snake case name [INFO] [stdout] --> src/utils.rs:100:13 [INFO] [stdout] | [INFO] [stdout] 100 | let mut Matrixx: Vec<(usize, usize)> = Vec::new(); [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrixx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Matrixb` should have a snake case name [INFO] [stdout] --> src/utils.rs:101:13 [INFO] [stdout] | [INFO] [stdout] 101 | let mut Matrixb: Vec = Vec::new(); [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrixb` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/OBR.rs:555:13 [INFO] [stdout] | [INFO] [stdout] 555 | let mut x = self.data.clone(); [INFO] [stdout] | ----^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MatrixARowNum` should have a snake case name [INFO] [stdout] --> src/utils.rs:102:13 [INFO] [stdout] | [INFO] [stdout] 102 | let mut MatrixARowNum = 0; [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_arow_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MatrixAColumnNum` should have a snake case name [INFO] [stdout] --> src/utils.rs:103:13 [INFO] [stdout] | [INFO] [stdout] 103 | let mut MatrixAColumnNum = 0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_acolumn_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `idMatrixx` should have a snake case name [INFO] [stdout] --> src/utils.rs:126:37 [INFO] [stdout] | [INFO] [stdout] 126 | ... for idMatrixx in 0..MatrixAColumnNum { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `id_matrixx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Ases` should have a snake case name [INFO] [stdout] --> src/utils.rs:294:13 [INFO] [stdout] | [INFO] [stdout] 294 | let mut Ases = vec![]; [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `ases` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/utils.rs:297:14 [INFO] [stdout] | [INFO] [stdout] 297 | let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(board_of_game); [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 297 | let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(board_of_game); [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MineNum` should have a snake case name [INFO] [stdout] --> src/utils.rs:441:43 [INFO] [stdout] | [INFO] [stdout] 441 | pub fn laymine(row: usize, column: usize, MineNum: usize, X0: usize, Y0: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `mine_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X0` should have a snake case name [INFO] [stdout] --> src/utils.rs:441:59 [INFO] [stdout] | [INFO] [stdout] 441 | pub fn laymine(row: usize, column: usize, MineNum: usize, X0: usize, Y0: usize) -> Vec> { [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `x0` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y0` should have a snake case name [INFO] [stdout] --> src/utils.rs:441:70 [INFO] [stdout] | [INFO] [stdout] 441 | pub fn laymine(row: usize, column: usize, MineNum: usize, X0: usize, Y0: usize) -> Vec> { [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `y0` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board1Dim` should have a snake case name [INFO] [stdout] --> src/utils.rs:443:13 [INFO] [stdout] | [INFO] [stdout] 443 | let mut Board1Dim: Vec = vec![]; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `board1_dim` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board1Dim_2` should have a snake case name [INFO] [stdout] --> src/utils.rs:457:13 [INFO] [stdout] | [INFO] [stdout] 457 | let mut Board1Dim_2: Vec = vec![]; [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `board1_dim_2` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:467:13 [INFO] [stdout] | [INFO] [stdout] 467 | let mut Board: Vec> = vec![vec![0; column]; row]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MineNum` should have a snake case name [INFO] [stdout] --> src/utils.rs:491:5 [INFO] [stdout] | [INFO] [stdout] 491 | MineNum: usize, [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `mine_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X0` should have a snake case name [INFO] [stdout] --> src/utils.rs:492:5 [INFO] [stdout] | [INFO] [stdout] 492 | X0: usize, [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `x0` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y0` should have a snake case name [INFO] [stdout] --> src/utils.rs:493:5 [INFO] [stdout] | [INFO] [stdout] 493 | Y0: usize, [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `y0` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `areaOp` should have a snake case name [INFO] [stdout] --> src/utils.rs:495:13 [INFO] [stdout] | [INFO] [stdout] 495 | let mut areaOp = 9; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `area_op` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board1Dim` should have a snake case name [INFO] [stdout] --> src/utils.rs:508:13 [INFO] [stdout] | [INFO] [stdout] 508 | let mut Board1Dim = vec![0; area - MineNum]; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `board1_dim` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:520:13 [INFO] [stdout] | [INFO] [stdout] 520 | let mut Board = vec![vec![0; column]; row]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `cal3BVonIsland` should have a snake case name [INFO] [stdout] --> src/utils.rs:543:8 [INFO] [stdout] | [INFO] [stdout] 543 | pub fn cal3BVonIsland(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `cal3_bvon_island` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:543:23 [INFO] [stdout] | [INFO] [stdout] 543 | pub fn cal3BVonIsland(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Num3BVonIsland` should have a snake case name [INFO] [stdout] --> src/utils.rs:547:13 [INFO] [stdout] | [INFO] [stdout] 547 | let mut Num3BVonIsland = 0; [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `num3_bvon_island` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `cal3BV` should have a snake case name [INFO] [stdout] --> src/utils.rs:569:8 [INFO] [stdout] | [INFO] [stdout] 569 | pub fn cal3BV(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `cal3_bv` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:569:15 [INFO] [stdout] | [INFO] [stdout] 569 | pub fn cal3BV(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:576:5 [INFO] [stdout] | [INFO] [stdout] 576 | Board: &Vec>, [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `BoardofGame` should have a snake case name [INFO] [stdout] --> src/utils.rs:577:5 [INFO] [stdout] | [INFO] [stdout] 577 | BoardofGame: &mut Vec>, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `boardof_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ClickedPoses` should have a snake case name [INFO] [stdout] --> src/utils.rs:578:9 [INFO] [stdout] | [INFO] [stdout] 578 | mut ClickedPoses: Vec<(usize, usize)>, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `clicked_poses` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `C` should have a snake case name [INFO] [stdout] --> src/utils.rs:691:8 [INFO] [stdout] | [INFO] [stdout] 691 | pub fn C(n: usize, k: usize) -> BigNumber { [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `c` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `C_query` should have a snake case name [INFO] [stdout] --> src/utils.rs:707:8 [INFO] [stdout] | [INFO] [stdout] 707 | pub fn C_query(n: T, k: U) -> usize [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `c_query` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MatrixA` should have a snake case name [INFO] [stdout] --> src/utils.rs:728:5 [INFO] [stdout] | [INFO] [stdout] 728 | MatrixA: &Vec>, [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrix_a` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Matrixx` should have a snake case name [INFO] [stdout] --> src/utils.rs:729:5 [INFO] [stdout] | [INFO] [stdout] 729 | Matrixx: &Vec<(usize, usize)>, [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrixx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/utils.rs:734:13 [INFO] [stdout] | [INFO] [stdout] 734 | let mut matrixA_squeeze = MatrixA.clone(); [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/utils.rs:768:5 [INFO] [stdout] | [INFO] [stdout] 768 | matrixA_squeeze: &Vec>, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Matrixb` should have a snake case name [INFO] [stdout] --> src/utils.rs:770:5 [INFO] [stdout] | [INFO] [stdout] 770 | Matrixb: &Vec, [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrixb` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `enumerateSub` should have a snake case name [INFO] [stdout] --> src/utils.rs:860:4 [INFO] [stdout] | [INFO] [stdout] 860 | fn enumerateSub(Col: usize, MineNum: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `enumerate_sub` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Col` should have a snake case name [INFO] [stdout] --> src/utils.rs:860:17 [INFO] [stdout] | [INFO] [stdout] 860 | fn enumerateSub(Col: usize, MineNum: usize) -> Vec> { [INFO] [stdout] | ^^^ help: convert the identifier to snake case (notice the capitalization): `col` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MineNum` should have a snake case name [INFO] [stdout] --> src/utils.rs:860:29 [INFO] [stdout] | [INFO] [stdout] 860 | fn enumerateSub(Col: usize, MineNum: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `mine_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Out` should have a snake case name [INFO] [stdout] --> src/utils.rs:861:13 [INFO] [stdout] | [INFO] [stdout] 861 | let mut Out: Vec> = vec![]; [INFO] [stdout] | ^^^ help: convert the identifier to snake case (notice the capitalization): `out` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `enuOneStep` should have a snake case name [INFO] [stdout] --> src/utils.rs:873:8 [INFO] [stdout] | [INFO] [stdout] 873 | pub fn enuOneStep(mut AllTable: Vec>, TableId: Vec, b: i32) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `enu_one_step` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `AllTable` should have a snake case name [INFO] [stdout] --> src/utils.rs:873:23 [INFO] [stdout] | [INFO] [stdout] 873 | pub fn enuOneStep(mut AllTable: Vec>, TableId: Vec, b: i32) -> Vec> { [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `all_table` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `TableId` should have a snake case name [INFO] [stdout] --> src/utils.rs:873:50 [INFO] [stdout] | [INFO] [stdout] 873 | pub fn enuOneStep(mut AllTable: Vec>, TableId: Vec, b: i32) -> Vec> { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `table_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `NewId` should have a snake case name [INFO] [stdout] --> src/utils.rs:875:13 [INFO] [stdout] | [INFO] [stdout] 875 | let mut NewId: Vec = vec![]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `new_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `DelId` should have a snake case name [INFO] [stdout] --> src/utils.rs:881:13 [INFO] [stdout] | [INFO] [stdout] 881 | let mut DelId = vec![]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `del_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ExtraMine` should have a snake case name [INFO] [stdout] --> src/utils.rs:883:17 [INFO] [stdout] | [INFO] [stdout] 883 | let mut ExtraMine = b; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `extra_mine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `div_usize` is never used [INFO] [stdout] --> src/utils.rs:677:12 [INFO] [stdout] | [INFO] [stdout] 622 | impl BigNumber { [INFO] [stdout] | -------------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 677 | pub fn div_usize(&mut self, k: usize) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `enum_comb` is never used [INFO] [stdout] --> src/utils.rs:767:8 [INFO] [stdout] | [INFO] [stdout] 767 | pub fn enum_comb( [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `AddedTable` should have a snake case name [INFO] [stdout] --> src/utils.rs:893:17 [INFO] [stdout] | [INFO] [stdout] 893 | let mut AddedTable = enumerateSub(NewId.len(), ExtraMine as usize); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `added_table` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `cal_table_minenum_enum` is never used [INFO] [stdout] --> src/utils.rs:1079:8 [INFO] [stdout] | [INFO] [stdout] 1079 | pub fn cal_table_minenum_enum( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/utils.rs:938:5 [INFO] [stdout] | [INFO] [stdout] 938 | matrixA_squeeze: &Vec>, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `data_vec`, `r_2`, and `c_2` are never read [INFO] [stdout] --> src/OBR.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 9 | pub struct ImageBoard { [INFO] [stdout] | ---------- fields in this struct [INFO] [stdout] 10 | data_vec: Vec, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 15 | r_2: usize, [INFO] [stdout] | ^^^ [INFO] [stdout] 16 | c_1: usize, [INFO] [stdout] 17 | c_2: usize, [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/utils.rs:1015:5 [INFO] [stdout] | [INFO] [stdout] 1015 | matrixA_squeeze: &Vec>, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module `OBR` should have a snake case name [INFO] [stdout] --> src/lib.rs:60:5 [INFO] [stdout] | [INFO] [stdout] 60 | mod OBR; [INFO] [stdout] | ^^^ help: convert the identifier to snake case: `obr` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/utils.rs:1080:5 [INFO] [stdout] | [INFO] [stdout] 1080 | matrixA_squeeze: &Vec>, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:18:19 [INFO] [stdout] | [INFO] [stdout] 18 | pub fn cal_op(mut Board: Vec>) -> usize { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `BoardCheck` should have a snake case name [INFO] [stdout] --> src/utils.rs:1166:29 [INFO] [stdout] | [INFO] [stdout] 1166 | pub fn unsolvable_structure(BoardCheck: &Vec>) -> bool { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `board_check` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Op` should have a snake case name [INFO] [stdout] --> src/utils.rs:21:13 [INFO] [stdout] | [INFO] [stdout] 21 | let mut Op = 0; [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `op` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:1169:13 [INFO] [stdout] | [INFO] [stdout] 1169 | let mut Board = vec![vec![0; column]; row]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `infectBoard` should have a snake case name [INFO] [stdout] --> src/utils.rs:34:4 [INFO] [stdout] | [INFO] [stdout] 34 | fn infectBoard(mut Board: Vec>, x: usize, y: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `infect_board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:34:20 [INFO] [stdout] | [INFO] [stdout] 34 | fn infectBoard(mut Board: Vec>, x: usize, y: usize) -> Vec> { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `BoardofGame` should have a snake case name [INFO] [stdout] --> src/utils.rs:95:5 [INFO] [stdout] | [INFO] [stdout] 95 | BoardofGame: &Vec>, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `boardof_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MatrixA` should have a snake case name [INFO] [stdout] --> src/utils.rs:99:13 [INFO] [stdout] | [INFO] [stdout] 99 | let mut MatrixA: Vec> = Vec::new(); [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrix_a` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Matrixx` should have a snake case name [INFO] [stdout] --> src/utils.rs:100:13 [INFO] [stdout] | [INFO] [stdout] 100 | let mut Matrixx: Vec<(usize, usize)> = Vec::new(); [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrixx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `cal3BV_exp` should have a snake case name [INFO] [stdout] --> src/utils.rs:1387:8 [INFO] [stdout] | [INFO] [stdout] 1387 | pub fn cal3BV_exp(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `cal3_bv_exp` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Matrixb` should have a snake case name [INFO] [stdout] --> src/utils.rs:101:13 [INFO] [stdout] | [INFO] [stdout] 101 | let mut Matrixb: Vec = Vec::new(); [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrixb` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:1387:19 [INFO] [stdout] | [INFO] [stdout] 1387 | pub fn cal3BV_exp(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MatrixARowNum` should have a snake case name [INFO] [stdout] --> src/utils.rs:102:13 [INFO] [stdout] | [INFO] [stdout] 102 | let mut MatrixARowNum = 0; [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_arow_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MatrixAColumnNum` should have a snake case name [INFO] [stdout] --> src/utils.rs:103:13 [INFO] [stdout] | [INFO] [stdout] 103 | let mut MatrixAColumnNum = 0; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_acolumn_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `idMatrixx` should have a snake case name [INFO] [stdout] --> src/utils.rs:126:37 [INFO] [stdout] | [INFO] [stdout] 126 | ... for idMatrixx in 0..MatrixAColumnNum { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `id_matrixx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Ases` should have a snake case name [INFO] [stdout] --> src/utils.rs:294:13 [INFO] [stdout] | [INFO] [stdout] 294 | let mut Ases = vec![]; [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `ases` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/utils.rs:297:14 [INFO] [stdout] | [INFO] [stdout] 297 | let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(board_of_game); [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 297 | let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(board_of_game); [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MineNum` should have a snake case name [INFO] [stdout] --> src/utils.rs:441:43 [INFO] [stdout] | [INFO] [stdout] 441 | pub fn laymine(row: usize, column: usize, MineNum: usize, X0: usize, Y0: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `mine_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X0` should have a snake case name [INFO] [stdout] --> src/utils.rs:441:59 [INFO] [stdout] | [INFO] [stdout] 441 | pub fn laymine(row: usize, column: usize, MineNum: usize, X0: usize, Y0: usize) -> Vec> { [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `x0` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 48 | As: &mut Vec>>, [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 48 | r#as: &mut Vec>>, [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y0` should have a snake case name [INFO] [stdout] --> src/utils.rs:441:70 [INFO] [stdout] | [INFO] [stdout] 441 | pub fn laymine(row: usize, column: usize, MineNum: usize, X0: usize, Y0: usize) -> Vec> { [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `y0` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixColumn` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:61:17 [INFO] [stdout] | [INFO] [stdout] 61 | let mut matrixColumn = xs[b].len(); [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_column` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixRow` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:62:17 [INFO] [stdout] | [INFO] [stdout] 62 | let mut matrixRow = bs[b].len(); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `matrix_row` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board1Dim` should have a snake case name [INFO] [stdout] --> src/utils.rs:443:13 [INFO] [stdout] | [INFO] [stdout] 443 | let mut Board1Dim: Vec = vec![]; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `board1_dim` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ADval1` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:68:25 [INFO] [stdout] | [INFO] [stdout] 68 | let mut ADval1 = vec![]; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `adval1` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board1Dim_2` should have a snake case name [INFO] [stdout] --> src/utils.rs:457:13 [INFO] [stdout] | [INFO] [stdout] 457 | let mut Board1Dim_2: Vec = vec![]; [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `board1_dim_2` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ADvaln1` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:69:25 [INFO] [stdout] | [INFO] [stdout] 69 | let mut ADvaln1 = vec![]; [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `advaln1` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:467:13 [INFO] [stdout] | [INFO] [stdout] 467 | let mut Board: Vec> = vec![vec![0; column]; row]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `FlagAdj` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:70:25 [INFO] [stdout] | [INFO] [stdout] 70 | let mut FlagAdj = false; [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `flag_adj` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MineNum` should have a snake case name [INFO] [stdout] --> src/utils.rs:491:5 [INFO] [stdout] | [INFO] [stdout] 491 | MineNum: usize, [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `mine_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `bDval` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:83:25 [INFO] [stdout] | [INFO] [stdout] 83 | let bDval = bs[b][i] - bs[b][j]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `b_dval` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X0` should have a snake case name [INFO] [stdout] --> src/utils.rs:492:5 [INFO] [stdout] | [INFO] [stdout] 492 | X0: usize, [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `x0` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:141:5 [INFO] [stdout] | [INFO] [stdout] 141 | As: &mut Vec>>, [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 141 | r#as: &mut Vec>>, [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y0` should have a snake case name [INFO] [stdout] --> src/utils.rs:493:5 [INFO] [stdout] | [INFO] [stdout] 493 | Y0: usize, [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `y0` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `areaOp` should have a snake case name [INFO] [stdout] --> src/utils.rs:495:13 [INFO] [stdout] | [INFO] [stdout] 495 | let mut areaOp = 9; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `area_op` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixColumn` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:151:17 [INFO] [stdout] | [INFO] [stdout] 151 | let mut matrixColumn = xs[b].len(); [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_column` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixRow` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:152:17 [INFO] [stdout] | [INFO] [stdout] 152 | let mut matrixRow = bs[b].len(); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `matrix_row` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board1Dim` should have a snake case name [INFO] [stdout] --> src/utils.rs:508:13 [INFO] [stdout] | [INFO] [stdout] 508 | let mut Board1Dim = vec![0; area - MineNum]; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `board1_dim` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze_s` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:238:13 [INFO] [stdout] | [INFO] [stdout] 238 | let mut matrixA_squeeze_s: Vec>> = vec![]; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze_s` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:520:13 [INFO] [stdout] | [INFO] [stdout] 520 | let mut Board = vec![vec![0; column]; row]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:242:14 [INFO] [stdout] | [INFO] [stdout] 242 | let (matrixA_squeeze, matrixx_squeeze, combination_relationship) = [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `cal3BVonIsland` should have a snake case name [INFO] [stdout] --> src/utils.rs:543:8 [INFO] [stdout] | [INFO] [stdout] 543 | pub fn cal3BVonIsland(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `cal3_bvon_island` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:543:23 [INFO] [stdout] | [INFO] [stdout] 543 | pub fn cal3BVonIsland(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `T` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:356:13 [INFO] [stdout] | [INFO] [stdout] 356 | let mut T = BigNumber { a: 0.0, b: 0 }; [INFO] [stdout] | ^ help: convert the identifier to snake case: `t` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Num3BVonIsland` should have a snake case name [INFO] [stdout] --> src/utils.rs:547:13 [INFO] [stdout] | [INFO] [stdout] 547 | let mut Num3BVonIsland = 0; [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `num3_bvon_island` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `cal3BV` should have a snake case name [INFO] [stdout] --> src/utils.rs:569:8 [INFO] [stdout] | [INFO] [stdout] 569 | pub fn cal3BV(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `cal3_bv` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:569:15 [INFO] [stdout] | [INFO] [stdout] 569 | pub fn cal3BV(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:576:5 [INFO] [stdout] | [INFO] [stdout] 576 | Board: &Vec>, [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:551:5 [INFO] [stdout] | [INFO] [stdout] 551 | As: &Vec>>, [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 551 | r#as: &Vec>>, [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `BoardofGame` should have a snake case name [INFO] [stdout] --> src/utils.rs:577:5 [INFO] [stdout] | [INFO] [stdout] 577 | BoardofGame: &mut Vec>, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `boardof_game` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze_s` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:563:13 [INFO] [stdout] | [INFO] [stdout] 563 | let mut matrixA_squeeze_s: Vec>> = vec![]; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze_s` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ClickedPoses` should have a snake case name [INFO] [stdout] --> src/utils.rs:578:9 [INFO] [stdout] | [INFO] [stdout] 578 | mut ClickedPoses: Vec<(usize, usize)>, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `clicked_poses` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `C` should have a snake case name [INFO] [stdout] --> src/utils.rs:691:8 [INFO] [stdout] | [INFO] [stdout] 691 | pub fn C(n: usize, k: usize) -> BigNumber { [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `c` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:569:14 [INFO] [stdout] | [INFO] [stdout] 569 | let (matrixA_squeeze, matrixx_squeeze, combination_relationship) = combine(&As[i], &xs[i]); [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `C_query` should have a snake case name [INFO] [stdout] --> src/utils.rs:707:8 [INFO] [stdout] | [INFO] [stdout] 707 | pub fn C_query(n: T, k: U) -> usize [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `c_query` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MatrixA` should have a snake case name [INFO] [stdout] --> src/utils.rs:728:5 [INFO] [stdout] | [INFO] [stdout] 728 | MatrixA: &Vec>, [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrix_a` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `isVictory` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:605:4 [INFO] [stdout] | [INFO] [stdout] 605 | fn isVictory(board_of_game: &Vec>, Board: &Vec>) -> bool { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `is_victory` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Matrixx` should have a snake case name [INFO] [stdout] --> src/utils.rs:729:5 [INFO] [stdout] | [INFO] [stdout] 729 | Matrixx: &Vec<(usize, usize)>, [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrixx` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:605:45 [INFO] [stdout] | [INFO] [stdout] 605 | fn isVictory(board_of_game: &Vec>, Board: &Vec>) -> bool { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/utils.rs:734:13 [INFO] [stdout] | [INFO] [stdout] 734 | let mut matrixA_squeeze = MatrixA.clone(); [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:621:20 [INFO] [stdout] | [INFO] [stdout] 621 | pub fn is_solvable(Board: &Vec>, x0: usize, y0: usize) -> bool { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/utils.rs:768:5 [INFO] [stdout] | [INFO] [stdout] 768 | matrixA_squeeze: &Vec>, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Matrixb` should have a snake case name [INFO] [stdout] --> src/utils.rs:770:5 [INFO] [stdout] | [INFO] [stdout] 770 | Matrixb: &Vec, [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `matrixb` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `enumerateSub` should have a snake case name [INFO] [stdout] --> src/utils.rs:860:4 [INFO] [stdout] | [INFO] [stdout] 860 | fn enumerateSub(Col: usize, MineNum: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `enumerate_sub` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Col` should have a snake case name [INFO] [stdout] --> src/utils.rs:860:17 [INFO] [stdout] | [INFO] [stdout] 860 | fn enumerateSub(Col: usize, MineNum: usize) -> Vec> { [INFO] [stdout] | ^^^ help: convert the identifier to snake case (notice the capitalization): `col` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:636:18 [INFO] [stdout] | [INFO] [stdout] 636 | let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 636 | let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MineNum` should have a snake case name [INFO] [stdout] --> src/utils.rs:860:29 [INFO] [stdout] | [INFO] [stdout] 860 | fn enumerateSub(Col: usize, MineNum: usize) -> Vec> { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `mine_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Out` should have a snake case name [INFO] [stdout] --> src/utils.rs:861:13 [INFO] [stdout] | [INFO] [stdout] 861 | let mut Out: Vec> = vec![]; [INFO] [stdout] | ^^^ help: convert the identifier to snake case (notice the capitalization): `out` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Num3BV` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:695:21 [INFO] [stdout] | [INFO] [stdout] 695 | let mut Num3BV; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `num3_bv` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `enuOneStep` should have a snake case name [INFO] [stdout] --> src/utils.rs:873:8 [INFO] [stdout] | [INFO] [stdout] 873 | pub fn enuOneStep(mut AllTable: Vec>, TableId: Vec, b: i32) -> Vec> { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `enu_one_step` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:697:21 [INFO] [stdout] | [INFO] [stdout] 697 | let mut Board = vec![vec![0; column]; row]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board_` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:706:21 [INFO] [stdout] | [INFO] [stdout] 706 | let Board_ = laymine_op(row, column, mine_num, x0, y0); [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `AllTable` should have a snake case name [INFO] [stdout] --> src/utils.rs:873:23 [INFO] [stdout] | [INFO] [stdout] 873 | pub fn enuOneStep(mut AllTable: Vec>, TableId: Vec, b: i32) -> Vec> { [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `all_table` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `TableId` should have a snake case name [INFO] [stdout] --> src/utils.rs:873:50 [INFO] [stdout] | [INFO] [stdout] 873 | pub fn enuOneStep(mut AllTable: Vec>, TableId: Vec, b: i32) -> Vec> { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `table_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board_` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:720:17 [INFO] [stdout] | [INFO] [stdout] 720 | let Board_ = laymine_op(row, column, mine_num, x0, y0); [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `NewId` should have a snake case name [INFO] [stdout] --> src/utils.rs:875:13 [INFO] [stdout] | [INFO] [stdout] 875 | let mut NewId: Vec = vec![]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `new_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:756:13 [INFO] [stdout] | [INFO] [stdout] 756 | let mut Board; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `DelId` should have a snake case name [INFO] [stdout] --> src/utils.rs:881:13 [INFO] [stdout] | [INFO] [stdout] 881 | let mut DelId = vec![]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `del_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ExtraMine` should have a snake case name [INFO] [stdout] --> src/utils.rs:883:17 [INFO] [stdout] | [INFO] [stdout] 883 | let mut ExtraMine = b; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `extra_mine` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `AddedTable` should have a snake case name [INFO] [stdout] --> src/utils.rs:893:17 [INFO] [stdout] | [INFO] [stdout] 893 | let mut AddedTable = enumerateSub(NewId.len(), ExtraMine as usize); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `added_table` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Ases` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:894:10 [INFO] [stdout] | [INFO] [stdout] 894 | let (Ases, xses, mut bses) = refresh_matrixses(&bg); [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `ases` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/utils.rs:938:5 [INFO] [stdout] | [INFO] [stdout] 938 | matrixA_squeeze: &Vec>, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As_0` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:900:9 [INFO] [stdout] | [INFO] [stdout] 900 | let As_0; [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `as_0` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/utils.rs:1015:5 [INFO] [stdout] | [INFO] [stdout] 1015 | matrixA_squeeze: &Vec>, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `sample_3BVs_exp` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1052:8 [INFO] [stdout] | [INFO] [stdout] 1052 | pub fn sample_3BVs_exp(x0: usize, y0: usize, n: usize) -> [usize; 382] { [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `sample_3_bvs_exp` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/utils.rs:1080:5 [INFO] [stdout] | [INFO] [stdout] 1080 | matrixA_squeeze: &Vec>, [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `BoardCheck` should have a snake case name [INFO] [stdout] --> src/utils.rs:1166:29 [INFO] [stdout] | [INFO] [stdout] 1166 | pub fn unsolvable_structure(BoardCheck: &Vec>) -> bool { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `board_check` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:1169:13 [INFO] [stdout] | [INFO] [stdout] 1169 | let mut Board = vec![vec![0; column]; row]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board1Dim` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1077:17 [INFO] [stdout] | [INFO] [stdout] 1077 | let mut Board1Dim = [0; 479]; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `board1_dim` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board1Dim_2` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1083:17 [INFO] [stdout] | [INFO] [stdout] 1083 | let mut Board1Dim_2 = [0; 480]; [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `board1_dim_2` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1093:17 [INFO] [stdout] | [INFO] [stdout] 1093 | let mut Board: Vec> = vec![vec![0; 30]; 16]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `cal3BV_exp` should have a snake case name [INFO] [stdout] --> src/utils.rs:1387:8 [INFO] [stdout] | [INFO] [stdout] 1387 | pub fn cal3BV_exp(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `cal3_bv_exp` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `OBR_cell` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1114:4 [INFO] [stdout] | [INFO] [stdout] 1114 | fn OBR_cell( [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `obr_cell` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/utils.rs:1387:19 [INFO] [stdout] | [INFO] [stdout] 1387 | pub fn cal3BV_exp(Board: &Vec>) -> usize { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `OBR_board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1180:8 [INFO] [stdout] | [INFO] [stdout] 1180 | pub fn OBR_board( [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `obr_board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1257:14 [INFO] [stdout] | [INFO] [stdout] 1257 | let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 1257 | let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 48 | As: &mut Vec>>, [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 48 | r#as: &mut Vec>>, [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1265:5 [INFO] [stdout] | [INFO] [stdout] 1265 | As: &mut Vec>>, [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 1265 | r#as: &mut Vec>>, [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixColumn` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:61:17 [INFO] [stdout] | [INFO] [stdout] 61 | let mut matrixColumn = xs[b].len(); [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_column` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixRow` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:62:17 [INFO] [stdout] | [INFO] [stdout] 62 | let mut matrixRow = bs[b].len(); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `matrix_row` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ADval1` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:68:25 [INFO] [stdout] | [INFO] [stdout] 68 | let mut ADval1 = vec![]; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `adval1` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Ases` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1304:14 [INFO] [stdout] | [INFO] [stdout] 1304 | let (mut Ases, mut xses, mut bses) = refresh_matrixses(&board_of_game); [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `ases` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ADvaln1` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:69:25 [INFO] [stdout] | [INFO] [stdout] 69 | let mut ADvaln1 = vec![]; [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `advaln1` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `FlagAdj` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:70:25 [INFO] [stdout] | [INFO] [stdout] 70 | let mut FlagAdj = false; [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `flag_adj` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `bDval` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:83:25 [INFO] [stdout] | [INFO] [stdout] 83 | let bDval = bs[b][i] - bs[b][j]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `b_dval` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:141:5 [INFO] [stdout] | [INFO] [stdout] 141 | As: &mut Vec>>, [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 141 | r#as: &mut Vec>>, [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1310:17 [INFO] [stdout] | [INFO] [stdout] 1310 | let mut As = &mut Ases[t]; [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 1310 | let mut r#as = &mut Ases[t]; [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixColumn` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:151:17 [INFO] [stdout] | [INFO] [stdout] 151 | let mut matrixColumn = xs[b].len(); [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_column` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixRow` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:152:17 [INFO] [stdout] | [INFO] [stdout] 152 | let mut matrixRow = bs[b].len(); [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `matrix_row` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze_s` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:238:13 [INFO] [stdout] | [INFO] [stdout] 238 | let mut matrixA_squeeze_s: Vec>> = vec![]; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze_s` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:242:14 [INFO] [stdout] | [INFO] [stdout] 242 | let (matrixA_squeeze, matrixx_squeeze, combination_relationship) = [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1366:14 [INFO] [stdout] | [INFO] [stdout] 1366 | let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 1366 | let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `T` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:356:13 [INFO] [stdout] | [INFO] [stdout] 356 | let mut T = BigNumber { a: 0.0, b: 0 }; [INFO] [stdout] | ^ help: convert the identifier to snake case: `t` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:551:5 [INFO] [stdout] | [INFO] [stdout] 551 | As: &Vec>>, [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 551 | r#as: &Vec>>, [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze_s` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:563:13 [INFO] [stdout] | [INFO] [stdout] 563 | let mut matrixA_squeeze_s: Vec>> = vec![]; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze_s` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `get_3BV` should have a snake case name [INFO] [stdout] --> src/board.rs:192:12 [INFO] [stdout] | [INFO] [stdout] 192 | pub fn get_3BV(&mut self) -> usize { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `get_3_bv` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:569:14 [INFO] [stdout] | [INFO] [stdout] 569 | let (matrixA_squeeze, matrixx_squeeze, combination_relationship) = combine(&As[i], &xs[i]); [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `isVictory` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:605:4 [INFO] [stdout] | [INFO] [stdout] 605 | fn isVictory(board_of_game: &Vec>, Board: &Vec>) -> bool { [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `is_victory` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:605:45 [INFO] [stdout] | [INFO] [stdout] 605 | fn isVictory(board_of_game: &Vec>, Board: &Vec>) -> bool { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:621:20 [INFO] [stdout] | [INFO] [stdout] 621 | pub fn is_solvable(Board: &Vec>, x0: usize, y0: usize) -> bool { [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:636:18 [INFO] [stdout] | [INFO] [stdout] 636 | let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 636 | let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Num3BV` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:695:21 [INFO] [stdout] | [INFO] [stdout] 695 | let mut Num3BV; [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `num3_bv` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:697:21 [INFO] [stdout] | [INFO] [stdout] 697 | let mut Board = vec![vec![0; column]; row]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board_` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:706:21 [INFO] [stdout] | [INFO] [stdout] 706 | let Board_ = laymine_op(row, column, mine_num, x0, y0); [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board_` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:720:17 [INFO] [stdout] | [INFO] [stdout] 720 | let Board_ = laymine_op(row, column, mine_num, x0, y0); [INFO] [stdout] | ^^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `flagedList` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:46:5 [INFO] [stdout] | [INFO] [stdout] 46 | flagedList: Vec<(usize, usize)>, // 记录哪些雷曾经被标过,则再标这些雷不记为ce [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `flaged_list` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:756:13 [INFO] [stdout] | [INFO] [stdout] 756 | let mut Board; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `flagChordingUseful` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:185:17 [INFO] [stdout] | [INFO] [stdout] 185 | let mut flagChordingUseful = false; // 双击有效的基础上,周围是否有未打开的格子 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `flag_chording_useful` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `chordingCells` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:186:17 [INFO] [stdout] | [INFO] [stdout] 186 | let mut chordingCells = vec![]; // 未打开的格子的集合 [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `chording_cells` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Ases` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:894:10 [INFO] [stdout] | [INFO] [stdout] 894 | let (Ases, xses, mut bses) = refresh_matrixses(&bg); [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `ases` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `flagedNum` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:187:17 [INFO] [stdout] | [INFO] [stdout] 187 | let mut flagedNum = 0; // 双击点周围的标雷数 [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `flaged_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As_0` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:900:9 [INFO] [stdout] | [INFO] [stdout] 900 | let As_0; [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `as_0` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `surround3BV` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:188:17 [INFO] [stdout] | [INFO] [stdout] 188 | let mut surround3BV = 0; // 周围的3BV [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `surround3_bv` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `num_is_3BV` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:230:8 [INFO] [stdout] | [INFO] [stdout] 230 | fn num_is_3BV(&self, x: usize, y: usize) -> bool { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `num_is_3_bv` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `sample_3BVs_exp` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1052:8 [INFO] [stdout] | [INFO] [stdout] 1052 | pub fn sample_3BVs_exp(x0: usize, y0: usize, n: usize) -> [usize; 382] { [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `sample_3_bvs_exp` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board1Dim` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1077:17 [INFO] [stdout] | [INFO] [stdout] 1077 | let mut Board1Dim = [0; 479]; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `board1_dim` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board1Dim_2` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1083:17 [INFO] [stdout] | [INFO] [stdout] 1083 | let mut Board1Dim_2 = [0; 480]; [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `board1_dim_2` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1093:17 [INFO] [stdout] | [INFO] [stdout] 1093 | let mut Board: Vec> = vec![vec![0; 30]; 16]; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case: `board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `OBR_cell` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1114:4 [INFO] [stdout] | [INFO] [stdout] 1114 | fn OBR_cell( [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `obr_cell` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `OBR_board` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1180:8 [INFO] [stdout] | [INFO] [stdout] 1180 | pub fn OBR_board( [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `obr_board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1257:14 [INFO] [stdout] | [INFO] [stdout] 1257 | let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 1257 | let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1265:5 [INFO] [stdout] | [INFO] [stdout] 1265 | As: &mut Vec>>, [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 1265 | r#as: &mut Vec>>, [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `K` should have a snake case name [INFO] [stdout] --> src/OBR.rs:338:26 [INFO] [stdout] | [INFO] [stdout] 338 | fn narrow(&mut self, K: usize) { [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `k` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Ases` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1304:14 [INFO] [stdout] | [INFO] [stdout] 1304 | let (mut Ases, mut xses, mut bses) = refresh_matrixses(&board_of_game); [INFO] [stdout] | ^^^^ help: convert the identifier to snake case: `ases` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `KK` should have a snake case name [INFO] [stdout] --> src/OBR.rs:347:17 [INFO] [stdout] | [INFO] [stdout] 347 | let mut KK = vec![0.0; K * K]; [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `kk` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MID` should have a snake case name [INFO] [stdout] --> src/OBR.rs:348:13 [INFO] [stdout] | [INFO] [stdout] 348 | let MID = (K * K) / 2; [INFO] [stdout] | ^^^ help: convert the identifier to snake case: `mid` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `L` should have a snake case name [INFO] [stdout] --> src/OBR.rs:521:13 [INFO] [stdout] | [INFO] [stdout] 521 | for L in &lines { [INFO] [stdout] | ^ help: convert the identifier to snake case: `l` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1310:17 [INFO] [stdout] | [INFO] [stdout] 1310 | let mut As = &mut Ases[t]; [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 1310 | let mut r#as = &mut Ases[t]; [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `N` should have a snake case name [INFO] [stdout] --> src/OBR.rs:550:13 [INFO] [stdout] | [INFO] [stdout] 550 | let N = ((lines[lineslen - 1] - lines[0] + 2) as f32 / (max_j as f32 / 4.0)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case: `n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `As` should have a snake case name [INFO] [stdout] --> src/algorithms.rs:1366:14 [INFO] [stdout] | [INFO] [stdout] 1366 | let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ^^ [INFO] [stdout] | [INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier [INFO] [stdout] | [INFO] [stdout] 1366 | let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game); [INFO] [stdout] | ~~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `get_3BV` should have a snake case name [INFO] [stdout] --> src/board.rs:192:12 [INFO] [stdout] | [INFO] [stdout] 192 | pub fn get_3BV(&mut self) -> usize { [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `get_3_bv` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `flagedList` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:46:5 [INFO] [stdout] | [INFO] [stdout] 46 | flagedList: Vec<(usize, usize)>, // 记录哪些雷曾经被标过,则再标这些雷不记为ce [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `flaged_list` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `flagChordingUseful` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:185:17 [INFO] [stdout] | [INFO] [stdout] 185 | let mut flagChordingUseful = false; // 双击有效的基础上,周围是否有未打开的格子 [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `flag_chording_useful` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `chordingCells` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:186:17 [INFO] [stdout] | [INFO] [stdout] 186 | let mut chordingCells = vec![]; // 未打开的格子的集合 [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `chording_cells` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `flagedNum` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:187:17 [INFO] [stdout] | [INFO] [stdout] 187 | let mut flagedNum = 0; // 双击点周围的标雷数 [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case: `flaged_num` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `surround3BV` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:188:17 [INFO] [stdout] | [INFO] [stdout] 188 | let mut surround3BV = 0; // 周围的3BV [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `surround3_bv` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `num_is_3BV` should have a snake case name [INFO] [stdout] --> src/videos/base_video.rs:230:8 [INFO] [stdout] | [INFO] [stdout] 230 | fn num_is_3BV(&self, x: usize, y: usize) -> bool { [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `num_is_3_bv` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `K` should have a snake case name [INFO] [stdout] --> src/OBR.rs:338:26 [INFO] [stdout] | [INFO] [stdout] 338 | fn narrow(&mut self, K: usize) { [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `k` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `KK` should have a snake case name [INFO] [stdout] --> src/OBR.rs:347:17 [INFO] [stdout] | [INFO] [stdout] 347 | let mut KK = vec![0.0; K * K]; [INFO] [stdout] | ^^ help: convert the identifier to snake case (notice the capitalization): `kk` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MID` should have a snake case name [INFO] [stdout] --> src/OBR.rs:348:13 [INFO] [stdout] | [INFO] [stdout] 348 | let MID = (K * K) / 2; [INFO] [stdout] | ^^^ help: convert the identifier to snake case: `mid` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `L` should have a snake case name [INFO] [stdout] --> src/OBR.rs:521:13 [INFO] [stdout] | [INFO] [stdout] 521 | for L in &lines { [INFO] [stdout] | ^ help: convert the identifier to snake case: `l` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `N` should have a snake case name [INFO] [stdout] --> src/OBR.rs:550:13 [INFO] [stdout] | [INFO] [stdout] 550 | let N = ((lines[lineslen - 1] - lines[0] + 2) as f32 / (max_j as f32 / 4.0)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case: `n` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 153 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 158 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `cal_is_op_possibility_cells`, `cal_possibility_onboard`, `cal_possibility`, `is_solvable`, `mark_board`, `solve_direct`, `solve_enumerate` [INFO] [stdout] --> tests/test_getmatrix.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | cal_is_op_possibility_cells, cal_possibility, cal_possibility_onboard, is_solvable, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^ [INFO] [stdout] 3 | solve_enumerate, solve_direct, mark_board [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `cal_table_minenum_recursion`, `combine`, `refresh_matrix`, `refresh_matrixs` [INFO] [stdout] --> tests/test_getmatrix.rs:5:18 [INFO] [stdout] | [INFO] [stdout] 5 | use ms_toollib::{cal_table_minenum_recursion, combine, refresh_matrix, refresh_matrixs, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^ ^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `laymine_solvable_thread`, `laymine_solvable` [INFO] [stdout] --> benches/lay_mine.rs:1:18 [INFO] [stdout] | [INFO] [stdout] 1 | use ms_toollib::{laymine_solvable_thread, laymine_solvable, laymine, laymine_op}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `is_solvable` [INFO] [stdout] --> tests/test_engines.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | is_solvable, mark_board, solve_direct, solve_enumerate, is_able_to_solve, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:140:13 [INFO] [stdout] | [INFO] [stdout] 140 | thread::sleep_ms(600); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:145:13 [INFO] [stdout] | [INFO] [stdout] 145 | thread::sleep_ms(20); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:149:13 [INFO] [stdout] | [INFO] [stdout] 149 | thread::sleep_ms(20); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:151:13 [INFO] [stdout] | [INFO] [stdout] 151 | thread::sleep_ms(20); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:153:13 [INFO] [stdout] | [INFO] [stdout] 153 | thread::sleep_ms(20); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:158:13 [INFO] [stdout] | [INFO] [stdout] 158 | thread::sleep_ms(50); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:160:13 [INFO] [stdout] | [INFO] [stdout] 160 | thread::sleep_ms(50); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:162:13 [INFO] [stdout] | [INFO] [stdout] 162 | thread::sleep_ms(50); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:164:13 [INFO] [stdout] | [INFO] [stdout] 164 | thread::sleep_ms(50); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:166:13 [INFO] [stdout] | [INFO] [stdout] 166 | thread::sleep_ms(50); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep` [INFO] [stdout] --> tests/test_analyse.rs:169:13 [INFO] [stdout] | [INFO] [stdout] 169 | thread::sleep_ms(50); [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `bench_sample_3BVs_exp` should have a snake case name [INFO] [stdout] --> benches/sample_boards.rs:8:4 [INFO] [stdout] | [INFO] [stdout] 8 | fn bench_sample_3BVs_exp(bencher: &mut Bencher) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `bench_sample_3_bvs_exp` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> tests/test_getmatrix.rs:14:9 [INFO] [stdout] | [INFO] [stdout] 14 | let mut game_board = vec![ [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 1 warning emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 1 warning emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `bench_sample_3BVs_exp` should have a snake case name [INFO] [stdout] --> benches/refresh_matrix.rs:8:4 [INFO] [stdout] | [INFO] [stdout] 8 | fn bench_sample_3BVs_exp(bencher: &mut Bencher) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `bench_sample_3_bvs_exp` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 3 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 1 warning emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> tests/test_engines.rs:108:9 [INFO] [stdout] | [INFO] [stdout] 108 | let mut game_board = vec![ [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 2 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> tests/test_analyse.rs:230:9 [INFO] [stdout] | [INFO] [stdout] 230 | let mut board=522u16.to_le_bytes(); [INFO] [stdout] | ----^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `AvfVideo_works` should have a snake case name [INFO] [stdout] --> tests/test_analyse.rs:28:4 [INFO] [stdout] | [INFO] [stdout] 28 | fn AvfVideo_works() { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `avf_video_works` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `RmvVideo_works` should have a snake case name [INFO] [stdout] --> tests/test_analyse.rs:59:4 [INFO] [stdout] | [INFO] [stdout] 59 | fn RmvVideo_works() { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `rmv_video_works` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `EvfVideo_works` should have a snake case name [INFO] [stdout] --> tests/test_analyse.rs:88:4 [INFO] [stdout] | [INFO] [stdout] 88 | fn EvfVideo_works() { [INFO] [stdout] | ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `evf_video_works` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `BaseVideo_works` should have a snake case name [INFO] [stdout] --> tests/test_analyse.rs:128:4 [INFO] [stdout] | [INFO] [stdout] 128 | fn BaseVideo_works() { [INFO] [stdout] | ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `base_video_works` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 16 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 14.57s [INFO] running `Command { std: "docker" "inspect" "89a39ccdec00961cff1a6088ab8ff742648a0b5b38f90da17a2a158b0dc4f6a4", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "89a39ccdec00961cff1a6088ab8ff742648a0b5b38f90da17a2a158b0dc4f6a4", kill_on_drop: false }` [INFO] [stdout] 89a39ccdec00961cff1a6088ab8ff742648a0b5b38f90da17a2a158b0dc4f6a4