[INFO] cloning repository https://github.com/berlingoqc/cod-zombie-2d-clone [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/berlingoqc/cod-zombie-2d-clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fberlingoqc%2Fcod-zombie-2d-clone", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fberlingoqc%2Fcod-zombie-2d-clone'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 5dafbf706b41dab1ea68ecc353978131ef1161cf [INFO] checking berlingoqc/cod-zombie-2d-clone against try#4d7187a26f9eb7e5000e28e28662298d34d2508f for pr-102474 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fberlingoqc%2Fcod-zombie-2d-clone" "/workspace/builds/worker-1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-1/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/berlingoqc/cod-zombie-2d-clone on toolchain 4d7187a26f9eb7e5000e28e28662298d34d2508f [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+4d7187a26f9eb7e5000e28e28662298d34d2508f" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/berlingoqc/cod-zombie-2d-clone [INFO] finished tweaking git repo https://github.com/berlingoqc/cod-zombie-2d-clone [INFO] tweaked toml for git repo https://github.com/berlingoqc/cod-zombie-2d-clone written to /workspace/builds/worker-1/source/Cargo.toml [INFO] crate git repo https://github.com/berlingoqc/cod-zombie-2d-clone already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+4d7187a26f9eb7e5000e28e28662298d34d2508f" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] warning: /workspace/builds/worker-1/source/game/Cargo.toml: unused manifest key: source [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:3d1cd00eb6e6ea2a7969240779edeaeff35b24be85036c63b883ba933028a15f" "/opt/rustwide/cargo-home/bin/cargo" "+4d7187a26f9eb7e5000e28e28662298d34d2508f" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 542659dd0049ba7085c15de3ff7a2974ac0b4724439d7a64a0d1340c6b23bff5 [INFO] running `Command { std: "docker" "start" "-a" "542659dd0049ba7085c15de3ff7a2974ac0b4724439d7a64a0d1340c6b23bff5", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "542659dd0049ba7085c15de3ff7a2974ac0b4724439d7a64a0d1340c6b23bff5", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "542659dd0049ba7085c15de3ff7a2974ac0b4724439d7a64a0d1340c6b23bff5", kill_on_drop: false }` [INFO] [stdout] 542659dd0049ba7085c15de3ff7a2974ac0b4724439d7a64a0d1340c6b23bff5 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:3d1cd00eb6e6ea2a7969240779edeaeff35b24be85036c63b883ba933028a15f" "/opt/rustwide/cargo-home/bin/cargo" "+4d7187a26f9eb7e5000e28e28662298d34d2508f" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 81b04acbd6f5660985f890d0bea83a3fdf9606290d7948cb43e2c695e0f25ffd [INFO] running `Command { std: "docker" "start" "-a" "81b04acbd6f5660985f890d0bea83a3fdf9606290d7948cb43e2c695e0f25ffd", kill_on_drop: false }` [INFO] [stderr] warning: /opt/rustwide/workdir/game/Cargo.toml: unused manifest key: source [INFO] [stderr] Compiling proc-macro2 v1.0.39 [INFO] [stderr] Compiling unicode-ident v1.0.1 [INFO] [stderr] Compiling syn v1.0.98 [INFO] [stderr] Checking cfg-if v1.0.0 [INFO] [stderr] Compiling version_check v0.9.4 [INFO] [stderr] Compiling autocfg v1.1.0 [INFO] [stderr] Compiling libc v0.2.126 [INFO] [stderr] Compiling serde_derive v1.0.137 [INFO] [stderr] Compiling serde v1.0.137 [INFO] [stderr] Checking once_cell v1.12.0 [INFO] [stderr] Compiling memchr v2.5.0 [INFO] [stderr] Checking bitflags v1.3.2 [INFO] [stderr] Compiling log v0.4.17 [INFO] [stderr] Checking pin-project-lite v0.2.9 [INFO] [stderr] Checking scopeguard v1.1.0 [INFO] [stderr] Compiling parking_lot_core v0.8.5 [INFO] [stderr] Checking instant v0.1.12 [INFO] [stderr] Compiling typenum v1.15.0 [INFO] [stderr] Checking lazy_static v1.4.0 [INFO] [stderr] Checking byteorder v1.4.3 [INFO] [stderr] Compiling futures-core v0.3.21 [INFO] [stderr] Compiling lock_api v0.4.7 [INFO] [stderr] Compiling value-bag v1.0.0-alpha.9 [INFO] [stderr] Compiling generic-array v0.14.5 [INFO] [stderr] Compiling num-traits v0.2.15 [INFO] [stderr] Compiling indexmap v1.9.0 [INFO] [stderr] Checking cache-padded v1.2.0 [INFO] [stderr] Checking futures-io v0.3.21 [INFO] [stderr] Compiling hashbrown v0.12.1 [INFO] [stderr] Compiling ahash v0.7.6 [INFO] [stderr] Checking ppv-lite86 v0.2.16 [INFO] [stderr] Checking fastrand v1.7.0 [INFO] [stderr] Checking concurrent-queue v1.2.2 [INFO] [stderr] Checking parking v2.0.0 [INFO] [stderr] Checking waker-fn v1.1.0 [INFO] [stderr] Checking slab v0.4.6 [INFO] [stderr] Compiling quote v1.0.19 [INFO] [stderr] Compiling num-integer v0.1.45 [INFO] [stderr] Compiling cc v1.0.73 [INFO] [stderr] Checking event-listener v2.5.2 [INFO] [stderr] Checking async-task v4.2.0 [INFO] [stderr] Checking tracing-core v0.1.27 [INFO] [stderr] Checking fixedbitset v0.4.1 [INFO] [stderr] Checking futures-lite v1.12.0 [INFO] [stderr] Checking async-channel v1.6.1 [INFO] [stderr] Checking mint v0.5.9 [INFO] [stderr] Compiling memoffset v0.6.5 [INFO] [stderr] Compiling erased-serde v0.3.21 [INFO] [stderr] Checking fxhash v0.2.1 [INFO] [stderr] Checking subtle v2.4.1 [INFO] [stderr] Checking getrandom v0.2.7 [INFO] [stderr] Checking num_cpus v1.13.1 [INFO] [stderr] Checking downcast-rs v1.2.0 [INFO] [stderr] Compiling pkg-config v0.3.25 [INFO] [stderr] Checking regex-syntax v0.6.26 [INFO] [stderr] Compiling crossbeam-utils v0.8.9 [INFO] [stderr] Checking base64 v0.13.0 [INFO] [stderr] Checking rand_core v0.6.3 [INFO] [stderr] Checking async-executor v1.4.1 [INFO] [stderr] Checking aho-corasick v0.7.18 [INFO] [stderr] Checking arrayvec v0.7.2 [INFO] [stderr] Checking socket2 v0.4.4 [INFO] [stderr] Checking tinyvec_macros v0.1.0 [INFO] [stderr] Checking bytes v1.1.0 [INFO] [stderr] Compiling parking_lot_core v0.9.3 [INFO] [stderr] Compiling toml v0.5.9 [INFO] [stderr] Compiling unicode-xid v0.2.3 [INFO] [stderr] Checking rand_chacha v0.3.1 [INFO] [stderr] Checking bevy_tasks v0.7.0 [INFO] [stderr] Checking sharded-slab v0.1.4 [INFO] [stderr] Checking thread_local v1.1.4 [INFO] [stderr] Checking regex v1.5.6 [INFO] [stderr] Checking nix v0.23.1 [INFO] [stderr] Checking regex-automata v0.1.10 [INFO] [stderr] Checking tinyvec v1.6.0 [INFO] [stderr] Compiling uuid v0.8.2 [INFO] [stderr] Checking cty v0.2.2 [INFO] [stderr] Checking rand v0.8.5 [INFO] [stderr] Checking ansi_term v0.12.1 [INFO] [stderr] Checking inotify-sys v0.1.5 [INFO] [stderr] Checking percent-encoding v2.1.0 [INFO] [stderr] Compiling crc32fast v1.3.2 [INFO] [stderr] Checking adler32 v1.2.0 [INFO] [stderr] Checking matchers v0.1.0 [INFO] [stderr] Compiling synstructure v0.12.6 [INFO] [stderr] Checking raw-window-handle v0.4.3 [INFO] [stderr] Checking same-file v1.0.6 [INFO] [stderr] Compiling anyhow v1.0.58 [INFO] [stderr] Checking ryu v1.0.10 [INFO] [stderr] Checking crossbeam-channel v0.5.5 [INFO] [stderr] Checking inotify v0.9.6 [INFO] [stderr] Checking signal-hook-registry v1.4.0 [INFO] [stderr] Checking walkdir v2.3.2 [INFO] [stderr] Checking filetime v0.2.16 [INFO] [stderr] Checking libloading v0.7.3 [INFO] [stderr] Checking termcolor v1.1.3 [INFO] [stderr] Compiling async-trait v0.1.56 [INFO] [stderr] Checking rustc-hash v1.1.0 [INFO] [stderr] Compiling ash v0.34.0+1.2.203 [INFO] [stderr] Checking bit-vec v0.6.3 [INFO] [stderr] Checking opaque-debug v0.3.0 [INFO] [stderr] Checking unicode-width v0.1.9 [INFO] [stderr] Compiling khronos-egl v4.1.0 [INFO] [stderr] Checking spirv v0.2.0+1.5.4 [INFO] [stderr] Compiling ring v0.16.20 [INFO] [stderr] Compiling webrtc-util v0.5.3 [INFO] [stderr] Compiling num-bigint v0.4.3 [INFO] [stderr] Checking pp-rs v0.2.1 [INFO] [stderr] Checking bit-set v0.5.2 [INFO] [stderr] Checking petgraph v0.6.2 [INFO] [stderr] Checking codespan-reporting v0.11.1 [INFO] [stderr] Checking gpu-descriptor-types v0.1.1 [INFO] [stderr] Checking gpu-alloc-types v0.2.0 [INFO] [stderr] Checking cpufeatures v0.2.2 [INFO] [stderr] Checking hexf-parse v0.2.1 [INFO] [stderr] Compiling cfg_aliases v0.1.1 [INFO] [stderr] Compiling radium v0.5.3 [INFO] [stderr] Checking gpu-alloc v0.5.3 [INFO] [stderr] Checking digest v0.9.0 [INFO] [stderr] Compiling num-rational v0.3.2 [INFO] [stderr] Compiling wgpu-core v0.12.2 [INFO] [stderr] Compiling num-iter v0.1.43 [INFO] [stderr] Checking wgpu-types v0.12.0 [INFO] [stderr] Checking renderdoc-sys v0.7.1 [INFO] [stderr] Checking glow v0.11.2 [INFO] [stderr] Checking profiling v1.0.6 [INFO] [stderr] Checking spin v0.5.2 [INFO] [stderr] Checking inplace_it v0.3.3 [INFO] [stderr] Checking untrusted v0.7.1 [INFO] [stderr] Checking ipnet v2.5.0 [INFO] [stderr] Checking deflate v0.8.6 [INFO] [stderr] Checking miniz_oxide v0.3.7 [INFO] [stderr] Checking hex v0.4.3 [INFO] [stderr] Compiling lexical-core v0.7.6 [INFO] [stderr] Checking itoa v1.0.2 [INFO] [stderr] Checking copyless v0.1.5 [INFO] [stderr] Checking color_quant v1.1.0 [INFO] [stderr] Checking scoped_threadpool v0.1.9 [INFO] [stderr] Compiling ctor v0.1.22 [INFO] [stderr] Compiling thiserror-impl v1.0.31 [INFO] [stderr] Compiling bytemuck_derive v1.1.0 [INFO] [stderr] Compiling tracing-attributes v0.1.21 [INFO] [stderr] Compiling tokio-macros v1.8.0 [INFO] [stderr] Checking png v0.16.8 [INFO] [stderr] Compiling zeroize_derive v1.3.2 [INFO] [stderr] Compiling alsa-sys v0.3.1 [INFO] [stderr] Compiling nom v6.1.2 [INFO] [stderr] Compiling serde_json v1.0.81 [INFO] [stderr] Checking universal-hash v0.4.1 [INFO] [stderr] Checking crypto-common v0.1.3 [INFO] [stderr] Checking block-buffer v0.10.2 [INFO] [stderr] Checking fnv v1.0.7 [INFO] [stderr] Checking matches v0.1.9 [INFO] [stderr] Checking digest v0.10.3 [INFO] [stderr] Checking unicode-normalization v0.1.19 [INFO] [stderr] Checking mio v0.8.4 [INFO] [stderr] Checking bytemuck v1.9.1 [INFO] [stderr] Checking tracing-log v0.1.3 [INFO] [stderr] Checking mio v0.7.14 [INFO] [stderr] Compiling libudev-sys v0.1.4 [INFO] [stderr] Checking unicode-bidi v0.3.8 [INFO] [stderr] Checking image v0.23.14 [INFO] [stderr] Checking const-oid v0.7.1 [INFO] [stderr] Checking notify v5.0.0-pre.11 [INFO] [stderr] Compiling strsim v0.10.0 [INFO] [stderr] Compiling ident_case v1.0.1 [INFO] [stderr] Checking zeroize v1.3.0 [INFO] [stderr] Checking ttf-parser v0.15.2 [INFO] [stderr] Compiling cpal v0.13.5 [INFO] [stderr] Checking idna v0.2.3 [INFO] [stderr] Checking alsa v0.6.0 [INFO] [stderr] Checking thiserror v1.0.31 [INFO] [stderr] Checking naga v0.8.5 [INFO] [stderr] Compiling darling_core v0.12.4 [INFO] [stderr] Checking der v0.5.1 [INFO] [stderr] Checking form_urlencoded v1.0.1 [INFO] [stderr] Checking tracing v0.1.35 [INFO] [stderr] Compiling x11-dl v2.19.1 [INFO] [stderr] Checking crypto-mac v0.11.1 [INFO] [stderr] Checking cipher v0.2.5 [INFO] [stderr] Checking euclid v0.22.7 [INFO] [stderr] Checking approx v0.5.1 [INFO] [stderr] Compiling libm v0.1.4 [INFO] [stderr] Checking arrayvec v0.5.2 [INFO] [stderr] Compiling funty v1.1.0 [INFO] [stderr] Checking tap v1.0.1 [INFO] [stderr] Checking ab_glyph_rasterizer v0.1.5 [INFO] [stderr] Checking owned_ttf_parser v0.15.0 [INFO] [stderr] Compiling cargo-manifest v0.2.6 [INFO] [stderr] Compiling inflections v1.1.1 [INFO] [stderr] Compiling encoding_rs v0.8.31 [INFO] [stderr] Checking svg_fmt v0.4.1 [INFO] [stderr] Checking wyz v0.2.0 [INFO] [stderr] Checking minimal-lexical v0.2.1 [INFO] [stderr] Compiling bevy_macro_utils v0.7.0 [INFO] [stderr] Compiling static_assertions v1.1.0 [INFO] [stderr] Checking atomic-waker v1.0.0 [INFO] [stderr] Checking smallvec v1.8.0 [INFO] [stderr] Checking hashbrown v0.11.2 [INFO] [stderr] Checking glam v0.20.5 [INFO] [stderr] Checking base64ct v1.5.0 [INFO] [stderr] Compiling gltf-derive v1.0.0 [INFO] [stderr] Checking parking_lot v0.11.2 [INFO] [stderr] Checking tracing-subscriber v0.3.11 [INFO] [stderr] Checking parking_lot v0.12.1 [INFO] [stderr] Checking gpu-descriptor v0.2.2 [INFO] [stderr] Compiling bitvec v0.19.6 [INFO] [stderr] Checking guillotiere v0.6.2 [INFO] [stderr] Checking nom v7.1.1 [INFO] [stderr] Checking wgpu-hal v0.12.5 [INFO] [stderr] Checking tokio v1.19.2 [INFO] [stderr] Checking spki v0.5.4 [INFO] [stderr] Compiling darling_macro v0.12.4 [INFO] [stderr] Checking ab_glyph v0.2.15 [INFO] [stderr] Checking hmac v0.11.0 [INFO] [stderr] Checking url v2.2.2 [INFO] [stderr] Checking block-buffer v0.9.0 [INFO] [stderr] Checking ogg v0.8.0 [INFO] [stderr] Compiling getrandom v0.1.16 [INFO] [stderr] Checking xi-unicode v0.3.0 [INFO] [stderr] Compiling winit v0.26.1 [INFO] [stderr] Checking crc-catalog v1.1.1 [INFO] [stderr] Checking vec_map v0.8.2 [INFO] [stderr] Checking rectangle-pack v0.4.2 [INFO] [stderr] Checking hexasphere v7.1.0 [INFO] [stderr] Compiling bevy_derive v0.7.0 [INFO] [stderr] Compiling bevy_reflect_derive v0.7.0 [INFO] [stderr] Compiling bevy_ecs_macros v0.7.0 [INFO] [stderr] Compiling bevy-crevice-derive v0.7.0 [INFO] [stderr] Checking lewton v0.10.2 [INFO] [stderr] Checking glyph_brush_layout v0.2.3 [INFO] [stderr] Checking rusticata-macros v4.1.0 [INFO] [stderr] Checking crc v2.1.0 [INFO] [stderr] Checking gilrs-core v0.3.2 [INFO] [stderr] Compiling darling v0.12.4 [INFO] [stderr] Checking pkcs8 v0.8.0 [INFO] [stderr] Checking gltf-json v1.0.0 [INFO] [stderr] Checking ron v0.7.1 [INFO] [stderr] Checking crypto-bigint v0.3.2 [INFO] [stderr] Compiling der-oid-macro v0.5.0 [INFO] [stderr] Checking symphonia-core v0.5.0 [INFO] [stderr] Checking webpki v0.21.4 [INFO] [stderr] Checking ff v0.11.1 [INFO] [stderr] Checking chrono v0.4.19 [INFO] [stderr] Checking cipher v0.3.0 [INFO] [stderr] Compiling backtrace v0.3.65 [INFO] [stderr] Checking bevy_utils v0.7.0 [INFO] [stderr] Checking gimli v0.26.1 [INFO] [stderr] Compiling wasm-bindgen-shared v0.2.81 [INFO] [stderr] Compiling failure_derive v0.1.8 [INFO] [stderr] Checking wgpu v0.12.0 [INFO] [stderr] Checking adler v1.0.2 [INFO] [stderr] Compiling oid-registry v0.2.0 [INFO] [stderr] Checking stretch v0.3.2 [INFO] [stderr] Checking miniz_oxide v0.5.3 [INFO] [stderr] Checking group v0.11.0 [INFO] [stderr] Checking der-parser v6.0.1 [INFO] [stderr] Compiling der-oid-macro v0.4.0 [INFO] [stderr] Checking rodio v0.15.0 [INFO] [stderr] Checking rusticata-macros v3.2.0 [INFO] [stderr] Checking bevy_crevice v0.7.0 [INFO] [stderr] Checking gilrs v0.8.2 [INFO] [stderr] Checking sec1 v0.2.1 [INFO] [stderr] Checking gltf v1.0.0 [INFO] [stderr] Compiling derive_builder_core v0.10.2 [INFO] [stderr] Checking polyval v0.5.3 [INFO] [stderr] Checking sct v0.6.1 [INFO] [stderr] Checking object v0.28.4 [INFO] [stderr] Checking data-encoding v2.3.2 [INFO] [stderr] Checking base16ct v0.1.1 [INFO] [stderr] Checking symphonia-metadata v0.5.0 [INFO] [stderr] Compiling oid-registry v0.1.5 [INFO] [stderr] Checking rustc-demangle v0.1.21 [INFO] [stderr] Compiling futures-task v0.3.21 [INFO] [stderr] Compiling futures-channel v0.3.21 [INFO] [stderr] Compiling rustversion v1.0.6 [INFO] [stderr] Checking cpuid-bool v0.2.0 [INFO] [stderr] Checking elliptic-curve v0.11.12 [INFO] [stderr] Checking ghash v0.4.4 [INFO] [stderr] Checking symphonia-utils-xiph v0.5.0 [INFO] [stderr] Checking polyval v0.4.5 [INFO] [stderr] Checking rustls v0.19.1 [INFO] [stderr] Checking rand_core v0.5.1 [INFO] [stderr] Checking aes v0.7.5 [INFO] [stderr] Checking ctr v0.8.0 [INFO] [stderr] Checking addr2line v0.17.0 [INFO] [stderr] Checking rtp v0.6.5 [INFO] [stderr] Checking rfc6979 v0.1.0 [INFO] [stderr] Checking sha-1 v0.9.8 [INFO] [stderr] Checking bincode v1.3.3 [INFO] [stderr] Checking aes-soft v0.6.4 [INFO] [stderr] Checking md-5 v0.10.1 [INFO] [stderr] Checking polling v2.2.0 [INFO] [stderr] Checking signature v1.4.0 [INFO] [stderr] Checking aead v0.4.3 [INFO] [stderr] Checking aead v0.3.2 [INFO] [stderr] Compiling substring v1.4.5 [INFO] [stderr] Compiling httparse v1.7.1 [INFO] [stderr] Checking futures-sink v0.3.21 [INFO] [stderr] Checking pin-utils v0.1.0 [INFO] [stderr] Compiling bumpalo v3.10.0 [INFO] [stderr] Compiling futures-util v0.3.21 [INFO] [stderr] Compiling wasm-bindgen-backend v0.2.81 [INFO] [stderr] Checking aes-gcm v0.9.4 [INFO] [stderr] Checking async-io v1.7.0 [INFO] [stderr] Checking bevy_reflect v0.7.0 [INFO] [stderr] Checking ecdsa v0.13.4 [INFO] [stderr] Checking stun v0.4.2 [INFO] [stderr] Checking der-parser v5.1.2 [INFO] [stderr] Checking aes v0.6.0 [INFO] [stderr] Checking x509-parser v0.12.0 [INFO] [stderr] Checking ghash v0.3.1 [INFO] [stderr] Checking curve25519-dalek v3.2.1 [INFO] [stderr] Checking yasna v0.4.0 [INFO] [stderr] Checking rtcp v0.6.5 [INFO] [stderr] Checking sha2 v0.9.9 [INFO] [stderr] Checking blocking v1.2.0 [INFO] [stderr] Checking bevy_math v0.7.0 [INFO] [stderr] Checking waitgroup v0.1.2 [INFO] [stderr] Checking ctr v0.6.0 [INFO] [stderr] Compiling futures-macro v0.3.21 [INFO] [stderr] Checking pem v1.0.2 [INFO] [stderr] Checking crypto-mac v0.10.1 [INFO] [stderr] Checking async-lock v2.5.0 [INFO] [stderr] Checking block-padding v0.2.1 [INFO] [stderr] Checking varinteger v1.0.6 [INFO] [stderr] Checking hmac v0.10.1 [INFO] [stderr] Checking p256 v0.10.1 [INFO] [stderr] Checking aes-gcm v0.8.0 [INFO] [stderr] Checking block-modes v0.7.0 [INFO] [stderr] Checking async-global-executor v2.1.0 [INFO] [stderr] Checking turn v0.5.4 [INFO] [stderr] Compiling wasm-bindgen-macro-support v0.2.81 [INFO] [stderr] Compiling derive_builder_macro v0.10.2 [INFO] [stderr] Checking ccm v0.3.0 [INFO] [stderr] Checking symphonia-format-ogg v0.5.0 [INFO] [stderr] Checking symphonia-codec-vorbis v0.5.0 [INFO] [stderr] Checking webrtc-sctp v0.4.3 [INFO] [stderr] Checking bevy_ecs v0.7.0 [INFO] [stderr] Checking x25519-dalek v2.0.0-pre.1 [INFO] [stderr] Checking webrtc-mdns v0.4.2 [INFO] [stderr] Checking rcgen v0.8.14 [INFO] [stderr] Checking webrtc-srtp v0.8.9 [INFO] [stderr] Checking webpki-roots v0.21.1 [INFO] [stderr] Checking sha-1 v0.10.0 [INFO] [stderr] Checking kv-log-macro v1.0.7 [INFO] [stderr] Checking http v0.2.8 [INFO] [stderr] Compiling displaydoc v0.2.3 [INFO] [stderr] Checking rle-decode-fast v1.0.3 [INFO] [stderr] Compiling wasm-bindgen v0.2.81 [INFO] [stderr] Checking utf-8 v0.7.6 [INFO] [stderr] Checking symphonia v0.5.0 [INFO] [stderr] Checking libflate_lz77 v1.1.0 [INFO] [stderr] Checking async-std v1.12.0 [INFO] [stderr] Checking async-tls v0.11.0 [INFO] [stderr] Checking sdp v0.5.1 [INFO] [stderr] Checking sha2 v0.10.2 [INFO] [stderr] Checking interceptor v0.7.6 [INFO] [stderr] Checking ringbuf v0.2.8 [INFO] [stderr] Checking either v1.6.1 [INFO] [stderr] Checking atomic-arena v0.1.1 [INFO] [stderr] Checking itertools v0.10.3 [INFO] [stderr] Checking libflate v1.2.0 [INFO] [stderr] Checking kira v0.6.0 [INFO] [stderr] Checking async-compat v0.2.1 [INFO] [stderr] Checking tungstenite v0.17.2 [INFO] [stderr] Checking uuid v1.1.2 [INFO] [stderr] Checking integer-sqrt v0.1.5 [INFO] [stderr] Checking futures-timer v3.0.2 [INFO] [stderr] Checking xml-rs v0.8.4 [INFO] [stderr] 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Checking bevy_animation v0.7.0 [INFO] [stderr] Checking bevy_audio v0.7.0 [INFO] [stderr] Checking derive_builder v0.10.2 [INFO] [stderr] Checking webrtc-data v0.3.3 [INFO] [stderr] Checking webrtc-media v0.4.5 [INFO] [stderr] Checking console_error_panic_hook v0.1.7 [INFO] [stderr] Checking async-tungstenite v0.17.2 [INFO] [stderr] Checking futures v0.3.21 [INFO] [stderr] Checking webrtc v0.4.0 [INFO] [stderr] Checking bevy_core_pipeline v0.7.0 [INFO] [stderr] Checking bevy_sprite v0.7.0 [INFO] [stderr] Checking bevy_pbr v0.7.0 [INFO] [stderr] Checking matchbox_socket v0.3.0 (https://github.com/berlingoqc/matchbox#ec4addf9) [INFO] [stderr] Checking bevy_text v0.7.0 [INFO] [stderr] Checking bevy_ui v0.7.0 [INFO] [stderr] Checking bevy_gltf v0.7.0 [INFO] [stderr] Checking bevy_internal v0.7.0 [INFO] [stderr] Checking bevy v0.7.0 [INFO] [stderr] Checking bevy_kira_audio v0.10.0 (https://github.com/NiklasEi/bevy_kira_audio?branch=main#b721820d) [INFO] [stderr] Checking bevy_ggrs v0.9.0 (https://github.com/gschup/bevy_ggrs#928376df) [INFO] [stderr] Checking bevy_ecs_tilemap v0.6.0 (https://github.com/StarArawn/bevy_ecs_tilemap/?rev=91d44605888421d5f020d0f4004848e71ff4853d#91d44605) [INFO] [stderr] Checking cod-zombie-2d-clone v0.1.0 (/opt/rustwide/workdir/game) [INFO] [stdout] warning: unused import: `AvailableGameController` [INFO] [stdout] --> game/src/shared/game.rs:6:36 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::shared::player::input::{AvailableGameController, PlayerCurrentInput, FrameCount, BoxInput}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `pathfinding::prelude::astar` [INFO] [stdout] --> game/src/shared/game.rs:29:5 [INFO] [stdout] | [INFO] [stdout] 29 | use pathfinding::prelude::astar; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::shared::collider::*` [INFO] [stdout] --> game/src/shared/map/render.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::shared::collider::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `INTERACTION_BTN`, `PlayerInputs` [INFO] [stdout] --> game/src/shared/player/interaction.rs:4:110 [INFO] [stdout] | [INFO] [stdout] 4 | ...dowPanel, Size}, health::Health, weapons::weapons::{PlayerInputs, INTERACTION_BTN}}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `RollbackIdProvider`, `Rollback` [INFO] [stdout] --> game/src/shared/player/input.rs:7:17 [INFO] [stdout] | [INFO] [stdout] 7 | use bevy_ggrs::{Rollback, RollbackIdProvider}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Config`, `P2PSession`, `SpectatorSession`, `SyncTestSession` [INFO] [stdout] --> game/src/shared/player/input.rs:9:12 [INFO] [stdout] | [INFO] [stdout] 9 | use ggrs::{Config, InputStatus, P2PSession, PlayerHandle, SpectatorSession, SyncTestSession}; [INFO] [stdout] | ^^^^^^ ^^^^^^^^^^ ^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `weapons::weapons::GameButton` [INFO] [stdout] --> game/src/shared/player/input.rs:12:188 [INFO] [stdout] | [INFO] [stdout] 12 | ...Collider, is_colliding}, utils::get_cursor_location, weapons::weapons::GameButton}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> game/src/shared/player/input.rs:145:12 [INFO] [stdout] | [INFO] [stdout] 145 | if (player.handle == handle.0) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 145 - if (player.handle == handle.0) { [INFO] [stdout] 145 + if player.handle == handle.0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameSpeed`, `ZombieGame`, `is_colliding`, `utils::get_cursor_location` [INFO] [stdout] --> game/src/shared/player/mod.rs:8:34 [INFO] [stdout] | [INFO] [stdout] 8 | collider::{MovementCollider, is_colliding}, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] 9 | game::{ZombieGame, GameState, GameSpeed, ZombiePlayerInformation, ZombieGameConfig}, [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] 10 | map::{MapElementPosition}, [INFO] [stdout] 11 | utils::get_cursor_location, weapons::{weapons::{WeaponBundle, ActiveWeapon}, loader::WeaponAssetState}, animation::AnimationTimer, ch... [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `AvailableGameController` [INFO] [stdout] --> game/src/shared/player/mod.rs:14:104 [INFO] [stdout] | [INFO] [stdout] 14 | use self::{interaction::{PlayerCurrentInteraction, PlayerInteractionType}, input::{PlayerCurrentInput, AvailableGameController}}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around type [INFO] [stdout] --> game/src/shared/player/mod.rs:158:143 [INFO] [stdout] | [INFO] [stdout] 158 | ...aracterMovementState, &mut AnimationTimer, &mut Transform), (With)>, [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 158 - mut q_player_health: Query<(Entity, &mut Health, &mut HealthRegeneration, &mut CharacterMovementState, &mut AnimationTimer, &mut Transform), (With)>, [INFO] [stdout] 158 + mut q_player_health: Query<(Entity, &mut Health, &mut HealthRegeneration, &mut CharacterMovementState, &mut AnimationTimer, &mut Transform), With>, [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ecs::query` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:1:42 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::{prelude::*, math::const_vec2, ecs::query, sprite::collide_aabb::collide}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `MainCamera`, `WindowPanel`, `Window` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:4:31 [INFO] [stdout] | [INFO] [stdout] 4 | map::{MapElementPosition, WindowPanel, Window}, [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 7 | player::{Player, MainCamera, PLAYER_SIZE}, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::seq::SliceRandom` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | use rand::seq::SliceRandom; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `MainCamera`, `get_cursor_location` [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:9:13 [INFO] [stdout] | [INFO] [stdout] 9 | utils::{get_cursor_location, vec2_perpendicular_counter_clockwise, vec2_perpendicular_clockwise}, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 10 | collider::ProjectileCollider, [INFO] [stdout] 11 | animation::AnimationTimer, player::{MainCamera, Player, input::{PlayerCurrentInput, SupportedController, INPUT_FIRE, INPUT_JUST_FIRE,... [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around type [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:163:148 [INFO] [stdout] | [INFO] [stdout] 163 | ...erMovementState, &mut AnimationTimer, &Children, &Player), (Without)>, [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 163 - mut q_player: Query<(&GlobalTransform, &PlayerCurrentInput, &LookingAt, &mut CharacterMovementState, &mut AnimationTimer, &Children, &Player), (Without)>, [INFO] [stdout] 163 + mut q_player: Query<(&GlobalTransform, &PlayerCurrentInput, &LookingAt, &mut CharacterMovementState, &mut AnimationTimer, &Children, &Player), Without>, [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `for` iterator expression [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:277:30 [INFO] [stdout] | [INFO] [stdout] 277 | for i in (0..weapon.firing_ammunition) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 277 - for i in (0..weapon.firing_ammunition) { [INFO] [stdout] 277 + for i in 0..weapon.firing_ammunition { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::rc::Weak` [INFO] [stdout] --> game/src/shared/weapons/loader.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::rc::Weak; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `utils::HashMap` [INFO] [stdout] --> game/src/shared/weapons/loader.rs:3:24 [INFO] [stdout] | [INFO] [stdout] 3 | use bevy::{prelude::*, utils::HashMap, asset::{AssetLoader, LoadContext, BoxedFuture, LoadedAsset}, reflect::TypeUuid}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WeaponCurrentAction` [INFO] [stdout] --> game/src/ingameui/ingameui.rs:6:62 [INFO] [stdout] | [INFO] [stdout] 6 | weapons::weapons::{AmmunitionState, Weapon, WeaponState, WeaponCurrentAction, ActiveWeapon}, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `transform` [INFO] [stdout] --> game/src/ingameui/player.rs:1:44 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::{prelude::*, text::Text2dBounds, transform}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around block return value [INFO] [stdout] --> game/src/character_animation.rs:174:39 [INFO] [stdout] | [INFO] [stdout] 174 | let diff = if !looking_at.1 { (looking_at.0 - transform.translation.truncate()) } else { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 174 - let diff = if !looking_at.1 { (looking_at.0 - transform.translation.truncate()) } else { [INFO] [stdout] 174 + let diff = if !looking_at.1 { looking_at.0 - transform.translation.truncate() } else { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ZombieGame` [INFO] [stdout] --> game/src/menu/homemenu.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | game::{GameState, ZombieGame, ZombiePlayerInformation, GameSpeed, ZombieGameConfig}, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::prelude::*` [INFO] [stdout] --> game/src/menu/localmultiplayerui.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `NonBlockingSocket` [INFO] [stdout] --> game/src/p2p/online.rs:7:40 [INFO] [stdout] | [INFO] [stdout] 7 | use ggrs::{PlayerType, SessionBuilder, NonBlockingSocket, P2PSession, Message}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SessionType` [INFO] [stdout] --> game/src/main.rs:16:17 [INFO] [stdout] | [INFO] [stdout] 16 | use bevy_ggrs::{SessionType, GGRSPlugin}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Pod`, `Zeroable` [INFO] [stdout] --> game/src/main.rs:17:16 [INFO] [stdout] | [INFO] [stdout] 17 | use bytemuck::{Pod, Zeroable}; [INFO] [stdout] | ^^^ ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Config`, `SessionBuilder` [INFO] [stdout] --> game/src/main.rs:18:12 [INFO] [stdout] | [INFO] [stdout] 18 | use ggrs::{SessionBuilder, Config, P2PSession}; [INFO] [stdout] | ^^^^^^^^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `BoxInput`, `HealthRegeneration`, `Weapon` [INFO] [stdout] --> game/src/main.rs:25:62 [INFO] [stdout] | [INFO] [stdout] 25 | ...meCount, input, BoxInput, AvailableGameController, system_gamepad_event, GGRSConfig, update_velocity_player, move_players}, interaction::system_interaction_player, system_unload_players, system_health_player, Player [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 26 | ...t, Weapon, AmmunitionState, Projectile}, ammunition::{apply_velocity, movement_projectile}}, map::{render::system_unload_map, ZombieSpawner}, character::{Velocity, LookingAt, Death, CharacterMovementState}, health::{Health, HealthRegeneration}, ... [INFO] [stdout] | ^^^^^^ ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `clear_home_menu`, `frame_cnt::FPSPlugin`, `system_button_handle` [INFO] [stdout] --> game/src/main.rs:31:9 [INFO] [stdout] | [INFO] [stdout] 31 | frame_cnt::FPSPlugin, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 36 | homemenu::{HomeMenuPlugin, clear_home_menu, system_button_handle}, onlinemenu::OnlineMenuPlugin, [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around method argument [INFO] [stdout] --> game/src/main.rs:184:21 [INFO] [stdout] | [INFO] [stdout] 184 | (|In(input): In, state: Res>| { [INFO] [stdout] | ^ [INFO] [stdout] ... [INFO] [stdout] 190 | }) [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 184 ~ |In(input): In, state: Res>| { [INFO] [stdout] 185 | if state.current() == &GameState::PlayingZombie { [INFO] [stdout] ... [INFO] [stdout] 189 | } [INFO] [stdout] 190 ~ } [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: crate-level attribute should be in the root module [INFO] [stdout] --> game/src/shared/mod.rs:1:1 [INFO] [stdout] | [INFO] [stdout] 1 | #![feature(derive_default_enum)] [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_attributes)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: crate-level attribute should be in the root module [INFO] [stdout] --> game/src/shared/mod.rs:2:1 [INFO] [stdout] | [INFO] [stdout] 2 | #![feature(thread_local_internals)] [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `AvailableGameController` [INFO] [stdout] --> game/src/shared/game.rs:6:36 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::shared::player::input::{AvailableGameController, PlayerCurrentInput, FrameCount, BoxInput}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `pathfinding::prelude::astar` [INFO] [stdout] --> game/src/shared/game.rs:29:5 [INFO] [stdout] | [INFO] [stdout] 29 | use pathfinding::prelude::astar; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::shared::collider::*` [INFO] [stdout] --> game/src/shared/map/render.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::shared::collider::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `INTERACTION_BTN`, `PlayerInputs` [INFO] [stdout] --> game/src/shared/player/interaction.rs:4:110 [INFO] [stdout] | [INFO] [stdout] 4 | ...dowPanel, Size}, health::Health, weapons::weapons::{PlayerInputs, INTERACTION_BTN}}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `RollbackIdProvider`, `Rollback` [INFO] [stdout] --> game/src/shared/player/input.rs:7:17 [INFO] [stdout] | [INFO] [stdout] 7 | use bevy_ggrs::{Rollback, RollbackIdProvider}; [INFO] [stdout] | ^^^^^^^^ ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Config`, `P2PSession`, `SpectatorSession`, `SyncTestSession` [INFO] [stdout] --> game/src/shared/player/input.rs:9:12 [INFO] [stdout] | [INFO] [stdout] 9 | use ggrs::{Config, InputStatus, P2PSession, PlayerHandle, SpectatorSession, SyncTestSession}; [INFO] [stdout] | ^^^^^^ ^^^^^^^^^^ ^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `weapons::weapons::GameButton` [INFO] [stdout] --> game/src/shared/player/input.rs:12:188 [INFO] [stdout] | [INFO] [stdout] 12 | ...Collider, is_colliding}, utils::get_cursor_location, weapons::weapons::GameButton}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `if` condition [INFO] [stdout] --> game/src/shared/player/input.rs:145:12 [INFO] [stdout] | [INFO] [stdout] 145 | if (player.handle == handle.0) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 145 - if (player.handle == handle.0) { [INFO] [stdout] 145 + if player.handle == handle.0 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameSpeed`, `ZombieGame`, `is_colliding`, `utils::get_cursor_location` [INFO] [stdout] --> game/src/shared/player/mod.rs:8:34 [INFO] [stdout] | [INFO] [stdout] 8 | collider::{MovementCollider, is_colliding}, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] 9 | game::{ZombieGame, GameState, GameSpeed, ZombiePlayerInformation, ZombieGameConfig}, [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] 10 | map::{MapElementPosition}, [INFO] [stdout] 11 | utils::get_cursor_location, weapons::{weapons::{WeaponBundle, ActiveWeapon}, loader::WeaponAssetState}, animation::AnimationTimer, ch... [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `AvailableGameController` [INFO] [stdout] --> game/src/shared/player/mod.rs:14:104 [INFO] [stdout] | [INFO] [stdout] 14 | use self::{interaction::{PlayerCurrentInteraction, PlayerInteractionType}, input::{PlayerCurrentInput, AvailableGameController}}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around type [INFO] [stdout] --> game/src/shared/player/mod.rs:158:143 [INFO] [stdout] | [INFO] [stdout] 158 | ...aracterMovementState, &mut AnimationTimer, &mut Transform), (With)>, [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 158 - mut q_player_health: Query<(Entity, &mut Health, &mut HealthRegeneration, &mut CharacterMovementState, &mut AnimationTimer, &mut Transform), (With)>, [INFO] [stdout] 158 + mut q_player_health: Query<(Entity, &mut Health, &mut HealthRegeneration, &mut CharacterMovementState, &mut AnimationTimer, &mut Transform), With>, [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ecs::query` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:1:42 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::{prelude::*, math::const_vec2, ecs::query, sprite::collide_aabb::collide}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `MainCamera`, `WindowPanel`, `Window` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:4:31 [INFO] [stdout] | [INFO] [stdout] 4 | map::{MapElementPosition, WindowPanel, Window}, [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 7 | player::{Player, MainCamera, PLAYER_SIZE}, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::seq::SliceRandom` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | use rand::seq::SliceRandom; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `MainCamera`, `get_cursor_location` [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:9:13 [INFO] [stdout] | [INFO] [stdout] 9 | utils::{get_cursor_location, vec2_perpendicular_counter_clockwise, vec2_perpendicular_clockwise}, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 10 | collider::ProjectileCollider, [INFO] [stdout] 11 | animation::AnimationTimer, player::{MainCamera, Player, input::{PlayerCurrentInput, SupportedController, INPUT_FIRE, INPUT_JUST_FIRE,... [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around type [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:163:148 [INFO] [stdout] | [INFO] [stdout] 163 | ...erMovementState, &mut AnimationTimer, &Children, &Player), (Without)>, [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 163 - mut q_player: Query<(&GlobalTransform, &PlayerCurrentInput, &LookingAt, &mut CharacterMovementState, &mut AnimationTimer, &Children, &Player), (Without)>, [INFO] [stdout] 163 + mut q_player: Query<(&GlobalTransform, &PlayerCurrentInput, &LookingAt, &mut CharacterMovementState, &mut AnimationTimer, &Children, &Player), Without>, [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around `for` iterator expression [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:277:30 [INFO] [stdout] | [INFO] [stdout] 277 | for i in (0..weapon.firing_ammunition) { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 277 - for i in (0..weapon.firing_ammunition) { [INFO] [stdout] 277 + for i in 0..weapon.firing_ammunition { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::rc::Weak` [INFO] [stdout] --> game/src/shared/weapons/loader.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use std::rc::Weak; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `utils::HashMap` [INFO] [stdout] --> game/src/shared/weapons/loader.rs:3:24 [INFO] [stdout] | [INFO] [stdout] 3 | use bevy::{prelude::*, utils::HashMap, asset::{AssetLoader, LoadContext, BoxedFuture, LoadedAsset}, reflect::TypeUuid}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the feature `derive_default_enum` has been stable since 1.62.0 and no longer requires an attribute to enable [INFO] [stdout] --> game/src/main.rs:2:12 [INFO] [stdout] | [INFO] [stdout] 2 | #![feature(derive_default_enum)] [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(stable_features)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `WeaponCurrentAction` [INFO] [stdout] --> game/src/ingameui/ingameui.rs:6:62 [INFO] [stdout] | [INFO] [stdout] 6 | weapons::weapons::{AmmunitionState, Weapon, WeaponState, WeaponCurrentAction, ActiveWeapon}, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `transform` [INFO] [stdout] --> game/src/ingameui/player.rs:1:44 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::{prelude::*, text::Text2dBounds, transform}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around block return value [INFO] [stdout] --> game/src/character_animation.rs:174:39 [INFO] [stdout] | [INFO] [stdout] 174 | let diff = if !looking_at.1 { (looking_at.0 - transform.translation.truncate()) } else { [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 174 - let diff = if !looking_at.1 { (looking_at.0 - transform.translation.truncate()) } else { [INFO] [stdout] 174 + let diff = if !looking_at.1 { looking_at.0 - transform.translation.truncate() } else { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ZombieGame` [INFO] [stdout] --> game/src/menu/homemenu.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | game::{GameState, ZombieGame, ZombiePlayerInformation, GameSpeed, ZombieGameConfig}, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bevy::prelude::*` [INFO] [stdout] --> game/src/menu/localmultiplayerui.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use bevy::prelude::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `NonBlockingSocket` [INFO] [stdout] --> game/src/p2p/online.rs:7:40 [INFO] [stdout] | [INFO] [stdout] 7 | use ggrs::{PlayerType, SessionBuilder, NonBlockingSocket, P2PSession, Message}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SessionType` [INFO] [stdout] --> game/src/main.rs:16:17 [INFO] [stdout] | [INFO] [stdout] 16 | use bevy_ggrs::{SessionType, GGRSPlugin}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Pod`, `Zeroable` [INFO] [stdout] --> game/src/main.rs:17:16 [INFO] [stdout] | [INFO] [stdout] 17 | use bytemuck::{Pod, Zeroable}; [INFO] [stdout] | ^^^ ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Config`, `SessionBuilder` [INFO] [stdout] --> game/src/main.rs:18:12 [INFO] [stdout] | [INFO] [stdout] 18 | use ggrs::{SessionBuilder, Config, P2PSession}; [INFO] [stdout] | ^^^^^^^^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `BoxInput`, `HealthRegeneration`, `Weapon` [INFO] [stdout] --> game/src/main.rs:25:62 [INFO] [stdout] | [INFO] [stdout] 25 | ...meCount, input, BoxInput, AvailableGameController, system_gamepad_event, GGRSConfig, update_velocity_player, move_players}, interaction::system_interaction_player, system_unload_players, system_health_player, Player [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 26 | ...t, Weapon, AmmunitionState, Projectile}, ammunition::{apply_velocity, movement_projectile}}, map::{render::system_unload_map, ZombieSpawner}, character::{Velocity, LookingAt, Death, CharacterMovementState}, health::{Health, HealthRegeneration}, ... [INFO] [stdout] | ^^^^^^ ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `clear_home_menu`, `frame_cnt::FPSPlugin`, `system_button_handle` [INFO] [stdout] --> game/src/main.rs:31:9 [INFO] [stdout] | [INFO] [stdout] 31 | frame_cnt::FPSPlugin, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 36 | homemenu::{HomeMenuPlugin, clear_home_menu, system_button_handle}, onlinemenu::OnlineMenuPlugin, [INFO] [stdout] | ^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around method argument [INFO] [stdout] --> game/src/main.rs:184:21 [INFO] [stdout] | [INFO] [stdout] 184 | (|In(input): In, state: Res>| { [INFO] [stdout] | ^ [INFO] [stdout] ... [INFO] [stdout] 190 | }) [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 184 ~ |In(input): In, state: Res>| { [INFO] [stdout] 185 | if state.current() == &GameState::PlayingZombie { [INFO] [stdout] ... [INFO] [stdout] 189 | } [INFO] [stdout] 190 ~ } [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: crate-level attribute should be in the root module [INFO] [stdout] --> game/src/shared/mod.rs:1:1 [INFO] [stdout] | [INFO] [stdout] 1 | #![feature(derive_default_enum)] [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_attributes)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: crate-level attribute should be in the root module [INFO] [stdout] --> game/src/shared/mod.rs:2:1 [INFO] [stdout] | [INFO] [stdout] 2 | #![feature(thread_local_internals)] [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the feature `derive_default_enum` has been stable since 1.62.0 and no longer requires an attribute to enable [INFO] [stdout] --> game/src/main.rs:2:12 [INFO] [stdout] | [INFO] [stdout] 2 | #![feature(derive_default_enum)] [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(stable_features)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable expression [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:136:9 [INFO] [stdout] | [INFO] [stdout] 136 | / return if self.current_controller.input_source == SupportedController::Keyboard { [INFO] [stdout] 137 | | return self.keyboard_input.pressed(button.0) || self.buttons_mouse.pressed(button.1); [INFO] [stdout] | | ------------------------------------------------------------------------------------ any code following this expression is unreachable [INFO] [stdout] 138 | | } else { [INFO] [stdout] 139 | | let gamepad_button = GamepadButton(self.current_controller.gamepad.unwrap(), button.2); [INFO] [stdout] 140 | | return self.buttons_gamepad.pressed(gamepad_button); [INFO] [stdout] 141 | | } [INFO] [stdout] | |_________^ unreachable expression [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable expression [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:145:9 [INFO] [stdout] | [INFO] [stdout] 145 | / return if self.current_controller.input_source == SupportedController::Keyboard { [INFO] [stdout] 146 | | return self.keyboard_input.just_pressed(button.0) || self.buttons_mouse.just_pressed(button.1); [INFO] [stdout] | | ---------------------------------------------------------------------------------------------- any code following this expression is unreachable [INFO] [stdout] 147 | | } else { [INFO] [stdout] 148 | | let gamepad_button = GamepadButton(self.current_controller.gamepad.unwrap(), button.2); [INFO] [stdout] 149 | | return self.buttons_gamepad.just_pressed(gamepad_button); [INFO] [stdout] 150 | | } [INFO] [stdout] | |_________^ unreachable expression [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable expression [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:136:9 [INFO] [stdout] | [INFO] [stdout] 136 | / return if self.current_controller.input_source == SupportedController::Keyboard { [INFO] [stdout] 137 | | return self.keyboard_input.pressed(button.0) || self.buttons_mouse.pressed(button.1); [INFO] [stdout] | | ------------------------------------------------------------------------------------ any code following this expression is unreachable [INFO] [stdout] 138 | | } else { [INFO] [stdout] 139 | | let gamepad_button = GamepadButton(self.current_controller.gamepad.unwrap(), button.2); [INFO] [stdout] 140 | | return self.buttons_gamepad.pressed(gamepad_button); [INFO] [stdout] 141 | | } [INFO] [stdout] | |_________^ unreachable expression [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable expression [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:145:9 [INFO] [stdout] | [INFO] [stdout] 145 | / return if self.current_controller.input_source == SupportedController::Keyboard { [INFO] [stdout] 146 | | return self.keyboard_input.just_pressed(button.0) || self.buttons_mouse.just_pressed(button.1); [INFO] [stdout] | | ---------------------------------------------------------------------------------------------- any code following this expression is unreachable [INFO] [stdout] 147 | | } else { [INFO] [stdout] 148 | | let gamepad_button = GamepadButton(self.current_controller.gamepad.unwrap(), button.2); [INFO] [stdout] 149 | | return self.buttons_gamepad.just_pressed(gamepad_button); [INFO] [stdout] 150 | | } [INFO] [stdout] | |_________^ unreachable expression [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> game/src/menu/homemenu.rs:119:21 [INFO] [stdout] | [INFO] [stdout] 119 | _ => {} [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `inputs` [INFO] [stdout] --> game/src/shared/game.rs:194:67 [INFO] [stdout] | [INFO] [stdout] 194 | pub fn increase_frame_system(mut frame_count: ResMut, inputs: Res>,) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_inputs` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ev` [INFO] [stdout] --> game/src/shared/game.rs:225:9 [INFO] [stdout] | [INFO] [stdout] 225 | for ev in ev_player_dead.iter() { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_ev` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `w` [INFO] [stdout] --> game/src/shared/map/map_item_system.rs:16:7 [INFO] [stdout] | [INFO] [stdout] 16 | for (w, mut movement_collider, mut health, children) in q_window_change.iter_mut() { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_w` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> game/src/shared/map/render.rs:69:17 [INFO] [stdout] | [INFO] [stdout] 69 | let entity = command [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `current_input` [INFO] [stdout] --> game/src/shared/player/interaction.rs:64:45 [INFO] [stdout] | [INFO] [stdout] 64 | for (player_transform, mut interaction, current_input, player) in query_player.iter_mut() { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_current_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `transform` [INFO] [stdout] --> game/src/shared/player/interaction.rs:77:22 [INFO] [stdout] | [INFO] [stdout] 77 | for (entity, transform, info, player_interaction) in interaction_query.iter() { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `size` [INFO] [stdout] --> game/src/shared/player/interaction.rs:91:40 [INFO] [stdout] | [INFO] [stdout] 91 | ... let (_,size, mut sprite) = query_panel.get_mut(interaction.child_entity).unwrap(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_size` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `window` [INFO] [stdout] --> game/src/shared/player/interaction.rs:118:48 [INFO] [stdout] | [INFO] [stdout] 118 | ... if let Ok((mut window, mut health, _)) = query_window.get_mut(interaction.entity) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `size` [INFO] [stdout] --> game/src/shared/player/interaction.rs:132:44 [INFO] [stdout] | [INFO] [stdout] 132 | ... let (_,size , mut sprite) = query_panel.get_mut(child_entity).unwrap(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_size` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `size` [INFO] [stdout] --> game/src/shared/player/interaction.rs:151:36 [INFO] [stdout] | [INFO] [stdout] 151 | ... let (_,size, mut sprite) = query_panel.get_mut(interaction.child_entity).unwrap(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_size` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `q_player_input` [INFO] [stdout] --> game/src/shared/player/input.rs:99:9 [INFO] [stdout] | [INFO] [stdout] 99 | mut q_player_input: Query<&mut PlayerCurrentInput, With>, [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_q_player_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `left_stick_pos` [INFO] [stdout] --> game/src/shared/player/input.rs:192:25 [INFO] [stdout] | [INFO] [stdout] 192 | let left_stick_pos = Vec2::new(x, y); [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_left_stick_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> game/src/shared/player/input.rs:245:9 [INFO] [stdout] | [INFO] [stdout] 245 | mut game_state: ResMut> [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `t` [INFO] [stdout] --> game/src/shared/player/input.rs:294:10 [INFO] [stdout] | [INFO] [stdout] 294 | for (t, mut v, c) in query.iter_mut() { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_t` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `starting_weapon_name` [INFO] [stdout] --> game/src/shared/player/mod.rs:66:12 [INFO] [stdout] | [INFO] [stdout] 66 | fn new(starting_weapon_name: &str, input: PlayerCurrentInput, index_player: usize, is_local: bool) -> PlayerBundle { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_starting_weapon_name` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> game/src/shared/player/mod.rs:160:9 [INFO] [stdout] | [INFO] [stdout] 160 | mut game_state: ResMut>, [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> game/src/shared/zombies/spawner.rs:11:19 [INFO] [stdout] | [INFO] [stdout] 11 | fn from_world(world: &mut World) -> Self { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:40:60 [INFO] [stdout] | [INFO] [stdout] 40 | pub fn move_bot(&mut self, pos: &mut Transform, collider_query: &Query< [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collision` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:269:33 [INFO] [stdout] | [INFO] [stdout] 269 | if let Some(collision) = collide(pos.translation, ZOMBIE_SIZE * 2., player_translation, PLAYER_SIZE) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collision` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:193:9 [INFO] [stdout] | [INFO] [stdout] 193 | mut config: ResMut, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `current_input` [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:169:35 [INFO] [stdout] | [INFO] [stdout] 169 | for (player_global_transform, current_input, looking_at, mut movement_state, mut timer, childrens, player) in q_player.iter_mut() { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_current_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> game/src/shared/weapons/loader.rs:46:9 [INFO] [stdout] | [INFO] [stdout] 46 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `parent` [INFO] [stdout] --> game/src/shared/weapons/loader.rs:92:53 [INFO] [stdout] | [INFO] [stdout] 92 | for (mut ammo_state, _, mut weapon, parent) in query_player_weapon.iter_mut() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_parent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `i` is assigned to, but never used [INFO] [stdout] --> game/src/shared/weapons/ammunition.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 38 | let mut i = 0; [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_i` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `app` [INFO] [stdout] --> game/src/plugins/web.rs:6:21 [INFO] [stdout] | [INFO] [stdout] 6 | fn build(&self, app: &mut App) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_app` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `weapon_state` [INFO] [stdout] --> game/src/ingameui/ingameui.rs:143:52 [INFO] [stdout] | [INFO] [stdout] 143 | if let Ok((ammo_state, weapon, weapon_state)) = query_player_weapon.get(*children) { [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_weapon_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> game/src/character_animation.rs:64:9 [INFO] [stdout] | [INFO] [stdout] 64 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> game/src/character_animation.rs:88:9 [INFO] [stdout] | [INFO] [stdout] 88 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `looking_at` [INFO] [stdout] --> game/src/character_animation.rs:128:71 [INFO] [stdout] | [INFO] [stdout] 128 | for (movement_state, mut atlas_sprite, mut timer, mut handle, mut looking_at, mut transform) in q_player.iter_mut() { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_looking_at` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `transform` [INFO] [stdout] --> game/src/character_animation.rs:128:87 [INFO] [stdout] | [INFO] [stdout] 128 | for (movement_state, mut atlas_sprite, mut timer, mut handle, mut looking_at, mut transform) in q_player.iter_mut() { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> game/src/menu/homemenu.rs:119:21 [INFO] [stdout] | [INFO] [stdout] 119 | _ => {} [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `inputs` [INFO] [stdout] --> game/src/shared/game.rs:194:67 [INFO] [stdout] | [INFO] [stdout] 194 | pub fn increase_frame_system(mut frame_count: ResMut, inputs: Res>,) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_inputs` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ev` [INFO] [stdout] --> game/src/shared/game.rs:225:9 [INFO] [stdout] | [INFO] [stdout] 225 | for ev in ev_player_dead.iter() { [INFO] [stdout] | ^^ help: if this is intentional, prefix it with an underscore: `_ev` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `w` [INFO] [stdout] --> game/src/shared/map/map_item_system.rs:16:7 [INFO] [stdout] | [INFO] [stdout] 16 | for (w, mut movement_collider, mut health, children) in q_window_change.iter_mut() { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_w` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `entity` [INFO] [stdout] --> game/src/shared/map/render.rs:69:17 [INFO] [stdout] | [INFO] [stdout] 69 | let entity = command [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_entity` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `current_input` [INFO] [stdout] --> game/src/shared/player/interaction.rs:64:45 [INFO] [stdout] | [INFO] [stdout] 64 | for (player_transform, mut interaction, current_input, player) in query_player.iter_mut() { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_current_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `transform` [INFO] [stdout] --> game/src/shared/player/interaction.rs:77:22 [INFO] [stdout] | [INFO] [stdout] 77 | for (entity, transform, info, player_interaction) in interaction_query.iter() { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `size` [INFO] [stdout] --> game/src/shared/player/interaction.rs:91:40 [INFO] [stdout] | [INFO] [stdout] 91 | ... let (_,size, mut sprite) = query_panel.get_mut(interaction.child_entity).unwrap(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_size` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `window` [INFO] [stdout] --> game/src/shared/player/interaction.rs:118:48 [INFO] [stdout] | [INFO] [stdout] 118 | ... if let Ok((mut window, mut health, _)) = query_window.get_mut(interaction.entity) { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_window` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `size` [INFO] [stdout] --> game/src/shared/player/interaction.rs:132:44 [INFO] [stdout] | [INFO] [stdout] 132 | ... let (_,size , mut sprite) = query_panel.get_mut(child_entity).unwrap(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_size` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `size` [INFO] [stdout] --> game/src/shared/player/interaction.rs:151:36 [INFO] [stdout] | [INFO] [stdout] 151 | ... let (_,size, mut sprite) = query_panel.get_mut(interaction.child_entity).unwrap(); [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_size` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `q_player_input` [INFO] [stdout] --> game/src/shared/player/input.rs:99:9 [INFO] [stdout] | [INFO] [stdout] 99 | mut q_player_input: Query<&mut PlayerCurrentInput, With>, [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_q_player_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `left_stick_pos` [INFO] [stdout] --> game/src/shared/player/input.rs:192:25 [INFO] [stdout] | [INFO] [stdout] 192 | let left_stick_pos = Vec2::new(x, y); [INFO] [stdout] | ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_left_stick_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> game/src/shared/player/input.rs:245:9 [INFO] [stdout] | [INFO] [stdout] 245 | mut game_state: ResMut> [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `t` [INFO] [stdout] --> game/src/shared/player/input.rs:294:10 [INFO] [stdout] | [INFO] [stdout] 294 | for (t, mut v, c) in query.iter_mut() { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_t` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `starting_weapon_name` [INFO] [stdout] --> game/src/shared/player/mod.rs:66:12 [INFO] [stdout] | [INFO] [stdout] 66 | fn new(starting_weapon_name: &str, input: PlayerCurrentInput, index_player: usize, is_local: bool) -> PlayerBundle { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_starting_weapon_name` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> game/src/shared/player/mod.rs:160:9 [INFO] [stdout] | [INFO] [stdout] 160 | mut game_state: ResMut>, [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `world` [INFO] [stdout] --> game/src/shared/zombies/spawner.rs:11:19 [INFO] [stdout] | [INFO] [stdout] 11 | fn from_world(world: &mut World) -> Self { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_world` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `pos` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:40:60 [INFO] [stdout] | [INFO] [stdout] 40 | pub fn move_bot(&mut self, pos: &mut Transform, collider_query: &Query< [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_pos` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `collision` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:269:33 [INFO] [stdout] | [INFO] [stdout] 269 | if let Some(collision) = collide(pos.translation, ZOMBIE_SIZE * 2., player_translation, PLAYER_SIZE) { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_collision` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `config` [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:193:9 [INFO] [stdout] | [INFO] [stdout] 193 | mut config: ResMut, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_config` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `current_input` [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:169:35 [INFO] [stdout] | [INFO] [stdout] 169 | for (player_global_transform, current_input, looking_at, mut movement_state, mut timer, childrens, player) in q_player.iter_mut() { [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_current_input` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> game/src/shared/weapons/loader.rs:46:9 [INFO] [stdout] | [INFO] [stdout] 46 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `parent` [INFO] [stdout] --> game/src/shared/weapons/loader.rs:92:53 [INFO] [stdout] | [INFO] [stdout] 92 | for (mut ammo_state, _, mut weapon, parent) in query_player_weapon.iter_mut() { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_parent` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `i` is assigned to, but never used [INFO] [stdout] --> game/src/shared/weapons/ammunition.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 38 | let mut i = 0; [INFO] [stdout] | ^ [INFO] [stdout] | [INFO] [stdout] = note: consider using `_i` instead [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `app` [INFO] [stdout] --> game/src/plugins/web.rs:6:21 [INFO] [stdout] | [INFO] [stdout] 6 | fn build(&self, app: &mut App) { [INFO] [stdout] | ^^^ help: if this is intentional, prefix it with an underscore: `_app` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `weapon_state` [INFO] [stdout] --> game/src/ingameui/ingameui.rs:143:52 [INFO] [stdout] | [INFO] [stdout] 143 | if let Ok((ammo_state, weapon, weapon_state)) = query_player_weapon.get(*children) { [INFO] [stdout] | ^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_weapon_state` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> game/src/character_animation.rs:64:9 [INFO] [stdout] | [INFO] [stdout] 64 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `commands` [INFO] [stdout] --> game/src/character_animation.rs:88:9 [INFO] [stdout] | [INFO] [stdout] 88 | mut commands: Commands, [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_commands` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `looking_at` [INFO] [stdout] --> game/src/character_animation.rs:128:71 [INFO] [stdout] | [INFO] [stdout] 128 | for (movement_state, mut atlas_sprite, mut timer, mut handle, mut looking_at, mut transform) in q_player.iter_mut() { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_looking_at` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `transform` [INFO] [stdout] --> game/src/character_animation.rs:128:87 [INFO] [stdout] | [INFO] [stdout] 128 | for (movement_state, mut atlas_sprite, mut timer, mut handle, mut looking_at, mut transform) in q_player.iter_mut() { [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_transform` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/interaction.rs:118:44 [INFO] [stdout] | [INFO] [stdout] 118 | ... if let Ok((mut window, mut health, _)) = query_window.get_mut(interaction.entity) { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/interaction.rs:132:51 [INFO] [stdout] | [INFO] [stdout] 132 | ... let (_,size , mut sprite) = query_panel.get_mut(child_entity).unwrap(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/input.rs:99:5 [INFO] [stdout] | [INFO] [stdout] 99 | mut q_player_input: Query<&mut PlayerCurrentInput, With>, [INFO] [stdout] | ----^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/input.rs:245:5 [INFO] [stdout] | [INFO] [stdout] 245 | mut game_state: ResMut> [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/mod.rs:117:5 [INFO] [stdout] | [INFO] [stdout] 117 | mut rip: &mut ResMut, [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/mod.rs:118:5 [INFO] [stdout] | [INFO] [stdout] 118 | mut commands: &mut Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/mod.rs:160:5 [INFO] [stdout] | [INFO] [stdout] 160 | mut game_state: ResMut>, [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/interaction.rs:118:44 [INFO] [stdout] | [INFO] [stdout] 118 | ... if let Ok((mut window, mut health, _)) = query_window.get_mut(interaction.entity) { [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/interaction.rs:132:51 [INFO] [stdout] | [INFO] [stdout] 132 | ... let (_,size , mut sprite) = query_panel.get_mut(child_entity).unwrap(); [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:193:5 [INFO] [stdout] | [INFO] [stdout] 193 | mut config: ResMut, [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/input.rs:99:5 [INFO] [stdout] | [INFO] [stdout] 99 | mut q_player_input: Query<&mut PlayerCurrentInput, With>, [INFO] [stdout] | ----^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/input.rs:245:5 [INFO] [stdout] | [INFO] [stdout] 245 | mut game_state: ResMut> [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:305:5 [INFO] [stdout] | [INFO] [stdout] 305 | mut rip: &mut ResMut, [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/weapons/loader.rs:46:5 [INFO] [stdout] | [INFO] [stdout] 46 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/mod.rs:117:5 [INFO] [stdout] | [INFO] [stdout] 117 | mut rip: &mut ResMut, [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/mod.rs:118:5 [INFO] [stdout] | [INFO] [stdout] 118 | mut commands: &mut Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/player/mod.rs:160:5 [INFO] [stdout] | [INFO] [stdout] 160 | mut game_state: ResMut>, [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/zombies/zombie.rs:193:5 [INFO] [stdout] | [INFO] [stdout] 193 | mut config: ResMut, [INFO] [stdout] | ----^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:305:5 [INFO] [stdout] | [INFO] [stdout] 305 | mut rip: &mut ResMut, [INFO] [stdout] | ----^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/shared/weapons/loader.rs:46:5 [INFO] [stdout] | [INFO] [stdout] 46 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/character_animation.rs:64:5 [INFO] [stdout] | [INFO] [stdout] 64 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/character_animation.rs:88:5 [INFO] [stdout] | [INFO] [stdout] 88 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/character_animation.rs:128:67 [INFO] [stdout] | [INFO] [stdout] 128 | for (movement_state, mut atlas_sprite, mut timer, mut handle, mut looking_at, mut transform) in q_player.iter_mut() { [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/character_animation.rs:128:83 [INFO] [stdout] | [INFO] [stdout] 128 | for (movement_state, mut atlas_sprite, mut timer, mut handle, mut looking_at, mut transform) in q_player.iter_mut() { [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/character_animation.rs:173:25 [INFO] [stdout] | [INFO] [stdout] 173 | for (mut transform, mut looking_at) in q_character.iter_mut() { [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/menu/homemenu.rs:134:5 [INFO] [stdout] | [INFO] [stdout] 134 | mut interaction_query: Query< [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/menu/onlinemenu.rs:76:8 [INFO] [stdout] | [INFO] [stdout] 76 | let mut handles = Vec::new(); [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/menu/onlinemenu.rs:79:9 [INFO] [stdout] | [INFO] [stdout] 79 | let mut is_local = false; [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `print_events_system` is never used [INFO] [stdout] --> game/src/main.rs:52:4 [INFO] [stdout] | [INFO] [stdout] 52 | fn print_events_system(mut session: ResMut>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `GameOver` is never constructed [INFO] [stdout] --> game/src/shared/game.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 44 | pub enum GameState { [INFO] [stdout] | --------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 48 | GameOver, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `GameState` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Starting` and `Over` are never constructed [INFO] [stdout] --> game/src/shared/game.rs:56:5 [INFO] [stdout] | [INFO] [stdout] 53 | pub enum ZombieGameState { [INFO] [stdout] | --------------- variants in this enum [INFO] [stdout] ... [INFO] [stdout] 56 | Starting, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 59 | Over, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `ZombieGameState` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `startup_tiled` is never used [INFO] [stdout] --> game/src/shared/map/tiled_map/tiled_usage.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn startup_tiled(mut commands: Commands, asset_server: Res) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias `GameButton` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:118:10 [INFO] [stdout] | [INFO] [stdout] 118 | pub type GameButton = (KeyCode, MouseButton, GamepadButtonType); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CHANGE_WEAPON_BTN` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:120:11 [INFO] [stdout] | [INFO] [stdout] 120 | pub const CHANGE_WEAPON_BTN: GameButton = (KeyCode::Tab, MouseButton::Middle, GamepadButtonType::North); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `RELOAD_WEAPON_BTN` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:121:11 [INFO] [stdout] | [INFO] [stdout] 121 | pub const RELOAD_WEAPON_BTN: GameButton = (KeyCode::R, MouseButton::Right, GamepadButtonType::West); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `FIRED_WEAPON_BTN` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:122:11 [INFO] [stdout] | [INFO] [stdout] 122 | pub const FIRED_WEAPON_BTN: GameButton = (KeyCode::Space, MouseButton::Left, GamepadButtonType::RightTrigger); [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `INTERACTION_BTN` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:123:11 [INFO] [stdout] | [INFO] [stdout] 123 | pub const INTERACTION_BTN: GameButton = (KeyCode::F, MouseButton::Other(0), GamepadButtonType::South); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PlayerInputs` is never constructed [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:125:12 [INFO] [stdout] | [INFO] [stdout] 125 | pub struct PlayerInputs<'a> { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `pressed` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:135:12 [INFO] [stdout] | [INFO] [stdout] 135 | pub fn pressed(&self, button: &GameButton) -> bool { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `just_pressed` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:144:12 [INFO] [stdout] | [INFO] [stdout] 144 | pub fn just_pressed(&self, button: &GameButton) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `alive` is never used [INFO] [stdout] --> game/src/shared/health.rs:58:9 [INFO] [stdout] | [INFO] [stdout] 58 | pub fn alive(&self) -> bool { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `ROLLBACK_SYSTEMS` is never used [INFO] [stdout] --> game/src/p2p/config.rs:4:11 [INFO] [stdout] | [INFO] [stdout] 4 | pub const ROLLBACK_SYSTEMS: &str = "rollback_systems"; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CHECKSUM_UPDATE` is never used [INFO] [stdout] --> game/src/p2p/config.rs:5:11 [INFO] [stdout] | [INFO] [stdout] 5 | pub const CHECKSUM_UPDATE: &str = "checksum_update"; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `FrameCleanup` is never constructed [INFO] [stdout] --> game/src/p2p/config.rs:30:5 [INFO] [stdout] | [INFO] [stdout] 17 | pub enum P2PSystemLabel { [INFO] [stdout] | -------------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 30 | FrameCleanup [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `P2PSystemLabel` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/character_animation.rs:64:5 [INFO] [stdout] | [INFO] [stdout] 64 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/character_animation.rs:88:5 [INFO] [stdout] | [INFO] [stdout] 88 | mut commands: Commands, [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/character_animation.rs:128:67 [INFO] [stdout] | [INFO] [stdout] 128 | for (movement_state, mut atlas_sprite, mut timer, mut handle, mut looking_at, mut transform) in q_player.iter_mut() { [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/character_animation.rs:128:83 [INFO] [stdout] | [INFO] [stdout] 128 | for (movement_state, mut atlas_sprite, mut timer, mut handle, mut looking_at, mut transform) in q_player.iter_mut() { [INFO] [stdout] | ----^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/character_animation.rs:173:25 [INFO] [stdout] | [INFO] [stdout] 173 | for (mut transform, mut looking_at) in q_character.iter_mut() { [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/menu/homemenu.rs:134:5 [INFO] [stdout] | [INFO] [stdout] 134 | mut interaction_query: Query< [INFO] [stdout] | ----^^^^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/menu/onlinemenu.rs:76:8 [INFO] [stdout] | [INFO] [stdout] 76 | let mut handles = Vec::new(); [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> game/src/menu/onlinemenu.rs:79:9 [INFO] [stdout] | [INFO] [stdout] 79 | let mut is_local = false; [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 101 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `print_events_system` is never used [INFO] [stdout] --> game/src/main.rs:52:4 [INFO] [stdout] | [INFO] [stdout] 52 | fn print_events_system(mut session: ResMut>) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `GameOver` is never constructed [INFO] [stdout] --> game/src/shared/game.rs:48:5 [INFO] [stdout] | [INFO] [stdout] 44 | pub enum GameState { [INFO] [stdout] | --------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 48 | GameOver, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `GameState` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Starting` and `Over` are never constructed [INFO] [stdout] --> game/src/shared/game.rs:56:5 [INFO] [stdout] | [INFO] [stdout] 53 | pub enum ZombieGameState { [INFO] [stdout] | --------------- variants in this enum [INFO] [stdout] ... [INFO] [stdout] 56 | Starting, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 59 | Over, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `ZombieGameState` has derived impls for the traits `Debug` and `Clone`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `startup_tiled` is never used [INFO] [stdout] --> game/src/shared/map/tiled_map/tiled_usage.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn startup_tiled(mut commands: Commands, asset_server: Res) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias `GameButton` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:118:10 [INFO] [stdout] | [INFO] [stdout] 118 | pub type GameButton = (KeyCode, MouseButton, GamepadButtonType); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CHANGE_WEAPON_BTN` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:120:11 [INFO] [stdout] | [INFO] [stdout] 120 | pub const CHANGE_WEAPON_BTN: GameButton = (KeyCode::Tab, MouseButton::Middle, GamepadButtonType::North); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `RELOAD_WEAPON_BTN` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:121:11 [INFO] [stdout] | [INFO] [stdout] 121 | pub const RELOAD_WEAPON_BTN: GameButton = (KeyCode::R, MouseButton::Right, GamepadButtonType::West); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `FIRED_WEAPON_BTN` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:122:11 [INFO] [stdout] | [INFO] [stdout] 122 | pub const FIRED_WEAPON_BTN: GameButton = (KeyCode::Space, MouseButton::Left, GamepadButtonType::RightTrigger); [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `INTERACTION_BTN` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:123:11 [INFO] [stdout] | [INFO] [stdout] 123 | pub const INTERACTION_BTN: GameButton = (KeyCode::F, MouseButton::Other(0), GamepadButtonType::South); [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `PlayerInputs` is never constructed [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:125:12 [INFO] [stdout] | [INFO] [stdout] 125 | pub struct PlayerInputs<'a> { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `pressed` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:135:12 [INFO] [stdout] | [INFO] [stdout] 135 | pub fn pressed(&self, button: &GameButton) -> bool { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `just_pressed` is never used [INFO] [stdout] --> game/src/shared/weapons/weapons.rs:144:12 [INFO] [stdout] | [INFO] [stdout] 144 | pub fn just_pressed(&self, button: &GameButton) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `alive` is never used [INFO] [stdout] --> game/src/shared/health.rs:58:9 [INFO] [stdout] | [INFO] [stdout] 58 | pub fn alive(&self) -> bool { [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `ROLLBACK_SYSTEMS` is never used [INFO] [stdout] --> game/src/p2p/config.rs:4:11 [INFO] [stdout] | [INFO] [stdout] 4 | pub const ROLLBACK_SYSTEMS: &str = "rollback_systems"; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `CHECKSUM_UPDATE` is never used [INFO] [stdout] --> game/src/p2p/config.rs:5:11 [INFO] [stdout] | [INFO] [stdout] 5 | pub const CHECKSUM_UPDATE: &str = "checksum_update"; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `FrameCleanup` is never constructed [INFO] [stdout] --> game/src/p2p/config.rs:30:5 [INFO] [stdout] | [INFO] [stdout] 17 | pub enum P2PSystemLabel { [INFO] [stdout] | -------------- variant in this enum [INFO] [stdout] ... [INFO] [stdout] 30 | FrameCleanup [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `P2PSystemLabel` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 101 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [optimized + debuginfo] target(s) in 1m 17s [INFO] running `Command { std: "docker" "inspect" "81b04acbd6f5660985f890d0bea83a3fdf9606290d7948cb43e2c695e0f25ffd", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "81b04acbd6f5660985f890d0bea83a3fdf9606290d7948cb43e2c695e0f25ffd", kill_on_drop: false }` [INFO] [stdout] 81b04acbd6f5660985f890d0bea83a3fdf9606290d7948cb43e2c695e0f25ffd